Alexei Dobrohotov
f2af957647
Reset enchant effects displayed range when they are constant (bug #5603 )
2020-09-25 02:13:57 +03:00
Alexei Dobrohotov
e0a5c24afe
Handle 0-use items like vanilla (bug #5611 )
2020-09-25 00:20:25 +03:00
Petr Mikheev
a17fb14b8a
Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md.
2020-09-22 22:50:44 +02:00
Alexei Dobrohotov
387bda5e22
Add inverse order rotation support to SetAngle (feature #5579 )
2020-09-21 22:27:01 +03:00
psi29a
22c3588d0d
Merge branch '4771-and-4631' into 'master'
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Try lower MSAA level if the requested value isn't available
Closes #4471 and #4631
See merge request OpenMW/openmw!297
(cherry picked from commit b3db387512340a5e9a77427c2d7d9d88c2340056)
da0aef7a Retrieve SDL OpenGL attributes after context creation
a51e63b3 Try lower MSAA levels if OpenGL context doesn't have what we requested
c4e92a0a Update CHANGELOG.md
2020-09-20 12:35:26 +00:00
AnyOldName3
f8f72ce4c4
Add changelog entry
2020-09-16 23:08:01 +01:00
Petr Mikheev
874c754b68
Fix #5557
2020-09-15 20:24:16 +02:00
Mads Buvik Sandvei
045b4566dd
Merge branch 'master' into 'resize_breaks_window'
2020-08-05 17:10:16 +00:00
Mads Buvik Sandvei
243638665b
Update CHANGELOG.md
2020-08-05 17:09:02 +00:00
unknown
f5638fec1e
add a changelog entry
2020-07-31 19:08:49 +02:00
Frederic Chardon
12ee42c6f3
Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic.
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Other correction not linked with the bug:
- reset mActorKnownTopicsFlag at the same time as mActorKnownTopics
- don't call updateTopics in addResponse, it is already handled by the response
callback
2020-07-28 20:50:49 +00:00
Capostrophic
9c930e38fa
Add option to always allow stealing from KO'd actors (feature #5545 )
2020-07-26 13:10:44 +03:00
CedricMocquillon
1ff2256bc1
Update changelog
2020-07-25 17:42:31 +02:00
Cédric Mocquillon
2e27de027e
Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event
2020-07-25 13:58:42 +00:00
Bret Curtis
a83b32074f
Update CHANGELOG.md
2020-07-14 22:22:52 +02:00
Bret Curtis
74c67218e4
Merge pull request #2968 from elsid/fix_flee_cliff_racers
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Adjust actor rotation when flee by axis x (bug #5531 )
2020-07-14 17:04:04 +02:00
Andrei Kortunov
b05d071e69
Resume failed scripts execution after game reload (feature #5524 )
2020-07-14 10:53:01 +04:00
elsid
b7c1c52439
Adjust actor rotation when flee by axis x
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Otherwise Cliff Racers can go underwater.
2020-07-13 20:08:37 +02:00
Andrei Kortunov
7f936e4cde
Merge pull request #2961 from akortunov/move
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Do not use outdated references when moving objects to new cells
2020-07-12 12:11:22 +04:00
elsid
bdf215d1a9
Add bug #4764 to changelog
2020-07-11 18:32:33 +02:00
Andrei Kortunov
db8f0ad6fd
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
psi29a
721e659d37
Update CHANGELOG.md
2020-07-10 12:12:07 +00:00
CedricMocquillon
d76b81a4a4
Update changelog
2020-07-07 17:54:42 +02:00
elsid
a36a55bfb5
Clamp sound volume on settings update
2020-07-02 06:38:20 +02:00
Frederic Chardon
f268bc13f1
Do not set particle lifetime to 0 ( #5472 )
2020-07-01 11:04:18 +00:00
Andrei Kortunov
230e06dec7
Make joysticks dead zone configurable (bug #5502 )
2020-06-28 13:12:12 +04:00
Bret Curtis
c4453322e5
Merge pull request #2931 from Capostrophic/intimidate
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Increase disposition on marginal Intimidate wins (#5485 )
2020-06-26 13:47:35 +02:00
Andrei Kortunov
fde0f20a6f
Fix faction requirement calculations (bug #5499 )
2020-06-26 11:14:38 +04:00
elsid
30c928fc09
Add bug #5479 to changelog
2020-06-25 22:43:21 +02:00
Capostrophic
b592fa826c
Increase disposition on marginal Intimidate wins ( #5485 )
2020-06-25 20:28:55 +03:00
Bret Curtis
585755a502
Merge branch 'master' into shieldlocation
2020-06-25 14:58:45 +02:00
Capostrophic
2b2f9a8714
Redistribute hits to carried left slot when possible ( #5490 )
2020-06-25 15:44:40 +03:00
Capostrophic
c7aea20657
Don't offer a price of 1 gold for zero value items ( #5484 )
2020-06-25 14:56:20 +03:00
Bret Curtis
da65a3b8d4
Thanks to https://gitlab.com/OpenMW/openmw/-/merge_requests/209 , OpenMW now has Object Paging that includes distant statics.
2020-06-24 15:02:58 +02:00
Petr Mikheev
e3bae58cb1
Update docs, AUTHORS.md, CHANGELOG.md
2020-06-22 15:24:10 +02:00
psi29a
2fb7c27976
Resolved by !235 when dropping Qt4 in Task #5480
2020-06-22 13:20:31 +00:00
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
2020-06-22 12:17:06 +02:00
Alexei Dobrohotov
0d70318304
Merge branch 'launcher-search-datafiles-tab' into 'master'
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Add a search function to the "Datafiles" tab of the OpenMW launcher
See merge request OpenMW/openmw!191
2020-06-21 14:45:31 +00:00
Cédric Mocquillon
6e397e4008
Add a search function to the "Datafiles" tab of the OpenMW launcher
2020-06-21 14:45:30 +00:00
psi29a
981184109e
Merge branch 'formattopics' into 'master'
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Change color of keywords in the dialogue window (#2159 )
See merge request OpenMW/openmw!126
2020-06-21 07:58:02 +00:00
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove
2020-06-08 11:42:05 +02:00
Andrei Kortunov
0c3b12c40f
Merge pull request #2893 from Capostrophic/projectile
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Clean up magic bolts casted by actors that are gone (bug #5451 )
2020-06-08 13:26:58 +04:00
foobar13372
5d17a4c66e
Update CHANGELOG.md
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Correctly name change (was probably a copy paste error)
2020-06-07 10:10:33 +02:00
Capostrophic
456f0f9f44
Clean up magic bolts of actors that are gone ( #5451 )
2020-06-06 19:11:22 +03:00
Capostrophic
1873da4c91
Don't save to or read automove state from saved games ( #5452 )
2020-06-06 15:58:21 +03:00
Andrei Kortunov
5468fcb29f
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
Bret Curtis
dd7f5fcde7
Merge pull request #2884 from Capostrophic/deathmagic
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Update spell effects during death animation (#5403 )
2020-06-03 15:07:08 +02:00
Andrei Kortunov
3dce225f28
Implement vanilla-style corprus handling (bug #3714 , bug #4623 )
2020-06-03 12:58:17 +04:00
Bret Curtis
f5e2e53bcf
Merge pull request #2883 from Capostrophic/nilines
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Handle NiLines (feature #5445 )
2020-06-01 01:23:10 +02:00
Capostrophic
d72152183f
Update spell effects during death animation ( #5403 )
2020-05-30 23:24:06 +03:00
Capostrophic
7aca18f92b
Handle NiLines (feature #5445 )
2020-05-30 19:09:34 +03:00
Bret Curtis
d3b3b74945
Merge pull request #2871 from Capostrophic/tcl
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Don't "disable" player's collision shape in TCL (#5435 )
2020-05-30 17:57:27 +02:00
Capostrophic
577786f110
Don't disable player's collision shape in TCL ( #5435 )
2020-05-30 00:55:17 +03:00
Capostrophic
efd5f13b2b
Make greeting-related actor data temporary (bug #5397 )
2020-05-30 00:51:58 +03:00
Bret Curtis
6f2fdb990b
Merge pull request #2876 from Capostrophic/blending
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Reenable weapon animation lower body anim blending in first person view (#5441 )
2020-05-29 11:05:33 +02:00
Capostrophic
95cd473352
Reenable weapon animation lower body animation blending in FPV ( #5441 )
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Disabling it is a non-vanilla behavior that breaks things that aren't broken in vanilla
2020-05-26 17:01:45 +03:00
Capostrophic
51c0806a31
Use AppliedOnce flag in more effect duration calculations ( #5425 )
2020-05-24 18:37:21 +03:00
Capostrophic
c9c9599ec5
Improve GetDistance and object search warnings (bug #5427 )
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Allow GetDistance to work with a non-existent object argument or with inventory items that belong to a container store that doesn't exist
2020-05-22 15:50:04 +03:00
Capostrophic
904b245d30
Re-enable non-biped creature headtracking (bug #5424 )
2020-05-22 14:45:28 +03:00
Andrei Kortunov
b5833f3c59
Use real time to update spell effects instead of game timestamps (bug #5165 )
2020-05-16 11:00:28 +04:00
Capostrophic
72e5043eda
CopyRigVisitor fixes
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Make sure it copies all relevant drawable parent nodes (e.g. including the node with the environment map effect)
Make sure it doesn't copy nodes multiple times
2020-05-15 01:12:06 +03:00
Capostrophic
915ffe2241
Handle non-node roots more gracefully (bug #5416 )
2020-05-14 00:57:00 +03:00
Andrei Kortunov
d5806fd0ed
Fix merge conflicts
2020-05-12 14:33:00 +04:00
Bret Curtis
42cba092b7
Merge pull request #2716 from akortunov/png
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Store fog of war as a PNG image instead of TGA
2020-05-12 11:52:23 +02:00
Bret Curtis
b7c33dbe0a
Merge pull request #2831 from Capostrophic/pursue
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Allow guards to pursue an invisible player (bug #4774 )
2020-05-12 11:45:01 +02:00
unknown
3b4782959e
Allow targeting non-unique actors with StartScript (bug #2311 )
2020-05-10 14:57:06 +02:00
Capostrophic
a5d0d13e14
Allow guards to pursue an invisible player (bug #4774 )
2020-05-09 21:23:06 +03:00
Capostrophic
039c9a37eb
Verifier: Don't check race of non-skin body parts (bug #5400 )
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Remove unnecessary flag field check
Remove magic numbers
2020-05-09 00:31:10 +03:00
fredzio
947f3cf13c
Optionally change color of keywords in the dialogue window based on the
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next answer:
- if the answer was already heard, apply "color topic exhaused" setting
- if the answer was never heard, and the current actor is specified in
the dialog, apply "color topic specific"
- otherwise, do nothing special
2020-05-02 01:42:05 +02:00
Capostrophic
844838c46a
Revert an invalid attempt to autoequip shields instead of torches
2020-04-30 00:12:52 +03:00
Bret Curtis
55afa444a9
Merge pull request #2797 from Capostrophic/changelog
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Remove issue that hasn't been solved properly from the changelog
2020-04-24 08:47:07 +02:00
Bret Curtis
e7795f2bf7
Merge pull request #2775 from Capostrophic/dooractivation
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Only disarm traps with keys when the door/container is locked (bug #5370 )
2020-04-24 08:46:24 +02:00
Capostrophic
89ff1974ee
Remove issue that hasn't been solved properly
2020-04-23 13:14:48 +03:00
Capostrophic
af335d7127
Fix changelog particle lighting entry
2020-04-20 23:51:00 +03:00
Julien Valentin
886fd5efc9
enable particle shading and force particle normal to (0.3,0.3,0.3)
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and update changelog
2020-04-20 22:15:34 +02:00
elsid
ec7976522d
Fix issue number in changelog
2020-04-15 18:54:36 +02:00
Capostrophic
5dc8da5f67
Only disarm traps with keys when the door is locked (bug #5370 )
2020-04-13 20:26:51 +03:00
Andrei Kortunov
8d4dde7b56
Merge branch 'master' into autocalc
2020-04-13 13:53:29 +04:00
Andrei Kortunov
0bc40e1002
Merge branch 'master' into dialogue
2020-04-13 13:50:52 +04:00
Andrei Kortunov
844b6011bc
Merge branch 'master' into startscript
2020-04-13 13:49:25 +04:00
Andrei Kortunov
cb6707624d
Merge branch 'master' into soul
2020-04-13 13:47:13 +04:00
Andrei Kortunov
31cc1e0f66
Merge branch 'master' into quickkeys
2020-04-13 13:41:26 +04:00
Capostrophic
07779d7fcf
Properly utilize creature levelled list's scale (bug #5369 )
2020-04-12 13:21:13 +03:00
Capostrophic
9dbdbbaea7
Only clear dialogue history if the dialogue window is closed (bug #5358 )
2020-04-12 11:59:58 +03:00
Capostrophic
96a447ee3a
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
Capostrophic
de7ecddbb8
Don't play equip sound for reactivated quick key items (bug #5367 )
2020-04-11 23:29:36 +03:00
Capostrophic
ad333e88fe
Handle enchantment autocalc flag as a flag (bug #5363 )
2020-04-11 00:03:14 +03:00
Capostrophic
feeab8a335
Make adding non-existent global script more forgiving (bug #5364 )
2020-04-10 22:20:05 +03:00
Bret Curtis
613189d7d9
bump to 0.47 for new dev cycle
2020-04-07 12:55:17 +02:00
Bret Curtis
d3b898de88
Merge pull request #2749 from akortunov/sound_pause
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Pause audio and video when the game is minimized
2020-04-05 21:04:51 +02:00
Bret Curtis
7fda65e7bb
Merge pull request #2692 from unelsson/opencsbrushdraw
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Editor: Implement brush outlines
2020-04-05 20:52:45 +02:00
Andrei Kortunov
2254256db9
Pause both audio and video playback when the game is minimized (feature #4944 )
2020-04-04 22:54:51 +04:00
Andrei Kortunov
7545256d1f
Do not try to launch magic bolt when direction to target is empty (bug #5350 )
2020-04-04 22:39:13 +04:00
Capostrophic
1928bebe98
Don't use up light duration if the held light is hidden (bug #5352 )
2020-04-04 20:51:41 +03:00
Andrei Kortunov
02d7b13075
Merge pull request #2529 from akortunov/nodecopy
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Copy transformations data when we clone node
2020-04-04 15:04:49 +04:00
Bret Curtis
baf3c36a76
Merge pull request #2722 from akortunov/gyro
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Rotate camera via gyroscope on mobile devices
2020-04-02 09:55:08 +02:00
Bret Curtis
2edf1cdf4d
rewording
2020-04-02 09:54:13 +02:00
Andrei Kortunov
e63325ebff
Support for camera rotation via gyroscope on Android (feature #5311 )
2020-04-01 19:57:04 +04:00
Bret Curtis
5df95b95f2
Merge branch 'master' into empty-string
2020-03-30 09:11:18 +02:00
Evil Eye
e07fa37fa3
ignore final whitespace/comments
2020-03-29 22:29:22 +02:00
Capostrophic
bec5746fdd
Improve blank line handling in settings writer (bug #5326 )
2020-03-26 23:41:33 +03:00
Capostrophic
04ebe5c4c9
Reset skills of dead actors (bug #5328 )
2020-03-26 15:22:31 +03:00
Nelsson Huotari
c8c7501d97
Add changelog
2020-03-26 13:28:51 +02:00
Alexei Dobrohotov
baff15362a
Merge pull request #2713 from unelsson/opencsdropobjects
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Editor: Implement dropping objects with keypress in instancemode
2020-03-24 03:01:07 +03:00
Chris Djali
648256969d
Merge pull request #2737 from Capostrophic/property
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Correct drawable property apply order (bug #5313 )
2020-03-23 20:38:06 +00:00
Capostrophic
7319eda54e
Correct drawable property apply order (bug #5313 )
2020-03-23 20:47:47 +03:00
Andrei Kortunov
9d254aefb3
Merge pull request #2731 from Capostrophic/gender
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Fix Gender column filtering (bug #4601 )
2020-03-23 17:27:41 +04:00
Capostrophic
18bfc6f2c5
Fix Gender column filtering (bug #4601 ) and correct filter descs
2020-03-22 22:09:38 +03:00
James Moore
a37bdfd492
Implement a refresh button on data files page
2020-03-21 19:35:20 +00:00
fredzio
e1b5dd97b8
Add a filter in the alchemy window.
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A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.
The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
2020-03-20 06:35:57 +01:00
Nelsson Huotari
b8e6257beb
Add changelog
2020-03-18 11:18:18 +02:00
Andrei Kortunov
02444add2a
Support for radial fog (feature #4708 )
2020-03-17 23:09:28 +04:00
Bret Curtis
3502b28045
Merge pull request #2714 from Capostrophic/bumpmapping
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Add bump-mapping support (feature #5304 )
2020-03-11 09:00:42 +01:00
Andrei Kortunov
8e1e4d6757
Do not copy global map texture during savegame loading (bug #5308 )
2020-03-08 22:31:38 +04:00
Andrei Kortunov
94df2114c1
Store fog of war as a PNG image instead of TGA (bug #5108 )
2020-03-07 11:05:32 +04:00
Capostrophic
ed95a79199
Update changelog
2020-03-03 20:38:28 +03:00
Bret Curtis
04f2b320b9
Merge pull request #2673 from Capostrophic/wizard
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Make Wizard less shy (bug #4493 )
2020-02-25 21:34:49 +01:00
Capostrophic
d44dcc3242
Revert infinite fall failsafe addition
2020-02-25 16:46:53 +03:00
Alexei Dobrohotov
22b4629fc6
Merge pull request #2678 from unelsson/deleteinstanceshotkey
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Editor: Delete instances via hotkey
2020-02-24 22:52:16 +03:00
Capostrophic
21c49ca1b0
Make Wizard less shy (bug #4493 )
2020-02-24 22:35:43 +03:00
Alexei Dobrohotov
3f64d98305
Merge branch 'inventorysearch' into 'master'
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Item search in inventory redux
See merge request OpenMW/openmw!158
2020-02-24 18:14:40 +00:00
Frederic Chardon
78d58a344d
Item search in inventory (feature #4831 )
2020-02-24 18:14:40 +00:00
Capostrophic
1da4b31047
Switch torches to shields for hostile NPCs (bug #5300 )
2020-02-24 02:20:08 +03:00
Andrei Kortunov
a01c44bbdd
Merge pull request #2707 from Capostrophic/pcskipequip
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Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
2020-02-23 14:08:44 +04:00
Capostrophic
cfa877b109
Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
2020-02-21 21:18:54 +03:00
Capostrophic
f9f0299c27
Make ModCurrentFatigue KO the actor when necessary (bug #4523 )
2020-02-21 00:05:13 +03:00
Capostrophic
3787625e61
Fix water ripple cleanup (bug #5246 )
2020-02-19 23:27:45 +03:00
Nelsson Huotari
198a75b8e6
Delete selected instances with a hotkey
2020-02-19 11:44:55 +02:00
Roman Siromakha
3ae1a208df
Merge pull request #2684 from Capostrophic/damagefatigue
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Make uncapped Damage Fatigue optional (bug #5264 )
2020-02-13 20:37:50 +01:00
Capostrophic
61b60c8a94
Add an infinite fall failsafe (feature 1415)
2020-02-11 18:26:58 +03:00
Capostrophic
aadf13b123
Make Show fallback to global variables when sensible (bug #5278 )
2020-02-09 15:08:44 +03:00
Capostrophic
122dffe4c1
Make uncapped Damage Fatigue optional (bug #5264 )
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Cap Absorb Fatigue
2020-02-09 14:41:38 +03:00
Bret Curtis
7d77d44b34
Merge branch 'master' into interiorlighting
2020-02-05 08:59:28 +01:00
Capostrophic
216a5d27c6
Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
2020-02-04 20:57:04 +03:00
Andrei Kortunov
1db51a9e08
Re-work wandering outside of initial cell (bug #5261 , bug #5262 )
2020-02-02 11:02:19 +04:00
Alexei Dobrohotov
234fdfefb7
Revert "Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )"
2020-01-31 15:11:29 +03:00
Capostrophic
dcafe719a5
Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )
2020-01-31 01:15:58 +03:00
Capostrophic
a2c674bb2e
Make GetTarget return 1 during actor greeting (bug #5255 )
2020-01-19 15:38:50 +03:00
Andrei Kortunov
8bfca9830f
Merge pull request #2666 from Capostrophic/keybindings
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Editor: Add a reset to defaults button to keybindings (feature #4068 )
2020-01-13 10:28:38 +04:00
Capostrophic
7659370992
Editor: Add a reset to defaults button to keybindings (feature #4068 )
2020-01-13 02:26:01 +03:00
Andrei Kortunov
a384104f73
Rework greeting timeouts (bug #5249 )
2020-01-11 21:47:08 +04:00
Andrei Kortunov
a1c0a480ce
Add missing changelog entry
2020-01-10 15:50:25 +04:00
capostrophic
bbe5adb860
Use shield body part model for creatures (bug #5250 )
2020-01-10 14:18:40 +03:00
Andrei Kortunov
2bed25a5e8
Merge pull request #2659 from Capostrophic/aitravel
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Handle out-of-range actors' travel packages (bug #5212 )
2020-01-10 13:32:51 +04:00
capostrophic
42cc27194b
Fix reported spellcasting discrepancies
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Make ExplodeSpell behavior closer to Cast behavior (#5242 )
Nullify on-self absorb spells in a different way (#5241 )
Allow casting permanent spells through Cast/ExplodeSpell
2020-01-09 22:17:01 +03:00
Alexei Dobrohotov
ff2739b8a3
Merge pull request #2651 from akortunov/encoding
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Unify streams usage to support non-ASCII paths
2020-01-09 22:12:55 +03:00
capostrophic
2d87d287ba
Handle out-of-range actors' travel packages ( #5212 )
2020-01-09 14:17:54 +03:00
Andrei Kortunov
22a0549e73
Merge pull request #2656 from Capostrophic/sneak
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Don't combine sneak idle with scripted/wander idles (bug #4284 )
2020-01-07 11:26:59 +04:00
Alexei Dobrohotov
87f9b85e21
Merge pull request #2653 from akortunov/log
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Improve BetaComment handling
2020-01-06 17:34:09 +03:00
capostrophic
29c6a8975a
Don't combine sneak idle with scripted/wander idles (bug #4284 )
2020-01-05 15:09:02 +03:00