Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								43912f927a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/importer' into next  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2013-02-06 10:12:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9cf30f39bd 
								
							 
						 
						
							
							
								
								Don't apply gravity when swimming  
							
							
							
						 
						
							2013-02-05 19:45:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fc307e64b0 
								
							 
						 
						
							
							
								
								Add swimming states  
							
							
							
						 
						
							2013-02-05 19:05:07 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								18b7008409 
								
							 
						 
						
							
							
								
								Better fix some scaling issues  
							
							
							
						 
						
							2013-02-05 18:25:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								535cd8360f 
								
							 
						 
						
							
							
								
								Load extra animations for NPCs  
							
							
							
						 
						
							2013-02-05 18:09:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8b1e7b95ba 
								
							 
						 
						
							
							
								
								Attempt to load the skeleton source if it doesn't yet exist  
							
							
							
						 
						
							2013-02-05 17:55:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c839502743 
								
							 
						 
						
							
							
								
								Setup base_anim.nif as an initial skeleton source for biped creatures  
							
							
							
						 
						
							2013-02-05 17:16:45 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								054ef3113a 
								
							 
						 
						
							
							
								
								Check existing skeleton sources if the current one has no animation root  
							
							
							
						 
						
							2013-02-05 17:15:40 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								16933e3926 
								
							 
						 
						
							
							
								
								Scale the accumulation root translation  
							
							
							
						 
						
							2013-02-05 16:59:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								600fe06f00 
								
							 
						 
						
							
							
								
								Use a vector of skeletons to handle animation sources  
							
							
							
						 
						
							2013-02-05 16:29:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e217a3d25c 
								
							 
						 
						
							
							
								
								Silence some console spam  
							
							
							
						 
						
							2013-02-05 15:51:26 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								a4f051e85a 
								
							 
						 
						
							
							
								
								Fix game files import  
							
							
							
						 
						
							2013-02-06 00:51:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								6e3c016351 
								
							 
						 
						
							
							
								
								Add archives to settings imported by mwiniimporter  
							
							... 
							
							
							
							Add Morrowind.bsa by default. 
							
						 
						
							2013-02-06 00:51:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ee3764e9b3 
								
							 
						 
						
							
							
								
								Increase max slope to 60. 45 is too low.  
							
							
							
						 
						
							2013-02-05 15:07:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86d65519e3 
								
							 
						 
						
							
							
								
								Settings window fix  
							
							
							
						 
						
							2013-02-05 23:57:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8c0bb1ff4d 
								
							 
						 
						
							
							
								
								Rotate movement in the movement solver  
							
							
							
						 
						
							2013-02-05 14:02:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								347a734364 
								
							 
						 
						
							
							
								
								Move OpenDialog to editor and use it in startup dialogue.  
							
							... 
							
							
							
							Remove debug output from DataFilesList. 
							
						 
						
							2013-02-05 22:06:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f7f1adfb9d 
								
							 
						 
						
							
							
								
								Don't accumulate animations with activators  
							
							
							
						 
						
							2013-02-05 12:55:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2c39760bd5 
								
							 
						 
						
							
							
								
								Move the movement solver code to mwworld's physics system  
							
							
							
						 
						
							2013-02-05 12:45:10 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								f7e5ea24f4 
								
							 
						 
						
							
							
								
								Merge branch 'startup' into cs_load.  
							
							... 
							
							
							
							Fix include in textinputdialog.cpp. 
							
						 
						
							2013-02-05 21:23:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								608c112f34 
								
							 
						 
						
							
							
								
								Supply the new render window to mygui  
							
							
							
						 
						
							2013-02-05 20:48:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								31f760ccce 
								
							 
						 
						
							
							
								
								Fixing issues from last commit: restored input and occlusion queries  
							
							
							
						 
						
							2013-02-05 20:26:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0a4568bd11 
								
							 
						 
						
							
							
								
								Move the PtrMovementList typedef to MWWorld  
							
							... 
							
							
							
							Use it for the doPhysics parameter, too 
							
						 
						
							2013-02-05 11:03:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2cdda96798 
								
							 
						 
						
							
							
								
								Clear out some unneeded doPhysics stuff  
							
							
							
						 
						
							2013-02-05 10:23:26 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d518132f 
								
							 
						 
						
							
							
								
								With the 1x1 background window trick, we can apply VSync without restart. Some issues left though.  
							
							
							
						 
						
							2013-02-05 19:22:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3251796ba0 
								
							 
						 
						
							
							
								
								Fix left/right movement  
							
							
							
						 
						
							2013-02-05 09:57:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d50832081c 
								
							 
						 
						
							
							
								
								Remove the unneeded PhysicActor field from MovementSolver  
							
							
							
						 
						
							2013-02-05 09:37:02 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a782a9109b 
								
							 
						 
						
							
							
								
								Store the vertical velocity in the physic actor  
							
							
							
						 
						
							2013-02-05 09:24:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								82e4da4e64 
								
							 
						 
						
							
							
								
								Get the half-extents from the physicactor  
							
							
							
						 
						
							2013-02-05 07:41:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								499f3ac0d1 
								
							 
						 
						
							
							
								
								Slightly better ripple normal blending. Not physically accurate at all, but looks good.  
							
							
							
						 
						
							2013-02-05 16:40:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1c604445ba 
								
							 
						 
						
							
							
								
								Store movement vectors as they get returned  
							
							
							
						 
						
							2013-02-05 06:59:01 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3772cd9257 
								
							 
						 
						
							
							
								
								Refraction can be disabled separately now  
							
							
							
						 
						
							2013-02-05 14:29:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4bd1e63ac1 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2013-02-05 03:26:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c409f1184e 
								
							 
						 
						
							
							
								
								cleaned up object movement and fixed a bug regarding local scripts  
							
							
							
						 
						
							2013-02-05 12:19:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								786cb6e928 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-05 02:57:02 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								86fb3574a0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'wheybags/master' into next  
							
							
							
						 
						
							2013-02-05 11:55:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bd4fdf47a3 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/sky.cpp 
							
						 
						
							2013-02-05 02:27:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a29919d02d 
								
							 
						 
						
							
							
								
								restored global map  
							
							
							
						 
						
							2013-02-05 00:39:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								35b5fdab5d 
								
							 
						 
						
							
							
								
								Merge branch 'terrainfix' into graphics  
							
							
							
						 
						
							2013-02-05 00:28:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								09180666b2 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into terrainfix  
							
							
							
						 
						
							2013-02-05 00:21:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								58cf182db2 
								
							 
						 
						
							
							
								
								better place for syncing  
							
							
							
						 
						
							2013-02-05 00:21:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bb1f23875d 
								
							 
						 
						
							
							
								
								Merge branch 'terrainfix' into graphics  
							
							
							
						 
						
							2013-02-04 23:16:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								596628d339 
								
							 
						 
						
							
							
								
								Fix terrain derived data update (bug 534, bug 544)  
							
							
							
						 
						
							2013-02-04 23:13:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5ee298cdc1 
								
							 
						 
						
							
							
								
								Make sure the player updates last  
							
							
							
						 
						
							2013-02-04 14:08:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								66ec4ca7d9 
								
							 
						 
						
							
							
								
								Split launcher specific code from DataFilesList back to DataFilesPage.  
							
							
							
						 
						
							2013-02-04 22:14:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2f8affc955 
								
							 
						 
						
							
							
								
								Make sure the player's controller is properly updated when they change  
							
							
							
						 
						
							2013-02-04 12:58:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0f37c24d5f 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							
							
						 
						
							2013-02-04 21:55:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ee9b19d2ed 
								
							 
						 
						
							
							
								
								Make sure to remove a Ptr from the activators when requested  
							
							
							
						 
						
							2013-02-04 12:04:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								39cf7b0b42 
								
							 
						 
						
							
							
								
								Pass the Ptr of the object being moved to the move method  
							
							... 
							
							
							
							This prevents having to store another copy of it, which risks getting out of
sync. 
							
						 
						
							2013-02-04 11:17:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1a5cb8760d 
								
							 
						 
						
							
							
								
								Rotate movement vector to world space before passing to the movement solver  
							
							
							
						 
						
							2013-02-04 11:04:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6b32fa7999 
								
							 
						 
						
							
							
								
								Use the correct position for the actor  
							
							
							
						 
						
							2013-02-04 09:48:21 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bf037b7d29 
								
							 
						 
						
							
							
								
								Removed problematic ModVertexAlpha method, now done in shader  
							
							
							
						 
						
							2013-02-04 18:03:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1747c1e01a 
								
							 
						 
						
							
							
								
								Integrate a new movement solver to handle object movement and collisions  
							
							... 
							
							
							
							Temporary, and pretty breoken. Needs some serious integration fixes. 
							
						 
						
							2013-02-04 07:10:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ba0d13fc12 
								
							 
						 
						
							
							
								
								moved code for creating new base content records into the Document class  
							
							
							
						 
						
							2013-02-04 13:50:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4c973a0f67 
								
							 
						 
						
							
							
								
								constructing documents from a file list instead of a single name  
							
							
							
						 
						
							2013-02-04 13:46:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3f0a49a2f6 
								
							 
						 
						
							
							
								
								Merge branch 'master' into startup  
							
							... 
							
							
							
							Conflicts:
	apps/opencs/CMakeLists.txt 
							
						 
						
							2013-02-04 10:22:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								91513206a0 
								
							 
						 
						
							
							
								
								Don't use per-animation accumulation values  
							
							... 
							
							
							
							This breaks walking diagonally and "jumping" (which technically wasn't jumping
anyway). 
							
						 
						
							2013-02-03 12:02:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fa07288b15 
								
							 
						 
						
							
							
								
								tweaked map light color  
							
							
							
						 
						
							2013-02-03 20:29:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5cc8af0f14 
								
							 
						 
						
							
							
								
								fix map positions  
							
							
							
						 
						
							2013-02-03 20:06:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a44dfcd2ac 
								
							 
						 
						
							
							
								
								Now that refraction is separated out, we don't have to worry about rendering order. Should fix transparency blending issues around water (eg waterfalls) for good.  
							
							
							
						 
						
							2013-02-03 19:28:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								109d0a942f 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							
							
						 
						
							2013-02-03 19:02:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								979a874220 
								
							 
						 
						
							
							
								
								Fixed the custom near clip planes  
							
							
							
						 
						
							2013-02-03 19:01:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5334934612 
								
							 
						 
						
							
							
								
								Listen to render window updates and properly activate/deactivate occlusion queries pre/post update.  
							
							
							
						 
						
							2013-02-03 18:03:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								51d5efeeb2 
								
							 
						 
						
							
							
								
								Work out the state in the character controller update method  
							
							
							
						 
						
							2013-02-03 07:15:34 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								3e43db5f76 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into multiple_esm_esp  
							
							
							
						 
						
							2013-02-03 16:14:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e51b76de 
								
							 
						 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth  
							
							
							
						 
						
							2013-02-03 15:46:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								ac112ef972 
								
							 
						 
						
							
							
								
								refactored special variable code  
							
							
							
						 
						
							2013-02-03 13:27:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c97553703a 
								
							 
						 
						
							
							
								
								fixes for static build without cg  
							
							
							
						 
						
							2013-02-03 13:47:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a4872e3217 
								
							 
						 
						
							
							
								
								rewrote the opencs cmake scripts (more compact and no more annoying warnings)  
							
							
							
						 
						
							2013-02-03 13:30:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								23acf4b130 
								
							 
						 
						
							
							
								
								Don't break right away when the animation time remaining is 0  
							
							
							
						 
						
							2013-02-03 01:38:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								60a75cb5ee 
								
							 
						 
						
							
							
								
								Make sure to keep the character preview animation updated  
							
							
							
						 
						
							2013-02-03 00:54:50 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7fe877d8ea 
								
							 
						 
						
							
							
								
								Add a couple more character states  
							
							
							
						 
						
							2013-02-03 00:19:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								007a5963de 
								
							 
						 
						
							
							
								
								Handle most state changes in the character controller when setting the movement vector  
							
							
							
						 
						
							2013-02-02 23:39:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								f785659297 
								
							 
						 
						
							
							
								
								Implemented OnPCAdd special variable  
							
							... 
							
							
							
							Had to edit OpAddItem in miscextensions.cpp, as local variables were not being initialised
for items added through it.
Does not get reset on drop, as per original morrowind. 
							
						 
						
							2013-02-02 17:36:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								155cca0c9a 
								
							 
						 
						
							
							
								
								Upload missing files.  
							
							... 
							
							
							
							Fix folder name.
Keep Qt optional.
Move open dialogue from doc to tools.
Rename 'load' to 'open'.
Deleted wrong comment. 
							
						 
						
							2013-02-02 18:36:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								67a1ec5166 
								
							 
						 
						
							
							
								
								added provisional startup dialogue  
							
							
							
						 
						
							2013-02-02 16:14:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c23a96d606 
								
							 
						 
						
							
							
								
								Run an aniamtion update after "playing" the inventory idle  
							
							... 
							
							
							
							This is so all the NPC parts get updated correctly. 
							
						 
						
							2013-02-02 06:08:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fc7590694d 
								
							 
						 
						
							
							
								
								Revert "Revert "Use a child scene node for the accumulation root""  
							
							... 
							
							
							
							This reverts commit 376dfed15b 
							
						 
						
							2013-02-02 05:43:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								85697e4628 
								
							 
						 
						
							
							
								
								reverted to C++03  
							
							
							
						 
						
							2013-02-02 13:24:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7f87c1873b 
								
							 
						 
						
							
							
								
								Use an array to store the entity parts  
							
							
							
						 
						
							2013-02-02 02:53:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a461b282c1 
								
							 
						 
						
							
							
								
								water ripples (experimental)  
							
							
							
						 
						
							2013-02-01 23:43:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								376dfed15b 
								
							 
						 
						
							
							
								
								Revert "Use a child scene node for the accumulation root"  
							
							... 
							
							
							
							This reverts commit d6f923f274 
							
						 
						
							2013-02-01 08:50:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ec703e6af 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							
							
						 
						
							2013-02-01 16:25:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								492482de7f 
								
							 
						 
						
							
							
								
								Add "open" option in opencs.  
							
							
							
						 
						
							2013-02-01 00:42:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								0f58e03343 
								
							 
						 
						
							
							
								
								Unequipping items will reset OnPCEquip variable  
							
							
							
						 
						
							2013-01-31 19:04:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								9ad08520fd 
								
							 
						 
						
							
							
								
								Implemented OnPCDrop special variable  
							
							... 
							
							
							
							Scripts are responsible for resetting to 0, as investigation showed that is how vanilla handled it. 
							
						 
						
							2013-01-31 18:45:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								0fc5ee5149 
								
							 
						 
						
							
							
								
								allow OnPCEquip special variable to be of any type  
							
							
							
						 
						
							2013-01-31 17:46:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d6f923f274 
								
							 
						 
						
							
							
								
								Use a child scene node for the accumulation root  
							
							
							
						 
						
							2013-01-30 22:28:18 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								09f9557ecb 
								
							 
						 
						
							
							
								
								Implemented OnPCEquip special variable  
							
							
							
						 
						
							2013-01-31 00:34:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								dc91211b12 
								
							 
						 
						
							
							
								
								Fixed Small bug where scripts were being removed when they shouldn't be.  
							
							... 
							
							
							
							Scripts should only be removed when the item is being moved to another cell, otherwise they should remain active. 
							
						 
						
							2013-01-31 00:21:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								ac62dd050d 
								
							 
						 
						
							
							
								
								Rename datafilespage to datafileslist  
							
							
							
						 
						
							2013-01-30 21:08:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michal Sciubidlo 
								
							 
						 
						
							
							
							
							
								
							
							
								f029a9011a 
								
							 
						 
						
							
							
								
								Move datafilespage to shared space.  
							
							
							
						 
						
							2013-01-30 20:21:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b6354c6282 
								
							 
						 
						
							
							
								
								Don't share skeleton instances between bounded parts on an NPC  
							
							... 
							
							
							
							However, a skeleton instance will still be shared between entities in an entity
list. 
							
						 
						
							2013-01-30 09:29:16 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5c3a7f7d52 
								
							 
						 
						
							
							
								
								Avoid handling animation states  
							
							... 
							
							
							
							We don't need them anymore 
							
						 
						
							2013-01-30 07:34:07 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								360f7bfac8 
								
							 
						 
						
							
							
								
								Apply animations to bones manually  
							
							... 
							
							
							
							Couple reasons for this:
* This paves the way for allowing animations specified in other skeletons to
be applied to the character (NPCs and certain creatures can have multiple
animation sources, but Ogre is incredibly strict when it comes to sharing
animations between skeletons).
* It will allow for entities to be animated based on the character's skeleton,
without having to duplicate the mesh for each skeleton it can be used on.
This doesn't impact Ogre's ability to efficiently deform skinned meshes, nor
does it get in the way of hardware skinning. 
							
						 
						
							2013-01-30 07:04:18 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								600d3bf9eb 
								
							 
						 
						
							
							
								
								Make sure the player node's visibility cascades  
							
							
							
						 
						
							2013-01-30 02:38:50 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								04d4c125ba 
								
							 
						 
						
							
							
								
								Print when an animation event is unhandled  
							
							
							
						 
						
							2013-01-29 02:00:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d4ddaa3d95 
								
							 
						 
						
							
							
								
								Only register activators that have a MWRender::Animation object  
							
							
							
						 
						
							2013-01-29 01:08:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								99efe4e494 
								
							 
						 
						
							
							
								
								Remove an unnecessary class member  
							
							
							
						 
						
							2013-01-29 01:02:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								879359f39d 
								
							 
						 
						
							
							
								
								Set the animation state loop flag as appropriate  
							
							
							
						 
						
							2013-01-29 00:50:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								92d0c55f32 
								
							 
						 
						
							
							
								
								Add a flag to specify if an animation should be playing  
							
							
							
						 
						
							2013-01-29 00:43:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fdabef65a1 
								
							 
						 
						
							
							
								
								Use a method to update an object's cell in the mechanics manager  
							
							... 
							
							
							
							This prevents destroying and recreating the object's character controller (and
messing up the current animation) when moving between cells. 
							
						 
						
							2013-01-29 00:19:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8d98f3649c 
								
							 
						 
						
							
							
								
								Use a separate class to handle activator mechanics  
							
							
							
						 
						
							2013-01-28 23:39:11 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7df4d0d19f 
								
							 
						 
						
							
							
								
								Remove an unnecessary cast  
							
							
							
						 
						
							2013-01-28 21:41:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								25edba0887 
								
							 
						 
						
							
							
								
								Rewriting the config code of the pages to use the new settings classes  
							
							
							
						 
						
							2013-01-27 16:39:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7b71b4eb31 
								
							 
						 
						
							
							
								
								Add a missing include  
							
							
							
						 
						
							2013-01-27 03:03:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								5579df30ff 
								
							 
						 
						
							
							
								
								Implemented data/data-local support and added settingshandlers to main.cpp  
							
							
							
						 
						
							2013-01-26 18:19:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0cd3880b20 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-01-26 04:54:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b1ffdf855f 
								
							 
						 
						
							
							
								
								Reset the initial state of animated nodes on the skeleton instances  
							
							... 
							
							
							
							This is so the animation specifies node keyframe data based on the node's
parent. This will also be necessary for applying animations from different
skeleton sources, as they can have different binding positions (even native
.skeleton resources will need to specify animation data this way). 
							
						 
						
							2013-01-26 04:48:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								dca8dc4fdb 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into multiple_esm_esp  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/esmreader.hpp
- Quick hack: OMW::Engine::prepareEngine only loads translation data for the first master file. 
							
						 
						
							2013-01-25 18:22:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								6faf6f57e1 
								
							 
						 
						
							
							
								
								Added settings file reader/writers for openmw.cfg and settings.cfg  
							
							
							
						 
						
							2013-01-25 05:19:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								19dff822f4 
								
							 
						 
						
							
							
								
								Dialogue: do not filter on disposition for creatures  
							
							
							
						 
						
							2013-01-24 19:43:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								ed9a9904b4 
								
							 
						 
						
							
							
								
								Dialogue filter: search script variables case-insensitively  
							
							
							
						 
						
							2013-01-24 19:39:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								90d05858ef 
								
							 
						 
						
							
							
								
								disabling dialogue sub-views for now  
							
							
							
						 
						
							2013-01-22 11:50:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								cd662af634 
								
							 
						 
						
							
							
								
								Merge branch 'globals'  
							
							
							
						 
						
							2013-01-22 11:47:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								05f8b8c283 
								
							 
						 
						
							
							
								
								Specify the text key to reset animations to  
							
							
							
						 
						
							2013-01-22 00:31:45 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								37fe1bd3f0 
								
							 
						 
						
							
							
								
								Handle looping in the Animation object  
							
							
							
						 
						
							2013-01-21 22:51:13 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2756d3ee94 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'wheybags/containerscripts'  
							
							
							
						 
						
							2013-01-21 23:02:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								f5f3c2e62d 
								
							 
						 
						
							
							
								
								enabling / disabling should not affect scripts  
							
							
							
						 
						
							2013-01-21 20:06:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e956a1cbc0 
								
							 
						 
						
							
							
								
								Merge SpecialIdle character state into Idle  
							
							
							
						 
						
							2013-01-21 03:24:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6905bd18ba 
								
							 
						 
						
							
							
								
								Filter out the group name from the text keys  
							
							... 
							
							
							
							It's already in the animation name, and the text keys are animation-specific
anyway. 
							
						 
						
							2013-01-21 02:59:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								536f8104e6 
								
							 
						 
						
							
							
								
								Do not create an 'all' animation.  
							
							
							
						 
						
							2013-01-20 17:24:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e1e76bde76 
								
							 
						 
						
							
							
								
								Combine a loop into another where it's used  
							
							
							
						 
						
							2013-01-20 15:39:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								713d324eeb 
								
							 
						 
						
							
							
								
								- Minor code cleanup  
							
							
							
						 
						
							2013-01-20 19:07:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								31c71c029d 
								
							 
						 
						
							
							
								
								objects with scripts attached, that are inside containers will behave correctly when the container is moved  
							
							
							
						 
						
							2013-01-20 17:01:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								736e471613 
								
							 
						 
						
							
							
								
								Print a fallback text when no topic response is found  
							
							
							
						 
						
							2013-01-20 17:44:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								43e85ea0c6 
								
							 
						 
						
							
							
								
								Disallow redirection to info refusal for greetings  
							
							
							
						 
						
							2013-01-20 17:44:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								05796d85a4 
								
							 
						 
						
							
							
								
								NPC: take stats from NPDT12 into account  
							
							... 
							
							
							
							Some available stats (level, reputation and disposition) were not used
for NPC with auto-calculated stats. 
							
						 
						
							2013-01-20 17:44:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								951eb1b236 
								
							 
						 
						
							
							
								
								Dialogue: return a response from "Info Refusal" when disposition is not satisfied  
							
							
							
						 
						
							2013-01-20 17:44:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								23dada0ee4 
								
							 
						 
						
							
							
								
								moved script handling on enable / disable into their own functions  
							
							
							
						 
						
							2013-01-20 16:38:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								28c580d280 
								
							 
						 
						
							
							
								
								disabling and enabling containers causes scripts on contents to be disabled and enabled accordingly  
							
							
							
						 
						
							2013-01-20 15:43:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								abe25c5f66 
								
							 
						 
						
							
							
								
								removed use of c++11 auto  
							
							
							
						 
						
							2013-01-20 14:24:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								665a530e10 
								
							 
						 
						
							
							
								
								renamed realAdd to addImp  
							
							
							
						 
						
							2013-01-20 14:14:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								3c6ddd7fa7 
								
							 
						 
						
							
							
								
								fixed isInCell method  
							
							
							
						 
						
							2013-01-20 14:10:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								85ca1e993f 
								
							 
						 
						
							
							
								
								Properly check if an animation exists before playing it  
							
							
							
						 
						
							2013-01-19 21:55:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								f55da17933 
								
							 
						 
						
							
							
								
								made some journal accessor methods constant  
							
							
							
						 
						
							2013-01-19 16:21:41 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								4c7ae3d1ff 
								
							 
						 
						
							
							
								
								prevent duplicate journal entries from being recorded  
							
							
							
						 
						
							2013-01-19 16:21:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								528c3da6da 
								
							 
						 
						
							
							
								
								record heard topics in journal  
							
							
							
						 
						
							2013-01-19 16:20:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								68779375b2 
								
							 
						 
						
							
							
								
								Implement WalkLeft and WalkRight character states  
							
							
							
						 
						
							2013-01-19 16:19:47 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								d6b956cdcf 
								
							 
						 
						
							
							
								
								fixed swapped day & month fields when created a stamped journal entry  
							
							
							
						 
						
							2013-01-19 16:19:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a7b07ee5cf 
								
							 
						 
						
							
							
								
								Don't reset the animation when setting the same state  
							
							... 
							
							
							
							Unless looping is being toggled on. 
							
						 
						
							2013-01-19 15:46:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e0541b52c4 
								
							 
						 
						
							
							
								
								Use a list to store and get state information  
							
							
							
						 
						
							2013-01-19 14:56:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								a8e02779b2 
								
							 
						 
						
							
							
								
								- Add support for multiple plugins trying to modify the same reference  
							
							... 
							
							
							
							- Fix a small signed/unsigned warning 
							
						 
						
							2013-01-19 23:33:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								de2d084e61 
								
							 
						 
						
							
							
								
								Add a looping property to handle if an animation should loop  
							
							
							
						 
						
							2013-01-19 14:22:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2d96f52864 
								
							 
						 
						
							
							
								
								select correct record when opening a dialogue sub view  
							
							
							
						 
						
							2013-01-19 14:29:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0b68953f0d 
								
							 
						 
						
							
							
								
								Scale animation speed using the direction length  
							
							... 
							
							
							
							The direction length doesn't currently give a good speed, but it's something. 
							
						 
						
							2013-01-18 21:40:47 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								aecfc0829a 
								
							 
						 
						
							
							
								
								Implement WalkForward and WalkBack character states  
							
							
							
						 
						
							2013-01-18 18:04:00 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e33f59e0fe 
								
							 
						 
						
							
							
								
								Ensure the direction vector is initialized and copied properly  
							
							
							
						 
						
							2013-01-18 17:41:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1cdd64cd9b 
								
							 
						 
						
							
							
								
								Return the animation movement from the character controller.  
							
							... 
							
							
							
							Consequently, dead actors don't move anymore. The doPhysics call apparently
isn't moving them. 
							
						 
						
							2013-01-18 17:05:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9123f4f2af 
								
							 
						 
						
							
							
								
								Return the movement vector from runAnimation  
							
							
							
						 
						
							2013-01-18 16:21:29 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9235fba770 
								
							 
						 
						
							
							
								
								Store the movement vector in the character controller  
							
							
							
						 
						
							2013-01-18 16:00:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								40f8e75763 
								
							 
						 
						
							
							
								
								Use a SpecialIdle state for PlayGroup/LoopGroup invoked animations  
							
							... 
							
							
							
							Note that actors will *not* automatically resume a normal idle state afterward.
Their AI will need to control what to do when the special idle is finished. 
							
						 
						
							2013-01-18 15:39:28 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a527cb8349 
								
							 
						 
						
							
							
								
								Loop the current animation when not dead  
							
							... 
							
							
							
							This should be better, but it's not perfect. It misses the case where
start < loop start == loop stop <= stop 
							
						 
						
							2013-01-18 15:22:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c7684cb979 
								
							 
						 
						
							
							
								
								Pass the key time to markerEvent  
							
							
							
						 
						
							2013-01-18 14:50:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3e9b0a333c 
								
							 
						 
						
							
							
								
								Allow specifying the accumulation for animations  
							
							... 
							
							
							
							Animations that move a character may do so either visually or physically. An
axis' accumuluation value specifies whether the movement is visual (0) or
physical (1). Idle animations, for instance, typically don't physically move a
character, while death animations may physically move them along the X and Y
planes, but not along Z (the vertical movement is purely visual). 
							
						 
						
							2013-01-18 14:25:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5cafc24ee2 
								
							 
						 
						
							
							
								
								Rename CharState_Alive back to CharState_Idle  
							
							
							
						 
						
							2013-01-18 13:43:45 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								613529f1d6 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-01-18 01:02:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a94947029e 
								
							 
						 
						
							
							
								
								Check the marker name before deciding what to do with it  
							
							... 
							
							
							
							Also, don't force 'idle' after a playgroup 
							
						 
						
							2013-01-18 00:59:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9d7ccfda1f 
								
							 
						 
						
							
							
								
								Rename CharState_Idle to CharState_Alive  
							
							
							
						 
						
							2013-01-17 21:07:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8720433fa9 
								
							 
						 
						
							
							
								
								Do not automatically loop animations  
							
							... 
							
							
							
							There are 0 length idle animations that break this 
							
						 
						
							2013-01-17 17:54:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8fa1b56efc 
								
							 
						 
						
							
							
								
								Loop the current animation if there's nothing more queued  
							
							
							
						 
						
							2013-01-17 16:34:26 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								00879ab20e 
								
							 
						 
						
							
							
								
								Fix player rendering  
							
							
							
						 
						
							2013-01-17 15:48:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fef6284f15 
								
							 
						 
						
							
							
								
								Only reset the animation time if a new state was set  
							
							
							
						 
						
							2013-01-17 15:47:25 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fc0f9e2159 
								
							 
						 
						
							
							
								
								The animation state tracks the animation time for us  
							
							
							
						 
						
							2013-01-17 14:49:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7cce44290e 
								
							 
						 
						
							
							
								
								Handle the animation queue in mwmechanics  
							
							
							
						 
						
							2013-01-17 13:18:40 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								47c157303a 
								
							 
						 
						
							
							
								
								Filter events that do not belong to the current group  
							
							
							
						 
						
							2013-01-17 11:03:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								da4f17859e 
								
							 
						 
						
							
							
								
								Recognize soundgen animation markers  
							
							
							
						 
						
							2013-01-17 10:16:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								82b790770d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/dialogue-creatures'  
							
							
							
						 
						
							2013-01-17 10:21:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								82d549e22f 
								
							 
						 
						
							
							
								
								Don't update the animation if time is the same  
							
							
							
						 
						
							2013-01-16 21:39:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7ee389f3b2 
								
							 
						 
						
							
							
								
								Handle animation skipping in the character controller  
							
							
							
						 
						
							2013-01-16 21:25:50 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								852aa214cc 
								
							 
						 
						
							
							
								
								Store the available animation names in the character controller  
							
							
							
						 
						
							2013-01-16 21:16:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								afbc9f3e41 
								
							 
						 
						
							
							
								
								Keep track of the animation group currently playing  
							
							
							
						 
						
							2013-01-16 20:44:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4dd01b81c6 
								
							 
						 
						
							
							
								
								Update mTime when updating or reseting the animation, and refactor the animation loop  
							
							
							
						 
						
							2013-01-16 20:14:49 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								685f219560 
								
							 
						 
						
							
							
								
								Return a movement vector from the character controller update  
							
							
							
						 
						
							2013-01-16 18:56:13 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								daad8d9859 
								
							 
						 
						
							
							
								
								Don't update the character controller while paused  
							
							
							
						 
						
							2013-01-16 18:03:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d2f5a886c7 
								
							 
						 
						
							
							
								
								Handle playgroup and skipanim through mwmechanics  
							
							
							
						 
						
							2013-01-16 17:53:18 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								4feaa66897 
								
							 
						 
						
							
							
								
								Do not open the dialogue window if no greeting is found  
							
							
							
						 
						
							2013-01-17 01:58:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								46fc61a4c1 
								
							 
						 
						
							
							
								
								Run animations from the character controller  
							
							
							
						 
						
							2013-01-16 16:31:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								46728ab27f 
								
							 
						 
						
							
							
								
								Handle "sound:" animation events  
							
							
							
						 
						
							2013-01-16 15:52:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3c32385e17 
								
							 
						 
						
							
							
								
								Avoid trying to animate things that don't have animations  
							
							
							
						 
						
							2013-01-16 15:00:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								94b93227d3 
								
							 
						 
						
							
							
								
								Treat activators as actors for rendering and mechanics  
							
							... 
							
							
							
							Kinda hacky, but it's the only way to get animated activators (flags, silt
striders, etc) to work properly. 
							
						 
						
							2013-01-16 14:37:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d2fc3c7b33 
								
							 
						 
						
							
							
								
								Add a method to tell the character controller of new text keys  
							
							
							
						 
						
							2013-01-16 13:09:21 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7b568cbb15 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/dialogue'  
							
							
							
						 
						
							2013-01-16 22:03:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0a2f92f679 
								
							 
						 
						
							
							
								
								Keep track of the current text key in the animation  
							
							
							
						 
						
							2013-01-16 11:57:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f46587c383 
								
							 
						 
						
							
							
								
								Store an character controller in the animation  
							
							
							
						 
						
							2013-01-16 11:01:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3c487e6019 
								
							 
						 
						
							
							
								
								Play an animation when changing states  
							
							
							
						 
						
							2013-01-16 10:45:18 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b378bc92a0 
								
							 
						 
						
							
							
								
								Store an animation object in the character controller  
							
							
							
						 
						
							2013-01-16 10:16:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								63e685ea39 
								
							 
						 
						
							
							
								
								Add a method to get the Animation from a Ptr  
							
							
							
						 
						
							2013-01-16 09:59:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c1b32d6006 
								
							 
						 
						
							
							
								
								Remove outdated comments  
							
							
							
						 
						
							2013-01-16 08:24:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3c02e1ccc9 
								
							 
						 
						
							
							
								
								Run physics right after updating the actors  
							
							
							
						 
						
							2013-01-16 08:22:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1ce8eaf52c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/actors.cpp
	apps/openmw/mwrender/actors.hpp 
							
						 
						
							2013-01-16 07:36:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								312f68bf9c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'thoronador/fix-spelling'  
							
							
							
						 
						
							2013-01-16 12:28:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df602553d1 
								
							 
						 
						
							
							
								
								Reworked MWRender::Water to be more OOP-ish and possibly allow other reflection types.  
							
							
							
						 
						
							2013-01-16 09:13:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thoronador 
								
							 
						 
						
							
							
							
							
								
							
							
								3220330ce0 
								
							 
						 
						
							
							
								
								fix spelling in comment  
							
							
							
						 
						
							2013-01-16 04:19:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								94e30199d1 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	components/nifogre/ogre_nif_loader.cpp 
							
						 
						
							2013-01-15 14:59:30 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								9e00c6694f 
								
							 
						 
						
							
							
								
								Allow only ID filtered topics for dialogue with creatures  
							
							
							
						 
						
							2013-01-15 21:40:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8a073c113e 
								
							 
						 
						
							
							
								
								Use const references where appropriate  
							
							
							
						 
						
							2013-01-15 12:07:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8361192b64 
								
							 
						 
						
							
							
								
								Use typedefs for some maps and some cleanup  
							
							
							
						 
						
							2013-01-15 11:10:41 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3053440462 
								
							 
						 
						
							
							
								
								Issue  #539 : fixed AiWander  
							
							
							
						 
						
							2013-01-15 12:40:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								82287445af 
								
							 
						 
						
							
							
								
								DialogueWindow: do not execute onFrame() when not visible  
							
							
							
						 
						
							2013-01-15 00:59:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								f1f9173f24 
								
							 
						 
						
							
							
								
								Prevent closing dialogue window when an answer is expected  
							
							
							
						 
						
							2013-01-15 00:53:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c6ce4a05c 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-01-14 00:10:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								6fc64e8a4e 
								
							 
						 
						
							
							
								
								scripts run for items added to containers, and scripted items in player inv handled correctly  
							
							
							
						 
						
							2013-01-13 19:49:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								7c8b3f1239 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'real/master'  
							
							
							
						 
						
							2013-01-13 17:07:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								c138e00aa2 
								
							 
						 
						
							
							
								
								objects scripts are now stopped when they are removed from a container  
							
							
							
						 
						
							2013-01-13 17:05:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								654cd3ab9b 
								
							 
						 
						
							
							
								
								Issue  #479 : Use magnitude specified when adding disease  
							
							
							
						 
						
							2013-01-13 14:52:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								d4ca954d47 
								
							 
						 
						
							
							
								
								scripts on items in containers added to script list on cell change  
							
							
							
						 
						
							2013-01-12 18:31:57 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								94b24f07e1 
								
							 
						 
						
							
							
								
								Keep track of the state in the character controller, and don't remove dead actors from the map  
							
							
							
						 
						
							2013-01-12 10:10:27 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4890d901a2 
								
							 
						 
						
							
							
								
								Store an MWWorld::Ptr in the character controller  
							
							
							
						 
						
							2013-01-12 08:49:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								35d17fdaf6 
								
							 
						 
						
							
							
								
								Associate a character controller with each MWWorld::Ptr  
							
							
							
						 
						
							2013-01-12 07:12:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f4ee8e2642 
								
							 
						 
						
							
							
								
								Issue  #479 : Added additional magnitude parameter to known spells  
							
							
							
						 
						
							2013-01-12 13:10:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4f140841e 
								
							 
						 
						
							
							
								
								Make OpenMW work with Ogre 1.9  
							
							
							
						 
						
							2013-01-12 08:23:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2c3719a6f5 
								
							 
						 
						
							
							
								
								Disabling PSSM feature to make sure we can fit the max. amount of terrain textures in Morrowind.esm in a single pass.  
							
							
							
						 
						
							2013-01-12 07:02:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30136eb449 
								
							 
						 
						
							
							
								
								Update settings UI  
							
							
							
						 
						
							2013-01-12 06:36:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								52516ca4b4 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							
							
						 
						
							2013-01-12 01:22:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ed3c23ad9a 
								
							 
						 
						
							
							
								
								Fixed crash on changing cell due to Utf8Encoder going out of scope  
							
							
							
						 
						
							2013-01-12 01:18:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								101810d1e8 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/ingredients'  
							
							
							
						 
						
							2013-01-11 11:12:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								d5ebd6654d 
								
							 
						 
						
							
							
								
								cache loaded NIF files to eliminate reloads  
							
							... 
							
							
							
							Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes. 
							
						 
						
							2013-01-10 21:47:02 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								d469415e59 
								
							 
						 
						
							
							
								
								factored out two function from OMW::Engine::go  
							
							... 
							
							
							
							The initialization code inside Engine::go is now in two function it
calls prior to running the main loop. 
							
						 
						
							2013-01-10 21:32:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c71656493d 
								
							 
						 
						
							
							
								
								Ingredient effects now correctly hide until the player has discovered them  
							
							
							
						 
						
							2013-01-11 01:23:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								97f8c73d91 
								
							 
						 
						
							
							
								
								Remove some useless parameters  
							
							... 
							
							
							
							SceneNode::setVisibility merely passes the value to its attached object, of
which there are none at the point it would be called. Additionally, the method
is always called with enabled=true anyway. 
							
						 
						
							2013-01-10 11:09:33 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ef85c46fd 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-01-10 19:35:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								771a5f7316 
								
							 
						 
						
							
							
								
								Add the beginnings of a character controller  
							
							
							
						 
						
							2013-01-10 08:35:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e8ac3976b5 
								
							 
						 
						
							
							
								
								Fix some subentity assumptions  
							
							
							
						 
						
							2013-01-10 06:35:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7f2d71554e 
								
							 
						 
						
							
							
								
								Use the correct offset when building static geometry from an entity  
							
							
							
						 
						
							2013-01-10 04:16:18 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								274ff530dc 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'wheybags/master'  
							
							
							
						 
						
							2013-01-10 11:53:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								23ac1c2de5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	components/nifogre/ogre_nif_loader.cpp 
							
						 
						
							2013-01-09 20:52:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								55769aaf91 
								
							 
						 
						
							
							
								
								Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled  
							
							
							
						 
						
							2013-01-10 01:46:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6e0b86c6f9 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/getdisposition'  
							
							
							
						 
						
							2013-01-10 01:29:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								8486a51535 
								
							 
						 
						
							
							
								
								fixed drop amounts thanks to zinnschlag  
							
							
							
						 
						
							2013-01-09 22:55:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								3517635cfd 
								
							 
						 
						
							
							
								
								added Drop and DropSoulGem functions  
							
							
							
						 
						
							2013-01-09 21:16:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4defb1a476 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'trombonecot/lowerstring'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp 
							
						 
						
							2013-01-09 22:13:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3c0851aa7 
								
							 
						 
						
							
							
								
								Changed light attenuation back to linear in all cases, this seems to be what MW does.  
							
							
							
						 
						
							2013-01-09 22:08:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b8c6f6640b 
								
							 
						 
						
							
							
								
								Fixing water <-> waterfall blending issues (Sort of... the second part will follow later)  
							
							
							
						 
						
							2013-01-09 21:56:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								2dc0064cc2 
								
							 
						 
						
							
							
								
								more string lowercase  
							
							
							
						 
						
							2013-01-09 20:51:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a14132b5a0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-01-09 11:12:26 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bc73c5b1ec 
								
							 
						 
						
							
							
								
								enable directional lighting for character previews  
							
							
							
						 
						
							2013-01-09 20:08:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								5bfdb2449d 
								
							 
						 
						
							
							
								
								allowed dropObjectOnGround to be used on npcs, not just player  
							
							
							
						 
						
							2013-01-09 18:53:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c4c8295e0b 
								
							 
						 
						
							
							
								
								Rename NIFLoader to Loader, and update some comments  
							
							
							
						 
						
							2013-01-09 09:10:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								6ca87e108f 
								
							 
						 
						
							
							
								
								updated loading screen to use the resource managers pattern matching when finding files  
							
							
							
						 
						
							2013-01-09 08:54:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								44031ec3d7 
								
							 
						 
						
							
							
								
								fleshed out BSAArchive and DirArchive.  
							
							... 
							
							
							
							Implemented both lists & finds, with pattern matching.
Conflicts:
	components/bsa/bsa_archive.cpp 
							
						 
						
							2013-01-09 08:53:27 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								be74859f05 
								
							 
						 
						
							
							
								
								Avoid some unnecessary copying when calling addPartGroup  
							
							
							
						 
						
							2013-01-09 08:03:28 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6567bf38f8 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'wheybags/master'  
							
							
							
						 
						
							2013-01-09 17:01:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9fedaf18d6 
								
							 
						 
						
							
							
								
								Make some methods private  
							
							
							
						 
						
							2013-01-09 07:55:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								625a538f03 
								
							 
						 
						
							
							
								
								Combine part selection into a single loop  
							
							
							
						 
						
							2013-01-09 07:43:10 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								3e41a1118a 
								
							 
						 
						
							
							
								
								GetDisposition: return calculated disposition instead of base disposition  
							
							
							
						 
						
							2013-01-09 15:14:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								375961fe5e 
								
							 
						 
						
							
							
								
								small fix  
							
							
							
						 
						
							2013-01-09 13:27:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								b035a5aa4a 
								
							 
						 
						
							
							
								
								beast races cannot equip anything they oughtn't to be able to equip  
							
							
							
						 
						
							2013-01-09 13:18:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1e38e381a4 
								
							 
						 
						
							
							
								
								Use text keys for each animation  
							
							
							
						 
						
							2013-01-09 03:30:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								649ae645f3 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'blunted2night/bug_495_v2'  
							
							
							
						 
						
							2013-01-09 12:12:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bb98542c5a 
								
							 
						 
						
							
							
								
								Build separate animations for each group  
							
							
							
						 
						
							2013-01-09 01:40:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e44729cd43 
								
							 
						 
						
							
							
								
								Make the text keys lower-case when extracting them  
							
							... 
							
							
							
							I think it's safe to assume all text keys are treated in a case-insensitive
manner. So far the only known NiTextKeyExtraData records are for animation
keys, which effectively are. 
							
						 
						
							2013-01-09 00:17:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								857bb42297 
								
							 
						 
						
							
							
								
								Create a separate scenemanager for each CharacterPreview instance  
							
							
							
						 
						
							2013-01-09 01:44:15 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								719663d86e 
								
							 
						 
						
							
							
								
								added option to override the activation distance  
							
							... 
							
							
							
							The command line option '--activate-dist <int>' can be used to override
the in game activation distance. 
							
						 
						
							2013-01-08 20:00:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								62a2ba1cc6 
								
							 
						 
						
							
							
								
								beast races cannot equip shoes/boots  
							
							
							
						 
						
							2013-01-09 03:03:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								135f0870f7 
								
							 
						 
						
							
							
								
								in actionequip, was ignoring actor param, and always using player  
							
							
							
						 
						
							2013-01-09 02:16:17 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								39d27b87c9 
								
							 
						 
						
							
							
								
								fixed build error with Audiere coded enabled  
							
							
							
						 
						
							2013-01-08 09:14:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d4a9236ae5 
								
							 
						 
						
							
							
								
								hocking up dialogue sub view to a widget mapper  
							
							
							
						 
						
							2013-01-08 14:59:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c0fb46384c 
								
							 
						 
						
							
							
								
								Merge branch 'master' into globals  
							
							
							
						 
						
							2013-01-08 11:32:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9675a6d04a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-01-08 02:25:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c6ff58d5b5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/videoplayback'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt 
							
						 
						
							2013-01-08 11:17:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								b3932e3dea 
								
							 
						 
						
							
							
								
								added a separate activation distance for NPCs  
							
							
							
						 
						
							2013-01-07 23:40:17 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								b9fbd6ae4b 
								
							 
						 
						
							
							
								
								Factored faced object lookups into MWRender::World  
							
							... 
							
							
							
							* Renamed MWWorld::World::getFacedHandle to getFacedObject.
 * Changed it to return an object pointer
 * Updated clients to use return object directly. 
							
						 
						
							2013-01-07 23:38:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								05dad29005 
								
							 
						 
						
							
							
								
								update MWWord::World to track distances while performing occlusion queries.  
							
							... 
							
							
							
							This allows checking the activation distance against what is stored in GameSettings. Experimentation suggests that a second distance is required for NPCs. 
							
						 
						
							2013-01-07 23:11:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								0108be2e4f 
								
							 
						 
						
							
							
								
								updated MWWorld::PhysicsSystem::getFacedXXX functions  
							
							... 
							
							
							
							* changed the names and return values to be consistent
 * made the distance to search a parameter
 * change the distance returned to world units instead of percentage of query distance 
							
						 
						
							2013-01-07 23:00:00 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								86f691d3d5 
								
							 
						 
						
							
							
								
								split MWWord::World::update into multiple functions  
							
							
							
						 
						
							2013-01-07 22:48:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2a9dc5ad94 
								
							 
						 
						
							
							
								
								Ensure mCurGroup always has valid iterators, and only get the animation state when animation keys exist  
							
							
							
						 
						
							2013-01-07 21:00:21 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								9ee823d8f8 
								
							 
						 
						
							
							
								
								fixed typo in vmformat.txt  
							
							
							
						 
						
							2013-01-07 21:09:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								4c5ed43cc9 
								
							 
						 
						
							
							
								
								added removesoulgem, and fixed addsoulgem  
							
							
							
						 
						
							2013-01-07 21:08:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								c2901fe6cc 
								
							 
						 
						
							
							
								
								added addsoulgem scripting function  
							
							
							
						 
						
							2013-01-07 18:16:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d8dbd5e206 
								
							 
						 
						
							
							
								
								Store text key iterators for the start and stop times  
							
							
							
						 
						
							2013-01-07 05:56:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d3e949f5c6 
								
							 
						 
						
							
							
								
								Make the animation text keys lower case to help lookup  
							
							
							
						 
						
							2013-01-07 05:23:44 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								05dfafa777 
								
							 
						 
						
							
							
								
								Avoid an unnecessary lookup when moving the scene node  
							
							
							
						 
						
							2013-01-07 05:09:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5f668976a8 
								
							 
						 
						
							
							
								
								Improve resetting the animation position  
							
							
							
						 
						
							2013-01-07 04:48:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f1b138d0a8 
								
							 
						 
						
							
							
								
								Merge branch 'master' into videoplayback  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt 
							
						 
						
							2013-01-07 13:25:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c2b75e28e9 
								
							 
						 
						
							
							
								
								Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback  
							
							
							
						 
						
							2013-01-07 13:20:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								282601d6e9 
								
							 
						 
						
							
							
								
								support the allowSkipping extra parameter for playBink command.  
							
							
							
						 
						
							2013-01-07 13:19:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								35f4d09288 
								
							 
						 
						
							
							
								
								swscale handled better (cmake)  
							
							
							
						 
						
							2013-01-07 13:06:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2557ef4d7d 
								
							 
						 
						
							
							
								
								post merge fixes and some misc clean up  
							
							
							
						 
						
							2013-01-07 12:17:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								41767f8dfa 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'blunted2night/better_flicker'  
							
							
							
						 
						
							2013-01-07 12:06:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								648e3331f5 
								
							 
						 
						
							
							
								
								Don't try to move objects that aren't in a cell  
							
							
							
						 
						
							2013-01-06 23:20:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								921ae76ea9 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-01-06 21:20:49 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5b3a20ef69 
								
							 
						 
						
							
							
								
								Update the object position as the animation moves  
							
							
							
						 
						
							2013-01-06 21:18:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								910619eb21 
								
							 
						 
						
							
							
								
								Store the NonAccum animation root from the skeleton instance  
							
							... 
							
							
							
							Currently this is assumed to be the node with the animation text keys. 
							
						 
						
							2013-01-06 17:31:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b96a979719 
								
							 
						 
						
							
							
								
								Store an MWWorld::Ptr with the Animation  
							
							
							
						 
						
							2013-01-06 17:05:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								0f3712f284 
								
							 
						 
						
							
							
								
								change flickering light's brightness pattern  
							
							
							
						 
						
							2013-01-06 14:29:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2b1fe7dc44 
								
							 
						 
						
							
							
								
								Add part info for weapons and shields  
							
							
							
						 
						
							2013-01-06 05:39:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								25815ab8f7 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/to_utf8-rewrite'  
							
							
							
						 
						
							2013-01-06 13:31:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								976b042cca 
								
							 
						 
						
							
							
								
								Use a list to reduce some repeating code  
							
							
							
						 
						
							2013-01-06 02:14:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								99769879e3 
								
							 
						 
						
							
							
								
								Fix some createEntities calls  
							
							
							
						 
						
							2013-01-06 00:32:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								efca5ded47 
								
							 
						 
						
							
							
								
								Clean up some header includes to reduce nesting  
							
							
							
						 
						
							2013-01-05 21:12:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								63f09462fd 
								
							 
						 
						
							
							
								
								to_utf8, Utf8Encoder: pass encoding as constructor parameter  
							
							... 
							
							
							
							Edit other files accordingly. 
							
						 
						
							2013-01-06 01:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								58d35dbfcf 
								
							 
						 
						
							
							
								
								Have createEntities' caller retrieve the text keys as needed  
							
							
							
						 
						
							2013-01-05 04:01:11 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								818a24cdd6 
								
							 
						 
						
							
							
								
								Hold on to the AnimationState being used for animating  
							
							
							
						 
						
							2013-01-05 00:03:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6e84d4bcdd 
								
							 
						 
						
							
							
								
								Add a helper method to load entity objects  
							
							
							
						 
						
							2013-01-04 23:19:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								fbb59302d9 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'blunted2night/loading_screen_fix'  
							
							
							
						 
						
							2013-01-04 10:50:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								67273fc177 
								
							 
						 
						
							
							
								
								mwiniimporter: use Utf8Encoder  
							
							
							
						 
						
							2013-01-04 01:52:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								9afe4467d8 
								
							 
						 
						
							
							
								
								cache results of query for spash screen names  
							
							... 
							
							
							
							ResourceGroupManager::listResourceNames returns a list of all resource
accessable which is expensive, this change caches the result of the
processed query so additional splash screen changes are quicker. 
							
						 
						
							2013-01-03 15:45:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								d6377fb2e3 
								
							 
						 
						
							
							
								
								- Support deleting references from a plugin  
							
							... 
							
							
							
							- Add preliminary support for loading some unique fields appearing only in savegames
- Add a few lines required for supporting respawning references. Incomplete. 
							
						 
						
							2013-01-03 18:51:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b7b51f24d6 
								
							 
						 
						
							
							
								
								added new Role for table headers (Role_Display)  
							
							
							
						 
						
							2013-01-03 11:20:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								0af7a2888a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/ai_script'  
							
							
							
						 
						
							2013-01-03 09:56:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								25d9918765 
								
							 
						 
						
							
							
								
								post merge fix: bringing code more in line with our naming standards and fixing an invalid name (names starting with double underscore are reserved in C++)  
							
							
							
						 
						
							2013-01-03 09:55:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c0260697c2 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-01-03 09:52:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ce5d27b07b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/button_fixes'  
							
							
							
						 
						
							2013-01-03 09:50:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42e0501c67 
								
							 
						 
						
							
							
								
								fix typo  
							
							
							
						 
						
							2013-01-03 02:40:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a5ef669eb6 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into HEAD  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/aiextensions.cpp
	apps/openmw/mwscript/docs/vmformat.txt 
							
						 
						
							2013-01-03 02:34:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ba7086cadf 
								
							 
						 
						
							
							
								
								Use race/class names (instead of ID) in replaced escape sequences  
							
							
							
						 
						
							2013-01-03 02:05:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1718d735b5 
								
							 
						 
						
							
							
								
								Fix menu/journal/book/scroll buttons when using localised MW-installations  
							
							... 
							
							
							
							This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes. 
							
						 
						
							2013-01-03 01:09:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ddbe13e569 
								
							 
						 
						
							
							
								
								Workaround for  http://bugs.openmw.org/issues/475  
							
							
							
						 
						
							2013-01-03 01:07:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ff74f687fb 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lazydev/master'  
							
							
							
						 
						
							2013-01-02 16:04:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								04cca2a1ce 
								
							 
						 
						
							
							
								
								fix for  http://bugs.openmw.org/issues/517  
							
							
							
						 
						
							2013-01-02 18:58:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								83fe128e87 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/ini_fallback_values-draft'  
							
							
							
						 
						
							2013-01-02 10:05:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86f30992d7 
								
							 
						 
						
							
							
								
								fix message boxes not appearing properly when e.g. trading  
							
							
							
						 
						
							2013-01-01 22:00:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								2a7336c310 
								
							 
						 
						
							
							
								
								mwiniimporter: handle ini file encodings  
							
							... 
							
							
							
							Use components/to_utf8 to handle encodings.
Add an --encoding option for choosing between win1250, win1251 and
win1252 encodings for the imported ini file. 
							
						 
						
							2013-01-01 21:59:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4a8bf40a83 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lazydev/master'  
							
							
							
						 
						
							2013-01-01 20:45:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								7cd1e87fe8 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp 
							
						 
						
							2013-01-01 22:18:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								e9a464c9f7 
								
							 
						 
						
							
							
								
								mwiniimporter: remove fallback values for Cursors  
							
							
							
						 
						
							2012-12-31 16:45:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								e2b348de96 
								
							 
						 
						
							
							
								
								mwiniimporter: fix line ending problem  
							
							
							
						 
						
							2012-12-31 16:44:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								65c7c7f60e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/ini_fallback_values-draft'  
							
							
							
						 
						
							2012-12-31 14:47:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								7e0713f6c4 
								
							 
						 
						
							
							
								
								fix string case update  
							
							
							
						 
						
							2012-12-31 11:22:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								cd5d95ed22 
								
							 
						 
						
							
							
								
								1. Dialogs in Russian version now works.  
							
							... 
							
							
							
							2. Destination names it travel window are now translated 
							
						 
						
							2012-12-31 04:15:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8b2785400b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'trombonecot/comparestring'  
							
							
							
						 
						
							2012-12-30 20:11:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								69d9d22579 
								
							 
						 
						
							
							
								
								comparestring  
							
							
							
						 
						
							2012-12-30 19:56:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e577731a06 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2012-12-30 18:31:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f56182cac2 
								
							 
						 
						
							
							
								
								fix journal window not rendering any text  
							
							
							
						 
						
							2012-12-30 17:06:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								cb71efc427 
								
							 
						 
						
							
							
								
								mwiniimporter: clean up  
							
							
							
						 
						
							2012-12-30 16:44:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								38e7dbb970 
								
							 
						 
						
							
							
								
								mwininimporter: add more fallback values  
							
							
							
						 
						
							2012-12-30 16:43:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								714b1924a5 
								
							 
						 
						
							
							
								
								partial dialogue subview implementation  
							
							
							
						 
						
							2012-12-30 14:01:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								98103e15eb 
								
							 
						 
						
							
							
								
								conflict resolution  
							
							
							
						 
						
							2012-12-30 13:46:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								fb25f407fb 
								
							 
						 
						
							
							
								
								dialoguemanager conflict  
							
							
							
						 
						
							2012-12-30 13:37:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								c85400b809 
								
							 
						 
						
							
							
								
								Merge  https://github.com/zinnschlag/openmw  into comparestring  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/esm_store/reclists.hpp
	components/misc/stringops.hpp 
							
						 
						
							2012-12-30 13:09:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								9d043d0193 
								
							 
						 
						
							
							
								
								mwiniimporter: fix string cutting  
							
							
							
						 
						
							2012-12-29 18:16:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								b2203d22fc 
								
							 
						 
						
							
							
								
								mwiniimporter: added fallback values  
							
							... 
							
							
							
							Ugly comments included. I will merge it on another branch to clean this
up later. 
							
						 
						
							2012-12-29 18:15:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1dcc0f10ee 
								
							 
						 
						
							
							
								
								Merge pull request  #6  from ChrisKCat/videoplayback  
							
							... 
							
							
							
							Videoplayback 
							
						 
						
							2012-12-28 15:28:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8d4afe3bf5 
								
							 
						 
						
							
							
								
								post merge fix  
							
							
							
						 
						
							2012-12-28 23:45:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e2a8e2107b 
								
							 
						 
						
							
							
								
								Merge branch 'globals'  
							
							
							
						 
						
							2012-12-28 23:42:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								334588bf1c 
								
							 
						 
						
							
							
								
								Merge branch 'editor2'  
							
							
							
						 
						
							2012-12-28 23:31:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								bed8fb69e6 
								
							 
						 
						
							
							
								
								added bounty related scripting functions  
							
							
							
						 
						
							2012-12-28 22:26:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1dd9276ceb 
								
							 
						 
						
							
							
								
								Add missing decoder method declarations  
							
							
							
						 
						
							2012-12-28 11:26:41 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ade4ec0453 
								
							 
						 
						
							
							
								
								fix texture edge bleeding due to wrong addressing mode  
							
							
							
						 
						
							2012-12-28 19:01:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								c75a5ae212 
								
							 
						 
						
							
							
								
								string compare and tolower  
							
							
							
						 
						
							2012-12-28 18:05:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								8545667bbd 
								
							 
						 
						
							
							
								
								string compare and tolower  
							
							
							
						 
						
							2012-12-28 17:54:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								ad9b86058b 
								
							 
						 
						
							
							
								
								replaced explicit text with GMST entries, thanks to zinnschlag  
							
							
							
						 
						
							2012-12-27 15:28:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								ba2301a156 
								
							 
						 
						
							
							
								
								removed redundant code thanks to scrawl  
							
							
							
						 
						
							2012-12-27 00:49:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								299a1f32ed 
								
							 
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2012-12-26 23:52:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								51fce62b69 
								
							 
						 
						
							
							
								
								Merge branch 'messageboxes'  
							
							
							
						 
						
							2012-12-26 23:06:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								716fbbbd74 
								
							 
						 
						
							
							
								
								messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory  
							
							
							
						 
						
							2012-12-26 22:57:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								a14b7e4a0f 
								
							 
						 
						
							
							
								
								small fixes on text defines  
							
							
							
						 
						
							2012-12-26 18:07:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								afc2e840ae 
								
							 
						 
						
							
							
								
								renamed namespace TranslationData to Translation  
							
							
							
						 
						
							2012-12-26 17:06:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								206c613b52 
								
							 
						 
						
							
							
								
								moved translation storage from GUI manager to engine  
							
							
							
						 
						
							2012-12-26 17:03:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2d468fec02 
								
							 
						 
						
							
							
								
								made previous commits naming standard compliant  
							
							
							
						 
						
							2012-12-26 16:19:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4c28f3211b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lazydev/master'  
							
							
							
						 
						
							2012-12-26 15:50:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								8ccec17481 
								
							 
						 
						
							
							
								
								- Restore ability for plugins deleting records defined in parent files  
							
							... 
							
							
							
							- Don't throw a runtime_error when trying to load a reference based on a deleted record (just a warning for now, should be closer to MW) 
							
						 
						
							2012-12-26 10:34:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								049b0e66e0 
								
							 
						 
						
							
							
								
								- Restore ability to generate references in the same cell from multiple plugins  
							
							... 
							
							
							
							- Disable some code related to deleting entries in the store so that it builds again 
							
						 
						
							2012-12-25 20:27:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								1f71395660 
								
							 
						 
						
							
							
								
								renaming of translation component; removing of C++11 features  
							
							
							
						 
						
							2012-12-25 23:20:39 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								74ae479780 
								
							 
						 
						
							
							
								
								Cell names localization fix  
							
							
							
						 
						
							2012-12-23 23:23:24 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								8ac8fdff47 
								
							 
						 
						
							
							
								
								implemented all text defines except a few for keybindings that don't exist yet  
							
							
							
						 
						
							2012-12-21 18:09:31 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								f2c6907244 
								
							 
						 
						
							
							
								
								Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work  
							
							
							
						 
						
							2012-12-20 23:16:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								85850c7440 
								
							 
						 
						
							
							
								
								Fix DEFAULT_OUTPUT declaration  
							
							
							
						 
						
							2012-12-18 10:43:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								64210e6efa 
								
							 
						 
						
							
							
								
								Revert "New Game button"  
							
							... 
							
							
							
							This reverts commit c5dd0e1968 
							
						 
						
							2012-12-18 19:09:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1c73a3f2fb 
								
							 
						 
						
							
							
								
								Revert "remove commandline switch for new game"  
							
							... 
							
							
							
							This reverts commit 86671096ec 
							
						 
						
							2012-12-18 19:09:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7b2c3e6cd3 
								
							 
						 
						
							
							
								
								Pass a proper PlayMode enum to playSound and playSound3D  
							
							
							
						 
						
							2012-12-18 06:01:21 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3b7edae7c3 
								
							 
						 
						
							
							
								
								Don't hold a list of all sound sources  
							
							
							
						 
						
							2012-12-18 05:19:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fe36cc1de7 
								
							 
						 
						
							
							
								
								Don't try to resume sound types that aren't paused  
							
							
							
						 
						
							2012-12-18 04:35:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2f8daec379 
								
							 
						 
						
							
							
								
								Allow pausing only certain types of sounds  
							
							
							
						 
						
							2012-12-18 04:19:35 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1cf019a007 
								
							 
						 
						
							
							
								
								post merge fix  
							
							
							
						 
						
							2012-12-18 12:36:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b4e36d4f31 
								
							 
						 
						
							
							
								
								Add a method to get the volume from the sound type  
							
							
							
						 
						
							2012-12-18 02:01:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a5356e194e 
								
							 
						 
						
							
							
								
								Allow specifying a type for the playTrack method  
							
							
							
						 
						
							2012-12-18 01:35:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								72ffceb206 
								
							 
						 
						
							
							
								
								Add type flags to the sound play mode  
							
							
							
						 
						
							2012-12-18 00:57:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								dd3e568a00 
								
							 
						 
						
							
							
								
								Set the sound properties at initialization  
							
							
							
						 
						
							2012-12-17 23:35:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								20321c4552 
								
							 
						 
						
							
							
								
								Keep track of the actual active sounds  
							
							
							
						 
						
							2012-12-17 21:50:01 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d348435a1d 
								
							 
						 
						
							
							
								
								Improve audio open error message  
							
							
							
						 
						
							2012-12-17 21:09:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								67485d3454 
								
							 
						 
						
							
							
								
								Store the AVStream in the decoder for easy referencing  
							
							
							
						 
						
							2012-12-17 07:15:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4373218746 
								
							 
						 
						
							
							
								
								Fix audio stream check  
							
							
							
						 
						
							2012-12-17 06:56:30 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								58ab3407b7 
								
							 
						 
						
							
							
								
								Constify a couple fields  
							
							
							
						 
						
							2012-12-17 04:17:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9e842a0bbb 
								
							 
						 
						
							
							
								
								Fix for trying to play videos when not supported  
							
							
							
						 
						
							2012-12-17 00:41:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								26660110e5 
								
							 
						 
						
							
							
								
								Allow building the video player without ffmpeg (playVideo will always throw an exception)  
							
							
							
						 
						
							2012-12-17 00:20:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								06fd66e99d 
								
							 
						 
						
							
							
								
								Move some fields to the class they're used in  
							
							
							
						 
						
							2012-12-16 11:49:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f0f521a4e0 
								
							 
						 
						
							
							
								
								enableRestMenu -> enableRest  
							
							
							
						 
						
							2012-12-16 16:55:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9c805483b0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback  
							
							
							
						 
						
							2012-12-16 07:17:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86671096ec 
								
							 
						 
						
							
							
								
								remove commandline switch for new game  
							
							
							
						 
						
							2012-12-16 16:14:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c5dd0e1968 
								
							 
						 
						
							
							
								
								New Game button  
							
							
							
						 
						
							2012-12-16 16:05:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c92cde2be9 
								
							 
						 
						
							
							
								
								Properly flush packet queues when at EOF  
							
							... 
							
							
							
							Note: the previous flush method was renamed to clear. Flushing a queue allows
consumers to retrieve queued packets, but not expect any more to come in. 
							
						 
						
							2012-12-16 05:50:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6bc526b74d 
								
							 
						 
						
							
							
								
								Avoid another loop for decoding audio  
							
							
							
						 
						
							2012-12-16 05:30:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								77852439ce 
								
							 
						 
						
							
							
								
								moved ColumnBase and Column struct into a separate translation unit  
							
							
							
						 
						
							2012-12-16 12:52:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								254a623319 
								
							 
						 
						
							
							
								
								Remove a redundant check  
							
							
							
						 
						
							2012-12-16 03:09:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								dd20db5dc2 
								
							 
						 
						
							
							
								
								Remove the stream indices from the VideoState  
							
							
							
						 
						
							2012-12-16 03:05:44 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3f6d36c712 
								
							 
						 
						
							
							
								
								Avoid double-setting the material texture  
							
							
							
						 
						
							2012-12-16 02:19:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e9d833be03 
								
							 
						 
						
							
							
								
								Use the packet pts to calculate the decoder sample offset  
							
							
							
						 
						
							2012-12-16 01:56:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0edc87825d 
								
							 
						 
						
							
							
								
								Move audio_clock to the decoder where it's used  
							
							
							
						 
						
							2012-12-16 01:17:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4561c22e2b 
								
							 
						 
						
							
							
								
								More fixes for the audio clock  
							
							... 
							
							
							
							The audio_clock for the decoder represents the end of the current packet, so it
needs to be adjusted back to match the position that's actually going to be
read next. 
							
						 
						
							2012-12-16 00:07:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1a771ae671 
								
							 
						 
						
							
							
								
								Merge the stream struct into the parent decoder  
							
							
							
						 
						
							2012-12-15 23:46:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5fff1c4e47 
								
							 
						 
						
							
							
								
								Update the ffmpeg decoder to use avcodec_decode_audio4  
							
							
							
						 
						
							2012-12-15 23:22:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5f4c33f896 
								
							 
						 
						
							
							
								
								Only store one packet at a time  
							
							
							
						 
						
							2012-12-15 22:54:54 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9d86890d9d 
								
							 
						 
						
							
							
								
								Only use one stream for the ffmpeg decoder  
							
							
							
						 
						
							2012-12-15 22:13:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a3bd3a40ca 
								
							 
						 
						
							
							
								
								fix 2 unrelated leaks  
							
							
							
						 
						
							2012-12-16 00:47:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								18623a5efe 
								
							 
						 
						
							
							
								
								Merge branch 'videoplayback' of  https://github.com/ChrisKCat/openmw  into videoplayback  
							
							
							
						 
						
							2012-12-16 00:43:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edf18a7d6e 
								
							 
						 
						
							
							
								
								change destruction order to fix crash on exit when a video is playing  
							
							
							
						 
						
							2012-12-15 22:01:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c869444dcf 
								
							 
						 
						
							
							
								
								Don't leak the IO context if avformat_open_input fails  
							
							
							
						 
						
							2012-12-15 11:31:50 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								63e86555b6 
								
							 
						 
						
							
							
								
								use sample_aspect_ratio if available  
							
							
							
						 
						
							2012-12-15 19:40:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5ed04ae53e 
								
							 
						 
						
							
							
								
								added black bars  
							
							
							
						 
						
							2012-12-15 19:23:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e6d27cd6d0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback  
							
							
							
						 
						
							2012-12-15 09:15:47 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9b3cf5c159 
								
							 
						 
						
							
							
								
								Use a looping thread to trigger refreshes  
							
							
							
						 
						
							2012-12-15 09:14:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fa1ad381da 
								
							 
						 
						
							
							
								
								Make sure packets are cleaned up properly  
							
							
							
						 
						
							2012-12-15 08:42:54 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7477345481 
								
							 
						 
						
							
							
								
								fixed video material  
							
							
							
						 
						
							2012-12-15 17:10:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								db23c8152e 
								
							 
						 
						
							
							
								
								Only duplicate AVPackets as needed  
							
							... 
							
							
							
							Packets that don't have a destruct method are using static memory, which will
only be valid until the next av_read_frame call. Otherwise, it's already
dynamically allocated and will remain valid. 
							
						 
						
							2012-12-15 07:47:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6008cf0d15 
								
							 
						 
						
							
							
								
								Remove unneeded video_current_pts field  
							
							
							
						 
						
							2012-12-15 05:02:01 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								da44141b95 
								
							 
						 
						
							
							
								
								Avoid creating extra texture unit states on the video material  
							
							
							
						 
						
							2012-12-15 04:17:28 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d50698d7d1 
								
							 
						 
						
							
							
								
								Clean up the rectangle and scene node used for displaying the video  
							
							
							
						 
						
							2012-12-15 04:01:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								eb0e8d9e37 
								
							 
						 
						
							
							
								
								Simplify PacketQueue::get  
							
							
							
						 
						
							2012-12-15 02:50:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b41a77648e 
								
							 
						 
						
							
							
								
								Avoid re-reading the source sample to duplicate, to avoid pointer aliasing  
							
							
							
						 
						
							2012-12-15 02:33:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								62a995d492 
								
							 
						 
						
							
							
								
								Calculate audio sync once per read  
							
							
							
						 
						
							2012-12-15 00:18:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								32b0a5d96e 
								
							 
						 
						
							
							
								
								Update the queued sample count immediately  
							
							
							
						 
						
							2012-12-14 23:42:49 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								cbdf6ad595 
								
							 
						 
						
							
							
								
								Move more stuff to where it should be, and improve cleanup  
							
							
							
						 
						
							2012-12-14 09:07:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								71ff90aaee 
								
							 
						 
						
							
							
								
								Don't use sub-frame timing for the video clock  
							
							
							
						 
						
							2012-12-14 08:42:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								582efcdb9b 
								
							 
						 
						
							
							
								
								Always try to resync if the clock difference is large  
							
							
							
						 
						
							2012-12-14 07:40:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f97eaec7ab 
								
							 
						 
						
							
							
								
								Consolidate some code  
							
							
							
						 
						
							2012-12-14 07:29:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d66d8a3118 
								
							 
						 
						
							
							
								
								Don't assume we can write beyond the end of the sample buffer  
							
							
							
						 
						
							2012-12-14 06:43:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7332ffb0f8 
								
							 
						 
						
							
							
								
								Let the wanted sample size go down to 0  
							
							
							
						 
						
							2012-12-14 06:02:34 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								05c6483257 
								
							 
						 
						
							
							
								
								Fix external clock  
							
							
							
						 
						
							2012-12-14 04:35:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2f37d31108 
								
							 
						 
						
							
							
								
								Move some definitions into the source file they're used in  
							
							
							
						 
						
							2012-12-14 04:12:34 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a6e627001a 
								
							 
						 
						
							
							
								
								Avoid a for(;;) construct  
							
							
							
						 
						
							2012-12-14 03:23:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4d6c05f6cc 
								
							 
						 
						
							
							
								
								Tighten audio skew allowance  
							
							
							
						 
						
							2012-12-14 03:19:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8db5d10f10 
								
							 
						 
						
							
							
								
								Avoid showing a video picture if we're late  
							
							... 
							
							
							
							Ideally we should skip decoding, or at least YUV->RGB conversion, too. 
							
						 
						
							2012-12-14 03:11:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								157cb10f56 
								
							 
						 
						
							
							
								
								Fix a 16-bit audio assumption  
							
							
							
						 
						
							2012-12-14 02:39:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c2b711d195 
								
							 
						 
						
							
							
								
								Move some more methods to the class they're part of  
							
							
							
						 
						
							2012-12-14 02:36:29 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								26a09ee7ba 
								
							 
						 
						
							
							
								
								Move some methods into their respective class  
							
							
							
						 
						
							2012-12-14 01:38:00 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5221298a7f 
								
							 
						 
						
							
							
								
								Move a couple packet queue methods into the struct  
							
							
							
						 
						
							2012-12-14 01:14:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								90294c589b 
								
							 
						 
						
							
							
								
								Use a volatile bool for the refresh  
							
							
							
						 
						
							2012-12-13 18:24:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f555dc60eb 
								
							 
						 
						
							
							
								
								Reduce some indentation  
							
							
							
						 
						
							2012-12-13 18:12:17 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6cedd64509 
								
							 
						 
						
							
							
								
								Fix audio sync correction sizes  
							
							
							
						 
						
							2012-12-13 18:05:27 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e291d0943d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback  
							
							
							
						 
						
							2012-12-13 17:53:50 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								606fb982a8 
								
							 
						 
						
							
							
								
								Update to use avcodec_decode_audio4  
							
							
							
						 
						
							2012-12-13 17:53:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								82564e07c7 
								
							 
						 
						
							
							
								
								fix crash when video file doesn't exist  
							
							
							
						 
						
							2012-12-14 01:44:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								27cd9ff732 
								
							 
						 
						
							
							
								
								Revert "Use the decoded frame pts when available"  
							
							... 
							
							
							
							This reverts commit cab68df257 
							
						 
						
							2012-12-14 01:03:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d6f656822 
								
							 
						 
						
							
							
								
								fixed ogre resource functions  
							
							
							
						 
						
							2012-12-14 00:10:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								43481ad117 
								
							 
						 
						
							
							
								
								Use the external clock by default  
							
							
							
						 
						
							2012-12-13 06:11:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f95e72166c 
								
							 
						 
						
							
							
								
								hide type column in non-mixed type tables  
							
							
							
						 
						
							2012-12-13 15:03:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								faa5ef0874 
								
							 
						 
						
							
							
								
								rewrote column class  
							
							
							
						 
						
							2012-12-13 14:53:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0a5ab977b7 
								
							 
						 
						
							
							
								
								Use the decoder's sample offset for calculating the stream offset  
							
							
							
						 
						
							2012-12-13 05:04:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								640c218df3 
								
							 
						 
						
							
							
								
								made record state uneditable again  
							
							
							
						 
						
							2012-12-13 13:52:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3d4c8c5444 
								
							 
						 
						
							
							
								
								added dialogue sub view (editing of a single record; not functional yet); fixed a bug in Universal to string conversion  
							
							
							
						 
						
							2012-12-13 13:35:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								cab68df257 
								
							 
						 
						
							
							
								
								Use the decoded frame pts when available  
							
							
							
						 
						
							2012-12-13 04:25:41 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1ea1407707 
								
							 
						 
						
							
							
								
								Support quad, 5.1, and 7.1 with OpenAL and ffmpeg  
							
							... 
							
							
							
							The other decoders don't guarantee any channel ordering, which makes them
useless. 
							
						 
						
							2012-12-13 04:10:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								600494eed8 
								
							 
						 
						
							
							
								
								More cleanup of unused code  
							
							
							
						 
						
							2012-12-13 03:37:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f7ff8b3374 
								
							 
						 
						
							
							
								
								A bit more cleanup  
							
							
							
						 
						
							2012-12-13 03:13:44 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7e8b844b2e 
								
							 
						 
						
							
							
								
								Clean up some unused code  
							
							
							
						 
						
							2012-12-13 03:05:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d2fbae9760 
								
							 
						 
						
							
							
								
								Init and deinit the VideoState synchronously, and re-enable audio playback  
							
							
							
						 
						
							2012-12-13 02:52:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f067b22b3f 
								
							 
						 
						
							
							
								
								Use a recursive mutex for the OpenAL stream thread  
							
							
							
						 
						
							2012-12-13 02:33:35 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ba9c5f5b4e 
								
							 
						 
						
							
							
								
								Don't initially fill buffers in OpenAL_SoundStream::play  
							
							
							
						 
						
							2012-12-13 02:32:21 -08:00