Bret Curtis
d582a26e4c
Set the default to CLAMP_TO_EDGE in case it was not explicity called for
2 years ago
Bret Curtis
30da8a27ba
small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE."
2 years ago
Bret Curtis
0b1a0ad1a8
only 4 deep
2 years ago
Bret Curtis
ff6944701f
Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
2 years ago
elsid
04215ca9ec
Use settings values for Fog settings
2 years ago
psi29a
1630e04d1b
Merge branch 'fix_7423' into 'master'
...
Fix #7422 , #7423 , #7424
Closes #7424 , #7423 , and #7422
See merge request OpenMW/openmw!3136
2 years ago
psi29a
807893eb45
Merge branch 'clickbait' into 'master'
...
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
2 years ago
Petr Mikheev
ab7eebb356
Fix #7423 (too strict fallback validation)
2 years ago
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2 years ago
Petr Mikheev
96399b3d23
Add fallbacks to Store<ESM::GameSetting>
2 years ago
Petr Mikheev
be45b8199e
Whitelist and type validation for fallbacks
2 years ago
Petr Mikheev
3b43cc2aea
Lua: change obj.rotation from Euler angles to Quaternion
2 years ago
Evil Eye
3c588900dd
Apply elsid's suggestion and revert 3a888ef543
2 years ago
elsid
180dd7dc64
Log worldspace in RecastContext
2 years ago
elsid
f9e9368fda
Add operator<< for DetourSettings
2 years ago
elsid
dd08154b23
Add operator<< for DetourNavigator::AreaCosts
2 years ago
elsid
ce5fbd6b68
Write separator between Detour status flags
2 years ago
psi29a
25a719700b
Merge branch 'esmtool_fallout_nv' into 'master'
...
Support FalloutNV.esm
See merge request OpenMW/openmw!3065
2 years ago
psi29a
ec2f0e4645
Merge branch 'fragile' into 'master'
...
More closely replicate Morrowind.exe's locks
Closes #7415
See merge request OpenMW/openmw!3116
2 years ago
elsid
11204d35d6
Use zlib directly for ESM4
...
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2 years ago
elsid
f841a1377f
Skip ATTR subrecord in CLAS record
...
Present in FalloutNV.esm.
2 years ago
psi29a
2686e586e5
Merge branch 'dev-7019' into 'master'
...
Fix improper access of stereo manager by other shared components
See merge request OpenMW/openmw!2437
2 years ago
Evil Eye
f5a20d1e9c
Change include guard name
2 years ago
Evil Eye
e8ddccaefe
Use std::transform
2 years ago
Evil Eye
e791d2b498
Fix unit tests
2 years ago
Evil Eye
eeda48ec50
Drop support for --fs-strict
2 years ago
Evil Eye
da4e04522b
More closely replicate Morrowind.exe's locks
2 years ago
Evil Eye
65b22975c9
Remove SkillEnum
2 years ago
Evil Eye
16c0f0d5cc
Use a regular TypedDynamicStore for ESM:Skill
2 years ago
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
...
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
psi29a
25c1e6abee
Merge branch 'clickbait' into 'master'
...
Use std::array in various ESM structs
See merge request OpenMW/openmw!3103
2 years ago
psi29a
2f5bfb4df2
Merge branch 'fix-#7410' into 'master'
...
fix #7410
Closes #7410
See merge request OpenMW/openmw!3104
2 years ago
elsid
e8ef1a2a0c
Add default initialization for ESM4::TeleportDest::flags
2 years ago
elsid
67e32abd4f
Add default initialization to ESM::Position members
2 years ago
florent.teppe
04e026c53f
getRecNameString now constexpr
...
getTypeDescription uses a static constexpr variable so we don't return ref to temp memory.
2 years ago
Evil Eye
e01a3076dd
Use std::array in NpcStats
2 years ago
Evil Eye
a5bb6c7d8d
Use std::array in NPDTstruct52
2 years ago
Evil Eye
dd83da5eba
Use std::array in FADTstruct
2 years ago
Evil Eye
7be005c9a5
Use std::array in CLDTstruct
2 years ago
Evil Eye
8a474b9807
Use std::array in RADTstruct
2 years ago
psi29a
55cd30ea3b
Merge branch 'string_ref_id_utf8' into 'master'
...
Support UTF-8 by StringRefId::toDebugString (#7407 )
Closes #7407
See merge request OpenMW/openmw!3096
2 years ago
psi29a
cc213fb437
Merge branch 'loadBsInvMarker' into 'master'
...
Load BSInvMarker NIF nodes
See merge request OpenMW/openmw!3092
2 years ago
psi29a
4335667d32
Merge branch 'esm4_cleanup' into 'master'
...
Clean up components/esm4
See merge request OpenMW/openmw!3086
2 years ago
psi29a
0bb652d7ce
Merge branch 'clickbait' into 'master'
...
Resolve Attribute GMSTs
See merge request OpenMW/openmw!3090
2 years ago
alekulyn
dc860ca302
Load BSInvMarker NIF nodes
2 years ago
elsid
78b3f7288a
Support UTF-8 by StringRefId::toDebugString
2 years ago
jvoisin
3152078c7e
Restore missing std::endl removed by an overeager regex
2 years ago
jvoisin
0e33730f5d
Remove useless logging
...
As suggested in https://gitlab.com/OpenMW/openmw/-/merge_requests/3086#note_1413234840
2 years ago
jvoisin
a58dc6fd30
Use the logging system instead of std::cout in components/esm4
...
- Remove debug-related includes
- Add some trivial missing includes
- Remove useless {}
- Move the known-but-skipped-records are the end of the switch-cases
- Always throw on unknown records
2 years ago
psi29a
27a879de9a
Merge branch 'tree_and_furniture' into 'master'
...
Load ESM4::Tree and ESM4::Furniture
See merge request OpenMW/openmw!3040
2 years ago
psi29a
83c8312060
Merge branch 'esm4_cell_fixes' into 'master'
...
A few fixes related to ESM4::Cell
See merge request OpenMW/openmw!3083
2 years ago
Evil Eye
08f35fe839
Add ESM::Skill::mWerewolfValue
2 years ago
Evil Eye
7b0680de5f
Resolve attribute GMST members
2 years ago
Evil Eye
eea730768b
Replace sIconNames with ESM::Skill::mIcon
2 years ago
Evil Eye
9c819b5705
Disallow formatting of UString
2 years ago
Petr Mikheev
5cb4c66266
Avoid using ESM4::Cell with uninitialized fields
2 years ago
Petr Mikheev
19fb9f8e14
Handle editor marker bit in BSXFlags
2 years ago
Petr Mikheev
788a4d32aa
Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.
2 years ago
Petr Mikheev
fd90a8c9b4
Hide Nif nodes with name "EditorMarker".
2 years ago
Petr Mikheev
1b669db017
Load ESM4::Tree and ESM4::Furniture
2 years ago
Evil Eye
9c60a6fa4d
Replace sSkillNameIds with ESM::Skill::mName
2 years ago
florent.teppe
9f9a6c06e0
Fix get vertex Height for esm4
2 years ago
florent.teppe
5dfa06acf8
removes unused variable
...
it was already mostly unused, it was usefull only in the constructor, even though it was a paramater of the constructor, so it could have been removed.
2 years ago
florent.teppe
12304d36aa
std::cout => Log(Debug::Verbose)
2 years ago
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
...
instead it is constructed from ESM::Land or ESM4::Land
2 years ago
fteppe
22dc383f63
fixes errors and warnings
...
Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2 years ago
florent.teppe
f600730459
fixes functions that were virtual but not tagged as override.
2 years ago
florent.teppe
7d88a240d3
no default terrain for esm4 exterior.
2 years ago
florent.teppe
2bb17279df
linux build
...
clang format 14.0
Arm64 build
2 years ago
florent.teppe
a9e0489867
fixes stutters => bugs in the way cells were updated.
2 years ago
florent.teppe
0e4d21a40c
takes the right terrain bounds.
2 years ago
florent.teppe
7bc4fc6bf9
Fix issues on terrain change
...
terrain Preloader now preloads the right terrain
2 years ago
florent.teppe
427b6ea39a
fix bug in "fixColour" and "fixNormal"
...
fix issue in vtx texture selection
2 years ago
florent.teppe
c2e652b8a0
getLand taken out of loop where it's value would always be the same.
2 years ago
florent.teppe
feb60f5ad8
One landsize variable instead of two.
...
fixes issues in constant values.
2 years ago
florent.teppe
d0211acf9e
Fixes bug in terrain loading + collision heightmap works
...
although terrain rendering is 100% broken right now
2 years ago
florent.teppe
c35c7b3640
ESM4::Land loaded, added to store and to land objects
...
it does not work yet. Some things are displayed, but it looks all wrong.
2 years ago
florent.teppe
fffcf52316
land manager cache's key is an ExteriorCellLocation
...
ESM4::Land is now a ESM::LandData
2 years ago
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2 years ago
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
...
Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2 years ago
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
...
getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2 years ago
Evil Eye
90a3a7b62f
Add mWerewolfGMST
2 years ago
Evil Eye
a5e1c87fb8
Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons
2 years ago
psi29a
16a580eb21
Merge branch 'clickbait' into 'master'
...
Remove sAttributeIds and sSkillIds
See merge request OpenMW/openmw!3071
2 years ago
psi29a
052972033c
Merge branch 'get_rid_of_asserts_in_esm' into 'master'
...
Replace all asserts in components/esm[34] with throw
See merge request OpenMW/openmw!3069
2 years ago
unknown
14600de185
Remove sAttributeIds and sSkillIds
2 years ago
jvoisin
c98c532213
Replace all asserts in components/esm[34] with throw
2 years ago
elsid
235eb65c97
Rename positionToCellIndex to match return type
2 years ago
psi29a
05555947c3
Merge branch 'specialdedup' into 'master'
...
Deduplicate specialization code
See merge request OpenMW/openmw!3063
2 years ago
jvoisin
44a65512e8
Replace another assert with a throw
2 years ago
Evil Eye
877f6747be
Deduplicate specialization code
2 years ago
elsid
dc8dfe81ce
Add more details to exceptions
2 years ago
Pierre Mossler
e6838cddc7
missing include in attr.cpp
2 years ago
psi29a
d3ed04c551
Merge branch 'lua-activeeffects' into 'master'
...
Lua: Actor api for active effects and active spells
See merge request OpenMW/openmw!3036
2 years ago
Petr Mikheev
e74161ea8e
Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'
...
Improve Skyrim tree loading (limited)
See merge request OpenMW/openmw!3054
2 years ago
elsid
89eccab7f1
Add missing include
...
In file included from /home/elsid/dev/openmw/apps/openmw_test_suite/settings/testvalues.cpp:1:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp: In function ‘std::string Misc::StringUtils::toHex(std::string_view)’:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:139:87: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
139 | const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
| ^~~~~~~
| wint_t
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:140:97: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
140 | const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
| ^~~~~~~
| wint_t
2 years ago
Mads Buvik Sandvei
410e8b100a
Elsid comments
2 years ago
Mads Buvik Sandvei
5a8c6df633
clang'd
2 years ago
Mads Buvik Sandvei
4bf23f152b
Revert use of string_view to std::string for effectIdTo* methods.
2 years ago
Mads Buvik Sandvei
6cfc06d7d8
There is no typo
2 years ago
Mads Buvik Sandvei
9a59330561
refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.
2 years ago
Mads Buvik Sandvei
b791ce9132
Remove redundant qualifiers
2 years ago
Mads Buvik Sandvei
7ba43c9426
actor.ActiveEffects and actor.ActiveSpells
2 years ago
elsid
2f18da08d7
Add missing include
2 years ago
psi29a
2545185d52
Merge branch 'cs_show_magic_effect_name' into 'master'
...
Show magic effect name instead of IndexRefId (#7366 )
Closes #7366
See merge request OpenMW/openmw!3049
2 years ago
psi29a
64b07ee9f4
Merge branch 'esmtool_dawnguard_dragonborn' into 'master'
...
Partial support esmtool dump for Dragonborn.esm and Dawnguard.esm from Skyrim
See merge request OpenMW/openmw!3052
2 years ago
psi29a
a61f955e9f
Merge branch 'case.ext' into 'master'
...
Fix a regression and use more starts_with and ends_with
See merge request OpenMW/openmw!3051
2 years ago
Alexei Dobrohotov
a983977e6a
Fix NiSkinData loading for >4.2.1.0
2 years ago
elsid
7c16ecb258
Skip more unknown ESM4 subrecords
...
CNAM from HDPT is a part of Dawnguard.esm.
ATKR from RACE is a part of Dawnguard.esm.
CIS2 from SCRL is a part of Dragonborn.esm.
SPMV from RACE is a part of Dragonborn.esm.
2 years ago
elsid
e537d1d0d4
Ignore missing localization string files by esmtool
...
Dawnguard.esm from Skyrim depends on files stored in Dawnguard.bsa which is not
processed by esmtool.
2 years ago
elsid
358b7ad3ec
Keep ESM4 localized strings in memory
...
Size of the files is in order of megabytes at max. Storing offset lookup table
to read from file on demand is less efficient than reading from memory for such
size.
Read and store offsets first. Sort them to read values sequentially. Memoize
last offset and value to avoid reading the same value twice. Use seek only when
current possition does not match offset. Optimize seek for short distance by
calling read instead.
2 years ago
Alexei Dobrohotov
1b5e904285
Read BSMultiBound et al.
2 years ago
Alexei Kotov
401ebfd7f2
Merge branch 'fix_oblivion_loading' into 'master'
...
Fix Oblivion loading
See merge request OpenMW/openmw!3050
2 years ago
Evil Eye
9728024978
Replace compare with more idiomatic methods
2 years ago
jvoisin
7f191a2a8a
Merge branch 'if_all_the_asserts' into 'master'
...
Replace all the `asserts` with `throw` in components/esm4/reader.cpp
See merge request OpenMW/openmw!3047
2 years ago
jvoisin
a9bf671992
Fix Oblivion loading
...
Found by elsid@, and due to !3043
2 years ago
Evil Eye
3138eb406b
Fix case sensitive comparison
2 years ago
elsid
8f47da46ec
Show magic effect name instead of IndexRefId
2 years ago
jvoisin
8b654f276d
Replace all the `asserts` with `throw` in components/esm4/reader.cpp
2 years ago
jvoisin
6da3c3e200
Fix a gcc warning about copy
...
```
/home/jvoisin/dev/openmw/openmw/components/fontloader/fontloader.cpp:532:29: warning: loop variable '[key, value]' creates a copy from type 'std::pair<const int, int> const' [-Wrange-loop-construct]
for (const auto [key, value] : additional)
^
/home/jvoisin/dev/openmw/openmw/components/fontloader/fontloader.cpp:532:18: note: use reference type 'std::pair<const int, int> const &' to prevent copying
for (const auto [key, value] : additional)
^~~~~~~~~~~~~~~~~~~~~~~~~
&
1 warning generated.
```
2 years ago
psi29a
6f8c152487
Merge branch 'convert_camera_settings' into 'master'
...
Use settings values for Camera settings (#6876 )
See merge request OpenMW/openmw!3041
2 years ago
psi29a
dab616f4e2
Merge branch 'guiew' into 'master'
...
Use string_view in more places and reduce the number of empty string literals
See merge request OpenMW/openmw!3042
2 years ago
jvoisin
534e20cf3a
Replace another `assert` with a `throw`
...
It fixes the following crash:
```nasm
[----------------------------------registers-----------------------------------]
RAX: 0xffffffffffffffe4
RBX: 0x7fffffffbd88 --> 0x0
RCX: 0x555555861f01 --> 0xd6000055555582fa
RDX: 0x1
RSI: 0x0
RDI: 0xff
RBP: 0x2e94
RSP: 0x7fffffff9bb0 --> 0x0
RIP: 0x55555574e286 (<_ZN4ESM44Cell4loadERNS_6ReaderE+182>: mov eax,DWORD PTR [rax+0xc])
R8 : 0x0
R9 : 0x555555836bd0 --> 0x555555861f90 --> 0x100000000000000
R10: 0xffffffff
R11: 0x0
R12: 0x7fffffffbd88 --> 0x0
R13: 0x7fffffffbd30 --> 0x7fffffffbd28 --> 0xff0001
R14: 0x7fffffff9da0 --> 0x10fc
R15: 0x7fffffff9ea8 --> 0x7fffffff9eb8 --> 0x0
EFLAGS: 0x10206 (carry PARITY adjust zero sign trap INTERRUPT direction overflow)
[-------------------------------------code-------------------------------------]
0x55555574e27c <_ZN4ESM44Cell4loadERNS_6ReaderE+172>: mov rdi,r12
0x55555574e27f <_ZN4ESM44Cell4loadERNS_6ReaderE+175>: xor esi,esi
0x55555574e281 <_ZN4ESM44Cell4loadERNS_6ReaderE+177>: call 0x5555557edfb0 <_ZNK4ESM46Reader3grpEm>
=> 0x55555574e286 <_ZN4ESM44Cell4loadERNS_6ReaderE+182>: mov eax,DWORD PTR [rax+0xc]
0x55555574e289 <_ZN4ESM44Cell4loadERNS_6ReaderE+185>: cmp eax,0xff
0x55555574e28e <_ZN4ESM44Cell4loadERNS_6ReaderE+190>: ja 0x55555574e314 <_ZN4ESM44Cell4loadERNS_6ReaderE+324>
0x55555574e294 <_ZN4ESM44Cell4loadERNS_6ReaderE+196>: cmp al,0x5
0x55555574e296 <_ZN4ESM44Cell4loadERNS_6ReaderE+198>: jne 0x55555574e314 <_ZN4ESM44Cell4loadERNS_6ReaderE+324>
[------------------------------------stack-------------------------------------]
0000| 0x7fffffff9bb0 --> 0x0
0008| 0x7fffffff9bb8 --> 0x0
0016| 0x7fffffff9bc0 --> 0x0
0024| 0x7fffffff9bc8 --> 0x0
0032| 0x7fffffff9bd0 --> 0x0
0040| 0x7fffffff9bd8 --> 0x0
0048| 0x7fffffff9be0 --> 0x0
0056| 0x7fffffff9be8 --> 0x0
[------------------------------------------------------------------------------]
Legend: code, data, rodata, value
Stopped reason: SIGSEGV
0x000055555574e286 in ESM4::Cell::load (this=0x7fffffff9da0, reader=...) at /home/jvoisin/dev/openmw/openmw/components/esm4/loadcell.cpp:68
68 if (reader.grp().type == ESM4::Grp_ExteriorSubCell && reader.grp().label.grid[1] == 0
gdb-peda$ bt
this=<optimized out>, reader=...) at /home/jvoisin/dev/openmw/openmw/apps/esmtool/tes4.cpp:547
recordInvocable=...) at /home/jvoisin/dev/openmw/openmw/./components/esm4/readerutils.hpp:31
at /home/jvoisin/dev/openmw/openmw/./components/esm4/readerutils.hpp:23
at ../csu/libc-start.c:381
```
2 years ago
psi29a
364bc91f5b
Merge branch 'fix_element_destroy' into 'master'
...
Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup
See merge request OpenMW/openmw!3033
2 years ago
psi29a
e1754b840a
Merge branch 'fix_empty_vector' into 'master'
...
Guard an undefined behaviour
Closes #6725
See merge request OpenMW/openmw!3037
2 years ago
Evil Eye
4e05dd3cd3
Make FontWrapper conditional
2 years ago
Evil Eye
492e336c0c
Use string_view in more UI code
2 years ago
Alexei Dobrohotov
3e8a9d1de4
Read BSTreeNode, handle as NiNode
2 years ago
Evil Eye
5491512905
Use string_view in more places and reduce the number of empty string literals
2 years ago
elsid
5d5e6844d1
Use settings values for Camera settings
2 years ago
jvoisin
81bd034a9e
Guard an undefined behaviour
...
`std::vector.back()` on an empty `std::vector` is undefined.
This should fix #6725 .
Thanks to @Capostrophic for the investigation.
2 years ago
jvoisin
cde7aeac3d
Replace an `asert` with a conditional throw
...
The assert is reachable, resulting in a brutal `abort`
instead of a nice exception.
2 years ago
Petr Mikheev
c6eed2a6c6
Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup
2 years ago
psi29a
1ce35fa9e7
Merge branch 'lua-bounding-box' into 'master'
...
Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
2 years ago
Petr Mikheev
be26fbdacb
Explicitly intialize the fields in `ESM4::Cell` that don't have default constructors.
2 years ago
glassmancody.info
a7b7f99d72
Expose game object's bounding box in lua api
2 years ago
Petr Mikheev
61232f4b75
Fix uninitialized mWaterLevel in esm4/loadwrld.cpp
2 years ago
Petr Mikheev
493858127a
Drop NIF root node transformation for Skyrim models the same way as for Morrowind models.
2 years ago
Petr Mikheev
29031d0586
Increase ESM4 active grid
2 years ago
elsid
15f3e3ae71
Support ESM4 IDLE record
2 years ago
elsid
584c0dbcdc
Support reading bool GMST by ESM4
2 years ago
elsid
010db45a10
Read ESM::FormId using ESM4::Reader::getFormId
2 years ago
elsid
a90aa7d8b2
Count navmeshdb reads for each reading job
2 years ago
elsid
5ae8b9cae1
Report raw navmesh cache counters
2 years ago
elsid
a8a76f9a05
Fix BulletShape copy constructor and use for BulletShapeInstance
...
Copy mVisualCollisionType.
2 years ago
elsid
04d439485b
Log more info about navmesh shapes and jobs
2 years ago
psi29a
ab17d0947a
Merge branch 'esm4-exterior' into 'master'
...
Loading ESM4 Exteriors
See merge request OpenMW/openmw!2986
2 years ago
psi29a
c15710c35b
Merge branch 'settings_values_index' into 'master'
...
Use typed settings storage for settings window (#6876 )
See merge request OpenMW/openmw!2997
2 years ago
florent.teppe
a3bd6e7e47
ESM::ExteriorCellIndex => ESM::ExteriorCellLocation
2 years ago
florent.teppe
393357abc0
ESM::Cell::positionToCellIndex returns a ESM::ExteriorCellIndex
...
and takes a worldspace id as input
ESM::getCellSize takes a wordspace as input.
removed useless static in static inline funcs
2 years ago