Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								a6bcb5d54d 
								
							 
						 
						
							
							
								
								Tidy up the sound effects doc.  
							
							
							
						 
						
							2022-12-04 23:42:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								7c36a7eb49 
								
							 
						 
						
							
							
								
								Run Lua GC in every frame  
							
							
							
						 
						
							2022-12-03 17:09:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								e37befebea 
								
							 
						 
						
							
							
								
								Update reference  
							
							
							
						 
						
							2022-12-02 16:39:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								02a9069a0e 
								
							 
						 
						
							
							
								
								Lua Profiler  
							
							
							
						 
						
							2022-11-30 00:06:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								aed9ae75d1 
								
							 
						 
						
							
							
								
								User documentation on how   music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options.  
							
							
							
						 
						
							2022-11-20 19:41:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								01422463b6 
								
							 
						 
						
							
							
								
								Fix the wrong name of the  specular texture in the document that shows how to export a model from Blender to OpenMW  
							
							
							
						 
						
							2022-11-12 21:51:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								624d8bc931 
								
							 
						 
						
							
							
								
								Support unsigned settings values  
							
							
							
						 
						
							2022-10-04 01:34:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								137baa4f75 
								
							 
						 
						
							
							
								
								remove deprecated setting  
							
							
							
						 
						
							2022-09-07 19:17:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3037f190be 
								
							 
						 
						
							
							
								
								Implement per-font resolution  
							
							
							
						 
						
							2022-08-30 12:16:30 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3178868cc3 
								
							 
						 
						
							
							
								
								Improve built-in default fonts  
							
							
							
						 
						
							2022-08-30 07:54:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9e1ab590f1 
								
							 
						 
						
							
							
								
								Cleanup fonts loading  
							
							
							
						 
						
							2022-08-21 13:19:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								7bb1856b74 
								
							 
						 
						
							
							
								
								Merge branch 'font_fixes' into 'master'  
							
							... 
							
							
							
							Font fixes
See merge request OpenMW/openmw!2297  
							
						 
						
							2022-08-18 12:53:37 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3117a99391 
								
							 
						 
						
							
							
								
								Fix documentation  
							
							
							
						 
						
							2022-08-18 16:12:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c3d3f3140b 
								
							 
						 
						
							
							
								
								Allow to change font settings in the launcher  
							
							
							
						 
						
							2022-08-18 13:29:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								15f4b5515d 
								
							 
						 
						
							
							
								
								Clarify object paging merge factor docs  
							
							
							
						 
						
							2022-08-18 05:55:17 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								43f552f48f 
								
							 
						 
						
							
							
								
								Allow users to decide if they need to import bitmap fonts  
							
							
							
						 
						
							2022-08-17 22:12:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								fe4001d96b 
								
							 
						 
						
							
							
								
								Better wording and formatting of the Sky Structure doc  
							
							
							
						 
						
							2022-08-12 10:03:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								ed0c9c97ab 
								
							 
						 
						
							
							
								
								Update the Animated Creature Docs  
							
							
							
						 
						
							2022-08-09 15:47:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								454684bad3 
								
							 
						 
						
							
							
								
								Merge branch 'custom_actor_collision_shape_type' into 'master'  
							
							... 
							
							
							
							Support cylinder and rotating box collision shape types for actors (#6138 )
Closes  #6138 
See merge request OpenMW/openmw!2043  
							
						 
						
							2022-08-01 11:00:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1a7e403dfb 
								
							 
						 
						
							
							
								
								Merge branch 'collada-material-doc-update' into 'master'  
							
							... 
							
							
							
							Collada material doc update
See merge request OpenMW/openmw!2173  
							
						 
						
							2022-08-01 10:58:44 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								34c7944af8 
								
							 
						 
						
							
							
								
								Collada material doc update  
							
							
							
						 
						
							2022-08-01 10:58:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8b8e4f78b6 
								
							 
						 
						
							
							
								
								Support cylinder and rotating box collision shape types for actors  
							
							... 
							
							
							
							Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors. 
							
						 
						
							2022-07-30 14:28:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Ivan Beloborodov 
								
							 
						 
						
							
							
							
							
								
							
							
								f960e30d01 
								
							 
						 
						
							
							
								
								Implement Add switch for armor degradation fix.  #6888  
							
							
							
						 
						
							2022-07-29 13:24:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c54822acf9 
								
							 
						 
						
							
							
								
								Merge branch 'locale_menu' into 'master'  
							
							... 
							
							
							
							Add a way to configure locale settings in-game
See merge request OpenMW/openmw!2179  
							
						 
						
							2022-07-28 07:23:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								cb64f49ba1 
								
							 
						 
						
							
							
								
								Allow to configure locales via settings menu  
							
							
							
						 
						
							2022-07-27 13:03:34 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c540212e0d 
								
							 
						 
						
							
							
								
								Merge branch 'preload_doc_update' into 'master'  
							
							... 
							
							
							
							Remove outdated info from the docs
See merge request OpenMW/openmw!2187  
							
						 
						
							2022-07-27 08:45:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Abdu Sharif 
								
							 
						 
						
							
							
							
							
								
							
							
								30c99784e8 
								
							 
						 
						
							
							
								
								Update cells.rst  
							
							
							
						 
						
							2022-07-26 02:21:37 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								fd4966f77a 
								
							 
						 
						
							
							
								
								temporary fix for auto exposure  
							
							
							
						 
						
							2022-07-22 20:41:08 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								110812fdaa 
								
							 
						 
						
							
							
								
								Update Active grid paging documentation  
							
							
							
						 
						
							2022-07-22 10:35:07 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b60d14d434 
								
							 
						 
						
							
							
								
								Updated documentation  
							
							
							
						 
						
							2022-07-18 10:38:55 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Abdu Sharif 
								
							 
						 
						
							
							
							
							
								
							
							
								eddd72be62 
								
							 
						 
						
							
							
								
								Remove this line  
							
							
							
						 
						
							2022-07-04 18:08:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Abdu Sharif 
								
							 
						 
						
							
							
							
							
								
							
							
								ed7e68524e 
								
							 
						 
						
							
							
								
								Update custom-shader-effects.rst  
							
							
							
						 
						
							2022-07-04 17:47:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								b09411d396 
								
							 
						 
						
							
							
								
								allow soft particles on meshes and add extra data extensions  
							
							
							
						 
						
							2022-06-29 18:15:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf18c601c 
								
							 
						 
						
							
							
								
								Better fog  
							
							
							
						 
						
							2022-06-21 02:21:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								3fb470dcce 
								
							 
						 
						
							
							
								
								Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.  
							
							
							
						 
						
							2022-06-12 00:09:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								65efd6f1c2 
								
							 
						 
						
							
							
								
								Remove from settings.cfg camera settings that are controlled from Lua  
							
							
							
						 
						
							2022-06-12 00:06:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b9b4f1c3c2 
								
							 
						 
						
							
							
								
								Merge branch 'console_log' into 'master'  
							
							... 
							
							
							
							In-game log viewer
See merge request OpenMW/openmw!1799  
							
						 
						
							2022-05-18 07:57:59 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								215b46503c 
								
							 
						 
						
							
							
								
								Support rendering for navmesh update frequency as a heatmap  
							
							... 
							
							
							
							Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode. 
							
						 
						
							2022-05-17 01:54:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								cf49b46d64 
								
							 
						 
						
							
							
								
								Show logs in the debug window  
							
							... 
							
							
							
							Some part of UI code is written by @andrew-app 
							
						 
						
							2022-05-16 20:50:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								04843fed6d 
								
							 
						 
						
							
							
								
								moddable post-processing pipeline  
							
							
							
						 
						
							2022-05-15 10:03:58 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								ad139f2f9a 
								
							 
						 
						
							
							
								
								rename to windowed fullscreen  
							
							
							
						 
						
							2022-05-08 22:56:39 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								05901a2480 
								
							 
						 
						
							
							
								
								add borderless windows, deprecate fullscreen mode  
							
							
							
						 
						
							2022-05-08 22:56:39 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Eris Caffee 
								
							 
						 
						
							
							
							
							
								
							
							
								de291b0ec4 
								
							 
						 
						
							
							
								
								Issue-6706 Save the size of the Options window  
							
							
							
						 
						
							2022-04-29 09:56:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Benjamin Winger 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2f455aa87b 
								
							 
						 
						
							
							
								
								Added fallback details to l10n docs  
							
							
							
						 
						
							2022-04-20 20:10:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Benjamin Winger 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dac4415699 
								
							 
						 
						
							
							
								
								Moved localisation docs to dedicated page  
							
							
							
						 
						
							2022-04-20 20:10:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Benjamin Winger 
								
							 
						 
						
							
							
							
							
								
							
							
								21ffbcc4b4 
								
							 
						 
						
							
							
								
								Lua i18n updates  
							
							
							
						 
						
							2022-04-10 07:57:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								98b2ddfd4c 
								
							 
						 
						
							
							
								
								Make console and maximized window defaults mimic Morrowind  
							
							
							
						 
						
							2022-04-06 16:12:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5b9dd10cbe 
								
							 
						 
						
							
							
								
								Limit max navmeshdb file size  
							
							... 
							
							
							
							Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
  SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes. 
							
						 
						
							2022-03-18 19:08:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lamoot 
								
							 
						 
						
							
							
							
							
								
							
							
								79c3b2e1a3 
								
							 
						 
						
							
							
								
								Cleanup and fix articles connected with the collada asset workflow.  
							
							
							
						 
						
							2022-02-19 22:20:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								e42d3a2000 
								
							 
						 
						
							
							
								
								Merge branch 'anim-creature-docs' into 'master'  
							
							... 
							
							
							
							Documentation how to get an Animated creature in OpenMW
See merge request OpenMW/openmw!1190  
							
						 
						
							2022-02-13 15:30:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								2d4d28fb8e 
								
							 
						 
						
							
							
								
								Documentation how to get an Animated creature in OpenMW  
							
							
							
						 
						
							2022-02-13 15:30:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								4502569660 
								
							 
						 
						
							
							
								
								Clarify stretch menu background documentation ( #5880 )  
							
							
							
						 
						
							2022-02-12 18:33:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Abdu Sharif 
								
							 
						 
						
							
							
							
							
								
							
							
								60aa57c8d8 
								
							 
						 
						
							
							
								
								Update water.rst  
							
							
							
						 
						
							2022-02-06 18:18:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								40a2280261 
								
							 
						 
						
							
							
								
								Update documentation regarding gyroscope  
							
							
							
						 
						
							2022-01-24 16:26:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								8ec0a52605 
								
							 
						 
						
							
							
								
								Toggable day night switch ( #5928 )  
							
							
							
						 
						
							2022-01-11 09:34:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d8d7a3b372 
								
							 
						 
						
							
							
								
								Merge branch 'softparticles_patch' into 'master'  
							
							... 
							
							
							
							Shadervisitor adjustments and Mac OS fix for soft particles
See merge request OpenMW/openmw!1380  
							
						 
						
							2022-01-06 13:13:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								0f246e7365 
								
							 
						 
						
							
							
								
								Use a separate instance of Lua i18n for every context  
							
							
							
						 
						
							2022-01-02 09:58:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								58697d98b2 
								
							 
						 
						
							
							
								
								Fix links in the collada documentation. Exporter now points to OpenMW's official repo and the example suite link now points to the actual place it needs to.  
							
							
							
						 
						
							2021-12-24 18:16:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ef60f2d191 
								
							 
						 
						
							
							
								
								Merge branch 'doc-static-models' into 'master'  
							
							... 
							
							
							
							Documentation: how to get a static model from Blender to OpenMW.
See merge request OpenMW/openmw!1496  
							
						 
						
							2021-12-20 23:23:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								c0d0972379 
								
							 
						 
						
							
							
								
								Some more  tweaks and hook up the .rst file so it will show everything properly once on readthedocs.  
							
							
							
						 
						
							2021-12-20 20:20:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								02ef6c858d 
								
							 
						 
						
							
							
								
								Tutorial on how to get a static model from Blender to OpenMW. The existing article on Blender-OpenMW pipeline via COLLADA will be split into more in-depth articles for static and animated models respectively.  
							
							
							
						 
						
							2021-12-19 21:27:00 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								96eb8d7be9 
								
							 
						 
						
							
							
								
								Write generated navmesh to navmeshdb  
							
							... 
							
							
							
							Perform all request to db in a single thread to avoid blocking navmesh
generator threads due to slow write operations.
Write to db navmesh for all changes except update as it done for memory cache.
Batch multiple db operations into a single transaction to speed up writing by
not executing fsync after each insert/update query. All reads are performed in
the same transaction so they see uncommited data. 
							
						 
						
							2021-12-11 00:22:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c9b8ba7b46 
								
							 
						 
						
							
							
								
								Read navmesh tile data from database  
							
							... 
							
							
							
							When tile is not found in memory cache try to find it in the database. 
							
						 
						
							2021-12-11 00:22:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								953a4c5550 
								
							 
						 
						
							
							
								
								Add a binary to generate navmesh from content files  
							
							... 
							
							
							
							Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database. 
							
						 
						
							2021-12-11 00:21:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								01c712d5f1 
								
							 
						 
						
							
							
								
								Split navigator settings into subtypes  
							
							... 
							
							
							
							Mostly to distinguish settings that affect properties of the generated navmesh. 
							
						 
						
							2021-12-10 23:55:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								4a976a8e23 
								
							 
						 
						
							
							
								
								Use a setting to enable Lua Action tracebacks  
							
							
							
						 
						
							2021-11-22 19:39:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9389cfaa42 
								
							 
						 
						
							
							
								
								mac os driver workaround and shadervisitor fixes  
							
							
							
						 
						
							2021-11-20 18:39:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								68e7a4083e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'master'  
							
							... 
							
							
							
							Overhaul raindrop water ripple effect
Closes  #6360 
See merge request OpenMW/openmw!1316  
							
						 
						
							2021-11-13 21:44:25 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								b918135b4b 
								
							 
						 
						
							
							
								
								Factor race weight into magic projectile speed (bug  #6343 )  
							
							
							
						 
						
							2021-11-13 17:33:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								5836d0225f 
								
							 
						 
						
							
							
								
								Merge branch 'leave_butter_to_soften' into 'master'  
							
							... 
							
							
							
							Soft Particles (#6128 )
See merge request OpenMW/openmw!980  
							
						 
						
							2021-11-09 14:16:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								6d98866be0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master'  
							
							
							
						 
						
							2021-11-06 11:44:12 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								ae84a0c9d5 
								
							 
						 
						
							
							
								
								Fix most of reStructuredText warnings  
							
							
							
						 
						
							2021-11-04 23:21:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								4461366761 
								
							 
						 
						
							
							
								
								settings update and launcher option  
							
							
							
						 
						
							2021-11-01 09:26:50 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								4f10d5d544 
								
							 
						 
						
							
							
								
								update docs  
							
							
							
						 
						
							2021-10-31 16:15:25 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								8c3b00164e 
								
							 
						 
						
							
							
								
								soft particles  
							
							
							
						 
						
							2021-10-30 12:19:31 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								dd96eba2b0 
								
							 
						 
						
							
							
								
								Update OpenMW Lua docs  
							
							
							
						 
						
							2021-10-26 21:52:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								144862aa35 
								
							 
						 
						
							
							
								
								Define default actor half extents in settings  
							
							... 
							
							
							
							Player's half extents may change over time when wolfskin model is used for
example. Having it in settings is a more presistent approach. 
							
						 
						
							2021-10-11 19:41:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Hristos N. Triantafillou 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bec04c6613 
								
							 
						 
						
							
							
								
								Unbreak the formatting broken by  !1208  
							
							
							
						 
						
							2021-09-29 11:13:54 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								080c909c28 
								
							 
						 
						
							
							
								
								Merge the 'debug chunks' and 'object paging debug batches' settings into a single one  
							
							
							
						 
						
							2021-09-11 21:53:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								98a0819d52 
								
							 
						 
						
							
							
								
								Debug terrain chunks  
							
							
							
						 
						
							2021-09-11 21:53:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9d661359a1 
								
							 
						 
						
							
							
								
								Groundcover consolidation ( #3096 )  
							
							... 
							
							
							
							* chunkmanager.hpp viewdistance
* chunkmanager.cpp viewdistance
* chunkmanager.hpp viewdistance
* quadtreeworld.cpp viewdistance
* quadtreeworld.cpp consolidate
* quadtreeworld.hpp consolidate
* renderingmanager.cpp groundcover consolidate
* renderingmanager.hpp groundcover consolidate
* renderingmanager.cpp updater move
* renderingmanager.hpp updater move
* groundcover.hpp activegrid consolidation
* groundcover.cpp activegrid consolidation
* settings-default.cfg dead settings remove
* viewdata.cpp revert
* wrong file paste mistake
* wrong file paste mistake
* wrong file paste mistake
* renderingmanager.cpp updatecallback fix
* renderingmanager.cpp namespace fix
* groundcover.hpp redefinition fix
* groundcover.cpp redefinition fix
* renderingmanager.cpp crash fix
* renderingmanager.cpp euclidean groundcover distance
* viewdata.hpp getreusedistance
* quadtreeworld.cpp reusedistance
* groundcover.rst [ci skip] 
							
						 
						
							2021-09-09 23:10:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Hristos N. Triantafillou 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc623597b4 
								
							 
						 
						
							
							
								
								This is the right path for saves  
							
							
							
						 
						
							2021-09-08 19:19:40 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								b0e30e4bb6 
								
							 
						 
						
							
							
								
								Change setting to clamp the local viewing distance to fix value (instead of coeff)  
							
							
							
						 
						
							2021-08-09 19:43:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								cad0b151cb 
								
							 
						 
						
							
							
								
								enable shaders path and dehardcode depth formats  
							
							
							
						 
						
							2021-08-04 17:39:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								8c87defddf 
								
							 
						 
						
							
							
								
								[Local map] Use the distance view in the local map  
							
							
							
						 
						
							2021-07-25 14:17:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								3373afcc83 
								
							 
						 
						
							
							
								
								[Settings] Set values  
							
							
							
						 
						
							2021-07-25 14:17:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								643a64cb2f 
								
							 
						 
						
							
							
								
								Change some settings for async physics:  
							
							... 
							
							
							
							- default to 1 thread
- default to always use defered aabb update, remove option
- always keep a cache of LOS request for at least the current frame.
This decreases number of raycast, especially when a lot of actors are
involved and "NPCs avoid collisions" is on 
							
						 
						
							2021-07-11 17:07:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								403d31313c 
								
							 
						 
						
							
							
								
								New setting "lua num threads". Thread syncronization is changed from std: 🧵 :yield to std::condition_variable.  
							
							
							
						 
						
							2021-07-09 20:48:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								9746800eed 
								
							 
						 
						
							
							
								
								Documentation for Lua scripting  
							
							
							
						 
						
							2021-07-09 20:24:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4259f7f230 
								
							 
						 
						
							
							
								
								Add setting to enable/disabled notification for saved screenshots  
							
							
							
						 
						
							2021-07-08 21:14:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Matjaž Lamut 
								
							 
						 
						
							
							
							
							
								
							
							
								a582013e95 
								
							 
						 
						
							
							
								
								Initial page to document the Template. Mainly deals with how to install it....  
							
							
							
						 
						
							2021-06-19 12:08:57 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4bc7012104 
								
							 
						 
						
							
							
								
								Merge branch 'pack-default-settings' into 'master'  
							
							... 
							
							
							
							Pack default settings
Closes  #5925 
See merge request OpenMW/openmw!822  
							
						 
						
							2021-05-18 08:11:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fd89582e0c 
								
							 
						 
						
							
							
								
								Merge branch 'navmesh_wait' into 'master'  
							
							... 
							
							
							
							Wait until navmesh is generated within given distance around player (#5500 )
Closes  #5500 
See merge request OpenMW/openmw!819  
							
						 
						
							2021-05-13 16:56:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								49a744b65a 
								
							 
						 
						
							
							
								
								Make groundcover to use rendering distance in units instead of cells  
							
							
							
						 
						
							2021-05-12 09:29:25 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								08f30e6f50 
								
							 
						 
						
							
							
								
								Temporary increase default near clip distance, until reverse-z depth buffer is implemented  
							
							
							
						 
						
							2021-05-11 21:41:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								92325976e9 
								
							 
						 
						
							
							
								
								Update documentation to refer to defaults.bin  
							
							
							
						 
						
							2021-05-09 21:13:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joakim Berg 
								
							 
						 
						
							
							
							
							
								
							
							
								60649792ba 
								
							 
						 
						
							
							
								
								Add information about DX format being used in normal maps  
							
							
							
						 
						
							2021-05-07 12:29:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7a51d0db18 
								
							 
						 
						
							
							
								
								Wait until navmesh is generated within given distance around player  
							
							... 
							
							
							
							Add a setting to change this distance.
To prevent situations when there is not enough navmesh generated and actors
can't find path correctly. 
							
						 
						
							2021-05-05 19:44:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								440a6ff45b 
								
							 
						 
						
							
							
								
								Merge branch 'dehardcoded-settings-docs' into 'master'  
							
							... 
							
							
							
							Document the new settings entries under [Models] section, used for dehardcoded mesh paths.
See merge request OpenMW/openmw!764  
							
						 
						
							2021-05-04 22:49:35 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ec87b3f8f7 
								
							 
						 
						
							
							
								
								Remove redundant ChunkyTriMesh  
							
							... 
							
							
							
							This AABB tree required when need to filter out input mesh that has not
influence navmesh tile output. This filtering is already done before. Each
recast mesh corresponds to a single navmesh tile and has appropriate bounds. 
							
						 
						
							2021-05-04 13:00:06 +02:00