Perry Hugh
37f5ab2104
Gamepad controls now sent to keyboard input, excluding joystick. Added right thumbstick button to toggle mouse emulation.
6 years ago
Bret Curtis
aa513bba29
Merge pull request #2202 from Capostrophic/icon
...
Fix enchanted item icon update
6 years ago
Perry Hugh
313611b79d
Analogue Joystick Movement
6 years ago
Capostrophic
2f38e4fbb3
Fix enchanted item icon update
6 years ago
Bret Curtis
79fca2e7c6
Merge pull request #2095 from akortunov/reflections
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Add more settings to water reflections
6 years ago
Bret Curtis
f6127a30c0
Merge pull request #2199 from akortunov/guifixes
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Use C++11-style loops in the GUI instead of iterators
6 years ago
Bret Curtis
e7bf89d3d5
Merge pull request #2200 from akortunov/warnfix
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Replace boost GCD by the homebrew implementation
6 years ago
Perry Hugh
7b6f41c5c3
Correct gamepad default bindings to exactly match vanilla XBOX, create fair interplay between toggling main menu and options menu, allow toggling menus at any time.
6 years ago
Andrei Kortunov
bf5f68a4d8
Replace boost GCD to the homebrew implementation
6 years ago
Andrei Kortunov
9398117ea7
Allow to do not reflect terrain
6 years ago
Andrei Kortunov
00ab552184
Add more settings to water reflections in exteriors (feature #4859 )
6 years ago
Bret Curtis
cd70354f34
Merge pull request #2190 from akortunov/terrain
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Make Distant Terrain configurable
6 years ago
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
6 years ago
Andrei Kortunov
56fea4b062
Add setting to control composite geometry size
6 years ago
bzzt
9d44e18af6
Allow to configure terrain vertex LOD
6 years ago
bzzt
fd94d7f7ff
Make Distant Terrain more configurable (feature #4890 )
6 years ago
Bret Curtis
cf20682d0c
Merge branch 'gamepad-sneak-shortcut' into 'master'
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Gamepad - Toggle Sneak Shortcut
See merge request OpenMW/openmw!73
6 years ago
Grigory Latyshev
3872d7476b
Move makeOsgVec3f() to settingsutils.hpp
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Remove all other makeOsgVec3f() implementations
6 years ago
Andrei Kortunov
a14c832f4f
Fix Boost version check in the launcher
6 years ago
David Cernat
12cef51122
Merge pull request #2192 from Capostrophic/bzzt
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Port minor fixes from bzzt's branch
6 years ago
Perry Hugh
3ac5481ab4
Enable toggling sneak via gamepad.
6 years ago
elsid
619a111a11
Run startup script once at engine start when game is running (bug #4877 )
6 years ago
Perry Hugh
c6fb94d6cb
xbox-bindings
6 years ago
bzzt
bcbee08a1b
Fix creature model instance preloading
6 years ago
bzzt
5ffb40e8ba
Don't preload terrain when loading an interior save
6 years ago
Bret Curtis
735bcf17c2
Merge branch 'boost-gcd-deprecation' into 'master'
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Fix boost deprecation warning
See merge request OpenMW/openmw!66
6 years ago
AnyOldName3
cd4303da23
Add preprocessor check to determine which common_factor header to use.
6 years ago
elsid
33f6fb258d
Option to set specific random seed for random number generator
6 years ago
Bret Curtis
f6da025f02
Merge pull request #2188 from Capostrophic/memory
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Always include <memory> for smart pointers in MWGui
6 years ago
Capostrophic
216e1ab16f
Always include <memory> for smart pointers in MWGui
6 years ago
Bret Curtis
dc1c2358b9
Merge pull request #2089 from akortunov/qthelp
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Editor: Add basic info window
6 years ago
Bret Curtis
3316938dfc
Merge pull request #2182 from Capostrophic/format
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Replace Boost format and replace_all where possible
6 years ago
Bret Curtis
56d5fc788c
Merge pull request #2163 from Capostrophic/hello
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AI data handling minor revisions
6 years ago
Capostrophic
e70cc10305
Some more de-boosting
6 years ago
Capostrophic
8ecd0b82a4
Replace Boost format and replace_all where possible
6 years ago
Bret Curtis
d4564a9be7
Merge pull request #2180 from akortunov/includes
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Remove redundant includes
6 years ago
Bret Curtis
44920352ce
Merge pull request #2181 from Capostrophic/boost
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Get rid of Boost.Array
6 years ago
Capostrophic
594ea39f5d
Revise AI data handling
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Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults
6 years ago
Bret Curtis
4a69d96483
Merge branch 'esm_name_template_fix' into 'master'
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Make sure that proper operator function of ESM:FIXED_STRING is used for char[N] argument
See merge request OpenMW/openmw!63
6 years ago
Bret Curtis
8e3b10b5b4
Merge branch 'detour_navigator_unit_test_fix' into 'master'
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Fix DetourNavigatorNavMeshTilesCacheTest on Windows
See merge request OpenMW/openmw!65
6 years ago
Bret Curtis
f8b34bf7f1
Merge branch 'preview_levelled_item' into 'master'
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Fixes #4703 Disable preview for item leveled list
Closes #4703
See merge request OpenMW/openmw!57
6 years ago
Bret Curtis
df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
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Make normal weapon resistance behavior closer to vanilla (bug #4384 )
6 years ago
Andrei Kortunov
f5eacfcf63
Support for temporary stunted magicka effects
6 years ago
Andrei Kortunov
fcdb0c16bf
Update jail state once instead of for every single hour
6 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Capostrophic
58788de7c4
Get rid of Boost.Array
6 years ago
Capostrophic
4138e29ca4
Add option to restore the previous ammo behavior
6 years ago
Bret Curtis
ba491a8af0
Merge pull request #2069 from Capostrophic/skeleton
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Use the skeleton from the NPC's set model (bug #4747 )
6 years ago
Bret Curtis
cc214cf6b0
Merge pull request #2082 from Capostrophic/teleporting
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Make magic teleportation attempts detectable even when teleportation is disabled (bug #3765 )
6 years ago
Bret Curtis
c815a2cb42
Merge pull request #2107 from Capostrophic/idledialogue
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Move idle dialogue playback from AiWander (bug #4594 )
6 years ago
Bret Curtis
4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
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Account for running/sneaking stances while in air (bug #4797 )
6 years ago
Bret Curtis
d2b93fc702
Merge pull request #2146 from Capostrophic/quest
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Make quest status update handling closer to vanilla (bug #4815 )
6 years ago
Bret Curtis
942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
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Option to disable controller (feature #3980 )
6 years ago
Bret Curtis
212f097b3c
Merge pull request #2172 from akortunov/pvs_fix
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Fix some issues, found by PVS-Studio
6 years ago
Bret Curtis
55fc04e462
Merge pull request #2175 from Capostrophic/includes
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Include cleanup
6 years ago
Bret Curtis
09d57c5154
Merge pull request #2177 from akortunov/alpha
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Handle initial actor's transparency
6 years ago
elsid
2342a31add
Add more tests for TileCachedRecastMeshManager
6 years ago
elsid
73734fc04d
Fix update navmesh for not changed objects
...
When update method is called for not changed object befor this change
all object tiles were considered as not object tiles and were removed.
Also this marked those tiles as changed. This lead to alternation
between remove and add each tile update method was called. Problem was
detected by using Animated Containers mod.
6 years ago
Capostrophic
b738cc0383
Make normal weapon resistance behavior closer to vanilla (bug #4384 )
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Check both the ranged weapon and the projectile before modifying the damage
Don't attempt to apply NPC-specific werewolf damage mult to damage to creatures
6 years ago
Capostrophic
64d5cd17d6
Move werewolf silver damage mult applying into a new function
6 years ago
Capostrophic
808b8ce8db
Refactor normal weapon resistance
6 years ago
Capostrophic
7a7e390099
Make unsuccessful magic teleportation attempts detectable (bug #3765 )
6 years ago
Andrei Kortunov
629a6be477
Handle initial actor's transparency (bug #4860 )
6 years ago
Andrei Kortunov
097c649885
Use enumerable instead of magic number
6 years ago
Chris Djali
cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
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Shadows
6 years ago
Bret Curtis
7566370981
Merge pull request #2160 from Capostrophic/topicindex
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Fix hiding three-column (Cyrillic) topic index
6 years ago
Bret Curtis
bc71db947a
Merge pull request #2174 from Capostrophic/jumping
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[0.45.0 regression] Correct jumping velocity
6 years ago
Capostrophic
c03ed4cd50
Include cleanup
6 years ago
Bret Curtis
fdb84dddc8
Merge pull request #2059 from Capostrophic/stacks
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Don't stack scripted items (bug #2969 )
6 years ago
Bret Curtis
09262e0336
Merge pull request #2170 from elsid/disable_navigator_option
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Add option to disable DetourNavigator component (feature #4833 )
6 years ago
Capostrophic
c20030d8c9
Correct jumping velocity
6 years ago
Andrei Kortunov
ff9afda18d
Avoid to keep reference to the local 'encoder' variable outside the Engine::go()
6 years ago
Andrei Kortunov
9de0c9045a
Fix API usage errors
6 years ago
Andrei Kortunov
229bd8505e
Init missing variables
6 years ago
Andrei Kortunov
dc6ef15571
Simplify loop in the addSkills()
6 years ago
Andrei Kortunov
80c62a4fe1
Fix endsWith() call
6 years ago
Andrei Kortunov
ad9412a117
Remove some redundant checks
6 years ago
Andrei Kortunov
18a59df050
Throw exceptions by value instead of reference
6 years ago
elsid
da6df818ff
Fix update navmesh
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Every updated object should produce a set of changed tiles where it is
placed. Before this change only current object tiles were updated. If
object was moved to another set of tiles then navmesh were not changed
in new tiles.
TileCachedRecastMeshManager::updateObject should add all new tiles if object
was moved and remove all no more used tiles. Both new and old tiles should be
marked as changed.
Also add tests to show desired result for add, update, remove.
6 years ago
elsid
9626b6ec42
Add option to disable DetourNavigator component to find paths
6 years ago
elsid
16675fd254
Return empty path when navmesh is not found for agent
6 years ago
elsid
1d3668cd22
Add Navigator interface
6 years ago
elsid
c68e64a2a7
Make navigator from settings manager setting in separate function
6 years ago
Capostrophic
39dcbacf44
Option to disable controller (feature #3980 )
6 years ago
AnyOldName3
c68ccbc6b6
Use new common_factor header in the launcher, too
6 years ago
AnyOldName3
89d4d3be08
Fix boost deprecation warning
6 years ago
Azdul
2412017685
Fix DetourNavigatorNavMeshTilesCacheTest on Windows
6 years ago
Andrei Kortunov
b7adbe79b9
Allow localization to use implicit keywords (bug #4841 )
6 years ago
Capostrophic
e9c6c11418
Fix hiding three-tab (Cyrillic) topic index
6 years ago
Capostrophic
0535de6ca0
Make quest status update handling closer to vanilla (bug #4815 )
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Don't update quest status if we're simply updating the quest index
Update quest status if a new entry is added regardless of its index
6 years ago
Bret Curtis
4a9abf1c1b
Merge pull request #2159 from Capostrophic/lighting
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[0.45.0 regression] Fix upside-down night-time lighting
6 years ago
AnyOldName3
b1a5a72665
Restore previous night time directional light path
6 years ago
Capostrophic
796b87fde7
Fix upside-down night-time lighting
6 years ago
Bret Curtis
9e8bc29e3b
Merge pull request #2105 from Capostrophic/colorpicker
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[0.45.0 regression] Editor: Fix color picker oddities
6 years ago
Capostrophic
e47f1ef3e3
Fix some color picker regressions
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Don't assign invalid color returned when the color picker is closed by Cancel as the new color
Restore "picking finished" signal to make value saving work again
6 years ago
Bret Curtis
ffa3596fe4
Merge pull request #2152 from akortunov/headfix
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[0.45 regression] Editor: hide hairs when helmet is used
6 years ago
Bret Curtis
d40f11bcb6
Merge pull request #2124 from Capostrophic/animation
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[0.45.0 regressions] Revert poor animation decisions
6 years ago
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
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[0.45.0 regression] Don't re-enable collision body for dead actors
6 years ago
Bret Curtis
a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
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Fix redundant searchPtr call
6 years ago
Andrei Kortunov
6eb77e215b
Remove looping particles from dead actors
6 years ago
Capostrophic
650cd47255
Fix redundant searchPtr call
6 years ago
Capostrophic
a584aa25ab
Don't re-enable collision object for dead actors
6 years ago
Bret Curtis
bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
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Editor: Implement faction ranks table
6 years ago
Bret Curtis
f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
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Native glowing windows support
6 years ago
Azdul
7940317e42
Make sure that proper operator function is used for char[N] argument
6 years ago
Andrei Kortunov
57d8df1a05
Do not check if additional animation sources are supported for every animation object
6 years ago
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
6 years ago
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
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Update magic effects VFX immediately after effects update
6 years ago
Andrei Kortunov
11c17ad9d5
Hide hairs when replace the Head bodypart by item's one in the editor
6 years ago
Andrei Kortunov
dc3a17f1f6
Update magic effects VFX immediately after effects update (bug #4828 )
6 years ago
Capostrophic
5c889f7359
Add creature-with-the-same-model soundgen fallback (bug #4813 )
...
Creatures will use sounds of the first creature that has the same model in the record store when possible.
6 years ago
Capostrophic
b33016d89f
Allow creatures to play Attack voiceover
6 years ago
Capostrophic
cec55119ca
Move idle dialogue playback from AiWander (bug #4594 )
6 years ago
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
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Optimize HUD update
6 years ago
Andrei Kortunov
8580a58ba0
Optimize HUD update (do not do unnecessary work)
6 years ago
Capostrophic
67450a7046
Don't apply effects when spell absorption is successful (bug #4820 )
6 years ago
AnyOldName3
8482236a82
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Capostrophic
6660f2f8e6
Use the skeleton from the NPC's set model (bug #4747 )
6 years ago
AnyOldName3
9d84853903
Fix nodemask snafu
6 years ago
Frederic Chardon
7ad93c1d3e
Gmst typo in MWMechanics::NpcStats::increaseSkill
6 years ago
Azdul
32013d35f2
Formatting of CMakeLists made consistent with other CMakeLists files.
6 years ago
Azdul
6d8215ecb6
Google Test / Google Mock / OpenMW unit tests on Windows
6 years ago
Capostrophic
f9a711d2fd
Revert poor animation decisions
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Start force-updated in-air animation from loop start
Make movement animations have higher priority than jump animations
Make jumping animations have higher priority than turning animations
Don't reset idle during landing animation
Don't play default landing sound if the character is not on ground
6 years ago
Stomy
71be4cdd20
Ensure Unique Instance Refnum after clone, add, or move
6 years ago
Bret Curtis
c5a67c2079
Merge pull request #2137 from elsid/navmesh_render
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Avoid useless read of navmeshes from navigator
6 years ago
elsid
13e94ab194
Get navmesh to update osg node only if rendering is enabled
6 years ago
elsid
3572edab72
Update navmesh in a separate method
6 years ago
Andrei Kortunov
1e8b7f0f83
Fix -Wstring-plus-int warnings
6 years ago
Justin Ivany
33c7e4e948
Don't remove whitespace...
6 years ago
Justin Ivany
8d036a79eb
Fixes #4703 Disable preview for item levelled list
6 years ago
Artur Rojek
f6e1aaae1a
Use case-insensitive compare when searching for game data by the wizard.
...
Until now, the wizard was only comparing against an exact file name
match while searching for game data, eg. "data*.cab".
This patch makes it possible to locate game data regardless of case
sensitivity, eg. "Data*.cab".
6 years ago
Capostrophic
05d5d7d57b
Account for stances when the player is in air (bug #4797 )
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Make GetPCRunning and GetPCSneaking return 1 if the player is in air while the stance is toggled
Make sneaking skill usage possible if sneaking stance is toggled while in air
6 years ago
Capostrophic
8bb270c2bb
Update moved object collisions even if the cell is the same (bug #4800 )
6 years ago
Bret Curtis
8834ee95be
Merge pull request #2120 from Capostrophic/macros
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Get rid of some remaining instances of C numeric limits
6 years ago
Bret Curtis
db74eb4466
Merge pull request #2094 from Capostrophic/editor
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Cherry-pick cc9cii's minor editor improvements
6 years ago
Bret Curtis
9c795195d0
Merge pull request #2109 from Capostrophic/loops
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Simplify some world loops
6 years ago
Bret Curtis
4617dea154
Merge pull request #2119 from akortunov/stringstream
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Get rid of unnecessary string streams
6 years ago
Capostrophic
a71cfca580
Get rid of some remaining instances of C limit macros
6 years ago
Andrei Kortunov
3e20f36953
Handle invalid string length for hinting
6 years ago
Capostrophic
776c6c2fe6
Fix MSVC warning
6 years ago
Andrei Kortunov
0937f02598
Get rid of unnecessary string streams
6 years ago
Andrei Kortunov
b17702bf1f
Do not restore birthsign abilities upon game load (bug #4329 )
6 years ago
Bret Curtis
de24682e2f
Merge pull request #2115 from Capostrophic/slowfall
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Don't reset player jumping flag unnecessarily (bug #4775 )
6 years ago
Capostrophic
a1af1ff487
Fix extra semicolon, redundant getStore calls and random creature spawn loop
6 years ago
Bret Curtis
9d1c0d2b22
Merge pull request #2114 from Capostrophic/cleanup
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Remove some redundant code
6 years ago
Capostrophic
403db9afe3
Don't reset player jumping flag unnecessarily (bug #4775 )
6 years ago
Bret Curtis
573af17cf9
Merge pull request #2097 from akortunov/camerafix
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Do not scale player's model in the 1st-person view depending on race
6 years ago
Bret Curtis
93e566a08e
Merge pull request #2117 from Capostrophic/aidata
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Make Interiors of Illusion puzzle of Sotha Sil Expanded work (bug #4778 )
6 years ago
Andrei Kortunov
ab0841cc3d
Split physics update from world update in the profiler
6 years ago
Andrei Kortunov
02a43d0b32
Do not scale player's model in the 1st-person view depending on race (bug #4383 )
6 years ago
Capostrophic
92d7f21926
Don't interrupt compilation when spell/effect functions are used for non-actors
6 years ago
Capostrophic
624db99bf2
Remove some redundant code
6 years ago
Capostrophic
27eb64c7f0
Clean up fallback record creation again
6 years ago
Capostrophic
0ab5314755
Make scripted items not stack (bug #2969 )
6 years ago
Capostrophic
8a266803eb
Simplify some world loops
6 years ago
Bret Curtis
932691d199
Merge pull request #2091 from Capostrophic/fallheight
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Avoid falling height reset if on-ground state wasn't actually updated (bug #4411 )
6 years ago
Bret Curtis
d80d056140
Merge pull request #2098 from xyzz/fix-loading-screen-uaf
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loadingscreen: Fix UaF in loading screen.
6 years ago
Bret Curtis
91b962c095
Merge pull request #2099 from xyzz/replace-volatile-atomic
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Replace volatile bools with std::atomic<bool>
6 years ago
Capostrophic
7155e787b4
Clean up fallback record creation
6 years ago
Ilya Zhuravlev
1bdec2399f
Make sure CopyFramebufferToTextureCallback is only called once and not every frame
6 years ago
Ilya Zhuravlev
07e9ce84b3
Replace volatile bools with std::atomic<bool>
6 years ago
Ilya Zhuravlev
8e7c01b561
loadingscreen: Fix UaF in loading screen.
...
When the CopyFramebufferToTextureCallback callback is called, in its operator() it resets setInitialDrawCallback by providing a NULL pointer.
However, this causes the callback to get deleted. In turn, the "this" pointer is invalidated.
When execution returns to DrawCallback::run, it accesses a _nestedCallback member of deleted "this" which is UB.
6 years ago
Ilya Zhuravlev
98b2c04404
android: Add a method so that we can send relative mouse movements from java.
6 years ago
Capostrophic
793c2a19d2
Cherry-pick cc9cii's editor improvements
6 years ago
Capostrophic
0bbcc0e787
Avoid falling height reset if onGround state didn't change (bug #4411 )
6 years ago
Ilya Zhuravlev
09585b7208
android_main.c: Replace nullptr back to NULL since there are no nullptr in C
6 years ago
Andrei Kortunov
8687a49c19
Editor: Added basic info window
6 years ago
Andrei Kortunov
b4f3ce2a0a
Editor: Implement faction ranks table (feature #4209 )
6 years ago
Capostrophic
2681435857
Editor: handle AI settings, regional sound and levelled list "none" chances as shorts (bug #2987 )
6 years ago
AnyOldName3
e2515f6db7
Merge branch 'master' into osgshadow-test-vdsm
6 years ago
Bret Curtis
6d7aacab5e
Merge pull request #2053 from akortunov/animatedContainers
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Native animated containers support
6 years ago
Bret Curtis
d2c88f0983
Merge pull request #2071 from Capostrophic/sneaking
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Don't interrupt sneak and swim idles in attack ready state in first person view (bug #4750 )
6 years ago
Andrei Kortunov
a53333c3d5
Native animated containers support (feature #4730 )
6 years ago
terrabyte25
c31fa3074e
Sanity check for text input in toggleWalking
6 years ago
Capostrophic
6083e5ed4b
Don't interrupt sneak and swim idles in first person view (bug #4750 )
6 years ago
Marc Zinnschlag
d791dcfbf3
Merged pull request #2051
6 years ago
Bret Curtis
32624cb3ed
Merge branch 'master' into colors
6 years ago
Bret Curtis
b296c4a3bb
Merge pull request #2058 from Capostrophic/collision
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Don't consider non-solid actors truly levitating (bug #4746 )
6 years ago
Capostrophic
7b33838b33
Don't consider non-solid actors truly levitating (bug #4746 )
6 years ago
Bret Curtis
35ea8ecb0b
Merge pull request #2056 from Capostrophic/esmtool
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esmtool cleanup
6 years ago
Capostrophic
7cae0017ac
Display Ambient, Sunlight and Fog field values as colors (bug #4745 )
6 years ago
Capostrophic
5c8c079718
Fix incorrect event argument which messed with hidden light pointers
6 years ago
Capostrophic
832870dc79
esmtool cleanup
6 years ago
Bret Curtis
c2c86fc4a5
Merge pull request #2052 from mp3butcher/master
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fix moc achieving to reach unparsable boost code
6 years ago
Bret Curtis
807cab568e
Merge pull request #2050 from Capostrophic/markers
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[Regression] Revert unnecessary case changes for fallback records
6 years ago
Bret Curtis
b1ca6c6e95
Merge pull request #2045 from akortunov/animfix
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[Testing needed] Fix regressions in the animation system
6 years ago
mp3butcher
9de6c630f2
fix moc achieving to reach unparsable boost code
6 years ago
Capostrophic
7b5932a49d
Add Invert X Axis option (feature #3610 )
6 years ago
Capostrophic
c59513c30c
Revert unnecessary case changes for fallback records
6 years ago
AnyOldName3
642002b302
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Andrei Kortunov
880ec3ce7b
Fix visible sheaths for invisible actors
6 years ago
Andrei Kortunov
671f2811d5
Fix regressions in the animation system (bug #4729 )
6 years ago
Andrei Kortunov
e8b3ae8706
Improve ResetActors command (bug #4723 )
6 years ago
Andrei Kortunov
7438e20ee1
Fix shield displaying on inventory avatar (bug #4720 )
6 years ago
Andrei Kortunov
68c170f065
Refactor tools to do not use boost exceptions and exit() command
6 years ago
Andrei Kortunov
059a8fd32a
Refactor dynamic casts in the editor
6 years ago
Bret Curtis
a21792657a
Merge pull request #2034 from akortunov/guifixes
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Improve GUI cleanup
6 years ago
Andrei Kortunov
5ac81cfbff
Throw exceptions with some info int the editor if dynamic_cast failed
6 years ago
Andrei Kortunov
f20d1b1b72
Catch exception in the NIFTest
6 years ago
Bret Curtis
419e7ea5a2
Merge pull request #2035 from akortunov/coverity
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Fix many Coverity Scan warnings
6 years ago
Bret Curtis
8a66dec865
Merge pull request #2031 from akortunov/warnfix
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Fix some Clang 7 warnings
6 years ago
Andrei Kortunov
4ee15ddcb9
Fix many Coverity Scan warnings
6 years ago
Andrei Kortunov
5e071e3eb0
Add a missing check if mPtr is empty (bug #4715 )
6 years ago
Andrei Kortunov
71f1a53090
Improve tooltips cleanup (bug #4714 )
6 years ago
Bret Curtis
194232abde
Merge pull request #2029 from akortunov/actorfix
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[Regression] Handle case in the editor when actor's bodypart was not found
6 years ago
Bret Curtis
0f29a73fc9
Merge pull request #2025 from Capostrophic/actorloops
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Use C++11 for close actor-iterating loops and avoid some redundant operations
6 years ago
Andrei Kortunov
d2613e35a2
Fix some Clang 7 warnings
6 years ago
Andrei Kortunov
0065bccf24
Handle case in the editor when actor's bodypart was not found
6 years ago
AnyOldName3
02a8c6a7ce
Merge branch 'master' into pr/fix-hidpi-resolution
6 years ago
Bret Curtis
228f6b572f
Merge branch 'master' into prisonmarker
6 years ago
Bret Curtis
f6243fae83
Merge pull request #1615 from akortunov/holstered_weapons
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Weapon sheathing
6 years ago
Capostrophic
6d48d9329e
Avoid making string copies instead of references
6 years ago
Bret Curtis
3751bc2c11
Merge pull request #2030 from akortunov/warnfix
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Fix some compiler warnings
6 years ago
Andrei Kortunov
ad36834671
Fix some compiler warnings
6 years ago
Stanislaw Halik
8fd71fe4ad
fix rain delay when exiting water
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When the particle system updates its internal state noting that it's
been culled, it stops emitting any further particles. Prevent it from
having that knowledge.
v2: Fix off-by-one-frame error following review by @AnyOldName3
6 years ago
Capostrophic
4cb4f82431
Don't use bitwise AND
6 years ago
Capostrophic
39f8637e95
Simplify some actor loops and avoid some redundant calculations
6 years ago
Capostrophic
4efe1bc892
Add prison marker record fallback definition (bug #4701 )
6 years ago
Stanislaw Halik
5e3e01cac0
fix resolution on HiDPI displays under Windows
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The same Windows functionality as scaling user interface elements,
confuses fullscreen games unless they set a particular of metadata to
indicate that they perform the scaling by themselves.
What happened was treating 2160p as 1440p despite the former being
chosen. The same occured with other game title prior to introducing the
metadata bits.
Fortunately with CMake there's no need to invoke the mt.exe "manifest
tool" manually.
Note that the setting of "per-monitor DPI aware" still leaves openmw
confused, hence the choice of global-DPI-aware.
6 years ago
Andrei Kortunov
92e45507d8
Weapon sheathing support, including quivers and scabbards (feature #4673 )
6 years ago
Bret Curtis
c114e1278e
Merge pull request #1978 from akortunov/ffmpeg3
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Migrate to FFMPEG3
6 years ago
Bret Curtis
a8d944e756
Merge pull request #2023 from elsid/navmesh_cache_limit
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Navmesh cache limit
6 years ago
elsid
6e78fbb538
Double key size for item cache size
6 years ago
elsid
db5638bf6d
Add global recast allocator to allocate temp buffers on stack
6 years ago
Andrei Kortunov
f88d5e808c
Rewrite media decoder to use FFMpeg 3.2+ API (task #4686 )
6 years ago
elsid
2ba026e2b2
Limit navmesh cache size by data size + key size
6 years ago
Andrei Kortunov
829faf7b2c
Improve toggleactorspaths console command
6 years ago
AnyOldName3
b178e1868a
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
AnyOldName3
3c25e7b93d
Merge pull request #2010 from AnyOldName3/windows-debug-build-fix
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Include missing Windows header before calling Windows-specific functions and switch CMake compile definitions to the new style.
6 years ago
AnyOldName3
e2ddb39591
Remove incorrect comment
6 years ago
Capostrophic
1de9674c81
AI package cleanup
6 years ago
Bret Curtis
5f5773f7df
Merge pull request #2009 from elsid/pathfinder_update_tolerance
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Use default tolerance to drop last point from path
6 years ago
elsid
c52db75545
Use default tolerance to drop last point from path
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Fixes AiEscort. Before actor tried to reach target with 0 tolerance.
Back to logic like it was before 4fe764c3a5
and bbd82a743
commits.
6 years ago
Capostrophic
a4eff1c871
Fix isWithinMaxRange function
6 years ago
AnyOldName3
d0c254bc7e
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
elsid
792a0585c0
Add recastnavigation as subdirectory
6 years ago
AnyOldName3
0208cb8616
Merge pull request #2001 from AnyOldName3/enable-osg-logging
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Allow OSG objects to be sent to the debug log.
6 years ago
AnyOldName3
6bbc1cb308
Remove outdated include
6 years ago
AnyOldName3
93843d024c
Remove another duplicate operator<<
6 years ago
Andrei Kortunov
f1eb702851
Mark virtual methods in the mechanicsmanagerimp.hpp as overrides
6 years ago
AnyOldName3
3785ba6aa0
Merge upstream/master
6 years ago
AnyOldName3
eb44de3e6b
Disable shadows properly for water reflection/refraction RTT targets, eliminating remaining OpenGL errors.
6 years ago
Bret Curtis
d6c674660a
Merge pull request #1633 from elsid/pathfinder_detour
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Use recastnavigation for pathfinding (#2229 )
6 years ago
Bret Curtis
3c53fe16e9
Merge pull request #1986 from akortunov/rootfix
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[Regression] Handle RootCollisionNode exactly as in original engine
6 years ago
Bret Curtis
e65f254f7f
Merge pull request #1999 from akortunov/resurrect
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[Regression] Make sure we reset current weapon animation when resurrect actor
6 years ago
Andrei Kortunov
f98fc8d7b4
Make sure we reset current weapon animation when resurrect actor (addition to bug #2626 )
6 years ago
Marc Zinnschlag
a5efe0d596
Merged pull request #1998
6 years ago
Capostrophic
434b1fd0e3
Use Shift-C and Shift-V keybindings for View and Preview (feature #2845 )
6 years ago
Bret Curtis
7f2baa9373
Merge pull request #1995 from Capostrophic/icons
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Add icons for record context menu actions (feature #4506 )
6 years ago
Bret Curtis
6f8a15afb0
Merge pull request #1996 from Capostrophic/cleanup
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Clean up redundant getClass() calls in classes
6 years ago