florent.teppe
ae24d62f27
ESM store: new structure that associates each record type to an id, will make it easier to add new stores
2022-09-05 17:34:40 +02:00
florent.teppe
3a62ef3a99
Store added storespecialization to cmakelist, and removed the captial first letter
2022-09-05 17:34:40 +02:00
florent.teppe
0d85e7db7d
Store: moved all the template specialization to its own heaper file, included where it's needed
...
in the esm store a function is defined in the cpp file to not rely on the knowledge of store.hpp in the header file
2022-09-05 17:34:22 +02:00
florent.teppe
0a0b301cc4
ESM Store: no more automatic function implementation that suppose a mId member
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All the ESM3 store will continue to work the same, used a macro to quickly define the different functions
2022-09-05 17:33:17 +02:00
florent.teppe
db2b4600aa
ESM Store: removed a lot of declarations that became useless
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the default implementation of the template<> get() threw a reuntime error, when it is a compile time issue
now all the implementations are in the cpp file
2022-09-05 17:32:56 +02:00
florent.teppe
6467e48be8
ESMStore: greatly simplified the store declaration with a macro
2022-09-05 17:32:56 +02:00
florent.teppe
a4c1bff03d
ESMStore: no longer necessary to include the type definitions in the header
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For now there still needs to declare all the getters, but a macro may make that easier, or an different method entierly
2022-09-05 17:32:56 +02:00
elsid
e2d566b89d
Store changed tiles in TileCachedRecastMeshManager
2022-09-05 11:49:39 +02:00
psi29a
52ca14d881
Merge branch 'cast_spell' into 'master'
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Minor refactor of CastSpell
See merge request OpenMW/openmw!2365
2022-09-04 19:01:50 +00:00
Evil Eye
06d6de50e6
Remove redundant store lookups
2022-09-04 15:42:40 +02:00
Evil Eye
325081dc07
Reuse CastSpell for explosions
2022-09-04 15:09:31 +02:00
Evil Eye
8d66b2e75d
Remove redundant params
2022-09-04 14:51:19 +02:00
Evil Eye
4eafe3696c
Move explodeSpell out of World
2022-09-04 14:01:36 +02:00
psi29a
647b22e175
Merge branch 'DistantLOD' into 'master'
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Support for TES distant LOD
See merge request OpenMW/openmw!1861
2022-09-04 11:36:07 +00:00
psi29a
71cafeae38
Merge branch 'i_like_to_dance_close_to_the_explosion' into 'master'
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Always create touch explosions for non-actors
Closes #5714
See merge request OpenMW/openmw!2364
2022-09-04 07:44:23 +00:00
psi29a
10b500da82
Merge branch 'we-use-c++-11-now' into 'master'
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Eliminate &thing[0] pattern
See merge request OpenMW/openmw!2361
2022-09-04 07:43:46 +00:00
psi29a
a247bba981
Merge branch 'damage_over_time' into 'master'
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Keep showing NPC health while dealing damage
Closes #6427
See merge request OpenMW/openmw!2362
2022-09-03 21:01:11 +00:00
Evil Eye
bd4322360d
Always create touch explosions for non-actors
2022-09-03 22:43:29 +02:00
unknown
d5b42bc843
Reflect non-harmful effects as well
2022-09-03 20:02:58 +02:00
unknown
f68e7ce0b5
Keep showing NPC health while dealing damage
2022-09-03 19:49:59 +02:00
Cédric Mocquillon
83ee25711e
Use the pattern according to the esm version
2022-09-03 18:55:06 +02:00
Cédric Mocquillon
6a3d27ce82
Add a dictionary to retrieve the LOD mesh name of a mesh cache
2022-09-03 18:52:27 +02:00
AnyOldName3
4e8e2e1c60
Eliminate &thing[0] pattern
2022-09-03 16:41:35 +01:00
Alexei Kotov
10ffacc82f
Update saved game dialog debug messages
2022-09-03 09:08:46 +03:00
Alexei Kotov
a8e561d885
Avoid issues with saved games that have no screenshot data
2022-09-02 07:04:02 +03:00
Evil Eye
fcb820f1f7
Appease the evil spirits of C++
2022-09-01 18:25:41 +02:00
Evil Eye
68d185ad4d
Remove forward declarations used by smart pointers
2022-09-01 17:20:15 +02:00
Evil Eye
3c8943c876
Use make_unique
2022-08-31 21:16:03 +02:00
Evil Eye
f4bc06604a
Use std::unique_ptr in WindowManager
2022-08-31 21:07:59 +02:00
Evil Eye
1b9da77455
Use std::unique_ptr in SpellWindow
2022-08-31 19:50:30 +02:00
Evil Eye
6d65885bd2
Use std::unique_ptr in QuickKeysMenu
2022-08-31 19:48:23 +02:00
Evil Eye
84911a300b
Use std::unique_ptr in MessageBoxManager
2022-08-31 19:44:04 +02:00
Evil Eye
30d320f651
Use std::unique_ptr in MainMenu
2022-08-31 19:05:32 +02:00
Evil Eye
59fab4c9e2
Use std::unique_ptr in ItemView
2022-08-31 19:03:45 +02:00
Evil Eye
837183ec79
Use std::unique_ptr in ProxyItemModel
2022-08-31 18:49:50 +02:00
Evil Eye
fd720c0a7b
Use std::unique_ptr in HUD
2022-08-31 18:03:46 +02:00
Evil Eye
b21c77a026
Use std::unique_ptr in EnchantingDialog
2022-08-31 18:02:12 +02:00
psi29a
58d08d402a
Merge branch 'navigator_stats' into 'master'
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Show stats for writing and reading navmesh db queue jobs
See merge request OpenMW/openmw!2346
2022-08-30 21:12:54 +00:00
psi29a
4ff7f8ddfb
Merge branch 'string_viewing' into 'master'
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Use string_view in yet more places
See merge request OpenMW/openmw!2348
2022-08-30 21:12:11 +00:00
psi29a
fab5236fcd
Merge branch 'fix_ai_wander' into 'master'
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Limit AiWander destination by wander distance (#6937 )
Closes #6937
See merge request OpenMW/openmw!2353
2022-08-30 21:10:15 +00:00
elsid
709baafd12
Limit AiWander destination by wander distance
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From initial actor position.
findRandomPointAroundCircle may return a position outside given range. Use
raycast to choose a different reachable point within a radius but double check
and discard if it's still outside.
Use wander radius instead of wander distance for findRandomPointAroundCircle to
have better chance for a position to be inside wander distance.
2022-08-30 20:51:36 +02:00
Andrei Kortunov
3037f190be
Implement per-font resolution
2022-08-30 12:16:30 +04:00
psi29a
945448cdf1
Merge branch 'font_fixes' into 'master'
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Improve built-in default fonts
See merge request OpenMW/openmw!2302
2022-08-30 07:54:20 +00:00
Andrei Kortunov
3178868cc3
Improve built-in default fonts
2022-08-30 07:54:20 +00:00
psi29a
a0029cb512
Merge branch 'load_menu' into 'master'
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Enlarge character selection widget
See merge request OpenMW/openmw!2350
2022-08-30 07:43:05 +00:00
psi29a
ca90b53c30
Merge branch 'no_shiny_rocks' into 'master'
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Only reflect spells that have a caster
Closes #6969
See merge request OpenMW/openmw!2349
2022-08-30 07:41:38 +00:00
Andrei Kortunov
8bac073f9c
Enlarge character selection menu to fit long character or class names
2022-08-28 21:35:11 +04:00
Evil Eye
7729ef2e5b
Only reflect spells that have a caster
2022-08-28 17:42:55 +02:00
Evil Eye
fb9bc5f535
Use string_view in Fallback::Map
2022-08-28 17:20:49 +02:00
Evil Eye
2222b47e3d
Make Settings::Manager::getString return a reference
2022-08-28 16:38:11 +02:00
Evil Eye
dfcd34372d
Use more string_view
2022-08-28 15:06:31 +02:00
elsid
c15848932b
Separate reading navigator stats and reporting
2022-08-28 14:52:34 +02:00
Evil Eye
d2a80cf112
Use unique_ptr in MWGui::DialogueWindow
2022-08-28 11:35:39 +02:00
Evil Eye
534994b42a
Use more string_view in the character controller
2022-08-27 13:47:15 +02:00
Evil Eye
19bd2f3c3d
Use more string_view and const string&
2022-08-27 13:07:59 +02:00
psi29a
d2d2282af5
Merge branch 'null_terminated' into 'master'
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Improve format workaround and add unit tests
See merge request OpenMW/openmw!2338
2022-08-26 19:43:57 +00:00
Evil Eye
02bbb0be45
Improve format workaround and add unit tests
2022-08-26 19:43:57 +00:00
Joshua Barretto
df7d2e46c0
Added a uniform to indicate whether rendering is occurring in a reflection
2022-08-25 22:34:50 +01:00
Evil Eye
ac84027b90
Unify soulgems and restore soul text
2022-08-25 21:37:20 +02:00
psi29a
e46be1c220
Merge branch 'rm_get_poly_height_status' into 'master'
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Do not check getPolyHeight status (#6964 )
Closes #6964
See merge request OpenMW/openmw!2334
2022-08-25 08:55:01 +00:00
psi29a
c260a0d4c2
Merge branch 'string_me_along' into 'master'
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Yet another string_view MR
See merge request OpenMW/openmw!2333
2022-08-25 08:53:28 +00:00
elsid
948e2f5db9
Do not use collision shapes with visual only collision to generate navmesh
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These collision shapes are not used for actors movement physics simulation.
2022-08-25 00:56:03 +02:00
elsid
ab1ddc690e
Do not check getPolyHeight status
...
It may fail in some cases depending on a platform without obvious reason.
2022-08-24 23:30:36 +02:00
Evil Eye
4e2e5ad002
Revert format change and ensure string_view args are null-terminated
2022-08-24 23:10:05 +02:00
Evil Eye
1d21330fcc
Return string_view from getGameSettingString
2022-08-24 22:16:03 +02:00
jvoisin
e0dbe976bc
Merge branch 'qt_signalslot_syntax_update' into 'master'
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Migrate to functor-based Qt signal-slot connection syntax
Closes #6948
See merge request OpenMW/openmw!2332
2022-08-24 19:01:35 +00:00
Evil Eye
0cded25033
Remove various string copies
2022-08-24 20:38:52 +02:00
Evil Eye
0df45a90b3
Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary
2022-08-23 22:14:27 +02:00
mpeco
aa57d04b54
functor-based Qt signal-slot syntax launcher
2022-08-23 17:14:12 -03:00
mpeco
9040209046
functor-based Qt signal-slot syntax construction set: changing visibility of certain slots for connecting on external/derived classes
2022-08-23 17:14:12 -03:00
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2022-08-23 17:14:12 -03:00
Mat
405a5c5d25
functor-based Qt signal-slot syntax wizard
2022-08-23 17:14:11 -03:00
Evil Eye
42e59878c5
Use string_view in more animation code
2022-08-23 18:25:25 +02:00
Evil Eye
262b29ed40
Use string_view in modifyBaseInventory
2022-08-23 16:59:03 +02:00
psi29a
1f5277349c
Merge branch 'span' into 'master'
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Replace Misc::Span by std::span
See merge request OpenMW/openmw!2324
2022-08-22 17:34:51 +00:00
psi29a
9c24d6b390
Merge branch 'ci_starts_with' into 'master'
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Replace ciCompareLen with ciStartsWith where possible
See merge request OpenMW/openmw!2325
2022-08-22 17:34:03 +00:00
psi29a
f1e95ad615
Merge branch 'scroll_indices' into 'master'
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Properly transform item ID to enchantment ID
Closes #6959
See merge request OpenMW/openmw!2328
2022-08-22 17:18:15 +00:00
Evil Eye
2b9d475e50
Fix #6959
2022-08-22 17:44:49 +02:00
Evil Eye
150d1840d6
Use more string_view and const string&
2022-08-22 16:55:53 +02:00
elsid
5dc612aa54
Replace ciCompareLen with ciStartsWith where possible
...
`ciCompareLen(a, b, b.size()) == 0` expression is an equivalent of checking for
equality of `a` prefix with size `b.size()` with `b`.
`ciCompareLen(a, b, a.size()) == 0` is also the same thing but `a` is a prefix
`b` should start with.
2022-08-22 09:32:22 +02:00
elsid
e4a254deb7
Replace Misc::Span by std::span
2022-08-21 23:53:27 +02:00
psi29a
bf0865d03d
Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master'
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ActionManager::toggleMainMenu() should close PostProcessor HUD
See merge request OpenMW/openmw!2305
2022-08-21 20:16:36 +00:00
psi29a
36fbef1048
Merge branch 'apple-silicon-arm-build' into 'master'
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Get build working on Apple Silicon
See merge request OpenMW/openmw!2286
2022-08-21 20:15:01 +00:00
psi29a
0889635dc7
Merge branch 'cherry-pick-31f0ef45d2bb53e0969962f23eb29350465993dd' into 'master'
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Show a message if player attempts to access postprocessor hud when postprocessing is disabled.
See merge request OpenMW/openmw!2306
2022-08-21 20:13:13 +00:00
psi29a
5aa1ab2c62
Merge branch 'clean_includes' into 'master'
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Cleanup includes
See merge request OpenMW/openmw!2307
2022-08-21 20:12:41 +00:00
psi29a
2a2268ea8b
Merge branch 'optimize_navigator_update' into 'master'
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Optimize navigator per frame update
See merge request OpenMW/openmw!2308
2022-08-21 20:12:30 +00:00
psi29a
f36e13444e
Merge branch 'font_loading' into 'master'
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Cleanup fonts loading
See merge request OpenMW/openmw!2309
2022-08-21 20:11:02 +00:00
psi29a
857dca058b
Merge branch 'fix_memory_leak' into 'master'
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Fix memory leak on cell loading
See merge request OpenMW/openmw!2318
2022-08-21 20:07:23 +00:00
psi29a
7c899364af
Merge branch 'consistently_hostile' into 'master'
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Clear the magic queue when unloading actors
Closes #6954
See merge request OpenMW/openmw!2317
2022-08-21 20:05:46 +00:00
psi29a
aa8eba239a
Merge branch 'animation_view' into 'master'
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Use string_view in animation code
See merge request OpenMW/openmw!2321
2022-08-21 20:05:00 +00:00
psi29a
a99c78c85f
Merge branch 'animation_osg_ref_ptr' into 'master'
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Avoid using owning raw pointer
See merge request OpenMW/openmw!2322
2022-08-21 20:04:38 +00:00
elsid
1e739ec741
Use std::unique_ptr to manage dialogs lifetime
2022-08-21 21:04:21 +02:00
elsid
838d75a2e2
Avoid using owning raw pointer
2022-08-21 21:00:29 +02:00
elsid
84944a7530
Store RefData::mBaseNode as osg::ref_ptr
...
Direct leak of 16197408 byte(s) in 56241 object(s) allocated from:
#0 0x5572356d4d42 in operator new(unsigned long) (/home/elsid/dev/openmw/build/clang/asan/openmw+0xae0d42)
#1 0x557236938196 in (anonymous namespace)::addObject(MWWorld::Ptr const&, MWWorld::World const&, std::__1::vector<ESM::RefNum, std::__1::allocator<ESM::RefNum> > const&, MWPhysics::PhysicsSystem&, MWRender::RenderingManager&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:119:42
#2 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7::operator()(MWWorld::Ptr const&) const /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:62
#3 0x55723692e51b in void (anonymous namespace)::InsertVisitor::insert<MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7>(MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7&&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:230:21
#4 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:23
#5 0x55723692d451 in MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*, bool, osg::Vec3f const&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:449:9
#6 0x5572369299f5 in MWWorld::Scene::changeCellGrid(osg::Vec3f const&, int, int, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:612:17
#7 0x557236928521 in MWWorld::Scene::update(float) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:315:13
#8 0x5572368d4c98 in MWWorld::World::update(float, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1833:22
#9 0x557236ebbb72 in OMW::Engine::frame(float) /home/elsid/dev/openmw/apps/openmw/engine.cpp:418:25
#10 0x557236ed250a in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1102:14
#11 0x557236eb621a in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228:17
#12 0x55723774d622 in wrapApplication(int (*)(int, char**), int, char**, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) /home/elsid/dev/openmw/components/debug/debugging.cpp:328:19
#13 0x557236eb651f in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240:12
#14 0x7fbf58a3f2cf (/usr/lib/libc.so.6+0x232cf) (BuildId: e637217a46491314667a7a37b2155cb07afc1a40)
Direct leak of 396288 byte(s) in 1376 object(s) allocated from:
#0 0x5572356d4d42 in operator new(unsigned long) (/home/elsid/dev/openmw/build/clang/asan/openmw+0xae0d42)
#1 0x557236938196 in (anonymous namespace)::addObject(MWWorld::Ptr const&, MWWorld::World const&, std::__1::vector<ESM::RefNum, std::__1::allocator<ESM::RefNum> > const&, MWPhysics::PhysicsSystem&, MWRender::RenderingManager&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:119:42
#2 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7::operator()(MWWorld::Ptr const&) const /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:62
#3 0x55723692e51b in void (anonymous namespace)::InsertVisitor::insert<MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7>(MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7&&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:230:21
#4 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:23
#5 0x55723692d451 in MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*, bool, osg::Vec3f const&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:449:9
#6 0x5572369299f5 in MWWorld::Scene::changeCellGrid(osg::Vec3f const&, int, int, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:612:17
#7 0x557236936eb2 in MWWorld::Scene::changeToExteriorCell(ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:888:9
#8 0x55723689a5ac in MWWorld::World::changeToExteriorCell(ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1003:22
#9 0x5572368c249d in MWWorld::World::changeToCell(ESM::CellId const&, ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1014:13
#10 0x557236e9bbce in MWState::StateManager::loadGame(MWState::Character const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:545:52
#11 0x557236e998db in MWState::StateManager::loadGame(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:377:17
#12 0x557236ed18fb in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1066:24
#13 0x557236eb621a in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228:17
#14 0x55723774d622 in wrapApplication(int (*)(int, char**), int, char**, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) /home/elsid/dev/openmw/components/debug/debugging.cpp:328:19
#15 0x557236eb651f in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240:12
#16 0x7fbf58a3f2cf (/usr/lib/libc.so.6+0x232cf) (BuildId: e637217a46491314667a7a37b2155cb07afc1a40)
2022-08-21 20:58:37 +02:00
unknown
206711876d
Address feedback
2022-08-21 19:43:29 +02:00
elsid
3057fa6bee
Remove redundant components/esm/records.hpp include
2022-08-21 19:08:30 +02:00
unknown
827a2f0b77
Use string_view in animation code
2022-08-21 18:53:38 +02:00
Evil Eye
443420ea60
CI compare cells
2022-08-21 14:46:13 +02:00
psi29a
5ed9764f3b
Merge branch 'effect_indices' into 'master'
...
Preserve effect indices when applying AoE and targeted spells
Closes #6957
See merge request OpenMW/openmw!2315
2022-08-21 12:03:43 +00:00
psi29a
8ec8e733a1
Merge branch 'unique_summons' into 'master'
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Mark summon effects as applied if they have spawned a creature
Closes #6955
See merge request OpenMW/openmw!2316
2022-08-21 12:02:38 +00:00
Evil Eye
afcbb3cb5e
Clear the magic queue when unloading actors
2022-08-21 13:33:21 +02:00
Evil Eye
a547608289
Preserve effect indices when applying AoE and targeted spells
2022-08-21 12:44:07 +02:00
Evil Eye
8b02c17ad4
Mark summon effects as applied if they have spawned a creature
2022-08-21 12:41:45 +02:00
Andrei Kortunov
9e1ab590f1
Cleanup fonts loading
2022-08-21 13:19:04 +04:00
psi29a
4078f19c74
Merge branch 'SHADER_HOT_RELOAD' into 'master'
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Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
2022-08-21 09:08:27 +00:00
elsid
e1bed86d7e
Do single navigator update per frame
...
Primarily for crossing cell border case. Each Navigator::update call has a cost.
Doing it multiple times per frame increased frame duration on cell loading.
Call Navigator::wait only when cell has changed but do not use
Scene::hasCellChanged because it doesn't always indicates it.
2022-08-20 19:15:55 +02:00
AnyOldName3
17c1053777
Validate near and far clip distances
2022-08-20 16:14:22 +01:00
Mads Buvik Sandvei
5863790c74
Show a message if player attempts to access postprocessor hud when postprocessing is disabled
2022-08-20 16:33:33 +02:00
Mads Buvik Sandvei
642d0ad631
ActionManager::toggleMainMenu() should close PostProcessor HUD.
2022-08-20 16:32:48 +02:00
elsid
226f12528b
Remove redundant .cpp file
2022-08-19 22:06:59 +02:00
elsid
2a79a8074a
Use forward declarations
2022-08-19 22:05:15 +02:00
elsid
73f885db0e
Cleanup includes
2022-08-19 22:05:15 +02:00
elsid
b3882777ab
Cleanup opencs includes
2022-08-19 19:25:03 +02:00
elsid
bf1f4f2117
Mark private template functions defined in cpp as inline
2022-08-19 19:17:21 +02:00
psi29a
ab2931223e
Merge branch 'cleanup_openmw_includes_2' into 'master'
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Cleanup openmw class and mechanics includes
See merge request OpenMW/openmw!2301
2022-08-19 14:53:00 +00:00
Kindi
da4a72ab19
Sun Damage for QuasiExt
2022-08-19 14:51:52 +00:00
elsid
a66c095ec3
Cleanup openmw class and mechanics includes
2022-08-19 15:46:39 +02:00
psi29a
9761ff14f9
Merge branch 'cleanup_openmw_lua_includes' into 'master'
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Cleanup openmw lua includes
See merge request OpenMW/openmw!2293
2022-08-19 13:34:07 +00:00
psi29a
7bb1856b74
Merge branch 'font_fixes' into 'master'
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Font fixes
See merge request OpenMW/openmw!2297
2022-08-18 12:53:37 +00:00
Andrei Kortunov
2cd2b42e33
Improve handling of larger font size
2022-08-18 13:29:12 +04:00
Andrei Kortunov
c3d3f3140b
Allow to change font settings in the launcher
2022-08-18 13:29:12 +04:00
Alexei Kotov
d458894868
Make getWeaponDrawn return 1 only when the weapon is attached (bug #4816 )
2022-08-18 05:04:51 +03:00
elsid
552301c8fb
Cleanup openmw lua includes
2022-08-17 23:47:30 +02:00
psi29a
92f3b4ba82
Merge branch 'windows_save' into 'master'
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[Postprocessing] Mitigate clashes with live reload and external saves on windows
See merge request OpenMW/openmw!2237
2022-08-17 21:19:14 +00:00
psi29a
1e4dd46688
Merge branch 'fontconfig' into 'master'
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Allow users to decide if they need to import bitmap fonts
See merge request OpenMW/openmw!2270
2022-08-17 21:16:31 +00:00
psi29a
bf40f9b287
Merge branch 'name_view' into 'master'
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Make Class::getName return string_view
See merge request OpenMW/openmw!2289
2022-08-17 20:14:27 +00:00
psi29a
4f6c97fa10
Merge branch 'cleanup_openmw_includes' into 'master'
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Cleanup openmw render, physics, world, dialogue, gui, input includes
See merge request OpenMW/openmw!2291
2022-08-17 20:08:43 +00:00
Andrei Kortunov
43f552f48f
Allow users to decide if they need to import bitmap fonts
2022-08-17 22:12:15 +04:00
Alexei Kotov
aee8150d65
Autoresize table subview columns (bug #6939 )
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Use the contents of the first 500 records, clamp the width to [100, 300]
2022-08-17 19:58:39 +03:00
elsid
5498c169e3
Cleanup openmw render, physics, world, dialogue, gui, input includes
2022-08-17 18:45:52 +02:00
Andrew Dunn
a61237f265
Cleaned up macOS FFmpeg framework linking
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I'm not sure why but CoreMedia, VideoToolbox, and AudioToolbox aren't
being found by find_library, so I've converted framework imports to a
standard link option. I really don't think this will be an issue given
that this change will only ever apply to Apple platforms.
2022-08-18 00:22:46 +10:00
psi29a
5b9acd0bb9
Merge branch 'esmstore-fixes' into 'master'
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Some ESMStore fixes
See merge request OpenMW/openmw!2279
2022-08-17 14:10:54 +00:00
Andrew Dunn
808a2e587a
Merge commit '5ee4ce1232b0f334f29dd702f811c58dccf5c00d' into apple-silicon-arm-build
2022-08-17 23:45:51 +10:00
psi29a
6346ffca72
Merge branch 'cleanup_components_includes' into 'master'
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Cleanup components includes
See merge request OpenMW/openmw!2287
2022-08-17 07:50:02 +00:00
Evil Eye
4ff12d8945
Make Class::getName return string_view
2022-08-16 21:15:03 +02:00
elsid
274afbc7a0
Add missing include
2022-08-16 20:06:25 +02:00
elsid
cc8c7002ea
Cleanup components includes
2022-08-16 19:14:04 +02:00
Andrew Dunn
1d7d3d5765
Get build working on Apple Silicon
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Will validate issues with Intel OSX later
2022-08-17 02:18:48 +10:00
psi29a
b382e92953
Merge branch 'please_dont_copy_my_nfts' into 'master'
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Prevent various values from being copied
See merge request OpenMW/openmw!2267
2022-08-16 08:36:34 +00:00
psi29a
1f25f430d6
Merge branch 'swimhack' into 'master'
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Remove 0.43.0 death animation backward compatibility hack (#5977 )
Closes #5977
See merge request OpenMW/openmw!2274
2022-08-16 07:40:13 +00:00
psi29a
1d270e1683
Merge branch 'levelincrease' into 'master'
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Update both instances of level detail text
See merge request OpenMW/openmw!2282
2022-08-16 07:17:04 +00:00
psi29a
823b8ebc22
Merge branch 'cleanup_detournavigator_includes' into 'master'
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Cleanup detournavigator includes
See merge request OpenMW/openmw!2281
2022-08-16 07:16:01 +00:00
Alexei Kotov
a4427235df
Update both instances of level detail text
2022-08-16 01:43:28 +03:00
Alexei Kotov
1ce162a95c
Correct follow animation attack strength dependence
2022-08-15 22:08:59 +03:00
elsid
b1fb42a28c
Cleanup detournavigator includes
2022-08-15 19:46:10 +02:00
ζeh Matt
cdcf1393fc
Fix increment of dynamic id when player is inserted
2022-08-15 17:06:01 +03:00
ζeh Matt
6abb96250f
Fix using the wrong id for insertStatic
2022-08-15 17:04:37 +03:00
psi29a
6756f4397e
Merge branch 'aidisplay' into 'master'
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Fix display for some package settings
See merge request OpenMW/openmw!2271
2022-08-15 12:32:30 +00:00
Alexei Kotov
c857346f7b
Remove 0.43.0 death animation backward compatibility hack ( #5977 )
2022-08-15 14:58:01 +03:00
psi29a
be947bfcf6
Merge branch 'hackercenturions' into 'master'
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Override non-biped follow animation by movement
See merge request OpenMW/openmw!2276
2022-08-15 07:58:28 +00:00