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3980 commits

Author SHA1 Message Date
AnyOldName3
15e820825f Fix another convex hull clipping issue and restore z-clipping 2018-08-21 14:00:29 +01:00
Capostrophic
a06c9c767d Treat <> and << operators as < and >< and >> as > in scripts
(bug #4597)
2018-08-19 18:40:33 +03:00
Marc Zinnschlag
dc9aedca7d Merged merge request !33 2018-08-18 12:08:05 +02:00
AnyOldName3
3ce96997d1 Remove sneaky tabs. 2018-08-18 00:09:40 +01:00
AnyOldName3
80082308f0 Merge upstream (shadermanager log system revamp) 2018-08-17 18:22:13 +01:00
AnyOldName3
dd501f4132 Make ConvexHull::clip more resilient against large values. 2018-08-17 17:47:52 +01:00
AnyOldName3
987306feb9 Fix ConvexHull::extendTowardsNegativeZ 2018-08-16 23:48:19 +01:00
Bret Curtis
dcd381049c
Merge pull request #1872 from akortunov/extended_logging
Use new logging system
2018-08-16 11:38:29 +02:00
Andrei Kortunov
c7a5548475 Use new logging system for editor 2018-08-14 20:01:09 +04:00
Andrei Kortunov
1452684d9e Use new logging system for components 2018-08-14 19:42:41 +04:00
Bret Curtis
c0e50b2c02
Merge pull request #1865 from elsid/material_race_condition
Fix race condition (bug #4584)
2018-08-14 10:29:58 +02:00
Andrei Kortunov
9a5b016293 Move crashcatcher initialization to components 2018-08-14 11:17:05 +04:00
Andrei Kortunov
5e172ed831 Move cerr initialization out of 'try' block 2018-08-14 10:30:27 +04:00
James Carty
1c49698053 Implement 'g' flag 2018-08-13 20:31:11 +01:00
Bret Curtis
61b34124e2
Merge pull request #1847 from akortunov/extended_logging
Improve console logging
2018-08-13 10:19:25 +02:00
James Carty
579f35511a Add support for scietific notation flag for MessageBox 2018-08-12 22:45:03 +01:00
Andrei Kortunov
7d6e3673e0 Implement advanced logging system (feature #4581) 2018-08-12 13:38:15 +04:00
elsid
c2b8c7086a
Fix race condition
Values are accessed from main thread and cell preloader threads.
2018-08-12 01:06:58 +03:00
elsid
2de38142e2
Replace raw pointers by unique_ptr 2018-08-11 18:00:52 +03:00
elsid
f2a63bcf35
Add unit tests for BulletNifLoader 2018-08-11 18:00:52 +03:00
elsid
6afc1dc3a0
Support build with coverage for components and test suite 2018-08-11 17:24:40 +03:00
Marc Zinnschlag
b67b17010d Merged pull request #1826 2018-08-10 12:21:49 +02:00
Andrei Kortunov
ec9a1b0d05 Handle RootCollisionNode, attached to non-root node (bug #4311) 2018-08-10 11:11:40 +04:00
Bret Curtis
03bf599426
Merge pull request #1856 from Capostrophic/hidden
Revert untextured shapes rendering changes
2018-08-09 12:36:03 +02:00
Capostrophic
348c6f848e
Fix a bunch of MSVC warnings 2018-08-09 02:27:33 +03:00
AnyOldName3
3b3721897d Make indoor shadows disableable. 2018-08-08 23:56:11 +01:00
AnyOldName3
a2b54714d4 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2018-08-08 23:28:06 +01:00
AnyOldName3
6286f5a1d4 Ensure RigGeometry child geometries have sensible bounds without actually computing them. 2018-08-08 23:24:57 +01:00
Capostrophic
85208eff7f Revert untextured shapes rendering changes 2018-08-08 21:10:00 +03:00
Capostrophic
bda23c6ad6 Fix nodemask 2018-08-07 20:49:10 +03:00
Capostrophic
a1e3b2e586 Don't render NiTriShapes without NiTexturingProperty (bug #4483) 2018-08-05 16:24:24 +03:00
Andrei Kortunov
1f4dd3b393 Make partial binary search case insensitive, as it supposed to be (bug #4558) 2018-08-05 13:26:12 +04:00
Marc Zinnschlag
452a706047 Merged pull request #1837 2018-08-04 10:26:44 +02:00
Andrei Kortunov
e2519226aa Move boost include 2018-08-03 17:04:07 +04:00
Andrei Kortunov
c2a175c2e0 Move crash catcher wrapper to separate file 2018-08-03 15:51:17 +04:00
Andrei Kortunov
ac98797999 Add missing file 2018-08-03 15:05:13 +04:00
Andrei Kortunov
c454f1bdad Use log file for editor (feature #4012) 2018-08-03 09:05:08 +04:00
AnyOldName3
8f4125134f Merge remote-tracking branch 'refs/remotes/upstream/master' 2018-08-02 15:51:06 +01:00
Andrei Kortunov
369ea7e177 Check if a temporary file was successfully closed 2018-08-01 20:36:29 +04:00
Andrei Kortunov
12144de8ed Initialize missing variables 2018-08-01 20:18:37 +04:00
AnyOldName3
cc23a968d1 Merge upstream/master 2018-08-01 14:13:45 +01:00
AnyOldName3
71778e2552 Disable convex hull clipping based on render leaf traverser results in the z direction. 2018-07-31 23:42:44 +01:00
AnyOldName3
02ab3b466a Use simplified convex hull clipping maths from the other function doing hte same thing 2018-07-31 23:30:15 +01:00
Andrei Kortunov
469bb29621 Do not try to handle shape controllers as node controllers 2018-07-30 21:45:17 +04:00
Andrei Kortunov
7e0df01c83 Do not optimize animated shapes (bug #3950) 2018-07-28 16:48:57 +04:00
Nikolay Kasyanov
21f198af7a Fix debugger detection on macOS (#4511) 2018-07-15 12:36:01 +02:00
Bret Curtis
99e4d49e7c
Merge pull request #1787 from akortunov/profilierfont
Use the DejaVuLGCSansMono.ttf for profiler output
2018-07-11 16:00:34 +02:00
Andrei Kortunov
70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output 2018-07-11 14:41:49 +04:00
elsid
3f21c49479
Put check for nif file name into separate function 2018-07-10 23:46:06 +03:00
elsid
2599aba196
Fix check whether file name starts with x or X
If path doens't contains / or \, then slashpos will be 0.
Therefore slashpos + 1 = 1 doesn't point to first symbol.

xmesh.nif
 ^
 slashpos + 1
2018-07-10 23:46:06 +03:00
Andrei Kortunov
c921d1c7e9 Refactor NifStream class (eliminate LNK4221 MSVC warning) 2018-07-10 13:32:52 +04:00
Andrei Kortunov
16a4df25d6 Make void function to do not return value 2018-07-10 09:36:39 +04:00
Alexander Stillich
725cc94210 Renamed cc_install to something less cryptic (crashCatcherInstall) 2018-07-09 16:25:55 +02:00
Doc West
467989cdd5 Moved crashcatcher to a component and also use it in CS
Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
2018-07-09 16:25:55 +02:00
AnyOldName3
85aba2e1da Add toggleable shadow debug overlay. 2018-06-28 17:24:36 +01:00
Andrei Kortunov
359e748c28 Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
AnyOldName3
f8e4f3fca5 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2018-06-22 00:11:29 +01:00
Bret Curtis
6655b7e512
Merge pull request #1740 from nikolaykasyanov/software-cursor-decompression
Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 or if OPENMW_DECOMPRESS_TEXTURES is set
2018-06-20 17:19:48 +02:00
Bret Curtis
3ebebdf3c1
Merge pull request #1751 from wareya/terrainbleeding
Fix #4452
2018-06-20 10:20:11 +02:00
AnyOldName3
553094669b Merge upstream/master (& fix merge conflicts) 2018-06-20 00:11:23 +01:00
AnyOldName3
ed68db5ef9 Fix issue where the camera frustum cropping wouldn't consider where casters might cast shadows, just where they actually were. 2018-06-19 23:48:59 +01:00
Bret Curtis
c1eb9042b3
Merge branch 'master' into terrainbleeding 2018-06-19 13:40:14 +02:00
Andrei Kortunov
5fd3ec1035 Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
Nikolay Kasyanov
75d79e98b9 Force software decompression if OPENMW_DECOMPRESS_TEXTURES is set 2018-06-16 12:38:16 +02:00
Nikolay Kasyanov
359f87ab9f Change imageToSurface to return a unique_ptr to avoid manual surface cleanup 2018-06-16 12:12:32 +02:00
Miloslav Číž
2a23b53515 Merge branch 'drummyfish/openmw-toggleborders' 2018-06-14 15:33:08 +02:00
Miloslav Číž
477e1437d2 Resolve conflicts 2018-06-14 15:30:28 +02:00
Miloslav Číž
34f8eca7bd Fix indent 2018-06-14 13:43:32 +02:00
Miloslav Číž
ab8de9fa14 Set node mask to cell borders 2018-06-14 13:18:37 +02:00
Miloslav Číž
414e6caafe Make tb work with distant terrain 2018-06-14 13:14:38 +02:00
Miloslav Číž
f18d57429e Move cell border management to World 2018-06-14 12:27:22 +02:00
Miloslav Číž
1b8d500c07 Make tb command work again 2018-06-14 12:01:09 +02:00
Miloslav Číž
1fd5ad3e56 Use REAL_SIZE constant 2018-06-14 01:01:22 +02:00
Miloslav Číž
d629c30fdb
Merge branch 'master' into screenshot360 2018-06-13 21:16:28 +02:00
Bret Curtis
a747318c90
Merge branch 'master' into terrainbleeding 2018-06-13 09:20:49 +02:00
Marc Zinnschlag
48711bbdde Merged pull request #1592 2018-06-13 08:58:06 +02:00
Miloslav Číž
c3d7ee5a9e Resolve merge conflicts 2018-06-13 08:22:37 +02:00
wareya
94f695cffc Fix #4452 and remove dead code 2018-06-12 21:04:27 -04:00
Miloslav Číž
db8aaa74d6 Start cell border debug drawing 2018-06-13 01:48:31 +02:00
Nikolay Kasyanov
224b94c0ce Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 2018-06-12 20:32:02 +02:00
AnyOldName3
f5b144ef77 Improve bounds calculation for shadow casters outside of the viewing frustum 2018-06-12 17:04:56 +01:00
Marc Zinnschlag
565922f9ad naked expressions beginning with the member operator were allowed erroneously outside of the console (Fixes issue #2971) 2018-06-12 17:52:16 +02:00
Marc Zinnschlag
8d0f717e72 Merged pull request #1739 2018-06-12 17:04:41 +02:00
Marc Zinnschlag
90febde783 Merged pull request #1742 2018-06-12 17:03:38 +02:00
Marc Zinnschlag
816a1733dc Allow comma after Begin and End script instruction (Fixes #4451) 2018-06-12 15:29:28 +02:00
Andrei Kortunov
acd3cba5fa Store previous items in the savegame 2018-06-10 16:21:19 +04:00
wareya
7344323b9e remove indentation from blank lines 2018-06-09 10:31:51 -04:00
wareya
8f45b0d53a remove unnecessary conditions 2018-06-09 10:11:43 -04:00
Andrei Kortunov
fba0c155df Fix assertion fail related to NiLookAtController 2018-06-09 17:07:38 +04:00
Marc Zinnschlag
7d9de93fd3 Merged pull request #1477 2018-06-09 10:52:35 +02:00
Marc Zinnschlag
551a69f1b1 Merged pull request #1559 2018-06-09 10:51:02 +02:00
Marc Zinnschlag
efb4abbb7f Merged pull request #1623 2018-06-09 10:49:04 +02:00
wareya
6277f5511c fix #3876 and #3993 2018-06-08 17:52:46 -04:00
Andrei Kortunov
3d0631cfcc Store last AI package in savegame 2018-06-08 21:53:47 +04:00
Andrei Kortunov
3a0ee78d2b AiTravel: store mHidden flag in savegame 2018-06-08 21:53:47 +04:00
Andrei Kortunov
fed10e87aa Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
Andrei Kortunov
2fada94879 Improve MRK NiStringExtraData handling (bug #4419) 2018-06-08 15:44:35 +04:00
Marc Zinnschlag
13f7b53b1c Revert "Don't force DDS file usage (fixes #1392)"
This reverts commit 90f3ff2da4.
2018-06-04 17:08:09 +02:00
Bret Curtis
4a2b973052
Merge pull request #1726 from elsid/fix_catch_warnings
Fix warnings: catching polymorphic type by value
2018-06-02 19:36:04 +02:00
Capostrophic
eecde340cf Make weapon health short unsigned (fixes #4435) 2018-06-02 15:44:59 +03:00
elsid
dba79f4d4d
Fix warnings: catching polymorphic type by value
openmw/apps/openmw/mwworld/worldimp.cpp: In member function ‘virtual bool MWWorld::World::findExteriorPosition(const string&, ESM::Position&)’:
openmw/apps/openmw/mwworld/worldimp.cpp:2650:25: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
             catch (std::invalid_argument)
                         ^~~~~~~~~~~~~~~~
openmw/apps/openmw/mwworld/worldimp.cpp:2654:25: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
             catch (std::out_of_range)
                         ^~~~~~~~~~~~

openmw/components/widgets/numericeditbox.cpp: In member function ‘void Gui::NumericEditBox::onEditTextChange(MyGUI::EditBox*)’:
openmw/components/widgets/numericeditbox.cpp:41:21: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
         catch (std::invalid_argument)
                     ^~~~~~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp:45:21: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
         catch (std::out_of_range)
                     ^~~~~~~~~~~~
2018-06-02 14:28:46 +03:00
AnyOldName3
50fdd0be99 Resolve computed near plane issues with extremely high viewing distances. 2018-05-29 00:52:43 +01:00
AnyOldName3
759e6fb804 Merge remote-tracking branch 'refs/remotes/upstream/master' 2018-05-27 15:41:42 +01:00
Thunderforge
c2fff61ccd Changing so that data changes happen only after the addon is checked 2018-05-26 20:35:28 -05:00
Andrei Kortunov
afae398b5c Use utf8 lowercase function for journal index to avoid code duplication 2018-05-24 12:53:06 +04:00
Andrei Kortunov
b5374029e5 Implement case-insensitive search in spell window 2018-05-24 12:39:00 +04:00
Marc Zinnschlag
810e4416f6 Merged pull request #1691 2018-05-23 16:56:36 +02:00
Marc Zinnschlag
d92d754834 Merged pull request #1697 2018-05-23 16:01:11 +02:00
Thunderforge
d58cce9c72 Adding WIP code to dynamically change the autocomplete fields 2018-05-22 20:50:31 -05:00
Andrei Kortunov
888c2d9a33 Render default land texture for Wilderness cells with distant terrain 2018-05-22 12:40:01 +04:00
AnyOldName3
2c30bc1b4f Accidentally fix the one remaing case where shadows look awful while refactoring some stuff. 2018-05-18 22:39:57 +01:00
AnyOldName3
9f0a49c303 Disable CSM when disabled in the settings. 2018-05-17 20:27:10 +01:00
AnyOldName3
84284a60a7 Make CSM shader changes controllable by the setting. 2018-05-17 17:35:55 +01:00
AnyOldName3
5d05aadb37 Begin to let settings toggle between CSM and PSSM 2018-05-17 16:57:01 +01:00
AnyOldName3
7255c266ba Merge branch 'osgshadow-test-vdsm' into osgshadow-test-dicking-around-with-cascading-shadow-maps 2018-05-16 21:21:05 +01:00
AnyOldName3
fc1aee10f4 Remove function declaration that somehow snuck in. 2018-05-16 21:20:17 +01:00
AnyOldName3
1b30d47d7f Add a hacky temporary version of cascading shadow maps 2018-05-13 12:56:40 +01:00
AnyOldName3
44b2cf2b7f Merge upstream. 2018-05-11 19:15:04 +01:00
AnyOldName3
166e7df778 Improve debug HUD frustum 2018-05-11 19:08:42 +01:00
Marc Zinnschlag
b7cce1a665 Merged pull request #1702 2018-05-11 10:11:17 +02:00
Alf Henrik Sauge
d4f278a113 Replacing tab with spaces 2018-05-09 18:02:02 +02:00
Alf Henrik Sauge
feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
2018-05-09 00:25:07 +02:00
Marc Zinnschlag
3197ebd8e7 Merged pull request #1694 2018-05-08 12:19:14 +02:00
Andrei Kortunov
1dd36329a3 Load default markers definitions (bug #4410) 2018-05-05 17:14:33 +04:00
tri4ng1e
f5b7a230fc
ESMReader::close now clears mHeader 2018-05-05 14:40:58 +03:00
AnyOldName3
4547151863 Add the view frustum to the debug HUD (in the most annoying way possible) 2018-05-05 00:08:00 +01:00
Marc Zinnschlag
69c659852d Merge pull request #1689) 2018-05-03 13:03:42 +02:00
Andrei Kortunov
6cc7405194 Remove unnecessary command from QuadTreeWorld destructor (bug #4408) 2018-04-30 18:29:26 +04:00
scrawl
f4cd7ff5b2
Merge pull request #1690 2018-04-29 14:24:56 +00:00
Capostrophic
d967983f5c Assume Morrowind.esm dependency for dependency-less content addons (fixes #2829) 2018-04-29 14:56:38 +03:00
Andrei Kortunov
5afcc56860 Handle NiLookAtController (feature #4407) 2018-04-29 09:24:13 +04:00
scrawl
55a6344fb0
Revert log spam 2018-04-22 15:41:25 +00:00
Evgeny Kurnevsky
48fb6bb9e8
Fix crash when rollDice is called with 0. 2018-04-21 16:46:36 +03:00
scrawl
1f1f47431f
Merge pull request #1672 2018-04-19 13:36:40 +00:00
Capostrophic
48467814d4 Improve random number generation 2018-04-19 15:55:26 +03:00
scrawl
ce1b2a612c
Merge pull request #1674 2018-04-18 15:56:22 +00:00
Capostrophic
90f3ff2da4 Don't force DDS file usage (fixes #1392)
Fallback to a DDS file if the requested texture path doesn't point to an existing file, not vice versa
2018-04-18 17:55:12 +03:00
tri4ng1e
d310d36ea3
[Fix] Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
tri4ng1e
d4d1703bcf
Some PVS-Studio and cppcheck fixes
cppcheck:
[apps/esmtool/record.cpp:697]: (performance) Prefer prefix ++/-- operators for non-primitive types.
[apps/esmtool/record.cpp:1126]: (performance) Prefer prefix ++/-- operators for non-primitive types.
[apps/esmtool/record.cpp:1138]: (performance) Prefer prefix ++/-- operators for non-primitive types.
[apps/niftest/niftest.cpp:36]: (performance) Function parameter 'filename' should be passed by reference.
[apps/niftest/niftest.cpp:41]: (performance) Function parameter 'filename' should be passed by reference.
[apps/opencs/model/prefs/boolsetting.cpp:25]: (warning) Possible leak in public function. The pointer 'mWidget' is not deallocated before it is allocated.
[apps/opencs/model/prefs/shortcuteventhandler.cpp:52]: (warning) Return value of std::remove() ignored. Elements remain in container.
[apps/openmw/mwstate/quicksavemanager.cpp:5]: (performance) Variable 'mSaveName' is assigned in constructor body. Consider performing initialization in initialization list.

PVS-Studio:
apps/opencs/model/filter/parser.cpp  582  warn  V560 A part of conditional expression is always true: allowPredefined.
apps/opencs/view/world/referencecreator.cpp  67  warn  V547 Expression '!errors.empty()' is always false.
apps/opencs/view/world/referencecreator.cpp  74  warn  V547 Expression '!errors.empty()' is always false.
apps/opencs/view/doc/loader.cpp  170  warn  V560 A part of conditional expression is always true: !completed.
apps/opencs/view/doc/loader.cpp  170  warn  V560 A part of conditional expression is always true: !error.empty().
apps/opencs/model/tools/pathgridcheck.cpp  32  err  V517 The use of 'if (A) {...} else if (A) {...}' pattern was detected. There is a probability of logical error presence. Check lines: 32, 34.
apps/opencs/model/world/refidadapterimp.cpp  1376  err  V547 Expression 'subColIndex < 3' is always true.

apps/openmw/mwgui/widgets.hpp  318  warn  V703 It is odd that the 'mEnableRepeat' field in derived class 'MWScrollBar' overwrites field in base class 'ScrollBar'. Check lines: widgets.hpp:318, MyGUI_ScrollBar.h:179.
apps/openmw/mwgui/widgets.hpp  319  warn  V703 It is odd that the 'mRepeatTriggerTime' field in derived class 'MWScrollBar' overwrites field in base class 'ScrollBar'. Check lines: widgets.hpp:319, MyGUI_ScrollBar.h:180.
apps/openmw/mwgui/widgets.hpp  320  warn  V703 It is odd that the 'mRepeatStepTime' field in derived class 'MWScrollBar' overwrites field in base class 'ScrollBar'. Check lines: widgets.hpp:320, MyGUI_ScrollBar.h:181
apps/openmw/mwmechanics/actors.cpp  1425  warn  V547 Expression '!detected' is always true.
apps/openmw/mwmechanics/character.cpp  2155  err  V547 Expression 'mode == 0' is always true.
apps/openmw/mwmechanics/character.cpp  1192  warn  V592 The expression was enclosed by parentheses twice: ((expression)). One pair of parentheses is unnecessary or misprint is present.
apps/openmw/mwmechanics/character.cpp  521  warn  V560 A part of conditional expression is always true: (idle == mIdleState).
apps/openmw/mwmechanics/pathfinding.cpp  317  err  V547 Expression 'mPath.size() >= 2' is always true.
apps/openmw/mwscript/interpretercontext.cpp  409  warn  V560 A part of conditional expression is always false: rank > 9.
apps/openmw/mwgui/windowbase.cpp  28  warn  V560 A part of conditional expression is always true: !visible.
apps/openmw/mwgui/journalwindow.cpp  561  warn  V547 Expression '!mAllQuests' is always false.
apps/openmw/mwgui/referenceinterface.cpp  18  warn  V571 Recurring check. The '!mPtr.isEmpty()' condition was already verified in line 16.
apps/openmw/mwworld/scene.cpp  463  warn  V547 Expression 'adjustPlayerPos' is always true.
apps/openmw/mwworld/worldimp.cpp  409  err  V766 An item with the same key '"sCompanionShare"' has already been added.
apps/openmw/mwworld/cellstore.cpp  691  warn  V519 The 'state.mWaterLevel' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 689, 691.
apps/openmw/mwworld/weather.cpp  1125  warn  V519 The 'mResult.mParticleEffect' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 1123, 1125.
apps/openmw/mwworld/weather.cpp  1137  warn  V519 The 'mResult.mParticleEffect' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 1135, 1137.

apps/wizard/unshield/unshieldworker.cpp  475  warn  V728 An excessive check can be simplified. The '(A && B) || (!A && !B)' expression is equivalent to the 'bool(A) == bool(B)' expression.
apps/wizard/installationpage.cpp  163  warn  V735 Possibly an incorrect HTML. The "</p" closing tag was encountered, while the "</span" tag was expected.

components/fontloader/fontloader.cpp  427  err  V547 Expression 'i == 1' is always true.
components/nifosg/nifloader.cpp  282  warn  V519 The 'created' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 278, 282.
components/esm/loadregn.cpp  119  err  V586 The 'clear' function is called twice for deallocation of the same resource. Check lines: 112, 119.
components/esm/cellref.cpp  178  warn  V581 The conditional expressions of the 'if' statements situated alongside each other are identical. Check lines: 175, 178.
components/esmterrain/storage.cpp  235  warn  V560 A part of conditional expression is always true: colStart == 0.
components/esmterrain/storage.cpp  237  warn  V560 A part of conditional expression is always true: rowStart == 0.
2018-04-18 12:36:10 +00:00
scrawl
6c79c0fb35
Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
Andreas Sturmlechner
2c9d46a60b
Fix build with Qt 5.11_beta3 (dropping qt5_use_modules) 2018-04-17 23:03:56 +02:00
scrawl
ef050d7869
Merge pull request #1660 2018-04-09 20:23:27 +00:00
scrawl
e73af18824
Merge pull request #1653 2018-04-02 17:29:04 +00:00
elsid
14daadded7
Add virtual destructors
To fix warnings:
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/bits/shared_ptr_base.h:588:8: warning: delete called on non-final 'NifOsg::ControllerFunction' that has virtual functions but non-virtual destructor
      [-Wdelete-non-virtual-dtor]
              delete __p;
              ^
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/bits/shared_ptr_base.h:595:4: note: in instantiation of function template specialization
      'std::__shared_count<__gnu_cxx::_S_atomic>::__shared_count<NifOsg::ControllerFunction *>' requested here
        : __shared_count(__p)
          ^
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/bits/shared_ptr_base.h:1079:17: note: in instantiation of function template specialization
      'std::__shared_count<__gnu_cxx::_S_atomic>::__shared_count<NifOsg::ControllerFunction *>' requested here
        : _M_ptr(__p), _M_refcount(__p, typename is_array<_Tp>::type())
                       ^
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/bits/shared_ptr.h:129:25: note: in instantiation of function template specialization 'std::__shared_ptr<NifOsg::ControllerFunction,
      __gnu_cxx::_S_atomic>::__shared_ptr<NifOsg::ControllerFunction, void>' requested here
        shared_ptr(_Yp* __p) : __shared_ptr<_Tp>(__p) { }
                               ^
/home/elsid/dev/openmw/components/nifosg/nifloader.cpp:242:39: note: in instantiation of function template specialization 'std::shared_ptr<NifOsg::ControllerFunction>::shared_ptr<NifOsg::ControllerFunction, void>' requested here
                callback->setFunction(std::shared_ptr<NifOsg::ControllerFunction>(new NifOsg::ControllerFunction(key)));
                                      ^

/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/bits/unique_ptr.h:78:2: warning: delete called on non-final 'MWGui::ResponseCallback' that has virtual functions but non-virtual destructor
      [-Wdelete-non-virtual-dtor]
        delete __ptr;
        ^
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/bits/unique_ptr.h:268:4: note: in instantiation of member function 'std::default_delete<MWGui::ResponseCallback>::operator()' requested here
          get_deleter()(__ptr);
          ^
/home/elsid/dev/openmw/apps/openmw/mwgui/dialogue.cpp:58:23: note: in instantiation of member function 'std::unique_ptr<MWGui::ResponseCallback, std::default_delete<MWGui::ResponseCallback> >::~unique_ptr' requested here
    PersuasionDialog::PersuasionDialog(ResponseCallback* callback)
                      ^
2018-04-01 21:51:59 +03:00
Capostrophic
1aa3ed0c18 Font loader fallback character reorganization (fixes #1987) 2018-03-31 20:16:44 +03:00
Capostrophic
be542507f8
Make hasMaster() behavior consistent with isGameFile() (fixes #3618) 2018-03-28 15:43:51 +03:00
bret curtis
4890ecd357 remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 2018-03-27 20:20:40 +02:00
scrawl
eb723f5ae6
Merge pull request #1629 2018-03-16 23:26:50 +00:00
Capostrophic
002ad9ae1b Print a warning in case a fallback value wasn't found 2018-03-14 00:25:56 +03:00
Capostrophic
e4531a6910 Use middle gray instead of pure black as default fallback color (Fixes #2841) 2018-03-12 23:38:59 +03:00
scrawl
e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333) 2018-03-08 23:39:35 +00:00
Harald H
d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
2018-03-08 21:23:24 +01:00
AnyOldName3
e885612bd7 Make a dynamic cast static 2018-03-03 02:05:46 +00:00
AnyOldName3
b553b58de5 Fix another compiler warning 2018-03-03 02:03:16 +00:00
AnyOldName3
3bed2a7b01 Fix some copiler warnings (hopefully) 2018-03-03 02:01:03 +00:00
AnyOldName3
fc41902798 Replace a dynamic cast with string comarison 2018-03-01 14:37:11 +00:00
AnyOldName3
bc4b4c66e4 (Hopefully) add include which G++ requires even though VC++ doesn't. 2018-02-27 16:54:48 +00:00
AnyOldName3
d1a2955fa1 Merge upstream 2018-02-27 14:29:14 +00:00
AnyOldName3
66a114d6ec Fix a couple of warnings 2018-02-27 14:15:06 +00:00
AnyOldName3
f9cf1ac94b Separate indoor and outdoor shadow casting masks. 2018-02-27 00:13:51 +00:00
AnyOldName3
35eb71052e Tidy up the shadow manager 2018-02-26 23:52:46 +00:00
AnyOldName3
882b63cba9 Make split point control parameters configurable with the new shadow technique. 2018-02-26 23:00:46 +00:00
AnyOldName3
e233dae1cd Hook up the new shadow technique 2018-02-26 22:27:09 +00:00
AnyOldName3
97b607fc66 Make whitespace match upstream OSG 2018-02-26 21:10:06 +00:00
AnyOldName3
99db93510c Undo minor cockup where the same file appeared twice 2018-02-26 21:09:29 +00:00
AnyOldName3
639a4f5e8c Remove TODO left in by accident. Also, become 100 commits ahead of upstream. 2018-02-26 20:52:19 +00:00
AnyOldName3
478367bef3 Ensure the debug HUD won't crash if settings are changed at runtime. 2018-02-26 20:50:54 +00:00
AnyOldName3
7b52091a82 Make the debug hud enableable 2018-02-26 20:36:43 +00:00
AnyOldName3
5d719e9d5f Add the debug HUD to the new shadow technique 2018-02-26 20:20:01 +00:00
AnyOldName3
76f23c28b1 Make shadows disableable. 2018-02-26 16:25:44 +00:00
AnyOldName3
0f1e770c53 Transfer changes to cull to new shadow technique 2018-02-26 15:51:22 +00:00
AnyOldName3
4c31b38f77 Move CLSB changes to new shadow technique 2018-02-26 14:58:12 +00:00
AnyOldName3
06b2ce6646 Fix alignment issues caused by renaming classes 2018-02-26 14:34:14 +00:00
AnyOldName3
02d0ee3485 Rename old shadow class to shadow manager 2018-02-26 14:29:31 +00:00
AnyOldName3
ce02c83089 Copy debug shader source into new shadow technique 2018-02-26 14:27:47 +00:00
Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360 2018-02-25 11:25:19 +01:00
AnyOldName3
7bd4c5e4b3 Change class name 2018-02-24 00:57:58 +00:00
AnyOldName3
c815366044 Move to the correct namespace part 2 2018-02-24 00:55:24 +00:00
AnyOldName3
11e59d3c11 Move to the correct namespace. 2018-02-24 00:52:46 +00:00
AnyOldName3
324b398d29 Add a notice clarifying the source of the shadow technique files. 2018-02-24 00:15:54 +00:00
AnyOldName3
7467248555 Undo a modification from the upstream shadow technique which breaks compatibiltiy with OSG 3.4 2018-02-24 00:14:29 +00:00
AnyOldName3
273914aba8 Add osgShadow ViewDependentShadowMaps as they can be found in OSG's GitHub Repository 2018-02-24 00:13:05 +00:00
AnyOldName3
9ec59783ba Add basic support for distant terrain CLSB
(cherry picked from commit 0f9dc3e65b72e6fff762f7a0933bae6f861e5fd4)
2018-02-23 23:37:04 +00:00
AnyOldName3
cb6767b4fc Move the declaration of ComputeLightSpaceBounds to the header so that it can be accessed from other compilation units.
(cherry picked from commit 8ac4fb208897a18da4934dd6f2fe84560b44ba9d)
2018-02-23 23:35:01 +00:00
AnyOldName3
6251e0519e Use CLSB results to reduce maximum shadow map distance when sensible. 2018-02-23 23:31:53 +00:00
scrawl
9b8c56761b
Fix timing error 2018-02-13 18:25:28 +00:00
Alexander "Ananace" Olofsson
145b47a550
Fix Windows builds
`std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds
2018-02-13 17:47:38 +01:00
scrawl
ac1609c433
Merge pull request #1604 2018-02-13 00:56:06 +00:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting 2018-02-13 00:40:41 +00:00
uramer
5502790ed9 removed the unnecessary comment 2018-02-09 16:34:55 +01:00
uramer
86c25f5dba Removed NIF flag handling to replicate vanilla engine behaviour 2018-02-09 01:53:52 +01:00
scrawl
25a6a67508
Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
scrawl
89c6b59c30
Merge pull request #1602 2018-01-28 22:35:47 +00:00
Ilya Zhuravlev
9e9f6f3132 loadtes3: don't pack() non-POD structs 2018-01-26 21:35:51 -05:00
AnyOldName3
9f20aaccfb Add some more advanced settings to control shadows. 2018-01-25 16:08:34 +00:00
AnyOldName3
6ec893b618 Merge remote-tracking branch 'refs/remotes/upstream/master' 2018-01-22 15:54:13 +00:00
AnyOldName3
112ade2a3f Ensure TerrainDrawables affect the computed near/far planes. 2018-01-22 15:52:37 +00:00
Ilya Zhuravlev
359910762d GraphicsWindowSDL2: support setting up GLESv2 context for android 2018-01-18 17:11:22 -05:00
Ilya Zhuravlev
a038327521 SDLCursorManager: fix possibly invalid read when no cursor present
On android we have no cursor so I moved the check closer to usage
2018-01-17 23:03:11 -05:00
Bret Curtis
588c1df0f0
Merge pull request #1599 from xyzz/android
Update android port.
2018-01-16 11:12:21 +01:00
Ilya Zhuravlev
d2121ccd62 Update android port. 2018-01-16 00:11:27 -05:00
scrawl
047c44f265
Ignore duplicate data directories to work around the fallout of (Fixes #3557) 2018-01-14 00:25:20 +00:00
scrawl
259919d125
Print a warning when an ambiguous file on a case-sensitive file system is found 2018-01-14 00:23:29 +00:00
Marc Zinnschlag
2dff3aab22 allow . and - in the name part of a begin script statement, but not at the beginning of a name. Fixes #4061 2018-01-12 16:37:06 +01:00
scrawl
bba9a8dd91
Don't update off-screen animations
Make flying creatures animate in-place when out of processing range
2018-01-11 01:49:35 +00:00
AnyOldName3
bf9a1ded63 Mark a function as override 2018-01-02 16:39:05 +00:00
Bret Curtis
93f14c219c camelCase 2018-01-01 16:32:20 +01:00
Bret Curtis
7a7b040216 fix building on mips machines 2018-01-01 14:10:23 +01:00
scrawl
c920f95d1e
Don't incorrectly discard root node transformation (Fixes #4272) 2017-12-31 23:49:43 +00:00
AnyOldName3
c3e0398d1c Add settings 2017-12-27 02:32:17 +00:00
AnyOldName3
c192c851db Make disabling shadows disable their performance impact, too. 2017-12-26 23:51:50 +00:00
AnyOldName3
b08938485f Make suspending viewer threads the responsibility of the caller, not the shader manager. 2017-12-17 23:55:19 +00:00
AnyOldName3
229cc9696f Make updating global shader defines update shaders. 2017-12-17 01:57:53 +00:00
AnyOldName3
8957c92a36 Switch to a more industry-standard shadow map splitting scheme 2017-12-17 00:52:10 +00:00
AnyOldName3
7cce2d6f87 Implement a more sensible shadow map cascading system 2017-12-12 22:37:40 +00:00
AnyOldName3
0e481a457e Merge remote-tracking branch 'refs/remotes/upstream/master' 2017-12-08 23:26:08 +00:00
scrawl
a4d8aef40d
Merge branch openmw-43 into master
Conflicts:
	CMakeLists.txt
	README.md
	files/mygui/openmw_trade_window.layout
2017-11-29 22:37:50 +00:00
AnyOldName3
974e4d5299 Add check for null shaders when releasing OpenGL objects 2017-11-24 22:43:40 +00:00
Andrei Kortunov
94c0e3ed10 Move toUpper() from StringUtils to the JournalViewModel 2017-11-23 19:37:45 +04:00
AnyOldName3
98cd9fc144 Add preliminary support for global shader defines. 2017-11-22 20:07:07 +00:00
AnyOldName3
7a9df977c7 Add some prerequisits for making shadows disableable 2017-11-21 17:20:57 +00:00
AnyOldName3
166ba22072 Prevent line count changes within conditional blocks (because of conditional includes or @foreach expansion) ruining line numbering. 2017-11-21 16:53:12 +00:00
Andrei Kortunov
67acb83b62 Add missing include 2017-11-21 13:27:33 +04:00
Andrei Kortunov
5f41f7c48d Clean code up a bit 2017-11-21 13:03:38 +04:00
Andrei Kortunov
ba91cd658b Convert topic name to Unicode 2017-11-21 12:31:23 +04:00
Andrei Kortunov
f0ca3eabd3 Merge from upstream master 2017-11-21 09:39:54 +04:00
scrawl
9fda3b6db4 Fix NumericEditBox behavior broken by switch to std::stoi
For some reason stoi doesn't throw an error for '1foo' while 'foo1' does.

Now the edit box flat out rejects any non-digit key events.
2017-11-20 23:20:03 +00:00
Andrei Kortunov
a391990f2a Provide multibyte toLower() and single chars comparator 2017-11-20 21:30:46 +04:00
AnyOldName3
0f6f097cf2 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2017-11-17 18:24:08 +00:00
AnyOldName3
3d18ddc8e4 Take into account previous #line directives when expanding @foreach shader macros 2017-11-17 17:18:33 +00:00
Miloslav Číž
3ae5310567 use loading screen to freeze the screen 2017-11-16 22:08:33 +01:00
Alexander Stillich
93e9df15c9 Fixed parameter naming 2017-11-11 22:58:02 +00:00
Alexander Stillich
52b3507a2b Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-11 22:58:02 +00:00
Alexander Stillich
09aac22782 Added StringUtil::replaceAll() 2017-11-11 22:58:01 +00:00
Alexander Stillich
92aaff3b78 Fixed escaping @ in boost program options filter 2017-11-11 22:57:59 +00:00
Miloslav Číž
e804c4a011 remove no longer used method 2017-11-11 13:54:14 +01:00
scrawl
a5ba1caed1
Merge pull request #1541 from astillich/4189
Fixed escaping @ in boost program options filter
2017-11-10 23:08:54 +00:00
scrawl
a5adc5b018 Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 2017-11-10 22:51:32 +00:00
AnyOldName3
590531595b Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp 2017-11-10 02:02:27 +00:00
Miloslav Číž
d763e9fe46 add settings for spherical screenshots 2017-11-09 20:25:29 +01:00
AnyOldName3
6e0b61d084 Add missing libraries to components target 2017-11-08 04:09:14 +00:00
AnyOldName3
e201e359a9 Move Shadow to Components 2017-11-08 01:44:49 +00:00
AnyOldName3
1a30a917af Merge upstream/master 2017-11-08 01:31:38 +00:00
AnyOldName3
aa31cbba4f Attempt (and fail) to make the local map show without unwanted shadow 2017-11-08 01:20:52 +00:00
scrawl
244cc5b861 Reduce error spam 2017-11-08 00:24:03 +00:00
scrawl
7b4add2ae4 Fall back to non-shader material if creating the shader fails
Also fixes an uncaught exception that will break the whole game.
2017-11-08 00:24:03 +00:00
Alexander Stillich
43b5c2e36b Fixed parameter naming 2017-11-07 23:20:10 +01:00
Alexander Stillich
70d578d050 Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-07 23:10:58 +01:00
Alexander Stillich
af3e1f92ec Added StringUtil::replaceAll() 2017-11-07 23:06:23 +01:00
AnyOldName3
715f29165b Dynamically adjust shaders to have the required number of shadow maps. 2017-11-07 20:22:45 +00:00
Alexander Stillich
7d39c5450c Fixed escaping @ in boost program options filter 2017-11-05 22:14:16 +01:00
scrawl
ceaf0ee409 Enable shadow casting for terrain
Add a check to TerrainDrawable to make sure shadows are only drawn once, not once per blending pass
2017-10-31 21:21:05 +01:00
David Walley
41dc82abad Update Links to Documentation in settings.cfg files (#1523)
* Update settings-default.cfg

* Update settings.cpp
2017-10-28 16:05:30 +00:00
AnyOldName3
c1a871ff1f Make indentation consistent. 2017-10-24 23:31:40 +01:00
AnyOldName3
daf7d8451c Switch to a more reliable method of passing the git-version targt the data it needs 2017-10-24 23:29:18 +01:00
AnyOldName3
e3142b9643 Add missing variables to those forwarded to the git-version target 2017-10-24 23:10:50 +01:00
scrawl
0c6ef17fb5 Add explicit variant of 'OnActivate' 2017-10-23 23:33:06 +00:00
Marcin Baszczewski
46b015d3d9 Fix assert with empty setting value
Local value could be empty, so it's important to check it size before read first char.
2017-10-22 10:10:04 +02:00
Marc Zinnschlag
bdabace7e2 Merge remote-tracking branch 'aesylwinn/LLmerge' 2017-10-19 14:24:58 +02:00
scrawl
7f8d996eff Merge pull request #1502 from AnyOldName3/launcher-and-wizard-ampersand-escape-support
Launcher and wizard ampersand escape support
2017-10-16 21:09:04 +00:00
scrawl
136ef1f738 Fix incomplete settings in recreateShaders() 2017-10-15 17:24:23 +02:00
scrawl
03554b2f4b Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
scrawl
50d7eb8e54 Fix crash when adding a NULL object to the cache 2017-10-15 17:06:58 +02:00
scrawl
97ec38affb Merge pull request #1492 from drummyfish/master
fix rain/snow moving with player (issue #2698)
2017-10-15 09:04:48 +00:00
AnyOldName3
49dbb4a9ca Add a third copy of a comment where I felt clarification was missing 2017-10-15 02:05:22 +01:00
AnyOldName3
7329e6a9ef Load 'data=...' lines correctly when starting the wizard or launcher, and save them correctly when exiting the launcher. 2017-10-15 01:59:21 +01:00
AnyOldName3
28ff677337 Save 'data=...' lines correctly when exiting the wizard 2017-10-15 00:07:46 +01:00
Miloslav Číž
65977b910e wrap weather around in all directions 2017-10-14 21:42:27 +02:00
Miloslav Číž
380a5799dd use bbox as wrap range & apply to all particle systems 2017-10-14 21:42:19 +02:00
Miloslav Číž
33a1459b11 search for particle system by class name 2017-10-14 21:41:47 +02:00
Kyle Cooley
11eae16645 Get rid of duplicate function, fix flag checking 2017-10-14 15:09:12 -04:00
scrawl
5fbdb64bb9 Add OPENMW_DECOMPRESS_TEXTURES environment variable to decompress textures in software if not supported by graphics hardware
Disabled by default due to requiring new functionality that was just added to OSG 3.6 or OpenMW/OSG.
2017-10-14 18:28:46 +00:00
scrawl
f3ca9832b0 Merge pull request #1500 from akortunov/extraspell
Implement ExtraSpell magic effect
2017-10-14 14:01:49 +00:00
Andrei Kortunov
30b05b557b ExtraSpell magic effect: a basic implementation 2017-10-14 16:55:00 +04:00
AnyOldName3
c9e86a8ebc Remove superfluous argument 2017-10-12 18:16:44 +01:00
AnyOldName3
f9a3562ccd Remove duplicate macro definition and fix warning 2017-10-12 02:45:50 +01:00
AnyOldName3
2652a89df4 Fix mismatched indentation that apparently the .editorconfig file doesn't handle automatically 2017-10-11 22:10:52 +01:00
AnyOldName3
f8fe992dc0 Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 2017-10-11 21:58:55 +01:00
Marc Zinnschlag
dd17f70068 Merge remote-tracking branch 'aesylwinn/landrecords' 2017-10-03 13:32:02 +02:00
scrawl
64e27c032b Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
scrawl
44720bf41a Allow MWList items to retain key focus 2017-09-27 12:56:00 +00:00
scrawl
b9341925f2 Set AutoSizedEditBox as Static by default
Would look very odd anyway to use it for editable text, with the widget resizing as you type.
2017-09-27 12:55:53 +00:00
scrawl
c88c535e0e Fix HBox/VBox not using Client widget with MyGUI <= 3.2.2 2017-09-27 12:55:50 +00:00
scrawl
be7bdec2ed Merge pull request #1471 from crussell187/nif_stream_optimization
first pass on optimization of nif parsing functions from the file stream
2017-09-25 22:43:34 +00:00
scrawl
19e07fad30 Remove redundant Services enum 2017-09-25 19:52:20 +02:00
scrawl
82a211ba03 Fix duplicate code 2017-09-25 17:47:30 +02:00
scrawl
76ddf8d794 Support Up/DownArrow keys to change NumericEditBox value 2017-09-25 00:47:07 +02:00
scrawl
1ad14b232f Adjust ImageButton to accept key focus and use the 'highlighted' texture 2017-09-24 19:08:11 +02:00
scrawl
e7ad012977 Pass repeat key events to the GUI
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
2017-09-24 19:08:11 +02:00
scrawl
2494c22d66 Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
2017-09-23 22:55:56 +00:00
825de71b29 removed an iostream include used for debug prints from nifstream.hpp 2017-09-23 11:10:05 -05:00
30a213a9b3 updates for nifstream optimization including fixing the non-x86 path for little endian reads 2017-09-22 21:08:25 -05:00
8834066dea make streaming to a type array in nif a direct copy from the file into the vector 2017-09-21 23:47:09 -05:00
090a8408b8 made nif basic type read optimizations more portable 2017-09-21 22:37:19 -05:00
c72aa19d6d first pass on optimization of nif parsing functions from the file stream 2017-09-20 23:53:12 -05:00
scrawl
58f9688433 Use client coordinates in HBox/VBox 2017-09-20 22:24:19 +00:00
scrawl
fb975d02db Use client coordinates in HBox/VBox 2017-09-20 22:41:50 +02:00
MiroslavR
f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 2017-09-20 18:58:56 +02:00
Chris Robinson
021627bdf8 Mark some functions with override
Fixes some Clang warnings about overriding a virtual function without the
override keyword.
2017-09-18 01:51:11 -07:00
Kyle Cooley
50d9d9f78f Get rid of some templates, exceptions instead of assert, and other small changes. 2017-09-17 20:29:51 -04:00
Andrei Kortunov
4bb349a525 Use default 0 precision in the float formatting (bug #4096) 2017-09-17 15:07:04 +04:00
Kyle Cooley
2abf7f1752 Remove unnecessary cache dump 2017-09-15 12:19:12 -04:00
Kyle Cooley
09e645a0e0 Fix careless mistake. 2017-09-09 23:18:09 -04:00
Kyle Cooley
25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 2017-09-09 15:37:52 -04:00
Kyle Cooley
d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 2017-09-09 11:48:13 -04:00
Kyle Cooley
72cb405de2 Some bug fixes, changes to land load code. 2017-09-08 21:03:52 -04:00
Kyle Cooley
2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 2017-09-08 14:37:03 -04:00
Kyle Cooley
ab607f3028 Tweaks to land loading, land cloning, terrain signals, placeholder land update handling 2017-09-08 00:51:46 -04:00
Andrei Kortunov
538498230b Declare mClient variable 2017-09-06 15:59:54 +04:00
scrawl
dca31b7ffa Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 2017-09-04 19:35:42 +00:00
Kyle Cooley
d3014cf394 Temporary fix for adding new lands, cloned lands will still reference old data though 2017-09-04 15:13:45 -04:00
Kyle Cooley
7cc95a11a4 Add more land table columns 2017-09-03 20:00:19 -04:00
scrawl
2e58024f1c Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable. 2017-09-03 14:14:15 +00:00
scrawl
5e790b567e Fix node path issue
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
2017-09-01 22:12:40 +00:00
scrawl
4bef8260ab Add const qualifiers 2017-09-01 21:42:36 +00:00
scrawl
5d524a6a10 Add custom version of MorphGeometry replacing osgAnimation
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
2017-09-01 21:42:36 +00:00
scrawl
f1ebb129c1 Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry 2017-09-01 21:42:35 +00:00
scrawl
209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
2017-09-01 21:42:34 +00:00
Kyle Cooley
9e41f1340a Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 2017-08-31 22:09:49 -04:00
scrawl
45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
2017-08-31 21:40:35 +00:00
scrawl
b9931fb71c Set the shader on the node containing the StateSet 2017-08-31 21:39:21 +00:00
scrawl
a1e3fb7604 Revert "Check for a Geometry node when attaching bodyparts"
This reverts commit 3fc8634206.
2017-08-29 22:40:19 +00:00
scrawl
3fc8634206 Check for a Geometry node when attaching bodyparts (Fixes #3957) 2017-08-29 12:55:42 +00:00
scrawl
bc82c6a35d Use white color if told to use nonexisting vertexcolors (Fixes #3833) 2017-08-27 21:22:44 +00:00
scrawl
5d2fe5e887 Implement lightmode/vertmode of NiVertexColorProperty 2017-08-27 21:22:17 +00:00
scrawl
4fba157d3b Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
Kyle Cooley
d3d04171f9 Fix seg fault, undo changes BsaArchive 2017-08-22 15:06:56 -04:00
Kyle Cooley
8c4b12a603 VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
2017-08-21 22:31:19 -04:00
Kyle Cooley
979b0d7211 Code cleanup and more cache clearing 2017-08-21 18:58:38 -04:00
Kyle Cooley
679a284735 Use scoped lock instead of directly locking/unlocking mutex 2017-08-21 13:33:11 -04:00
Kyle Cooley
3b9326d238 Clear terrain cache and reload terrain 2017-08-20 22:34:41 -04:00
Kyle Cooley
b62cb0e2a4 Clear out GPU texture/stateset cache 2017-08-20 19:55:16 -04:00
Kyle Cooley
7914fd5c9c Re-index BSAs 2017-08-20 19:36:21 -04:00
Kyle Cooley
d7744e8b16 A bit of cleanup 2017-08-20 19:07:23 -04:00
Kyle Cooley
5950b26912 Update scene assets 2017-08-19 19:36:45 -04:00
Kyle Cooley
742bd00ec6 Clear cached resources 2017-08-19 15:26:46 -04:00
Kyle Cooley
d31ed83b54 Preliminary asset reloading 2017-08-19 03:43:31 -04:00
Thunderforge
54fe645703 Removing erroneous comment since Qt is not relevant here 2017-08-09 23:12:43 -05:00
Thunderforge
464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 2017-08-09 20:03:27 -05:00
scrawl
cef415509f Revert "Merge redundant input events" 2017-08-06 20:54:20 +00:00
Julian
3cfd9af945 merge redundant input events 2017-08-02 18:54:16 +02:00
scrawl
c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
2017-07-31 16:20:29 +02:00
PlutonicOverkill
5049fe4320 Pause game when minimised on Windows 2017-07-20 21:31:05 +12:00
scrawl
3e03a0d7bd Terrain: remove ref argument that is now always true 2017-07-19 16:24:35 +02:00
scrawl
ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
scrawl
ffb6dff6aa Merge pull request #1338 from akortunov/valuefix
Change mValue type for clothes to unsigned short (bug #3960)
2017-07-18 10:13:51 +00:00
Andrei Kortunov
2bd105f5e2 Change mValue type for clothes to unsigned short (fixes #3960) 2017-07-18 11:51:19 +04:00
scrawl
40dc1dd6f5 Fix checking a variable before it's assigned (Bug #3950) 2017-07-10 23:50:24 +02:00
scrawl
be940656db Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE 2017-07-10 23:49:42 +02:00
scrawl
54bb1b13cb Change NCO/NCC flags to NC* (Fixes #3915) 2017-06-20 00:36:17 +02:00