Marc Zinnschlag
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bb7730a708
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Merge branch 'lightfix'
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2012-02-10 14:55:52 +01:00 |
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gugus
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597e670eef
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corrected the light problem
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2012-02-10 14:51:49 +01:00 |
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Marc Zinnschlag
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784c6fe0ff
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some cleanup
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2012-02-06 10:41:13 +01:00 |
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Marc Zinnschlag
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e1600d9a2a
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fixed movable object cleanup for ordinary objects
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2012-02-06 10:29:18 +01:00 |
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Cris Mihalache
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daa8fb15ce
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Removed all physics-related code from Engine
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2012-01-29 20:51:20 +02:00 |
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Jason Hooks
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1da519a914
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Some cleanup
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2012-01-29 00:42:55 -05:00 |
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Jason Hooks
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6de0847b86
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Slightly better performance on animation
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2012-01-25 01:21:30 -05:00 |
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Yacoby
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46b8d3a83e
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Merge pull request #1 from corristo/terrain
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2012-01-24 05:41:24 -08:00 |
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Jacob Essex
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5e3e6f9165
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Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase
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2012-01-24 13:29:31 +00:00 |
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Marc Zinnschlag
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4b6cd582a7
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removed some redundant (and misplaced) functions
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2012-01-24 10:45:40 +01:00 |
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Jacob Essex
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cd0df082df
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Textures are now blended between cells and the texture blending functions are now more abstract
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2012-01-23 17:19:54 +00:00 |
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Marc Zinnschlag
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16bc374921
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animation updates were hooked up to the wrong update function
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2012-01-23 14:33:06 +01:00 |
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Nikolay Kasyanov
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1b1ce48502
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Now terrain manager donesn't try to load terrain for interiors
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2012-01-22 20:20:12 +04:00 |
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Jacob Essex
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637302fc87
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Added blended textures to the terrain
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2012-01-21 17:59:12 +00:00 |
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Jacob Essex
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18108c02a7
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Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
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2012-01-21 16:59:08 +00:00 |
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Jason Hooks
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bcf3e45ff6
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Proper buffer designation
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2012-01-18 22:00:03 -05:00 |
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Marc Zinnschlag
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9b910dda94
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clean up
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2012-01-17 15:10:53 +01:00 |
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Jason Hooks
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e35aee0f89
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Disjointed free part fix
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2012-01-13 02:19:28 -05:00 |
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Jason Hooks
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41769f202c
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Huge Performance Increase
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2012-01-13 00:48:52 -05:00 |
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Jason Hooks
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d1793bc4bd
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Animation files in the correct directory
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2012-01-12 20:09:55 -05:00 |
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Jason Hooks
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0712bba49b
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Changing a few things around with handleshapes
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2012-01-12 16:03:07 -05:00 |
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Jason Hooks
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5e1cc07ee8
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Fixed ancestor ghost crash
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2012-01-10 02:00:04 -05:00 |
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Jason Hooks
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7fde576dd9
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actor physics again
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2012-01-07 23:21:19 -05:00 |
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Jason Hooks
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a615369189
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Warning and different physics
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2012-01-06 22:52:15 -05:00 |
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Jason Hooks
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295eb27c2d
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Better Text Indices; Better file output
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2012-01-06 18:23:41 -05:00 |
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Jason Hooks
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859ac1153e
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Basic Text Indices Working
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2012-01-06 02:27:10 -05:00 |
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Jason Hooks
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0715f9b6ab
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Preparing to use text indices
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2012-01-06 00:55:02 -05:00 |
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Jason Hooks
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595d0b1192
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Cleanup; warnings
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2012-01-05 21:45:17 -05:00 |
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Jason Hooks
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c2fa82326d
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Animation with physics attempt
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2012-01-04 23:48:25 -05:00 |
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Jason Hooks
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45c57721ff
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Turning off hardware skinning2
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2012-01-04 20:30:06 -05:00 |
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Jason Hooks
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1d2e77d947
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Turning off hardware skinning
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2012-01-04 19:47:06 -05:00 |
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Jason Hooks
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762727308e
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Hardware skinning working (YESgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --all)
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2012-01-02 23:06:10 -05:00 |
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Jason Hooks
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a4c6d948d4
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Disabling normal updates
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2012-01-01 20:51:26 -05:00 |
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Jason Hooks
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289b8f667e
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Various npc heights
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2012-01-01 17:28:46 -05:00 |
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Jason Hooks
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f7d26b2695
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Scaling for wood elves
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2012-01-01 00:05:21 -05:00 |
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Jason Hooks
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497d994525
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female argonian fix
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2011-12-31 02:41:26 -05:00 |
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Jason Hooks
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42e7ff9b13
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Introducing loops; SkipAnim; Skeleton reset bug fixed
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2011-12-28 21:52:05 -05:00 |
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Jason Hooks
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c8cca06b40
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unlocking change and stop change
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2011-12-28 17:34:47 -05:00 |
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Jason Hooks
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8c3127367a
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Npc Optimization
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2011-12-27 22:35:22 -05:00 |
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Jason Hooks
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cef2f5e927
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Trying to get code to conform with older c++
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2011-12-27 19:19:45 -05:00 |
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Jason Hooks
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c399f4f210
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Fixing a few things
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2011-12-27 17:12:47 -05:00 |
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Jason Hooks
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1a90f4241b
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Npc Animation Working
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2011-12-27 00:25:52 -05:00 |
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Jason Hooks
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a6b88b48ec
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A different way
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2011-12-27 00:20:14 -05:00 |
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Jason Hooks
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653d999ac4
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Animation creatures
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2011-12-26 19:23:46 -05:00 |
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Jason Hooks
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88c427543b
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Deleting animations; Empty Functions/Planning
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2011-12-25 22:37:26 -05:00 |
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Jason Hooks
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7eee54bcd7
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More physics and managing of Animation objects
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2011-12-25 01:52:57 -05:00 |
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Jason Hooks
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1b835d6702
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Cell changing fixes
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2011-12-24 21:53:12 -05:00 |
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Jason Hooks
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7cf3fc8991
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handleAnimationTransforms
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2011-12-18 03:18:26 -05:00 |
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Jason Hooks
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6d10c76b06
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Unique Identifiers for Creatures and NPC Free Parts
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2011-12-17 01:29:08 -05:00 |
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Jason Hooks
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93a4060346
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Switching handleShapes to use sets instead of maps
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2011-12-15 00:41:44 -05:00 |
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Jason Hooks
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d51dfebde1
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NPCs fully rendered
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2011-12-15 00:33:10 -05:00 |
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Jason Hooks
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47112ad7f9
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Changing a lot of things
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2011-12-13 23:49:03 -05:00 |
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Jason Hooks
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509009e5c1
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Putting the actors in a list
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2011-12-11 23:42:39 -05:00 |
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Jason Hooks
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0902a3db89
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Filled out NpcAnimation and CreatureAnimation classes
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2011-12-11 22:40:00 -05:00 |
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Jason Hooks
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39338f4be1
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NPC bounded parts
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2011-12-09 15:20:35 -05:00 |
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Jason Hooks
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5c48d8fc1e
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more stuff
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2011-12-09 03:02:09 -05:00 |
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Jason Hooks
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ee98a2af1a
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Empty npcs
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2011-12-09 00:08:30 -05:00 |
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Jason Hooks
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7bd911b401
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Problems with handles
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2011-11-24 23:13:34 -05:00 |
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Jason Hooks
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16ff2a7a1b
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Changing to Actors;NPCAnimation;CreatureAnimation
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2011-11-24 01:48:54 -05:00 |
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Jason Hooks
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0d3338f867
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Some naming changes
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2011-11-22 02:39:28 -05:00 |
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Marc Zinnschlag
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0f4adc39b3
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added animation-related script instructions
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2011-11-21 14:08:44 +01:00 |
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Marc Zinnschlag
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51d5c7cd59
|
Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
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2011-11-21 12:52:28 +01:00 |
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Jason Hooks
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7385948056
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Yet another crash fix
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2011-11-19 20:22:56 -05:00 |
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Jason Hooks
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7319f7a8c6
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Many bugs fixed related to changing cells
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2011-11-19 01:01:19 -05:00 |
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Jason Hooks
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4dc59dfbdd
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Scenenode flip
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2011-11-17 17:10:27 -05:00 |
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Jason Hooks
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a0947cd432
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Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
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2011-11-16 21:15:49 -05:00 |
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Jason Hooks
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9b94074472
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addObject
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2011-11-16 16:22:13 -05:00 |
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Jason Hooks
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db57f0a1a5
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more corrections
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2011-11-13 18:19:29 -05:00 |
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Jason Hooks
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bc58ef28cd
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Made corrections
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2011-11-12 15:58:22 -05:00 |
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Jason Hooks
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0b3bb2719f
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Fixing some errors
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2011-11-12 00:19:22 -05:00 |
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Jason Hooks
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62d8d1add2
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more recommended changes
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2011-11-11 14:37:42 -05:00 |
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Jason Hooks
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f4e7bd6dfd
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Made some recommended changes
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2011-11-11 00:20:53 -05:00 |
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Jason Hooks
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a7652bcb0c
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Yacoby's changes on Objects
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2011-11-09 13:53:29 -05:00 |
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Jason Hooks
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c25b49d2b6
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refdata change
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2011-11-08 22:59:39 -05:00 |
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Jason Hooks
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469086747e
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Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed
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2011-11-07 23:35:39 -05:00 |
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Jacob Essex
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9aac625000
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Changes to move the mutable ESM::Position data to RefData
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2011-11-08 00:08:00 +00:00 |
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Jason Hooks
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c11b3a57c1
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Made buildStaticGeometry function
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2011-11-05 14:57:33 -04:00 |
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Jason Hooks
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8edcd4d15b
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removing tabs
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2011-11-04 21:57:39 -04:00 |
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Jason Hooks
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6c80e75deb
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More Objects functionality
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2011-11-04 21:48:52 -04:00 |
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Jason Hooks
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e041006063
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Adding light and fog functions
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2011-11-03 23:47:15 -04:00 |
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Jason Hooks
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edf85b26f9
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Insert Mesh, Insert Light, insertBegin improved
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2011-11-03 19:40:37 -04:00 |
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Jason Hooks
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9ac627c931
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Commenting out assert
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2011-11-02 22:45:58 -04:00 |
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Jason Hooks
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d49a02abe5
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new insertBegin()
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2011-11-02 22:41:48 -04:00 |
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Jason Hooks
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c2181d2091
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Dealing with scenenodes
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2011-11-02 00:13:33 -04:00 |
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Jason Hooks
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3d43a4cd33
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Made recommended changes
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2011-11-01 13:46:57 -04:00 |
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Jason Hooks
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f1bc5b0ab6
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Objects started, RenderingInterface
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2011-10-31 23:59:16 -04:00 |
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Jason Hooks
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3761271c59
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Empty creature, objects, npc
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2011-10-31 00:04:06 -04:00 |
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Jason Hooks
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1083db5582
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Hiding debugging
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2011-10-30 00:25:29 -04:00 |
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Jason Hooks
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c3a492bf74
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Debugging file renamed
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2011-10-25 14:06:44 -04:00 |
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Jason Hooks
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d4f63443e6
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Hiding the rendering manager; crash eliminated
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2011-10-24 22:11:36 -04:00 |
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Jason Hooks
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6efc61b9df
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Removal of MWScene; Object listing fixed
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2011-10-24 13:42:36 -04:00 |
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Jason Hooks
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30ba9b74da
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Simple Debugging class
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2011-10-22 00:15:15 -04:00 |
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Jason Hooks
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47593f3641
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Removing old files
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2011-10-20 19:35:49 -04:00 |
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Jason Hooks
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fcf404d27b
|
GetFacedHandle in Physics. RenderingManager constructor code added
|
2011-10-20 18:15:30 -04:00 |
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Jason Hooks
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3315de8b4a
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Naming convention change
|
2011-10-20 15:02:19 -04:00 |
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Jason Hooks
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d0f922ec5d
|
Moved SkyManager creation
|
2011-10-20 13:55:56 -04:00 |
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Jason Hooks
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0992f1e903
|
Applying Gus's Windows fix
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2011-10-18 21:02:42 -04:00 |
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Jason Hooks
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9126bb27b6
|
empty functions
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2011-10-18 19:50:19 -04:00 |
|
Marc Zinnschlag
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40853e292f
|
various bits of clean up
|
2011-09-04 09:48:50 +02:00 |
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Marc Zinnschlag
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0a2979caf2
|
more cleanup
|
2011-08-27 10:45:09 +02:00 |
|