scrawl
646e689239
clear name edits when opening alchemy / spell creation
2012-11-05 20:47:28 +01:00
greye
42aae566a7
applying new interface vol.5, inconsistent
2012-11-05 23:41:26 +04:00
emoose
7a7825577a
Changed: use MWWorld::Ptr for PhysicsSystem arguments
2012-11-05 19:37:27 +00:00
gugus
9ebe9cb40c
Disposition is now calculated according to the Wiki. But: bouty and deacease are not implemented (for disposition at least), and there is still no temporary/permanent dispositons changes
2012-11-05 19:55:06 +01:00
gugus
aaf1b66c7e
BarterOffer is used in other trading services too
2012-11-05 19:53:55 +01:00
greye
11567663a7
applying new interface vol.4, inconsistent
2012-11-05 22:34:08 +04:00
greye
e628b23da6
applying new interface vol.3, inconsistent
2012-11-05 21:45:35 +04:00
greye
86ad7a96f4
applying new interface vol.2, inconsistent
2012-11-05 21:19:22 +04:00
Marc Zinnschlag
61942c9c4a
Issue #440 : Make day numbers start at 1 instead of 0
2012-11-05 18:01:50 +01:00
greye
bd1bb2e55d
applying new interface vol.1, inconsistent
2012-11-05 18:39:42 +04:00
greye
7cf0b8a680
just replace esmstore, inconsistent
2012-11-05 18:09:58 +04:00
greye
d205723a17
resolving m prefix/ESMStore movement
2012-11-05 18:02:47 +04:00
greye
8691eac557
resolve Script::mData.mName -> mId, resolve moving ESMStore
2012-11-05 17:41:36 +04:00
greye
10ae5d3365
dynamic storage for cells
2012-11-05 17:18:02 +04:00
greye
0f524e4a60
dynamic storage for records with string id
2012-11-05 17:18:01 +04:00
greye
9995fd324d
split record comparator from store
2012-11-05 17:18:01 +04:00
greye
558e0557d0
basic static esmstore
2012-11-05 17:18:01 +04:00
greye
dd8f5e1a91
stores for records indexed with int, basic resolving
2012-11-05 17:18:01 +04:00
greye
ce91c5636d
load() method for records with string id
2012-11-05 17:18:01 +04:00
greye
5ac54d1fff
alter ESM::Script for storing id as std::string
2012-11-05 17:18:01 +04:00
greye
f0ecbbb056
basic Pathgrid store
2012-11-05 17:18:01 +04:00
greye
3b86955d37
basic Cell store
2012-11-05 17:18:01 +04:00
greye
e1f2f190d4
base record containers
2012-11-05 17:18:01 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
2012-11-05 16:07:59 +04:00
gugus
f72f898bd9
implement barterOffer. It's used for travel only.
...
I've started to implement disposition, but it's very basic for now.
2012-11-05 11:07:43 +01:00
emoose
accf8b2f71
Updated Bug #430 fix so it only moves the player now
2012-11-04 23:26:26 +00:00
Marc Zinnschlag
6f7a621b6f
disabled enchanting unfinished enchantment GUI for now
2012-11-04 23:15:20 +01:00
Marc Zinnschlag
aabb1b8f3f
Issue #219 : implemented death count filter
2012-11-04 13:26:04 +01:00
scrawl
38828acac9
transparent overlay
2012-11-04 12:13:04 +01:00
scrawl
b7aa7e4cef
pause all animations
2012-11-04 11:57:51 +01:00
scrawl
ba2fc2d6f8
better fix for chargen button colors
2012-11-04 11:37:47 +01:00
emoose
cadc753216
Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
...
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
emoose
c8cc6b6e65
Fixed: engine: Bug #437 Stop animations when paused; tooltips: capitalize first letter (eg paper -> Paper)
2012-11-03 16:39:32 +00:00
emoose
b70b8cc4bc
Fixed: character creation: make OK button grayed out/disabled (loses the hoverover when it's re-enabled though...)
2012-11-03 06:02:33 +00:00
emoose
1c8e941f0d
fix kdevelop indentation again...
2012-11-02 21:21:32 +00:00
emoose
96b56d9803
fixes: containers: key id case comparison
2012-11-02 21:18:37 +00:00
emoose
4a9821dc65
fix kdevelop indentation...
2012-11-02 20:43:07 +00:00
emoose
15f972cc62
fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
...
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
pvdk
8cdd1e5539
Fixed problem with sorting of the masters in the launcher
2012-11-02 15:06:14 +01:00
Marc Zinnschlag
4bc4ca775c
Issue #432 : fixed MWWorld::ContainerStore::clear
2012-11-01 15:11:13 +01:00
Marc Zinnschlag
648b53ef93
removed unused launcher.cfg file
2012-10-31 10:09:27 +01:00
pvdk
b0647d6c8a
Fix for Bug #413 : resolutions no longer appear multiple times on Windows
2012-10-30 19:05:44 +01:00
pvdk
60aea3653f
Modified sorting, should not crash anymore
2012-10-30 18:58:17 +01:00
Pieter van der Kloet
64c348c39e
Added support for different encodings
2012-10-30 11:26:48 +01:00
Pieter van der Kloet
433773e0ea
Fixed segfault in datafilesmodel because of invalid modelindex row
2012-10-30 11:10:06 +01:00
Pieter van der Kloet
6920958e16
Oops, forgot to add timestamps for master files
2012-10-30 10:08:24 +01:00
Pieter van der Kloet
6e758af05c
Launcher cfg is stored in the user location only, fixes Bug #414
2012-10-30 06:51:22 +01:00
Pieter van der Kloet
1c06a06f91
Files are now sorted by modified timestamp, fixes Bug #415
2012-10-30 06:47:39 +01:00
Pieter van der Kloet
2b25178aef
Merge remote-tracking branch 'upstream/master' into launcher-model
2012-10-30 05:04:31 +01:00
Pieter van der Kloet
ef11a32fee
Fixed a bug where a non-existant openmw.cfg would crash the launcher
2012-10-30 05:03:58 +01:00
Pieter van der Kloet
d065b56948
Fixed default profile adding and made switching profiles more efficient
2012-10-30 04:21:31 +01:00
scrawl
a04df37f83
implemented looting corpses
2012-10-28 16:04:33 +01:00
Marc Zinnschlag
d7add0b9e6
Issue #61 : fixed alchemy skill
2012-10-28 14:07:36 +01:00
Marc Zinnschlag
c635447cea
Merge branch 'death'
2012-10-27 13:34:20 +02:00
Marc Zinnschlag
ed3641b214
Issue #68 : check for essential actors
2012-10-27 13:33:54 +02:00
Marc Zinnschlag
2e63ca5e0a
Merge branch 'death'
2012-10-27 11:33:26 +02:00
Marc Zinnschlag
453f347ee8
Issue #68 : added getdeadcount script function
2012-10-27 11:33:18 +02:00
Marc Zinnschlag
f72c35fc17
Issue #68 : tally deaths
2012-10-27 11:15:52 +02:00
Marc Zinnschlag
6b09b3ad61
Issue #68 : Play death animations
2012-10-27 10:36:42 +02:00
bwrsandman
5d45d328b8
Fixed uninitialized variable that caused a segfault when going to previous page.
2012-10-26 21:28:22 -04:00
greye
9f923e7963
fix crashing if /home/greye/.cache not exist
2012-10-25 15:14:34 +04:00
Marc Zinnschlag
21c24dedb6
Issue #68 : Stop player from dying (temporary workaround)
2012-10-25 12:28:45 +02:00
Marc Zinnschlag
0ab432b074
Issue #68 : fixed death detection
2012-10-25 12:22:48 +02:00
Marc Zinnschlag
9172c3ec4d
Issue #68 : stop NPCs from instantly dropping dead
2012-10-23 13:54:36 +02:00
scrawl
234716daa6
finished spell creation
2012-10-23 11:42:38 +02:00
scrawl
33361e6539
Merge branch 'master' into spellcreation
2012-10-23 10:38:53 +02:00
Pieter van der Kloet
fe9120bcb3
Added support for the profiles and made creation/editing them more user friendly
2012-10-23 01:47:07 +02:00
Pieter van der Kloet
a4855186c5
Merge remote-tracking branch 'upstream/master' into launcher-model
2012-10-22 15:00:19 +02:00
Pieter van der Kloet
ab8894e07a
Merge remote-tracking branch 'origin/launcher-model' into launcher-model
...
Conflicts:
apps/launcher/datafilespage.cpp
2012-10-22 14:59:43 +02:00
Pieter van der Kloet
6433b1e022
Some minor fixes
2012-10-22 02:25:10 +02:00
Marc Zinnschlag
0547f11564
Issue #68 : Remove dead actors from actor list
2012-10-20 10:54:51 +02:00
Marc Zinnschlag
f2e25b8a47
Issue #68 : Keep dead actors out of the actor list for the current scene
2012-10-20 10:49:48 +02:00
scrawl
59560e84eb
small addition
2012-10-19 20:48:15 +02:00
scrawl
b2b9254718
improved the ingredient GUI code (this didnt fix anything, though)
2012-10-19 20:44:53 +02:00
scrawl
475163bd4a
Merge branch 'master' of https://github.com/zinnschlag/openmw
2012-10-19 20:21:34 +02:00
scrawl
fbe3538f32
bug #412 : sort birth signs
2012-10-19 20:13:37 +02:00
Marc Zinnschlag
3f6afb13f1
Merge remote-tracking branch 'scrawl/alchemy'
2012-10-19 20:09:45 +02:00
scrawl
8d7514e341
corrected chance
2012-10-19 19:48:54 +02:00
scrawl
d76522e7a4
searchPtrViaHandle
2012-10-19 19:48:02 +02:00
Marc Zinnschlag
7884a927c9
Issue #68 : added dead flag to CreatureStats
2012-10-19 18:56:22 +02:00
Marc Zinnschlag
a8f294c9ae
fixed types of dynamic stats script instructions
2012-10-19 18:01:45 +02:00
Marc Zinnschlag
bdca5aff87
Issue #68 : simplified the dynamic stats interface
2012-10-19 13:10:06 +02:00
Marc Zinnschlag
3f833af46a
Issue #407 : Fortyfy attribute effects were ignored for the last 3 attributes
2012-10-19 10:07:27 +02:00
scrawl
28cc480ce1
fix some alchemy issues and make the gui use the new implementation
2012-10-18 22:21:39 +02:00
Marc Zinnschlag
18686614db
Merge remote-tracking branch 'scrawl/splashscreen_dirlisting'
...
Conflicts:
apps/openmw/mwgui/loadingscreen.cpp
2012-10-18 15:46:43 +02:00
Marc Zinnschlag
1864dbe031
Issue #61 : potion creation
2012-10-18 15:33:27 +02:00
Marc Zinnschlag
f5caf227b2
Issue #61 : remove ingredients on potion creation
2012-10-18 14:47:23 +02:00
Marc Zinnschlag
3c71378fad
Issue 61: improved ingredients handling in alchemy and documenation
2012-10-18 14:41:57 +02:00
Marc Zinnschlag
3fe0a73cf2
Issue #61 : increase alchemy skill on successful potion creation
2012-10-18 14:38:38 +02:00
Marc Zinnschlag
510674aa5e
Merge branch 'master' into alchemy
...
Conflicts:
components/esm/loadmgef.hpp
2012-10-18 14:37:05 +02:00
Marc Zinnschlag
5fbca239dd
Issue #61 : potion creation (1st part; still missing some implementations)
2012-10-18 14:02:06 +02:00
scrawl
e80394c0b5
fix training limit
2012-10-17 18:48:29 +02:00
scrawl
125315ebe7
remove a cout
2012-10-17 18:21:24 +02:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
scrawl
6be092e268
substr check
2012-10-17 12:41:24 +02:00
scrawl
84a4fd56c3
consider all files in Splash directory
2012-10-17 12:39:45 +02:00
scrawl
6acbea822b
splash screen directory listing
2012-10-16 23:59:03 +02:00
scrawl
7d1e659960
fading, greying out destinations you cant afford, warning fix
2012-10-16 20:25:50 +02:00
gugus
9583a1b8e9
FadeOut/In, that's for you scrawl!
2012-10-16 19:59:53 +02:00
gugus
c9afe222be
traveling now takes time
2012-10-16 19:34:29 +02:00
scrawl
c991f68a2d
buying created spell
2012-10-15 21:54:19 +02:00
Marc Zinnschlag
e05e683da3
Merge remote-tracking branch 'scrawl/spellcreation'
2012-10-12 17:19:30 +02:00
pvdk
85aaacb41a
Some cleaning of the launcher source dir
2012-10-12 02:25:14 +02:00
pvdk
bc95336183
Merge remote-tracking branch 'upstream/master' into launcher-model
2012-10-12 00:08:14 +02:00
scrawl
f154031e54
last bits of the gui
2012-10-11 18:26:29 +02:00
Marc Zinnschlag
b2025b9209
Merge branch 'pedantic'
2012-10-11 09:03:14 +02:00
cfcohen
e4a61486c8
Removed minor comments left in by accident.
2012-10-10 22:15:19 -04:00
cfcohen
68a856ff6f
Human readable labels for many records types. Human readable flags
...
for many record types. Improved DialInfo rule parsing. Discovered
several issues involving the assignment of various flag bits.
2012-10-10 22:00:44 -04:00
Pieter van der Kloet
5773676986
Got the Data Files tab to use the new model
2012-10-10 22:58:04 +02:00
Pieter van der Kloet
4174d3c235
Added new plugin model for the Data Files tab in the launcher
2012-10-10 21:31:40 +02:00
cfcohen
50e259c060
Remove tabs as requested. Sorry about that, thought I already
...
had. :-) I updated the help to better document the --type option,
although I did not finish reasoning through it's interaction with the
new loading framework. I also expanded the print() methods of a few
more of the record types to make a more consistent commit.
2012-10-09 19:41:45 -04:00
Marc Zinnschlag
35d099a638
disabling gcc extensions
2012-10-09 17:10:25 +02:00
cfcohen
57f3b50dc8
Add more detail to ESMTool record dumping.
2012-10-09 01:33:47 -04:00
gugus
27a3487d78
right prices
2012-10-08 15:51:36 +02:00
gugus
5a611b66d7
traveling.
2012-10-08 11:14:22 +02:00
gugus
85d9357e3a
Travel GUI
2012-10-06 17:52:46 +02:00
scrawl
025e820703
abstracted code and use it in enchanting window as well
2012-10-03 15:36:10 +02:00
scrawl
1c0dd3ccc5
some editing code
2012-10-03 15:06:54 +02:00
Marc Zinnschlag
332039da10
Issue #61 : replaced 4 ingredient member variables with vector in alchemy GUI
2012-10-02 10:29:47 +02:00
Marc Zinnschlag
14833a4c3a
Issue #61 : More robust tools handling in alchemy window
2012-10-02 10:20:49 +02:00
Marc Zinnschlag
1cc2c2055f
Issue #61 : Implemented basic ingredient handling in Alchemy class
2012-10-02 10:20:26 +02:00
Marc Zinnschlag
6469933ce8
Merge branch 'master' into alchemy
...
Conflicts:
apps/openmw/mwgui/alchemywindow.cpp
2012-10-02 09:30:49 +02:00
scrawl
21493c2dbd
added magic effect flags from Research wiki page
2012-10-01 23:33:07 +02:00
scrawl
63fd8172d8
Merge branch 'master' of https://github.com/zinnschlag/openmw into spellcreation
2012-10-01 23:09:03 +02:00
scrawl
dc33dee22e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
fa358ab196
change the inventory preview to "inventoryhandtohand" animation pose
2012-10-01 18:04:21 +02:00
scrawl
ff2c2d2b96
Merge branch 'master' into spellcreation
...
Conflicts:
apps/openmw/mwbase/windowmanager.hpp
2012-10-01 17:54:45 +02:00
Marc Zinnschlag
d1c4559abe
fixed GMST string handling in GUI
2012-10-01 10:03:49 +02:00
Marc Zinnschlag
35d7b5e5b0
Merge remote-tracking branch 'greye/record_saving'
2012-10-01 09:50:20 +02:00
Marc Zinnschlag
29633bd02f
Merge remote-tracking branch 'greye/master'
2012-10-01 09:46:20 +02:00
greye
f907a6a86f
updateListener() every frame
2012-10-01 11:24:44 +04:00
Chris Robinson
6c5c9ce46e
Avoid console spam when a sound can't play
2012-09-30 17:38:55 -07:00
Chris Robinson
6942fa97da
Specify a proper up vector for the listener
2012-09-30 17:23:05 -07:00
Chris Robinson
991f942fba
Merge remote-tracking branch 'zini/master' into sound
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.cpp
apps/openmw/mwsound/soundmanagerimp.hpp
2012-09-30 16:57:54 -07:00
greye
2fa4ac177a
initial resolving
2012-10-01 00:23:49 +04:00
greye
721324c1db
rm record inheritance, rework esmtool accordingly
2012-09-30 23:34:53 +04:00
Marc Zinnschlag
10c8360e07
Issue #61 : Replaced apparatus handling in alchemy GUI with new implementation in Alchemy class
2012-09-30 19:05:45 +02:00
Marc Zinnschlag
42f02f3ccd
Issue #61 : Re-implemented tool selection in Alchemy class
2012-09-30 18:54:20 +02:00
Marc Zinnschlag
20a263738a
Merge remote-tracking branch 'chris/animation'
2012-09-29 12:39:56 +02:00
Chris Robinson
41f80908d9
Simplify getting the stop time when playing all animation groups
2012-09-29 01:10:49 -07:00
Marc Zinnschlag
2ab96d0108
Merge remote-tracking branch 'scrawl/next'
2012-09-29 10:03:52 +02:00
Marc Zinnschlag
c6fd864a76
Issue #61 : Forgot to add some files
2012-09-29 10:02:46 +02:00
scrawl
0c6ad13364
WakeUpPc instruction
2012-09-29 09:41:34 +02:00
Chris Robinson
cd8515396a
Use a multimap to store the text keys
2012-09-28 23:20:15 -07:00
gugus
4f5c4bf89a
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
gugus
4d496c1188
correction1
2012-09-28 17:02:27 +02:00
scrawl
044ab3d2b6
fix error in framelistener with tcg enabled
2012-09-28 17:02:18 +02:00
gugus
1971ba66f1
destination name is now OK for every trave services
2012-09-27 13:08:38 +02:00
Marc Zinnschlag
cd343c4fbd
Issue #61 : Basic alchemy class (doesn't do anything yet)
2012-09-27 11:59:40 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
9b0254a158
small map fix
2012-09-26 23:34:35 +02:00
Marc Zinnschlag
bb6d9a329c
Merge remote-tracking branch 'scrawl/book_skillgain' into next
2012-09-26 20:35:48 +02:00
gugus
3060fbee60
TravelGUI, not completly finished.
2012-09-26 18:30:47 +02:00
scrawl
71d04e16da
fix the global map updating when pinned
2012-09-25 21:57:57 +02:00
scrawl
caef570c8a
fix the weather not changing when sleeping/waiting
2012-09-25 21:49:34 +02:00
scrawl
359824d614
oops
2012-09-25 21:49:34 +02:00
scrawl
4453459378
re-use the texture across preview instances
2012-09-25 21:49:34 +02:00
scrawl
e2b1329620
fix the race selection escape crash
2012-09-25 21:49:34 +02:00
scrawl
d163f8203c
change books to RecListWithIDT
2012-09-25 21:38:34 +02:00
scrawl
853d62adba
book skillgain
2012-09-25 18:59:24 +02:00
Marc Zinnschlag
a34bdb9623
per NPC ID interaction tracking
2012-09-25 10:48:57 +02:00
scrawl
05eb307bfb
added video timing
2012-09-25 02:54:29 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
scrawl
b63d205c6e
change the select attribute/skill dialogs to be reusable
2012-09-24 22:09:38 +02:00
Marc Zinnschlag
5bdc7bcacf
Merge branch 'master' into next
2012-09-24 10:14:09 +02:00
scrawl
d393f551ed
edit effect dialog
2012-09-24 08:09:16 +02:00
scrawl
02e7b3df4f
oops
2012-09-24 01:07:33 +02:00
scrawl
f8a18d58a6
re-use the texture across preview instances
2012-09-24 01:06:17 +02:00
scrawl
dd5c083124
fix the race selection escape crash
2012-09-24 00:42:05 +02:00
greye
1339787863
remove underscores from filenames in esm
2012-09-23 23:12:10 +04:00
scrawl
1cb1259e18
fixing some unrelated warnings
2012-09-23 19:36:37 +02:00
greye
807a56c9e4
fix dynamic potion id
2012-09-23 19:29:00 +04:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
scrawl
b4db339fd5
everything uses find now
2012-09-22 21:39:05 +02:00
scrawl
9f2668b45b
Task #400 Review GMST access
2012-09-22 21:35:57 +02:00
scrawl
f45a6b71a9
Merge branch 'master' into next
2012-09-22 20:48:55 +02:00
scrawl
b471bef92a
Merge branch 'master' into next
2012-09-22 20:48:22 +02:00
Marc Zinnschlag
39e21a6103
Merge remote-tracking branch 'scrawl/globalmap' into next
2012-09-22 18:27:42 +02:00
scrawl
78b2d51cfc
fix a map crash
2012-09-22 16:52:31 +02:00
Marc Zinnschlag
8da00caaa4
Merge remote-tracking branch 'scrawl/globalmap' into next
2012-09-21 20:39:20 +02:00
scrawl
47d9fae89f
don't use cache
2012-09-21 20:35:50 +02:00
Marc Zinnschlag
3560690660
Merge remote-tracking branch 'scrawl/sleep_wait' into next
2012-09-21 18:27:06 +02:00
scrawl
b91d74d394
fix normalized encumbrance
2012-09-21 17:56:15 +02:00
scrawl
872fcf3e3d
sleeping restoration of health, magicka, and fatigue
2012-09-21 17:53:16 +02:00
Marc Zinnschlag
28e2430f3a
Merge remote-tracking branch 'scrawl/master'
2012-09-21 17:47:27 +02:00
scrawl
f49401bb53
center map on the player, dynamic map size
2012-09-21 16:26:04 +02:00
scrawl
1d012d1680
don't update input during loading. Fixes the OSX crash, and doesn't suffer from the issue anymore that I had while implementing this, so let's accept it as a hotfix for now. Note this means we can't switch the window during loading anymore.
2012-09-21 15:24:26 +02:00
scrawl
9106e5307c
moved global map from RenderingManager to gui and removed world method
2012-09-21 14:11:01 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
greye
2d5ddd104b
Land::loadData rework
2012-09-21 12:12:16 +04:00
greye
e69880f77e
almost perfect byte copies, has redundant data
2012-09-20 20:33:30 +04:00
scrawl
a161b34c67
remove useless member, fix map rendering crash
2012-09-20 18:23:27 +02:00
scrawl
98c1dc1151
ShowMap & FillMap commands, merged next
2012-09-20 18:02:37 +02:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
451a9fd6ac
don't update world arrow position in interior
2012-09-20 17:35:30 +02:00
scrawl
e5e3d829d0
player arrow & markers
2012-09-20 17:30:09 +02:00
scrawl
5f014f7411
oops, left in a testing assertion
2012-09-20 14:04:29 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7
gamma slider
2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02
gamma correct rendering & adjustment setting
2012-09-19 23:25:07 +02:00
Marc Zinnschlag
ede9a2b170
fixed an orientation problem
2012-09-19 19:56:02 +02:00
scrawl
32de090079
Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities
2012-09-19 19:34:02 +02:00
Marc Zinnschlag
a3c680d20a
Merge remote-tracking branch 'scrawl/sleep_wait' into next
2012-09-19 09:41:32 +02:00
scrawl
be44810623
implemented GetPCSleep
2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
scrawl
4d4ba6698a
fix character preview destruction; don't allow empty names in name dialog
2012-09-18 19:00:20 +02:00
scrawl
0ba996f290
dialog layout
2012-09-18 18:29:03 +02:00
Marc Zinnschlag
4abb9a00da
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
2012-09-18 11:25:09 +02:00
Marc Zinnschlag
fcda3b6ca8
fixed some script argument types
2012-09-18 11:09:54 +02:00
Marc Zinnschlag
ea8eab4f34
more cleanup
2012-09-18 11:06:19 +02:00
Marc Zinnschlag
408c5b8bd4
some cleanup
2012-09-18 10:49:51 +02:00
Marc Zinnschlag
4469976be9
Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-09-18 10:44:25 +02:00
gugus
3c1a9061de
Fixed a bug of Ptr having a wrong orientation. But that's strange, seems CellRef isn't initialized properly
2012-09-17 14:12:27 +02:00
gugus
032ff7c879
Clean-up. There is still a little bug.
2012-09-17 13:36:48 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
Jason Hooks
192d634098
Movement keys; View angles
2012-09-16 13:19:38 -04:00
Marc Zinnschlag
2bb400eaa8
Merge remote-tracking branch 'pvdk/datalocalfix'
2012-09-16 10:36:03 +02:00
Marc Zinnschlag
b041a511b6
Merge remote-tracking branch 'mmd/windowswarnings'
2012-09-16 10:33:06 +02:00
Jason Hooks
76f2a82884
More pmove stuff; Turned off broadphase, we could not fall in exteriors
2012-09-15 22:48:24 -04:00
Pieter van der Kloet
4bcc34f4f9
Re-enabled and fixed multiple data directory handling in the launcher
2012-09-16 04:28:51 +02:00
Pieter van der Kloet
97326ffdbf
Fixed data-local directory handling in the launcher
2012-09-16 03:01:48 +02:00
Jason Hooks
f586f53a42
positioning
2012-09-15 16:45:50 -04:00
scrawl
896428c129
enableRestMenu & enableLevelupMenu
2012-09-15 20:18:41 +02:00
scrawl
9cf1cbc89b
remove book skill gain
2012-09-15 20:03:53 +02:00
scrawl
3e5ab069a6
remove the const cast
2012-09-15 19:52:18 +02:00
Jason Hooks
02bca98e9f
Setrotate working
2012-09-15 13:23:49 -04:00
scrawl
cf358fa79d
>= instead of ==
2012-09-15 19:20:13 +02:00
scrawl
0dc242c603
don't increase skill beyond 100
2012-09-15 19:10:48 +02:00
scrawl
f5237ff1a6
skill gain from books
2012-09-15 19:06:56 +02:00
scrawl
234f8fa5d5
added the missing sound & notification for skill increase
2012-09-15 18:35:59 +02:00
scrawl
b34b894d6a
removed some debug stuff
2012-09-15 17:20:47 +02:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c
Merge branch 'master' into levelup
2012-09-15 14:25:37 +02:00
scrawl
3e794a6087
remove useless member and removed a warning
2012-09-15 01:02:07 +02:00
scrawl
2793096b50
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24
added support for out of world rendering
2012-09-14 21:12:16 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
35f7216f2f
fixed some things
2012-09-14 17:25:32 +02:00
scrawl
7c59b83419
performance optimization
2012-09-14 17:10:10 +02:00
scrawl
a308d2e38a
fixed exception, fixed armor label obscuring the items
2012-09-14 15:33:24 +02:00
scrawl
1f7e044fad
removed some debug stuff
2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
5155339cb6
character preview working
2012-09-13 14:56:50 +02:00
scrawl
d90af9c524
Merge branch 'master' into characterpreview
2012-09-13 14:22:17 +02:00
Marc Zinnschlag
835c530e06
Merge branch 'ingredients'
2012-09-13 13:31:46 +02:00
Marc Zinnschlag
5706caa141
Issue #356 : added ingredient eating sound effect
2012-09-13 13:30:57 +02:00
Marc Zinnschlag
fe68a252d5
Issue #356 : Implemented ingredient eating
2012-09-13 13:02:26 +02:00
Marc Zinnschlag
2ccd7a480d
Issue #356 : added a missing return
2012-09-13 13:01:59 +02:00
scrawl
7ad80e306b
fixed the disappearing
2012-09-13 12:33:09 +02:00
Marc Zinnschlag
9de7b3bf90
Issue #356 : Properly support ingredients effect in ActiveSpells (hopefully)
2012-09-13 11:30:59 +02:00
Marc Zinnschlag
0af0dc0d5d
Issue #356 : More CreatureStats cleanup
2012-09-13 11:13:05 +02:00
Marc Zinnschlag
2934987f78
Issue #356 : Some CreatureStats cleanup
2012-09-13 10:52:34 +02:00
Marc Zinnschlag
9dcf8939e9
Issue #356 : added function for fatigue term calculation
2012-09-13 10:45:32 +02:00
Marc Zinnschlag
fca3b67507
Issue #356 : basic support for ingredients in ActiveSpells (still using the wrong formula)
2012-09-13 09:30:47 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
Jason Hooks
a1a7733730
Set scale implemented
2012-09-12 18:30:32 -04:00
scrawl
2f0b47fc38
test
2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61
splash screens on startup
2012-09-12 19:15:29 +02:00
scrawl
c3966a7c5a
oops, I used a float texture for water reflection. this change should give a little performance boost.
2012-09-11 22:45:41 +02:00
Marc Zinnschlag
e9e30c0fce
fixed a memory leak
2012-09-11 20:34:54 +02:00
scrawl
a8d9aa98b1
some fixes
2012-09-11 19:18:26 +02:00
scrawl
d5a08e31e7
scene does not disappear anymore during load
2012-09-11 17:36:20 +02:00
scrawl
369db182de
actual progress bar, performance optimization
2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
Jason Hooks
c5b25ef70b
Very basic actor physics (no set scale/rotate functions)
2012-09-10 20:29:24 -04:00
scrawl
4977c33e4c
fixed a stats window resizing problem that I introduced today
2012-09-10 21:58:19 +02:00
Marc Zinnschlag
6c03d7aec4
documentation fix
2012-09-10 21:12:35 +02:00
scrawl
9448ce5968
implemented "get<Control>Disabled" functions
2012-09-10 18:44:59 +02:00
scrawl
89ad2af1d9
key usage to open doors or containers
...
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
2012-09-10 17:44:59 +02:00
scrawl
fdc2a7433c
remove the wrong container open sound
2012-09-10 15:01:51 +02:00
scrawl
d581ac426e
useless cout message
2012-09-10 14:10:56 +02:00
scrawl
996e6280d8
more spell buying window cleanup
2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056
changed some text colors
2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
Marc Zinnschlag
61c8a627aa
added a missing include
2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f
Merge branch 'spellbuying'
2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a
fixed spell list handling
2012-09-10 13:15:55 +02:00
Marc Zinnschlag
6c928e93d3
added missing initialisation of NPC/creature spell lists from ESX records
2012-09-10 13:04:00 +02:00
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
2012-09-10 11:20:27 +02:00
scrawl
35dd49f948
fixed some "using namespace" in headers
2012-09-10 09:10:50 +02:00
scrawl
56061474c4
another 3 unnecessary lines
2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6
some stats window cleanup
2012-09-09 23:50:57 +02:00
scrawl
432c089434
fix the spell tooltips to show the spell target
2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c
and a tiny bit more of cleanup
2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468
a bit more random cleanup
2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8
fixed ID handling and some misc cleanup
2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786
fixed a crash
2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
562df5388f
Merge branch 'master' of git://github.com/zinnschlag/openmw
2012-09-09 08:38:56 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
Lukasz Gromanowski
99c46093dd
Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests
2012-09-08 22:18:25 +03:00
Jason Hooks
23777033fd
Starting to implement new PhysicActor
2012-09-05 17:44:11 -04:00
Marc Zinnschlag
0879abb948
Merge branch 'actiontarget'
2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f
Issue #370 : fixed item taking sound
2012-09-04 20:56:28 +02:00
Marc Zinnschlag
482874f99e
Merge remote-tracking branch 'scrawl/cache'
2012-09-04 20:40:18 +02:00
Marc Zinnschlag
6813bafbfc
added missing sound effect for chest opening; minor cleanup
2012-09-04 15:42:41 +02:00
Marc Zinnschlag
fb8aae243d
Issue #370 : replaced custom target handling in talk action with base class implementation
2012-09-04 15:38:21 +02:00
Marc Zinnschlag
8ed8dd649a
Issue #370 : replaced custom target handling in take action with base class implementation
2012-09-04 15:34:44 +02:00
Marc Zinnschlag
ea1c3fe1e4
Issue #370 : replaced custom target handling in open action with base class implementation
2012-09-04 15:29:51 +02:00
Marc Zinnschlag
8c2b4f996c
Issue #370 : replaced custom target handling in equip action with base class implementation
2012-09-04 15:27:10 +02:00
Marc Zinnschlag
b51c42146f
Issue #370 : replaced custom target handling in read action with base class implementation
2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d
Issue #370 : Support for targets in containers
2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf
Issue #370 : replaced custom target handling in apply action with base class implementation
2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730
Issue #370 : implemented target handling in action base class
2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d
fixed RefData::getHandle
2012-09-04 15:08:59 +02:00
Marc Zinnschlag
ead04e1cc3
Issue #389 : added AI sequence to CreatureStats; execute AI packages during the regular actor update
2012-09-04 13:32:35 +02:00
Marc Zinnschlag
345eec1135
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
2012-09-04 11:02:28 +02:00
Marc Zinnschlag
2284d76307
re-enabled local data directory support in launcher
2012-09-04 11:02:18 +02:00
Jason Hooks
2efceba1fc
Tearing apart PhysicActor
2012-09-03 20:32:20 -04:00
gugus
d261263824
oups forgot vmformat
2012-09-02 21:09:07 +02:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
gugus
95c27723f7
fixed a bug (see commit reverted)
2012-09-02 18:12:13 +02:00
gugus
99885e8ca4
Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
...
This reverts commit 165065d378
.
2012-09-02 18:04:36 +02:00
gugus
fa9f2b268b
PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe
2012-09-02 17:57:03 +02:00
scrawl
950bf66334
throw an exception if default value for a setting is not found
2012-09-02 11:39:54 +02:00
Jason Hooks
0697c7f7f4
Finally merged in master
2012-09-01 17:28:12 -04:00
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
2012-08-31 09:22:32 +02:00
scrawl
760f05c454
the HUD can be toggled with F12 key; useful for screenshots
2012-08-30 20:47:39 +02:00
Marc Zinnschlag
bc34fab17f
Merge remote-tracking branch 'greye/aidata'
2012-08-30 09:55:01 +02:00
Michael Mc Donnell
3c3737ed78
Write error message for exception and fix warning
...
Provides details of what went wrong when reading the .esp and also fixes a warning on vs2010.
2012-08-29 19:38:33 -04:00
greye
a90547bbbe
code formatting
2012-08-29 21:35:06 +04:00
Marc Zinnschlag
81463fa23d
Issue #372 : fixed positions in SoundManager
2012-08-29 18:48:20 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
Artem Kotsynyak
e9b2f4ee74
fix equipment visibility update
2012-08-28 22:59:44 +04:00
scrawl
1c5055c8ac
fix a problem where hovering a marker would render it on top of the fog of war instead of below
2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00
scrawl
d9276ca09d
don't make copy of CellRefList in World::getNorthVector
2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f
don't make copies of CellRefList & LiveCellRef
2012-08-28 18:23:01 +02:00
scrawl
571d5095d4
removed a cout
2012-08-28 17:32:50 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e
Issue #378 : Fix (record wasn't build fully)
2012-08-28 09:32:38 +02:00
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
2012-08-27 21:29:04 +02:00
scrawl
5c28a67203
broke something in the last commit.
2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b
fix leaks.
2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd
remove the restriction on the last quick key
2012-08-27 20:51:13 +02:00
scrawl
6161f81c24
last bits of the quick key menu.
2012-08-27 20:44:14 +02:00
Marc Zinnschlag
14b4263143
Merge remote-tracking branch 'scrawl/alttab'
2012-08-27 20:32:56 +02:00
scrawl
dc8f9bd923
workaround for alt tab view mode toggle
2012-08-27 19:25:30 +02:00
scrawl
9af0b48ad6
show/hide crosshair correctly
2012-08-27 19:18:55 +02:00
scrawl
a4c1d979d6
Merge branch 'master' into quick_keys
2012-08-27 18:14:41 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
greye
61923349e5
resolving conflicts
2012-08-27 14:52:54 +04:00
scrawl
5ebcaeb098
Merge branch 'next' into quick_keys
2012-08-27 11:04:23 +02:00
scrawl
b1a394552d
mouse click sounds
2012-08-27 10:01:53 +02:00
Marc Zinnschlag
d0cebea580
some cleanup
2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890
Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next
2012-08-26 18:39:09 +02:00
Marc Zinnschlag
ef4910293b
Merge remote-tracking branch 'corristo/osx_f_keys_fix' into next
2012-08-26 18:35:26 +02:00
Douglas Diniz
5cbb08fee1
Task 339 - Moving all sounds to actions
2012-08-26 11:47:45 -03:00
scrawl
c0f27bd5ef
magic selection window
2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
Marc Zinnschlag
1fd4d84173
Merge remote-tracking branch 'mmd/windowswarnings' into next
2012-08-24 15:07:19 +02:00
gugus
165065d378
fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p
2012-08-21 19:54:42 +02:00
Nikolay Kasyanov
71a6ce2202
removed cout spam
2012-08-20 21:14:29 +04:00
Nikolay Kasyanov
5395721c26
more appropriate fix for #189
2012-08-20 21:05:02 +04:00
Douglas Diniz
82e7c04c0a
Changing sounds to Action.
...
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
Lukasz Gromanowski
770f747eec
Added fix for not visible pthreads functions for linker with glibc 2.15
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-20 00:18:40 +03:00
scrawl
f7d537cb28
very small correction
2012-08-19 22:15:31 +02:00
scrawl
19ae30ee68
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwbase/inputmanager.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.hpp
apps/openmw/mwinput/mouselookevent.cpp
2012-08-19 22:09:22 +02:00
Lukasz Gromanowski
34513cf16b
Added support for code coverage checking and unittests.
...
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-19 22:23:46 +03:00
greye
e6c3e0744e
tvm update and fix
2012-08-19 10:37:51 +04:00
greye
5b2b378f25
tvm script instruction
2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d
Merge remote-tracking branch 'greye/player_control'
...
Conflicts:
apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
gugus
cc01a5ceed
Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation
2012-08-18 10:51:12 +02:00
gugus
f2d080d091
bugfix
2012-08-18 10:50:58 +02:00
greye
b8e56d61d3
update camera code, add idle time
2012-08-18 01:31:57 +04:00
greye
3f3972eb3b
no vanity in gui mode (thanks scrawl)
2012-08-17 23:44:28 +04:00
greye
d2b451eb7d
entering vanity mode
2012-08-17 23:25:29 +04:00
greye
b6954a4e8d
use the same height on non-1st person modes
2012-08-17 22:08:16 +04:00
scrawl
8817a9634c
don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832
removed some unused variables
2012-08-17 15:37:14 +02:00
greye
14f293882c
still resolving
2012-08-17 16:42:42 +04:00
greye
83356d5505
resolving conflicts
2012-08-17 16:25:54 +04:00
greye
7303d595dd
resolving conflicts
2012-08-17 15:36:51 +04:00
greye
4f10138a04
using real player sight angles on ray cast
2012-08-17 15:20:57 +04:00
greye
0e6e141fd4
camera control related script instructions
2012-08-17 15:20:57 +04:00
greye
60fb1e8df6
fix sky in preview mode movement
2012-08-17 15:19:44 +04:00
greye
6961830efb
using real player eye direction when moving
2012-08-17 15:19:44 +04:00
greye
e8fc942bef
reverse Z-axis rotation to make doors happy
2012-08-17 15:19:44 +04:00
greye
a453a7f035
camera adjustment, fix view mode on start
2012-08-17 15:19:44 +04:00
scrawl
34f796c38e
removed the far clip distance hack which is not needed anymore
2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71
fix sky position when reflection is enabled, fix delay in sky reflection
2012-08-17 15:19:44 +04:00
greye
575244bd35
fix SkaManager issue
2012-08-17 15:19:44 +04:00
greye
783e81afc3
fix 1st/preview/1st change; 1st invisible model
2012-08-17 15:19:43 +04:00
greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5
poor camera with some fixes
2012-08-17 15:19:43 +04:00
greye
db94018865
far better camera movement
2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b
initial vanity mode support
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
Jason Hooks
63a40e9ba3
npc xy disabled
2012-08-16 15:41:42 -04:00
Marc Zinnschlag
e97d23e626
Issue #361 : reset skill level in race selection stage
2012-08-16 15:42:37 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
2012-08-16 12:59:28 +02:00
Jason Hooks
8762f4a47a
boxrotation nif field; commented functions
2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d
Set angle now working for npcs and creatures
2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0
Separate adjustRigidBody function
2012-08-14 18:04:58 -04:00
scrawl
f9efd543e4
use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1
2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b
Correct struct to class in forward declarations
...
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-12 23:01:25 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2
OSX suggestion by corristo
2012-08-12 21:25:13 +02:00
scrawl
97c45455fd
fix WindowManager destruction
2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e
fix OpenMW not exiting when the window is closed (alt f4 etc)
2012-08-12 17:20:46 +02:00
Marc Zinnschlag
35a64edf2a
Issue #107 : removed a template from the window manager
2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9
Issue #107 : added a few todo comments
2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4
Issue #107 : some include clean up
2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952
Issue #107 : Fixing up the window manager interface
2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8
Issue #107 : moving function implementations from hpp to cpp file
2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f
Issue #107 : fixing WindowManager::removeDialog
2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756
Issue #107 : Moved ClassPoint from window manager to character creation
2012-08-12 10:50:03 +02:00
Jason Hooks
e7329d5f8b
Creatures now have a properly positioned box shape
2012-08-12 00:36:49 -04:00
gugus
fb91f76a2b
fixed a crash
2012-08-11 22:08:04 +02:00
gugus
0c8045d606
allow exterior cell for positioncell. Crash!
2012-08-11 19:16:00 +02:00
gugus
0bc48cc5ea
little fix (thanks greye!)
2012-08-11 18:07:20 +02:00
gugus
379fbccf8c
Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation
2012-08-11 17:53:40 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28
Issue #107 : MechanicsManager is accessed only through the interface class from now on
2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456
fix main menu placement after resolution changes
2012-08-11 17:26:01 +02:00
greye
f7f8ac0a73
fix move/rotateObject code
2012-08-11 18:28:37 +04:00
scrawl
2ebf4721d1
small main menu fix
2012-08-11 15:15:09 +02:00
Marc Zinnschlag
380defa52f
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 15:08:17 +02:00
greye
47f7a5e988
fix double pos/rot adjustment
2012-08-11 17:01:55 +04:00
Marc Zinnschlag
bc16dc81b9
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 14:44:39 +02:00
gugus
eaf6a8df94
some correction
2012-08-11 14:06:58 +02:00
greye
355ca649c2
camera flip control rewritten
2012-08-11 14:54:33 +04:00
gugus
5d1c01a58e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-08-11 12:28:03 +02:00
Marc Zinnschlag
766e782aae
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 12:05:10 +02:00
Marc Zinnschlag
f3edea77b2
MSCV compatibility fix
2012-08-11 12:03:22 +02:00
Marc Zinnschlag
b53b27533a
fixes some include guards
2012-08-11 12:02:51 +02:00
Marc Zinnschlag
6eb9f15b6d
fixed time stamp operator
2012-08-11 11:38:26 +02:00
greye
45306e4bc3
fixed rotation adjustment
2012-08-11 13:23:54 +04:00
greye
5018db3332
removed some redundant code, added some comments
2012-08-11 12:13:16 +04:00
gugus
54221aab89
Merge branch 'cross_cell-borders' of https://github.com/greye/openmw.git into object_movement_creation
2012-08-11 09:53:06 +02:00
gugus
7fa1dc93d7
2nd try: position/ PositionCell
2012-08-11 09:52:49 +02:00
greye
0042020385
should fix 'north direction' bug
...
not even compiled
2012-08-10 21:24:07 +04:00
greye
bed6545e45
still fix assertion fail
2012-08-10 21:06:09 +04:00
greye
56c9c4dbd9
remove some redundant code
2012-08-10 21:03:46 +04:00
scrawl
11fadf4a07
forgot something
2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a
removed world exit methods
2012-08-10 16:21:53 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Jason Hooks
38c2c5d480
Creatures now use object physics
2012-08-09 18:09:11 -04:00
gugus
b664b174f0
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/transformationextensions.cpp
2012-08-09 23:50:44 +02:00
gugus
cb5b69104d
PositionCell
2012-08-09 23:45:06 +02:00
Jason Hooks
083e3537b4
post merge
2012-08-09 17:21:59 -04:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424
SoundManager dependency on camera pos/dir
2012-08-09 17:01:03 +04:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f
Issue #107 : Journal is accessed only through the interface class from now on
2012-08-09 12:56:03 +02:00
Marc Zinnschlag
a84145a087
Issue #107 : minor corrections
2012-08-09 12:05:47 +02:00
greye
181d45661f
fix rotation angles
2012-08-09 13:43:52 +04:00
greye
6b996d8c34
fix disabled camera on start
2012-08-09 13:29:13 +04:00
greye
df60f4bf92
stub for soundmanager, adjust rotation mode
2012-08-09 13:27:32 +04:00
Marc Zinnschlag
923109b260
Issue #107 : DialogueManager is accessed only through the interface class from now on
2012-08-09 10:35:53 +02:00
Marc Zinnschlag
e6ede480c7
Issue #107 : fixed up some interfaces
2012-08-09 09:41:17 +02:00
greye
378fcc2460
fix DisablePlayerControl logic
2012-08-09 11:10:18 +04:00
greye
1511eb3549
implemented enable/disable player looking switch
2012-08-09 10:55:49 +04:00
greye
a2d87d5f5b
added camera flip control, fixed input rotation axis
2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
Marc Zinnschlag
28ecfb4290
Issue #107 : ScriptManager is accessed only through the interface class from now on
2012-08-08 15:18:55 +02:00
Marc Zinnschlag
9b567e4ba6
Issue #107 : Removed a redundant function in world interface; added a comment
2012-08-08 14:54:35 +02:00
greye
b6f7f21bcf
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
2012-08-08 14:51:33 +04:00
greye
79b7487c87
fix using deleted objects
2012-08-07 22:21:46 +04:00
greye
d32a61b928
fix object moving
2012-08-06 18:20:48 +04:00
greye
ee97a204f2
fix npc animation key update
2012-08-06 15:26:37 +04:00
gugus
8a485e213b
first try of the Position script instruction. Still missing: check if overlapp with an object.
2012-08-05 16:44:56 +02:00
gugus
d850a3ee49
some correction
2012-08-05 16:21:53 +02:00
Marc Zinnschlag
f5ee5a5414
Merge remote branch 'edmondo/master'
2012-08-05 00:03:16 +02:00
Marc Zinnschlag
1db7978361
silenced a warning
2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683
Merge remote branch 'greye/player_control'
2012-08-04 21:55:13 +02:00
Jason Hooks
cacf0bd10d
Basic collision with npcs
2012-08-04 15:43:33 -04:00
greye
16ad97610d
add support for some scripting player control switches
2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2
fixed object rotation code
2012-08-04 09:34:49 +02:00
Marc Zinnschlag
e4dc01832b
fixing object rotation script instructions (wrong argument type and missing error handling)
2012-08-04 09:18:20 +02:00
Edmondo Tommasina
11d0761528
terrainmaterial.cpp: fix std::runtime_error compile error
2012-08-03 22:42:28 +02:00
gugus
b2ce1dfd1a
getStartingPos
2012-08-03 18:20:51 +02:00
gugus
7d6ad6ad94
setPos and getPos Script instructions. Cell-crossing is not tested yet.
2012-08-03 18:14:05 +02:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
Marc Zinnschlag
c251fbdf23
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
libs/openengine/ogre/renderer.cpp
2012-08-02 14:57:35 +02:00
gugus
e9aac4512b
Build fix for Windows
...
Fixes a number of places where uint was used and not defined. This commit
was originally authored by gus. It rebased by Michael Mc Donnell to take
recent commit fixes into account.
2012-08-01 11:47:36 -04:00
gugus
ebd8b064f6
getStartingAngle script instruction
2012-08-01 12:21:42 +02:00
Marc Zinnschlag
f6d657a5f4
Merge branch 'osx_fix'
2012-08-01 09:09:29 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
greye
f2a2e5f57d
remove MWWorld::Player::setPos()
2012-07-31 19:30:24 +04:00
greye
0e3f70413e
a very little comments
2012-07-31 16:52:21 +04:00
greye
288b63350c
fixed objects update, local script handling
2012-07-31 11:46:57 +04:00
Nikolay Kasyanov
defab0e4b5
Merge remote-tracking branch 'upstream/master' into osx_fix
...
Conflicts:
CMakeLists.txt
2012-07-31 01:06:18 +04:00
Nikolay Kasyanov
b05dfeae70
bug #348 : cleanup
...
moved files to appropriate component, moved function to namespace,
added docs
2012-07-31 01:01:00 +04:00
greye
37990b5133
fix player update
2012-07-30 23:54:26 +04:00
greye
d6150b7482
high-level implementation, unstable
2012-07-30 23:28:14 +04:00
gugus
d37d0b1947
build fix for windows
2012-07-30 19:45:40 +02:00
Marc Zinnschlag
db10baafe1
Merge branch 'scriptconsole'
2012-07-30 12:43:48 +02:00
Marc Zinnschlag
2ccecd839b
improved the help text for --script-run; updated readme.txt
2012-07-30 12:43:23 +02:00
Marc Zinnschlag
fd6c155118
Issue #352 : added --script-run switch
2012-07-30 12:37:46 +02:00
Marc Zinnschlag
23f8595b87
Issue #352 : refactored script execution in console
2012-07-30 11:57:19 +02:00
Marc Zinnschlag
90de02b901
Issue #350 : console only script instructions
2012-07-30 11:43:28 +02:00
Nikolay Kasyanov
0cdb651c5e
removed excess invocation
2012-07-28 02:05:06 +04:00
Nikolay Kasyanov
fbe9a94568
bug #348 : fixed OS X deployment
...
just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search
plugins inside application bundle instead of Ogre prefix
2012-07-28 01:55:37 +04:00
Marc Zinnschlag
0da3f2cb59
Issue #314 : Playing drink sound when using a potion
2012-07-27 12:27:22 +02:00
Marc Zinnschlag
8b08928dae
Issue #351 : Added sound playing to Action
2012-07-27 12:19:25 +02:00
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
2012-07-27 12:00:10 +02:00
scrawl
7cf2fc4009
Merge branch 'master' into shadersystem
2012-07-26 23:11:16 +02:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
Marc Zinnschlag
7725190f89
removed some redundant code
2012-07-26 19:09:45 +02:00
greye
aa5f63ffcc
disabled items placing handling
2012-07-26 19:06:48 +04:00
greye
26595f22f6
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
2012-07-26 16:14:11 +04:00
greye
b734460dc9
Merge branch 'master' of https://github.com/zinnschlag/openmw
2012-07-26 16:02:58 +04:00
scrawl
06bd2cd919
Merge branch 'master' into shadersystem
2012-07-25 23:54:22 +02:00
greye
cd04911f3c
dropping on the ground
2012-07-25 20:31:39 +04:00
greye
49b1d5e127
fix object placing
2012-07-25 20:31:39 +04:00
greye
e7666d3a7f
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
2012-07-25 20:31:39 +04:00
greye
bcc47cd5fb
local scripts, move placing to World::placeObject(Ptr, CellStore, Position)
2012-07-25 20:31:39 +04:00
greye
d5fe378a66
Revert "local script registration"
...
This reverts commit 0686399a306319a4c49e1009d10215a9c0e65ec2.
2012-07-25 20:31:39 +04:00
greye
aff05b9d36
local script registration
2012-07-25 20:31:39 +04:00
greye
e1c7d1f529
fixed item sinking
2012-07-25 20:31:39 +04:00
greye
6a3a728a56
Class::getModel implementation
2012-07-25 20:31:39 +04:00
greye
87050e48c8
physics getObjectHeight(), MWWorld::Class::getModel() definition
2012-07-25 20:31:39 +04:00
greye
71253c64ab
moving part 2, adding position parameter, stable
2012-07-25 20:31:39 +04:00
greye
61cb012ee7
moving Scene::insertObject to CellStore::insertObject, part 1
2012-07-25 20:31:39 +04:00
Chris Robinson
9f0c1eeb7b
Support playgroup mode 0
2012-07-24 14:54:12 -07:00
Chris Robinson
13ab2baef0
Use a struct to hold the current animation times and remaining loop count
2012-07-24 14:42:01 -07:00
Chris Robinson
fd1e3f6ec5
Add support for playgroup mode 2
2012-07-24 14:14:32 -07:00
Chris Robinson
20121f3b0a
Remove some unused stuff
2012-07-24 13:56:28 -07:00
Chris Robinson
9a7a629d0f
Add support for playing animation groups
2012-07-24 13:51:48 -07:00
Nikolay Kasyanov
94ce95c679
bug #348 : works again on OS X
2012-07-25 00:13:33 +04:00
Chris Robinson
f953d7f8c0
Store text keys from base NIF animations
2012-07-23 17:27:35 -07:00
Chris Robinson
36be1536d9
Return text keys from NIFs when creating entities
2012-07-23 17:20:47 -07:00
scrawl
8c8228a15c
fix terrain num lights setting
2012-07-24 00:08:53 +02:00
Chris Robinson
44975854e5
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/sky.cpp
2012-07-23 13:46:05 -07:00
Chris Robinson
f67983bbee
Don't assume one sub-entity for the night sky entities
2012-07-23 13:37:05 -07:00
Marc Zinnschlag
2d080ce4ef
compile fix
2012-07-23 21:47:53 +02:00
Marc Zinnschlag
483a6d8605
Merge remote branch 'scrawl/shadersystem'
2012-07-23 21:46:06 +02:00
scrawl
02a52c0ff1
fixed some more settings bugs
2012-07-23 21:39:22 +02:00
scrawl
3ebc6fd590
fixed a settings window bug
2012-07-23 20:50:56 +02:00