Commit graph

1360 commits

Author SHA1 Message Date
scrawl
d4264353a3 Merge branch 'z-up' into graphics
Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader
2013-02-26 14:54:53 +01:00
Marc Zinnschlag
dc445844d2 Merge remote-tracking branch 'scrawl/z-up' 2013-02-26 14:37:50 +01:00
scrawl
b9912a19e0 Z-up conversion: fix player arrow direction on global map 2013-02-26 14:31:30 +01:00
scrawl
284ba58e1e Z-up conversion: global map, shader fix 2013-02-26 13:52:01 +01:00
scrawl
2e7bc1a368 Z-up conversion: local map, fix tcg 2013-02-26 13:39:10 +01:00
Chris Robinson
da575b181e Use the correct GMST for the race menu 2013-02-25 13:04:17 -08:00
scrawl
b1fc68d44d Merge branch 'master' into graphics 2013-02-25 17:36:33 +01:00
scrawl
73d48a95f6 Add message box when the player tries to move when being overencumbered. 2013-02-25 16:31:48 +01:00
scrawl
cacdb33b42 Merge branch 'master' into graphics
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp
2013-02-25 15:12:03 +01:00
scrawl
dfe29db9cb Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation) 2013-02-25 06:57:32 +01:00
scrawl
0d6a3367d3 Water shader no longer depends on object shaders being enabled 2013-02-24 10:28:50 +01:00
scrawl
4b51184ec4 Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-02-23 14:37:28 +01:00
Sergey Shambir
a3adcf752d TradeWindow: fixed coding style
Mentioned here: https://github.com/zinnschlag/openmw/pull/554
2013-02-23 13:51:21 +01:00
scrawl
db9e49968e Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-02-23 04:13:51 +01:00
Emanuel Guevel
3dc28baa28 Remove "PinToggle" event from layout file 2013-02-20 01:31:10 +01:00
Emanuel Guevel
3ba3c71556 Make the "lock window" button to change state visually 2013-02-20 01:30:39 +01:00
Emanuel Guevel
43d6392921 Change the way pinnable window are made visible
This ensure pinned window are not displayed in main menu, dialogue and
container mode.
2013-02-20 01:00:13 +01:00
scrawl
32b837ebd4 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 2013-02-19 00:15:54 +01:00
scrawl
170a9762ac Fix travel services not actually costing gold. 2013-02-17 18:30:21 +01:00
Marc Zinnschlag
31bfe62bbc Merge remote-tracking branch 'scrawl/bug_562' into next 2013-02-17 17:41:19 +01:00
scrawl
d899f33444 Race/Class/Birth dialogs: immediately enable OK buttons since they have a preselected entry now. 2013-02-17 16:00:31 +01:00
scrawl
00db13be32 Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
Marc Zinnschlag
b8c0c94d5f Merge remote-tracking branch 'wareya/master' into next 2013-02-17 08:58:41 +01:00
Wareya
c98a815581 Remove debug printing from previous commit 2013-02-16 13:37:25 -05:00
Wareya
f0220fb06b Implement "Rest Until Healed"
Fixes: https://bugs.openmw.org/issues/563
2013-02-16 13:35:03 -05:00
Marc Zinnschlag
910858c300 Merge remote-tracking branch 'sergeyshambir/guiconvience' into next 2013-02-16 14:50:42 +01:00
scrawl
7604fb51b6 CG no longer listed in the settings if the plugin isn't loaded. 2013-02-14 23:17:21 +01:00
scrawl
6a49ea9b4f Cleaning out some old bits 2013-02-13 18:39:36 +01:00
Sergey Shambir
7d7a1119da Fixed book text misalignment, at least in some cases
https://bugs.openmw.org/issues/284
2013-02-12 11:49:20 +04:00
Sergey Shambir
03803f19b5 BookTextParser: moved to Ogre::UTFString
Font height and unicode characters glyph width now accounted correctly.
2013-02-12 11:22:19 +04:00
Sergey Shambir
3b64389668 BookTextParser: fixed infinitive loop 2013-02-12 11:14:30 +04:00
Marc Zinnschlag
64d9d9e2ce Merge remote-tracking branch 'wheybags/master' into next 2013-02-10 17:29:28 +01:00
Tom Mason
c32c31f6d6 break after activating button 2013-02-10 15:41:02 +00:00
Tom Mason
158c6fc9fa pressing enter when a messagebox is prompting for "ok", will activate ok button 2013-02-10 14:58:46 +00:00
Sergey Shambir
59808c3e10 GUI: Birth and Class dialogs now both select 1st item in list at first
time.
2013-02-10 08:59:38 +04:00
Sergey Shambir
725bfe6372 TradeWindow: balance now changes per time if user holds +/- button
pressed
2013-02-10 08:50:36 +04:00
scrawl
d47090b312 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 2013-02-09 16:40:10 +01:00
scrawl
86d65519e3 Settings window fix 2013-02-05 23:57:30 +01:00
scrawl
608c112f34 Supply the new render window to mygui 2013-02-05 20:48:25 +01:00
scrawl
c4d518132f With the 1x1 background window trick, we can apply VSync without restart. Some issues left though. 2013-02-05 19:22:08 +01:00
scrawl
3772cd9257 Refraction can be disabled separately now 2013-02-05 14:29:46 +01:00
scrawl
5cc8af0f14 fix map positions 2013-02-03 20:06:03 +01:00
scrawl
15e51b76de Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth 2013-02-03 15:46:23 +01:00
Tom Mason
ac112ef972 refactored special variable code 2013-02-03 13:27:27 +00:00
scrawl
3ec703e6af Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 2013-02-01 16:25:54 +01:00
Tom Mason
0f58e03343 Unequipping items will reset OnPCEquip variable 2013-01-31 19:04:39 +00:00
Emanuel Guevel
82287445af DialogueWindow: do not execute onFrame() when not visible 2013-01-15 00:59:48 +01:00
Jordan Milne
9b485a86ef resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round 2013-01-13 22:38:22 -04:00
scrawl
6c6ce4a05c Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-01-14 00:10:57 +01:00
Jordan Milne
d26e33eb26 Merge branch 'master' into sdl_input 2013-01-13 17:06:39 -04:00
Jordan Milne
b6ec64485c fix includes for Windows 2013-01-12 17:52:26 -04:00
Jordan Milne
5a6589af01 extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 2013-01-12 11:57:29 -04:00
Marc Zinnschlag
f4ee8e2642 Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
scrawl
2c3719a6f5 Disabling PSSM feature to make sure we can fit the max. amount of terrain textures in Morrowind.esm in a single pass. 2013-01-12 07:02:12 +01:00
scrawl
30136eb449 Update settings UI 2013-01-12 06:36:48 +01:00
Jordan Milne
eeacb04fe2 Fully working hardware cursors (if you compile SDL2 with XCursor support) 2013-01-11 09:32:29 -04:00
Jordan Milne
3fb920a66f Merge branch 'master' into sdl_input 2013-01-11 08:29:01 -04:00
Jordan Milne
f9b064d1bc add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully 2013-01-11 08:27:59 -04:00
scrawl
c71656493d Ingredient effects now correctly hide until the player has discovered them 2013-01-11 01:23:24 +01:00
Jordan Milne
eff26159d9 Merge branch 'master' into sdl_input 2013-01-10 18:03:35 -04:00
Marc Zinnschlag
274ff530dc Merge remote-tracking branch 'wheybags/master' 2013-01-10 11:53:42 +01:00
Marc Zinnschlag
4defb1a476 Merge remote-tracking branch 'trombonecot/lowerstring'
Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp
2013-01-09 22:13:59 +01:00
eduard
2dc0064cc2 more string lowercase 2013-01-09 20:51:52 +01:00
Tom Mason
5bfdb2449d allowed dropObjectOnGround to be used on npcs, not just player 2013-01-09 18:53:14 +00:00
Nathan Jeffords
6ca87e108f updated loading screen to use the resource managers pattern matching when finding files 2013-01-09 08:54:03 -08:00
Jordan Milne
5fa77da9d4 Merge branch 'master' into sdl_input 2013-01-09 10:56:15 -04:00
Marc Zinnschlag
649ae645f3 Merge remote-tracking branch 'blunted2night/bug_495_v2' 2013-01-09 12:12:41 +01:00
Jordan Milne
1bf36c686c add ability to check if a window is on the stack (to see if we're in the main menu) 2013-01-09 06:09:47 -04:00
Jordan Milne
857bb42297 Create a separate scenemanager for each CharacterPreview instance 2013-01-09 01:44:15 -04:00
Nathan Jeffords
b9fbd6ae4b Factored faced object lookups into MWRender::World
* Renamed MWWorld::World::getFacedHandle to getFacedObject.
 * Changed it to return an object pointer
 * Updated clients to use return object directly.
2013-01-07 23:38:08 -08:00
scrawl
f1b138d0a8 Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
Marc Zinnschlag
fbb59302d9 Merge remote-tracking branch 'blunted2night/loading_screen_fix' 2013-01-04 10:50:59 +01:00
Nathan Jeffords
9afe4467d8 cache results of query for spash screen names
ResourceGroupManager::listResourceNames returns a list of all resource
accessable which is expensive, this change caches the result of the
processed query so additional splash screen changes are quicker.
2013-01-03 15:45:09 -08:00
scrawl
1718d735b5 Fix menu/journal/book/scroll buttons when using localised MW-installations
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
Marc Zinnschlag
ff74f687fb Merge remote-tracking branch 'lazydev/master' 2013-01-02 16:04:44 +01:00
lazydev
04cca2a1ce fix for http://bugs.openmw.org/issues/517 2013-01-02 18:58:52 +04:00
scrawl
86f30992d7 fix message boxes not appearing properly when e.g. trading 2013-01-01 22:00:14 +01:00
lazydev
7cd1e87fe8 Merge branch 'master' of git://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
2013-01-01 22:18:21 +04:00
greye
7e0713f6c4 fix string case update 2012-12-31 11:22:40 +04:00
lazydev
cd5d95ed22 1. Dialogs in Russian version now works.
2. Destination names it travel window are now translated
2012-12-31 04:15:47 +04:00
Marc Zinnschlag
8b2785400b Merge remote-tracking branch 'trombonecot/comparestring' 2012-12-30 20:11:18 +01:00
eduard
69d9d22579 comparestring 2012-12-30 19:56:38 +01:00
scrawl
f56182cac2 fix journal window not rendering any text 2012-12-30 17:06:17 +01:00
eduard
c85400b809 Merge https://github.com/zinnschlag/openmw into comparestring
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/esm_store/reclists.hpp
	components/misc/stringops.hpp
2012-12-30 13:09:37 +01:00
eduard
8545667bbd string compare and tolower 2012-12-28 17:54:56 +01:00
Tom Mason
ad9b86058b replaced explicit text with GMST entries, thanks to zinnschlag 2012-12-27 15:28:13 +00:00
Tom Mason
299a1f32ed cleanup 2012-12-26 23:52:16 +00:00
Tom Mason
51fce62b69 Merge branch 'messageboxes' 2012-12-26 23:06:27 +00:00
Tom Mason
716fbbbd74 messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory 2012-12-26 22:57:53 +00:00
Tom Mason
a14b7e4a0f small fixes on text defines 2012-12-26 18:07:56 +00:00
Marc Zinnschlag
afc2e840ae renamed namespace TranslationData to Translation 2012-12-26 17:06:33 +01:00
Marc Zinnschlag
206c613b52 moved translation storage from GUI manager to engine 2012-12-26 17:03:37 +01:00
Marc Zinnschlag
4c28f3211b Merge remote-tracking branch 'lazydev/master' 2012-12-26 15:50:03 +01:00
lazydev
1f71395660 renaming of translation component; removing of C++11 features 2012-12-25 23:20:39 +04:00
lazydev
74ae479780 Cell names localization fix 2012-12-23 23:23:24 +04:00
Tom Mason
f2c6907244 Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work 2012-12-20 23:16:34 +00:00
scrawl
64210e6efa Revert "New Game button"
This reverts commit c5dd0e1968.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb Revert "remove commandline switch for new game"
This reverts commit 86671096ec.
2012-12-18 19:09:08 +01:00
scrawl
86671096ec remove commandline switch for new game 2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968 New Game button 2012-12-16 16:05:31 +01:00
scrawl
a3bd3a40ca fix 2 unrelated leaks 2012-12-16 00:47:29 +01:00
scrawl
5f676f9c6b Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
Marc Zinnschlag
386eec51c1 some skill usage fixes 2012-12-07 11:36:38 +01:00
eduard
ea8ee11ff7 tradding skill use 2012-12-06 14:25:53 +01:00
eduard
5332546541 tradding skill use 2012-12-06 13:58:52 +01:00
scrawl
3db850a7d1 Don't crash if no loading screens are found 2012-12-03 05:45:04 +01:00
scrawl
ea2bbec76e better fix for bed activation 2012-12-03 05:32:12 +01:00
Tom Mason
a6fd369e4e Fixed wait window reappearing after sleeping 2012-12-02 22:10:47 +00:00
Marc Zinnschlag
b25f2e88ce Issue #492: fixed double alchemy ingredients removal 2012-12-02 15:07:22 +01:00
Marc Zinnschlag
556d737f65 Merge remote-tracking branch 'trombonecot/windowformatting' 2012-12-02 14:36:36 +01:00
eduard
30d0e93cf4 Fix window formatting on tool tip with too log titles 2012-12-02 14:12:18 +01:00
eduard
7e7e6e2bcb Fix window formatting on tool tip with too log titles 2012-12-02 14:08:22 +01:00
scrawl
c4facc233e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
8e857587d7 fix a text coloring bug 2012-11-28 02:36:33 +01:00
scrawl
1def60dbe1 PcExpell, PcExpelled, PcClearExpelled, RaiseRank, LowerRank 2012-11-28 02:15:34 +01:00
Marc Zinnschlag
a6c7f16a7b Merge remote-tracking branch 'scrawl/reputation' 2012-11-23 21:26:44 +01:00
scrawl
eb29b1593b ModReputation, SetReputation 2012-11-23 19:56:45 +01:00
scrawl
f218ef2675 fix separator 2012-11-23 19:21:13 +01:00
scrawl
1d7e92b6b3 dialogue fixes 2012-11-23 19:05:40 +01:00
scrawl
693eeabeca shiny: fix GLSL texture units when shaders were disabled 2012-11-19 13:55:26 +01:00
scrawl
dc67a547b0 global map explored overlay 2012-11-16 19:34:09 +01:00
scrawl
aefde3f5bc Merge branch 'master' into globalmap 2012-11-15 13:21:24 +01:00
Marc Zinnschlag
409d15576b Merge remote-tracking branch 'greye/player-model' 2012-11-12 14:18:38 +01:00
scrawl
11a8d5d70a Merge branch 'master' of git://github.com/zinnschlag/openmw into globalmap 2012-11-10 21:19:41 +01:00
scrawl
7c22690116 Merge branch 'next' into globalmap 2012-11-10 21:19:10 +01:00
greye
623e00531d fix reentering race selection 2012-11-10 21:54:43 +04:00
greye
0d33d005a5 head/hair selection 2012-11-10 21:30:16 +04:00
greye
50867e8d87 fix gender selection update, main model visibility and couple of crashes 2012-11-10 19:57:50 +04:00
Marc Zinnschlag
0ab4068fbd Merge remote-tracking branch 'scrawl/persuasion' into next 2012-11-10 14:59:52 +01:00
Marc Zinnschlag
d15eb6cd17 Merge remote-tracking branch 'greye/player-model' into next 2012-11-10 12:36:01 +01:00
greye
b1ef0026a9 race selection/inventory preview character model update 2012-11-10 11:41:12 +04:00
scrawl
92bba18218 removed useless member 2012-11-10 00:47:24 +01:00
scrawl
94aeb15220 bartering disposition change 2012-11-10 00:38:45 +01:00
scrawl
33b4b29fbc persuasion mechanics, added reputation 2012-11-10 00:29:36 +01:00
scrawl
ace9ee9c83 persuasion dialog 2012-11-09 20:18:38 +01:00
scrawl
d53a7ade1e method names, disposition uint->int 2012-11-09 14:42:09 +01:00
scrawl
ae78eaeb28 fixed training, fixed todo comments 2012-11-08 23:21:03 +01:00
scrawl
b2afb1fd5c Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/spellbuyingwindow.cpp
	apps/openmw/mwgui/trainingwindow.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2012-11-08 23:16:40 +01:00
scrawl
bf4e855260 fixed creatures 2012-11-08 22:31:08 +01:00
gugus
4634227f1c notify the user when the merchant doesn't accept the offer 2012-11-08 21:50:56 +01:00
scrawl
3d7146cd50 don't allow opening a window multiple times, primarily the console 2012-11-08 19:34:54 +01:00
greye
2a86432887 store birthsign in MWWorld::Player 2012-11-08 18:50:23 +04:00
gugus
0a883f4492 The player can now barter with merchants 2012-11-08 13:38:20 +01:00
greye
83e758ee50 clean up interfaces 2012-11-08 16:37:57 +04:00
greye
9dc9098fa7 update MWBase::World interface since records contains own id 2012-11-08 01:52:34 +04:00
greye
f818fa1ebf minor update since records contains own id 2012-11-08 01:39:24 +04:00
greye
5b9621bca5 store player record data in ESMStore 2012-11-08 01:36:43 +04:00
greye
9ab2c16055 store created character classes as dynamic records 2012-11-08 01:22:44 +04:00
Marc Zinnschlag
918316168f Merge remote-tracking branch 'greye/store' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
Marc Zinnschlag
0805301922 Merge remote-tracking branch 'bwrsandman/master' into next 2012-11-07 10:40:40 +01:00
bwrsandman
7911f08c53 Issue #438: set 0 a.m. to be 12 a.m. 2012-11-06 13:19:35 -05:00
greye
b3ad872845 new interface in manualref, fix various typos 2012-11-06 13:43:48 +04:00
greye
e74b2c060d disable createRecord(), Land constness hack, various fixes with Store<T> interface 2012-11-06 13:14:03 +04:00
greye
a9c1ce412a applying new interface vol.7, inconsistent 2012-11-06 11:29:18 +04:00
gugus
2841d831a6 Disposition is now updated everyframe 2012-11-05 23:16:37 +01:00
Marc Zinnschlag
a7da929496 Merge remote-tracking branch 'scrawl/master' into next 2012-11-05 22:46:42 +01:00
greye
4637503680 applying new interface vol.6, inconsistent 2012-11-06 00:34:11 +04:00
scrawl
646e689239 clear name edits when opening alchemy / spell creation 2012-11-05 20:47:28 +01:00
greye
42aae566a7 applying new interface vol.5, inconsistent 2012-11-05 23:41:26 +04:00
gugus
9ebe9cb40c Disposition is now calculated according to the Wiki. But: bouty and deacease are not implemented (for disposition at least), and there is still no temporary/permanent dispositons changes 2012-11-05 19:55:06 +01:00
gugus
aaf1b66c7e BarterOffer is used in other trading services too 2012-11-05 19:53:55 +01:00
Marc Zinnschlag
61942c9c4a Issue #440: Make day numbers start at 1 instead of 0 2012-11-05 18:01:50 +01:00
greye
d205723a17 resolving m prefix/ESMStore movement 2012-11-05 18:02:47 +04:00
greye
8691eac557 resolve Script::mData.mName -> mId, resolve moving ESMStore 2012-11-05 17:41:36 +04:00
greye
2057f5619e move ESMStore to MWWorld 2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
gugus
f72f898bd9 implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
2012-11-05 11:07:43 +01:00
Marc Zinnschlag
6f7a621b6f disabled enchanting unfinished enchantment GUI for now 2012-11-04 23:15:20 +01:00
scrawl
38828acac9 transparent overlay 2012-11-04 12:13:04 +01:00
scrawl
ba2fc2d6f8 better fix for chargen button colors 2012-11-04 11:37:47 +01:00
emoose
c8cc6b6e65 Fixed: engine: Bug #437 Stop animations when paused; tooltips: capitalize first letter (eg paper -> Paper) 2012-11-03 16:39:32 +00:00
emoose
b70b8cc4bc Fixed: character creation: make OK button grayed out/disabled (loses the hoverover when it's re-enabled though...) 2012-11-03 06:02:33 +00:00
emoose
4a9821dc65 fix kdevelop indentation... 2012-11-02 20:43:07 +00:00
emoose
15f972cc62 fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
bwrsandman
5d45d328b8 Fixed uninitialized variable that caused a segfault when going to previous page. 2012-10-26 21:28:22 -04:00
scrawl
234716daa6 finished spell creation 2012-10-23 11:42:38 +02:00
scrawl
33361e6539 Merge branch 'master' into spellcreation 2012-10-23 10:38:53 +02:00
scrawl
59560e84eb small addition 2012-10-19 20:48:15 +02:00
scrawl
b2b9254718 improved the ingredient GUI code (this didnt fix anything, though) 2012-10-19 20:44:53 +02:00
scrawl
475163bd4a Merge branch 'master' of https://github.com/zinnschlag/openmw 2012-10-19 20:21:34 +02:00
scrawl
fbe3538f32 bug #412: sort birth signs 2012-10-19 20:13:37 +02:00
Marc Zinnschlag
3f6afb13f1 Merge remote-tracking branch 'scrawl/alchemy' 2012-10-19 20:09:45 +02:00
scrawl
d76522e7a4 searchPtrViaHandle 2012-10-19 19:48:02 +02:00
scrawl
28cc480ce1 fix some alchemy issues and make the gui use the new implementation 2012-10-18 22:21:39 +02:00
Marc Zinnschlag
18686614db Merge remote-tracking branch 'scrawl/splashscreen_dirlisting'
Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp
2012-10-18 15:46:43 +02:00
Marc Zinnschlag
510674aa5e Merge branch 'master' into alchemy
Conflicts:
	components/esm/loadmgef.hpp
2012-10-18 14:37:05 +02:00
scrawl
e80394c0b5 fix training limit 2012-10-17 18:48:29 +02:00
scrawl
125315ebe7 remove a cout 2012-10-17 18:21:24 +02:00
scrawl
c64eb96952 Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd training window 2012-10-17 18:03:02 +02:00
scrawl
6be092e268 substr check 2012-10-17 12:41:24 +02:00
scrawl
84a4fd56c3 consider all files in Splash directory 2012-10-17 12:39:45 +02:00
scrawl
6acbea822b splash screen directory listing 2012-10-16 23:59:03 +02:00
scrawl
7d1e659960 fading, greying out destinations you cant afford, warning fix 2012-10-16 20:25:50 +02:00
gugus
9583a1b8e9 FadeOut/In, that's for you scrawl! 2012-10-16 19:59:53 +02:00
gugus
c9afe222be traveling now takes time 2012-10-16 19:34:29 +02:00
scrawl
c991f68a2d buying created spell 2012-10-15 21:54:19 +02:00
scrawl
f154031e54 last bits of the gui 2012-10-11 18:26:29 +02:00
gugus
27a3487d78 right prices 2012-10-08 15:51:36 +02:00
gugus
5a611b66d7 traveling. 2012-10-08 11:14:22 +02:00
gugus
85d9357e3a Travel GUI 2012-10-06 17:52:46 +02:00
scrawl
025e820703 abstracted code and use it in enchanting window as well 2012-10-03 15:36:10 +02:00
scrawl
1c0dd3ccc5 some editing code 2012-10-03 15:06:54 +02:00
Marc Zinnschlag
332039da10 Issue #61: replaced 4 ingredient member variables with vector in alchemy GUI 2012-10-02 10:29:47 +02:00
Marc Zinnschlag
14833a4c3a Issue #61: More robust tools handling in alchemy window 2012-10-02 10:20:49 +02:00
Marc Zinnschlag
6469933ce8 Merge branch 'master' into alchemy
Conflicts:
	apps/openmw/mwgui/alchemywindow.cpp
2012-10-02 09:30:49 +02:00
scrawl
21493c2dbd added magic effect flags from Research wiki page 2012-10-01 23:33:07 +02:00
scrawl
dc33dee22e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
ff2c2d2b96 Merge branch 'master' into spellcreation
Conflicts:
	apps/openmw/mwbase/windowmanager.hpp
2012-10-01 17:54:45 +02:00
Marc Zinnschlag
d1c4559abe fixed GMST string handling in GUI 2012-10-01 10:03:49 +02:00
greye
2fa4ac177a initial resolving 2012-10-01 00:23:49 +04:00
Marc Zinnschlag
10c8360e07 Issue #61: Replaced apparatus handling in alchemy GUI with new implementation in Alchemy class 2012-09-30 19:05:45 +02:00
scrawl
0c6ad13364 WakeUpPc instruction 2012-09-29 09:41:34 +02:00
gugus
4f5c4bf89a Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwgui/dialogue.hpp
	apps/openmw/mwgui/mode.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
gugus
4d496c1188 correction1 2012-09-28 17:02:27 +02:00
gugus
1971ba66f1 destination name is now OK for every trave services 2012-09-27 13:08:38 +02:00
Marc Zinnschlag
cd343c4fbd Issue #61: Basic alchemy class (doesn't do anything yet) 2012-09-27 11:59:40 +02:00
scrawl
ac0c1ea986 Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
	apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
9b0254a158 small map fix 2012-09-26 23:34:35 +02:00
gugus
3060fbee60 TravelGUI, not completly finished. 2012-09-26 18:30:47 +02:00
scrawl
71d04e16da fix the global map updating when pinned 2012-09-25 21:57:57 +02:00
scrawl
e2b1329620 fix the race selection escape crash 2012-09-25 21:49:34 +02:00
scrawl
05eb307bfb added video timing 2012-09-25 02:54:29 +02:00
scrawl
73c69e8eda video playback 2012-09-25 02:35:50 +02:00
scrawl
b63d205c6e change the select attribute/skill dialogs to be reusable 2012-09-24 22:09:38 +02:00
Marc Zinnschlag
5bdc7bcacf Merge branch 'master' into next 2012-09-24 10:14:09 +02:00
scrawl
d393f551ed edit effect dialog 2012-09-24 08:09:16 +02:00
scrawl
dd5c083124 fix the race selection escape crash 2012-09-24 00:42:05 +02:00
scrawl
1cb1259e18 fixing some unrelated warnings 2012-09-23 19:36:37 +02:00
scrawl
9d7c35ae48 and go 2012-09-23 00:36:20 +02:00
scrawl
b4db339fd5 everything uses find now 2012-09-22 21:39:05 +02:00
scrawl
9f2668b45b Task #400 Review GMST access 2012-09-22 21:35:57 +02:00
scrawl
b471bef92a Merge branch 'master' into next 2012-09-22 20:48:22 +02:00
Marc Zinnschlag
39e21a6103 Merge remote-tracking branch 'scrawl/globalmap' into next 2012-09-22 18:27:42 +02:00
scrawl
78b2d51cfc fix a map crash 2012-09-22 16:52:31 +02:00
Marc Zinnschlag
3560690660 Merge remote-tracking branch 'scrawl/sleep_wait' into next 2012-09-21 18:27:06 +02:00
scrawl
872fcf3e3d sleeping restoration of health, magicka, and fatigue 2012-09-21 17:53:16 +02:00
scrawl
f49401bb53 center map on the player, dynamic map size 2012-09-21 16:26:04 +02:00
scrawl
1d012d1680 don't update input during loading. Fixes the OSX crash, and doesn't suffer from the issue anymore that I had while implementing this, so let's accept it as a hotfix for now. Note this means we can't switch the window during loading anymore. 2012-09-21 15:24:26 +02:00
scrawl
9106e5307c moved global map from RenderingManager to gui and removed world method 2012-09-21 14:11:01 +02:00
greye
18cc435aa1 resolving conflicts 2012-09-21 13:13:11 +04:00
scrawl
a161b34c67 remove useless member, fix map rendering crash 2012-09-20 18:23:27 +02:00
scrawl
98c1dc1151 ShowMap & FillMap commands, merged next 2012-09-20 18:02:37 +02:00
scrawl
8214966d44 Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap 2012-09-20 17:41:14 +02:00
scrawl
451a9fd6ac don't update world arrow position in interior 2012-09-20 17:35:30 +02:00
scrawl
e5e3d829d0 player arrow & markers 2012-09-20 17:30:09 +02:00
scrawl
86cfc91ef3 global map rendering 2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56 Merge remote-tracking branch 'scrawl/gamma' into next 2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7 gamma slider 2012-09-19 23:47:42 +02:00
scrawl
be44810623 implemented GetPCSleep 2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl
ab698bb401 date time label 2012-09-18 20:53:32 +02:00
scrawl
4d4ba6698a fix character preview destruction; don't allow empty names in name dialog 2012-09-18 19:00:20 +02:00
scrawl
0ba996f290 dialog layout 2012-09-18 18:29:03 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
scrawl
896428c129 enableRestMenu & enableLevelupMenu 2012-09-15 20:18:41 +02:00
scrawl
b34b894d6a removed some debug stuff 2012-09-15 17:20:47 +02:00
scrawl
76b494100e finished? 2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c Merge branch 'master' into levelup 2012-09-15 14:25:37 +02:00
scrawl
2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
scrawl
b76a28f69c beginnings of the gui 2012-09-14 19:44:00 +02:00
scrawl
35f7216f2f fixed some things 2012-09-14 17:25:32 +02:00
scrawl
7c59b83419 performance optimization 2012-09-14 17:10:10 +02:00
scrawl
a308d2e38a fixed exception, fixed armor label obscuring the items 2012-09-14 15:33:24 +02:00
scrawl
1f7e044fad removed some debug stuff 2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296 item selection working on the preview 2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0 race selection preview 2012-09-13 19:03:31 +02:00
scrawl
5155339cb6 character preview working 2012-09-13 14:56:50 +02:00
scrawl
d90af9c524 Merge branch 'master' into characterpreview 2012-09-13 14:22:17 +02:00
scrawl
7ad80e306b fixed the disappearing 2012-09-13 12:33:09 +02:00
scrawl
4f3eb3c34a character preview WIP 2012-09-13 00:54:32 +02:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61 splash screens on startup 2012-09-12 19:15:29 +02:00
Marc Zinnschlag
e9e30c0fce fixed a memory leak 2012-09-11 20:34:54 +02:00
scrawl
a8d9aa98b1 some fixes 2012-09-11 19:18:26 +02:00
scrawl
d5a08e31e7 scene does not disappear anymore during load 2012-09-11 17:36:20 +02:00
scrawl
369db182de actual progress bar, performance optimization 2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f loading screen 2012-09-11 16:37:54 +02:00
scrawl
4977c33e4c fixed a stats window resizing problem that I introduced today 2012-09-10 21:58:19 +02:00
scrawl
89ad2af1d9 key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
2012-09-10 17:44:59 +02:00
scrawl
d581ac426e useless cout message 2012-09-10 14:10:56 +02:00
scrawl
996e6280d8 more spell buying window cleanup 2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056 changed some text colors 2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0 replaced everything with the new method 2012-09-10 13:39:22 +02:00
Marc Zinnschlag
61c8a627aa added a missing include 2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f Merge branch 'spellbuying' 2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a fixed spell list handling 2012-09-10 13:15:55 +02:00
scrawl
b66c8099eb new system for dynamic sizing of buttons & text boxes 2012-09-10 11:20:27 +02:00
scrawl
35dd49f948 fixed some "using namespace" in headers 2012-09-10 09:10:50 +02:00
scrawl
56061474c4 another 3 unnecessary lines 2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6 some stats window cleanup 2012-09-09 23:50:57 +02:00
scrawl
432c089434 fix the spell tooltips to show the spell target 2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c and a tiny bit more of cleanup 2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468 a bit more random cleanup 2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8 fixed ID handling and some misc cleanup 2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786 fixed a crash 2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9 Added spell buying window 2012-09-08 18:17:03 -04:00
Marc Zinnschlag
e2bf4694cb Merge remote-tracking branch 'scrawl/master' 2012-08-31 09:22:32 +02:00
scrawl
760f05c454 the HUD can be toggled with F12 key; useful for screenshots 2012-08-30 20:47:39 +02:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
scrawl
6ad08dfd33 added settings for crosshair & subtitles 2012-08-29 11:15:17 +02:00
scrawl
1c5055c8ac fix a problem where hovering a marker would render it on top of the fog of war instead of below 2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 2012-08-28 18:40:11 +02:00
scrawl
571d5095d4 removed a cout 2012-08-28 17:32:50 +02:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
Marc Zinnschlag
160b52162b Merge remote-tracking branch 'scrawl/quick_keys'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419 fix an infinite recursion regression on several dialogs. 2012-08-27 21:29:04 +02:00
scrawl
5c28a67203 broke something in the last commit. 2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b fix leaks. 2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd remove the restriction on the last quick key 2012-08-27 20:51:13 +02:00
scrawl
6161f81c24 last bits of the quick key menu. 2012-08-27 20:44:14 +02:00
scrawl
9af0b48ad6 show/hide crosshair correctly 2012-08-27 19:18:55 +02:00
scrawl
c5e55d3cac fix screenshot function 2012-08-27 15:51:01 +02:00
scrawl
c0f27bd5ef magic selection window 2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1 some unfinished work on quick keys window 2012-08-26 10:52:06 +02:00
scrawl
67577c6192 UI cursor & camera sensitivity sliders 2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32 "reset to defaults" button, invert y axis button 2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc hotkey window first version 2012-08-13 01:26:15 +02:00
scrawl
97c45455fd fix WindowManager destruction 2012-08-12 21:21:23 +02:00
Marc Zinnschlag
c4bf6214db Merge remote branch 'scrawl/master' 2012-08-12 18:11:36 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
35a64edf2a Issue #107: removed a template from the window manager 2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8 Issue #107: removed redundant getStore function from window manager 2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9 Issue #107: added a few todo comments 2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4 Issue #107: some include clean up 2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952 Issue #107: Fixing up the window manager interface 2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8 Issue #107: moving function implementations from hpp to cpp file 2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f Issue #107: fixing WindowManager::removeDialog 2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation 2012-08-12 10:50:03 +02:00
Marc Zinnschlag
0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456 fix main menu placement after resolution changes 2012-08-11 17:26:01 +02:00
scrawl
44ff31b50a removed world exit methods 2012-08-10 16:21:53 +02:00
scrawl
f72956b918 - added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f Issue #107: Journal is accessed only through the interface class from now on 2012-08-09 12:56:03 +02:00
Marc Zinnschlag
923109b260 Issue #107: DialogueManager is accessed only through the interface class from now on 2012-08-09 10:35:53 +02:00
scrawl
15a16aeba1 Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00
Marc Zinnschlag
db10baafe1 Merge branch 'scriptconsole' 2012-07-30 12:43:48 +02:00
Marc Zinnschlag
fd6c155118 Issue #352: added --script-run switch 2012-07-30 12:37:46 +02:00
Marc Zinnschlag
23f8595b87 Issue #352: refactored script execution in console 2012-07-30 11:57:19 +02:00
Marc Zinnschlag
90de02b901 Issue #350: console only script instructions 2012-07-30 11:43:28 +02:00
Marc Zinnschlag
78fe6fdce5 Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
Marc Zinnschlag
2d080ce4ef compile fix 2012-07-23 21:47:53 +02:00
Marc Zinnschlag
483a6d8605 Merge remote branch 'scrawl/shadersystem' 2012-07-23 21:46:06 +02:00
scrawl
02a52c0ff1 fixed some more settings bugs 2012-07-23 21:39:22 +02:00
scrawl
3ebc6fd590 fixed a settings window bug 2012-07-23 20:50:56 +02:00
scrawl
a70f93b024 fix "Crash when running openmw with --start="XYZ", remove HLSL for windows 2012-07-23 20:12:42 +02:00
Marc Zinnschlag
2c5d3d8df9 Merge remote branch 'scrawl/shadersystem' into shadersystem
Attention: We have submodules again. Don't forget to update!

Conflicts:
	components/files/configurationmanager.cpp
2012-07-23 14:12:21 +02:00
greye
32b1350b63 CreatureStats class 2012-07-22 18:29:54 +04:00
scrawl
f5ffea4d4b new button, water timescale 2012-07-19 23:30:41 +02:00
scrawl
e077814a8c water 2012-07-19 22:23:07 +02:00
scrawl
4434fb640e Merge branch 'master' into shadersystem 2012-07-17 19:12:02 +02:00
Marc Zinnschlag
2c70a93553 Merge branch 'master' into potions
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
2012-07-17 10:32:18 +02:00
Marc Zinnschlag
0d3a7d482e Merge remote branch 'modred11/master' 2012-07-17 10:21:46 +02:00
guidoj
0549e949ba Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
scrawl
7d5b94709d Merge branch 'master' into shadersystem
Conflicts:
	components/nifogre/ogre_nif_loader.cpp
2012-07-14 11:16:35 +02:00
Carl Maxwell
e4d046f69c Prepending m to the name of every member variable.
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
    npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
e0a99f104b settings tab "shadows" 2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc shader mode button in settingswindow 2012-07-11 03:19:51 +02:00
Marc Zinnschlag
6277e39216 Merge branch 'master' into skillgain 2012-07-07 20:27:56 +02:00
Alexander "Ace" Olofsson
113457d934 Fixed some windows issues and got rid of a few tiny warnings while at it. 2012-07-07 01:14:18 +02:00
Marc Zinnschlag
d30ba14a17 Issue #324: Finished turning NpcStats into a proper class 2012-07-06 18:23:48 +02:00
scrawl
1a5203749f fix "error in framelistener" when trying to pick up lights that can't be picked up 2012-07-05 17:13:23 +02:00
scrawl
78efc31641 different default coordinates for container window to prevent it from going invsible when changing resolution (bug #308), fixed some windows not centering when resolution change 2012-07-03 16:51:29 +02:00
scrawl
085891879c fixed another resolution change bug introduced recently 2012-07-03 16:44:20 +02:00
Marc Zinnschlag
cc7c6aa0ad Merge branch 'decouple' 2012-07-03 15:47:57 +02:00
Marc Zinnschlag
c85aaafac2 more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
Marc Zinnschlag
87667ab57e Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
Marc Zinnschlag
5a7b95bf7a Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp 2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
scrawl
d27863bf8e rename layout files to .layout to get them recognized by layout editor 2012-07-03 11:34:20 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
Marc Zinnschlag
70ac1c818d Merge remote branch 'scrawl/settingswindow' 2012-06-27 09:02:29 +02:00
scrawl
232fe0be8c fix for the directx crash 2012-06-26 18:03:52 +02:00
scrawl
30e86e1b9d settings window resolution sorting, aspect ratio 2012-06-26 15:41:13 +02:00
scrawl
797c2c538d fix some settings bugs 2012-06-23 12:25:28 +02:00
Marc Zinnschlag
2b68e4d489 Merge remote branch 'scrawl/trianglebatchcount' 2012-06-22 14:30:00 +02:00
scrawl
63ce143a04 fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
scrawl
98f13ebcc0 Merge branch 'misc' of github.com:scrawl/openmw into misc 2012-06-21 12:15:43 +02:00
Marc Zinnschlag
ad251065f4 removed more cout spam 2012-06-21 12:00:56 +02:00
scrawl
15e959868c make some of the gui mode changes a bit safer 2012-06-19 17:07:00 +02:00
scrawl
ff278ab4ec chargen generate class: fix result not being shown in review dialog 2012-06-19 15:25:04 +02:00
scrawl
0aa01b93e2 don't put blue color on actions that are in the topic list, but are not topics (e.g. Barter) 2012-06-19 15:24:52 +02:00
Marc Zinnschlag
3c42a71dae removed some cout spam 2012-06-16 16:42:35 +02:00
scrawl
584ae30213 don't show diseases and curses in the spell list 2012-06-15 10:09:46 +02:00
Marc Zinnschlag
0f71439991 Merge remote branch 'garvek/master' 2012-06-15 08:22:56 +02:00
Sylvain THESNIERES
fc3a3fc173 MSVC build compliance:
- static const float member is not ISO
- callback do not match DLL signature
2012-06-08 19:55:39 +02:00
scrawl
c85c794c86 fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
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dfac5f26c3 fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
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ea8e3ca1c8 fix item duplication bug when picking up object with the mouse and immediately dropping again 2012-06-04 21:09:51 +02:00
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1ecc6f97ed alchemy effect fix 2012-06-04 20:56:13 +02:00
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d56defd4f4 set input focus to console after selecting objects in console mode 2012-06-03 21:19:48 +02:00
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8e96871acd remove something unused 2012-06-03 18:40:10 +02:00
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b8464d4ce5 allow picking up objects from the gameworld with the mouse in inventory mode 2012-06-02 14:19:02 +02:00
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b886aea298 change console skin to MW_Window and set the selected object refID as window title 2012-06-02 12:31:23 +02:00
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0ba0b2122e set the implicit object for script excution by clicking on it 2012-06-02 12:25:24 +02:00
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72bb7a2d2c fix a typo 2012-05-30 08:04:07 +02:00
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c5a685d11f addition to last commit: show the selected weapon/spell names as inventory/spell window caption 2012-05-29 18:59:11 +02:00
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298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item 2012-05-29 18:33:01 +02:00
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8b7baa808e fixed the hud icon positioning issues 2012-05-29 15:36:48 +02:00
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48ba293e88 added the success formula, and spell deleting (shift+click) 2012-05-29 15:13:44 +02:00
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30461438f6 still left: spell success formula 2012-05-29 12:35:03 +02:00
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c7268233df spell window layout & opening/closing/pinning logic 2012-05-29 09:02:22 +02:00
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69e6bc6588 add water settings to settings window 2012-05-29 06:45:44 +02:00
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5d03e86613 added field of view and texture filtering to settings window 2012-05-29 04:54:54 +02:00
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6945afe95b alchemy window layout 2012-05-29 02:57:19 +02:00
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f75266e4ba fixed race dialog bug 2012-05-29 01:47:49 +02:00
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0a17d6d710 more resolution switching fixes 2012-05-28 12:34:29 +02:00
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e1ee45a6d6 Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue 2012-05-28 10:50:00 +02:00
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6014a90002 added tooltip delay option 2012-05-28 09:46:05 +02:00
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14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) 2012-05-28 09:19:25 +02:00
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10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements 2012-05-27 06:39:10 +02:00
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f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows 2012-05-27 01:14:33 +02:00
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63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind 2012-05-26 23:06:15 +02:00
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313a8e55b7 - Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
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3cba884f59 Issue #294: show/hide HUD elements based on allowed windows 2012-05-26 05:46:46 +02:00
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c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions 2012-05-25 18:45:17 +02:00
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750259973e potion creating works, most of the values are bogus 2012-05-25 18:00:13 +02:00
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63b3b82657 don't allow more than 4 potion effects 2012-05-25 16:23:49 +02:00
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1df1b521a4 show the list of potion effects 2012-05-25 16:20:57 +02:00
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6eb15f7680 auto-select the alchemy tools with highest quality 2012-05-25 15:24:33 +02:00
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3ba24aee0d Merge branch 'alchemy' into next 2012-05-25 13:37:40 +02:00
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9b623a79ff Merge branch 'master' into alchemy 2012-05-25 13:14:27 +02:00
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09c870ad68 first alchemy window layout (not pretty) 2012-05-25 12:58:28 +02:00
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51b8a76a68 merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next

Conflicts:
	apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
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c2b818373e adjust tooltip skin, now is never transparent 2012-05-24 15:11:45 +02:00
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a3a22e9096 ingredient tooltip shows possible effects 2012-05-24 14:47:57 +02:00
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57d834b14b fixed an issue with interactive messagebox 2012-05-24 12:05:43 +02:00
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6ea7bdb224 vsync & fps buttons, sound volume apply fix 2012-05-24 11:50:48 +02:00
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9b94edd561 audio tab with volume sliders 2012-05-24 04:34:53 +02:00
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cb35f4d208 some unrelated gui cleanup 2012-05-24 03:50:02 +02:00
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a1907e7b88 cleaning up mwgui/widgets part 1 2012-05-24 03:48:02 +02:00
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7ebbc099b3 allow stacking gui modes 2012-05-23 12:23:35 +02:00
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689cf7ce05 ConfirmationDialog 2012-05-23 05:28:25 +02:00
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656a8f1be9 working menu transparency slider 2012-05-23 01:32:36 +02:00
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313294c522 settings window (hotkey F2) which does nothing. Yay! 2012-05-22 21:40:42 +02:00
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5f6e8224f4 skill progress 2012-05-21 10:48:25 +02:00
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40c52c5d09 max faction rank crashfix 2012-05-21 05:19:20 +02:00
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1079bb2677 finished tooltips for everything in the stats window, some gui refactoring 2012-05-21 05:14:07 +02:00
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4a009fc2bb faction tooltip (doesn't handle player having max. rank) 2012-05-21 02:58:06 +02:00
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8ce4727424 skill tooltips 2012-05-21 01:58:11 +02:00
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6518eb7794 some cleanup 2012-05-20 22:55:14 +02:00
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1c7110fbf5 birthsign tooltip 2012-05-20 22:45:30 +02:00
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8d52ee27dc attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files 2012-05-20 22:06:54 +02:00
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876b369ca5 minor tooltip fix 2012-05-19 16:28:10 +02:00
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92d9e070fb small tweak to getPlayerGold() method 2012-05-19 16:10:13 +02:00
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2a4c55f1ab use Class::getInventoryStore instead of casting ContainerStore. 2012-05-19 16:04:34 +02:00
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4fb30544d4 more gui files cleanup 2012-05-19 16:00:00 +02:00
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7a4de0ed1d changed more gui stuff to use the new tag system 2012-05-19 15:32:32 +02:00
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7ef0ad4e39 show faction & birthsign in the stats window 2012-05-19 14:55:09 +02:00
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24ce88de2a working mygui tag replacement system for GMST strings 2012-05-19 14:19:21 +02:00
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1006411c02 small fix for mygui log being spammed with errors 2012-05-19 00:06:11 +02:00
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41466fc5fc gold label fix, and don't allow selling gold 2012-05-18 23:00:31 +02:00
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656b08f620 removed the workaround for the ContainerStore bug. 2012-05-18 22:32:06 +02:00
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8a0c859c16 Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI 2012-05-18 22:27:48 +02:00
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f28f36f262 added sounds to trade window 2012-05-18 22:27:27 +02:00
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c30b9e4bb9 add/remove gold from the player at the end of the transaction. 2012-05-18 22:21:44 +02:00
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c004f5d570 adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications 2012-05-18 22:06:25 +02:00
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db49e2c046 bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things 2012-05-18 20:53:24 +02:00
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fb47681fbd fix a bug, some cleanup 2012-05-18 17:58:33 +02:00
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342a244e31 NPC now doesn't buy items of types that he shouldn't accept. 2012-05-18 17:36:20 +02:00
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50a8eb05d9 transfering items between player and merchant works and shows a red frame for bought/sold items. 2012-05-18 17:27:55 +02:00
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e2400ca7b2 only show items in the trade window that the NPC actually trades (services enum) 2012-05-18 15:51:33 +02:00
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adf0550292 fixed a wrong label. 2012-05-18 00:14:31 +02:00
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52e5e14654 use GMST sDefaultCellname for the map window when cell has no region or name. 2012-05-17 23:42:09 +02:00
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9a3fd96a0c display the merchant gold. 2012-05-17 22:24:47 +02:00
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41efea4c1d in the trade window, don't show items that the merchant has equipped. 2012-05-17 21:56:16 +02:00
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6ae642aa06 complete trade window layout 2012-05-17 21:15:48 +02:00
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4213b4370f trade window shows up and shows the vendor's inventory items. 2012-05-17 19:53:04 +02:00
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1f85475536 Merge branch 'master' into inventoryGUI 2012-05-17 19:03:41 +02:00
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0afda15ce9 fix for cells that have no region. 2012-05-17 18:14:33 +02:00
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5da4da820e beginnings of trade window layout. 2012-05-17 17:15:44 +02:00
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0dc5e5919b show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works. 2012-05-17 14:54:03 +02:00
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66abfd17ab check the container's "Organic" flag before trying to place items inside. 2012-05-17 14:13:35 +02:00
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0c1d06d9f7 added some trade window stuff, which does nothing yet. 2012-05-17 13:36:25 +02:00
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630241c8e2 load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum. 2012-05-17 13:12:38 +02:00
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c5185cf2e4 drop item on avatar from external container bugfix 2012-05-17 12:09:53 +02:00
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0f1e09d2c1 make Class::use method return an equip action for equippable items, add sound for equipping 2012-05-16 16:08:55 +02:00
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9c4243782e sorting items 2012-05-16 15:17:55 +02:00
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9a01e18b29 fix some MessageBox code that was using deleted pointers sometimes 2012-05-16 15:00:20 +02:00
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398a7dc65c crash fix (hopefully) 2012-05-16 14:32:48 +02:00
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6a0cb32b7e removed unnecessary code 2012-05-16 14:30:02 +02:00
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c5d685c780 added an assert 2012-05-16 14:28:57 +02:00
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f8c20ef77f don't allow putting items into a container if the weight is exceeded. 2012-05-16 00:20:24 +02:00
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2fa7ce0c19 equipping works also when the item wasn't in player inventory before. 2012-05-16 00:02:05 +02:00
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477f1b42ab fixed another item dropping bug 2012-05-15 23:28:04 +02:00
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0f811edb47 fixed a bug with dropping items on the ground 2012-05-15 22:54:28 +02:00
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5a43fe3e5f remove debug prints 2012-05-15 22:48:14 +02:00
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3f4ce32727 implemented player encumbrance bar 2012-05-15 22:45:46 +02:00
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d3a53ae0b8 removed the _freeSlot method which is now unneeded 2012-05-15 22:01:09 +02:00
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175623bf22 change the drag&drop to not use a seperate containerstore 2012-05-15 21:44:57 +02:00
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ca4fa21d64 removed the attempt to unify activation and use scripts which was incorrect 2012-05-15 20:51:19 +02:00
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71de10cb7e equipping items works, but only if you have more than one of the item that you're equipping 2012-05-15 20:33:34 +02:00
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765881a61d equipping items in the inventorywindow (there is no visual indication yet) 2012-05-15 18:20:32 +02:00
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ab6336b745 using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
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b18ee198b4 use a raycast to determine where to place object, if distance is too far
drop it on the ground
2012-05-15 16:47:23 +02:00