Commit Graph

14141 Commits (505905ab7d8cb8a7c8999e24f13d220696f366f7)

Author SHA1 Message Date
Allofich 57aeec59d5 Change bounds behavior of stat script commands
Fixes (#3776)
8 years ago
Rob Cutmore 3714c2a0f2 Editor: add ID validator to pathgrid input 8 years ago
Rob Cutmore 207695e094 Editor: switch input for pathgrid creator
Switched from QComboBox to DropLineEdit for pathgrid creator input.
This allows the input the use auto-complete and be a drop target from
the cells table.
8 years ago
Rob Cutmore 0dcb6a9bd4 Editor: update pathgrid creator input on changes
When data changes the cell input for pathgrid creator is repopulated
with valid choices. This handles the case where a cell is added or
removed, and also when a cell's pathgrid is added or completely
removed.
8 years ago
Rob Cutmore 491fd3d0be Editor: set combo box events for pathgrid creator
- Handles when combo box should automatically gain or lose focus.
- Checks user input when combo box selection changes.
8 years ago
Rob Cutmore 95d164a6e6 Editor: use combo box when creating pathgrids
Instead of using QLineEdit for user input, use a QComboBox populated
with valid choices. This prevents user from being able to create a
pathgrid for a non-existent cell.
8 years ago
Andrei Kortunov 1286754fb3 Add a new option to show arrow damage (feature #2923) 8 years ago
David Cernat 5eb183bacf Merge pull request #186 from OpenMW/master
Add OpenMW commits up to 15 Mar 2017
8 years ago
Andrei Kortunov eb81ab5b24 Disables weapon and spells cycling in GUI mode (bugs #2409, #2483, #2645) 8 years ago
David Cernat 60037e4081 Merge pull request #185 from OpenMW/master
Add OpenMW commits up to 14 Mar 2017
8 years ago
scrawl e987fe85d0 Add abort flag to TerrainPreloadItem 8 years ago
scrawl 42e9891504 Fix issues caused by loading multiple views into the same terrain View 8 years ago
scrawl 97ed999097 Fix cleanup issue 8 years ago
scrawl c22fde2bcd Preload terrain while reading savegame 8 years ago
scrawl 9371100fde Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently 8 years ago
scrawl 59bf100907 Fill exteriorPositions in preloadFastTravel 8 years ago
scrawl 03c07d3bd5 Remove old code 8 years ago
scrawl 86e75f0987 Preload terrain even when cell preloading is disabled 8 years ago
scrawl d055dc25bf Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell 8 years ago
scrawl 6ccb6009ee Use the View-based preloading for TerrainGrid as well 8 years ago
scrawl 3c29e2dbeb Refactor ownership of terrain views 8 years ago
scrawl 28fd492711 Don't use terrain LOD for the map camera 8 years ago
scrawl e7a0878c10 Add CompositeMapRenderer info to the stats panel 8 years ago
scrawl ec0b743123 Revert "Change ordering of LocalMap nodes to make sure they are traversed before the CompositeMapRenderer."
This reverts commit 7d72c70c93ee3c0cc3d00d37b22c339d0103cd19.
8 years ago
scrawl 4549196b31 Use the new way of terrain preloading in CellPreloader/Scene 8 years ago
scrawl 1c15686353 Remove non required use of WorkQueue 8 years ago
scrawl 19d516cbda Use the QuadTreeWorld based on distant terrain setting now that it sort of works. 8 years ago
scrawl 4dbd224249 Hide the terrain in non-exterior cells 8 years ago
scrawl c684860e3b Change ordering of LocalMap nodes to make sure they are traversed before the CompositeMapRenderer. 8 years ago
scrawl 2d549d088e Get the world size from the ESM::Land store 8 years ago
scrawl 14225a42c6 Remove unused pointer to IncrementalCompileOperation 8 years ago
scrawl 5eff286c71 Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps. 8 years ago
scrawl e323b2fa7b Use the SceneManager's ShaderManager 8 years ago
scrawl 0fc465da59 Store the min/max height in LandData 8 years ago
scrawl 051c17a184 Make reportStats const 8 years ago
scrawl 5fb854036d Use a forward declaration to avoid having to workaround Qt MOC
Don't think that guard was still needed, but a forward declaration is better anyways.
8 years ago
scrawl 80a0398f9d Load LandData into the LandObject to avoid threading conflicts when the same data is being loaded by two threads 8 years ago
scrawl 2c68ed4fb4 Remove no longer required use of UnrefQueue as the new resource manager will naturally clear the cache from the worker thread 8 years ago
scrawl 35d53acc65 Factor out terrain chunk loading/caching into a new resource manager 8 years ago
scrawl 9a3a64f0c4 Add resource manager for ESM::Land to allow data to be unloaded when no longer required 8 years ago
scrawl b898315962 cellpreloader: abort all tasks first before waiting 8 years ago
scrawl 5f76317807 Wait for completion of CreateMapItem on exit to avoid potential threading issue 8 years ago
scrawl 804f873649 terrain: factor out texture caching into a separate class 8 years ago
scrawl ccfebdd2c3 Set the underwater fog relative to default view distance 8 years ago
David Cernat d94850fbdf Merge pull request #184 from OpenMW/master
Code style
8 years ago
scrawl fe439e7bbf Add missing default material state for character preview 8 years ago
scrawl 37c71c15f2 Remove redundant state 8 years ago
scrawl 4c9bbce1e2 Fix node mask being reset 8 years ago
David Cernat e0234dc362 Merge pull request #183 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
8 years ago
MiroslavR a8517c34eb Code style 8 years ago
scrawl a556475fae Explicitely set the user data type to avoid const/non-const mismatch 8 years ago
scrawl 5de5be77f3 Fix Ptr/ConstPtr userdata mismatch (Bug #3784) 8 years ago
Mitchell Schwitzer 421b92ae05 fix styling & add missing lines regarding max proficency 8 years ago
Mitchell Schwitzer f31e5ba85e fix display maximum proficency reached 8 years ago
Mitchell Schwitzer 7960d5a9a7 fix skill progress bar v2
both widgets display their own progess indicator. it was being set for
value (when you hovered over the level of your skill, eg the "5" in
"Acrobatics    5"), but not for the name.

this fixes that, but the progress information is being stored/displayed
by two different widgets for one skill
8 years ago
Mitchell Schwitzer 465b7361e1 fix skill window update
invoke winMgr->updateSkillArea() in mechanicsmanagerimp.cpp after looping
over ESM::Skill::SkillEnum if any updates have occurred.
8 years ago
scrawl 809f5cd01b Fix bad override 8 years ago
MiroslavR af1fe64408 GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor (Fixes #3781) 8 years ago
Koncord 2a723279b1 [Client] Send ID_GAME_PREINIT packet 8 years ago
Koncord 2c26ed8aee [Server] Process ID_GAME_PREINIT packet 8 years ago
Koncord 690211ad99 [General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
8 years ago
Koncord 6076346df4 [Client] Add Networking::preInit() method 8 years ago
David Cernat df051a777a Merge pull request #181 from OpenMW/master
Add OpenMW commits up to 4 Mar 2017
8 years ago
scrawl 4123398cbc Change no-grab setting to respect the value given 8 years ago
scrawl 7eb48ea83b Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error 8 years ago
scrawl 42a04de37c Fix a crash that occurred when a carried light fails to be attached. 8 years ago
scrawl 2776727794 Allow gamepad and mouse/keyboard to be used at the same time (Fixes #3093) 8 years ago
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
David Cernat 82dcec5ec5 [Server] Use consistent pattern for script function category names 8 years ago
Koncord cea1425db1 [Client] Remove redundant newlines & keep ~120 columns 8 years ago
Koncord 4015c3e9a9 [Client] Use constant instead magic value in Lerp function 8 years ago
Koncord a10cf4360c [Client] Print all esm/esp files in load queue with idx & CRC32 checksum 8 years ago
Koncord 9199446edd [Client] Add Files::Collections to Main::init() arguments 8 years ago
Koncord c353e18645 [General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
8 years ago
David Cernat 9cffc1f661 [Client] Don't open up main menu when player's death animation finishes 8 years ago
David Cernat 0d32bf5943 [General] Add extra death debug, don't request data from player on death 8 years ago
David Cernat c4b11a1251 [Client] Remove now unused sendData() and BitStream declarations 8 years ago
David Cernat cf6de6c474 [Client] Update old packet-sending code in LocalPlayer and GUIChat 8 years ago
David Cernat a2ef39c655 Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
8 years ago
David Cernat 6887930c04 [Client] Let scripts handle respawn point instead of hardcoding it 8 years ago
scrawl 1692b7f38e Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
8 years ago
David Cernat db8218545f Merge pull request #177 from OpenMW/master
Add OpenMW commits up to 1 Mar 2017
8 years ago
scrawl 2873c10284 Clean the object root of StateSets and hidden nodes 8 years ago
scrawl 4e0011bfc8 Improve NPC loading performance by caching the cleaned objectRoot 8 years ago
Rafael Moura 6c2ce2b2a1 Porting more ContainerStoreIterator usage to const version #4
removed const_cast revision
8 years ago
Rafael Moura 7fa2703715 Porting more ContainerStoreIterator usage to const version #3 8 years ago
David Cernat 03984685e5 [Client] Remove unnecessary type specifiers 8 years ago
David Cernat 5c269a5f8d [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT 8 years ago
Rafael Moura 18a4b64f1a Porting more ContainerStoreIterator usage to const version #2 8 years ago
David Cernat e6bc7ad463 [General] Make all flying players fly correctly, including TCL users 8 years ago
David Cernat 48125913c3 Merge pull request #175 from OpenMW/master
Add OpenMW commits up to 27 Feb 2017
8 years ago
Koncord 0442ebd607 [Server] Remove redundant newlines & keep ~120 columns 8 years ago
Koncord 83d0cbedb2 [Server] Remove redundant type casts 8 years ago
Koncord 8f96ca22c1 [Server] Fix typo in RakNet name 8 years ago
Koncord aa91126ce3 [Server] Minor cleanup in Networking 8 years ago
David Cernat 02487dce13 [Client] Prevent invalid race used by other player from freezing client 8 years ago
scrawl 0772a03e98 Print the object ID that animateCollisionShapes did not find the node for 8 years ago
David Cernat 4110fac629 Merge pull request #174 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017, part 2
8 years ago
David Cernat 8c8414f098 [Client] Spawn DedicatedPlayer in center of exterior cell 0,0 8 years ago
scrawl d4781d419f Merge pull request #1220 from MiroslavR/tcl_collision
Fix actors colliding with noclipping player
8 years ago
Rafael Moura 05cc69f6f1 Porting more ContainerStoreIterator usage to const version 8 years ago
David Cernat 684517e02f [Server] Fix Miscellaneous category of script functions 8 years ago
David Cernat 0baada0aa2 [Server] Add GetLastPlayerId() script function in Miscellaneous category 8 years ago
David Cernat deb10919ab [Server] Delete cells that become empty when a player disconnects 8 years ago
scrawl 6f4c03aa32 Avoid retrieving setting every frame 8 years ago
David Cernat 048ddf6a34 [Server] Use LOG_APPEND for older debug messages in Cell 8 years ago
David Cernat a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 8 years ago
David Cernat 341ec28b1f [Client] Don't allow actors to cast spells that don't exist on client 8 years ago
David Cernat fb93ce57f9 [Server] Fix debug message 8 years ago
David Cernat ae37daca70 [Server] Ensure no information exchange takes place with nullptr player 8 years ago
David Cernat 7f51ca5298 [Server] Add permanent debug to Cell and CellController 8 years ago
MiroslavR 498a3d450b Fix actors colliding with noclipping player 8 years ago
David Cernat 9035908f6d [Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files) 8 years ago
David Cernat 0527690b88 [Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER 8 years ago
David Cernat 7917badedf [Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b 8 years ago
David Cernat 2fd279a5ef [Server] Remove debug message 8 years ago
Koncord 1956045e99 [Browser] Fix continuous loop when connection was failed 8 years ago
David Cernat 4a5b8c927f [Server] Add an extra check to Cell::sendToLoaded to be on the safe side 8 years ago
Koncord 45d081ba42 [Server] Compare new cells with loaded cells correctly 8 years ago
Battlerax c9dc75f589 [Browser] Fixed two crashes relating to invalid data 8 years ago
Battlerax 76e866c5c9 [Browser] Crash Fix 8 years ago
David Cernat ff0d21ef38 [Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files) 8 years ago
David Cernat aab5b69c80 [Client] Unready weapon & spell upon death to avoid attack inability bug 8 years ago
Battlerax 186e3c2337 [Browser] Crash fix (#168)
* [Browser] Crash Fix

* Update NetController.cpp
8 years ago
Koncord 3adbf17545 [Server] Fix memory leak in CellController 8 years ago
Koncord ebaf3d3cc9 [Server] FIx memory leak 8 years ago
David Cernat 328e3b6618 Merge pull request #167 from OpenMW/master
Add OpenMW commits up to 24 Feb 2017
8 years ago
Koncord b33e604a61 [Server] Set sendToLoaded function as constant
Add assertions for CellController singleton
8 years ago
scrawl 75677f03e7 Remove SceneManager::notifyAttached 8 years ago
scrawl afa39d121f Fix 'part has no parent' warning caused by destructing in the wrong order 8 years ago
scrawl a55604c549 Avoid unnecessary AABB update when actor position has not changed 8 years ago
scrawl fb073e5c14 Avoid unnecessary AABB update for rotationally invariant collision shapes 8 years ago
scrawl 5198fc897d Fix collision glitch caused by Bullet AABB not being updated when an actor moves without turning 8 years ago
scrawl 25ca89b560 Avoid redundant allocations in Store::search 8 years ago
scrawl 732212070d crashcatcher: complain when launching gdb fails 8 years ago
David Cernat 0d6636018f Merge pull request #166 from OpenMW/master
Add OpenMW commits up to 23 Feb 2017
8 years ago
Koncord cbace41e14 [Client] Fix crash on LInux 8 years ago
Marc Zinnschlag 765401531d Merge remote-tracking branch 'origin/master' 8 years ago
David Cernat ed2176c984 [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
Koncord b158e89f77 [Server] Change signatures of GetLastEventAction & SetScriptEventAction 8 years ago
Koncord cbe31149e3 [Server] Remove redundant constructor 8 years ago
David Cernat af35ee38d1 [Server] Rename ClearScriptEvent into InitScriptEvent with pid argument 8 years ago
Koncord 868c837aa0 [Server] Move baseEvent from Networking.cpp to class as member 8 years ago
David Cernat 7065569f9b [Server] Reuse 2 BaseEvents over and over instead of creating new ones 8 years ago
David Cernat 1b59ce8c8f [Client] Send ID_PLAYER_DRAWSTATE when teleported by server 8 years ago
Koncord f8a25747ba [Client] Some tabs have been killed in GUIChat 8 years ago
David Cernat 586a7f6656 [Client] Prevent DedicatedPlayer from spawning on ground from 0 fatigue 8 years ago
David Cernat d4ff136837 [Client] Add comments about spellcasting as a result of merge conflict 8 years ago
David Cernat 38ccc2671c Merge pull request #164 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
Battlerax fd845198ad [Client] You can now cancel the chat box by pressing enter without a message. 8 years ago
scrawl d163228199 Fix updatePtr 8 years ago
scrawl 00d4fea91c Derive Animation from osg::Referenced to allow the UnrefQueue to delete it 8 years ago
scrawl a5247394dc (Re)set the inventory listener outside of the Animation class 8 years ago
scrawl 8f79fa3d72 Add resource statistics panel opened with F4 8 years ago
Koncord 68c288761a [Server] Send other players position to loader 8 years ago
Koncord b0ebad8b83 [Client] Fix crash on Linux 8 years ago
Koncord b1460cf010 [Server] Send ID_PLAYER_POS every ID_PLAYER_CELL_CHANGE 8 years ago
David Cernat 90275f777e [Client] Don't crash when dying while inside a container 8 years ago
Koncord 443c0ed309 [Server] Fix Cell iterators 8 years ago
David Cernat 67b67ce1c4 [Client] Don't automatically rescale objects on cell change 8 years ago
scrawl b40ca9b60a Set the window rectangle on the Viewer's EventQueue 8 years ago
David Cernat e4ae8c5f9f [Client] Cancel drag for teleported players, fix ID_OBJECT_SCALE debug 8 years ago
scrawl 0fbd29ccb8 Use additive alpha blending on the character preview 8 years ago
scrawl e38221edc9 Set character preview's simulationTime to 0 to avoid flickering lights 8 years ago
scrawl a45335ffc3 Do not reduce magicka in god mode 8 years ago
scrawl eefe1ed1a8 Fix being affected by Silence in god mode 8 years ago
FedeWar e9076088ca Another tab fix 8 years ago
FedeWar 4e7f7cf84f Fixed tabs 8 years ago
Koncord 3d88e657cd [Server] Fix printVersion() for ARM 8 years ago
FedeWar 370c12e78a Verification results are ordered by Type in alphabetical order. 8 years ago
Koncord a75da18f31 [Server] Fix argument in log message 8 years ago
Koncord 7dde4db1fb [Server] Add FORCE_LUA parameter to CMakeLists.txt 8 years ago
David Cernat a1988ac6ef Merge pull request #161 from OpenMW/master
Add OpenMW commits up to 21 Feb 2017
8 years ago
scrawl b9740fd2a1 Fix btHeightFieldTerrainShape triangle layout to match rendering 8 years ago
scrawl 3f27c8cc97 Always print context for script warnings to remove the need for verbose option
(Fixes #2813)
8 years ago
David Cernat d9229071ef [Browser] Move password column to the right and shorten its name 8 years ago
David Cernat 58795119b6 [Server] Add debug about information exchange in ID_PLAYER_CELL_CHANGE 8 years ago
David Cernat 37e7d2c15b [Client] Don't get invalid cells in LocalPlayer::sendJournalEntry() 8 years ago
David Cernat b320910c5f [Client] Don't add/remove all spells from ingame scripts for LocalPlayer 8 years ago
David Cernat bf2f932e18 [Client] If in a container, don't crash when teleported to another cell 8 years ago
David Cernat f5470e0b49 [Client] Print cell descriptions for WorldEvents only once 8 years ago
David Cernat 92439e6e62 [Client] Reduce WorldPacket debug because it can cause freezes 8 years ago
David Cernat 96d01fcde4 [Server] Stop resending attacks because they cause infinite death loops 8 years ago
scrawl 9728a6967e Reset fall height when teleporting (Fixes #2629) 8 years ago
scrawl 05ad0dca34 Use ActionTeleport in COE/COC commands 8 years ago
David Cernat ca0b1a8813 [Browser] Change column names slightly 8 years ago
scrawl 7e02bb7348 Preload summoned creature models before the spell is cast 8 years ago
scrawl 22482b7eec Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
Koncord 81513082ff [Browser] Some tweaks to password column 8 years ago
Koncord edfade2a90 [Server] Some fixes in requests to the master server 8 years ago
Koncord b7ab831c46 [Server] Update MasterClient to new protocol 8 years ago
Koncord 6f2d12d2c6 [Browser] Add ability for connect to passworded servers 8 years ago
Koncord 0e92f43822 [Browser] Add version column 8 years ago
Koncord ea9c31a8f7 [Client] Add password to client params and to config file 8 years ago
Koncord 158e9b3b09 [Server] Add ability to set password to server from config & scripts 8 years ago
Koncord 78f5a760f4 [Server] Use variable instead method in Player. 8 years ago
Koncord ec4d016100 [Server] Don't crash server every time a player disconnects. Again. 8 years ago
Koncord ee494887e1 [Server] Fix log message 8 years ago
David Cernat a4526605a6 [General] Remove goldValue from ContainerItem because it is never useful 8 years ago
David Cernat 7321774ae2 Merge pull request #160 from TES3MP/tes3mp-LoadedCell
[Server] Don't crash server every time a player disconnects
8 years ago
David Cernat b829f0252a [Server] Don't crash server every time a player disconnects 8 years ago
David Cernat cdffbc05f7 Merge pull request #159 from OpenMW/master
Add OpenMW commits up to 19 Feb 2017
8 years ago
David Cernat 3e031faa96 [Server] Exchange position information correctly between players 8 years ago
David Cernat ed91f20cd3 [General] Print action used for ID_CONTAINER when receiving one 8 years ago
David Cernat 24251cafd0 [Server] Send large ID_CONTAINER packets on a need-to-know basis 8 years ago
David Cernat 791089d342 [Server] Add Cell::sendToLoaded() for sending events to loaded players 8 years ago
David Cernat eb0744aa77 [Server] Add CellController:getCell() for getting Cell through ESM::Cell 8 years ago
David Cernat ee1ba1728e [Server] Rename getCellByID() into getCellByName() to avoid confusion 8 years ago
David Cernat 275dfaf05f [Server] Add Cell::getDescription() for debugging purposes 8 years ago
Rafael Moura 9963601484 Porting code to ConstContainerStoreIterator #1 8 years ago
David Cernat 887b436ee7 [Server] Make style for new methods consistent with rest of project 8 years ago
Koncord fd36ec7613 [Server] Iterate cells where player was loaded instead all 8 years ago
Koncord 67099e437a [Server] Remove player from Cells when disconnected 8 years ago
Koncord f2ce46ffed [Server] Rename doForNearest to forEachLoaded 8 years ago
Koncord 3aae782a51 [Server] Send info about loader to others 8 years ago
Koncord 465d0fe4b4 [Server] Fix log messages in CellController 8 years ago
Koncord ca68831395 [Server] Rename sendToNearest to sendToLoaded 8 years ago
scrawl 481c440698 Print OSG version on startup 8 years ago
Koncord 931ecd5acb [Server] Imrpove debug info in CellController 8 years ago
Koncord cce49e355a [Server] Some fixes to sendToNearest & doForNearest 8 years ago
scrawl e4741db069 Merge pull request #1213 from Allofich/equip
Change AI equip logic
8 years ago
Koncord 033472d939 [Server] Add doForNearest function 8 years ago
Koncord b760015071 [Server] Send some packets only to nearest players 8 years ago
Koncord 846ceacc90 [Server] Add begin & end iterators to Cell class 8 years ago
Koncord bbc062de62 [Server] Use lowCamelCase in Cell 8 years ago
Koncord 08f78e21c1 [Server] Use CellController in Networking 8 years ago
Koncord 8887a267c7 [Server] Add Cell and CellController 8 years ago
David Cernat b1009ad33d [Server] Add GetContainerItemActionCount() for getting drag count 8 years ago
David Cernat 4f2b88df8a [General] Remove owner var from ContainerItem because it is always empty 8 years ago
MAtahualpa fb8a2093cd Replace "Female" check box with a combo box, part 2/2 (fixes #3757)
Replaces the "Female" check box in BodyPart records with a "Gender" combo box. This is the second of two related fixes, the first one covering NPC records.

Related issue:
- Fixes #3757: Editor: Replace "Female" check box in BodyPart records with "Gender" combo box (https://bugs.openmw.org/issues/3757)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several BodyPart records.
8 years ago
Rafael Moura ecbde7b11e Added ConstContainerStoreIterator
using base template for ContainerStoreIterators

less template arguments for ContainerStoreIteratorBase
8 years ago
Allofich bc60421615 Change NPC equip logic to be more like original
(Bug #3754)
8 years ago
David Cernat fd4827b3a7 Merge pull request #157 from OpenMW/master
Add OpenMW commits up to 18 Feb 2017, part 2
8 years ago
Marc Zinnschlag bef0b1f1d6 Merge remote-tracking branch 'matahualpa/openmw-cs_gender' 8 years ago
Koncord 74cfc4a821 [Client] Use enum instead magic values 8 years ago
Koncord a95cf0e07a [Server] Fix crash when call StopServer() function in OnServerInit() 8 years ago
Koncord 1fb2176cfa [Server] Add forgotten type for callbacks 8 years ago
David Cernat 0d75264221 Merge pull request #155 from OpenMW/master
Add OpenMW commits up to 17 Feb 2017, part 2
8 years ago
David Cernat c01ab63239 [Server] Add script functions for setting container item info 8 years ago
scrawl f2174ee9f4 Merge pull request #1217 from Allofich/follow
Fix loading 0-duration Follow and Escort packages
8 years ago
scrawl cb142f01e4 Merge pull request #1215 from MiroslavR/armor_rating
Fix incorrect calculation of armor rating
8 years ago
Allofich 3897c49e30 Fix loading 0-duration Follow and Escort packages
(Fixes #3755)
8 years ago
MAtahualpa 520e82ed4f Fix for commit "affc0eb..." in PR 1216 (fixes #3756)
Fixed use of tab character.
8 years ago
David Cernat aa1549606f [Server] Add script functions for getting container item info 8 years ago
MAtahualpa affc0eb37f Replace "Female" check box with a combo box, part 1/2 (fixes #3756)
Replaces the "Female" check box in NPC records with a "Gender" combo box. This is the first of two related fixes, the second one covering BodyPart records.

Related issue:
- Fixes #3756: Editor: Replace "Female" check box in NPC records with "Gender" combo box (https://bugs.openmw.org/issues/3756)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several NPC records.
8 years ago
David Cernat 70470e12b4 [Server] Reorder World script functions 8 years ago
David Cernat 8a5bc77699 [Server] Add GetBaseEventAction script function 8 years ago
David Cernat e0bc557aa4 Merge pull request #154 from OpenMW/master
Add OpenMW commits up to 17 Feb 2017
8 years ago
Marc Zinnschlag 79956e4b49 Merge remote-tracking branch 'origin/master' 8 years ago
MiroslavR f883951d75 Fix incorrect calculation of armor rating (Bug #3754) 8 years ago