Andrei Kortunov
b9d9660efd
Update music state in the menu mode (bug #3664 )
7 years ago
Andrei Kortunov
f7f8dfaf2a
AiWander: do not allow flying/swimming creatures to use pathgrid
7 years ago
scrawl
9920779a7b
Merge pull request #1543
7 years ago
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
...
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.
This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
7 years ago
scrawl
5fe68ab062
Merge pull request #1419
7 years ago
scrawl
fee2e946d1
Merge pull request #1565
7 years ago
Kyle Cooley
eb23367175
Fix rendering depth/order issues
7 years ago
Grigorii Latyshev
ce32462358
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
7 years ago
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
7 years ago
Kyle Cooley
c8f79ea838
Adjust rotation markers
7 years ago
scrawl
88ec6179ff
Merge pull request #1566 from akortunov/guifixes
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Set default values for class and birthsign select menus
7 years ago
Andrei Kortunov
55db3c2712
Set default values for class and birthsign select menus (bug #4226 )
7 years ago
Grigorii Latyshev
32096ae0cc
Fix displayed spell success chance in God Mode
7 years ago
scrawl
665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
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Cyrillic journal index (bug #2485 )
7 years ago
scrawl
8226c8dc92
Merge pull request #1560 from akortunov/guifixes
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Fix the Topics button position if the Tribunal is not installed
7 years ago
scrawl
f5c075b188
Merge pull request #1563 from drummyfish/throwfix
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Make thrown projectiles rotate (#4216 )
7 years ago
Grigorii Latyshev
a7c953b318
Display 0 chance for spell if player does not have enought magic energy
7 years ago
Miloslav Číž
4373fea21e
Correct projectile rotation
7 years ago
Miloslav Číž
d0a299caab
Rotate thrown projectiles around the bb center
7 years ago
Miloslav Číž
38bda3bd71
Do not save thrown state for projectiles
7 years ago
Andrei Kortunov
94c0e3ed10
Move toUpper() from StringUtils to the JournalViewModel
7 years ago
Andrei Kortunov
a8bf4cdd98
Remove redundant include
7 years ago
Miloslav Číž
3dbcda6686
Make use of mEffectAnimationTime for projectile rotation
7 years ago
Miloslav Číž
2b9a0a7732
Save new projectile state
7 years ago
Andrei Kortunov
4f190bf7f4
Do not show carriage return characters (bug #3696 )
7 years ago
Andrei Kortunov
4d384889af
Fix the Topics button position if the Tribunal is not installed
7 years ago
Miloslav Číž
de42aa9d03
Make thrown projectiles rotate
7 years ago
Andrei Kortunov
86a17b1e3e
Get rid of the redundant Utf8Stream when during journal index creation
7 years ago
Andrei Kortunov
3571f7f413
Remove getEncoding() from WindowManager
7 years ago
Andrei Kortunov
5f41f7c48d
Clean code up a bit
7 years ago
Andrei Kortunov
ba91cd658b
Convert topic name to Unicode
7 years ago
Andrei Kortunov
f0ca3eabd3
Merge from upstream master
7 years ago
Andrei Kortunov
a83a43e376
Determine when need to use the Cyrillic journal index
7 years ago
scrawl
719255c5c6
Merge pull request #1557 from akortunov/journalfix
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[Feedback needed] Handle 128px Tx_menubook_topics textures
7 years ago
Andrei Kortunov
ce5bdd6361
Split the JournalBooks::createTopicIndexBook()
7 years ago
Andrei Kortunov
a391990f2a
Provide multibyte toLower() and single chars comparator
7 years ago
Andrei Kortunov
4dcaf040e6
A Russian journal index
7 years ago
Andrei Kortunov
60d0c83cca
Handle 128px Tx_menubook_topics textures
7 years ago
Miloslav Číž
ea2bbce68a
Fix memory leak in WindowManager
7 years ago
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
7 years ago
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
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Change abs to std::abs
7 years ago
scrawl
35d68f038d
Update dialogue topics list after result script is run
...
Regression from 0.42.
7 years ago
scrawl
60fba7acd8
Fix reorder warning
7 years ago
scrawl
c36d250044
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
7 years ago
scrawl
7c5d2a1ac4
Update dialogue topics list after result script is run
...
Regression from 0.42.
7 years ago
Grigorii Latyshev
6e4f6c4bd5
Change abs to std::abs
7 years ago
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
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use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
7 years ago
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
7 years ago
scrawl
dc016059c3
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
3b9e1e8c1b
Make movement keys not function in text input mode
7 years ago
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
7 years ago
rexelion
f0649849b8
changed variable name to be more descriptive
7 years ago
Andrei Kortunov
9943bd4d74
AiWander fast forwarding improvements (bug #3638 )
7 years ago
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
7 years ago
Andrei Kortunov
99517d83ea
Bound items detection refactoring
7 years ago
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
7 years ago
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
7 years ago
scrawl
1afbf99f74
Make movement keys not function in text input mode
7 years ago
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
7 years ago
Kyle Cooley
1cd539bad2
Fix render order for markers
7 years ago
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
7 years ago
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
7 years ago
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
7 years ago
Kyle Cooley
556117f6e6
Update marker transparency when changed.
7 years ago
Kyle Cooley
de214db8d4
Use configured transparency.
7 years ago
Kyle Cooley
197ea95646
Prevent arrows for move/scale markers from intersecting.
7 years ago
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
7 years ago
scrawl
41ecbdbe6c
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
7 years ago
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
7 years ago
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
7 years ago
Kyle Cooley
492b99b008
Transparent object markers
7 years ago
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
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Check the real distance to target in AIPursue (issue #4184 )
7 years ago
Miloslav Číž
f98a821482
fix possible bug in aipursue
7 years ago
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
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Wait a few seconds before getting up (fixes #3884 )
7 years ago
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
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Stop character landing animation when turning (issue #4177 )
7 years ago
Miloslav Číž
430d01a39a
additional animation refactor
7 years ago
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
7 years ago
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
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Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
7 years ago
rexelion
48ec680f23
use game time instead of real time
7 years ago
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
7 years ago
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
7 years ago
rexelion
ee2f3db9a8
fixed randomness
7 years ago
rexelion
8c2cc0f42f
break invisibility first
7 years ago
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
7 years ago
rexelion
de83ad0116
use real time; wait random number of seconds
7 years ago
rexelion
5b8610b34b
knocked out characters wait some time before getting up
7 years ago
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
7 years ago
Miloslav Číž
ff1265c0e7
refactor jump animation
7 years ago
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
7 years ago
Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
7 years ago
Miloslav Číž
5c8f491441
move animation disabling code to a better place
7 years ago
Miloslav Číž
f9c396e0ea
stop landing animation when turning
7 years ago
Miloslav Číž
03401bb5df
remove redundant condition
7 years ago
scrawl
f9397ce933
Merge branch 'master' into openmw-43
7 years ago
Alexander "Ace" Olofsson
3e51c9e6b3
Missed the OpenCS config file
7 years ago
scrawl
4a7be0ffda
Don't reset journal index to a lower value ( Fixes #4172 )
7 years ago
scrawl
4437a72e47
Merge pull request #1519 from drummyfish/rainfix
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fix rain ripple regression (bug #4169 )
7 years ago
Miloslav Číž
3731e20228
fix rain ripple regression
7 years ago
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
7 years ago
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
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Don't delete Link objects prematurely (Fixes #4171 )
7 years ago
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
7 years ago
scrawl
8b19a8b7f6
Merge pull request #1513 from lukago/feature4082b
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Feature #4082 : use many ingredients/potions instantly
7 years ago
scrawl
3d0094bd2e
Fix behavior of 'journal' command when invoked with already seen entry
7 years ago
scrawl
768da57da2
Fix dialogue topics displayed in lower case
7 years ago
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
7 years ago
scrawl
bb4ffb7743
Merge pull request #1514 from akortunov/ringfix
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Do not replace an equpped ring of the same value
7 years ago
scrawl
075a7fee20
Merge pull request #1515 from akortunov/guifixes
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Fix a 'Good Beast' companion window
7 years ago
scrawl
5b2fe01375
Merge pull request #1508 from AnyOldName3/shut-up-travis
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Mark worldimp functions as override to stop distracting Travis CI war…
7 years ago
Andrei Kortunov
eaff7e30aa
Fix a 'Good Beast' companion window
7 years ago
Andrei Kortunov
e64f14b7ce
Do not replace an equpped ring of the same value
7 years ago
lukago
a3225364ff
refactor, use dragItem method
7 years ago
AnyOldName3
03fc3353b9
Tidy up indentation 2
7 years ago
AnyOldName3
f3e6b26e6b
Tidy up indentation
7 years ago
scrawl
9be27193a3
Merge pull request #1512 from Rhiyo/patch-1
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fixed new clothing replacing old clothing of same value
7 years ago
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
7 years ago
Marc Zinnschlag
0b163f0a50
Merge remote-tracking branch 'aesylwinn/forceNewProject'
7 years ago
Marc Zinnschlag
bdabace7e2
Merge remote-tracking branch 'aesylwinn/LLmerge'
7 years ago
Rhiyo
d9fe3aac99
fixed new clothing replacing old clothing of same value
...
Found on the bug http://bugs.openmw.org/issues/4165 .
In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind.
In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
7 years ago
Kyle Cooley
6d8666d80d
Force new project file when creating new project
7 years ago
AnyOldName3
2abff22c08
Make MWWorld::World final to enable compiler optimisations
7 years ago
AnyOldName3
7440cf37bc
Remove redundant virtual keywords implied by override keywords
7 years ago
AnyOldName3
69da89be39
Mark a method I missed out the first time as override
7 years ago
scrawl
33ceddc58b
Merge pull request #1506 from akortunov/swimanimations
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Use SwimTurnLeft/Right animations correctly
7 years ago
scrawl
21a705fb75
Merge pull request #1507 from AnyOldName3/data-local-fix
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Fix the loading of 'data-local' lines which I broke
7 years ago
scrawl
7328de6c50
Merge pull request #1505 from drummyfish/master
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Make snow create water ripples (fixes #4156 )
7 years ago
AnyOldName3
2aad5bed7a
Mark worldimp functions as override to stop distracting Travis CI warnings and prevent future typos
7 years ago
AnyOldName3
43e9e955c8
Do the same for the CS
7 years ago
AnyOldName3
1f77f9654b
Strip quotes from the data-local setting if present (because for whatever reason it's a string, not a boost::filesystem::path)
7 years ago
Andrei Kortunov
4d4d247565
Use SwimTurnLeft/Right animations correctly
7 years ago
Miloslav Číž
a7cad65aab
fix water shader switching bug
7 years ago
Miloslav Číž
8a1e0e74fd
update uniform from one place
7 years ago
Miloslav Číž
797e407269
make snow create water ripples
7 years ago
Miloslav Číž
da47653625
move rain intensity uniform to water node
7 years ago
Kyle Cooley
6d7a24224b
Add documentation.
7 years ago
AnyOldName3
654bd401fb
Switch openmw-cs to the escape versions of option types
7 years ago
scrawl
03554b2f4b
Fix some style issues flagged by cppcheck
7 years ago
scrawl
64d02f577e
Fix missing null check
7 years ago
scrawl
624046c558
Fix unused event handler
7 years ago
scrawl
bbf9b0c0a7
Merge pull request #1503 from akortunov/regressions
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Handle Trespassing crime differently from Theft
7 years ago
scrawl
97ec38affb
Merge pull request #1492 from drummyfish/master
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fix rain/snow moving with player (issue #2698 )
7 years ago
Andrei Kortunov
8f255a6b72
Handle Trespassing crime differently from Theft (bug #4158 )
7 years ago
Miloslav Číž
af6eeddbe5
use operator instead of drawcallback
7 years ago
Miloslav Číž
65977b910e
wrap weather around in all directions
7 years ago
Miloslav Číž
380a5799dd
use bbox as wrap range & apply to all particle systems
7 years ago
Miloslav Číž
38bfa64100
transform weather particles to world space
7 years ago
Miloslav Číž
8114126a62
make use of renderinfo
7 years ago
Miloslav Číž
33a1459b11
search for particle system by class name
7 years ago
Miloslav Číž
b95c9ba483
rain independent from camera plus wrap-around
7 years ago
Kyle Cooley
11eae16645
Get rid of duplicate function, fix flag checking
7 years ago
Kyle Cooley
d27071f06a
Fix LTEX import bug.
7 years ago
Kyle Cooley
98c38ad7d1
Merge cleanup.
7 years ago
Kyle Cooley
6d9d98c02c
Merge Land/LandTextures
7 years ago
scrawl
548af6dbfb
Fix jail screen fading
7 years ago
scrawl
f3ca9832b0
Merge pull request #1500 from akortunov/extraspell
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Implement ExtraSpell magic effect
7 years ago
Andrei Kortunov
30b05b557b
ExtraSpell magic effect: a basic implementation
7 years ago
scrawl
09d7681254
Merge pull request #1499 from lukago/bug4155
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Bugfix #4155 : NPCs don't equip a second ring in some cases
7 years ago
glbwsk
83a5c7c3d8
removed unnecessary comments, added gitignore for clion cmake
7 years ago
scrawl
548e90a7bc
Set cursor active when moving by controller
7 years ago
glbwsk
ff9cb22a58
npc swap cheaper ring during auto equip
7 years ago
glbwsk
e6e482ea98
added some comments for autoEquip
7 years ago
glbwsk
a25903b075
fixed autoequiping rings by npc - now checks if right hand is free
7 years ago
scrawl
479f9535b4
Allow training window exit()
7 years ago
scrawl
9cde3e4408
Merge pull request #1495 from akortunov/regressions
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Add showsInInventory() check to the ContainerItemModel
7 years ago
Andrei Kortunov
ea3729790f
Add showsInInventory() check to the ContainerItemModel
7 years ago
Kyle Cooley
b14404e9cc
Fix region colors
7 years ago
scrawl
7021d354c6
Merge pull request #1493 from akortunov/regressions
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Regression fixes
7 years ago
scrawl
2805781542
Fix a crash when exit() already hides the window ( Fixes #4148 )
7 years ago
Andrei Kortunov
ad27e0f945
Fix owned tooltip in the spellwindow
7 years ago
Andrei Kortunov
e2afd3690c
Remove item by id from InventoryStore
7 years ago
scrawl
842a42ee66
Fix non-top level Windows accepting key focus
7 years ago
scrawl
8c0790580a
Add screen fading for exterior cell transitions
7 years ago
scrawl
cd437f094d
Fix exiting savegamedialog with 'esc' when no game is running
7 years ago
scrawl
d94235e3a7
Update the saves list/preview image when character selection changes to make it more convenient to flip through characters with the keyboard
7 years ago
scrawl
12510efab7
Fade screen out during loading screen (when travelling)
7 years ago
scrawl
a4737d8417
Use MyGUI frame events for ScreenFader
7 years ago
scrawl
e4f0f7157a
Fix pinned windows not being updated
7 years ago
scrawl
49a0922f1b
Remove 'visibility mask' gui feature which did not end up being useful
7 years ago
scrawl
7c68ed04b2
Don't require modal windows to be removed in the same order they were added
7 years ago
scrawl
b5c9977a7b
Merge pull request #1489 from akortunov/guifixes
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Use an "owned crosshair" feature for items in containers
7 years ago
Andrei Kortunov
1cb7ed5db1
Use owned tooltips for items in containers correctly
7 years ago
scrawl
433028e8d7
Fix GUI regressions
7 years ago
Marc Zinnschlag
dd17f70068
Merge remote-tracking branch 'aesylwinn/landrecords'
7 years ago
Kyle Cooley
2f5449a68c
Remove now unnecessary overrides.
7 years ago
Kyle Cooley
137ea872d3
Hide base land textures.
7 years ago
scrawl
b24fd77ea2
Merge pull request #1488 from akortunov/equipfix
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AI: Autoequip armor when bound armor spell expires
7 years ago
scrawl
302e3c8b3d
Merge pull request #1486 from akortunov/pickpocketfix
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Fix some issues with pickpocketing (bug #4131 )
7 years ago
Andrei Kortunov
21b6bd176f
AI: Autoequip armor when bound armor spell expires
7 years ago
Andrei Kortunov
c5fcb9684e
Improve owned crosshair feature behaviour
7 years ago
Andrei Kortunov
b8fd530ee1
Do not speak with unconscious creatures
7 years ago
Andrei Kortunov
f26206b630
Make unconscious actors do not speak and do not track targets
7 years ago
Andrei Kortunov
3ebb18ce18
Make unconscious actors do not report about crimes
7 years ago
Andrei Kortunov
34895157f9
Consider taking items from unconscious NPC as a theft
7 years ago
Andrei Kortunov
04452b0949
Use a pickpocket crime instead of theft when pickpocketing was failed
7 years ago
scrawl
3c62a8c5c2
Fix console selected object persisting on a new game
7 years ago
scrawl
097b9d90bc
Fix travel service not showing
7 years ago
Kyle Cooley
dfcbee3ab1
Ignore case when comparing textures, also add new textures to lookup map.
7 years ago
scrawl
77ddaa869b
Merge pull request #1484 from drummyfish/master
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fix rain ripple bug
7 years ago
Andrei Kortunov
03daf2b9e3
Fix a failed assert in the getCell() check during a new game start
7 years ago
Miloslav Číž
4999c667b6
fix rain ripple bug
7 years ago
scrawl
5b10e3128e
Use first resolution in fullscreen if current is not supported ( Fixes #4113 )
7 years ago
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
7 years ago
scrawl
05348ab7ed
Merge pull request #1483 from drummyfish/master
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water shader improvements plus rain ripple effect (#452 )
7 years ago
scrawl
7bb0a76df2
Fix tooltips showing when cursor isn't visible
7 years ago
Miloslav Číž
8416feaf5b
link rain water ripple effect to actual rain
7 years ago
scrawl
14c9e858c8
Check to make sure button is enabled
7 years ago
scrawl
6ec66fa95f
Restore keyfocus to goodbye when selecting a topic
7 years ago
scrawl
e5d1fd022f
Merge pull request #1479 from akortunov/physics
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Make physics framerate configurable
7 years ago
scrawl
0ae009eb21
Hide message box before deleting it
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Fixes a crash when closing the game window during the 'plugin mismatch' dialog. Modal windows have to be hidden before they are deleted to prevent a dangling pointer in WindowManager.
7 years ago
scrawl
d53e7f8a3c
Remove redundant code
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Already worked around in WindowBase::setVisible
7 years ago
scrawl
0deda69a27
Fix wrong skin for levelup attribute values
7 years ago
scrawl
e9d81fdf5a
Fix being able to escape interactive messageboxes
7 years ago
scrawl
db650df416
Fix 'blocking' messageboxes not handling key focus properly
7 years ago
scrawl
a0f5e32113
Fix 'new game' from the main menu not removing menu afterwards
7 years ago
scrawl
0240a6c38b
Fix controls window regression
7 years ago
Andrei Kortunov
668a947210
Inherit owner, if an item is in container (regression #4128 )
7 years ago
scrawl
2d873a13ac
Merge pull request #1469 from drummyfish/master
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water shader improvements (partially fixes #3365 )
7 years ago
scrawl
0ee57effcc
Make 'Delete game' button not accept keyfocus, to prevent accidents
7 years ago
scrawl
c7a82704c6
Fix key focus resets in SaveGameDialog
7 years ago
scrawl
74e806d974
Additionally use movement keys (default WASD) to navigate GUI buttons
7 years ago
scrawl
3d2ad2d339
Include cleanup
7 years ago
scrawl
87311d86b5
Fix what looks like a copy/paste error
7 years ago
scrawl
7a3fbfb34a
Slightly improve journal window keyboard navigation
7 years ago
scrawl
05814c0929
Add key focus handling for WaitDialog
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Default is 'until healed'. Up/Down arrows change the hour slider and implicitely change the button to 'Wait'.
7 years ago
scrawl
8964fc93d6
Fix dialogue window not being exited properly
7 years ago
scrawl
7a64098da3
Avoid rebuilding the dialogue topics pane unnecessarily
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Also retaining key focus.
7 years ago
scrawl
22929e53fa
Don't ignore my own advice
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Can't wait until MyGUI 3.2.2 is a build dependency, then we can use key focus events to handle the SDL text input.
7 years ago
scrawl
1714271a76
Improve KeyboardNavigation to better handle modal windows
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It's no longer possible to cycle to widgets that aren't part of the current modal window.
The window manager will remember the focused widget of a modal window on a limited basis (it'll be discarded when a different modal window opens).
7 years ago
scrawl
41fe16013b
Select first widget if we can't find the current widget
7 years ago
scrawl
475ac46f3e
Workaround keyfocus issues in current versions of MyGUI
7 years ago
scrawl
010a7ea5b3
Fix tooltip widgets being set to accept key focus
7 years ago
scrawl
2514cc5cc8
Workaround key focus being reset in BookWindow when next/prev are hidden
7 years ago
scrawl
fce9a14986
Hide the mouse cursor until it's used
7 years ago
scrawl
09e93319f5
Restrict the 'fake mouse movement' workaround to where it's actually required ( Fixes #3978 )
7 years ago
Andrei Kortunov
62177ebb30
Move physics framerate from setting to environment variable
7 years ago
scrawl
9b91ea5d34
Exit drag-and-drop if dragged item is deleted ( Fixes #3097 )
7 years ago
Andrei Kortunov
6062cd4b9c
Make physics framerate configurable
7 years ago
Miloslav Číž
cde2c13900
make water depth independent of view frustum
7 years ago
scrawl
2ce79e07a4
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
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- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
7 years ago
scrawl
476bec41c5
Remove redundant code
7 years ago
scrawl
c5613e384e
Remove duplicate disposition code
7 years ago
scrawl
e8c6a3b225
Fix crash in dialogue filter if local variables are not configured
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This could happen e.g. by 'some_npc_in_remote_cell->forcegreeting'
7 years ago
scrawl
36c192a1dd
Undo the console portion of 84657271c7
because it results in the console forgetting its object on opening
7 years ago
scrawl
717e68fab2
Remove redundant resetHistory argument
7 years ago