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269 commits

Author SHA1 Message Date
scrawl
7f735c2c4c Release and show the cursor when focus lost 2013-11-20 16:07:14 +01:00
scrawl
5a4bd9b202 Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
scrawl
cab535dd69 Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
scrawl
992a8e9c36 Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
Jordan Ayers
3fbf918751 Chargen Review Dialog: Init fix.
Load the starting Health/Magicka/Fatigue from the player stats when
creating the Review Dialog, and remove the extra copy of these stats.
In some cases, the old stat values were never updated from 0/0.
2013-11-06 23:19:53 -06:00
Lukasz Gromanowski
5ce1f50fab Cleanup in MWGui::WindowManager constructor initialzation list.
Corrected order of initialization list, and added missing
member field initializations - without this openmw crashes when
installer is interrupted and there are no valid data path
in openmw.cfg, as reported by BrotherBrick in:

https://forum.openmw.org/viewtopic.php?f=20&p=19501#p19499

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-10-10 23:06:37 +02:00
scrawl
5918b84666 Don't crash on resize events during load 2013-08-28 17:05:28 +02:00
scrawl
d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
scrawl
0545622f5a Fix werewolf state not getting completely reset when starting a new game 2013-08-20 11:24:19 +02:00
Emanuel Guevel
997f37700d Display HUD icons for hidden windows 2013-08-12 15:06:09 +02:00
Emanuel Guevel
c27c33f542 Fix pinned windows hiding
They were always displayed in console mode and in game (even if they
were force hidden).
2013-08-12 15:04:41 +02:00
Chris Robinson
5968165de0 Merge remote-tracking branch 'zini/master' into werewolf
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
2013-08-09 07:00:00 -07:00
Marc Zinnschlag
e9521dc8f1 Merge remote-tracking branch 'potatoesmaster/pinning' 2013-08-08 13:06:58 +02:00
Chris Robinson
2bac4566c0 Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/statsextensions.cpp
2013-08-08 00:09:29 -07:00
Emanuel Guevel
b2e5e8dd0d Saner inventory window pinning/hiding
Hide inventory window pin button in container, companion and barter mode.
Restore the pinned inventory window position when exiting these modes.
Allow toggling windows visibility in inventory mode only.
2013-08-07 23:30:08 +02:00
PLkolek
8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
Emanuel Guevel
d054366460 Permit to force hiding GUI windows 2013-08-06 12:34:35 +02:00
Emanuel Guevel
8f8362d2c4 Expose sneak indicator widget through WindowManager 2013-08-03 03:03:29 +02:00
Marc Zinnschlag
ca94d1a2fb Merge remote-tracking branch 'swick/inventorypos'
Conflicts:
	apps/openmw/mwgui/inventorywindow.cpp
2013-07-31 22:16:56 +02:00
Sebastian Wick
7ed763262f GUI mode dependent position 2013-07-31 21:40:29 +02:00
Marc Zinnschlag
3642562959 Merge remote-tracking branch 'scrawl/master' 2013-07-30 08:11:40 +02:00
scrawl
3961c276b8 Added enemy health meter 2013-07-30 06:00:20 +02:00
Sebastian Wick
40d3efc671 use cancel methid 2013-07-29 18:35:23 +02:00
Sebastian Wick
7b40e57ba1 Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
scrawl
6164e5bae6 Restored window resizing 2013-07-29 02:32:08 +02:00
scrawl
8407e2b3aa Fixes the console sometimes receiving text after it was closed 2013-07-14 23:54:28 +02:00
scrawl
91f6d87126 Fix an uninitialized variable 2013-07-07 16:57:46 +02:00
scrawl
72600a16cf Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea 2013-07-06 17:02:40 +02:00
Sebastian Wick
b43f41c2bd use a mygui controller for scrollbar repeat 2013-07-05 19:17:00 +02:00
Sebastian Wick
e3d8bdbafe autorepeat scrollbar 2013-07-02 17:29:47 +02:00
scrawl
b16bc69479 Removed the no longer needed --debug switch 2013-06-16 20:39:40 +02:00
scrawl
4fd7891d2c Fix a message box issue 2013-06-16 20:26:27 +02:00
scrawl
03682184c6 Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 2013-06-16 18:06:55 +02:00
scrawl
f1ff9b69b3 Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches 2013-06-15 15:33:47 +02:00
scrawl
0880805559 Minor cleanup 2013-06-13 12:13:40 +02:00
scrawl
918a1655bb Restored HW cursor rotation and resolution/fullscreen switching 2013-06-12 14:58:07 +02:00
scrawl
495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
2013-06-12 12:34:33 +02:00
scrawl
daab4f55a3 Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
scrawl
c41f119ba6 Added new game button 2013-05-15 17:54:18 +02:00
Marc Zinnschlag
e14cb6853f Merge remote-tracking branch 'scrawl/containerui' 2013-05-11 19:23:02 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
kpp
24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
2013-05-10 14:06:25 +04:00
scrawl
c6edb0288a Remove unused file 2013-05-06 15:30:23 +02:00
scrawl
78e6dab9d2 Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
scrawl
1f58edb9db Merge branch 'master' of https://github.com/zinnschlag/openmw into journal 2013-05-03 18:17:27 +02:00
Glorf
57f22c77c0 Bugfix #732 part 1 2013-05-03 12:44:27 +02:00
scrawl
2a42556aa5 Merge branch 'master' into HEAD 2013-04-30 14:54:10 +02:00
Marc Zinnschlag
93868c8bca Merge remote-tracking branch 'scrawl/master' 2013-04-29 18:08:25 +02:00
Glorf
6222b3f52a Bugfix #744 2013-04-29 17:19:20 +02:00
scrawl
6c5ea1ea7a Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes 2013-04-29 12:05:10 +02:00
Nathan Jeffords
7db6447a00 dropped the I infront of the journal view model interfaces 2013-04-24 21:53:25 -07:00
Nathan Jeffords
36a6806faf drop the leading 'I' from the book page control interfaces 2013-04-24 21:44:29 -07:00
Nathan Jeffords
718af692c9 reworked journal to match bethesda's implemenation 2013-04-24 20:20:01 -07:00
Nathan Jeffords
55ca037411 Created a MyGUI widget to present a page of formatted text. 2013-04-24 20:20:00 -07:00
Nathan Jeffords
8dad04eef1 hid JournalWindow behind IJournalWindow interface, and put its entire
implementation, class definition and all, into journalwindow.cpp
2013-04-24 20:20:00 -07:00
Britt Mathis
7eee86ab66 No more using namespace 2013-04-17 18:56:48 -04:00
Britt Mathis
60fadaeaf0 Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 2013-04-10 00:32:05 -04:00
scrawl
43cdbd033d Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips 2013-04-03 21:17:31 +02:00
scrawl
05a5cb3ae4 Improved responsiveness of the inventory window when resizing. 2013-04-03 00:27:29 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00
scrawl
51204f098e Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
scrawl
a2ca679beb Added PC repair feature 2013-03-23 08:16:46 +01:00
scrawl
20774f8f81 Added merchant repair feature 2013-03-22 14:13:10 +01:00
Glorf
a07c910d0b Feature #535: Console object selection improvements 2013-03-18 21:33:12 +01:00
scrawl
4c588cbab6 Levelup dialog is now dynamic; added level descriptions 2013-03-12 17:18:47 +01:00
Sebastian Wick
0ae48c1f83 fix for Bug #509 2013-03-09 20:40:59 +01:00
scrawl
e34685b8a3 Fix manually changed mouse cursor 2013-03-07 12:46:26 +01:00
Marc Zinnschlag
dc3edc6024 Merge branch 'vartype' 2013-03-05 10:59:08 +01:00
Marc Zinnschlag
ba4907fbaf use new Variant type for GMSTs 2013-03-05 08:02:27 +01:00
scrawl
5341bf9504 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 2013-03-03 15:51:58 +01:00
Marc Zinnschlag
3e97943e06 Merge remote-tracking branch 'scrawl/includes' 2013-03-03 15:37:13 +01:00
scrawl
9a84f6744f Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
scrawl
cf87708c1f Magic effect icons for spells 2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
scrawl
d8f2d0195a Got rid of the texture rotation hack by rendering the cursor manually. 2013-03-01 18:45:52 +01:00
Emanuel Guevel
be9d49c510 Do not hide pinned windows during loadings 2013-02-27 16:17:41 +01:00
scrawl
db9e49968e Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-02-23 04:13:51 +01:00
Emanuel Guevel
3ba3c71556 Make the "lock window" button to change state visually 2013-02-20 01:30:39 +01:00
Emanuel Guevel
43d6392921 Change the way pinnable window are made visible
This ensure pinned window are not displayed in main menu, dialogue and
container mode.
2013-02-20 01:00:13 +01:00
scrawl
32b837ebd4 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 2013-02-19 00:15:54 +01:00
scrawl
00db13be32 Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
Marc Zinnschlag
910858c300 Merge remote-tracking branch 'sergeyshambir/guiconvience' into next 2013-02-16 14:50:42 +01:00
Tom Mason
158c6fc9fa pressing enter when a messagebox is prompting for "ok", will activate ok button 2013-02-10 14:58:46 +00:00
Sergey Shambir
725bfe6372 TradeWindow: balance now changes per time if user holds +/- button
pressed
2013-02-10 08:50:36 +04:00
scrawl
608c112f34 Supply the new render window to mygui 2013-02-05 20:48:25 +01:00
Jordan Milne
9b485a86ef resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round 2013-01-13 22:38:22 -04:00
Jordan Milne
b6ec64485c fix includes for Windows 2013-01-12 17:52:26 -04:00
Jordan Milne
5a6589af01 extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 2013-01-12 11:57:29 -04:00
scrawl
30136eb449 Update settings UI 2013-01-12 06:36:48 +01:00
Jordan Milne
eeacb04fe2 Fully working hardware cursors (if you compile SDL2 with XCursor support) 2013-01-11 09:32:29 -04:00
Jordan Milne
f9b064d1bc add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully 2013-01-11 08:27:59 -04:00
Jordan Milne
1bf36c686c add ability to check if a window is on the stack (to see if we're in the main menu) 2013-01-09 06:09:47 -04:00
scrawl
f1b138d0a8 Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
scrawl
1718d735b5 Fix menu/journal/book/scroll buttons when using localised MW-installations
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
scrawl
86f30992d7 fix message boxes not appearing properly when e.g. trading 2013-01-01 22:00:14 +01:00
lazydev
7cd1e87fe8 Merge branch 'master' of git://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
2013-01-01 22:18:21 +04:00
lazydev
cd5d95ed22 1. Dialogs in Russian version now works.
2. Destination names it travel window are now translated
2012-12-31 04:15:47 +04:00
Tom Mason
299a1f32ed cleanup 2012-12-26 23:52:16 +00:00
Tom Mason
716fbbbd74 messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory 2012-12-26 22:57:53 +00:00
Marc Zinnschlag
afc2e840ae renamed namespace TranslationData to Translation 2012-12-26 17:06:33 +01:00
Marc Zinnschlag
206c613b52 moved translation storage from GUI manager to engine 2012-12-26 17:03:37 +01:00
lazydev
74ae479780 Cell names localization fix 2012-12-23 23:23:24 +04:00
scrawl
64210e6efa Revert "New Game button"
This reverts commit c5dd0e1968.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb Revert "remove commandline switch for new game"
This reverts commit 86671096ec.
2012-12-18 19:09:08 +01:00
scrawl
86671096ec remove commandline switch for new game 2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968 New Game button 2012-12-16 16:05:31 +01:00
scrawl
a3bd3a40ca fix 2 unrelated leaks 2012-12-16 00:47:29 +01:00
scrawl
c4facc233e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
dc67a547b0 global map explored overlay 2012-11-16 19:34:09 +01:00
scrawl
7c22690116 Merge branch 'next' into globalmap 2012-11-10 21:19:10 +01:00
scrawl
b2afb1fd5c Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/spellbuyingwindow.cpp
	apps/openmw/mwgui/trainingwindow.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2012-11-08 23:16:40 +01:00
scrawl
3d7146cd50 don't allow opening a window multiple times, primarily the console 2012-11-08 19:34:54 +01:00
greye
9ab2c16055 store created character classes as dynamic records 2012-11-08 01:22:44 +04:00
greye
a9c1ce412a applying new interface vol.7, inconsistent 2012-11-06 11:29:18 +04:00
gugus
2841d831a6 Disposition is now updated everyframe 2012-11-05 23:16:37 +01:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
scrawl
38828acac9 transparent overlay 2012-11-04 12:13:04 +01:00
scrawl
c64eb96952 Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd training window 2012-10-17 18:03:02 +02:00
gugus
85d9357e3a Travel GUI 2012-10-06 17:52:46 +02:00
scrawl
1c0dd3ccc5 some editing code 2012-10-03 15:06:54 +02:00
scrawl
dc33dee22e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
ff2c2d2b96 Merge branch 'master' into spellcreation
Conflicts:
	apps/openmw/mwbase/windowmanager.hpp
2012-10-01 17:54:45 +02:00
Marc Zinnschlag
d1c4559abe fixed GMST string handling in GUI 2012-10-01 10:03:49 +02:00
greye
2fa4ac177a initial resolving 2012-10-01 00:23:49 +04:00
scrawl
0c6ad13364 WakeUpPc instruction 2012-09-29 09:41:34 +02:00
gugus
4f5c4bf89a Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwgui/dialogue.hpp
	apps/openmw/mwgui/mode.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
scrawl
ac0c1ea986 Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
	apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
gugus
3060fbee60 TravelGUI, not completly finished. 2012-09-26 18:30:47 +02:00
scrawl
05eb307bfb added video timing 2012-09-25 02:54:29 +02:00
scrawl
73c69e8eda video playback 2012-09-25 02:35:50 +02:00
scrawl
9d7c35ae48 and go 2012-09-23 00:36:20 +02:00
scrawl
b4db339fd5 everything uses find now 2012-09-22 21:39:05 +02:00
scrawl
9106e5307c moved global map from RenderingManager to gui and removed world method 2012-09-21 14:11:01 +02:00
greye
18cc435aa1 resolving conflicts 2012-09-21 13:13:11 +04:00
scrawl
98c1dc1151 ShowMap & FillMap commands, merged next 2012-09-20 18:02:37 +02:00
scrawl
8214966d44 Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap 2012-09-20 17:41:14 +02:00
scrawl
e5e3d829d0 player arrow & markers 2012-09-20 17:30:09 +02:00
scrawl
be44810623 implemented GetPCSleep 2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl
0ba996f290 dialog layout 2012-09-18 18:29:03 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
scrawl
896428c129 enableRestMenu & enableLevelupMenu 2012-09-15 20:18:41 +02:00
scrawl
b34b894d6a removed some debug stuff 2012-09-15 17:20:47 +02:00
scrawl
76b494100e finished? 2012-09-15 17:12:42 +02:00
scrawl
b76a28f69c beginnings of the gui 2012-09-14 19:44:00 +02:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61 splash screens on startup 2012-09-12 19:15:29 +02:00