Alexei Kotov
|
fe78e57391
|
Russian localization updates
Localize new player controls lines
Fix some other minor inconsistencies
|
10 months ago |
Alexei Kotov
|
cd4845ff08
|
Merge branch 'ingame_text' into 'master'
Improve in-game text
See merge request OpenMW/openmw!3894
|
10 months ago |
Abdu Sharif
|
83ab028bef
|
Improve in-game text
|
10 months ago |
psi29a
|
a6c9e63520
|
Merge branch 'nojumpallowed' into 'master'
Reduce false-positive jumping events (#7833)
Closes #7833
See merge request OpenMW/openmw!3869
|
10 months ago |
uramer
|
d7bd50e45f
|
Only set controls.jump to true for one frame when jumping
|
11 months ago |
Zackhasacat
|
d73c1c8590
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
|
11 months ago |
Zackhasacat
|
873877795a
|
Move gamepad controls to lua interface
|
11 months ago |
uramer
|
cfa6dc076b
|
Render global setting groups on renderlua
|
11 months ago |
uramer
|
586706ffe0
|
Handle group resets gracefully
|
11 months ago |
uramer
|
ef730c4395
|
Clean up global setting groups, don't try to destroy setting pages before they were rendered
|
11 months ago |
psi29a
|
ec1cf46ec7
|
Merge branch 'lua_keybinds' into 'master'
Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855
|
11 months ago |
uramer
|
4ffcb5b197
|
Prevent deepContentCopy corrupting non-plain tables
|
11 months ago |
psi29a
|
a060a7297c
|
Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
|
11 months ago |
uramer
|
63a1bbb88d
|
Enable Lua mouse engine handlers while in UI
|
11 months ago |
uramer
|
f4fed4ca5f
|
Simplify inputBinding renderer, allow binding controller buttons
|
11 months ago |
Alexei Kotov
|
3301ebb2cb
|
Merge branch 'localize_screenshot' into 'master'
Localize screenshot messages
See merge request OpenMW/openmw!3843
|
11 months ago |
Alexei Kotov
|
d975ed33ab
|
Merge branch 'lua_fix_move360' into 'master'
Lua Fix 360 controller movement
See merge request OpenMW/openmw!3851
|
11 months ago |
Andrei Kortunov
|
6760fa4945
|
Localize screenshot messages
|
11 months ago |
uramer
|
2463633c99
|
Put camera after playercontrols in load order not to override move360 controls
|
11 months ago |
uramer
|
e7ef49e6df
|
Deep update and destroy ui helpers
|
11 months ago |
uramer
|
891f3583fe
|
Only reset settings when there is no game, not on game end / player death
|
11 months ago |
uramer
|
72136e7e92
|
Remove debug log
|
11 months ago |
Mads Buvik Sandvei
|
3882ba15fb
|
Rework documentation of skill used/level up handlers.
|
11 months ago |
Mads Buvik Sandvei
|
4f8476efd4
|
Comments
|
11 months ago |
Mads Buvik Sandvei
|
9f15f3b431
|
Add engine handler for skill levelup, to dehardcode the book/trainer case.
|
11 months ago |
Mads Buvik Sandvei
|
2cfa819ccc
|
Use interface in _onSkillUse engine handler.
|
11 months ago |
Mads Buvik Sandvei
|
e1a22242d9
|
skillGain as a table
|
11 months ago |
Mads Buvik Sandvei
|
011d9d6493
|
Dehardcode skill and level progression
|
11 months ago |
uramer
|
2008f35e57
|
Don't reset player setting groups right after game load, refactor update group functions
|
11 months ago |
uramer
|
9cce2e39ba
|
Merge branch 'master' into menuscripts
|
11 months ago |
uramer
|
d9f8c5c3e8
|
Fix menu setting page key set
|
11 months ago |
uramer
|
ad5d594c28
|
Let menu scripts clean up before loading a game
|
11 months ago |
Mads Buvik Sandvei
|
a94add741e
|
Lua: Animation bindings
|
11 months ago |
Andrei Kortunov
|
a340b49cbc
|
Enhance light settings tweaking
|
12 months ago |
uramer
|
94d782c4be
|
Fix doc typos and add menu package to necessary lists
|
12 months ago |
uramer
|
7cc0eae461
|
Fix Menu Lua settings reset between states
|
12 months ago |
uramer
|
bd54292ff4
|
Update I.Settings.registerGroup documentation
|
12 months ago |
uramer
|
8cc47f5363
|
Only allow menu scripts to register permanent groups
|
12 months ago |
uramer
|
c2b8e318cf
|
Move inputBinding renderer to menu context
|
12 months ago |
uramer
|
79deb5f559
|
Remove settings pages in Lua
|
12 months ago |
uramer
|
c6a27d06b0
|
Move controls settings to menu context
|
12 months ago |
uramer
|
5b97a93169
|
Move camera settings to a menu script
|
12 months ago |
uramer
|
6917384fc1
|
Don't reset menu-registered setting groups
|
12 months ago |
uramer
|
d1d430b431
|
Initial Menu context Settings implementation
|
12 months ago |
uramer
|
9b54f479e8
|
Move settings rendering to Menu scripts
|
12 months ago |
uramer
|
d1268acf95
|
Merge branch 'master' into menuscripts
|
12 months ago |
uramer
|
2c45d316fb
|
Missing newlines in MWUI documentation
|
1 year ago |
uramer
|
e734191b56
|
Add clarifying comment
|
1 year ago |
uramer
|
9d1a3f243d
|
Use the same controls check for startUse and processAttacking
|
1 year ago |
uramer
|
5f2cbf810d
|
Check if controls are on for Use action
|
1 year ago |
Alexei Kotov
|
91a01ae1e2
|
Remove duplicate ToggleWeapon trigger handler registration
|
1 year ago |
psi29a
|
e9f3e5c6d1
|
Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3
See merge request OpenMW/openmw!2628
|
1 year ago |
uramer
|
0e2e386dc9
|
Lua actions take 3
|
1 year ago |
Cody Glassman
|
187f63d3d3
|
support postprocess distortion
|
1 year ago |
Evil Eye
|
659d7fefa1
|
Add Russian localization
|
1 year ago |
Evil Eye
|
23aacbd914
|
Introduce a minimum supported save game format
|
1 year ago |
Evil Eye
|
047db00980
|
Merge branch 'useitem_force_fix' into 'master'
Allow not passing force in ItemUsage events
See merge request OpenMW/openmw!3609
|
1 year ago |
Zackhasacat
|
67421d67e2
|
Allow not passing force in ItemUsage events
|
1 year ago |
Zackhasacat
|
f230e3cab0
|
Merge branch 'lua_ui_select_renderer_invalid' into 'master'
Render invalid 'select' setting renderer values instead of silent failure
See merge request OpenMW/openmw!3584
|
1 year ago |
Zackhasacat
|
6fb6c7a32f
|
Merge branch 'misisng_plugins' into 'master'
Display missing plugins upon savegame loading
Closes #7608
See merge request OpenMW/openmw!3594
|
1 year ago |
Andrei Kortunov
|
f88b99201a
|
Display missing plugins upon savegame loading (feature 7608)
|
1 year ago |
Joakim Berg
|
624d6ce7d0
|
Update file sv.yaml
|
1 year ago |
Joakim Berg
|
818cd8343f
|
Update file sv.yaml
|
1 year ago |
Joakim Berg
|
f62b43d2d6
|
Update file sv.yaml
|
1 year ago |
uramer
|
435e9731df
|
Render invalid 'select' setting renderer values instead of silent failure
|
1 year ago |
Cody Glassman
|
0f53088014
|
re-sync docs with postprocessing API
|
1 year ago |
Alexei Kotov
|
d851eaa199
|
Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546
|
1 year ago |
Zackhasacat
|
8d0d9a49c6
|
Remember sneaking when game is saved and loaded(#7664)
|
1 year ago |
uramer
|
abae5f031d
|
Fix docs type
|
1 year ago |
Petr Mikheev
|
889ddc10d6
|
Enable `openmw.input` in menu scripts
|
1 year ago |
Petr Mikheev
|
1dd7a15255
|
Draft: add new type of Lua scripts - menu scripts
|
1 year ago |
Zackhasacat
|
ac9cfc782a
|
Add functions to lua ui library to toggle HUD visibility, and check current status.
|
1 year ago |
Petr Mikheev
|
15306c7d49
|
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
|
1 year ago |
psi29a
|
2c81220cf7
|
Merge branch 'book' into 'master'
Reading ESM4 books
See merge request OpenMW/openmw!3471
|
1 year ago |
Petr Mikheev
|
54cc1f25a2
|
Mention in Lua documentation that default tag is an empty string
|
1 year ago |
Petr Mikheev
|
fcc7b9bb9e
|
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
|
1 year ago |
Petr Mikheev
|
6161953106
|
Allow reading ESM4 books
|
1 year ago |
PharisMods
|
01aa67c792
|
Use thick border textures for thick border UI templates
|
1 year ago |
Petr Mikheev
|
fb8ccf52d8
|
Add missing argument `force` in UseItem
|
1 year ago |
Petr Mikheev
|
42f2ece8b3
|
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
|
1 year ago |
psi29a
|
938c487684
|
Merge branch 'time' into 'master'
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
|
1 year ago |
psi29a
|
5faf56950b
|
Merge branch 'lua_files' into 'master'
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
|
1 year ago |
Andrei Kortunov
|
66bf7be373
|
Preload new packages to console
|
1 year ago |
Petr Mikheev
|
65cd518b44
|
Update camera logic related to paused game / opened UI
|
1 year ago |
Petr Mikheev
|
23a7661d0b
|
Control UI pause from Lua
|
1 year ago |
Petr Mikheev
|
b4c8b8308f
|
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
|
1 year ago |
Petr Mikheev
|
ea8692a534
|
Add usehandlers.lua (same approach as activationhandlers.lua)
|
1 year ago |
Petr Mikheev
|
c5ba289bc7
|
Handle UI modes open/close sounds in Lua
|
1 year ago |
Petr Mikheev
|
36d22cff1c
|
Improve GUI mode validation
|
1 year ago |
Petr Mikheev
|
f1bcf64afb
|
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
|
1 year ago |
Petr Mikheev
|
87eacf774a
|
Control GUI modes from Lua
|
1 year ago |
psi29a
|
ab798be320
|
Merge branch 'fix_scrollbars' into 'master'
Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
|
1 year ago |
Petr Mikheev
|
b34930d3f2
|
Add missing 'local' in playercontrols.lua
|
1 year ago |
Andrei Kortunov
|
a2d509a4b5
|
Do not use deprecated MyGUI features for scrollbars
|
1 year ago |
Andrei Kortunov
|
f3cf61627c
|
Do not use deprecated MyGUI features for list boxes
|
1 year ago |
Andrei Kortunov
|
370807281f
|
Do not use deprecated MyGUI features for progress bars
|
1 year ago |
Chris Vigil
|
996f5fd7ad
|
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
|
1 year ago |
psi29a
|
3032b340a2
|
Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
|
1 year ago |
Petr Mikheev
|
2c212b18e4
|
Remove World::activate since all activation now goes trough LuaManager
|
1 year ago |
Petr Mikheev
|
f2edf05a55
|
Move camera update after teleporting from worldimp to camera.lua
|
1 year ago |
uramer
|
bf7b39f214
|
Fix typos in Lua documentation
|
2 years ago |
Joakim Berg
|
c612c2a218
|
Last Swedish translations as of now (#7417)
|
2 years ago |
psi29a
|
dd0d66513d
|
Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
|
2 years ago |
psi29a
|
e406b13233
|
Merge branch 'transjune23' into 'master'
More translations in Swedish
See merge request OpenMW/openmw!3165
|
2 years ago |
Joakim Berg
|
6e54fbe9bc
|
Update file sv.yaml
|
2 years ago |
psi29a
|
6ff46bbb5d
|
Merge branch 'lua-translate' into 'master'
Do not translate a Lua language name
See merge request OpenMW/openmw!3168
|
2 years ago |
Andrei Kortunov
|
a75c81ed54
|
Do not translate a Lua language name
|
2 years ago |
psi29a
|
47b1247fa2
|
Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
|
2 years ago |
psi29a
|
68415a952e
|
Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
|
2 years ago |
Joakim Berg
|
f276c8cbd8
|
Update 2 files
- /files/data/l10n/OMWEngine/sv.yaml
- /files/data/l10n/Interface/sv.yaml
|
2 years ago |
Evil Eye
|
abcebd49d2
|
Allow for more than 8 attributes
|
2 years ago |
Evil Eye
|
8edbb9f005
|
Add attributes to the level up dialog dynamically
|
2 years ago |
Evil Eye
|
9a4bfed852
|
Dynamically build the attribute list in the review dialog
|
2 years ago |
Evil Eye
|
75f0ad4e95
|
Dynamically build the attribute selection dialog
|
2 years ago |
Evil Eye
|
ea2cedb5ea
|
Build the attribute list in the stats window dynamically
|
2 years ago |
Petr Mikheev
|
42f1cf9a07
|
Simplify cellhandlers.lua
|
2 years ago |
psi29a
|
3a707d8b98
|
Merge branch 'herebedreugh' into 'master'
Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
|
2 years ago |
psi29a
|
807893eb45
|
Merge branch 'clickbait' into 'master'
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
|
2 years ago |
Petr Mikheev
|
17a544bdbb
|
Update l10n/OMWEngine/fr.yaml (sort message and add "GmstOverridesL10n")
|
2 years ago |
Evil Eye
|
f02dd0ef03
|
Implement onNewExterior to spawn fish in generated exteriors
|
2 years ago |
Petr Mikheev
|
718d5e4a71
|
Add setting "gmst overrides l10n"
|
2 years ago |
Arnaud Dochain
|
05bde3862f
|
Add missing french localization ( #7417 )
|
2 years ago |
Petr Mikheev
|
3b43cc2aea
|
Lua: change obj.rotation from Euler angles to Quaternion
|
2 years ago |
Evil Eye
|
2cb77ed48f
|
Dehardcode skill selection
|
2 years ago |
Petr Mikheev
|
773669e69b
|
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
|
2 years ago |
psi29a
|
c15710c35b
|
Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)
See merge request OpenMW/openmw!2997
|
2 years ago |
Petr Mikheev
|
067df2d07e
|
Rename some functions in Lua API from `aaa` to `getAaa` (for consistency with `setAaa`)
|
2 years ago |
elsid
|
f41c087945
|
Use proper setting value types in layout file
|
2 years ago |
Abdu Sharif
|
50076461ea
|
Update openmw_postprocessor_hud.skin.xml
|
2 years ago |
Andrei Kortunov
|
6ce0d9e9b9
|
Localize testcells/testinteriorcells progress text
|
2 years ago |
Petr Mikheev
|
480951207c
|
Activation handler for ESM4 Door
|
2 years ago |
Petr Mikheev
|
61d207bd78
|
Allow Lua scripts to extend or override standard activation mechanics
|
2 years ago |
Andrei Kortunov
|
4ff9e1956f
|
Localize messagebox about disabled postprocessor
|
2 years ago |
uramer
|
7f3926db3f
|
Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
|
2 years ago |
Petr Mikheev
|
3c5a9f55c5
|
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
|
2 years ago |
Petr Mikheev
|
f442e2831e
|
Fixes in calendar.lua
|
2 years ago |
Petr Mikheev
|
618b912a20
|
Dehardcode non-game-specific localization GMSTs; Update l10n files.
|
2 years ago |
Petr Mikheev
|
685f86f19e
|
Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
|
2 years ago |
Krzysztof Antoniak
|
ccdd381f96
|
Minor fixes to Lua documentation
|
2 years ago |
Andrei Kortunov
|
be488649c3
|
Add support for non-adaptive VSync (feature 7129)
|
2 years ago |
Shihan42
|
b80556b5af
|
Add buttons to search for next and previous occurrence
|
2 years ago |
Shihan42
|
63659224fd
|
Add new EditBox for searching to console layout
|
2 years ago |
Alexei Kotov
|
2b56ab327c
|
Only attempt attacks in an attack stance
|
2 years ago |
Petr Mikheev
|
0c3237ad78
|
Fix #7223
|
2 years ago |
psi29a
|
6559860310
|
Merge branch 'water_nm_to_vfs' into 'master'
Move water normal to vfs (#7180)
Closes #7180
See merge request OpenMW/openmw!2657
|
2 years ago |
uramer
|
c17eedd348
|
Documentation and API fixes (part of !2529)
|
2 years ago |
glassmancody.info
|
897ee702d1
|
move water normal to vfs
|
2 years ago |
Andrei Kortunov
|
a774a51699
|
Improve duration tooltip
|
2 years ago |
glassmancody.info
|
27fe8d42ae
|
fix pass normals
|
2 years ago |
Petr Mikheev
|
b9d38ae8d8
|
Fix #7156 "Autorun is broken"
|
2 years ago |