psi29a
090da90302
Merge branch 'factions' into 'master'
...
Implement Lua API for factions
See merge request OpenMW/openmw!3405
2023-09-12 19:41:54 +00:00
psi29a
42b77342c5
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 3
See merge request OpenMW/openmw!3418
2023-09-12 08:34:46 +00:00
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
2023-09-12 11:57:19 +04:00
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
2023-09-12 09:49:03 +04:00
Petr Mikheev
fb8ccf52d8
Add missing argument force
in UseItem
2023-09-11 16:21:34 +02:00
psi29a
9d186ee2cd
Merge branch 'ptrindex' into 'master'
...
Fix crash: PtrRegistry can contain pointers to already removed temporary ManualRefs
See merge request OpenMW/openmw!3411
2023-09-11 06:57:36 +00:00
psi29a
d87db1dc5f
Merge branch 'drainfatigue' into 'master'
...
Uncap Drain Fatigue again (bug #7573 )
Closes #7573
See merge request OpenMW/openmw!3414
2023-09-11 06:57:25 +00:00
psi29a
39a209cb78
Merge branch 'settings_values_models' into 'master'
...
Use settings values for Models settings (#6876 )
See merge request OpenMW/openmw!3413
2023-09-11 06:55:17 +00:00
psi29a
9d3eb1a901
Merge branch 'fix_crash' into 'master'
...
Fix crash on accessing cells settings from non engine binaries
Closes #7572
See merge request OpenMW/openmw!3415
2023-09-10 15:23:57 +00:00
psi29a
4deb012edf
Merge branch 'centeroncell' into 'master'
...
Reset the rotation for ESM3 door-based COC destinations again (#7471 )
Closes #7471
See merge request OpenMW/openmw!3416
2023-09-10 15:23:09 +00:00
Alexei Kotov
a7cc4e6ba6
Rename Node->NiAVObject and update everything directly related
...
Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader
2023-09-10 07:18:39 +03:00
Alexei Kotov
6872c7144e
Rename Transformation->NiTransform and update everything directly related
2023-09-10 07:18:39 +03:00
Alexei Kotov
ef896faa90
Rename Named->NiObjectNET and update everything directly related to it
...
BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list
2023-09-10 07:18:39 +03:00
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
...
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Petr Mikheev
892f6d1aee
Make LiveCellRef to remove itself from PtrRegistry in destructor (to prevent potential use after free); Update ContainerStore::mPtr after copying container/actor.
2023-09-09 21:54:13 +02:00
Alexei Kotov
0f2e5f9db6
Uncap Drain effects again (bug #7573 )
2023-09-09 22:46:11 +03:00
Alexei Kotov
817078cbea
Reset the rotation for ESM3 door-based COC destinations again
2023-09-09 21:00:47 +03:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00
elsid
ad509bb954
Use settings values for Models settings
2023-09-09 13:12:08 +02:00
psi29a
bcc3365766
Merge branch 'fix_hidden_window' into 'master'
...
Fix bug related to !3236
See merge request OpenMW/openmw!3406
2023-09-09 08:06:47 +00:00
psi29a
0a47e927d5
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 2
See merge request OpenMW/openmw!3404
2023-09-09 08:06:32 +00:00
psi29a
45a211c098
Merge branch 'lua_nil' into 'master'
...
Return nil when we try to use an invalid store index from Lua
Closes #7550
See merge request OpenMW/openmw!3410
2023-09-09 08:06:19 +00:00
psi29a
cadb166b58
Merge branch 'companion_creatures' into 'master'
...
Allow creatures to be companions again
See merge request OpenMW/openmw!3409
2023-09-09 08:06:03 +00:00
Andrei Kortunov
5d211d3c93
Return nil when we try to use an invalid store index from Lua
2023-09-08 09:48:45 +04:00
Andrei Kortunov
7c5caec443
Allow creatures to be companions again
2023-09-08 08:30:06 +04:00
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
2023-09-07 21:30:08 +02:00
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
2023-09-07 02:16:22 +02:00
Alexei Kotov
89774716fb
Modernize NiGeometryData
2023-09-06 23:55:36 +03:00
Alexei Kotov
cfd37dbcc6
Modernize NiTriShapeData
2023-09-06 23:55:36 +03:00
Alexei Kotov
eba0ab444b
Modernize NiTriStripsData
2023-09-06 23:55:35 +03:00
Alexei Kotov
5b07a78f2c
Modernize skin instance records
2023-09-06 23:55:35 +03:00
psi29a
30f4cd972d
Merge branch 'unbind_control' into 'master'
...
Ability to unbind controls in settings menu
See merge request OpenMW/openmw!3393
2023-09-06 08:17:00 +00:00
psi29a
938c487684
Merge branch 'time' into 'master'
...
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
psi29a
df31f947c6
Merge branch 'searchyourfeelingsyouknowittobetrue' into 'master'
...
Replace find with search
Closes #7566
See merge request OpenMW/openmw!3403
2023-09-06 08:15:52 +00:00
psi29a
5a0a04684a
Merge branch 'nocliffracerschooling' into 'master'
...
Editor: Remove Training service for creatures
See merge request OpenMW/openmw!3396
2023-09-06 08:14:00 +00:00
Petr Mikheev
0836680e36
Ability to unbind controls in settings menu
2023-09-05 23:09:51 +02:00
Evil Eye
6cec92223e
Replace find with search
2023-09-05 16:38:34 +02:00
psi29a
690a237896
Merge branch 'init_field' into 'master'
...
Init structs to make sure that we do not store a random data
See merge request OpenMW/openmw!3400
2023-09-05 07:33:39 +00:00
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-04 10:49:51 -05:00
Zackhasacat
7df43f28ed
Remove unused include
2023-09-04 10:47:47 -05:00
psi29a
1a4b29f014
Merge branch 'fix_terrain_cache' into 'master'
...
Terrain cache fixes and optimizations
Closes #7557
See merge request OpenMW/openmw!3388
2023-09-04 09:39:46 +00:00
Andrei Kortunov
5d51f3ea26
Init structs to make sure that we do not store a random data
2023-09-04 12:19:56 +04:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
Zackhasacat
208cd14cfe
Use lua table, getESMStore
2023-09-03 11:26:10 -05:00
psi29a
ccc465db27
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 1
See merge request OpenMW/openmw!3394
2023-09-03 10:34:46 +00:00
psi29a
b79c40c11c
Merge branch 'more_coverity' into 'master'
...
More Coverity fixes
See merge request OpenMW/openmw!3391
2023-09-03 10:34:26 +00:00
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
2023-09-03 04:21:18 +02:00
Petr Mikheev
23a7661d0b
Control UI pause from Lua
2023-09-03 03:41:13 +02:00
Zackhasacat
ecc69b5479
Fix line
2023-09-02 15:33:06 -05:00
Zackhasacat
1db236b5fd
Fix docs, dependancies
2023-09-02 15:30:02 -05:00
Zackhasacat
ee5983f64a
Docs fixes
2023-09-02 15:21:03 -05:00
Zackhasacat
6c6885c394
Formatting
2023-09-02 15:17:14 -05:00
Zackhasacat
070c600a83
Formatting
2023-09-02 15:16:59 -05:00
Zackhasacat
e139135fdc
Revert unneeded changes
2023-09-02 15:16:41 -05:00
Zackhasacat
40925fa912
Add line
2023-09-02 15:15:30 -05:00
Zackhasacat
bbe7702dbc
Use string_view
2023-09-02 15:13:46 -05:00
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-02 14:55:57 -05:00
Zackhasacat
e50532691b
Fix define endif
2023-09-02 14:55:04 -05:00
Zackhasacat
9c4ffa8256
Map by service name
2023-09-02 14:23:57 -05:00
Zackhasacat
44303ed8ca
Move services to new HPP
2023-09-02 14:10:50 -05:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Alexei Kotov
16cc1ad59f
Editor: Disable Training service for creatures
2023-09-02 17:52:15 +03:00
Andrei Kortunov
65109b3822
Simplify VFS index iteration
2023-09-02 17:40:14 +04:00
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
2023-09-02 08:47:46 +04:00
Zackhasacat
85d47dd715
Add return value
2023-09-01 17:53:28 -05:00
Zackhasacat
aba63c0145
Shorten, move to the correct place
2023-09-01 16:44:58 -05:00
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
2023-09-01 16:39:33 -05:00
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
...
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
2023-09-01 20:33:42 +00:00
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
2023-09-01 20:33:42 +00:00
Andrei Kortunov
7da8f388f5
More Coverity fixes
2023-09-01 16:49:39 +04:00
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
...
Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
2023-09-01 08:06:58 +00:00
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
2023-09-01 08:06:34 +00:00
Alexei Kotov
2edf3399e2
Modernize extra data records
2023-09-01 01:54:11 +03:00
psi29a
4fbf42b145
Merge branch 'no_dpad_movement' into 'master'
...
Do not bind movement to the Controller DPad, but allow it to be rebound
See merge request OpenMW/openmw!3356
2023-08-31 20:04:38 +00:00
Zackhasacat
ce1c78422b
Do not bind movement to the Controller DPad, but allow it to be rebound
2023-08-31 20:04:37 +00:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
...
Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
2023-08-31 08:02:50 +00:00
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
2023-08-30 22:48:51 +02:00
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
...
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
2023-08-30 10:19:16 +00:00
Zackhasacat
4b7bf62671
Fix weapon table, and docs
2023-08-29 16:37:32 -05:00
elsid
52ab47771c
Initialize expiry delay for all GenericResourceManager instances
2023-08-29 20:25:21 +02:00
Zackhasacat
0085fb923e
Formatting fixes
2023-08-29 11:33:13 -05:00
Zackhasacat
45f25e3f14
Add in initial support
2023-08-29 11:19:11 -05:00
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
...
Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
2023-08-29 07:07:06 +00:00
Zackhasacat
95c736d54e
Remove gobjefct
2023-08-28 08:50:25 -05:00
Zackhasacat
5fdaee093a
add isRestocking
2023-08-28 08:30:54 -05:00
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
...
[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
2023-08-28 11:32:16 +00:00
psi29a
15a24a5af6
Merge branch 'formid' into 'master'
...
Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
See merge request OpenMW/openmw!3378
2023-08-28 11:32:04 +00:00
psi29a
07edabdc75
Merge branch 'optimize_get_land' into 'master'
...
Optimize Storage::getLand calls
See merge request OpenMW/openmw!3379
2023-08-28 07:01:46 +00:00
psi29a
b866483ca1
Merge branch 'fix_cellstore' into 'master'
...
Fix bug in CellStore::writeReferences (#7542 )
Closes #7542
See merge request OpenMW/openmw!3380
2023-08-28 07:01:17 +00:00
Zackhasacat
84987450ee
Add baseCount
2023-08-27 20:47:43 -05:00
Petr Mikheev
55a9ab4f52
Add obj.parentContainer
in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
2023-08-27 23:45:19 +02:00
Petr Mikheev
1143efd46d
Fix bug in CellStore::writeReferences ( #7542 )
2023-08-27 14:30:46 +02:00
Petr Mikheev
32f3a16db3
Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
2023-08-27 09:55:06 +02:00
elsid
816d3772b9
Cache absent land object
...
This allows to save on lookup in store.
2023-08-27 01:32:36 +02:00
Evil Eye
8f10c8f84a
Don't pass obsolete slot parameter to cast
2023-08-25 16:48:38 +02:00
psi29a
5b3e2fbf1c
Merge branch 'clickbait' into 'master'
...
Assign StringRefIds to attributes
See merge request OpenMW/openmw!3256
2023-08-21 18:59:44 +00:00
psi29a
516108691d
Merge branch 'record_gold' into 'master'
...
Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
2023-08-21 11:33:11 +00:00
psi29a
86f15fa194
Merge branch 'ui' into 'master'
...
Control GUI from Lua
See merge request OpenMW/openmw!3236
2023-08-21 11:32:24 +00:00
psi29a
ef69ec4adf
Merge branch 'sound_mapping' into 'master'
...
Use a separate lookup for sound files
See merge request OpenMW/openmw!3358
2023-08-21 11:31:35 +00:00
psi29a
5df5c37b18
Merge branch 'lua_check_initialized' into 'master'
...
Fix #7540
Closes #7540
See merge request OpenMW/openmw!3355
2023-08-21 09:30:16 +00:00
psi29a
bfb2ae7948
Merge branch 'fix_moveinto' into 'master'
...
Fix incorrect validation in obj:moveInto
See merge request OpenMW/openmw!3359
2023-08-21 09:29:46 +00:00
Andrei Kortunov
921375a06b
Use a separate lookup for sound files
2023-08-21 08:34:51 +04:00
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
2023-08-20 14:55:23 -05:00
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
2023-08-20 17:49:56 +02:00
Petr Mikheev
36d22cff1c
Improve GUI mode validation
2023-08-20 17:49:56 +02:00
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a
Control GUI modes from Lua
2023-08-20 17:49:56 +02:00
Evil Eye
5a8d108852
Cast to size_t
2023-08-20 16:25:58 +02:00
Evil Eye
62f47acf6b
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
Evil Eye
e660a9ca16
Assign StringRefIds to attributes
2023-08-20 10:28:46 +02:00
Petr Mikheev
842e154d8a
Fix incorrect validation in obj:moveInto
2023-08-19 13:08:30 +02:00
Petr Mikheev
5bbbeefee7
Fix #7540
2023-08-19 12:52:01 +02:00
psi29a
e5d5cbcdd1
Merge branch 'save_safeguard' into 'master'
...
Add a safeguard to do not use uninitialized value
See merge request OpenMW/openmw!3349
2023-08-19 09:31:00 +00:00
psi29a
ebf803a00b
Merge branch 'anonymous_namespace' into 'master'
...
Move some code to unnamed namespace
See merge request OpenMW/openmw!3351
2023-08-19 09:30:09 +00:00
elsid
ba1b3ae962
Avoid duplicated addEntryToObjectCache call
2023-08-19 01:30:18 +02:00
elsid
b67ecb4e4f
Remove redundant else
2023-08-19 01:30:17 +02:00
elsid
9cebe78a51
Avoid implicit cast to bool for pointers
2023-08-19 01:30:17 +02:00
elsid
bda29819cf
Reduce include dependency for land records
2023-08-19 01:30:17 +02:00
elsid
955790dc31
Split ESM::Land::loadData
2023-08-19 01:30:17 +02:00
elsid
dc05e9adbb
Avoid redundant check for nullptr
2023-08-19 01:30:17 +02:00
elsid
28614730da
Pass land reference to LandObject constructor
2023-08-19 01:30:17 +02:00
elsid
7c7577a6bd
Do not recreate cache object
2023-08-19 01:30:16 +02:00
elsid
95a39b3281
Use sized types for land records members
2023-08-18 18:30:06 +02:00
psi29a
16628a766f
Merge branch 'fallout4' into 'master'
...
ESM4 Loader: initial Fallout 4 support
See merge request OpenMW/openmw!3347
2023-08-18 16:22:40 +00:00
Andrei Kortunov
1c0ced15c6
Move some code to unnamed namespace
2023-08-18 19:43:50 +04:00
psi29a
a1b7c0c3d5
Merge branch 'fix_build' into 'master'
...
Fix build
See merge request OpenMW/openmw!3350
2023-08-18 15:42:53 +00:00
psi29a
42e7647508
Merge branch 'more_coverity' into 'master'
...
More Coverity fixes
See merge request OpenMW/openmw!3326
2023-08-18 12:19:10 +00:00
elsid
57bcb3e89d
Fix build
...
apps/openmw/mwlua/soundbindings.cpp:166:78: error: member access into incomplete type 'MWBase::World'
const SoundStore* soundStore = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Sound>();
^
apps/openmw/mwlua/../mwbase/environment.hpp:27:11: note: forward declaration of 'MWBase::World'
class World;
^
2023-08-18 12:15:34 +02:00
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
...
Lua bindings for sound functions
See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
Andrei Kortunov
88fe328de1
Add a safeguard to do not use uninitialized value
2023-08-18 13:13:00 +04:00
Andrei Kortunov
1555fd8b34
Add assert
2023-08-18 12:46:45 +04:00
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
...
[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
psi29a
adb5774aa9
Merge branch 'optimize_get_blendmaps' into 'master'
...
Optimize land lookup on blendmaps sampling
See merge request OpenMW/openmw!3333
2023-08-18 08:22:16 +00:00
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
...
Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
psi29a
856262d4c0
Merge branch 'trainingwheels' into 'master'
...
Use the correct skills for training again
Closes #7536
See merge request OpenMW/openmw!3339
2023-08-18 08:21:55 +00:00
psi29a
f9910290e0
Merge branch 'fix_hand_model' into 'master'
...
Fix #7506
Closes #7506
See merge request OpenMW/openmw!3335
2023-08-18 08:21:11 +00:00
Andrei Kortunov
f053188247
Increase Lua API version
2023-08-18 11:18:35 +04:00
elsid
0d4833febb
Fix esmtool dump format
2023-08-17 11:22:05 +02:00
Alexei Kotov
9ec68e864c
Load ESM4 idle animations correctly for every game
2023-08-17 04:33:01 +03:00
Alexei Kotov
5e5a25f901
Show BA2 files in the launcher
2023-08-17 02:12:31 +03:00
Andrei Kortunov
d9c91ff3d9
Add bindings for ESM::Sound records
2023-08-16 20:26:55 +04:00
Petr Mikheev
e2c5f4e766
Fix #7506
2023-08-16 17:14:08 +02:00
jvoisin
1489376951
Apply 1 suggestion(s) to 1 file(s)
2023-08-15 14:55:13 +00:00
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
2023-08-15 10:28:29 +04:00
Zackhasacat
3e8a1cce7c
Load ESM4 Terminal objects, add lua bindings for them
2023-08-15 06:23:38 +00:00
jvoisin
4cf80cdac2
Merge branch 'fix_esm4_ai' into 'master'
...
Fix AI in ESM4 cells
See merge request OpenMW/openmw!3338
2023-08-14 22:00:24 +00:00
Evil Eye
f7edf24356
Use std::stable_sort
2023-08-13 20:26:59 +02:00
Alexei Kotov
995de00f58
Merge branch 'fix_errormsg' into 'master'
...
Minor fix of error message in LuaManager::DealyedAction::apply
See merge request OpenMW/openmw!3334
2023-08-13 18:24:58 +00:00
Evil Eye
3141cf9e28
Use the correct skills for training again
2023-08-13 16:10:19 +02:00
jvoisin
7d9f5f676a
Merge branch 'angrydraugrs' into 'master'
...
Evaluate the attack early for non-biped attacks with no hit key (#7524 )
Closes #7524
See merge request OpenMW/openmw!3331
2023-08-13 13:18:22 +00:00
elsid
eb77fd1813
Add height field to navigator in ESM4 cells
2023-08-13 02:26:45 +02:00
elsid
5abbc56bf2
Use proper cell size for ESM4 cells in CoordinateConverter
2023-08-13 02:24:22 +02:00
Petr Mikheev
efe2dfc056
Minor fix of error message in LuaManager::DealyedAction::apply
2023-08-12 11:08:19 +02:00
elsid
07c1177b0d
Optimize land lookup on blendmaps sampling
...
Minimize number of getLand calls by grouping samples per cell.
2023-08-12 02:57:16 +02:00
elsid
ce6ffba986
Move blendmap sampling logic into separate function
2023-08-12 02:45:09 +02:00
Alexei Kotov
04d54517b7
Always enable has water flag for TES3 exterior cells
2023-08-12 00:52:08 +03:00
Alexei Kotov
f2a9ab52db
Merge branch 'fix_crach_missing_content_file' into 'master'
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Fix crash if content file is not found (was caused by !3249 )
See merge request OpenMW/openmw!3323
2023-08-11 18:29:52 +00:00
Alexei Dobrohotov
9723912ee0
Evaluate the attack early for non-biped attacks with no hit key ( #7524 )
2023-08-11 01:27:55 +03:00
elsid
1c4b6a552f
Always enable fog of war in map window
2023-08-10 20:49:35 +02:00
Andrei Kortunov
e749461d06
More Coverity fixes
2023-08-09 15:50:44 +04:00
Petr Mikheev
b5f4cec725
Fix crash if content file is not found (was caused by !3249 )
2023-08-09 10:32:35 +02:00
Petr Mikheev
87912065fd
Rename MWLua::WorldView -> MWLua::ObjectLists
2023-08-08 22:57:28 +02:00
Petr Mikheev
6c4e1f4e8f
Lua commands world.pause / world.unpause
2023-08-08 22:57:28 +02:00
Petr Mikheev
91c7585c8b
Move some time-related function from World and WorldView to DateTimeManager
2023-08-08 22:57:28 +02:00
Petr Mikheev
1a53e9db5d
[Lua] Accept GameObject as destination in obj:moveInto.
2023-08-08 22:56:42 +02:00
Petr Mikheev
ac9facabf5
[Lua] Add alias types.Container.inventory = types.Container.content
2023-08-08 22:56:16 +02:00
psi29a
84e71f4977
Merge branch 'hashtagcornyphrase' into 'master'
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Don't replace tags when dealing with console input
See merge request OpenMW/openmw!3291
2023-08-08 08:54:23 +00:00
psi29a
3151452e25
Merge branch 'pandorasbox' into 'master'
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Launcher, content selector: support ESM4 files, allow using game files as addon files
See merge request OpenMW/openmw!3219
2023-08-08 08:54:10 +00:00
psi29a
7b4f7b7f07
Merge branch 'adjust_refnum' into 'master'
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Adjust FormId in FormIdRefId and for items in containers when loading saves
See merge request OpenMW/openmw!3293
2023-08-08 08:54:00 +00:00
Evil Eye
fb10014d6e
Remove heal cooldown
2023-08-07 22:44:24 +02:00
Evil Eye
ee92ae7e34
Simplify restore magicka priority
2023-08-07 22:43:39 +02:00
Evil Eye
7c82405c9f
Tweak AI rating to reduce healing spam
2023-08-07 22:43:35 +02:00
elsid
8e7fe44514
Support terrain sample size greater than cell size
2023-08-06 23:47:35 +02:00
elsid
2a49919b53
Move esm3terrain to esmterrain
2023-08-06 19:17:44 +02:00
psi29a
fadfffe22c
Merge branch 'settings_values_map' into 'master'
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Use settings values for Map settings (#6876 )
See merge request OpenMW/openmw!3284
2023-08-06 16:14:09 +00:00
psi29a
0c5faf8fbb
Merge branch 'save_apply_lua_actions' into 'master'
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Apply delayed Lua actions before making a save
See merge request OpenMW/openmw!3294
2023-08-06 16:13:33 +00:00
psi29a
ba4298f36d
Merge branch 'refactor_esm4' into 'master'
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Refactor components/esm4 to make it easier to load records to ESMStore
See merge request OpenMW/openmw!3301
2023-08-06 16:13:07 +00:00
psi29a
8d1a19a6f4
[ #7358 ] Make MyGui 3.4.2 required for 0.49
2023-08-06 16:05:59 +00:00
Petr Mikheev
957880d515
Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of records.hpp
2023-08-05 13:18:09 +02:00
Petr Mikheev
5d54ca6fdb
Refactor components/esm4
2023-08-05 13:12:24 +02:00
psi29a
e6cffa5494
Merge branch '7248-Extend_console_search_with_regex_and_case_sensitivity' into 'master'
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Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
Closes #7248
See merge request OpenMW/openmw!3248
2023-08-05 10:02:08 +00:00
Chris Vigil
996f5fd7ad
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
2023-08-05 10:02:07 +00:00
psi29a
2a4440e5b1
Merge branch 'theprojectileswereswords' into 'master'
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Fix price enchantment price calculation to use the correct item count
Closes #7472
See merge request OpenMW/openmw!3227
2023-08-04 09:05:02 +00:00
psi29a
c290754077
Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"
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This reverts merge request !3267
2023-08-03 19:55:06 +00:00
psi29a
4aaffa72e5
Merge branch 'more_coverity_fixes' into 'master'
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More coverity fixes
See merge request OpenMW/openmw!3304
2023-08-03 07:15:34 +00:00
Andrei Kortunov
b3a981e0fc
Simplify strings construction
2023-08-02 17:59:40 +04:00
psi29a
5160fbc2a0
Merge branch 'fixedtimestamp' into 'master'
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Move TimeStamp to ESM3 and remove sized reads
See merge request OpenMW/openmw!3295
2023-08-02 08:11:33 +00:00
psi29a
b643e58e71
Merge branch 'esm4_cell_description' into 'master'
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Always log something for loading and unloading ESM4 cell
See merge request OpenMW/openmw!3298
2023-08-02 08:10:59 +00:00
psi29a
354798fc7f
Merge branch 'terrain_fixes' into 'master'
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Do not copy QVectors twice
See merge request OpenMW/openmw!3308
2023-08-02 08:10:32 +00:00
psi29a
4aafcf5fdc
Merge branch 'rm_path_to_next_path_point' into 'master'
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Do not build path to next path point via navmesh
See merge request OpenMW/openmw!3306
2023-08-02 07:53:01 +00:00
elsid
22981af2ea
Make sure ESM4 cell description is not empty
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To avoid logging empty cell descriptions on loading and unloading. Not all cells
have editor id but every has id and coordinates. Add world to distinguish cell
coordinates in different worldspaces.
2023-08-01 14:42:53 +02:00
Andrei Kortunov
0723b44a65
Do not copy QVectors twice
2023-08-01 15:45:18 +04:00
psi29a
c86eecb2ea
Merge branch 'movable_objects' into 'master'
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Move objects instead of copying where possible
See merge request OpenMW/openmw!3289
2023-08-01 10:43:44 +00:00
psi29a
6ff2bb8aeb
Merge branch 'more_esm4_fields' into 'master'
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Support ESM4 record FullName, CellFlags, X, Y fields by esmtool
See merge request OpenMW/openmw!3299
2023-08-01 07:25:34 +00:00
psi29a
23671ced33
Merge branch 'fix_use_after_move' into 'master'
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Fix use after move in InfoOrder::insertInfo
See merge request OpenMW/openmw!3296
2023-08-01 07:25:17 +00:00
elsid
fbeb3ab03a
Do not build path to next path point via navmesh
...
To void a situation when next path point continuously changing making actor go
in circles.
This is unnecessary but also creates problems since pathgrid is used to build
path for AiWander.
2023-07-31 22:02:21 +02:00
Andrei Kortunov
35561450f1
Do not copy osg::ref_ptr when possible
2023-07-31 20:43:46 +04:00
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
Andrei Kortunov
dee9ebd05e
Fix operations order
2023-07-31 20:15:30 +04:00
Andrei Kortunov
b1c8a968ae
Do not use invalid iterators
2023-07-31 17:53:33 +04:00
Andrei Kortunov
deba5b4d47
Catch unhandled exceptions
2023-07-31 16:35:31 +04:00
Andrei Kortunov
da06cd005e
Init variables
2023-07-31 16:35:31 +04:00
Andrei Kortunov
c50769c8c5
Catch filesystem exceptions
2023-07-31 16:35:31 +04:00
psi29a
1d207ed318
Merge branch 'test_load_deleted_dialinfo' into 'master'
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Add test to ensure deleted DialInfos are removed
See merge request OpenMW/openmw!3297
2023-07-31 10:50:07 +00:00
psi29a
4990f786eb
Merge branch 'fix_esm4_exterior_cell' into 'master'
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Treat ESM4 exterior cells as exterior
See merge request OpenMW/openmw!3282
2023-07-31 10:49:54 +00:00
psi29a
b2f669ca48
Merge branch 'fix_async_load' into 'master'
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Fix crash related to async content loading (#7508 )
Closes #7508
See merge request OpenMW/openmw!3290
2023-07-31 10:49:33 +00:00
Petr Mikheev
3814830e9f
Fix build (missing include)
2023-07-31 09:32:52 +02:00
Petr Mikheev
0487bf95d1
Merge branch 'coverity49' into 'master'
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Fix some Coverity warnings
See merge request OpenMW/openmw!3286
2023-07-31 00:09:14 +00:00
Petr Mikheev
e077ca5aa3
Merge branch 'clean_includes_4' into 'master'
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Cleanup includes
See merge request OpenMW/openmw!3288
2023-07-31 00:04:18 +00:00
Petr Mikheev
abde92e207
Merge branch 'active-spells-rework' into 'master'
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Lua: active spell params and active spell effects
See merge request OpenMW/openmw!3179
2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
c18a7801ed
Lua: active spell params and active spell effects
2023-07-31 00:02:05 +00:00
Petr Mikheev
5702cb4b30
Merge branch 'effective-effect-indexing' into 'master'
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Lua: String overload for effects store index.
See merge request OpenMW/openmw!3285
2023-07-30 23:55:19 +00:00
Mads Buvik Sandvei
edb7081ea6
Lua: String overload for effects store index.
2023-07-30 23:55:19 +00:00
elsid
798f3cc385
Support ESM4 record FullName, CellFlags, X, Y fields by esmtool
2023-07-30 18:20:10 +02:00
elsid
385dab3df3
Cache cell description
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It should not change over time and it's relatively small enough to trade some
CPU time for some memory.
2023-07-30 17:13:50 +02:00
elsid
d59a993351
Treat ESM4 exterior cells as exterior
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Prevent adding exterior cells to WorldModel::mInteriors. Otherwise CellStore
might be created twice because it's not present in mExteriors but present in
mCells. This happens on teleport to a cell using its name (e.g. --start
"AnvilMainGate" flag).
2023-07-30 16:50:50 +02:00
elsid
662991dda9
Add test to ensure deleted DialInfos are removed
2023-07-30 14:11:13 +02:00
elsid
66c5944ecf
Fix use after move in InfoOrder::insertInfo
...
When it->second.mPosition->mPrev != value.mPrev value is first moved into
*mPosition and then used to get mPrev. Since mPrev is RefId and it's copy-only
type there is no real problem but coverity complains about it.
Also enforce contract of insertInfo to support move-only types by adding a test
for a value type with deleted copy constructors.
2023-07-30 13:37:53 +02:00
Evil Eye
79b3855c5b
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
Petr Mikheev
f344c26465
Apply delayed Lua actions before making a save
2023-07-30 02:50:22 +02:00
Petr Mikheev
9a9f9d7081
Adjust FormId in FormIdRefId and for items in containers when loading saves
2023-07-30 02:01:09 +02:00
Petr Mikheev
2b601eea6d
Fix crash related to async content loading ( #7508 )
2023-07-29 21:13:57 +02:00
Evil Eye
c47489ef6e
Don't replace tags when dealing with console input
2023-07-29 17:07:37 +02:00
elsid
dd54857610
Add missing array include
2023-07-29 00:29:03 +02:00
elsid
c9c32d9a0d
Cleanup includes
2023-07-29 00:16:43 +02:00
Andrei Kortunov
d8ec78d732
Fix some Coverity warnings
2023-07-28 20:58:18 +04:00
psi29a
81deb3796b
Merge branch 'loadSSEAlchemyTable' into 'master'
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Load SSE alchemy table
See merge request OpenMW/openmw!3267
2023-07-28 07:46:20 +00:00
alekulyn
d2896945e8
Load SSE alchemy table
2023-07-28 07:46:20 +00:00
psi29a
a6d6e16d48
Merge branch 'readsize' into 'master'
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Disallow implicitly sized reads of ESM structs
See merge request OpenMW/openmw!3100
2023-07-28 07:01:32 +00:00
elsid
9acb93ab29
Use settings values for Map settings
2023-07-27 22:53:53 +02:00
psi29a
e76ce6b696
Merge branch 'fix_find_path' into 'master'
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Remove stepping from findSmoothPath and other tweaks (#7241 , #7485 )
Closes #7485 and #7241
See merge request OpenMW/openmw!3264
2023-07-27 09:34:50 +00:00
psi29a
3e16ef7445
Merge branch 'esm4_achr' into 'master'
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Load ESM4 actors (no rendering yet)
See merge request OpenMW/openmw!3278
2023-07-27 09:34:28 +00:00
psi29a
f5677aa352
Merge branch 'settings_values_input' into 'master'
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Use settings values for Input settings (#6876 )
See merge request OpenMW/openmw!3265
2023-07-27 09:33:14 +00:00
psi29a
e073eab05e
Merge branch 'more_evade_directions' into 'master'
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Use more evade directions and filter by supporting animation (#7450 )
Closes #7450
See merge request OpenMW/openmw!3210
2023-07-27 09:32:39 +00:00
psi29a
3032b340a2
Merge branch 'teleporting' into 'master'
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A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
2023-07-27 09:32:28 +00:00
psi29a
cf8af70764
Merge branch 'fix_remove_from_inventory' into 'master'
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[Lua] Fix removing from inventory
See merge request OpenMW/openmw!3229
2023-07-27 09:32:08 +00:00
Petr Mikheev
bc1d412aaa
Merge branch 'fix-7503' into 'master'
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[#7503 ]: pass full count of coins to createGold() in moveToCell()
See merge request OpenMW/openmw!3279
2023-07-27 09:31:24 +00:00
Petr Mikheev
9b511fdf7a
Load ESM4 actors
2023-07-26 11:47:50 +02:00
Petr Mikheev
f99582e671
[Lua] Fix removing from inventory
2023-07-25 23:34:25 +02:00
psi29a
488657d9b4
Merge branch 'refnum-for-items-in-spellcast' into 'master'
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Use refnum instead of slot for items during spellcast
Closes #4508
See merge request OpenMW/openmw!3244
2023-07-25 21:23:59 +00:00
Mads Buvik Sandvei
364f2a98e9
Use refnum instead of slot for items during spellcast
2023-07-25 21:23:59 +00:00
psi29a
94d8c50df2
Merge branch 'lua_activation' into 'master'
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Lua scripts can handle activation of mwscripted objects
See merge request OpenMW/openmw!3263
2023-07-25 21:23:20 +00:00
jvoisin
090f823c17
Fix a coverity warning
2023-07-25 14:39:03 +02:00
Mads Buvik Sandvei
1162323e96
Do not redundantly take and set count in moveToCell(). moveToCell() should always be moving the full stack.
2023-07-25 14:22:00 +02:00
Mads Buvik Sandvei
8867e76fd7
pass full count of coins to createGold() in moveToCell()
2023-07-25 13:38:14 +02:00
psi29a
b9460afdfd
Merge branch 'save-game-string-view' into 'master'
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Refactor saveGame to use string_view
See merge request OpenMW/openmw!3271
2023-07-25 11:14:51 +00:00
psi29a
baf7ef2525
Merge branch 'copying' into 'master'
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Avoid unnecessary LiveCellRef copying; Fix potential use-after-free in WorldModel
See merge request OpenMW/openmw!3276
2023-07-25 08:21:17 +00:00
AnyOldName3
6246b479ea
Merge branch 'async_content_load' into 'master'
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Speedup loading - load content files during logo video playing
See merge request OpenMW/openmw!3249
2023-07-24 23:42:46 +00:00
Petr Mikheev
4d004e4730
Avoid unnecessary LiveCellRef copying in a couple of places; change initialization order in WorldModel;
2023-07-24 23:36:24 +02:00
Christian Bouwense
4b5d64f9e5
inline asUTF8() instead of constructing a whole new string_view
2023-07-24 14:41:17 -04:00
psi29a
f9cb752b25
Merge branch 'resistanceisnotfutile' into 'master'
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Resist failed normal weapon hits (bug #7284 )
Closes #7284
See merge request OpenMW/openmw!3220
2023-07-24 11:24:14 +00:00
psi29a
7ead12e103
Merge branch 'dropit' into 'master'
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Drop empty stacks that aren't overriding anything
See merge request OpenMW/openmw!3268
2023-07-24 09:11:08 +00:00
psi29a
09e1ff9a4b
Merge branch 'fix_world_model' into 'master'
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Fix WorldModel (#7474 )
Closes #7474
See merge request OpenMW/openmw!3270
2023-07-24 09:10:06 +00:00
psi29a
b68ca259ae
remove unused variables and commented out code
2023-07-23 22:43:28 +02:00
Christian Bouwense
7d0caf9eec
refactor saveGame to use string_view instead of a const standard string reference
2023-07-23 14:45:01 -04:00
elsid
8ceb79caf5
Load present cell store when requested
2023-07-23 18:36:32 +02:00
elsid
1a7b4283e7
Avoid duplicated emplace for interior cell store
2023-07-23 18:35:49 +02:00
Evil Eye
c80574299d
Drop non-carriable lights and empty stacks that aren't overriding anything
2023-07-23 14:51:58 +02:00
Petr Mikheev
59d17d3eb6
Fix #7491
2023-07-22 19:45:39 +02:00
elsid
6c18723bc7
Use settings values for Input settings
2023-07-22 18:27:53 +02:00
elsid
5a27ccacb7
Pass const float* to vanityRotateCamera
2023-07-22 18:24:55 +02:00
elsid
e00eb50587
Remove stepping from findSmoothPath
...
This is not used anyway. There are features like smooth movement which remove
all redundant points.
Use single findStraightPath call instead of multiple.
2023-07-22 18:08:40 +02:00
elsid
b4868c6094
Filter evade directions by supported animations
...
To avoid trying those which will not lead to any actor movement due to absent
animation.
2023-07-22 17:30:40 +02:00
elsid
80ae8ce116
Cache supported animations
2023-07-22 17:30:40 +02:00
elsid
579e533621
Add more evade directions and order them to make a circle
2023-07-22 17:30:38 +02:00
elsid
53a129a762
Include pathgrid to all AI packages paths
2023-07-22 17:24:50 +02:00
Petr Mikheev
2c212b18e4
Remove World::activate since all activation now goes trough LuaManager
2023-07-22 17:22:43 +02:00
Petr Mikheev
c5871a5a7a
Allow to handle activation in Lua even for mwscripted objects
2023-07-22 16:57:39 +02:00
Petr Mikheev
9105a073fc
Handle ESM4::Rec_Deleted and ESM4::Rec_Disabled flags.
2023-07-22 15:22:02 +02:00
psi29a
4973230b84
Merge branch 'settings_values_hud' into 'master'
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Use settings values for HUD settings (#6876 )
See merge request OpenMW/openmw!3250
2023-07-21 08:36:45 +00:00
psi29a
9410eed9e5
Merge branch 'bump-cmake-version' into 'master'
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Bump required CMake version to 3.16
See merge request OpenMW/openmw!3242
2023-07-20 17:40:29 +00:00
Evil Eye
45ba05c0ed
Disallow implicitly sized reads of ESM structs
2023-07-20 19:16:53 +02:00
psi29a
ec9b4c4563
Merge branch 'caius4friends' into 'master'
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Fix dialogue insertion again
See merge request OpenMW/openmw!3212
2023-07-20 15:29:57 +00:00
psi29a
03dbe1c9f3
Merge branch 'stringrefidskills' into 'master'
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Assign StringRefIds to skills
See merge request OpenMW/openmw!3146
2023-07-20 07:15:49 +00:00
Petr Mikheev
38f409e687
Fix #7446 : Incorrect height after teleporting from one worldspace to another
2023-07-20 02:15:27 +02:00
AnyOldName3
34fcfb63cf
Eliminate redundant version checks
2023-07-20 00:43:56 +01:00
Petr Mikheev
1bfe59e2fb
Load content files during playing logo video
2023-07-20 01:22:01 +02:00
elsid
fac1927f5e
Use settings values for HUD settings
2023-07-19 22:53:35 +02:00
Petr Mikheev
f2edf05a55
Move camera update after teleporting from worldimp to camera.lua
2023-07-19 10:42:58 +02:00
Petr Mikheev
4016e8b383
Lua engine handler onTeleported
2023-07-19 10:42:58 +02:00
Petr Mikheev
086fdb1f37
Run onNewGame handler in LuaManager::synchronizedUpdate
2023-07-19 10:07:30 +02:00
psi29a
baa67893b6
Merge branch 'settings_values_gui' into 'master'
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Use settings values for GUI settings (#6876 )
See merge request OpenMW/openmw!3238
2023-07-18 10:25:36 +00:00
psi29a
5a31320d8d
Merge branch 'preserve-refnum-on-drop' into 'master'
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Preserve refnum when dropping items from inventory to ground.
Closes #6148
See merge request OpenMW/openmw!3207
2023-07-18 10:25:28 +00:00
psi29a
85822eca45
Merge branch 'darkmagic' into 'master'
...
Implement the NegativeLight flag
Closes #7477
See merge request OpenMW/openmw!3240
2023-07-18 10:25:19 +00:00
Alexei Kotov
7e1e43f9c6
Allow GMSTs with empty EDID
2023-07-17 22:51:25 +03:00
Mads Buvik Sandvei
61f1f4a013
signed/unsigned comparison warning.
2023-07-17 20:41:49 +02:00
Evil Eye
7573004efc
Implement the NegativeLight flag
2023-07-17 18:00:15 +02:00
Mads Buvik Sandvei
fe0b640f85
Use copyItem() when not moving full stack.
2023-07-17 17:58:39 +02:00
Mads Buvik Sandvei
b8a9fcad68
fixes based on comments by ptmikheev
2023-07-17 17:06:28 +02:00
Mads Buvik Sandvei
e22eec0585
optimize moveItem() by unsetting refnum instead of calling unstackItem.
2023-07-17 15:15:27 +02:00
Petr Mikheev
b583aad14a
Fix bug in LuaManager::reloadAllScripts
2023-07-17 02:21:46 +02:00
elsid
d113f0fc44
Use settings values for GUI settings
2023-07-16 20:46:54 +02:00
psi29a
98bb9fc125
Merge branch 'deserializedeez' into 'master'
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Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found
See merge request OpenMW/openmw!3226
2023-07-16 08:46:48 +00:00
psi29a
f4295cf67a
Merge branch 'fix_getall' into 'master'
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Fix argument validation in Lua command `cell:getAll`
See merge request OpenMW/openmw!3195
2023-07-16 08:45:54 +00:00
psi29a
b383efabf5
Merge branch 'urinvalid' into 'master'
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Don't allow saves with an invalid last generated RefNum to load
Closes #7134
See merge request OpenMW/openmw!3233
2023-07-16 08:45:41 +00:00
psi29a
abb71eeb53
Merge branch 'plannedobsolescence' into 'master'
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Allow compilation with MYGUI_DONT_USE_OBSOLETE
See merge request OpenMW/openmw!3232
2023-07-16 08:44:59 +00:00
Alexei Kotov
80b7dec571
Prevent object paging from leaking Vvardenfell into other exteriors
2023-07-16 00:05:59 +03:00
Mads Buvik Sandvei
64e55b37ec
Clang'd
2023-07-15 18:59:16 +02:00