Commit Graph

15541 Commits (05ee76951823d4e30c6618e2ebc8517d49243b94)

Author SHA1 Message Date
Perry Hugh 37f5ab2104 Gamepad controls now sent to keyboard input, excluding joystick. Added right thumbstick button to toggle mouse emulation. 6 years ago
Bret Curtis aa513bba29
Merge pull request #2202 from Capostrophic/icon
Fix enchanted item icon update
6 years ago
Perry Hugh 313611b79d Analogue Joystick Movement 6 years ago
Capostrophic 2f38e4fbb3 Fix enchanted item icon update 6 years ago
Bret Curtis 79fca2e7c6
Merge pull request #2095 from akortunov/reflections
Add more settings to water reflections
6 years ago
Bret Curtis f6127a30c0
Merge pull request #2199 from akortunov/guifixes
Use C++11-style loops in the GUI instead of iterators
6 years ago
Bret Curtis e7bf89d3d5
Merge pull request #2200 from akortunov/warnfix
Replace boost GCD by the homebrew implementation
6 years ago
Perry Hugh 7b6f41c5c3 Correct gamepad default bindings to exactly match vanilla XBOX, create fair interplay between toggling main menu and options menu, allow toggling menus at any time. 6 years ago
Andrei Kortunov bf5f68a4d8 Replace boost GCD to the homebrew implementation 6 years ago
Andrei Kortunov 9398117ea7 Allow to do not reflect terrain 6 years ago
Andrei Kortunov 00ab552184 Add more settings to water reflections in exteriors (feature #4859) 6 years ago
Bret Curtis cd70354f34
Merge pull request #2190 from akortunov/terrain
Make Distant Terrain configurable
6 years ago
Andrei Kortunov 8df8bd3f37 Use C++11-style loops in the GUI instead of iterators 6 years ago
Andrei Kortunov 56fea4b062 Add setting to control composite geometry size 6 years ago
bzzt 9d44e18af6 Allow to configure terrain vertex LOD 6 years ago
bzzt fd94d7f7ff Make Distant Terrain more configurable (feature #4890) 6 years ago
Bret Curtis cf20682d0c Merge branch 'gamepad-sneak-shortcut' into 'master'
Gamepad - Toggle Sneak Shortcut

See merge request OpenMW/openmw!73
6 years ago
Grigory Latyshev 3872d7476b Move makeOsgVec3f() to settingsutils.hpp
Remove all other makeOsgVec3f() implementations
6 years ago
Andrei Kortunov a14c832f4f Fix Boost version check in the launcher 6 years ago
David Cernat 12cef51122
Merge pull request #2192 from Capostrophic/bzzt
Port minor fixes from bzzt's branch
6 years ago
Perry Hugh 3ac5481ab4
Enable toggling sneak via gamepad. 6 years ago
elsid 619a111a11
Run startup script once at engine start when game is running (bug #4877) 6 years ago
Perry Hugh c6fb94d6cb xbox-bindings 6 years ago
bzzt bcbee08a1b Fix creature model instance preloading 6 years ago
bzzt 5ffb40e8ba Don't preload terrain when loading an interior save 6 years ago
Bret Curtis 735bcf17c2 Merge branch 'boost-gcd-deprecation' into 'master'
Fix boost deprecation warning

See merge request OpenMW/openmw!66
6 years ago
AnyOldName3 cd4303da23 Add preprocessor check to determine which common_factor header to use. 6 years ago
elsid 33f6fb258d
Option to set specific random seed for random number generator 6 years ago
Bret Curtis f6da025f02
Merge pull request #2188 from Capostrophic/memory
Always include <memory> for smart pointers in MWGui
6 years ago
Capostrophic 216e1ab16f Always include <memory> for smart pointers in MWGui 6 years ago
Bret Curtis dc1c2358b9
Merge pull request #2089 from akortunov/qthelp
Editor: Add basic info window
6 years ago
Bret Curtis 3316938dfc
Merge pull request #2182 from Capostrophic/format
Replace Boost format and replace_all where possible
6 years ago
Bret Curtis 56d5fc788c
Merge pull request #2163 from Capostrophic/hello
AI data handling minor revisions
6 years ago
Capostrophic e70cc10305 Some more de-boosting 6 years ago
Capostrophic 8ecd0b82a4 Replace Boost format and replace_all where possible 6 years ago
Bret Curtis d4564a9be7
Merge pull request #2180 from akortunov/includes
Remove redundant includes
6 years ago
Bret Curtis 44920352ce
Merge pull request #2181 from Capostrophic/boost
Get rid of Boost.Array
6 years ago
Capostrophic 594ea39f5d Revise AI data handling
Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults
6 years ago
Bret Curtis 4a69d96483 Merge branch 'esm_name_template_fix' into 'master'
Make sure that proper operator function of ESM:FIXED_STRING is used for char[N] argument

See merge request OpenMW/openmw!63
6 years ago
Bret Curtis 8e3b10b5b4 Merge branch 'detour_navigator_unit_test_fix' into 'master'
Fix DetourNavigatorNavMeshTilesCacheTest on Windows

See merge request OpenMW/openmw!65
6 years ago
Bret Curtis f8b34bf7f1 Merge branch 'preview_levelled_item' into 'master'
Fixes #4703 Disable preview for item leveled list

Closes #4703

See merge request OpenMW/openmw!57
6 years ago
Bret Curtis df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
Make normal weapon resistance behavior closer to vanilla (bug #4384)
6 years ago
Andrei Kortunov f5eacfcf63 Support for temporary stunted magicka effects 6 years ago
Andrei Kortunov fcdb0c16bf Update jail state once instead of for every single hour 6 years ago
Andrei Kortunov 3032b177a1 Remove redundant includes 6 years ago
Capostrophic 58788de7c4 Get rid of Boost.Array 6 years ago
Capostrophic 4138e29ca4 Add option to restore the previous ammo behavior 6 years ago
Bret Curtis ba491a8af0
Merge pull request #2069 from Capostrophic/skeleton
Use the skeleton from the NPC's set model (bug #4747)
6 years ago
Bret Curtis cc214cf6b0
Merge pull request #2082 from Capostrophic/teleporting
Make magic teleportation attempts detectable even when teleportation is disabled (bug #3765)
6 years ago
Bret Curtis c815a2cb42
Merge pull request #2107 from Capostrophic/idledialogue
Move idle dialogue playback from AiWander (bug #4594)
6 years ago
Bret Curtis 4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
Account for running/sneaking stances while in air (bug #4797)
6 years ago
Bret Curtis d2b93fc702
Merge pull request #2146 from Capostrophic/quest
Make quest status update handling closer to vanilla (bug #4815)
6 years ago
Bret Curtis 942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
Option to disable controller (feature #3980)
6 years ago
Bret Curtis 212f097b3c
Merge pull request #2172 from akortunov/pvs_fix
Fix some issues, found by PVS-Studio
6 years ago
Bret Curtis 55fc04e462
Merge pull request #2175 from Capostrophic/includes
Include cleanup
6 years ago
Bret Curtis 09d57c5154
Merge pull request #2177 from akortunov/alpha
Handle initial actor's transparency
6 years ago
elsid 2342a31add
Add more tests for TileCachedRecastMeshManager 6 years ago
elsid 73734fc04d
Fix update navmesh for not changed objects
When update method is called for not changed object befor this change
all object tiles were considered as not object tiles and were removed.
Also this marked those tiles as changed. This lead to alternation
between remove and add each tile update method was called. Problem was
detected by using Animated Containers mod.
6 years ago
Capostrophic b738cc0383 Make normal weapon resistance behavior closer to vanilla (bug #4384)
Check both the ranged weapon and the projectile before modifying the damage
Don't attempt to apply NPC-specific werewolf damage mult to damage to creatures
6 years ago
Capostrophic 64d5cd17d6 Move werewolf silver damage mult applying into a new function 6 years ago
Capostrophic 808b8ce8db Refactor normal weapon resistance 6 years ago
Capostrophic 7a7e390099 Make unsuccessful magic teleportation attempts detectable (bug #3765) 6 years ago
Andrei Kortunov 629a6be477 Handle initial actor's transparency (bug #4860) 6 years ago
Andrei Kortunov 097c649885 Use enumerable instead of magic number 6 years ago
Chris Djali cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
Shadows
6 years ago
Bret Curtis 7566370981
Merge pull request #2160 from Capostrophic/topicindex
Fix hiding three-column (Cyrillic) topic index
6 years ago
Bret Curtis bc71db947a
Merge pull request #2174 from Capostrophic/jumping
[0.45.0 regression] Correct jumping velocity
6 years ago
Capostrophic c03ed4cd50 Include cleanup 6 years ago
Bret Curtis fdb84dddc8
Merge pull request #2059 from Capostrophic/stacks
Don't stack scripted items (bug #2969)
6 years ago
Bret Curtis 09262e0336
Merge pull request #2170 from elsid/disable_navigator_option
Add option to disable DetourNavigator component (feature #4833)
6 years ago
Capostrophic c20030d8c9 Correct jumping velocity 6 years ago
Andrei Kortunov ff9afda18d Avoid to keep reference to the local 'encoder' variable outside the Engine::go() 6 years ago
Andrei Kortunov 9de0c9045a Fix API usage errors 6 years ago
Andrei Kortunov 229bd8505e Init missing variables 6 years ago
Andrei Kortunov dc6ef15571 Simplify loop in the addSkills() 6 years ago
Andrei Kortunov 80c62a4fe1 Fix endsWith() call 6 years ago
Andrei Kortunov ad9412a117 Remove some redundant checks 6 years ago
Andrei Kortunov 18a59df050 Throw exceptions by value instead of reference 6 years ago
elsid da6df818ff
Fix update navmesh
Every updated object should produce a set of changed tiles where it is
placed. Before this change only current object tiles were updated. If
object was moved to another set of tiles then navmesh were not changed
in new tiles.

TileCachedRecastMeshManager::updateObject should add all new tiles if object
was moved and remove all no more used tiles. Both new and old tiles should be
marked as changed.

Also add tests to show desired result for add, update, remove.
6 years ago
elsid 9626b6ec42
Add option to disable DetourNavigator component to find paths 6 years ago
elsid 16675fd254
Return empty path when navmesh is not found for agent 6 years ago
elsid 1d3668cd22
Add Navigator interface 6 years ago
elsid c68e64a2a7
Make navigator from settings manager setting in separate function 6 years ago
Capostrophic 39dcbacf44 Option to disable controller (feature #3980) 6 years ago
AnyOldName3 c68ccbc6b6 Use new common_factor header in the launcher, too 6 years ago
AnyOldName3 89d4d3be08 Fix boost deprecation warning 6 years ago
Azdul 2412017685 Fix DetourNavigatorNavMeshTilesCacheTest on Windows 6 years ago
Andrei Kortunov b7adbe79b9 Allow localization to use implicit keywords (bug #4841) 6 years ago
Capostrophic e9c6c11418 Fix hiding three-tab (Cyrillic) topic index 6 years ago
Capostrophic 0535de6ca0 Make quest status update handling closer to vanilla (bug #4815)
Don't update quest status if we're simply updating the quest index
Update quest status if a new entry is added regardless of its index
6 years ago
Bret Curtis 4a9abf1c1b
Merge pull request #2159 from Capostrophic/lighting
[0.45.0 regression] Fix upside-down night-time lighting
6 years ago
AnyOldName3 b1a5a72665 Restore previous night time directional light path 6 years ago
Capostrophic 796b87fde7 Fix upside-down night-time lighting 6 years ago
Bret Curtis 9e8bc29e3b
Merge pull request #2105 from Capostrophic/colorpicker
[0.45.0 regression] Editor: Fix color picker oddities
6 years ago
Capostrophic e47f1ef3e3 Fix some color picker regressions
Don't assign invalid color returned when the color picker is closed by Cancel as the new color
Restore "picking finished" signal to make value saving work again
6 years ago
Bret Curtis ffa3596fe4
Merge pull request #2152 from akortunov/headfix
[0.45 regression] Editor: hide hairs when helmet is used
6 years ago
Bret Curtis d40f11bcb6
Merge pull request #2124 from Capostrophic/animation
[0.45.0 regressions] Revert poor animation decisions
6 years ago
Bret Curtis a573efd30a
Merge pull request #2112 from Capostrophic/collision
[0.45.0 regression] Don't re-enable collision body for dead actors
6 years ago
Bret Curtis a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
Fix redundant searchPtr call
6 years ago
Andrei Kortunov 6eb77e215b Remove looping particles from dead actors 6 years ago
Capostrophic 650cd47255 Fix redundant searchPtr call 6 years ago
Capostrophic a584aa25ab Don't re-enable collision object for dead actors 6 years ago
Bret Curtis bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
Editor: Implement faction ranks table
6 years ago
Bret Curtis f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
Native glowing windows support
6 years ago
Azdul 7940317e42 Make sure that proper operator function is used for char[N] argument 6 years ago
Andrei Kortunov 57d8df1a05 Do not check if additional animation sources are supported for every animation object 6 years ago
Andrei Kortunov 9e4a339ad3 Daytime node switch support (feature #4836) 6 years ago
Bret Curtis 4f938492e5
Merge pull request #2150 from akortunov/vfx
Update magic effects VFX immediately after effects update
6 years ago
Andrei Kortunov 11c17ad9d5 Hide hairs when replace the Head bodypart by item's one in the editor 6 years ago
Andrei Kortunov dc3a17f1f6 Update magic effects VFX immediately after effects update (bug #4828) 6 years ago
Capostrophic 5c889f7359 Add creature-with-the-same-model soundgen fallback (bug #4813)
Creatures will use sounds of the first creature that has the same model in the record store when possible.
6 years ago
Capostrophic b33016d89f Allow creatures to play Attack voiceover 6 years ago
Capostrophic cec55119ca Move idle dialogue playback from AiWander (bug #4594) 6 years ago
Bret Curtis f405b1e247
Merge pull request #2143 from akortunov/optimize
Optimize HUD update
6 years ago
Andrei Kortunov 8580a58ba0 Optimize HUD update (do not do unnecessary work) 6 years ago
Capostrophic 67450a7046 Don't apply effects when spell absorption is successful (bug #4820) 6 years ago
AnyOldName3 8482236a82 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 6 years ago
Capostrophic 6660f2f8e6 Use the skeleton from the NPC's set model (bug #4747) 6 years ago
AnyOldName3 9d84853903 Fix nodemask snafu 6 years ago
Frederic Chardon 7ad93c1d3e Gmst typo in MWMechanics::NpcStats::increaseSkill 6 years ago
Azdul 32013d35f2 Formatting of CMakeLists made consistent with other CMakeLists files. 6 years ago
Azdul 6d8215ecb6 Google Test / Google Mock / OpenMW unit tests on Windows 6 years ago
Capostrophic f9a711d2fd Revert poor animation decisions
Start force-updated in-air animation from loop start
Make movement animations have higher priority than jump animations
Make jumping animations have higher priority than turning animations
Don't reset idle during landing animation
Don't play default landing sound if the character is not on ground
6 years ago
Stomy 71be4cdd20 Ensure Unique Instance Refnum after clone, add, or move 6 years ago
Bret Curtis c5a67c2079
Merge pull request #2137 from elsid/navmesh_render
Avoid useless read of navmeshes from navigator
6 years ago
elsid 13e94ab194
Get navmesh to update osg node only if rendering is enabled 6 years ago
elsid 3572edab72
Update navmesh in a separate method 6 years ago
Andrei Kortunov 1e8b7f0f83 Fix -Wstring-plus-int warnings 6 years ago
Justin Ivany 33c7e4e948 Don't remove whitespace... 6 years ago
Justin Ivany 8d036a79eb Fixes #4703 Disable preview for item levelled list 6 years ago
Artur Rojek f6e1aaae1a Use case-insensitive compare when searching for game data by the wizard.
Until now, the wizard was only comparing against an exact file name
match while searching for game data, eg. "data*.cab".
This patch makes it possible to locate game data regardless of case
sensitivity, eg. "Data*.cab".
6 years ago
Capostrophic 05d5d7d57b Account for stances when the player is in air (bug #4797)
Make GetPCRunning and GetPCSneaking return 1 if the player is in air while the stance is toggled
Make sneaking skill usage possible if sneaking stance is toggled while in air
6 years ago
Capostrophic 8bb270c2bb Update moved object collisions even if the cell is the same (bug #4800) 6 years ago
Bret Curtis 8834ee95be
Merge pull request #2120 from Capostrophic/macros
Get rid of some remaining instances of C numeric limits
6 years ago
Bret Curtis db74eb4466
Merge pull request #2094 from Capostrophic/editor
Cherry-pick cc9cii's minor editor improvements
6 years ago
Bret Curtis 9c795195d0
Merge pull request #2109 from Capostrophic/loops
Simplify some world loops
6 years ago
Bret Curtis 4617dea154
Merge pull request #2119 from akortunov/stringstream
Get rid of unnecessary string streams
6 years ago
Capostrophic a71cfca580 Get rid of some remaining instances of C limit macros 6 years ago
Andrei Kortunov 3e20f36953 Handle invalid string length for hinting 6 years ago
Capostrophic 776c6c2fe6 Fix MSVC warning 6 years ago
Andrei Kortunov 0937f02598 Get rid of unnecessary string streams 6 years ago
Andrei Kortunov b17702bf1f Do not restore birthsign abilities upon game load (bug #4329) 6 years ago
Bret Curtis de24682e2f
Merge pull request #2115 from Capostrophic/slowfall
Don't reset player jumping flag unnecessarily (bug #4775)
6 years ago
Capostrophic a1af1ff487 Fix extra semicolon, redundant getStore calls and random creature spawn loop 6 years ago
Bret Curtis 9d1c0d2b22
Merge pull request #2114 from Capostrophic/cleanup
Remove some redundant code
6 years ago
Capostrophic 403db9afe3 Don't reset player jumping flag unnecessarily (bug #4775) 6 years ago
Bret Curtis 573af17cf9
Merge pull request #2097 from akortunov/camerafix
Do not scale player's model in the 1st-person view depending on race
6 years ago
Bret Curtis 93e566a08e
Merge pull request #2117 from Capostrophic/aidata
Make Interiors of Illusion puzzle of Sotha Sil Expanded work (bug #4778)
6 years ago
Andrei Kortunov ab0841cc3d Split physics update from world update in the profiler 6 years ago
Andrei Kortunov 02a43d0b32 Do not scale player's model in the 1st-person view depending on race (bug #4383) 6 years ago
Capostrophic 92d7f21926 Don't interrupt compilation when spell/effect functions are used for non-actors 6 years ago
Capostrophic 624db99bf2 Remove some redundant code 6 years ago
Capostrophic 27eb64c7f0 Clean up fallback record creation again 6 years ago
Capostrophic 0ab5314755 Make scripted items not stack (bug #2969) 6 years ago
Capostrophic 8a266803eb Simplify some world loops 6 years ago
Bret Curtis 932691d199
Merge pull request #2091 from Capostrophic/fallheight
Avoid falling height reset if on-ground state wasn't actually updated (bug #4411)
6 years ago
Bret Curtis d80d056140
Merge pull request #2098 from xyzz/fix-loading-screen-uaf
loadingscreen: Fix UaF in loading screen.
6 years ago
Bret Curtis 91b962c095
Merge pull request #2099 from xyzz/replace-volatile-atomic
Replace volatile bools with std::atomic<bool>
6 years ago
Capostrophic 7155e787b4 Clean up fallback record creation 6 years ago
Ilya Zhuravlev 1bdec2399f Make sure CopyFramebufferToTextureCallback is only called once and not every frame 6 years ago
Ilya Zhuravlev 07e9ce84b3 Replace volatile bools with std::atomic<bool> 6 years ago
Ilya Zhuravlev 8e7c01b561 loadingscreen: Fix UaF in loading screen.
When the CopyFramebufferToTextureCallback callback is called, in its operator() it resets setInitialDrawCallback by providing a NULL pointer.
However, this causes the callback to get deleted. In turn, the "this" pointer is invalidated.
When execution returns to DrawCallback::run, it accesses a _nestedCallback member of deleted "this" which is UB.
6 years ago
Ilya Zhuravlev 98b2c04404 android: Add a method so that we can send relative mouse movements from java. 6 years ago
Capostrophic 793c2a19d2 Cherry-pick cc9cii's editor improvements 6 years ago
Capostrophic 0bbcc0e787 Avoid falling height reset if onGround state didn't change (bug #4411) 6 years ago
Ilya Zhuravlev 09585b7208 android_main.c: Replace nullptr back to NULL since there are no nullptr in C 6 years ago
Andrei Kortunov 8687a49c19 Editor: Added basic info window 6 years ago
Andrei Kortunov b4f3ce2a0a Editor: Implement faction ranks table (feature #4209) 6 years ago
Capostrophic 2681435857 Editor: handle AI settings, regional sound and levelled list "none" chances as shorts (bug #2987) 6 years ago
AnyOldName3 e2515f6db7 Merge branch 'master' into osgshadow-test-vdsm 6 years ago
Bret Curtis 6d7aacab5e
Merge pull request #2053 from akortunov/animatedContainers
Native animated containers support
6 years ago
Bret Curtis d2c88f0983
Merge pull request #2071 from Capostrophic/sneaking
Don't interrupt sneak and swim idles in attack ready state in first person view (bug #4750)
6 years ago
Andrei Kortunov a53333c3d5 Native animated containers support (feature #4730) 6 years ago
terrabyte25 c31fa3074e
Sanity check for text input in toggleWalking 6 years ago
Capostrophic 6083e5ed4b Don't interrupt sneak and swim idles in first person view (bug #4750) 6 years ago
Marc Zinnschlag d791dcfbf3 Merged pull request #2051 6 years ago
Bret Curtis 32624cb3ed
Merge branch 'master' into colors 6 years ago
Bret Curtis b296c4a3bb
Merge pull request #2058 from Capostrophic/collision
Don't consider non-solid actors truly levitating (bug #4746)
6 years ago
Capostrophic 7b33838b33 Don't consider non-solid actors truly levitating (bug #4746) 6 years ago
Bret Curtis 35ea8ecb0b
Merge pull request #2056 from Capostrophic/esmtool
esmtool cleanup
6 years ago
Capostrophic 7cae0017ac Display Ambient, Sunlight and Fog field values as colors (bug #4745) 6 years ago
Capostrophic 5c8c079718 Fix incorrect event argument which messed with hidden light pointers 6 years ago
Capostrophic 832870dc79 esmtool cleanup 6 years ago
Bret Curtis c2c86fc4a5
Merge pull request #2052 from mp3butcher/master
fix moc achieving to reach unparsable boost code
6 years ago
Bret Curtis 807cab568e
Merge pull request #2050 from Capostrophic/markers
[Regression] Revert unnecessary case changes for fallback records
6 years ago
Bret Curtis b1ca6c6e95
Merge pull request #2045 from akortunov/animfix
[Testing needed] Fix regressions in the animation system
6 years ago
mp3butcher 9de6c630f2 fix moc achieving to reach unparsable boost code 6 years ago
Capostrophic 7b5932a49d Add Invert X Axis option (feature #3610) 6 years ago
Capostrophic c59513c30c Revert unnecessary case changes for fallback records 6 years ago
AnyOldName3 642002b302 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 6 years ago
Andrei Kortunov 880ec3ce7b Fix visible sheaths for invisible actors 6 years ago
Andrei Kortunov 671f2811d5 Fix regressions in the animation system (bug #4729) 6 years ago
Andrei Kortunov e8b3ae8706 Improve ResetActors command (bug #4723) 6 years ago
Andrei Kortunov 7438e20ee1 Fix shield displaying on inventory avatar (bug #4720) 6 years ago
Andrei Kortunov 68c170f065 Refactor tools to do not use boost exceptions and exit() command 6 years ago
Andrei Kortunov 059a8fd32a Refactor dynamic casts in the editor 6 years ago
Bret Curtis a21792657a
Merge pull request #2034 from akortunov/guifixes
Improve GUI cleanup
6 years ago
Andrei Kortunov 5ac81cfbff Throw exceptions with some info int the editor if dynamic_cast failed 6 years ago
Andrei Kortunov f20d1b1b72 Catch exception in the NIFTest 6 years ago
Bret Curtis 419e7ea5a2
Merge pull request #2035 from akortunov/coverity
Fix many Coverity Scan warnings
6 years ago
Bret Curtis 8a66dec865
Merge pull request #2031 from akortunov/warnfix
Fix some Clang 7 warnings
6 years ago
Andrei Kortunov 4ee15ddcb9 Fix many Coverity Scan warnings 6 years ago
Andrei Kortunov 5e071e3eb0 Add a missing check if mPtr is empty (bug #4715) 6 years ago
Andrei Kortunov 71f1a53090 Improve tooltips cleanup (bug #4714) 6 years ago
Bret Curtis 194232abde
Merge pull request #2029 from akortunov/actorfix
[Regression] Handle case in the editor when actor's bodypart was not found
6 years ago
Bret Curtis 0f29a73fc9
Merge pull request #2025 from Capostrophic/actorloops
Use C++11 for close actor-iterating loops and avoid some redundant operations
6 years ago
Andrei Kortunov d2613e35a2 Fix some Clang 7 warnings 6 years ago
Andrei Kortunov 0065bccf24 Handle case in the editor when actor's bodypart was not found 6 years ago
AnyOldName3 02a8c6a7ce
Merge branch 'master' into pr/fix-hidpi-resolution 6 years ago
Bret Curtis 228f6b572f
Merge branch 'master' into prisonmarker 6 years ago
Bret Curtis f6243fae83
Merge pull request #1615 from akortunov/holstered_weapons
Weapon sheathing
6 years ago
Capostrophic 6d48d9329e Avoid making string copies instead of references 6 years ago
Bret Curtis 3751bc2c11
Merge pull request #2030 from akortunov/warnfix
Fix some compiler warnings
6 years ago
Andrei Kortunov ad36834671 Fix some compiler warnings 6 years ago
Stanislaw Halik 8fd71fe4ad fix rain delay when exiting water
When the particle system updates its internal state noting that it's
been culled, it stops emitting any further particles. Prevent it from
having that knowledge.

v2: Fix off-by-one-frame error following review by @AnyOldName3
6 years ago
Capostrophic 4cb4f82431 Don't use bitwise AND 6 years ago
Capostrophic 39f8637e95 Simplify some actor loops and avoid some redundant calculations 6 years ago
Capostrophic 4efe1bc892 Add prison marker record fallback definition (bug #4701) 6 years ago
Stanislaw Halik 5e3e01cac0 fix resolution on HiDPI displays under Windows
The same Windows functionality as scaling user interface elements,
confuses fullscreen games unless they set a particular of metadata to
indicate that they perform the scaling by themselves.

What happened was treating 2160p as 1440p despite the former being
chosen. The same occured with other game title prior to introducing the
metadata bits.

Fortunately with CMake there's no need to invoke the mt.exe "manifest
tool" manually.

Note that the setting of "per-monitor DPI aware" still leaves openmw
confused, hence the choice of global-DPI-aware.
6 years ago
Andrei Kortunov 92e45507d8 Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
Bret Curtis c114e1278e
Merge pull request #1978 from akortunov/ffmpeg3
Migrate to FFMPEG3
6 years ago
Bret Curtis a8d944e756
Merge pull request #2023 from elsid/navmesh_cache_limit
Navmesh cache limit
6 years ago
elsid 6e78fbb538
Double key size for item cache size 6 years ago
elsid db5638bf6d
Add global recast allocator to allocate temp buffers on stack 6 years ago
Andrei Kortunov f88d5e808c Rewrite media decoder to use FFMpeg 3.2+ API (task #4686) 6 years ago
elsid 2ba026e2b2
Limit navmesh cache size by data size + key size 6 years ago
Andrei Kortunov 829faf7b2c Improve toggleactorspaths console command 6 years ago
AnyOldName3 b178e1868a Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 6 years ago
AnyOldName3 3c25e7b93d
Merge pull request #2010 from AnyOldName3/windows-debug-build-fix
Include missing Windows header before calling Windows-specific functions and switch CMake compile definitions to the new style.
6 years ago
AnyOldName3 e2ddb39591 Remove incorrect comment 6 years ago
Capostrophic 1de9674c81 AI package cleanup 6 years ago
Bret Curtis 5f5773f7df
Merge pull request #2009 from elsid/pathfinder_update_tolerance
Use default tolerance to drop last point from path
6 years ago
elsid c52db75545 Use default tolerance to drop last point from path
Fixes AiEscort. Before actor tried to reach target with 0 tolerance.
Back to logic like it was before 4fe764c3a5 and bbd82a743 commits.
6 years ago
Capostrophic a4eff1c871 Fix isWithinMaxRange function 6 years ago
AnyOldName3 d0c254bc7e Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 6 years ago
elsid 792a0585c0 Add recastnavigation as subdirectory 6 years ago
AnyOldName3 0208cb8616
Merge pull request #2001 from AnyOldName3/enable-osg-logging
Allow OSG objects to be sent to the debug log.
6 years ago
AnyOldName3 6bbc1cb308
Remove outdated include 6 years ago
AnyOldName3 93843d024c Remove another duplicate operator<< 6 years ago
Andrei Kortunov f1eb702851 Mark virtual methods in the mechanicsmanagerimp.hpp as overrides 6 years ago
AnyOldName3 3785ba6aa0 Merge upstream/master 6 years ago
AnyOldName3 eb44de3e6b Disable shadows properly for water reflection/refraction RTT targets, eliminating remaining OpenGL errors. 6 years ago
Bret Curtis d6c674660a
Merge pull request #1633 from elsid/pathfinder_detour
Use recastnavigation for pathfinding (#2229)
6 years ago
Bret Curtis 3c53fe16e9
Merge pull request #1986 from akortunov/rootfix
[Regression] Handle RootCollisionNode exactly as in original engine
6 years ago
Bret Curtis e65f254f7f
Merge pull request #1999 from akortunov/resurrect
[Regression] Make sure we reset current weapon animation when resurrect actor
6 years ago
Andrei Kortunov f98fc8d7b4 Make sure we reset current weapon animation when resurrect actor (addition to bug #2626) 6 years ago
Marc Zinnschlag a5efe0d596 Merged pull request #1998 6 years ago
Capostrophic 434b1fd0e3 Use Shift-C and Shift-V keybindings for View and Preview (feature #2845) 6 years ago
Bret Curtis 7f2baa9373
Merge pull request #1995 from Capostrophic/icons
Add icons for record context menu actions (feature #4506)
6 years ago
Bret Curtis 6f8a15afb0
Merge pull request #1996 from Capostrophic/cleanup
Clean up redundant getClass() calls in classes
6 years ago