Jason Hooks
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0c9c253778
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Fix for some types of boots
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2012-04-15 22:49:17 -04:00 |
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scrawl
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0a223196e8
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Merge branch 'master' into tooltips
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2012-04-15 22:23:16 +02:00 |
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scrawl
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268b7cd6fc
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replaced typename checks
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2012-04-15 22:05:33 +02:00 |
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Marc Zinnschlag
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afa859a6a6
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Merge remote branch 'jhooks/clothingarmor'
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
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2012-04-15 22:06:05 +02:00 |
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Jason Hooks
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65c9cf565c
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Skirt and robe part blanking
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2012-04-15 15:16:48 -04:00 |
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scrawl
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688e79e6d1
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Merge branch 'master' into tooltips
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2012-04-15 21:14:39 +02:00 |
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Jason Hooks
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bc8bb9c57e
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Reserve; skirts
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2012-04-15 14:22:55 -04:00 |
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scrawl
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ab4e03f05f
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Merge branch 'master' into tooltips
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2012-04-15 17:11:14 +02:00 |
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scrawl
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d37bc9cba8
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basic mouse-over info for in-game objects
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2012-04-15 17:10:08 +02:00 |
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Jason Hooks
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85ac658cac
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Adding tons of skin body parts
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2012-04-14 22:52:05 -04:00 |
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Jason Hooks
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5e1ac0cca1
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Gloves, Gauntlets, Boots, Shoes
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2012-04-14 20:32:46 -04:00 |
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Jason Hooks
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940a90e3ba
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Pauldrons
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2012-04-14 19:21:14 -04:00 |
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Jason Hooks
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e5becb1f50
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Group add function;Greaves
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2012-04-14 18:58:52 -04:00 |
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Jason Hooks
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5d4ad4cd81
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Shirts and Cuirasses
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2012-04-14 16:44:46 -04:00 |
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scrawl
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4b0099fb5b
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npc visibility flags fix
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2012-04-14 16:10:47 +02:00 |
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scrawl
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fa5a1432c9
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map lighting tweak, default settings tweak
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2012-04-14 15:58:58 +02:00 |
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scrawl
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e05faa184f
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Merge branch 'terrainshader' into graphics
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2012-04-14 15:10:35 +02:00 |
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scrawl
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e04d127f30
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terrain shader fixes
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2012-04-14 15:10:26 +02:00 |
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Jason Hooks
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7551926afd
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Adding helmets
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2012-04-13 23:25:15 -04:00 |
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Alexander "Ace" Olofsson
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0c6862e3e6
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Undefining some windows defines
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2012-04-13 15:09:38 +02:00 |
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scrawl
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a33ae35e94
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some fixes
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2012-04-13 13:28:31 +02:00 |
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Jason Hooks
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e869433b07
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Add or replace individual parts
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2012-04-12 22:16:02 -04:00 |
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Jason Hooks
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1f566fc93a
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Another remove function
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2012-04-12 20:59:30 -04:00 |
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Jason Hooks
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a885f3e942
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Remove part function
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2012-04-12 20:40:11 -04:00 |
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scrawl
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fb78e853d4
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removed 2 unneeded lines
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2012-04-12 19:18:38 +02:00 |
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scrawl
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e2ec889d10
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fixed a warning "implicit cast to float3"
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2012-04-12 17:40:26 +02:00 |
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scrawl
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a96ad7fb82
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restored toggleWater
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2012-04-12 16:46:56 +02:00 |
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Jason Hooks
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7fce57f335
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Getting started with a new branch
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2012-04-11 20:16:22 -04:00 |
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scrawl
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2a4fcf42a3
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basic shadows
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2012-04-11 18:53:13 +02:00 |
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Jason Hooks
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c0f52fef48
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one more change
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2012-04-09 00:51:10 -04:00 |
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Jason Hooks
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80afcb2eac
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small change
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2012-04-08 20:44:44 -04:00 |
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Jason Hooks
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74deb5588d
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Post merge
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2012-04-08 20:41:49 -04:00 |
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scrawl
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1df7be7fee
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- fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
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2012-04-09 00:10:42 +02:00 |
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Jason Hooks
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6bdfdf379b
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Trying iterators
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2012-04-08 17:27:56 -04:00 |
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scrawl
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a5c6207fe7
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add setting to disable the underwater effect
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2012-04-08 17:44:00 +02:00 |
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scrawl
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113bbfa253
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removed the now unneccesary SG for transparent objects
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2012-04-08 14:37:36 +02:00 |
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Jason Hooks
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ebab98a8a0
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Restructuring things
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2012-04-07 22:02:20 -04:00 |
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scrawl
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c748252d33
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weather fix again
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2012-04-07 22:55:25 +02:00 |
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scrawl
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96911ada95
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restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
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2012-04-07 22:37:15 +02:00 |
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scrawl
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c49d5dd40b
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another sky tweak
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2012-04-06 19:23:19 +02:00 |
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scrawl
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c0f991ac0a
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underwater depth effect
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2012-04-06 18:51:30 +02:00 |
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scrawl
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456eb95209
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reversed sun and moon paths (sunrise at east)
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2012-04-06 18:22:37 +02:00 |
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scrawl
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8316a4c2ec
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add mrt dummy output to sky shaders
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2012-04-06 17:21:56 +02:00 |
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scrawl
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c169f9e171
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underwater tweaks
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2012-04-06 16:11:08 +02:00 |
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scrawl
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2976625b00
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better underwater
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2012-04-06 15:51:57 +02:00 |
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scrawl
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ec3fe1ef00
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no sun glare in the reflection
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2012-04-06 15:17:54 +02:00 |
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scrawl
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393530e671
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more or less fixed the sky for normal viewing angles, still disappears at a certain height though
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2012-04-06 15:05:17 +02:00 |
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scrawl
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a41eee9a72
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specular lighting
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2012-04-06 14:07:52 +02:00 |
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scrawl
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8bfc81f398
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Merge branch 'master' into water
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2012-04-05 20:09:38 +02:00 |
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scrawl
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622fb568cf
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removed MRT setting and figure it out automatically
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2012-04-05 19:27:54 +02:00 |
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scrawl
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b8a470efcd
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put transparent objects in a seperate render queue, in order to not mess up the mrt textures
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2012-04-05 19:07:21 +02:00 |
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Marc Zinnschlag
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000cfad82d
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Merge remote branch 'scrawl/gamesettings'
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2012-04-05 18:07:47 +02:00 |
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scrawl
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88c50c5171
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Merge branch 'master' into water
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2012-04-05 15:38:46 +02:00 |
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scrawl
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1b89a9e203
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various fixes
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2012-04-05 15:30:55 +02:00 |
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Dmitry Marakasov
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84b475130a
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Add missing include
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2012-04-05 15:03:28 +02:00 |
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scrawl
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e1bde415f5
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typo
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2012-04-05 14:22:44 +02:00 |
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scrawl
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43fd0352f4
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removed unneeded lines
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2012-04-05 14:21:57 +02:00 |
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scrawl
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f49131e1b8
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renamed setting, automatically disable MRT when unsupported
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2012-04-05 13:09:59 +02:00 |
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scrawl
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f6342cfd60
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fixed viewport background color, fixed indentation of some old functions
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2012-04-05 11:52:06 +02:00 |
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scrawl
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5664d879a5
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fixed some sky objects
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2012-04-05 11:40:56 +02:00 |
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scrawl
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ab8b74dcac
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forgot adding a file
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2012-04-05 08:58:21 +02:00 |
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Jason Hooks
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ca4de0606e
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Some planning
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2012-04-04 23:23:24 -04:00 |
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scrawl
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3f05aba76d
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got MRT working, some minor quirks to solve (black viewport background)
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2012-04-05 01:21:36 +02:00 |
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Marc Zinnschlag
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6fd3d5c776
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Merge remote branch 'lgro/master'
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2012-04-04 23:19:30 +02:00 |
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Lukasz Gromanowski
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cd2789b15a
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Revert "Issue #225: Correction to commit ae98904."
This reverts commit 0e5c90d3e7 .
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2012-04-04 21:05:19 +02:00 |
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scrawl
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eb67afe552
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added MRT output to terrain material
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2012-04-04 20:18:08 +02:00 |
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scrawl
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6442d49e16
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render queue groups, sky fix
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2012-04-04 18:53:40 +02:00 |
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scrawl
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cc4076d42a
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basic noise
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2012-04-03 21:16:43 +02:00 |
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scrawl
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fe63f2b2aa
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first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
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2012-04-03 19:10:02 +02:00 |
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Marc Zinnschlag
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cc9696cc2c
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Merge remote branch 'scrawl/minimap'
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2012-04-03 18:26:20 +02:00 |
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scrawl
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6481cf87fc
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cleanup resources
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2012-04-03 17:07:16 +02:00 |
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scrawl
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052cc47ee9
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fixed waterAdded
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2012-04-03 16:53:33 +02:00 |
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scrawl
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b3a186e729
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simple water without shaders that uses original MW textures
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2012-04-03 16:37:54 +02:00 |
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scrawl
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c1693a0c63
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Merge branch 'minimap' into water
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2012-04-03 15:37:11 +02:00 |
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scrawl
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51e33cc090
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fixed map of some interiors
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2012-04-03 15:34:13 +02:00 |
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scrawl
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8aea311797
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added visibility flags for everything
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2012-04-03 15:13:47 +02:00 |
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scrawl
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fd45208196
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re-added code for reflection & refraction rendering
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2012-04-03 14:23:23 +02:00 |
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scrawl
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d393f2dd4b
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Merge branch 'master' into water
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2012-04-03 14:06:14 +02:00 |
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Jason Hooks
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57299571d5
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Preparing for clothes/armor
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2012-04-02 22:08:46 -04:00 |
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Marc Zinnschlag
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26371a82a5
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Merge remote branch 'scrawl/crashfix'
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2012-04-02 23:53:07 +02:00 |
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Lukasz Gromanowski
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0e5c90d3e7
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Issue #225: Correction to commit ae98904 .
Changed pointer to LandData struct to simple member variable.
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2012-04-02 23:50:53 +02:00 |
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scrawl
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d4a2bdfa3d
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fix crash when hardware occlusion queries unsupporetd
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2012-04-02 20:46:42 +02:00 |
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scrawl
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bd9e165e3f
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Merge branch 'master' into water
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2012-04-02 19:44:25 +02:00 |
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scrawl
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16481b0594
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Merge branch 'master' into minimap
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2012-04-02 19:38:36 +02:00 |
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scrawl
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342464530d
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rotated map working
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2012-04-02 19:37:24 +02:00 |
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scrawl
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ff15f28787
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options for texture filtering and mipmaps
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2012-04-02 18:01:49 +02:00 |
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scrawl
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39ee9e9ab8
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setting for field of view
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2012-04-02 17:51:51 +02:00 |
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scrawl
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5f2a674d93
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fixed a typo
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2012-04-02 16:14:39 +02:00 |
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scrawl
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fd662f937a
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add settings for viewing distance and fog
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2012-04-02 15:51:48 +02:00 |
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scrawl
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e5cc9adbb0
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added settings for rendering distance of small objects
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2012-04-02 15:30:29 +02:00 |
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scrawl
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2b4b941192
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Merge branch 'master' into gamesettings
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2012-04-02 15:21:10 +02:00 |
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scrawl
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e0631dd9be
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Merge branch 'master' into minimap
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2012-04-02 14:38:02 +02:00 |
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scrawl
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b380e71832
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fixed underwater wireframe mode
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2012-04-02 14:32:21 +02:00 |
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scrawl
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1445ae992d
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adding a setting to disable static geometry
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2012-04-02 14:24:16 +02:00 |
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Marc Zinnschlag
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6022d3ab13
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Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
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2012-04-02 12:04:47 +02:00 |
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Marc Zinnschlag
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cdd0182912
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Merge remote branch 'scrawl/occlusionquery'
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
|
2012-04-02 11:33:16 +02:00 |
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Lukasz Gromanowski
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ae989040e5
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Issue #225: Fix for memleak when loading terrain.
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2012-04-01 21:29:49 +02:00 |
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scrawl
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0a5757791c
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Merge branch 'master' into minimap
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2012-04-01 20:17:07 +02:00 |
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scrawl
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c2a82c3d89
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Merge branch 'master' into gamesettings
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2012-04-01 20:06:18 +02:00 |
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scrawl
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7b3adb27a3
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backend changes, terrain num lights setting
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2012-04-01 18:48:37 +02:00 |
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