scrawl
b204396b57
Minor fix
10 years ago
scrawl
98571148b0
Remove custom license for terrain code
...
Now that it's no longer a stand-alone component, there's not much point in custom licensing it.
10 years ago
scrawl
cad18969e3
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
10 years ago
Marc Zinnschlag
e17f7ac81a
Merge remote-tracking branch 'cc9cii/master'
10 years ago
cc9cii
c22c9c271d
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- allows moving various config entries up or down
- comment lines above config entries stay as a pair
10 years ago
scrawl
28caeadef4
Improve error message for not found records
10 years ago
scrawl
de98d991b4
Revert "Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535."
...
Breaks the saving of content= entry order.
This reverts commit 15fe5d88e2
.
Conflicts:
components/config/gamesettings.cpp
10 years ago
scrawl
c54a225467
Revert "Allow space characters in front of comments."
...
This reverts commit 4902c66792
.
10 years ago
scrawl
3bfe167bc0
Revert "Fix loop where there was a potential for double entry."
...
This reverts commit a439f49c4d
.
10 years ago
scrawl
f70250a296
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
cc9cii
b81454d226
Fix using wrong bit flag for NPC stats auto-calculation. Also set the corresponding mNpdtType which is used when determining which data structure to save. Should resolve Bug #2668 .
10 years ago
scrawl
89c2a7e26b
Fix for possibly missing library on windows
10 years ago
scrawl
e13a938896
Add support to build with Qt5 (Task #2665 )
...
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
10 years ago
scrawl
c04f6cf167
Remove unused code
10 years ago
scrawl
cf95d3fc35
Refactor cmake scripts, reducing the amount of find_package(Boost)
10 years ago
scrawl
fc5176dc38
Refactor cmake scripts, reducing the amount of find_package(Qt4)
10 years ago
scrawl
712cef36b0
Minor cleanup
10 years ago
scrawl
cdc47fa874
Remove BulletNifLoader dependency on keyframe manager
...
This will make threaded loading easier.
10 years ago
scrawl
8d6620b074
Assign an initial bounding box to particle systems
10 years ago
scrawl
b5099324d1
Enable ParticleSystem's FreezeOnCull, big speed-up in Vivec
10 years ago
scrawl
a1e74a35a2
Revert "Use the WorkQueue to update skinning"
...
This reverts commit d52d0d9640
.
Moving to branch
10 years ago
scrawl
9c86d4f8bc
Race condition fix
10 years ago
scrawl
35b2d91fb3
Throw error when failing to create graphics context
10 years ago
scrawl
d52d0d9640
Use the WorkQueue to update skinning
10 years ago
scrawl
cc71e894e1
Add WorkQueue class
10 years ago
cc9cii
8e8da724f5
Remove unnecessary comment entry in the config file.
10 years ago
scrawl
c621d0400c
Fix error handling for out-of-range NIF roots (found in Bosmora, TR)
10 years ago
scrawl
db16cdad02
Add a comment
10 years ago
scrawl
5921e70625
Build a kdtree for terrain geometry
...
Improves intersection testing performance, shaving off ~2ms of frame time in exteriors.
Also increases terrain loading time by ~1ms per cell, so will have to look into background loading soon.
10 years ago
scrawl
93ee11c5e7
Fix particlesystem nested RenderBin issue (Bug #2631 )
10 years ago
scrawl
fc8e5dde3b
Fix crash when OSG_STEREO is enabled
10 years ago
scrawl
347c9b57b8
Copy constructor signature fix
10 years ago
scrawl
10457c1b28
Include fix
10 years ago
scrawl
5edf457ab7
Build fix
10 years ago
scrawl
9c9b83f8e2
Changes to compile with osg-svn 3.3.8
10 years ago
scrawl
ab626ca7b9
Improve MyGUI widget creation performance
10 years ago
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
10 years ago
scrawl
0a411cbd7c
Enable particle lighting
10 years ago
scrawl
68e322f969
Restore data directory verbose output that got lost
10 years ago
cc9cii
a439f49c4d
Fix loop where there was a potential for double entry.
10 years ago
cc9cii
4902c66792
Allow space characters in front of comments.
10 years ago
cc9cii
15fe5d88e2
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- controlled via a checkbox in launcher settings
10 years ago
scrawl
0afc03b6b7
Build fix
10 years ago
scrawl
d8d43f94b9
Fix a typo
10 years ago
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
10 years ago
scrawl
231b217664
Build fix for MyGUI 3.2.1
10 years ago
scrawl
e046119487
Fix for unnecessary terrain texture coordinate arrays
10 years ago
scrawl
4bb3cbf0fb
Remove last remains of Ogre
10 years ago
scrawl
b70383d127
Remove last remains of Ogre math
10 years ago
scrawl
2eec0caca0
Remove dependency on Ogre::StringConverter
10 years ago
scrawl
0cc9b1bb40
Remove dependency on OgrePlatform.h
10 years ago
scrawl
dd23981eab
Font workaround for older MyGUI versions, works with 3.2.2 now
10 years ago
scrawl
bd0233ce68
Error handling improvement
10 years ago
scrawl
e642f20a65
Restore screenshot key functionality
10 years ago
scrawl
974fda5bde
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
10 years ago
scrawl
cd47dff196
Minor cleanup
10 years ago
scrawl
b978153edb
Enable VBO sharing for terrain geometry
10 years ago
scrawl
5666e02546
Fix for dark terrain in some cases
10 years ago
scrawl
cdd0623009
Terrain rendering
10 years ago
scrawl
10f938ff87
Add comment
10 years ago
scrawl
5a7f2a4f1f
Restore light attenuation settings
10 years ago
scrawl
01944c33f5
Basic water rendering
10 years ago
Marc Zinnschlag
67f04e0ba1
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
ee2763f2d4
Allow 5th parameter for PlaceAtMe (numeric value, ignored) ( Fixes #2591 )
10 years ago
Stanislav Bas
6cb221f8d0
Some minor changes to MWList
10 years ago
Stanislav Bas
959fe3eb87
Reset the scrollbar position in the topic list when DialogueWindow is closed
10 years ago
Stanislav Bas
5350ce59ef
MWList doesn't scroll to the very bottom when it's shown for first time
10 years ago
scrawl
de8e5f0db1
Restore projectiles
10 years ago
scrawl
c85764b654
Wireframe mode
10 years ago
scrawl
7f9f9a32d2
InitWorldSpaceParticles fix
10 years ago
scrawl
b0b55e2037
Delete niftest as it's currently broken
10 years ago
Stanislav Bas
5dc6cdeb99
Scroll to the top of the topic list when dialog is started
10 years ago
scrawl
a066b24303
Restore WeaponAnimation
10 years ago
Marc Zinnschlag
d7cd4203ad
Merge remote-tracking branch 'k1ll/mingw'
10 years ago
scrawl
0f8f19958a
NifLoader: Fix empty StateSets being created in some cases
10 years ago
scrawl
fd50be0fb8
Restore various gameplay
10 years ago
scrawl
6231cd8557
RigGeometry clone fix
10 years ago
scrawl
a56d0e9cc3
ControllerVisitor fix
10 years ago
scrawl
668d365ef9
MorphGeometry copy fix
10 years ago
scrawl
261ed1f4e5
Revert "Enable culling for particle emitters & programs"
...
This reverts commit 8b206e0aed
.
10 years ago
scrawl
1cdb440b77
glReadPixels *is* available on OpenGL ES
10 years ago
scrawl
9ee63dc3f4
Change stats viewer key to f3
10 years ago
scrawl
025a1a7866
Restore savegame screenshot display
10 years ago
scrawl
fe439e53ff
Bullet include cleanup
10 years ago
cc9cii
5fd107a95c
Fix crash with array out of bounds when refNum index is incorrect.
10 years ago
scrawl
723beb1cac
Move IncrementalCompileOperation to SceneManager
10 years ago
scrawl
5de24552a8
Leak fix
10 years ago
scrawl
3dcb167066
Map rendering
10 years ago
scrawl
da24e298ee
Fix -Wreorder warnings
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
10 years ago
scrawl
7882c3d7f0
Fix incorrect rotation for meshes with BoneOffset
10 years ago
scrawl
8d033f0558
Fix UpdateRigBounds not being copied properly
10 years ago
scrawl
8b768f4377
Minor fix for behaviour with non-existing LightManager
10 years ago
scrawl
314c1161ae
Minor addition to reading display
10 years ago
scrawl
99eb78fc19
Fix $DISPLAY not being accounted for in cursor decompression context
10 years ago
scrawl
737c2114dc
Change viewer stats keybinding to F9
10 years ago
scrawl
49df07ea7f
Implement UI scaling factor
10 years ago
scrawl
24bb2e152c
Apply texture filter setting changes
10 years ago
scrawl
5442bf23a6
Apply video mode & gamma setting changes
10 years ago
scrawl
b6cb73e6e8
Fix deep copying of controllers
...
This fixes the cell loading crash.
10 years ago
scrawl
a18663c8b3
Improve MyGUI texture updates
10 years ago
scrawl
5dd1b2ae86
Readded HW cursor rotation
10 years ago
scrawl
c775cbbbaa
Silence an annoying message
10 years ago
scrawl
9ea416b852
Readded HW cursor manager (no image rotation yet)
10 years ago
scrawl
39fb46601a
Readded input & event handling
10 years ago
scrawl
298b3ed2ef
Create the GraphicsWindowSDL2 directly
10 years ago
scrawl
0498e6e5f0
Readded window icon
10 years ago
cc9cii
7f12fc4770
Fix for Bug #2544 . Add a default mNpdtType to ESM::Npc::blank().
10 years ago
scrawl
375b736e74
Use SDL to create the window
...
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
10 years ago
scrawl
82316105de
BulletShapeManager kf loading fix
10 years ago
scrawl
65f0195c71
Readded animated collision shape support
10 years ago
scrawl
47758c11cd
Readded collision objects and movement physics
10 years ago
Marc Zinnschlag
107bf818e7
Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
...
This reverts commit 27751db99a
.
Conflicts:
libs/openengine/bullet/physic.cpp
10 years ago
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
10 years ago
scrawl
fe15f31f3e
Remove strings.h wrapper
10 years ago
scrawl
c843cfc8e2
Physics stub in preparation for rewrite
10 years ago
scrawl
48ffeab191
Remove old BulletShapeManager
10 years ago
scrawl
0da1e0e905
Add comment
10 years ago
scrawl
d432a3ed08
Fix MyGUI rendering not taking DataVariance of textures into account
10 years ago
scrawl
af7cbb2e3b
Leak fix
10 years ago
scrawl
483dc9de45
Stop viewer threading before changing MyGUI textures
10 years ago
scrawl
604580d75d
Move toMatrix to Nif::Node
10 years ago
scrawl
f760aebc92
Disable MyGUI VBOs due to crashes (will look into proper fix)
10 years ago
Marc Zinnschlag
0c27869089
Merge remote-tracking branch 'scrawl/bullet283'
10 years ago
scrawl
100d6e5fff
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
10 years ago
scrawl
ee60df1e27
Split MyGUI rendering into Update, Cull and Draw stages
10 years ago
scrawl
27751db99a
Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83
10 years ago
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
...
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
10 years ago
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
10 years ago
scrawl
a37a83eaea
Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
10 years ago
scrawl
5a759f8b0d
GUI cleanup fix
10 years ago
scrawl
140e67036c
Flip non-dds textures vertically
...
Fixes the up-side down loading screens.
10 years ago
Marc Zinnschlag
83a7eea2a9
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
1a5407af98
Reduce texture memory usage in OpenMW
10 years ago
scrawl
dc9b27acfe
Create manual GUI textures
10 years ago
scrawl
1b78acc2c0
Remove manual allocation for images
10 years ago
scrawl
cac288d5be
Remove OgreInit
10 years ago
scrawl
d9d84bd7b2
Remove bullet raycasting shapes, to be replaced with OSG ray casts
10 years ago
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
10 years ago
scrawl
9f74be8fcb
Add back the custom MyGUI log facility for utf8 paths on windows
10 years ago
scrawl
6afb0e43ef
Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
10 years ago
scrawl
a59940a2c7
Move MyGUI platform to components
10 years ago
scrawl
15bdb7db01
transformBoundingSphere optimization
10 years ago
scrawl
a98dc78cc5
Bounds fix
10 years ago
scrawl
83c6ba97c0
Disable skinning updates for actors beyond the AI processing distance
10 years ago
k1ll
8e094d6fa5
Add static bullet to components
10 years ago
k1ll
b194af4ab2
Add static qt to components
10 years ago
k1ll
a230050ec8
Boost tr1 unordered map does not work with mingw
10 years ago
k1ll
00b7712a59
Fix shlwapi include case and add the lib for linking when building for windows
10 years ago
Marc Zinnschlag
ba57a648db
Merge remote-tracking branch 'rohit-n/reorder'
10 years ago
Marc Zinnschlag
607a16eb01
removed leftover ignoreRefNum argument
10 years ago
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
10 years ago
Marc Zinnschlag
f1c0847897
Merge remote-tracking branch 'cc9cii/moveref'
10 years ago
Marc Zinnschlag
e69687b0f2
silenced a warning (potentially unintialised variable)
10 years ago
scrawl
63b69db617
Port skeleton based bounding boxes to the new skinning system
...
Not sure if going to keep this, there's a noticable performance impact.
10 years ago
cc9cii
7673be6d0f
Loading of moved refs complete.
10 years ago
scrawl
b4a06bd78d
Improve skinning performance
10 years ago
cc9cii
e668b35b02
Fix typo.
10 years ago
cc9cii
dcce59f76c
Pass MovedCellRef info to RefCollection. Still has debugging code.
10 years ago
cc9cii
acb800b8f9
Resolve merge issues and fix typos.
10 years ago
scrawl
372a54bbc7
Dead code removal
10 years ago
cc9cii
f1a58994c6
Merge branch 'master' into moveref
...
Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
10 years ago
scrawl
09742d5b95
Animation playback works, no movement accumulation yet
10 years ago
scrawl
6fada6acf8
Remove tests for no longer existing code
10 years ago
scrawl
12f3198f68
Node name lookups should be case insensitive
...
Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
10 years ago
scrawl
cd7808fc11
Cleanup in preparation for animation port
...
Scrapped previous idea for multiple animation sources, better approach incoming.
10 years ago
scrawl
148c041a43
Nif loader cleanup - forcing a skeleton is no longer needed
10 years ago
scrawl
1a19cd3607
Some cleanup
10 years ago
scrawl
8c810e3620
Move rng to components
10 years ago
scrawl
04accb7652
Add LightController
10 years ago
scrawl
5fbcf8a859
Mesh filtering fix
10 years ago
scrawl
a254877abe
Clone fix
10 years ago
scrawl
28643660d3
Change triangle indices to unsigned
10 years ago
scrawl
102eadf91c
Add some comments
10 years ago
scrawl
10644544ab
Dead code removal
10 years ago
scrawl
eaa4316ff8
Move skinning code to SceneUtil
10 years ago
scrawl
9246a668b9
Skeleton update fix
10 years ago
scrawl
bd88758962
Use the new skinning system in OpenMW
10 years ago
scrawl
111e3eb6db
Slightly improve bounding box for skinned meshes
10 years ago
scrawl
4ea6d4aa01
Rewrite of skinning code
...
Goals:
- get rid of the mesh pre-transform (this requires supporting different bind matrices for each mesh)
- bounding box should be relative to the bone the mesh is attached to, ideally we can then get rid of the expensive skeleton-based bounding boxes
- update bone matrices in CullCallback instead of UpdateCallback
Works OK, though the bounding boxes are not correct yet.
10 years ago
scrawl
167ae600c5
Implement gravity decay (previously unknown float)
10 years ago
scrawl
68f93294da
Port EffectManager
10 years ago
scrawl
f7d2a28930
Port BoneOffset
10 years ago
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
10 years ago
scrawl
edc5cad79e
Port Animation::addEffect
10 years ago
dteviot
4607c4b581
Add Modified DateTime to plug-in tooltip. ( Fixes #2479 )
10 years ago
scrawl
20af2b67a8
Change the triangle pattern used for terrain ( Fixes #2459 )
10 years ago
scrawl
083c41c950
Environment map for enchanted objects
10 years ago
scrawl
8f6d4fb3e0
Fix filtering bug
10 years ago
scrawl
57fd18b161
Fix frontface bug
10 years ago
scrawl
c334a76a6f
Fix skinning bug
10 years ago
scrawl
f7da979669
Add FrameSwitch (geometry "double buffering") for efficient updates of RigGeometry & MorphGeometry
10 years ago
scrawl
c516e897ee
Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
10 years ago
scrawl
de2c85e0f8
Port nifloader to the more efficient StateSetController
10 years ago
scrawl
5dd1ab24fe
More efficient StateSetController, beginnings of sky rendering
10 years ago
scrawl
987e923790
LightManager optimization
10 years ago
scrawl
61aaf0cf70
Attach light lists to the object base nodes instead of each renderable
...
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
a0b43f426e
Avoid setting DYNAMIC DataVariance on StateSets
10 years ago