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11584 commits

Author SHA1 Message Date
Marc Zinnschlag
3902513e65 merge id collections 2015-08-21 14:02:32 +02:00
dteviot
5dd0ad6841 Fixed rest of travis errors. 2015-08-21 22:41:31 +12:00
dteviot
3fa5c6a0e7 fixed travis build failure 2015-08-21 22:00:08 +12:00
dteviot
77a1d947cc extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
dteviot
85bc41dedb replaced FLT_MAX with numeric_limits. 2015-08-21 19:34:28 +12:00
scrawl
af3b0cd883 Improve some error messages 2015-08-21 00:31:43 +02:00
dteviot
3b231b85bb removed incorrect optimization.
Now it fixes #2871
2015-08-21 06:55:54 +12:00
Marc Zinnschlag
08325d14ca Merge remote-tracking branch 'dteviot/Bug2871' 2015-08-20 20:42:35 +02:00
Marc Zinnschlag
d436dc332b Merge remote-tracking branch 'jeffreyhaines/gametimetracker' 2015-08-20 20:39:44 +02:00
Marc Zinnschlag
5cb0353b5c Merge remote-tracking branch 'jeffreyhaines/npcsdontscream' 2015-08-20 20:28:36 +02:00
dteviot
c0d3804b4f Correctly handle disjoint pathgrid (Fixes #2871)
Bugfix:
When
1. Cell has multiple subgrids  (i.e. path grid is disjoint)
2. Distance between destination and pathgrid point 0 is less than distance to points of subgrid closest to start point
Then getClosestReachablePoint() returns pathgrid point 0 as the end point.
This is invalid, this end point cannot be reached from the start point.
2015-08-20 21:50:58 +12:00
dteviot
0ee7407101 extracted common sub-expressions. 2015-08-20 18:17:02 +12:00
dteviot
ff5ef7055e extracted function CreatureStats::isParalyzed() 2015-08-20 18:12:37 +12:00
Jeffrey Haines
f94d3237fc Removed unused cmake import 2015-08-19 13:28:01 -04:00
Jeffrey Haines
61bb55aff4 Removed long int parameter 2015-08-19 13:23:40 -04:00
Jeffrey Haines
d91f197119 Time played display setting 2015-08-19 11:31:43 -04:00
Jeffrey Haines
69729046bf Updated parameter name to reflect units 2015-08-19 10:11:40 -04:00
Jeffrey Haines
e86891d6e1 Time played displayed in save/load menus 2015-08-19 10:05:08 -04:00
Marc Zinnschlag
9918b57341 Merge remote-tracking branch 'origin/master' 2015-08-19 16:03:01 +02:00
Jeffrey Haines
e1baf1ea48 NPCs scream when they die 2015-08-19 09:51:04 -04:00
scrawl
232dfdc07e Make an error message slightly more helpful 2015-08-19 01:24:54 +02:00
scrawl
681183df31 Restore handling of fog depth == 0 values (Bug #1549) 2015-08-19 01:13:14 +02:00
scrawl
67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
dca08b0b42 Remove a firing assert (Fixes #2871) 2015-08-18 14:51:32 +02:00
Marc Zinnschlag
e888fd7034 Merge remote-tracking branch 'scrawl/delete_noop' 2015-08-17 18:21:56 +02:00
Marc Zinnschlag
4f4429151f Merge remote-tracking branch 'scrawl/editor_flickertypo' 2015-08-17 14:11:46 +02:00
Marc Zinnschlag
3992125b61 Merge remote-tracking branch 'scrawl/master' 2015-08-17 14:05:51 +02:00
Marc Zinnschlag
dc72b24f4e Merge remote-tracking branch 'dteviot/PathfindingRefactorDraft' 2015-08-17 14:04:56 +02:00
Marc Zinnschlag
b5f3f0522a Merge remote-tracking branch 'slothlife/weather-settings-fix' 2015-08-17 14:03:54 +02:00
scrawl
b583a2ec33 Make SetDelete a no-op for items in containers (Fixes #2864) 2015-08-17 00:06:26 +02:00
Jordan Ayers
be7bd9529d Classes shouldn't use MWBase::Environment to access their own members. 2015-08-16 16:56:44 -05:00
scrawl
d1e1c0f38b Editor: fix a typo in ESM::Light flag mappings 2015-08-16 23:42:08 +02:00
Marc Zinnschlag
47dd9505a9 copy meta data from game file when merging 2015-08-16 18:27:17 +02:00
scrawl
9fad33cd14 Don't reset the item model's sort/filter options in updatePlayer (Fixes #2863) 2015-08-16 17:49:53 +02:00
scrawl
c8d6679a25 Remove an unused function 2015-08-16 17:40:20 +02:00
Marc Zinnschlag
1b663f01af create merged document and open a view for it (document is still empty at this point) 2015-08-16 15:24:48 +02:00
Marc Zinnschlag
5558962b14 Merge remote-tracking branch 'scrawl/editor_creatureflag' 2015-08-16 10:13:11 +02:00
Marc Zinnschlag
8bb28c3236 Merge remote-tracking branch 'corristo/osx-hidpi' 2015-08-16 10:06:38 +02:00
dteviot
4d9d8a060d Pathing bugfix.
When path contains one one point from path grid, point is no longer being discarded.
2015-08-16 18:56:28 +12:00
dteviot
942a987d52 centralize the world/cell coordinate conversion logic. 2015-08-16 18:55:02 +12:00
dteviot
5049c9ab6a removed unnecessary tests. 2015-08-16 17:41:33 +12:00
slothlife
3d419a612a Corrected some weather transition calculations
Reversed some formulas for Transition Delta and Clouds Maximum Percent
and implemented them. Refactored Weather some to encapsulate those
formulas (to more closely match MoonModel). Did some small cleanup of
WeatherManager.
2015-08-15 23:38:49 -05:00
scrawl
8426d376f0 Use separate touch spell raycasts for actors and objects (Fixes #2849) 2015-08-16 02:06:04 +02:00
scrawl
afb3d94ba4 Fix cell names in the save/load menu not being localised (Fixes #2840) 2015-08-16 01:55:14 +02:00
scrawl
c25dacb480 Fix "Level" string in the save/load menu not being localised (Bug #2840) 2015-08-16 01:53:58 +02:00
scrawl
8241976368 Don't attempt to play non-existing hit animations (Fixes #2856) 2015-08-15 23:27:37 +02:00
Nikolay Kasyanov
dbcce482a6 OS X: enable high resolution mode for OpenMW & OpenCS
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
2015-08-15 22:37:09 +02:00
scrawl
7dd09dd637 Fix being able to flip journal pages with the mousewheel when the options overlay is active (Fixes #2855) 2015-08-15 20:44:15 +02:00
scrawl
58cd2b1a84 Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? (Fixes #2148) 2015-08-15 19:01:21 +02:00
scrawl
e36ebc77d5 Editor: remove creature flag of unknown purpose from the UI 2015-08-15 18:39:00 +02:00
scrawl
c57e72fe03 Adjust the sleep interruption chance (Fixes #2781) 2015-08-15 16:09:53 +02:00
scrawl
d76fb2d266 Apply disintegrate only to weapons and armor (Fixes #2853) 2015-08-14 13:38:39 +02:00
Marc Zinnschlag
5aeabe22f0 Merge remote-tracking branch 'dteviot/PathfindingRefactor' 2015-08-14 10:13:04 +02:00
scrawl
e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 2015-08-13 17:08:21 +02:00
scrawl
1e18a73b1c Don't play magic effect sounds & visual effects for unsuitable targets (Fixes #2811) 2015-08-13 17:08:21 +02:00
scrawl
211deeb63e Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 2015-08-13 17:08:21 +02:00
scrawl
0d8f07d563 Properly apply changes when backing out of chargen dialogs (Fixes #2627) 2015-08-13 17:08:21 +02:00
scrawl
86f0e505e9 Add a fixPosition for the --start exterior cell (Fixes #2790) 2015-08-13 17:08:20 +02:00
scrawl
c07ced4c8f Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range 2015-08-13 17:01:25 +02:00
Marc Zinnschlag
d8655f2ff8 forgot to connect merge operation signals 2015-08-13 14:49:32 +02:00
Marc Zinnschlag
e2377396a7 inheriting Merge from QWidget instead of QDialog, because QDialog is bloody useless for non-modal dialogues (which makes the class completely useless, since modal dialogues are the spawn of Satan) 2015-08-13 12:53:00 +02:00
Marc Zinnschlag
904ad94952 added merge operation (doesn't do anything yet) 2015-08-13 12:03:20 +02:00
Marc Zinnschlag
d511772534 Merge remote-tracking branch 'rohit-n/gamepad' 2015-08-13 10:15:27 +02:00
Rohit Nirmal
d9b11f963a Gamepad: Slow down simulated mouse with right trigger
in menus.
2015-08-11 21:46:54 -05:00
dteviot
55e3aaaa35 made variable const. 2015-08-10 20:30:43 +12:00
dteviot
e42a2478dc Removed tests that are not necessary. 2015-08-09 17:58:40 +12:00
dteviot
2b9e22f593 extracted function stopAttack(). 2015-08-09 14:29:38 +12:00
dteviot
0884a3796f extracted function isTargetMagicallyHidden(). 2015-08-09 14:20:55 +12:00
dteviot
038851420d Removed unneeded temp variables.
Corrected case of function names.
2015-08-09 14:18:55 +12:00
dteviot
50ddcd1953 more attack logic moved into AiCombatStorage. 2015-08-09 14:10:08 +12:00
dteviot
0735e3e06e move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
2015-08-09 14:08:42 +12:00
dteviot
1676bf917e CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
2015-08-09 14:06:52 +12:00
Marc Zinnschlag
708cacdec4 disable merge menu item when a merge is already in progress 2015-08-08 16:47:58 +02:00
Marc Zinnschlag
23ccee0124 Merge remote-tracking branch 'dieho/master'
Conflicts:
	apps/opencs/view/world/dialoguesubview.cpp
2015-08-08 11:00:44 +02:00
Marc Zinnschlag
7f10a7f24f Merge remote-tracking branch 'smbas/feature-mgef-verifier' 2015-08-08 10:50:38 +02:00
Marc Zinnschlag
d29862eac3 Merge remote-tracking branch 'emperorarthur/anim_fail' 2015-08-08 10:47:46 +02:00
Marc Zinnschlag
be6a85c7aa Merge remote-tracking branch 'emperorarthur/nif_tester_updates' 2015-08-08 10:47:12 +02:00
Marc Zinnschlag
b74a14211f Merge remote-tracking branch 'origin/master' 2015-08-08 10:42:02 +02:00
Marc Zinnschlag
1eed1c4d23 Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate' 2015-08-08 10:35:58 +02:00
Arthur Moore
20078c41c3 Removed now unneeded script 2015-08-07 20:53:43 -04:00
Arthur Moore
c7b97ee9ba Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-08-07 20:52:34 -04:00
Arthur Moore
3d78ee0c2b niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
2015-08-07 20:52:25 -04:00
Arthur Moore
6a6da42b85 Updated niftest's help message 2015-08-07 20:52:04 -04:00
Arthur Moore
efadce3e90 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
2015-08-07 20:51:44 -04:00
Arthur Moore
865491d101 Added a help message to niftest
Now using the boost argument parser.
2015-08-07 20:51:25 -04:00
scrawl
56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 2015-08-07 15:34:01 +02:00
scrawl
52dbb24bb9 Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
2015-08-07 12:47:51 +02:00
slothlife
3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
2015-08-07 00:08:18 -05:00
Stanislav Bas
ff2dab8d56 Remove check for an empty Particle from Magic effects verifier 2015-08-06 14:17:42 +03:00
Marc Zinnschlag
4fd3097c1c improved adjuster widget problem reporting 2015-08-06 12:58:52 +02:00
Marc Zinnschlag
b83f9445a9 added UI for merge tool (merge tool itself is still missing) 2015-08-06 12:52:10 +02:00
Marc Zinnschlag
469a896ca1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 2015-08-06 08:45:38 +02:00
slothlife
238ae419a3 Fix use of incorrect material for Sun 2015-08-05 22:02:54 -05:00
slothlife
f2e51b0579 Use diffuse alpha to fade Sun 2015-08-05 21:03:21 -05:00
scrawl
5602cd9b7b Fix the launcher's version label for builds with no git commit info 2015-08-06 02:54:47 +02:00
slothlife
ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
2015-08-04 21:07:42 -05:00
taras.kudryavtsev
8ae7c63c45 #2730 and #2725 2015-08-04 16:58:44 +03:00
Stanislav Bas
cbc8309289 Don't allow empty value of School field in Magic Effects table 2015-08-04 16:19:00 +03:00
dteviot
58f732ebc9 Update path following checks each frame in AiCombat. 2015-08-04 18:20:05 +12:00
dteviot
ad9bab0b68 Removed redundant if. 2015-08-04 18:17:08 +12:00
dteviot
4256e151b1 Fixed error in deciding type of attack 2015-08-04 18:15:58 +12:00
dteviot
21e249cb92 pass parameters as const & 2015-08-04 18:14:36 +12:00
Stanislav Bas
8da9eecea7 Correct comparison of enum values in IdTableProxyModel 2015-08-03 19:24:00 +03:00
Stanislav Bas
0ea4d1981a Add magic effect verifier 2015-08-03 19:08:01 +03:00
Marc Zinnschlag
06f170a8e1 Merge remote-tracking branch 'origin/master' 2015-08-03 10:52:32 +02:00
Marc Zinnschlag
9ba85f697c Merge remote-tracking branch 'smbas/fix-opencs-bugs' 2015-08-03 10:42:06 +02:00
Stanislav Bas
6b3de5c720 Activate editing of nested table cells by a double click 2015-08-02 22:53:40 +03:00
Stanislav Bas
1590a04d03 Close EditWidget when a proper row removed 2015-08-02 22:39:41 +03:00
Stanislav Bas
33042c1464 Restore Modified status of a record when adding/removing nested rows 2015-08-02 21:52:55 +03:00
scrawl
664ae079db Improve setting of culling mask for the savegame screenshot camera 2015-08-02 18:05:15 +02:00
scrawl
88c61ed2b6 Fix NotifyDrawCompletedCallback in single threaded mode 2015-08-02 17:57:50 +02:00
Stanislav Bas
25b653e316 Inform about Modified status change when modifying a value of a model 2015-08-02 15:06:56 +03:00
Stanislav Bas
afb36b73eb Proper index for Modified column in ModifyCommand 2015-08-02 15:03:27 +03:00
Marc Zinnschlag
e73c115ff5 Merge remote-tracking branch 'origin/master' 2015-08-02 13:44:17 +02:00
Marc Zinnschlag
529041f6f6 Merge remote-tracking branch 'slothlife/moon-settings' 2015-08-02 13:43:55 +02:00
Marc Zinnschlag
9ee3f1bfe7 Merge remote-tracking branch 'slothlife/moon-settings' into mergetool 2015-08-02 13:42:39 +02:00
slothlife
0244a9b329 Correct moon texture with respect to trajectory 2015-08-01 07:57:05 -05:00
Marc Zinnschlag
9392e426c0 Merge remote-tracking branch 'origin/master' into mergetool 2015-08-01 10:16:20 +02:00
Marc Zinnschlag
15e8275443 Merge remote-tracking branch 'slothlife/moon-settings' into mergetool 2015-08-01 10:14:28 +02:00
Arthur Moore
08d5aaf0fc Remove more comments 2015-07-31 18:23:07 -04:00
Arthur Moore
6fce49bfb5 Don't warn twice when unable to play an idle animation 2015-07-31 18:01:02 -04:00
Arthur Moore
61c3835637 Don't try to play animations we know are bad
Prevents log spam
2015-07-31 18:01:02 -04:00
scrawl
7644a46ded Creatures with no movement should not attempt to start combat (Fixes #2786) 2015-07-31 01:26:26 +02:00
scrawl
f326b8e5d2 Fix weapon animations playing on the lowerbody when swimming 2015-07-31 00:52:34 +02:00
scrawl
e8cbdcfb1e Play swimming animation fallback on the upper body when possible 2015-07-31 00:35:41 +02:00
scrawl
1f755a2bc0 Don't use a shared Material in AlphaFader 2015-07-31 00:03:01 +02:00
slothlife
67a63cc662 Add some const correctness to MoonModel 2015-07-30 14:00:08 -05:00
Stanislav Bas
d13766cb3c Remove redundant template specializations 2015-07-30 16:08:22 +03:00
Stanislav Bas
f15adb4e4f Store::load() overwrites loaded records with the same IDs 2015-07-30 15:38:07 +03:00
Arthur Moore
5ea596f38d Refactor onChooseActionStatePerFrameActions
This prevents playIdle errors from tyring to play idleAnimation 0
2015-07-30 08:15:45 -04:00
Arthur Moore
f69de1f263 Alert the user if trying to play a non-idle animation
Continue to propagate success/failure up the call stack.
2015-07-30 08:08:58 -04:00
Arthur Moore
5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
2015-07-30 08:00:26 -04:00
Marc Zinnschlag
6a9218ee07 replaced State_Compiling (not requried anymore) with State_Merging 2015-07-30 11:49:24 +02:00
Marc Zinnschlag
26ea3aa1ad Merge remote-tracking branch 'dteviot/refactoringAiWander' 2015-07-30 10:26:40 +02:00
slothlife
a4e1630ec2 Remove unreferenced member in MoonModel 2015-07-30 00:41:30 -05:00
slothlife
8dc7e158c6 Fix forward declaration of MoonState 2015-07-30 00:18:56 -05:00
slothlife
24ba54f4fe Implement accurate moon settings (fixes #672) 2015-07-29 23:57:45 -05:00
Arthur Moore
2a653e45fd (Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
Just give it a set of files, one file per argument, and it will make sure openmw can read them.
2015-07-28 06:51:47 -04:00
Marc Zinnschlag
2c1cee38b4 Merge remote-tracking branch 'smbas/feature-extended-configurator' 2015-07-28 07:56:12 +02:00
scrawl
7ba399fc92 Change a message to upper case spelling
More consistent with other loading messages
2015-07-28 03:21:44 +02:00
Stanislav Bas
03c2e11961 Update to upstream/master. Resolve merge conflicts 2015-07-27 13:54:13 +03:00
Marc Zinnschlag
420503d5fc Merge remote-tracking branch 'smbas/fix-bug-2728' 2015-07-27 11:23:49 +02:00
Marc Zinnschlag
bafa86d3e9 Merge remote-tracking branch 'scrawl/master' 2015-07-27 11:10:16 +02:00
Stanislav Bas
812fffbadc Don't inform about a nested row addition in proxy models for top-level tables 2015-07-26 20:25:46 +03:00
Stanislav Bas
2471e4d67a Rework Table to use rowAdded() signal of a proxy model 2015-07-26 20:09:31 +03:00
Stanislav Bas
86b7d2a43d Inform about a row addition after re-sorting in InfoTableProxyModel 2015-07-26 20:07:36 +03:00
Stanislav Bas
37fd733deb Create a custom signal to inform about a row addition in IdTableProxyModel 2015-07-26 20:06:30 +03:00
Marc Zinnschlag
b2fdfbcfe4 Merge remote-tracking branch 'pkubik/distance-setting' 2015-07-26 11:01:12 +02:00
dteviot
04aee1fe20 extracted function reactionTimeActions(). 2015-07-26 17:32:29 +12:00
dteviot
c7aacaee70 extracted function returnToStartLocation(). 2015-07-26 17:29:32 +12:00
dteviot
5e519ef550 extract function isPackageFinished(). 2015-07-26 17:29:01 +12:00
dteviot
ad0d807103 extracted function reactionTimeActions(). 2015-07-26 17:28:32 +12:00
dteviot
9c0e3d6c28 extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions(). 2015-07-26 17:25:44 +12:00
dteviot
76f95eafe7 extract function onWalkingStatePerFrameActions(). 2015-07-26 17:25:00 +12:00
dteviot
5ec310dfba extract function onIdleStatePerFrameActions(). 2015-07-26 17:24:33 +12:00
dteviot
b3d5b47fea extracted function UpdateActorsMovement(). 2015-07-26 17:23:45 +12:00
scrawl
dff84adf7e Fix weapon animation priority 2015-07-26 01:35:36 +02:00
dteviot
aba7225817 Removed some duplicated operations. 2015-07-26 11:15:21 +12:00
scrawl
41996b0aad Don't play turning animations in first person mode 2015-07-25 18:59:16 +02:00
scrawl
e0ee2fc01b Adjust the movement animation speed every frame (Fixes #1921) 2015-07-25 18:22:48 +02:00
Stanislav Bas
c088cd4fa9 Proper index creation for nested data 2015-07-25 18:32:13 +03:00
scrawl
278076e609 Include cleanup 2015-07-25 04:14:22 +02:00
scrawl
3bca3e73d4 Fix GetWeaponDrawn and GetSpellReadied script functions for creatures 2015-07-25 02:11:59 +02:00
scrawl
b3f5ac5dbb Include cleanup 2015-07-25 02:11:49 +02:00
scrawl
e6b28d84f0 Outdated comment fix 2015-07-25 00:28:47 +02:00
scrawl
3f3c3d0ad3 Remove an already resolved todo comment 2015-07-24 23:28:43 +02:00
scrawl
4f6e5345cc Include cleanup 2015-07-24 23:28:36 +02:00
Pawel Kubik
47922f6c35 Changed a settings variable responsible for number of loaded exterior cells. 2015-07-24 22:01:49 +02:00
scrawl
7f66339790 Remove a redundant function 2015-07-24 20:23:27 +02:00
scrawl
71bc22401f Include cleanup 2015-07-24 18:23:23 +02:00
Marc Zinnschlag
fcf9ae42f4 Merge remote-tracking branch 'smbas/fix-table-proxy-bugs' 2015-07-24 10:29:08 +02:00
Rohit Nirmal
6d2d32485f Fix building OpenCS with Qt 5. 2015-07-23 22:22:22 -05:00
Stanislav Bas
f5b1447c92 IdTableProxyModel refreshes the filter when the source model data or rows changed 2015-07-23 21:05:00 +03:00
Stanislav Bas
a7b3248ee7 Proper sorting of columns with enum values 2015-07-23 20:35:16 +03:00
scrawl
7e4e59efb9 Fix excessive auto-equipping in InventoryStore::removeItem (Fixes #2792) 2015-07-23 02:29:09 +02:00
scrawl
7900631d51 Print the missing player cell to error output 2015-07-23 02:29:09 +02:00
scrawl
8286dc6c5a Player followers don't report crimes (Fixes #2457) 2015-07-23 02:29:09 +02:00
Stanislav Bas
daaff1284e Remove unused includes 2015-07-22 22:18:26 +03:00
Stanislav Bas
0c6ab6cc94 Load methods (for ESM records) accept a deleted flag in ESSImporter 2015-07-22 22:18:08 +03:00
Stanislav Bas
8243fb2479 Load methods (for ESM records) accept a deleted flag in ESMTool 2015-07-22 22:17:49 +03:00
Stanislav Bas
13bb6be238 Load methods (for ESM records) accept a deleted flag in OpenCS 2015-07-22 22:17:26 +03:00
Stanislav Bas
67c8f95c4e Load/read methods (for ESM records) accept a deleted flag in OpenMW 2015-07-22 22:15:37 +03:00
Marc Zinnschlag
6e3032efc1 Merge remote-tracking branch 'koncord/fix-gold-beh' 2015-07-22 08:30:43 +02:00
Koncord
6c3c85f0d4 Fix indent
Remove misc.hpp in containerstore.cpp
2015-07-20 21:53:20 +09:00
Marc Zinnschlag
f3d3cbc58b Merge remote-tracking branch 'dteviot/refactoringAiWander' 2015-07-20 09:57:46 +02:00
Marc Zinnschlag
d2cd151f77 Merge remote-tracking branch 'kunesj/master' 2015-07-20 09:45:14 +02:00
dteviot
2a4d35b98c fixed "comma at end of enumerator list" warning. 2015-07-20 18:20:57 +12:00
Koncord
7a86c8d8b6 Fix OpAddItem, OpGetItemCount and OpRemoveItem. 2015-07-20 12:48:19 +09:00
Koncord
a24df8cb66 Revert addImp() and remove()
add isGold() in MWWorld::Class
2015-07-20 12:43:58 +09:00
Koncord
9485aa5e44 Fix "removeitem gold_100" behavior 2015-07-20 09:53:08 +09:00
Koncord
aefcd1ad07 Fix "additem gold_100" behavior 2015-07-20 08:20:28 +09:00
Koncord
75e5023590 fix code duplication 2015-07-20 08:06:43 +09:00
Stanislav Bas
1e8182220a Fix build errors & warnings 2015-07-19 23:44:16 +03:00
Jiří Kuneš
a14a3c82de added description of new syntax to the onRetrieveTag function comment 2015-07-19 19:52:50 +02:00
Stanislav Bas
6b21da7f8e Rework ESS importer code. Remove explicit NAME handling for ESM records 2015-07-19 16:07:56 +03:00
Stanislav Bas
ede4bfcf52 Rework EsmTool code. Remove explicit NAME handling 2015-07-19 14:58:21 +03:00
Stanislav Bas
8e6a7be6f5 Implement saving of deleted records 2015-07-19 14:58:20 +03:00
Stanislav Bas
e04e32bcff Delete infos of deleted dialogue when loading a content file 2015-07-19 14:58:18 +03:00
Stanislav Bas
a4d3e59e5c Add a separate method to check whether a record is deleted or not for IdCollection 2015-07-19 14:58:16 +03:00
Stanislav Bas
5fd48efd28 Some refactoring. Remove unused code 2015-07-19 14:58:14 +03:00
Marc Zinnschlag
9b3d5c958f Merge remote-tracking branch 'scrawl/music' 2015-07-19 11:49:00 +02:00
Marc Zinnschlag
137d5e2586 Merge remote-tracking branch 'scrawl/master' 2015-07-19 11:46:06 +02:00
dteviot
00eef585af renamed mPlayedIdle to mIdleAnimation. 2015-07-19 18:04:42 +12:00
dteviot
22f49128cc replaced multiple booleans with single state variable. 2015-07-19 18:02:13 +12:00
dteviot
1ed6e95c07 Got rid of some radians to degrees to radians conversions. 2015-07-19 18:01:25 +12:00
dteviot
3ebe9fb34f renamed mRotate to mTurnActorGivingGreetingToFacePlayer 2015-07-19 18:00:49 +12:00
scrawl
b01abe4d19 Stop title music when the game starts (Fixes #2468) 2015-07-19 02:08:24 +02:00
scrawl
1156668843 Render certain map markers on top of the player arrow (Fixes #2559) 2015-07-19 00:45:02 +02:00
Jiří Kuneš
a5b4e087c5 define owned colours in settings.cfg 2015-07-18 22:17:46 +02:00
Jiří Kuneš
cbc44b33ba define crosshair owned colour in openmw_hud_box.skin.xml 2015-07-18 21:29:38 +02:00
scrawl
278a078e9d Unify magic effect tick functions
- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage)
2015-07-18 20:39:45 +02:00
scrawl
77f1387da8 Include cleanup 2015-07-18 20:36:28 +02:00
Marc Zinnschlag
833ad5a2b4 Merge remote-tracking branch 'origin/master' 2015-07-18 17:48:05 +02:00
Marc Zinnschlag
cdfa3006a3 incorrect sBribe GMSTs for new omwgame files (Fixes #2785) 2015-07-18 17:47:50 +02:00
Marc Zinnschlag
b2ab0122ab Merge branch 'scriptbuttons' 2015-07-18 17:37:43 +02:00
Jiří Kuneš
75f5972898 show owned - better settings 2015-07-18 17:13:20 +02:00
Marc Zinnschlag
f1ac440b78 do not allow editing of deleted scripts 2015-07-18 17:00:00 +02:00
Jiří Kuneš
df077f8649 color tooltip red when taking item would result in crime 2015-07-18 16:56:57 +02:00
Marc Zinnschlag
8763a3b3c3 make compilation delay configurable via a user setting 2015-07-18 15:32:38 +02:00
scrawl
111cf5462b Merge pull request #666 from scrawl/animation
Animation refactoring & fixes
2015-07-18 13:33:41 +02:00
Marc Zinnschlag
73b6df8280 put script compilation in script subview behind a timer 2015-07-18 13:09:17 +02:00
Marc Zinnschlag
b3ad983f1f Merge remote-tracking branch 'scrawl/version'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
2015-07-18 12:22:37 +02:00
Marc Zinnschlag
e921552053 Merge remote-tracking branch 'scrawl/opencs' 2015-07-18 11:58:20 +02:00
Marc Zinnschlag
edde1fb727 Merge remote-tracking branch 'scrawl/master' 2015-07-18 11:40:36 +02:00
Marc Zinnschlag
964cd44e96 Merge remote-tracking branch 'kunesj/master' 2015-07-18 11:34:04 +02:00
slothlife
f8f0380413 Fix for loading window icon on Windows 2015-07-17 21:41:53 -05:00
scrawl
58720e6a28 Fix the OpenCS rendering crash on exit (Fixes #2735) 2015-07-18 03:52:48 +02:00
scrawl
a33ca75742 Pass AnimPriority by const reference 2015-07-18 03:23:41 +02:00
scrawl
f09e4620b6 Move OpenMW version information to a textfile instead of compiling it in
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
2015-07-18 03:09:04 +02:00
scrawl
c783b50a83 Fix config file priority in the launcher to match OpenMW 2015-07-18 01:38:35 +02:00
scrawl
6e493500c9 Show custom map markers on the tooltip of the world map marker (Fixes #2711) 2015-07-18 00:14:11 +02:00
scrawl
41bed4c7d9 Use multimap to speed up custom map marker code 2015-07-17 20:49:10 +02:00
Jiří Kuneš
4a6d806127 fixed comment, save settings to member variable, removed usless include, changed variable to const 2015-07-17 20:30:00 +02:00
Jiří Kuneš
e68b388d16 removed setCrosshairOwned from windowmanager 2015-07-17 19:13:45 +02:00
Jiří Kuneš
c019f8e23d use correct mechanics manager 2015-07-17 18:49:47 +02:00
Jiří Kuneš
15107ca5cf crosshair owned - settings option 2015-07-17 17:48:38 +02:00
Jiří Kuneš
66edae9b93 change collor of crosshair 2015-07-17 17:29:00 +02:00
Jiří Kuneš
72728b9c01 disable cusor when item/container is owned 2015-07-17 16:32:35 +02:00
Marc Zinnschlag
5febb96012 do not try to jump to source location for errors that do not have a source location 2015-07-17 13:59:50 +02:00
Marc Zinnschlag
f665919046 consider column when jumping to error in source text 2015-07-17 13:53:22 +02:00
Marc Zinnschlag
0abd29a3b4 jump to line in source text when clicking on an error in error table 2015-07-17 13:42:25 +02:00
Marc Zinnschlag
100af80388 made error table read only 2015-07-17 13:06:51 +02:00
Marc Zinnschlag
56ed0926bd improved error table layout 2015-07-17 12:45:08 +02:00
Marc Zinnschlag
eab1ec9160 consider script warning settings for script subview 2015-07-17 11:52:59 +02:00
scrawl
91d71d0fcd Disable MyGUI's scrollbar autorepeat (Fixes #2779)
We are currently using a custom implementation so as to support MyGUI version 3.2.1. When compiled with 3.2.2 or later, we need to disable MyGUI's autorepeat so that it doesn't interfere with ours.
2015-07-17 03:39:09 +02:00
scrawl
660e7f5d89 Don't update animation states in skipAnim mode (Fixes #2782) 2015-07-17 03:28:17 +02:00
scrawl
cc59493cb2 Don't restart the jump animation when equipping a different weapon (Fixes #2286) 2015-07-16 20:03:16 +02:00
scrawl
b5c79738f1 Fix enchantments casting more than once per button press, broken by a1432b0255 2015-07-16 19:56:09 +02:00
scrawl
f6f82d433c Fix bug with loop key assignment
Animations with time of "loop start" == time of "loop stop" were not getting their loop times assigned correctly.

This fixes incorrect playing of the jump animation, one aspect of Bug #2286.
2015-07-16 19:55:05 +02:00
Marc Zinnschlag
9b12b4f1e2 refactored mapping from message severity enum to string 2015-07-16 14:46:02 +02:00
Marc Zinnschlag
2d8a78726d improved error reporting 2015-07-16 14:09:14 +02:00
Marc Zinnschlag
2016ff773f display script errors in script subview 2015-07-16 12:36:20 +02:00
Stanislav Bas
3ba73f5fd9 Handle deleted records in RefCollection 2015-07-15 21:14:00 +03:00
scrawl
f8d360190d Remove an unneeded virtual 2015-07-15 19:10:09 +02:00
scrawl
992b770315 Don't set OnPcEquip for items that failed to equip (Fixes #2776) 2015-07-15 18:52:23 +02:00
Stanislav Bas
e8a9567be3 Move DELE handling to CellRef record 2015-07-15 19:39:01 +03:00
scrawl
17ada63fcb Don't play turning animations on the upperbody when in first person mode (Fixes #2287) 2015-07-15 16:43:11 +02:00
scrawl
3656851750 Remove the now unused changeBlendMask 2015-07-15 16:43:11 +02:00
scrawl
83cceeee72 Use the extended animation priority for Block animations, allow starting attacks during a block animation (Fixes #2761) 2015-07-15 16:43:11 +02:00
scrawl
cf14d1748c Use the extended animation priority for Hit animations 2015-07-15 16:33:10 +02:00
scrawl
50db6ed396 Use the extended animation priority for weapon animations 2015-07-15 14:40:36 +02:00
scrawl
e93a578f23 Extend the animation priority system to one priority value per bone group / distinct blend mask 2015-07-15 14:18:31 +02:00
scrawl
335ef97cf5 Rename Animation::Group to Animation::BlendMask
The old naming is problematic, because the term group was being used for another feature (text key groups) already.
2015-07-15 13:49:16 +02:00
Stanislav Bas
a1389b87ba Return a correct index for a loaded record that was deleted 2015-07-14 23:31:16 +03:00
Stanislav Bas
5e623a2a1d Rework RefIdData code. Update the index map when a new record is loaded 2015-07-14 20:54:24 +03:00
Marc Zinnschlag
df027b3498 hooked up script subview buttons to bottom box (enables add and clone) 2015-07-14 13:52:48 +02:00
Marc Zinnschlag
cf1fb76bb4 fixed deleted button sensitivity state 2015-07-14 13:34:13 +02:00
Marc Zinnschlag
0860c27b03 improving consistency of subview layouts 2015-07-14 11:49:41 +02:00
Marc Zinnschlag
2202973c24 replaced the script subview status bar with a bottom box (including a status bar) 2015-07-14 10:05:45 +02:00
scrawl
de6dc21552 Create hardware cursors in advance (Fixes #2660) 2015-07-13 23:36:25 +02:00
scrawl
dca4704b4b Print exceptions in CharacterCreation::spawnDialog 2015-07-13 18:40:05 +02:00
scrawl
f1b52c964a Select the current resolution in resolution list on game start (Fixes #2768) 2015-07-13 18:00:41 +02:00
Marc Zinnschlag
fc6c14614b added user settings option to toggle toolbars in single-record subviews 2015-07-13 12:52:18 +02:00
Stanislav Bas
71e5fc7f04 Remove INAM handling from InfoCollection 2015-07-13 11:27:32 +03:00
Stanislav Bas
c8c79dc1ef Move ID loading into a separate method for Dialogue and DialInfo records 2015-07-13 11:26:23 +03:00
Marc Zinnschlag
749eff5259 renaming a few user settings categories 2015-07-13 09:42:16 +02:00
Stanislav Bas
74a055f3cc Remove NAME and DELE handling from IdCollection 2015-07-13 10:40:11 +03:00
Marc Zinnschlag
d22f8703e5 Merge remote-tracking branch 'dteviot/refactoringAiWander' 2015-07-13 09:09:01 +02:00
Stanislav Bas
42f9136141 Remove DELE and NAME handling from RefIdCollection and RefIdData 2015-07-12 15:22:51 +03:00
Stanislav Bas
c266315a35 Load/read methods in MWWorld::Store return a pair (record ID, deleted flag) 2015-07-12 15:20:22 +03:00
Stanislav Bas
2ed182b144 Update to upstream/master. Resolve merge conflicts in MWWorld::Store 2015-07-12 12:01:18 +03:00
dteviot
ddeabcdfbe Removed unused field that was giving compiler warning. 2015-07-12 17:15:41 +12:00
dteviot
e294cd95cd extracted function playIdleDialogueRandomly() 2015-07-12 17:15:14 +12:00
dteviot
22059d68f6 Remove duplicated code. 2015-07-12 17:14:48 +12:00
dteviot
0b089a5564 extracted function evadeObstacles() 2015-07-12 16:38:36 +12:00
dteviot
1ef78b1e56 extracted playGreetingIfPlayerGetsTooClose() 2015-07-12 16:37:31 +12:00
dteviot
df421fce92 extracted function setPathToAnAllowedNode() 2015-07-12 16:35:15 +12:00
dteviot
b508846a64 Renamed mStoredAvailableNodes to mPopulateAvailableNodes.
Don't call getAllowedNodes() needlessly.
2015-07-12 16:32:48 +12:00
Stanislav Bas
e0983c815c Some fixes for ESM Dialogues and Infos 2015-07-11 22:17:53 +03:00
Marc Zinnschlag
b97a4cee44 added button bar to script subview 2015-07-11 16:09:13 +02:00
Marc Zinnschlag
dacb93c57f Merge remote-tracking branch 'scrawl/coverity_scan' 2015-07-11 11:53:43 +02:00
scrawl
0ed3e3e489 Fix cout/cerr mixup 2015-07-11 04:27:41 +02:00
scrawl
24ae1d5ace Fix some issues found by coverity 2015-07-11 03:34:08 +02:00
scrawl
667c80fb2a Add brackets around a correct expression to fix coverity warning 2015-07-11 03:34:08 +02:00
scrawl
ebdd5dc993 Fix code that I forgot to uncomment (thanks coverity) 2015-07-11 03:34:08 +02:00
Alexander "Ace" Olofsson
12f413ba9b Don't instantiate specialized templates
This fixes the VS2012 build issue
2015-07-10 20:21:55 +02:00
Marc Zinnschlag
ba9a9d16bb Merge remote-tracking branch 'scrawl/master' 2015-07-10 09:06:04 +02:00
Marc Zinnschlag
08d2b196bd Merge remote-tracking branch 'ace/explicit-instantiation' 2015-07-10 08:58:53 +02:00
scrawl
f12619b86a Implement fStromWindSpeed (Fixes #2764) 2015-07-10 02:34:00 +02:00
Stanislav Bas
20723581a1 Letter case fix for MWWorld::Globals 2015-07-10 00:29:43 +03:00
Stanislav Bas
00bf87b561 Convert IDs of loaded records to lower case in MWWorld::Store 2015-07-10 00:29:41 +03:00
Stanislav Bas
897a52cdda Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
Stanislav Bas
9301bc148e Remove NAME handling from MWWorld::ESMStore 2015-07-10 00:29:38 +03:00
Stanislav Bas
89e44c8f1f Remove explicit record ID in load/read methods of MWWorld::Store 2015-07-10 00:29:36 +03:00
Alexander "Ace" Olofsson
b3b55a5842 Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
Alexander "Ace" Olofsson
b1cc74dd9a Explicity instantiate MWMechanics::Stat 2015-07-09 14:41:37 +02:00
Marc Zinnschlag
87a089d6b6 Merge remote-tracking branch 'dteviot/Bug2726' 2015-07-09 07:49:42 +02:00
dteviot
f1774ee7c3 Fixed compile failing on OSX and Linux. 2015-07-08 19:34:33 +12:00
dteviot
52cf8541f5 End point tolerance restored to 64 units.
Corrected problem pointed out by Scrawl.
Destination needs tolerance of 64 to avoid overcrowding.
2015-07-08 18:41:03 +12:00
Alexander "Ace" Olofsson
3655ef16af Explicitly instantiate ESM::StatState 2015-07-07 19:19:37 +02:00
dteviot
40a925ad37 Merge branch 'Bug1317MakeExtraWaypoints' into Bug2726 2015-07-07 18:16:15 +12:00
MiroslavR
13f289d1a5 Fix calculation of selected blocks in ScriptEdit 2015-07-06 16:35:45 +02:00
Marc Zinnschlag
e89614a35d Merge remote-tracking branch 'origin/master' 2015-07-06 13:10:04 +02:00
Marc Zinnschlag
88f1220a77 Merge remote-tracking branch 'dteviot/Bug2726' 2015-07-06 13:07:40 +02:00
scrawl
49c07de773 Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
2015-07-05 22:24:24 +02:00
Alexander "Ace" Olofsson
aaaee74a4d Fix the comments 2015-07-05 21:56:04 +02:00
Stanislav Bas
47d21ff4b3 Add edit locking to ExtendedCommandConfigurator 2015-07-05 22:49:48 +03:00
Stanislav Bas
3c6bc74062 Close the extended configurator when all respective records were removed outside 2015-07-05 22:10:37 +03:00
Marc Zinnschlag
e0781a5d70 Merge remote-tracking branch 'scrawl/master' 2015-07-05 20:47:04 +02:00
Marc Zinnschlag
6c5dc5c7a0 Merge remote-tracking branch 'smbas/fix-cell-creating' 2015-07-05 20:43:59 +02:00
Stanislav Bas
ceb3dea55c Rewording of the user setting for extended configuration 2015-07-05 20:11:21 +03:00
scrawl
531bca1273 Add a threshold for changing aicombat targets (Fixes #2755) 2015-07-05 18:09:13 +02:00
Stanislav Bas
6162a46fbe Update to upstream/master. Resolve the merge conflict 2015-07-05 16:15:48 +03:00
Marc Zinnschlag
432384d280 Merge remote-tracking branch 'scrawl/aicombat' 2015-07-05 14:47:20 +02:00
Marc Zinnschlag
ea1ddb5c9f Merge remote-tracking branch 'smbas/feature-dialogue-edit-id' 2015-07-05 14:44:33 +02:00
Stanislav Bas
3ffa0aa185 Count of nested columns can be retrieved for a collection with no records 2015-07-05 15:36:41 +03:00
dteviot
1239667cb4 AiWander uses points between PathGrid points (Fixes #1317)
When there is only on PathGrid point within a NPC's wander distance, expand possible wander destinations by using positions between PathGrid points.
2015-07-05 18:21:35 +12:00
dteviot
eb2aa965b9 Extracted function SetCurrentNodeToClosestAllowedNode() 2015-07-05 18:17:18 +12:00
dteviot
76f20b8b20 fix 'WIN32_LEAN_AND_MEAN' macro redefinition warning. 2015-07-05 18:10:02 +12:00
dteviot
0095737c40 Use correct type of variable. Remove unnecessary casts. 2015-07-05 18:09:14 +12:00
dteviot
f942db2b27 Simplified code. 2015-07-05 18:08:09 +12:00
dteviot
9a02a85a24 Pulled duplicate code into function. 2015-07-05 18:07:14 +12:00
scrawl
c90841d649 Fix head tracking for NPCs 2015-07-04 21:00:01 +02:00
Stanislav Bas
4fbd24206b ExtendedCommandConfigurator: layout changes 2015-07-04 20:47:10 +03:00
Stanislav Bas
880bc31ddf TableBottomBox: Creator/Configurator can be closed via Escape 2015-07-04 20:30:02 +03:00
Stanislav Bas
c1b06538dc Add Edit 'ID' action for nested fields 2015-07-04 19:55:48 +03:00
Stanislav Bas
30fd711a47 TableEditIdAction: prevent creation of a UniversalId with Type_None 2015-07-04 19:39:53 +03:00
Stanislav Bas
86dc5a2c67 Add Edit 'ID' action for nested tables 2015-07-04 19:27:59 +03:00
Stanislav Bas
464e674a81 Rework Table (view) code to use a TableEditIdAction 2015-07-04 18:51:39 +03:00
Stanislav Bas
6b34845168 Create a separate class for Edit 'ID' action to use in tables' context menus 2015-07-04 18:49:32 +03:00
dteviot
fae93e3d82 Bugfix: was not resetting mStuckCount. 2015-07-04 19:00:27 +12:00
dteviot
46a654286b Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
2015-07-04 18:57:56 +12:00
dteviot
164994f3d3 Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
2015-07-04 18:47:26 +12:00
scrawl
6bcea21e14 Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876) 2015-07-04 05:19:05 +02:00
Stanislav Bas
1f826476ff Fix build error 2015-07-04 02:02:22 +03:00
Stanislav Bas
ff3c9a6fb2 ExtendedCommandConfigurator: the perform button is now the default for the widget 2015-07-03 23:35:00 +03:00
Stanislav Bas
e664ef7578 ExtendedCommandConfigurator: the perform button takes the name of the command that is executed 2015-07-03 23:15:26 +03:00
Stanislav Bas
05cc130212 The configuration panel gets a focus when opening 2015-07-03 22:31:38 +03:00
Stanislav Bas
95d16b24c0 ExtendedCommandConfigurator: disable the perform button when all tables are unchecked 2015-07-03 22:25:56 +03:00
Stanislav Bas
260f6f22ae TableBottomBox adjusts its size according to the current widget size 2015-07-03 22:07:37 +03:00
Stanislav Bas
d73fd471c3 IdContextMenu: don't add Edit action if it's already in the context menu 2015-07-03 19:07:44 +03:00
Stanislav Bas
61ab0ba482 Prevent the Edit 'ID' action for the current ID of the dialogue subview 2015-07-03 18:48:13 +03:00
Stanislav Bas
149cb9d004 IdContextMenu: if the ID field is empty show the standard context menu (if available) 2015-07-03 16:51:47 +03:00
Stanislav Bas
e8e34f37dd Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels) 2015-07-03 16:24:08 +03:00
Stanislav Bas
47b66b57ae Create a context menu handler for dialogue editors with ID information 2015-07-03 15:37:10 +03:00
Marc Zinnschlag
382cdb8c60 implemented sorting in report views (Fixes #2540) 2015-07-03 10:45:08 +02:00
scrawl
a7bd050928 Accurate attack timings in AiCombat 2015-07-03 05:58:12 +02:00
scrawl
741e5db862 Fix for non-bipedal creatures that use weapons, e.g. rieklings 2015-07-03 05:37:18 +02:00
scrawl
2385938485 Fix a typo 2015-07-03 02:42:40 +02:00
scrawl
82740c1645 Remove completely broken code 2015-07-03 02:29:42 +02:00
scrawl
d07b176b36 Take into account hit recovery, knockdown and other animations for AiCombat attack timing 2015-07-03 02:18:35 +02:00
scrawl
520a832a9a Remove an already resolved todo comment 2015-07-02 22:24:23 +02:00
Stanislav Bas
12bf3694bd Rework widget layout of ExtendedCommandConfigurator 2015-07-02 22:05:45 +03:00
scrawl
6724585777 Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
2015-07-02 20:46:34 +02:00
scrawl
bf9c62fa42 Fix for some coverity scan defects 2015-07-02 20:46:34 +02:00
scrawl
dcb8fbc69c Accurate handling of fog depth/density (Fixes #2752) 2015-07-02 20:46:34 +02:00
Stanislav Bas
b8772c6902 Add the ability to configure extended commands for tables 2015-07-02 20:44:59 +03:00
Stanislav Bas
fcf69555f4 Add the user setting for enabling the configuration of extended commands 2015-07-02 20:41:32 +03:00
scrawl
6691891bee Include cleanup 2015-07-02 19:16:44 +02:00
scrawl
a1432b0255 Move attackingOrSpell flag to the CharacterController 2015-07-02 19:14:28 +02:00
scrawl
519fb9482a Minor cleanup 2015-07-02 18:45:11 +02:00
Stanislav Bas
ba762ec1c1 Add the configuration widget to the bottom box 2015-07-02 17:21:47 +03:00
Stanislav Bas
1949fe4bf9 Add the configuration widget for extended commands 2015-07-02 15:47:12 +03:00
Marc Zinnschlag
dafb1b5fa9 Merge remote-tracking branch 'smbas/master' 2015-07-01 23:13:49 +02:00
Stanislav Bas
1afa22f443 Add the RecordType column to the MetaData table 2015-07-01 21:36:17 +03:00
Alexander "Ace" Olofsson
5d24091364 Fix build error and a pair of warnings
The error was about casting between osg::Callback* and osg::NodeCallback*
The warnings are both about virtual classes with non-virtual destructors
2015-07-01 15:06:38 +02:00
scrawl
2065e0fa2d Use the correct format specifier for ess-imported savegames 2015-06-30 17:43:22 +02:00
scrawl
20d03c7e39 Refuse loading save games of unknown format 2015-06-30 17:41:44 +02:00
scrawl
a081d402c5 Use the format field instead of version field 2015-06-30 17:26:33 +02:00
scrawl
4637750601 Savegame loading optimization 2015-06-30 16:47:41 +02:00
scrawl
4eaaa5e855 Increment save file version and mark it as used, will be used in next commit 2015-06-30 16:47:40 +02:00
Stanislav Bas
51a2d4ef5a Merge remote-tracking branch 'upstream/master' 2015-06-30 13:50:33 +03:00
Marc Zinnschlag
d3bcf0711c Merge remote-tracking branch 'smbas/feature-cloning-enhancements' 2015-06-30 10:40:28 +02:00
scrawl
ca21e9ecb1 Fix magic hit VFX showing when casting on a static object 2015-06-30 03:14:49 +02:00
scrawl
4b2391c60f Ignore effect meshes in getScreenBounds 2015-06-30 02:51:32 +02:00
scrawl
d5a47cfafe Include cleanup 2015-06-30 01:41:03 +02:00
Stanislav Bas
e2103287aa Not accepted drag event must be ignored 2015-06-30 01:08:42 +03:00
scrawl
017c9f7ac9 Fading for weather particle effects 2015-06-29 20:19:46 +02:00
scrawl
cd2e6d4436 Move the __STDC_CONSTANT_MACROS define to cmakelists 2015-06-28 05:53:03 +02:00
scrawl
1956e2c988 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
2015-06-28 00:38:39 +02:00
Stanislav Bas
e4d52ff9b0 Deleted records can be cloned 2015-06-28 00:31:41 +03:00
Stanislav Bas
9d274ee156 Merge branch 'master' into feature-cloning-enhancements 2015-06-27 22:02:31 +03:00
Stanislav Bas
81c7ce5b06 Add the proper getErrors() method to CellCreator.
Fix the impossibility of the Exterior Cell creation.
2015-06-27 21:59:16 +03:00
Marc Zinnschlag
15bb2855a9 disable prev/next buttons if there is no previous/next record 2015-06-27 16:57:45 +02:00
Marc Zinnschlag
e27a75bd10 added user setting for cyclic prev/next 2015-06-27 15:56:41 +02:00
Marc Zinnschlag
95522fcad2 more general cleanup 2015-06-27 15:29:54 +02:00
Marc Zinnschlag
9aa153984a fixed inconsistent handling of deleted records in dialogue; general cleanup 2015-06-27 15:02:50 +02:00
Marc Zinnschlag
a8c26ec0c1 moved most of the code for next/prev buttons from DialogueSubView to RecordBUttonBar 2015-06-27 14:42:22 +02:00
Marc Zinnschlag
d5e6d8a58b disable dialogue subview buttons while document is locked 2015-06-27 14:25:48 +02:00
Marc Zinnschlag
6769479358 moved code for initiating record cloning from DialogueSubView to RecordButtonBar 2015-06-27 13:47:07 +02:00
Marc Zinnschlag
7f1129df3b cleaned up DialogueSubView constructor; moved bottom box below button bar 2015-06-27 12:53:46 +02:00
Marc Zinnschlag
49dc30683f refactored dialogue subview button bar into a new class 2015-06-27 12:49:56 +02:00
Stanislav Bas
cbb124ab4f Close the creator when the original record is removed (in clone mode) 2015-06-27 12:26:19 +03:00
Stanislav Bas
cad4ce4e0f Cell type can be changed when cloning a cell 2015-06-27 11:47:59 +03:00
Stanislav Bas
5761ec428d Creating/cloning Cell sets the proper Interior flag 2015-06-26 23:38:20 +03:00
Stanislav Bas
f3bb00e3d9 Add the ability to add nested values to the Create command 2015-06-26 22:16:12 +03:00
Stanislav Bas
a7f31988d1 Add the ability to search a nested column index 2015-06-26 22:14:11 +03:00
Marc Zinnschlag
6d5823e8aa killed some tabs 2015-06-26 18:54:49 +02:00
Marc Zinnschlag
fdf6645dbc Merge remote-tracking branch 'smbas/fix-info-tables' 2015-06-26 18:47:16 +02:00
Marc Zinnschlag
654e7428aa Merge remote-tracking branch 'smbas/master' 2015-06-26 18:39:40 +02:00
Marc Zinnschlag
2dada1a162 Merge branch 'meta' 2015-06-26 18:37:39 +02:00
Marc Zinnschlag
4487bda702 size limits for meta data strings 2015-06-26 18:19:00 +02:00
scrawl
59db9664ba Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
Marc Zinnschlag
a4c2c75d1f fixed overwriting of meta data when loading project file 2015-06-26 16:22:06 +02:00
Marc Zinnschlag
1e033fa8fe added meta data dialogue sub view 2015-06-26 16:11:00 +02:00
Marc Zinnschlag
57015f3666 fixed handling of numeric read-only fields in dialogue sub views 2015-06-26 15:50:36 +02:00
Marc Zinnschlag
10fbe6aada split DialogueSubView in SimpleDialogueSubView and DialogueSubView 2015-06-26 15:17:47 +02:00
Marc Zinnschlag
5a37530c1c added missing MetaData table UniversalId type 2015-06-26 15:17:18 +02:00
Marc Zinnschlag
1870b087e7 ported setting of meta data for saving to the new mechanism 2015-06-26 13:13:22 +02:00
Marc Zinnschlag
f3ff90e1fd moved meta data into a new single-row table 2015-06-26 13:01:25 +02:00
Stanislav Bas
feeb9ea8b0 Merge remote-tracking branch 'upstream/master' 2015-06-26 12:10:51 +03:00
scrawl
a44be148d8 Fix door collisions 2015-06-26 06:40:28 +02:00
scrawl
882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
scrawl
beb1086260 Fix attackStrength being unset for creatures with no weapons 2015-06-26 04:21:10 +02:00
scrawl
5bc6513e2d Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 2015-06-26 02:32:41 +02:00
scrawl
4ef6aa6b7f Fix weather particles disappearing 2015-06-26 02:30:39 +02:00
scrawl
ea0339d471 Make the string argument to BetaComment optional 2015-06-25 21:45:59 +02:00
Stanislav Bas
ea97b0a20c Refine InfoTableProxyModel::getFirstInfoRow() code 2015-06-25 20:08:42 +03:00
Stanislav Bas
844e5c504d Fix conversion to QString 2015-06-25 19:41:26 +03:00
Stanislav Bas
867ce686ae Proper conversion to QString for DropLineEdit::dropEvent() 2015-06-25 19:30:53 +03:00
scrawl
8a3889a81e Rain fading 2015-06-25 17:38:12 +02:00
scrawl
3a21f05f6e Rain effect 2015-06-25 17:23:01 +02:00
Marc Zinnschlag
8fbc799655 Merge remote-tracking branch 'cc9cii/master' 2015-06-25 14:06:22 +02:00
Marc Zinnschlag
69db0179ca update refresh menu item on stateChanged signal instead of when opening the menu 2015-06-25 13:05:57 +02:00
cc9cii
c0f3d70f06 Use the new severity message attribute. 2015-06-25 20:23:43 +10:00
cc9cii
71f3b7ed4f Fix crash when user preference is missing. 2015-06-25 20:21:51 +10:00
Marc Zinnschlag
6fbdbb11d5 added refrash menu item to report table (Fixes #2620) 2015-06-25 12:03:40 +02:00
Stanislav Bas
d282bead23 InfoCreator accepts drops of Topic/Journal ID 2015-06-25 11:24:19 +03:00
Stanislav Bas
5b82b9d9d0 ReferenceCreator accepts drops of Cell ID 2015-06-25 11:20:35 +03:00
Stanislav Bas
21f0b586ec Rows with the same topic but in different letter case can be reordered 2015-06-24 20:01:29 +03:00
Marc Zinnschlag
e29d9bcc8e use a namespace instead of a class with only static functions 2015-06-24 17:29:47 +02:00
Marc Zinnschlag
b0aad9c8cb Merge remote-tracking branch 'smbas/feature-improved-dragndrop' 2015-06-24 17:20:43 +02:00
Stanislav Bas
270c17faa7 Prevent drops on non-editable table cells 2015-06-24 16:36:09 +03:00
Stanislav Bas
d1339a643a Fix for NestedTableProxyModel::forwardDataChanged() 2015-06-24 15:07:09 +03:00
scrawl
6f34a0501a Attempting to make a potion with no effects removes the ingredients (Fixes #2722) 2015-06-24 05:17:45 +02:00
scrawl
33a3dabc31 An alchemy effect listed more than once in the same ingredient should not automatically create a potion of that effect (Bug #2722) 2015-06-24 05:17:45 +02:00
scrawl
d7695f2560 Remove unused NpcAnimation visibilityFlags 2015-06-22 21:14:44 +02:00
scrawl
d5b73f2a55 Move HeadAnimationTime to the implementation file 2015-06-22 21:12:15 +02:00
scrawl
24bfb44b13 Move head tracking from NpcAnimation to Animation (Bug #2720) 2015-06-22 21:06:27 +02:00
scrawl
a5670b5133 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/main.cpp
	apps/openmw/mwworld/player.hpp
2015-06-22 20:09:02 +02:00