Koncord
5292914325
[Server] Simplify native CallPublic & CreateTimerEx
2017-06-30 17:59:50 +08:00
Koncord
1c09e0c255
[Server] Add CallFF dependency
2017-06-30 17:58:41 +08:00
Koncord
e68eee651a
[Server] Fix Resurrect
2017-06-27 15:16:23 +08:00
Koncord
c58c26f6c0
[Server] Implement native CreateTimer & CreateTimerEx
2017-06-27 14:50:40 +08:00
Koncord
9ab58b6708
[Server] Remove redundant SetResurrectType
...
Rename SendResurrect to Resurrect
2017-06-27 14:49:39 +08:00
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
2017-06-27 01:01:45 +03:00
David Cernat
66a3f3d475
[Server] Use cleaner solution for safely reading cell descriptions
2017-06-23 08:29:14 +03:00
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
...
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
2017-06-22 05:49:44 +03:00
David Cernat
4ad87faac1
[Server] Create new Settings category for script functions
2017-06-20 07:24:15 +03:00
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
2017-06-20 05:28:45 +03:00
Koncord
3803535bd5
[General] Implement CleanChat()
2017-06-12 08:01:47 +08:00
David Cernat
51b95f35cd
[Server] Fix problem with fetching interior cell descriptions
2017-06-10 18:03:58 +03:00
David Cernat
db7709ee18
[Server] Modernize getting and setting of player cells
2017-06-10 17:49:41 +03:00
David Cernat
0d3976950b
[Server] Use consistent names for rotation script functions
2017-06-10 17:06:09 +03:00
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
2017-06-10 11:43:40 +03:00
David Cernat
f02ed0d621
[Server] Add script functions for getting and setting actor dynamic stat modifiers
2017-06-10 09:28:35 +03:00
Koncord
568b0702fa
[Server] Implement PasswordDialog
2017-06-06 23:34:27 +08:00
Koncord
cef58fa164
[Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER
2017-06-06 16:35:05 +08:00
Koncord
186e5fe33e
[Server] Remove GetAngleY & remove Y parameter from SetAngle
2017-06-06 16:33:34 +08:00
David Cernat
a353a21280
[General] Fix code style inconsistencies
2017-05-31 08:37:11 +03:00
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
2017-05-30 10:11:01 +03:00
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
2017-05-29 06:59:05 +03:00
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
...
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
David Cernat
940a2b6eb5
[Server] Add script functions for setting and sending ActorEquipment
2017-05-27 00:57:40 +03:00
David Cernat
f47a10dd4a
[Server] Add script callback and getter functions for ActorEquipment
2017-05-26 22:54:51 +03:00
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
2017-05-26 01:28:43 +03:00
David Cernat
93aa674eff
[Server] Add SendObjectTrap() script function
2017-05-26 00:42:46 +03:00
David Cernat
dbdb11b5f0
[Server] Add script functions for dialogue
2017-05-24 23:22:43 +03:00
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
2017-05-24 19:01:28 +03:00
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
2017-05-24 13:28:34 +03:00
David Cernat
0595192129
[Server] Make GetFactionExpelledState() return a bool instead of an int
2017-05-18 21:51:24 +03:00
David Cernat
a2e2ca7cab
[Server] Add script functions for factions
2017-05-18 20:56:50 +03:00
David Cernat
90c594b726
[Server] Make names for Player script callbacks shorter
2017-05-16 20:52:09 +03:00
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
...
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
f527fe9ebe
[General] Add basic integrity check to reading of ActorList packets
...
Additionally, add newlines to files missing them.
2017-05-16 14:20:40 +03:00
Koncord
31adb5d715
[Server] Allow timers callbacks to restart timers
2017-05-08 05:48:04 +08:00
David Cernat
de49f5f175
[General] Add and use isActor bool for WorldObject
2017-05-07 03:07:09 +03:00
David Cernat
9d2c5c3502
[General] Simplify structure of BaseEvent
2017-05-06 21:57:29 +03:00
Koncord
a4a77ddeff
[Server] Add SetRuleString and SetRuleValue to script API
2017-05-07 02:17:15 +08:00
Koncord
32284787de
[Server] Add OnServerPostInit callback
2017-05-07 01:42:01 +08:00
David Cernat
4d81455020
[General] Rework and simplify death reasons so they work with NPCs
2017-05-05 22:16:31 +03:00
David Cernat
06f3c07116
[Server] Only read Actor packets from players who are still authorities
2017-05-05 06:13:34 +03:00
David Cernat
e01cadad23
[Server] Send ActorAuthority packets to all players who loaded the cell
2017-05-03 04:45:55 +03:00
Koncord
b223d0fa1e
[Server] Register new callback
2017-05-02 20:21:08 +08:00
David Cernat
4c35c328a9
[Server] Add SendActorPosition() script function
2017-05-01 20:58:40 +03:00
David Cernat
e5e888ac21
[Server] Add script functions for checking what data an Actor has
2017-05-01 20:55:36 +03:00
Koncord
6ddab0d323
[Server] Add and implement "look like creature" functions
2017-05-01 21:15:12 +08:00
David Cernat
62d93a09c1
[Server] Add new script callbacks for cells, remove a couple of others
...
OnPlayerCellState and OnActorStatsDynamic are now removed as callbacks.
The old OnCellUnload is now renamed into OnCellDeletion.
OnCellLoad and a new OnCellUnload relating to a specific player's load/unload are added.
2017-05-01 02:36:13 +03:00
David Cernat
217894100a
[Server] Add ReadCellActorList() script function
2017-05-01 00:49:58 +03:00
David Cernat
e8e0090b9b
[General] Use new SimpleCreatureStats struct in BaseActor
2017-04-30 18:44:59 +03:00
David Cernat
0e8d115794
[Server] Clean up ActorFunctions by using readActorList pointer
...
Also rename scriptActorList into writeActorList, and also rename matching methods, for clarity.
2017-04-30 17:12:15 +03:00
David Cernat
b54560a362
[Server] Clean up WorldFunctions by using readEvent pointer
...
Also rename scriptEvent into writeEvent, along with matching methods, for clarity.
2017-04-30 16:35:56 +03:00
David Cernat
b62969d3cf
[Server] Add OnCellUnload script callback
2017-04-30 03:32:04 +03:00
David Cernat
a2f6d99dfd
[Server] Use new CreatureStats in ActorFunctions to fix invalid pointer
2017-04-29 18:20:01 +03:00
David Cernat
6ff9091afd
[Server] Add script functions for setting actor dynamic stats
2017-04-29 02:10:14 +03:00
David Cernat
9d7142f684
[Server] Clean up order for StatsFunctions
2017-04-29 01:42:11 +03:00
David Cernat
03c56e01f9
[Server] Add script functions for getting actor dynamic stats
2017-04-29 01:15:19 +03:00
David Cernat
3d6b21942c
[Server] Add OnActorStatsDynamic script callback
2017-04-29 00:32:23 +03:00
David Cernat
328b4fb763
[Server] Fix invalid pointers when using ActorFunctions::GetActorCell()
2017-04-28 20:31:02 +03:00
David Cernat
a71dbc7d09
[Server] Add script functions for setting actor cells and positions
2017-04-28 18:44:01 +03:00
David Cernat
9c5eb47e90
[Server] Add and use Utils::getCellFromDescription()
2017-04-28 16:33:58 +03:00
David Cernat
aeab851ed8
[Server] Add script functions for getting actor position coordinates
2017-04-28 00:05:12 +03:00
David Cernat
1ce60fbf30
[Server] Add GetActorCell() script function
2017-04-27 14:59:49 +03:00
David Cernat
9a89284bca
[Server] Add OnActorCellChange script callback
2017-04-25 23:31:37 +03:00
David Cernat
6a21ec1fdc
[General] Rename PlayerPos into PlayerPosition
2017-04-25 22:11:33 +03:00
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
2017-04-25 21:24:39 +03:00
David Cernat
870886192b
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
2017-04-16 09:00:18 +03:00
David Cernat
b6c3830ea0
[General] Rename WorldObject's pos into position for consistency
2017-04-10 09:25:20 +03:00
David Cernat
174f316787
[General] Rename PacketActorFrame into PacketActorTest
2017-04-10 08:37:18 +03:00
David Cernat
69bf2749a5
[Server] Add ActorFunctions for getting and setting basic actor data
2017-04-10 06:15:03 +03:00
David Cernat
e9c3abc2c3
[Server] Reset variables more elegantly in WorldFunctions
2017-04-10 02:37:43 +03:00
David Cernat
c52084a028
[General] Use BaseActorLists in ActorPackets
2017-04-09 16:32:44 +03:00
David Cernat
1b714fbfa7
[Server] Make script functions more consistent
2017-04-09 12:28:38 +03:00
David Cernat
a24ef3a25e
[Server] Create ActorFunctions placeholder
2017-04-09 12:24:33 +03:00
David Cernat
070c6a3bd4
[General] Add ActorPacketController & make controller var names clearer
2017-04-09 08:51:28 +03:00
David Cernat
ba8341bfb5
[Server] Add SendActorAuthority() script function
2017-04-05 11:02:11 +03:00
David Cernat
c65e94587c
[Server] Add SendActorList() script function
2017-04-05 04:44:47 +03:00
David Cernat
8c2469bf6d
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
2017-04-05 04:06:45 +03:00
David Cernat
068835ba71
[Server] Add OnMpNumIncrement() script callback
2017-04-05 01:18:42 +03:00
David Cernat
3b34b9cd3e
[Server] Fix typo in MiscellaneousFunctions
2017-04-04 12:49:29 +03:00
David Cernat
2716078a30
[Server] Add GetCurrentMpNum() and SetCurrentMpNum() script functions
2017-04-04 12:43:17 +03:00
David Cernat
82f38dcfad
[Server] Set mpNum in AddWorldObject()
2017-04-04 10:34:35 +03:00
David Cernat
665fe09fd0
[Server] Add GetObjectMpNum() and SetObjectMpNum() script functions
2017-04-04 09:30:17 +03:00
David Cernat
174937f412
[Server] Add LogMessage() and LogAppend() script functions
2017-04-04 01:47:37 +03:00
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
...
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
David Cernat
82dcec5ec5
[Server] Use consistent pattern for script function category names
2017-03-04 14:11:17 +02:00
Koncord
c353e18645
[General] Move Utils from server to components
...
Rewrite CRC32 functions to the Boost equivalent
2017-03-04 13:08:22 +08:00
David Cernat
5c269a5f8d
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
2017-02-28 01:38:25 +02:00
Koncord
0442ebd607
[Server] Remove redundant newlines & keep ~120 columns
2017-02-27 17:13:07 +08:00
David Cernat
684517e02f
[Server] Fix Miscellaneous category of script functions
2017-02-26 23:07:52 +02:00
David Cernat
0baada0aa2
[Server] Add GetLastPlayerId() script function in Miscellaneous category
2017-02-26 23:00:51 +02:00
Koncord
b158e89f77
[Server] Change signatures of GetLastEventAction & SetScriptEventAction
2017-02-23 15:17:00 +08:00
Koncord
cbe31149e3
[Server] Remove redundant constructor
2017-02-23 14:36:35 +08:00
David Cernat
af35ee38d1
[Server] Rename ClearScriptEvent into InitScriptEvent with pid argument
2017-02-23 08:23:46 +02:00
David Cernat
7065569f9b
[Server] Reuse 2 BaseEvents over and over instead of creating new ones
2017-02-23 07:47:00 +02:00
Koncord
158e9b3b09
[Server] Add ability to set password to server from config & scripts
2017-02-20 22:40:09 +08:00
David Cernat
a4526605a6
[General] Remove goldValue from ContainerItem because it is never useful
2017-02-20 12:31:11 +02:00
David Cernat
b1009ad33d
[Server] Add GetContainerItemActionCount() for getting drag count
2017-02-19 00:11:09 +02:00
David Cernat
4f2b88df8a
[General] Remove owner var from ContainerItem because it is always empty
2017-02-18 23:59:02 +02:00
Koncord
1fb2176cfa
[Server] Add forgotten type for callbacks
2017-02-18 12:58:12 +08:00
David Cernat
c01ab63239
[Server] Add script functions for setting container item info
2017-02-17 23:11:38 +02:00
David Cernat
aa1549606f
[Server] Add script functions for getting container item info
2017-02-17 18:33:20 +02:00
David Cernat
70470e12b4
[Server] Reorder World script functions
2017-02-17 16:24:40 +02:00
David Cernat
8a5bc77699
[Server] Add GetBaseEventAction script function
2017-02-17 14:51:36 +02:00
David Cernat
1198caddf6
[Server] Add OnContainer script callback
2017-02-16 18:34:11 +02:00
David Cernat
eba7d8408f
[Server] Use script function to get spellbook action
2017-02-16 14:23:27 +02:00
David Cernat
3b604a432e
[General] Restructure ID_CONTAINER to allow multiple containers at once
2017-02-15 20:14:25 +02:00
David Cernat
c8cbfbef62
[General] Sketch out server requests to players for container data
2017-02-14 19:31:56 +02:00
David Cernat
b651c4deb4
[Server] In Item script functions, rename itemId into refId for clarity
2017-02-07 13:50:28 +02:00
David Cernat
5038353792
[General] Rename BaseEvent's state into doorState & adjust related funcs
2017-02-06 23:09:50 +02:00
David Cernat
182b238b5f
[General] Rename WorldEvent into BaseEvent
2017-02-06 12:53:41 +02:00
David Cernat
f314b13edf
[General] Rename item health into charge, for consistency with OpenMW
2017-02-05 14:56:27 +02:00
David Cernat
ecc456fea9
[General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE
2017-02-05 13:45:12 +02:00
David Cernat
04d45b9dbb
[General] Rename packets to show they are for players only, not NPCs
2017-02-05 09:01:33 +02:00
David Cernat
6328ffb9aa
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
2017-02-04 14:25:43 +02:00
David Cernat
c1427b2558
[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
2017-02-03 20:27:40 +02:00
David Cernat
7ebad596d6
[Server] Use double instead of int for scale in WorldFunctions
2017-02-01 12:53:51 +02:00
David Cernat
018b0e6699
[Server] Add script functions & callbacks for locking, unlocking & doors
2017-02-01 12:43:19 +02:00
David Cernat
8e438a1b82
[Server] Add OnObjectScale callback, part 2
2017-02-01 10:00:54 +02:00
David Cernat
5bd2fdcf66
[Server] Add OnObjectScale callback, and set scale for WorldObject
2017-02-01 09:25:47 +02:00
Koncord
0b8d0224d1
[Server] Change type in second argument in SetConsoleAllow to "bool"
2017-02-01 13:44:50 +08:00
Koncord
75afa58981
[Server] Add bool type for scripts
2017-02-01 13:43:17 +08:00
David Cernat
87dce73b90
[Server] Add script function for sending world object scale
2017-01-31 23:07:02 +02:00
David Cernat
705589e3e3
[Server] Add script functions for getting/setting world object scale
2017-01-31 22:54:36 +02:00
David Cernat
1fc9dd4f93
[Server] Remove WorldFunctions index parameters that are no longer used
2017-01-30 17:42:29 +02:00
David Cernat
9f998c9901
[Server] Improve getter methods in WorldFunctions
2017-01-30 17:09:14 +02:00
David Cernat
88e648aaa9
[Server] Fix crash caused by setting too many WorldObject refIds, try 2
2017-01-30 12:26:45 +02:00
David Cernat
fe9e30a4d8
[Server] Fix crash caused by setting too many WorldObject refIds
2017-01-30 09:10:33 +02:00
David Cernat
5eff2ece21
[Server] Fix memory leaks related to WorldEvents as suggested by Koncord
2017-01-29 20:18:19 +02:00
David Cernat
6b9fba7885
[Server] Add script functions for getting/setting world object rotation
2017-01-29 17:38:29 +02:00
David Cernat
920c1113a3
[Server] Add script functions for setting world object placement info
2017-01-29 16:16:01 +02:00
David Cernat
2c5cc82f49
[Server] Add script functions for getting world object placement info
2017-01-29 15:29:40 +02:00
David Cernat
27ac314cb1
[Server] Add script functions for getting world object refIds & refNums
2017-01-29 13:21:41 +02:00
David Cernat
b549da996e
[Server] On second thought, keep cell description as argument to them
2017-01-29 13:16:17 +02:00
David Cernat
5989bbd97e
[Server] Remove arguments from OnObjectPlace & OnObjectDelete callbacks
2017-01-29 12:56:11 +02:00
David Cernat
f11df211fa
[Server] Add script functions for dealing w/ WorldEvents & WorldObjects
2017-01-28 16:22:30 +02:00
Koncord
b658adf7b0
[Server] Killed another tab character
2017-01-27 21:51:13 +08:00
David Cernat
9c3a37a790
[Server] Make GetCellStateDescription's cstrDescription null-terminated
2017-01-27 14:16:27 +02:00
Koncord
1c810ecad5
[Server] Fix memory leak in GetCellStateDescription()
2017-01-27 19:05:18 +08:00
David Cernat
0ccfe66212
[Server] Send stable C string in GetCellStateDescription()
2017-01-27 08:14:27 +02:00
David Cernat
6331c55bc7
[Server] Add colons missing from CELLAPI
2017-01-26 16:42:55 +02:00
David Cernat
2f644e9b14
[Server] Add script functions for getting info about cell state changes
2017-01-26 16:37:47 +02:00
David Cernat
70823d011d
[Server] Define CELLAPI
2017-01-26 16:16:28 +02:00
David Cernat
0cc20d26ce
[Server] Move script functions for cells to a new CellFunctions class
2017-01-26 16:10:45 +02:00
David Cernat
62f359e250
[Server] Rename Translocations into Positions
2017-01-26 15:48:47 +02:00
David Cernat
96bd21a7ca
[Server] Rename OnPlayerCellLoad to OnPlayerCellState, add action param
2017-01-26 14:18:47 +02:00