scrawl
29d0f448b4
Add const version of World::getAnimation
9 years ago
scrawl
51c77c5045
Accept a ConstPtr in getDoorState
9 years ago
scrawl
7a2ca5580a
Accept a ConstPtr in RippleSimulation
9 years ago
scrawl
53f4b92426
AiEscort do not follow target through doors
...
Testing revealed a problem where the guard on the prison ship would incorrectly follow the player outside. Upon further investigation in vanilla MW, it appears that with AiEscort the actor only follows the target through doors once the AiEscort package has completed, *and* no new AI package is running yet.
9 years ago
scrawl
2c51e7345f
Use a separate collision type for doors ( Fixes #1962 )
9 years ago
scrawl
604b5d24e9
Use a ConstPtr in SoundManager
9 years ago
scrawl
a0fb31e3b1
Accept a ConstPtr in getLOS
9 years ago
scrawl
029d467ea5
Accept a ConstPtr in getItemsOwnedBy, getContainersOwnedBy
9 years ago
scrawl
388aed1748
Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
9 years ago
scrawl
ed101ad35a
Remove redundant getPlayerAnimation function
9 years ago
scrawl
c9ca5bc946
Accept a ConstPtr in placeObject
9 years ago
scrawl
6c505ca06f
Accept a ConstPtr in getHitContact
9 years ago
scrawl
0796f49c17
Accept a ConstPtr in various physics getters
9 years ago
scrawl
795032621c
Use a ConstPtr for the ActorMap and ObjectMap
9 years ago
scrawl
7a8a7e3dd6
Add const version of getAnimation
9 years ago
scrawl
7a4aac1842
Use a ConstPtr for the PtrAnimationMap
9 years ago
scrawl
553132cb51
Accept a ConstPtr in launchProjectile
9 years ago
scrawl
8f9fc87565
Accept a ConstPtr in LocalScripts::setIgnore
9 years ago
scrawl
1212c07266
Pass a string by reference
9 years ago
scrawl
f35ab12979
Accept a ConstPtr in InventoryStore::isEquipped
9 years ago
scrawl
3856f931db
Accept a ConstPtr in ContainerStore::addNewStack
9 years ago
scrawl
e1c6261fee
Accept a ConstPtr in ContainerStore::getType
9 years ago
scrawl
edde5bd065
Accept a ConstPtr in ContainerStore::stacks
9 years ago
scrawl
04f7a8f8eb
Remove redundant getId function
9 years ago
scrawl
266fbbef48
Accept a ConstPtr in canLock
9 years ago
scrawl
c43f80633a
Accept a ConstPtr in getEnchantmentPoints
9 years ago
scrawl
303521002d
Accept a ConstPtr in adjustScale
9 years ago
scrawl
09bdb0ad4b
Accept a ConstPtr in getServices
9 years ago
scrawl
648ee6e7fb
Accept a ConstPtr in applyEnchantment
9 years ago
scrawl
3c98f8dde3
Accept a ConstPtr in isPersistent
9 years ago
scrawl
3fe3091275
Accept a ConstPtr in isEssential
9 years ago
scrawl
4a47fc32fa
Accept a ConstPtr in getBloodTexture
9 years ago
scrawl
2bd8d60e9f
Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank
9 years ago
scrawl
2ac92012e8
Accept a ConstPtr in isClass
9 years ago
scrawl
5b082be79f
Accept a ConstPtr in getBaseGold
9 years ago
scrawl
da7ebfde99
Accept a ConstPtr in copyToCell
9 years ago
scrawl
954186fe1e
Accept a ConstPtr in canFly, canSwim & canWalk
9 years ago
scrawl
b09bdd6af5
Accept a ConstPtr in isBipedal
9 years ago
scrawl
92a3acfa56
Accept a ConstPtr in getBaseFightRating
9 years ago
scrawl
d120f76031
Accept a ConstPtr in getSound
9 years ago
scrawl
d77f785cbc
Accept a ConstPtr in get*SoundId
9 years ago
scrawl
dc92fefd2b
Accept a ConstPtr in canBeEquipped, getEquipmentSlots & hasItemHealth
9 years ago
scrawl
e0bb284804
Accept a ConstPtr in getWeight
9 years ago
scrawl
0047a2d330
Accept a ConstPtr in canSell
9 years ago
scrawl
2bc851c7d3
Accept a ConstPtr in getEnchantment
9 years ago
scrawl
beb8805a12
Accept a ConstPtr in getInventoryIcon
9 years ago
scrawl
f258c5c508
Accept a ConstPtr in getModel
9 years ago
scrawl
d9bbd83b09
Accept a ConstPtr in getToolTipInfo
...
Accept a ConstPtr in functions used by getToolTipInfo
9 years ago
scrawl
d3d6a69eea
Merge pull request #862 from scrawl/const
...
ConstPtr
9 years ago
scrawl
bc50587e71
Remove comment
9 years ago
Marc Zinnschlag
102397067c
added interface for per edit-mode drop handling
9 years ago
Marc Zinnschlag
37a72d1ea6
reject unsuitable drops to WorldspaceWidget earlier
9 years ago
scrawl
b2add6470b
Missing include fix
9 years ago
scrawl
1c8244276d
Exception handling improvements (Bug #3090 )
9 years ago
scrawl
a344183247
Comment fix
9 years ago
scrawl
ed3486e816
Improve const-correctness in writeAdditionalState
9 years ago
scrawl
b48445dea7
Accept a ConstPtr in getScript
9 years ago
scrawl
eb51e2838f
Utilize the mHasCustomData flag in writeAdditionalState
9 years ago
scrawl
19d87c78f2
Add CellStore::forEachConst
9 years ago
scrawl
d4eba794c3
Add ConstPtr
9 years ago
scrawl
c9d02c67c0
Remove unneeded const_cast in TerrainStorage
9 years ago
scrawl
2fe2f53b02
Set the changed flag in CellStore::search ( Fixes #3089 )
9 years ago
scrawl
04b6571d7d
Fix logic for scripting access of deleted objects
9 years ago
scrawl
e564c26314
Fix deleted objects being accessible in the Cells cache
9 years ago
scrawl
deb7f3caf6
Print deletion state in ObjectReferenceInfo
9 years ago
scrawl
689dea4cb3
Add instant spell effects to the actor's magic effect list
...
Via http://forum.openmw.org/viewtopic.php?f=2&t=3212&start=20#p36208
9 years ago
scrawl
d6bcb7906d
Fix crash in a warning message
9 years ago
Marc Zinnschlag
6b626c2954
spelling fixes
9 years ago
scrawl
fce43854bc
Fix last commit
9 years ago
scrawl
0a723ab075
Animation: do not assume the object root is a Group
9 years ago
scrawl
31c3324705
Don't assume the emitter node is a Group ( Fixes #3082 )
...
This would be a correct assumption by default, but is no longer true when the NifLoader::optimize() function optimizes the graph.
9 years ago
scrawl
8222c78cf2
Do not filter creature dialogue by NPC-only conditions ( Fixes #3086 )
9 years ago
scrawl
d5a2586f38
LoadingScreen: add support for important labels
...
Used in saveGame so the player can be sure whether or not the game was saved.
Fixes #3074
9 years ago
scrawl
67883feaae
LoadingScreen: ensure values are within progress range
9 years ago
scrawl
625644e917
LoadingScreen: documentation updates
9 years ago
scrawl
152f1d625d
LoadingScreen: remove unused declarations
9 years ago
scrawl
ccbba5e926
LoadingScreen: remove indicateProgress, not used
9 years ago
scrawl
375caf037d
Don't applyInstantEffect when magnitude is zero
9 years ago
scrawl
4af376133b
Don't tick effects when duration is zero
9 years ago
scrawl
6ee7c61667
CSMPrefs: fix deadlock in toColor()
9 years ago
scrawl
4553db7b43
Merge pull request #861 from scrawl/soundcrash
...
Fix crash when running out of sound sources
9 years ago
scrawl
6a749e77f2
Fix crash when running out of sound sources
9 years ago
Marc Zinnschlag
9c7bbd667b
Merge branch 'usersettings'
9 years ago
Marc Zinnschlag
be19da189a
fixed user settings not being saved when last document window is closed while user settings window is still open
9 years ago
Marc Zinnschlag
d6bd2cb1f0
changed name of openmw-cs user settings file
9 years ago
Marc Zinnschlag
c646533448
removed old user settings system
9 years ago
Marc Zinnschlag
67cf260144
final batch of changing over user settings usage to the new system
9 years ago
Marc Zinnschlag
44925e9fc8
fixed records settings (Text Only wasn't updating)
9 years ago
Marc Zinnschlag
591564566c
made user settings access thread-safe
9 years ago
Marc Zinnschlag
ecbd68a19b
third batch of changing over user settings usage to the new system
9 years ago
Chris Robinson
cddea4a99c
Start underwater sound after updating sounds
...
In between the startUpdate/finishUpdate calls, changes are deferred so that
they can happen all at once. This includes starting sounds, so when the
underwater sound is started it will be immediately checked to see if it's
playing. Since it's not yet playing, it'll be seen as stopped and get cleaned
up before ever playing.
9 years ago
Marc Zinnschlag
a3a2c2f476
second batch of changing over user settings usage to the new system
9 years ago
Marc Zinnschlag
346052a67a
Merge remote-tracking branch 'scrawl/containerscript_fix'
9 years ago
scrawl
572786bff2
Instant effects that were added by a permanent ability are applied every frame
...
Via http://forum.openmw.org/viewtopic.php?f=2&t=3212&p=36120#p36121
9 years ago
scrawl
271fcb80c6
Remove container scripts before deleting container
9 years ago
Chris Robinson
8c364cd818
Remove left over declaration
9 years ago
Chris Robinson
12eda97e64
Merge remote-tracking branch 'main/master'
9 years ago
Chris Robinson
f1faeeae3a
Use separate config options for min and mag texture filters
9 years ago
scrawl
2737aabe93
Pc functions apply to creature dialogue ( Fixes #3078 )
9 years ago
Chris Robinson
5c0a847eaf
Combine some duplicate code
9 years ago
scrawl
fb9f5f8fe8
Fix typo
9 years ago
Chris Robinson
b830a413d3
Rename the texture filter options
...
To avoid compatibility issues with upgrading from or downgrading to older
builds.
9 years ago
Chris Robinson
646092ce3a
Add warnings when loading unknown texture options
9 years ago
Chris Robinson
fb6abb53ae
Simplify the in-game texture options
...
This makes it behave like it originally did, although the config options remain
expanded.
9 years ago
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
9 years ago
scrawl
a7e0562e1c
Fix improper handling of multiple AiFollow packages with the same target ( Fixes #3077 )
9 years ago
scrawl
64424e7262
Move keyframe loading out of SceneManager to new KeyframeManager
9 years ago
scrawl
359b0b3772
Rename for clarity
9 years ago
scrawl
18cce3a6f9
Don't reset delete flag when loading reference from a save game ( Fixes #2724 )
9 years ago
scrawl
850092a5e5
Store: be consistent about struct / class usage
...
Don't inherit a struct from a class, and vice versa.
9 years ago
Marc Zinnschlag
cf9fa0e0e9
first batch of changing over user settings usage to the new system
9 years ago
Marc Zinnschlag
0ffe4290fb
workaround for MOC's lack of namespace awareness
9 years ago
Marc Zinnschlag
04a11679fb
added category update function
9 years ago
Chris Robinson
f47f0a996f
Stop the object's old say sound before playing the new one
9 years ago
Chris Robinson
7fc2df153a
Rename stopSound/stopStream to finishSound/finishStream
...
Since they're also used to clean up output resources, not just stopping.
9 years ago
scrawl
cc2315a0de
Minor fix
9 years ago
scrawl
b856460f86
ESMStore: fill mIds in setUp()
9 years ago
scrawl
ed27f0da25
Merge pull request #854 from kcat/master
...
Play NPC voices from the head position
9 years ago
Marc Zinnschlag
3a5238bebc
changed the settingChanged signature to accommodate queued connections
9 years ago
Marc Zinnschlag
8245b9e439
added interface for querying settings
9 years ago
Marc Zinnschlag
31b105ad9e
improved settings layout
9 years ago
Marc Zinnschlag
a907b4ab15
made Setting class non-abstract
9 years ago
Marc Zinnschlag
73ffdd5ac5
added colour settings
9 years ago
Chris Robinson
808f701013
Use the actor's Head position for Say streams
9 years ago
Chris Robinson
a47bdecac7
Add missing include
...
Since Ptr is used directly in the header, a forward declaration isn't good
enough.
9 years ago
Chris Robinson
a00a4bce77
Avoid some unnecessary indirection
9 years ago
scrawl
f1f82af64e
Fix improper swimming animations in first person mode
9 years ago
Marc Zinnschlag
590d6eba9b
added enum settings
9 years ago
Marc Zinnschlag
8050eba83b
added a few comments
9 years ago
Marc Zinnschlag
b0fb6d56f1
added bool settings
9 years ago
Marc Zinnschlag
9ca5a1b647
added double settings
9 years ago
scrawl
9bc6f2d5f6
Fix water ripples
9 years ago
scrawl
57b7cac13f
Merge pull request #850 from MatthewRock/fix-2952-2
...
Fix for bug #2952 : Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
9 years ago
MatthewRock
ddd4004c95
Fix: remove space
9 years ago
MatthewRock
3b254ad631
Allows the same item to have multiple ancestors
9 years ago
scrawl
a8c287c831
Print detected game controllers to the log file
9 years ago
scrawl
bdae572264
Merge pull request #840 from scrawl/movedrefs
...
Object movement between cells
9 years ago
scrawl
6f98982bc2
Make sure that health is >= 1 when resurrecting the player ( Fixes #2972 )
9 years ago
scrawl
05f1fbf593
WindowManager: explicitely pass the ESMStore
...
Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.
Possibly related to Bug #2854 .
9 years ago
scrawl
a699b4128a
Add isInCell checks to PlaceAt and PlaceItem ( Fixes #2873 )
...
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl
34f48d63f3
Apply spell absorption once per effect ( Fixes #2942 )
9 years ago
scrawl
bc1f7499ab
Do not allow deleting the player object ( Fixes #2982 )
9 years ago
MatthewRock
b0e6a52595
Replace ancestor with parent
9 years ago
MatthewRock
aa721fe1f6
Fix bug 2952 with merchant and levelled items
9 years ago
scrawl
2f9b404094
InstallationPage: properly exit the QThread ( Fixes #2210 )
9 years ago
scrawl
1264651af7
Fix coverity defects
9 years ago
Marc Zinnschlag
c61d717e41
added integer settings
9 years ago
scrawl
e69750905a
Fix gcc warning about function casts
9 years ago
scrawl
bd68ebac62
GetEffect fix
9 years ago
scrawl
3890afd6f5
Merge pull request #843 from kcat/master
...
Add HRTF options and fix an incorrect SoundID
9 years ago