Marc Zinnschlag
d6c0b8d0ac
use custom button on toolbar (top level)
11 years ago
Marc Zinnschlag
44b95bbd7b
added push mode and icon-less push button constructor
11 years ago
Marc Zinnschlag
8b239df1b1
removed text argument from button constructor, because toolbar buttons will always be icon only
11 years ago
Marc Zinnschlag
365b721878
return/enter activate the selected button
11 years ago
Marc Zinnschlag
50ee815dd8
make buttons in mode panel act like radiobuttons
11 years ago
Marc Zinnschlag
dd0aa20390
custom push button
11 years ago
Marc Zinnschlag
930f782bc5
SceneWidget::setLighting was missing an update call
11 years ago
scrawl
0704fa2b3d
Reset local rotation axis in SetAngle ( Fixes #1630 )
11 years ago
Marc Zinnschlag
3333f67830
removed a left-over marker
11 years ago
Marc Zinnschlag
03f67cd6bd
moved low level widgets from CSVWorld into a separate namespace/directory
11 years ago
scrawl
df80c436fb
Fix compile error for OPENMW_USE_FFMPEG=0
11 years ago
scrawl
742d008765
Fix initializing CharacterController with fists or spell equipped
11 years ago
scrawl
a3a8f4da70
More font hackery. Will it ever end?
...
Fixes #1606
11 years ago
scrawl
0a2d5d34bc
Cancel queued view mode switch when switching view mode ( Fixes #1618 )
11 years ago
scrawl
ee81698089
Always control movement by animation except for first person or in-air
11 years ago
Marc Zinnschlag
1548f4670a
drop part of resources drag and drop
11 years ago
Marc Zinnschlag
b6c5ee125d
more refactoring
11 years ago
Marc Zinnschlag
9d5956585c
added separate display type for colours
11 years ago
Marc Zinnschlag
b2ce94f28a
fixed exceptions
11 years ago
Marc Zinnschlag
b2c2342988
some refactoring (removing redundant code)
11 years ago
Marc Zinnschlag
c1bbefb840
enable dragging from resources tables
11 years ago
Marc Zinnschlag
df6996d4ae
filter resources files based on extension
11 years ago
Marc Zinnschlag
19828df799
added subviews for resources tables
11 years ago
Marc Zinnschlag
b2c957a56f
added resources tables
11 years ago
Marc Zinnschlag
42db9a5091
make modification column optional in table views
11 years ago
Marc Zinnschlag
4f6c7b0e84
resolved UniversalId naming ambiguity
11 years ago
Marc Zinnschlag
e171babd2f
added Feature_Constant to IdTable
11 years ago
Marc Zinnschlag
1b1f1bade3
injected new class IdTableBase between QAbstractItemModel and IdTable
11 years ago
Marc Zinnschlag
63d0fdee7f
removed leftover data member
11 years ago
Marc Zinnschlag
879ab49e9c
added resources manager
11 years ago
Marc Zinnschlag
1ce60fa13b
Merge branch 'tables'
11 years ago
Marc Zinnschlag
1745335982
body part table fix: forgot to include body parts in ID listings
11 years ago
Marc Zinnschlag
607445d40c
Merge branch 'editorfixes'
11 years ago
Marc Zinnschlag
9ce92302d7
interpret empty filter strings as no filter instead of a broken filter ( Fixes #1311 )
11 years ago
scrawl
6cd6578a88
Handle Deleted moved references (Bug #1613 )
11 years ago
scrawl
e666ddfe18
Fix list of moved references being discarded ( Fixes #1613 )
11 years ago
scrawl
df62c06acf
Print exterior grid position in betaComment
11 years ago
Marc Zinnschlag
37a2b48fa2
added missing type columns to body part table
11 years ago
Marc Zinnschlag
d96ed38d49
added body part table
11 years ago
Marc Zinnschlag
5649552f18
added other missing columns for enchantment table; fixed dialogue subviews for enchantment records
11 years ago
Marc Zinnschlag
ab8bee4d1a
added enchantment type column to enchantment table
11 years ago
Marc Zinnschlag
395c45c88b
Merge branch 'editorfixes' into tables
11 years ago
Marc Zinnschlag
e97fd35ae6
added enchantments table
11 years ago
Marc Zinnschlag
4f08efc4d7
added missing combat, magic and stealth columns for creatures (Feature #1312 )
11 years ago
scrawl
205e039a39
Allow modCurrent instructions to decrease below zero (Bug #1589 )
11 years ago
Marc Zinnschlag
a25321f07e
update paged scene view according to changes made to cell records
11 years ago
scrawl
2506c16bf5
Add a dummy GetStat function returning 0 ( Fixes #1589 )
11 years ago
Marc Zinnschlag
5fb2e1a877
do not render deleted exterior cells in scene view
11 years ago
Marc Zinnschlag
af59106533
for regular IdCollections when loading a record make the record a copy of the existing record first (adresses some incomplete records in some content files)
11 years ago
scrawl
85a1f9d37b
Fall back to resolution selected from list when switching to fullscreen ( Fixes #1599 )
11 years ago
scrawl
082b6125a9
Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet ( Fixes #1598 )
11 years ago
scrawl
5ec96c5394
Add missing visibility flags
11 years ago
scrawl
1de406cb6d
Catch exception from invalid scripts during save&load ( Fixes #1590 )
11 years ago
Marc Zinnschlag
b5650f5d4f
Merge branch 'cells'
11 years ago
Marc Zinnschlag
2fe2def64c
added cell rendering in paged worldspaces
11 years ago
Marc Zinnschlag
a6626b94c8
added cell rendering in unpaged worldspaces
11 years ago
Marc Zinnschlag
74ed9cbb2d
added cell rendering class
11 years ago
Marc Zinnschlag
604509ac7e
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
e25fa6c157
Refactor non-distant land terrain path to a grid based implementation ( Fixes #1562 )
11 years ago
scrawl
4949aa1fbb
Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
11 years ago
scrawl
10ef0a34d9
Update effects even when main animation is paused ( Fixes #1585 )
11 years ago
scrawl
f929004635
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
11 years ago
scrawl
65e36793fc
Fix messagebox on crash showing wrong path
11 years ago
scrawl
3b2358888b
Attempt to fix player position after using coc/coe
11 years ago
scrawl
8e361bb879
Make targeted spells collide with water ( Fixes #1500 )
11 years ago
scrawl
92f5898b32
AiWander: Make sure we have 8 idle values ( Fixes #1583 )
...
The AiWander instruction may specify more (or less) than 8.
11 years ago
Marc Zinnschlag
c35b87de95
various Object class fixes
11 years ago
scrawl
523c2715e3
AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
11 years ago
scrawl
516014c071
Trigger hit on start key if there's no hit key ( Fixes #1574 )
11 years ago
scrawl
911bd0e340
Use walk animation as fallback if there's no run animation ( Fixes #1578 )
11 years ago
scrawl
78d02d97da
Find text keys in reverse (Bug #1578 )
11 years ago
scrawl
2451eead8a
Some additional wrapping for faction rank instructions
11 years ago
scrawl
7f26843dc3
Reset key focus when the key focus widget is hidden ( Fixes #1568 )
11 years ago
scrawl
37c85f0af4
Don't update object root controllers with no time source ( Fixes #1564 )
11 years ago
scrawl
6a900e0aad
Update weapon and shield controllers for creatures
11 years ago
Marc Zinnschlag
3541d03809
fixed deleting of referenceables (modification state column was incorrectly flagged as non-editable)
11 years ago
Marc Zinnschlag
099c406226
Merge branch 'objects'
11 years ago
Marc Zinnschlag
6020edf60f
make preview watch for changes in modification state of relevant records
11 years ago
Marc Zinnschlag
a2f514f024
disabled preview function for deleted records
11 years ago
Marc Zinnschlag
36c1170d09
fixed some function names
11 years ago
Marc Zinnschlag
0c1ad54e68
refactored object rendering into a separate class
11 years ago
Marc Zinnschlag
3100206b28
replaced an assert with an exception
11 years ago
scrawl
8b340ddd5e
Implement slower movement against storms ( Closes #41 )
11 years ago
scrawl
07d0f4458d
Rotate clouds/particles to come from red mountain ( Fixes #245 )
11 years ago
scrawl
9eb8addc70
Make flying creatures fall when paralyzed ( Fixes #1494 )
11 years ago
scrawl
e19bbfd1b5
Fix OpenCS crash when drag and drop is used with unexpected data, e.g. plain text ( Fixes #1543 )
11 years ago
scrawl
865f4648b0
Fix flying creatures not falling on death
11 years ago
scrawl
44fd526c98
Don't show disposition bar for creatures
11 years ago
scrawl
4aab4e1c26
Ignore item condition when determining value, except in trade ( Fixes #1557 )
11 years ago
scrawl
869fa08a32
Fix disarming a trap when key is used ( Fixes #1556 )
11 years ago
scrawl
e5254ff8ef
Set render queue for rain
11 years ago
Marc Zinnschlag
06e89d8bd3
reduced loading batch size (making the the loading progress bars a bit more responsive
11 years ago
Marc Zinnschlag
bd252d0aec
display record count in loading window
11 years ago
scrawl
7b1e1d03d8
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwrender/sky.hpp
11 years ago
scrawl
697329f128
Fix crash for in_dagoth_bridge00.nif ( Fixes #1561 )
...
This one is causing trouble by using an unnamed node, will need some more work.
11 years ago
scrawl
15b486e149
Don't trigger changed flag if a script with no locals is configured
11 years ago
scrawl
2d17d8f61a
Savegame: start in (0,0) cell if player's cell no longer exists
...
This happens frequently when saves are loaded that were created in a different MW language.
11 years ago
scrawl
5bd2f30a99
CellRef uninitialized fixes
11 years ago
scrawl
f6a568c995
Implement rain (Feature #41 )
11 years ago
scrawl
09926a86cb
Fix comparing outdated listener position with up-to-date cell ( Fixes #1499 )
11 years ago
scrawl
2bcbc6ab7d
Potential crash fix, either way should have a better error message now
11 years ago
Marc Zinnschlag
85965bfd47
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
ec64f1a53a
Reset accumulation root when its animation finishes
...
Fixes a position flicker after standing up from knockdown.
11 years ago
scrawl
ee098de0a6
Don't ignore lighting values of particles not attached to a character
11 years ago
scrawl
b259c5def2
Make GetFactionReaction garbage argument optional
11 years ago
scrawl
3d9bdad8ba
Correct run speed for creatures (by Hrnchamd - Fixes #1136 )
11 years ago
scrawl
7f1d0fc2a2
Fix disposition for npcs in same faction, by Hrnchamd
11 years ago
scrawl
8a8ecce1e5
Fix some uninitialized data written to savegames
11 years ago
scrawl
693a097b21
Implement idlestorm animation (Feature #41 )
11 years ago
scrawl
36135293e8
Fix moving object from an inactive to another inactive cell
11 years ago
scrawl
b52977e44c
Add dummy Face implementation for now (Bug #1541 )
11 years ago
scrawl
36132e054a
Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41 )
11 years ago
scrawl
1d46ac19ff
Fix being able to activate through terrain
11 years ago
scrawl
320ab1b2c1
Don't say voice when using startcombat for a dead actor ( Fixes #1542 )
11 years ago
scrawl
0b34d8d2fd
Add support for animated collision shapes ( Fixes #1549 )
11 years ago
slothlife
9ea22324f7
Fix some MSVC warnings.
...
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl
64a4c2785e
Fix water walking
11 years ago
scrawl
d296c6e9b7
Handle fog density values of 0 (Bug #1549 )
11 years ago
scrawl
cbec0ffaee
Exception fix
11 years ago
slothlife
ead801f2d0
Fix for compiling Win32 debug.
11 years ago
scrawl
e23a7694f3
Don't throw exception when using ModDisposition on creatures ( Fixes #1548 )
11 years ago
scrawl
e002acdeae
Physics: Create actor shapes outside of BulletNifLoader
...
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
11 years ago
scrawl
98329a94b4
Add case sensitivity workaround for spine bones ( Fixes #1547 )
11 years ago
scrawl
a4ce9d6a7f
Always show the script name when a script fails to compile
11 years ago
scrawl
9a26cf22e6
Implement toggleMenus
11 years ago
scrawl
ad0a182b7e
Improve error message for unknown cells
11 years ago
scrawl
091f9a8fdc
Optimize global map render slightly
11 years ago
scrawl
8eab3abb15
Fix initial view offset for large world maps ( Fixes #1523 )
11 years ago
scrawl
11b05c352f
Fix exception when casting Bound Gloves spell
11 years ago
Marc Zinnschlag
30f8e279ed
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
4648524df4
Improve getLOS (use eye level). Also, don't crash when used with non-actors.
11 years ago
scrawl
185ff279a3
Add missing sound effect for mages guild transport
11 years ago
scrawl
cc3c6ae7b8
Fix very slow movement on some creatures, e.g. rats (Bug #1136 )
...
Neither fAthleticsRunBonus, fBaseRunMultiplier or the creature's athletics skill (i.e. Combat stat) have any effect on the run speed (tested by setting those to absurd values). The new formula is just a guess and doesn't seem to be completely accurate.
11 years ago
scrawl
6760f4c897
Make cached GMSTs in MWClass::Npc/Creature safer
11 years ago
scrawl
4234c70232
Savegame: Disable CustomData load optimization for npcs and creatures for now to preserve compatibility (still enabled for containers)
11 years ago
scrawl
d878456d0f
Don't add an extra path separator
11 years ago
scrawl
c3e4160a0a
Don't crash in StatsWindow for invalid faction rank values
...
PcRaiseRank: don't allow to raise rank beyond max rank
11 years ago
scrawl
2193977eec
Savegame: Don't fill CustomData from ESM records if the savegame overwrites it anyway
...
This gets rid of some junk in ContainerStores (since clear() only sets count to 0 and doesn't really delete references), and significantly speeds up loading savegames (by about 80% in my test)
11 years ago
scrawl
4e71db7081
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
11 years ago
scrawl
8a4227ec38
Heal player while in jail
11 years ago
scrawl
9a6737073f
Fix broken swimdeath in first person
11 years ago
scrawl
e95483c40f
Fix crash for on target spells cast by non-actors ( Fixes #1529 )
11 years ago
scrawl
fe1e6a2719
Make Weakness effects apply to all subsequent effects within the same spell ( Fixes #1150 )
11 years ago
scrawl
56bc5a9d39
Fix being able to steal undetected just after invisibility breaks
11 years ago
scrawl
80f66e2157
Fix crash when avformat_open_input fails ( Fixes #1522 )
11 years ago
scrawl
d4678a8d55
Fix level up dialogue layout ( Fixes #1393 )
11 years ago
scrawl
666dbc6ddc
Disable QuickKeysMenu in werewolf form
11 years ago
scrawl
a3ea7cb956
Ignore distance when considering aggression due to crime (seems to work better, all balmora mages guild members now come to help when one is attacked)
11 years ago
scrawl
1dc9e151cb
Count werewolf kills ( Fixes #1525 )
11 years ago
scrawl
1244da85df
Make Detect Life spell detect NPCs when in werewolf form ( Fixes #1527 )
11 years ago
scrawl
4f9ebd148c
Fix broken AI movement on Z axis
11 years ago
Marc Zinnschlag
2683aa9503
Merge remote-tracking branch 'filkry/bug640_luminescent_water'
11 years ago
Marc Zinnschlag
073cc3f02c
fixed base flag in content file loader code
11 years ago
scrawl
2477456f99
Implement Murder crimes and OnMurder instruction ( Fixes #1315 )
11 years ago
scrawl
3801dfb4ba
Add delay to sneak icon update and skill progress ( Fixes #1321 )
11 years ago
scrawl
ffb6f5d555
Use fFight<Crime> GMSTs to control attacks in response to crimes
11 years ago
scrawl
8ac019611d
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
11 years ago
Fil Krynicki
c36fc48c47
Fixed underwater issue
...
I had accidentally deleted some interpolation parameters.
11 years ago
Fil Krynicki
cfea7736d9
WIP fix
...
Bug is fixed, but appears to have broken vision underwater. Notes:
+ basically fixed by darkening the colour of water such that it is
darker than refracted terrain
+ also disabled sunlight scattering at night. This may actually be
desirable, but given there is no visible moon it seems unlikely to make
much sense, and blends a lot of green into the water colour appearing
luminescent at night
11 years ago
scrawl
28feb260eb
Implement disposition/distance based aggression ( Fixes #1520 )
11 years ago
scrawl
d11a5e19f7
Fix positionCell not properly teleporting actors from inactive to active cells ( Fixes #1516 )
11 years ago
scrawl
2ce8323a42
Fix getDistance not detecting references in inactive cells properly
11 years ago
scrawl
47bd170d7e
Crashcatcher: create temp file in /tmp, not working directory (which may not have write access)
11 years ago
scrawl
f935cfc6c9
Fix crash when stealing items with the owner not around ( Fixes #1512 )
11 years ago
scrawl
1b610cdbd0
Allow following NPCs to fast-travel ( Fixes #1501 )
11 years ago
scrawl
78f30e2970
Fix a journal layout bug
11 years ago
scrawl
345ba99c17
Fix WeaponAnimationTime not working after restoring draw state (when loading save or re-entering a cell - Fixes #1497 )
11 years ago
scrawl
9ea071c1e8
Fix weapon incorrectly showing when saving and loading with spell equipped
11 years ago
scrawl
edccb62c1f
Clear MyGUI's clipboard, since we don't want to use it ( Fixes #1277 )
...
This would cause pasted text to appear twice, but only when using an SVN version of MyGUI, since 3.2 had a bug where it wouldn't recognize the Ctrl C/V/X keys when using separated key/textinput events.
11 years ago
scrawl
4f73e8bb71
Add items to player inventory upon drag start ( Fixes #1507 )
11 years ago
scrawl
0aba1088a1
Attempt to open companion window if no greetings are found (Bug #1507 )
11 years ago
scrawl
3b7119ba0d
Make Bipedal creatures always able to walk and swim ( Fixes #1509 )
...
This is necessary since the vanilla CS greys out the walk/swim checkboxes when Bipedal is checked.
11 years ago
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
...
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl
ee2b81763e
Savegame: Store AiSettings and summoned creatures
...
CreatureStats state is now completely stored (Closes #1174 )
Also play VFX_Summon_Start and VFX_Summon_End visual effects.
11 years ago
scrawl
a0f9a6718f
Disable fProjectileThrownStoreChance when shooting at player ( Fixes #1490 )
11 years ago
scrawl
fd59a4a79e
Fix some doxygen typos
11 years ago
scrawl
77388fe2ce
Implement BetaComment instruction (dumps reference info)
11 years ago
scrawl
326c747508
Don't run scripts when in pause menu ( Fixes #1495 )
11 years ago
scrawl
9e6d21d95b
Clear message boxes in windowmanager cleanup ( Fixes #1496 )
11 years ago
scrawl
e288437885
Disable all other animations on death ( Fixes #1483 )
11 years ago
scrawl
1adb81abd0
Sort using ciLess, not ciEqual
11 years ago
scrawl
88f8f25ffa
Don't allow scripted dialogue with dead actors ( Fixes #1493 )
11 years ago
scrawl
8d8015ce18
Remove a squareroot in pathfinding
11 years ago
scrawl
afbd5162ee
Move AiWander arrival check to time-critical section
11 years ago
scrawl
7afd2ca614
Consider moved references in CellStore::listRefs
11 years ago
scrawl
31a4e10c6f
Fix incorrect trigger of change flag for static doors
11 years ago
scrawl
395f98e476
Fix triggering changed flag for all references when cell is visited
...
The InsertFunctor for cells was calling localRotateObject() for all references which set the mChanged flag in RefData to true.
Also clean up RefData interface slightly.
11 years ago
scrawl
b20f8cc04f
Don't clear AiSequence if there are no saved packages (eg for old savegames)
11 years ago
Marc Zinnschlag
01c90a3434
Merge remote-tracking branch 'mrcheko/master'
11 years ago
mrcheko
a6ee4272aa
fix bug when you were able to kill somebody from large distance without
...
being spotted
11 years ago
mrcheko
6da061fd96
fix http://bugs.openmw.org/issues/1340
...
Did I understand right that guards trigger combat after refusing pay
gold/go to jail via script?
11 years ago
Alexander "Ace" Olofsson
c24e08dff6
Use Ogre::Math::PI
11 years ago
Alexander "Ace" Olofsson
6ea29812ac
Another way of getting M_PI
11 years ago
Alexander "Ace" Olofsson
dc2fefffc7
Fix missing M_PI define on Windows
11 years ago
scrawl
832f1a4857
Fix merge mistake
11 years ago
scrawl
0637cde267
Bug #1417 : Make sure to reset all position/rotation fields when placing items
11 years ago
scrawl
ad3a78706e
Bug #1417 : Use fmod to wrap local rotations (more efficient and robust)
11 years ago
scrawl
54d8606b78
Fix logging fatal exceptions to cerr, and log them to openmw.log
11 years ago
mrcheko
9d40f2e196
Merge remote-tracking branch 'origin/master'
11 years ago
mrcheko
c4e5872620
fix bug http://bugs.openmw.org/issues/1470
11 years ago