AnyOldName3
36a75cdb29
Get the GLExtensions instance when a context is created
2024-02-23 00:15:23 +00:00
Dave Corley
ce2787e15e
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
2024-02-22 03:26:17 -06:00
Dave Corley
bb35f0366a
Fix(loadcell): Save water height regardless of value, if the user actually adjusted it
2024-02-22 03:01:28 -06:00
Dave Corley
090a389feb
Cleanup(idvalidator): Just don't use isValid function and instead
...
directly check if input is a printable char
2024-02-22 02:52:58 -06:00
Dave Corley
9fc66d5de6
Fix(idvalidator): Allow any printable character in refIds
2024-02-21 15:25:13 -06:00
elsid
e9c672b297
Fix build with cmake flag BUILD_SHARED_LIBS=ON
...
Always build opencs-lib as static library instead of BUILD_SHARED_LIBS deciding
whether it's static or shared library.
2024-02-18 19:35:32 +01:00
Dave Corley
54f4c69d37
Cleanup(columnimp): Use std::clamp to limit race scaling
2024-02-15 21:25:29 -06:00
Dave Corley
54e90b4ac2
Legacy(columnimp): Add TESCS limits for race weight/height scaling
2024-02-14 20:00:22 -06:00
Dave Corley
1b1f0c4971
Switch height/weight in names and make the stats a simple struct instead
2024-02-14 18:01:31 -06:00
Dave Corley
98ad059806
Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight
2024-02-14 16:42:27 -06:00
Dave Corley
049550d73e
Cleanup(Actoradapter.cpp): Create new struct for race stats, use
...
std::pair instead
2024-02-14 16:42:27 -06:00
Dave Corley
b31664a78f
Fix(CS): Scale actors according to their race's stats
2024-02-14 16:42:27 -06:00
Andrei Kortunov
7e345436f4
Localize Launcher and Wizard
2024-02-01 09:47:25 +04:00
psi29a
6136e3d8fc
Merge branch 'csspellarg' into 'master'
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Editor: Reset effect arguments when the effect ID changes (#7785 )
Closes #7785
See merge request OpenMW/openmw!3802
2024-01-31 10:52:13 +00:00
psi29a
f656d2e380
Merge branch 'shutupverifier' into 'master'
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Editor: Silence some verifier warnings
See merge request OpenMW/openmw!3814
2024-01-28 21:42:06 +00:00
psi29a
7450b11402
Merge branch 'vfs_normalized_path_1' into 'master'
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Use normalized path for VFS manager and RecursiveDirectoryIterator
See merge request OpenMW/openmw!3806
2024-01-28 21:34:01 +00:00
Alexei Kotov
b83b30f0dc
Editor: Reset effect arguments when the effect ID changes ( #7785 )
2024-01-28 15:37:53 +03:00
Evil Eye
aa9a99bde5
Merge branch 'magic_effects_fix' into 'master'
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Fix magic effects in the editor
Closes #7481
See merge request OpenMW/openmw!3798
2024-01-26 16:33:51 +00:00
Alexei Kotov
70a0b7ea9c
Editor: Drop zero attribute warnings
2024-01-26 19:23:03 +03:00
Alexei Kotov
48bbf0b637
Editor: Don't complain about body part references in Verify
2024-01-26 19:14:18 +03:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
2024-01-24 22:19:03 +01:00
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
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Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
psi29a
76ad680549
Merge branch 'tools' into 'master'
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Use move semantics for tools
See merge request OpenMW/openmw!3795
2024-01-22 12:18:36 +00:00
Andrei Kortunov
737d3b499b
Use move semantics for tools
2024-01-21 20:20:37 +04:00
Andrei Kortunov
e01e2f1ae0
Fix magic effects in the editor
2024-01-21 17:50:45 +04:00
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
psi29a
c23cd8e544
Merge branch 'umlautontherocks' into 'master'
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Convert strings in nif files to utf8
Closes #7780
See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
psi29a
6ead5f9321
Merge branch 'touch_record' into 'master'
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Fix Touch command
See merge request OpenMW/openmw!3778
2024-01-19 08:32:03 +00:00
Evil Eye
0f6133b040
Merge branch 'move_editor' into 'master'
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Move local variables in the editor
See merge request OpenMW/openmw!3771
2024-01-17 17:21:05 +00:00
Evil Eye
48db113149
Address feedback
2024-01-17 18:10:42 +01:00
Evil Eye
27fa411f4f
Convert strings in nif files to utf8
2024-01-16 20:56:58 +01:00
elsid
a2147d70cc
Use forward declaration for some VFS types
...
This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
Andrei Kortunov
a91e557c68
Fix Touch command (bug 7765)
2024-01-14 22:10:18 +04:00
psi29a
2836ca2d91
Merge branch 'dynamic_casts' into 'master'
...
Check dynamic cast results
See merge request OpenMW/openmw!3761
2024-01-14 17:23:13 +00:00
Andrei Kortunov
f8c1d48c0b
Get rid of redundant casts
2024-01-14 10:54:51 +04:00
Andrei Kortunov
074ab682ab
Move local variables in the editor
2024-01-12 10:10:27 +04:00
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
2024-01-11 00:59:27 +00:00
elsid
66f5d70550
Use settings values to declare shortcut settings
2024-01-08 21:09:12 +01:00
Evil Eye
64673ea21f
Merge branch 'editor_colour_settings' into 'master'
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Use settings values to declare colour settings (#6876 )
See merge request OpenMW/openmw!3747
2024-01-08 16:48:18 +00:00
psi29a
1bccd8483f
Merge branch 'cs-icon-fix' into 'master'
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Add OpenMW-CS RC file to app rather than static lib
See merge request OpenMW/openmw!3740
2024-01-08 08:00:06 +00:00
elsid
cc0b00a0d2
Use settings values to declare colour settings
2024-01-07 17:32:50 +01:00
psi29a
eedb96863e
Merge branch 'editor_enum_settings' into 'master'
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Use settings values to declare enum settings (#6876 )
See merge request OpenMW/openmw!3724
2024-01-07 10:14:07 +00:00
AnyOldName3
6d37618301
Add OpenMW-CS RC file to app rather than static lib
...
Static libraries on Windows can't have embedded resources, so this mean the icon for the CS wasn't used.
This could have also been resolved by explicitly requesting the library type as OBJECT rather than letting it default to STATIC (as object libraries aren't a thing on-disk and are just an abstraction in CMake so you can use the same object files in different targets), but this seemed less invasive.
I also made it Win32-only as a Windows .rc file is meaningless on Unix, but it shouldn't be MSVC-only as MinGW can consume them.
2024-01-06 16:56:52 +00:00
Dave Corley
c563219b61
Cleanup(CS): Pass const ref when applicable for selection groups
2024-01-05 19:39:53 -06:00
Dave Corley
3ff1bae372
Cleanup(CS): More consistent names for selection group configs
2024-01-05 19:39:53 -06:00
Dave Corley
c93b6dca0a
Fix(CS): Add record type to selection groups to fix #7759
2024-01-05 19:39:53 -06:00
elsid
72fa4924dc
Use settings values to declare enum settings
2024-01-03 22:55:00 +01:00
jvoisin
29c20cdb41
Merge branch 'fix_universal_id' into 'master'
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Add missing UniversalId::mClass initialization
See merge request OpenMW/openmw!3707
2024-01-01 23:05:57 +00:00
elsid
94409ce172
Add missing UniversalId::mClass initialization
2024-01-01 01:12:19 +01:00
Evil Eye
e63933efa6
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
Alexei Kotov
0f9eb3d85a
Merge branch 'editor_double_settings' into 'master'
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Use settings values to declare double settings (#6876 )
See merge request OpenMW/openmw!3701
2023-12-30 15:20:25 +00:00
Alexei Kotov
8a91e7057f
Merge branch 'ref_id_universal_id' into 'master'
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Fix RefId based UniversalId (#7747 )
Closes #7747
See merge request OpenMW/openmw!3702
2023-12-30 10:59:03 +00:00
psi29a
cb24475662
Merge branch 'what-a-selection-you-have' into 'master'
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Feat(CS): Add More Selection Controls
See merge request OpenMW/openmw!3674
2023-12-30 09:40:29 +00:00
elsid
39dd73263d
Avoid converting UniversalId to a different type via string
2023-12-29 14:15:28 +01:00
elsid
7b5310b569
Write StringRefId as is when converting UniversalId to string
...
To avoid adding quotes which on conversion ESM::StringRefId -> UniversalId ->
std::string -> UniversalId changes the string value adding quotes.
2023-12-29 14:12:36 +01:00
elsid
0fc78aa173
Make ESM::StringRefId compatible with std::string UniversalId
2023-12-29 13:10:13 +01:00
elsid
088d4ee5ce
Use settings values to declare double settings
2023-12-28 22:08:04 +01:00
elsid
6a16686107
Use settings values to declare string settings
2023-12-27 00:33:45 +01:00
psi29a
a2c6009352
Merge branch 'editor_bool_settings' into 'master'
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Use settings values to declare bool settings (#6876 )
See merge request OpenMW/openmw!3679
2023-12-26 15:31:14 +00:00
jvoisin
f80ba4e28c
Apply 1 suggestion(s) to 1 file(s)
2023-12-26 13:54:23 +00:00
psi29a
f80bbd4e39
Merge branch 'these-are-the-datas-youre-looking-for' into 'master'
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Add game-independent VFS directory to CS' VFS
See merge request OpenMW/openmw!3683
2023-12-26 10:21:58 +00:00
AnyOldName3
01e2e56f97
Add game-independent VFS directory to CS' VFS
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This should have been like this all along - all the other applications that use the game's VFS do this.
2023-12-24 17:55:49 +00:00
Andrei Kortunov
1ca2a0ef66
Store generated UI by pointer to avoid redundant processing
2023-12-24 20:35:19 +04:00
Alexei Kotov
51b05647e2
Merge branch 'move_files' into 'master'
...
Move *.ui files for different applications to different folders
See merge request OpenMW/openmw!3659
2023-12-24 09:58:24 +00:00
elsid
edaac852d1
Use settings values to declare bool settings
2023-12-24 00:25:18 +01:00
Dave Corley
25f3e09da9
Fix(CS): Correct build issues on some compilers
2023-12-23 15:05:13 -06:00
Dave Corley
33ce7782e9
Feat(worldspacewidget.cpp): Add shortcut to clear selection
2023-12-23 15:05:13 -06:00
Dave Corley
a7f8ee1106
Feat(instancemode.cpp): Implement save/load selection group functions
2023-12-23 15:05:13 -06:00
Dave Corley
23e75bed8f
Feat(object.cpp): Make object outline an optional argument when selecting it
2023-12-23 15:05:13 -06:00
Dave Corley
f287914f1e
Feat(cell.cpp): Add select/unhide functions in cell.cpp
2023-12-23 15:05:13 -06:00
Dave Corley
8edc148418
Feat(CS): Implement select/unhide functions into interior & exterior
...
worldspace widgets
2023-12-23 15:05:13 -06:00
Dave Corley
94eadd436d
Feat(worldspacewidget.cpp): Implement shortcut for visibility switching
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& unhiding all instances
2023-12-23 15:05:13 -06:00
Dave Corley
9d155afc15
Feat(worldspacewidget.hpp): Add virtual decs for selection functions
2023-12-23 15:05:13 -06:00
Dave Corley
cf098033b9
Feat(Mask.hpp): Add mask for hidden objects
2023-12-23 15:05:13 -06:00
Dave Corley
0ec6dcbf1f
Feat(Settings): Implement shortcuts for hiding refs & selection groups
2023-12-23 15:05:13 -06:00
Dave Corley
24443e00bf
Feat(CS): Implement selection groups into data model
2023-12-23 15:05:13 -06:00
Alexei Kotov
c6a1196ec7
Merge branch 'editor_int_settings' into 'master'
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Use settings values to declare int settings (#6876 )
See merge request OpenMW/openmw!3668
2023-12-23 15:48:43 +00:00
jvoisin
2873f971a6
Merge branch 'downsized' into 'master'
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Remove explicitly sized reads
See merge request OpenMW/openmw!3663
2023-12-21 22:50:10 +00:00
elsid
66b1745520
Use settings values to declare int settings
2023-12-20 12:26:36 +01:00
Andrei Kortunov
e6690bbcc7
Use CMAKE_CURRENT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2023-12-19 19:58:52 +04:00
Evil Eye
36b61d7074
Merge branch 'copy-that' into 'master'
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Feat(CS): Implement Instance Cloning
See merge request OpenMW/openmw!3654
2023-12-19 11:27:51 +00:00
Andrei Kortunov
2e041073fc
Move *.ui files for different applications to different folders
2023-12-19 15:21:08 +04:00
Alexei Kotov
7922f0e7f8
Merge branch 'editor_modifier_settings' into 'master'
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Use settings values to declare modifier settings (#6876 )
See merge request OpenMW/openmw!3656
2023-12-18 00:37:55 +00:00
Evil Eye
37415b0382
Don't use getExact to read structs
2023-12-17 15:16:32 +01:00
Evil Eye
a9e6e63c4e
Remove fixed size reads
2023-12-17 13:00:14 +01:00
elsid
a29ae07957
Fix CS Key Binding settings page
...
This got broken by e07d8f3066
. Creating QGridLayout with parent and setting it
later has not the same effect.
2023-12-14 00:29:18 +01:00
elsid
11db9eec1d
Use settings values to declare modifier settings
2023-12-13 23:29:35 +01:00
Dave Corley
bc662aeb63
Fix(CS): Fix minor issue in deleteSelectedInstances impl which caused it
...
to run twice
2023-12-13 16:06:46 -06:00
Dave Corley
7069a970ae
Feat(CS): Implement instance cloning
2023-12-13 16:06:46 -06:00
Dave Corley
2bb8ceef56
Fix(CS): Correct invalid refNum for cloned objects so they actually
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appear ingame
2023-12-13 16:06:46 -06:00
Dave Corley
2a747529bb
Feat(CS): Add new shortcut for duplicating instances
2023-12-13 16:06:46 -06:00
Evil Eye
78da1eb41f
Merge branch 'settings_values_editor_2' into 'master'
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Use settings values for editor (#6876 )
See merge request OpenMW/openmw!3633
2023-12-12 17:00:43 +00:00
Andrei Kortunov
6f68df9ac2
Avoid redundant copies
2023-12-06 23:45:25 +04:00
elsid
e1a68d8cf5
Ignore absent default setting value
2023-12-03 17:18:26 +01:00
elsid
4c13ecea23
Use settings values for editor
2023-12-03 17:18:26 +01:00
elsid
88a6ecabae
Add lookup index to editor settings category
...
Prevent adding duplicate settings there.
2023-12-03 17:18:25 +01:00
Alexei Kotov
7c63522870
Merge branch 'settings_values_editor_1' into 'master'
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Define editor settings as typed struct members (#6876 )
See merge request OpenMW/openmw!3597
2023-12-02 13:51:00 +00:00
elsid
fb0b95a2dd
Define editor settings as typed struct members
2023-11-16 22:14:58 +01:00
elsid
755fef62f7
Mark State copy constructor and assignment operators as delete
2023-11-16 22:05:05 +01:00
elsid
e07d8f3066
Add separate setting type for subcategory
2023-11-16 22:05:05 +01:00
elsid
fb6e429dad
Remove "separators" from cs settings
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Those are just empty widgets which do not make significant visible difference in
the UI.
2023-11-16 22:05:05 +01:00
elsid
335dbffe6e
Avoid std::string to QString conversion for label
2023-11-16 22:05:05 +01:00
Andrei Kortunov
ba71eefbae
Fix GCC warnings
2023-11-16 18:53:46 +04:00
psi29a
9259f5c056
Merge branch 'merryweather' into 'master'
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Replace more sized reads and change weather loading
See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
...
Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
Evil Eye
fbafa13b3d
Appease the compiler
2023-10-14 17:01:55 +02:00
Evil Eye
514723a4e6
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
Evil Eye
b99f58613e
Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names
2023-10-06 16:46:09 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
...
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Evil Eye
b59739a529
Replace more sized reads
2023-09-13 21:51:42 +02:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00
psi29a
5a0a04684a
Merge branch 'nocliffracerschooling' into 'master'
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Editor: Remove Training service for creatures
See merge request OpenMW/openmw!3396
2023-09-06 08:14:00 +00:00
Alexei Kotov
16cc1ad59f
Editor: Disable Training service for creatures
2023-09-02 17:52:15 +03:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
Petr Mikheev
32f3a16db3
Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
2023-08-27 09:55:06 +02:00
elsid
28614730da
Pass land reference to LandObject constructor
2023-08-19 01:30:17 +02:00
elsid
2a49919b53
Move esm3terrain to esmterrain
2023-08-06 19:17:44 +02:00
psi29a
4aaffa72e5
Merge branch 'more_coverity_fixes' into 'master'
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More coverity fixes
See merge request OpenMW/openmw!3304
2023-08-03 07:15:34 +00:00
Andrei Kortunov
0723b44a65
Do not copy QVectors twice
2023-08-01 15:45:18 +04:00
Andrei Kortunov
35561450f1
Do not copy osg::ref_ptr when possible
2023-07-31 20:43:46 +04:00
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
Andrei Kortunov
b1c8a968ae
Do not use invalid iterators
2023-07-31 17:53:33 +04:00
Andrei Kortunov
d8ec78d732
Fix some Coverity warnings
2023-07-28 20:58:18 +04:00
psi29a
9410eed9e5
Merge branch 'bump-cmake-version' into 'master'
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Bump required CMake version to 3.16
See merge request OpenMW/openmw!3242
2023-07-20 17:40:29 +00:00
AnyOldName3
34fcfb63cf
Eliminate redundant version checks
2023-07-20 00:43:56 +01:00
Evil Eye
cd8f2355c0
Only allow StringRefId for Skill ids
2023-07-14 17:33:32 +02:00
Evil Eye
967b5d205b
Use StringRefId for skills
2023-07-13 18:55:22 +02:00
Evil Eye
ac9378fa08
Replace Skill::mIndex with Skill::refIdToIndex
2023-07-13 18:55:21 +02:00
psi29a
6601b0cb15
Merge branch 'fastandloose' into 'master'
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Drop support for --fs-strict
Closes #7394
See merge request OpenMW/openmw!3093
2023-07-02 19:24:14 +00:00
Evil Eye
73c2387708
Merge schools into skills
2023-06-26 20:42:52 +02:00
Evil Eye
bac6777fae
Reduce the number of magic numbers
2023-06-18 16:21:06 +02:00
Matjaž Lamut
d12426f1b0
Add white space and larger default opening size of OpenMW-CS preferences window. Improves first-impression and overall readability.
2023-06-16 20:03:42 +00:00
Evil Eye
eeda48ec50
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
psi29a
25c1e6abee
Merge branch 'clickbait' into 'master'
...
Use std::array in various ESM structs
See merge request OpenMW/openmw!3103
2023-06-05 07:19:38 +00:00
Evil Eye
6b7e7acd16
Replace a number of incorrect index types
2023-06-03 16:30:35 +02:00
Evil Eye
dd83da5eba
Use std::array in FADTstruct
2023-06-03 13:11:49 +02:00
Evil Eye
7be005c9a5
Use std::array in CLDTstruct
2023-06-03 11:58:09 +02:00
Evil Eye
8a474b9807
Use std::array in RADTstruct
2023-06-03 10:45:32 +02:00
elsid
4a8471ce78
Use original RefId to remove info from InfoOrder
2023-06-03 01:12:21 +02:00
elsid
6a3b6c6e4f
Fix handling deleted DIAL records
...
* Use composite RefId to remove INFO record of deleted DIAL record. OrderedInfo
stores original RefId while InfoCollection stores composite one.
* Do not erase deleted topic from InfoOrderByTopic map. To keep all deleted
record ids for InfoCollection::sort call to make sure reorderRowsImp is called
with correct number of indices.
2023-06-01 23:35:40 +02:00
psi29a
df57f8004b
Merge branch 'default' into 'master'
...
Replace some empty constructors and destructors with default
See merge request OpenMW/openmw!3078
2023-05-29 13:06:19 +00:00
Evil Eye
9214ffb50b
Replace some empty constructors and destructors with default
2023-05-29 13:37:19 +02:00
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
...
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63
fixes errors and warnings
...
Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
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Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
...
getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
elsid
dc8dfe81ce
Add more details to exceptions
2023-05-25 20:56:07 +02:00
elsid
d852ac20f5
Log loading content file
2023-05-25 20:56:07 +02:00
psi29a
01705485b8
Merge branch 'grow_limit' into 'master'
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[Needs testing] Migrate Grow Limit editor feature to a more modern code
See merge request OpenMW/openmw!2637
2023-05-23 08:39:38 +00:00
elsid
8f47da46ec
Show magic effect name instead of IndexRefId
2023-05-22 18:02:21 +02:00
elsid
63e01d86a3
Use string based UniversalId to check script for blacklist
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Blacklist is a vector of strings and isBlacklisted internally calls getId which
throws exception for RefId based UniversalId.
2023-05-22 03:14:00 +02:00
elsid
0aa569d4fe
Add UniversalId argument type to exception message on invalid access
2023-05-22 03:14:00 +02:00
elsid
292983d57a
Show UniversalId value for all argument types in reports
2023-05-22 03:14:00 +02:00
elsid
7ba397da7d
Use std::span and std::string to define UniversalId related TypeData
2023-05-22 03:14:00 +02:00
elsid
ceab7557f3
Add rudimentary support for ESM::RefId in UniversalId
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Ideally std::string support should be removed but this may affect too much code.
2023-05-22 03:12:16 +02:00
elsid
4cd5efc6ee
Implement UniversalId with std::variant
2023-05-22 03:03:05 +02:00
elsid
f2a3462e59
Fix UniversalId constructor from ESM::RefId
2023-05-22 02:47:06 +02:00
elsid
6541ac43f5
Add UniversalId unit tests
2023-05-22 02:47:04 +02:00
florent.teppe
56cb2a83ec
removed sDefaultWorldspace, only sDefaultWorldspaceId now.
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sDefaultWorldspaceId is a StringRefId to be able to getvalue easily.
2023-05-12 22:05:53 +02:00
psi29a
83203ae4d9
Merge branch 'minor_header_cleanup_clion' into 'master'
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Minor header cleanup
See merge request OpenMW/openmw!2991
2023-05-01 10:46:55 +00:00
psi29a
67c0138aee
Merge branch 'fix-7335-bis' into 'master'
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OpenCS fixes the issues with the addon's saving
See merge request OpenMW/openmw!2952
2023-04-30 23:01:47 +00:00
jvoisin
c7a3f43915
Minor header cleanup
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This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
jvoisin
222365b5e3
Fix a qt deprecation warning in cmake
2023-04-25 22:00:20 +02:00
Bret Curtis
0db31207dc
remove remaining boost::filesystem cruft
2023-04-25 16:15:04 +02:00
Bret Curtis
249986b6e0
pathToQString makes things shorter
2023-04-25 11:21:16 +02:00
Bret Curtis
afc4e064cb
make use of pathToUnicodeString
2023-04-25 10:34:29 +02:00
Bret Curtis
3581f1b724
fix msvc build
2023-04-25 09:08:51 +02:00
psi29a
2e1820fefd
make use of QLockFile
2023-04-24 13:34:06 +00:00
florent.teppe
b5f774ae64
fixes the issues with the addons
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the OpenCS reference's cellId uses a string to be sure it is coherent with the cell's Id type in the editor.
2023-04-21 14:55:24 +02:00
florent.teppe
6b5d9f3344
fixes reference saving stage
2023-04-20 10:03:35 +02:00
florent.teppe
cb4a97e50b
Displays references in exterior cells. A bit hackish.
2023-04-20 10:03:35 +02:00
florent.teppe
3bbf60373a
Keep things coherent between references and and cell table
2023-04-20 10:03:34 +02:00
florent.teppe
69f2285a95
fix issue #7335
2023-04-20 09:55:17 +02:00
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
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Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
2023-04-11 10:51:07 +00:00
Petr Mikheev
f09a689a4f
Merge ESM::RefNum and ESM4::FormId
2023-04-09 00:23:32 +02:00
psi29a
ebb5820dd1
Merge branch 'pathgridgraph' into 'master'
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Refactor pathgrid indices to use size_t instead of int
See merge request OpenMW/openmw!2900
2023-04-08 00:32:43 +00:00
Evil Eye
8d8207b734
Refactor pathgrid indices to use size_t instead of int
2023-04-08 00:32:43 +00:00
psi29a
c8f41f1c34
Merge branch 'slowfilter' into 'master'
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Speedup filter in the CS
See merge request OpenMW/openmw!2901
2023-04-07 16:50:47 +00:00
fredzio
8717e8e487
Create the QRegularExpression in the TextNode constructor instead of for
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each row in the filtered table.
On a table of more than 1M entries it speeds up filtering almost tenfold (from 35s to 4s).
2023-04-07 15:34:26 +02:00
Andrei Kortunov
3e9cedf3b5
Use a compile-time check
2023-04-06 08:04:21 +04:00
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2023-04-05 19:43:42 +04:00
florent.teppe
d782d37ee2
Make sure Vec2iRefId is trivially copyable on GCC 11.3
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std::pair<int, int> isn't trivially copyable on some compilers
so a specific struct is defined, it's an int pair, but it should be recognised by GCC 11.3 as trivially copyable
Vec2iRefId => ESM3ExteriorCellRefId
more explcit name and use mX,mY instead of pair
renamed files and enum
2023-04-03 14:17:31 +02:00
florent.teppe
53b14c8b42
fix tests
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hopefully also fixes clang tidy
2023-04-03 14:17:17 +02:00
florent.teppe
f99e65843a
Removes most cellId.hpp include, simplifies id generation for cells.
2023-04-03 14:16:32 +02:00
florent.teppe
c2182c2fcc
Get Rid of ESM::CellId almost everywhere
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it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data.
2023-04-03 14:16:05 +02:00
elsid
e08d1e2c87
Show skill name in CS
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Instead of RefId converted to string.
Show non StringRefId in deserializable format.
2023-04-02 18:02:18 +02:00
elsid
452d1e7e49
Store original string id for Dialogue records
2023-03-26 19:07:32 +02:00
elsid
06f42ba69c
Use fixed size enum type for ESM::Dialogue::mType
2023-03-26 19:07:25 +02:00
elsid
e1f580e7a0
Use static constexpr string_view for hardcoded ids
2023-03-26 15:21:49 +02:00
Andrei Kortunov
11484205f5
Use constexpr to do not generate an invalid code in templates
2023-03-23 14:29:26 +04:00
Evil Eye
6e33da6cfe
Don't capture temporaries by reference
2023-03-20 19:07:51 +01:00
elsid
04d7781424
Support not only StringRefId for checking first person body part
2023-03-19 17:49:41 +01:00
elsid
e6cf516e12
Support index RefId as pair of record type and std::uint32_t
2023-03-19 17:20:48 +01:00
elsid
0992624c8b
Support reading and writing typed ESM::RefId to ESM
2023-03-19 17:20:48 +01:00
elsid
069d4255b9
Make ESM::RefId to be fixed size cheap to copy
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Use std::variant. Store refId strings in unordered_set and use pointer to an
item there. Inserts to unordered_set do not invalidate pointers to values so the
pointer is always valid. Elements are not removed. Assume there is finite number
of string refIds.
2023-03-19 17:20:43 +01:00
elsid
99069b02e4
Remove unused variable
2023-03-18 13:40:45 +01:00
psi29a
d64eea2fc6
Merge branch '7113-move-from-std-atoi-to-std-from_char' into 'master'
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Move from std::atoi to std::from_char
Closes #7113
See merge request OpenMW/openmw!2760
2023-03-18 09:30:48 +00:00