cc9cii
675d11c0e5
Mental note: need to get a linux box
10 years ago
cc9cii
8fe6877cb2
More include madness b/w different systems & compilers
10 years ago
cc9cii
de41dfc314
Add includes.
10 years ago
Ragora
f9e2fd0f3d
Also forgot to remove a now unused variable I introduced
10 years ago
Ragora
efaa820ee2
Managed to forget the itemmodel.cpp code
10 years ago
Ragora
ea43a23505
All GMST logic is done in itemmodel.cpp now with usage of a static cache std::map
10 years ago
cc9cii
0121fdca2c
Don't use C99 in printf.
10 years ago
cc9cii
be74db8b24
Don't use to_string()
10 years ago
Ragora
83868bca23
Removed unused include left over from experimentation
10 years ago
Ragora
ee6298f520
Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best
10 years ago
cc9cii
ecd9dd81ea
Moved debug statements before exception..
10 years ago
cc9cii
ce3077c970
Test version with debug statements. Also moved some common code out to a separate file.
10 years ago
Marc Zinnschlag
b29d1d452f
removed some redundant checks
10 years ago
Marc Zinnschlag
5dd424b6c6
Merge remote-tracking branch 'cc9cii/Bug-No-1655'
10 years ago
cc9cii
48a36442c6
Add libswresample and libavresample support for sounds.
10 years ago
Marc Zinnschlag
717c1b15f5
fixed drop implementation for unpaged worldspace (wasn't updating cell object)
10 years ago
Marc Zinnschlag
0db288ce07
generalising and cleaning up drop implementation of worldspace widget
10 years ago
Marc Zinnschlag
5a9376450b
some cleanup of the scene view drop code
10 years ago
Marc Zinnschlag
b5d5eadf79
Merge remote-tracking branch 'scrawl/master'
10 years ago
cc9cii
862c5fc8f6
Add libavresample support. Tested on windows x64 only.
10 years ago
Ragora
74e1db3ac8
Minor Correction to existing conjured item logic
10 years ago
scrawl
f3d4b63aaf
Fix AI moving load doors and throw an exception when trying to do this ( Fixes #1907 )
10 years ago
Ragora
69dbd6b30f
Added checks for different bound item situations
10 years ago
scrawl
36a90198e2
Add option to change screenshot image format
10 years ago
Ragora
141755b473
Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
10 years ago
scrawl
7fa3100993
Refactor TradeWindow balance buttons to use ControllerRepeatClick
10 years ago
cc9cii
88cf2bd597
Deal with signal source being overloaded. Clear filename after creating a new addon. Enable "Open" button if a game file is already selected.
10 years ago
scrawl
ebab911e44
Add a hack to support binding the console to a printable key ( Fixes #371 ) and change default console key to morrowind default (GRAVE)
10 years ago
scrawl
cf355d0fcb
Change Always Run key default to Caps Lock, as in vanilla
...
A poor choice, but it's still what players coming from vanilla MW will expect.
10 years ago
cc9cii
faac91472c
Allow '-' and '_' in new addon name. Resolves Bug #1789 .
10 years ago
cc9cii
85596322f3
Update status bar when record filter is changed. Should resolve Bug #1290 .
10 years ago
cc9cii
ae0fb77e30
Move recordfilterbox label 2 pixels to right. Resolves Bug #1839 .
10 years ago
cc9cii
227eb12295
Added document name to showModifiedDocumentMessageBox.
10 years ago
cc9cii
f7c1b169b3
Place the settings window on the center of window with keyboard focus. Should resolve Bug #1838 .
10 years ago
cc9cii
89f7608022
Refactor for better legibility.
10 years ago
cc9cii
77171b788b
Made popup messagebox non-modal.
10 years ago
MiroslavR
d64be1c092
Use CellId::mWorldspace to find out whether objects are in the same worldspace
10 years ago
MiroslavR
621e81fa7d
Make getdistance return maximum value only if the given objects are in different worldspaces ( Fixes #1895 )
10 years ago
cc9cii
f0e0494f03
Since commit 8bce460f34
negative value checks no longer make sense. Not sure what to do about Vampire flag, however.
10 years ago
cc9cii
3a5ed9c5bb
Build objects and connections only once.
10 years ago
scrawl
616148e168
Fix "failed to open file" error when no startup script is given
10 years ago
MiroslavR
45c90bdcb5
Call getPtrViaHandle instead of searchPtrViaHandle for faced handle
10 years ago
MiroslavR
7e6e248511
Don't cache faced handle, as its context may have been changed during the frame by input events
10 years ago
MiroslavR
86c286c24e
Fix werewolf globals
10 years ago
cc9cii
fdc20c595d
Fix gcc compile error.
10 years ago
cc9cii
4471fe771e
Fix logic errors.
10 years ago
scrawl
dd5f4947d7
Add a TODO comment
10 years ago
cc9cii
84f5784575
Remove document when closing the last view. Should resolve Bug #1292 .
10 years ago
scrawl
56cd0da522
Fix potential infinite recursion when an area effect spell is reflected ( Fixes #1896 )
10 years ago
MiroslavR
5ac2788a15
Feature #1545 : Allow to select the player in the console
10 years ago
MiroslavR
21eb25706c
Don't pursue the player for their crimes when they are a werewolf
10 years ago
scrawl
cb916594d9
Always show tooltips for dead actors
10 years ago
cc9cii
ad8d722763
Close documents rather than views.
10 years ago
scrawl
d2ef0d362c
Implement vanilla distance threshold for AI processing (Bug #1876 )
10 years ago
scrawl
f18d4b4ac4
Don't show crosshair tooltips for actors in combat
10 years ago
scrawl
780a48cd1e
Don't greet dead actors in AiWander
10 years ago
scrawl
c54ab2e846
Don't allow talking to creatures that are in combat
10 years ago
scrawl
a9847c9453
Fix creature attacking flag not being reset after the attack starts ( Fixes #1889 )
10 years ago
scrawl
457b96a8af
Reset bounty and crime immediately when going to jail ( Fixes #1892 )
10 years ago
scrawl
628600a0a5
Make PlaceItem place the item in the player's current worldspace
10 years ago
cc9cii
5675626482
Cleanup signals when finished.
10 years ago
scrawl
3007af44ea
Revert "Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )"
...
This reverts commit 0c67ff9ed0
.
10 years ago
Marc Zinnschlag
77e9ac8975
Merge remote-tracking branch 'cc9cii/Bug-No-1710'
10 years ago
scrawl
6b06ab23aa
Don't play sound for torches with OffDefault flag ( Fixes #1884 )
10 years ago
scrawl
8b0cb239a9
Ignore text keys for zero-length animations ( Fixes #1876 )
...
This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
10 years ago
scrawl
07d827c907
Ignore invalid input in numeric EditBox ( Fixes #1885 )
10 years ago
cc9cii
724ed807c8
Let the filterbox of the receiving side of the drag&drop to decide whether to add referenceable type. Only added if the table has "Referenceable ID" column AND the UniversalId type is referenceable.
10 years ago
cc9cii
988c8f9ebe
Ignore duplicate connections.
10 years ago
cc9cii
785d2c7cc9
Remove incomplete implementation to support planar formats. Make libswresample a prerequisite.
10 years ago
scrawl
fe0c9ec9b7
Change priorities in World::searchPtr
...
Fixes performance bottleneck of scripts searching through all Containers in all active cells every frame. Can be observed near cell (2,-6)
10 years ago
scrawl
adbc50366b
Use random attack strength for creatures (Bug #1876 )
...
Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.
This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
10 years ago
scrawl
b6635c7964
Move eventDone out of WindowBase
10 years ago
scrawl
271c921cf8
Add missing confirmation dialog for deleting map notes
10 years ago
scrawl
6e2673daf3
Remove an unneeded include
10 years ago
scrawl
d6bc50c492
Remove an unused member variable
10 years ago
scrawl
f59c7fcb36
Fix esmtool FactionId output
10 years ago
scrawl
31b31115af
Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody)
10 years ago
scrawl
0c67ff9ed0
Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )
10 years ago
Marc Zinnschlag
3f24593dba
added profile selection panel
10 years ago
Marc Zinnschlag
4337d05126
added right-click handling support to SceneTool class
10 years ago
cc9cii
f616000afb
More fix based on code review.
10 years ago
Marc Zinnschlag
f913d51e35
remove deleted debug profiles from run tool
10 years ago
MiroslavR
b574131b06
Unset selected spell after selecting enchanted item in the spell window ( Fixes #1878 )
10 years ago
cc9cii
c396149f23
Code review fix.
10 years ago
cc9cii
cedf1171e3
Cleanup comments.
10 years ago
cc9cii
dba352fd6f
Check all views before exiting.
10 years ago
Marc Zinnschlag
16aa55dcde
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
d4c27d4ce0
Merge remote-tracking branch 'mellotanica/master'
10 years ago
cc9cii
4a8fe39b2c
For bug #1710 . Change the ID type of mime data for filterbox drop events to Referenceable rather than using the ID's native type.
10 years ago
MiroslavR
931e778b4d
Initialize mHasMovedInXY in CharacterController
10 years ago
Rohit Nirmal
e315a72582
Remove extra semicolons at the end of some lines.
10 years ago
Marc Zinnschlag
51128d2d57
added run button to scene subview toolbar
10 years ago
MiroslavR
007404e17f
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
cc9cii
c78ac391a0
Made the Region field for Cell record in dialogue subview editable but not sure if this is the wanted behaviour.
...
Also removed a duplicate UniversalId::Type_Class mappin in tablemimedata.cpp.
10 years ago
Marc Zinnschlag
64cf0870c6
set content files when running OpenMW from OpenCS
10 years ago
Marc Zinnschlag
e5dac5e80b
Merge remote-tracking branch 'cc9cii/Bug-No-1735'
10 years ago
MiroslavR
b1a449a0b9
Fix wolfrun sound playing all the time when running is default
10 years ago
MiroslavR
57f7ef1db4
GUI: update/clear force-hidden window status
10 years ago
MiroslavR
c1cc66985d
Werewolf: only NPCs should have modified fight and react to your transformation
10 years ago
cc9cii
ab8403192c
Fix typo.
10 years ago
scrawl
f274d5a627
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
282c93ccc5
Handle death in actor update rather than instantly ( Fixes #1866 )
10 years ago
cc9cii
6d12374ace
Move windows platform specific files into a common directory.
10 years ago
Marc Zinnschlag
cf05d3c69f
added run log
10 years ago
cc9cii
fa0b3eb298
Add an icon to opencs.exe as well
10 years ago
Marc Zinnschlag
5e022195b8
create startup script when running from OpenCS
10 years ago
Marc Zinnschlag
61a92da374
use --new-game/--skip-menu switches when running from OpenCS
10 years ago
Marc Zinnschlag
86995adc4a
Merge remote-tracking branch 'cc9cii/Bug-No-1655'
10 years ago
MiroslavR
9e0d5dc28a
Werewolf: can't sleep in beds anymore, actors will attack you on sight, and if you are seen transforming, you will be marked for death
10 years ago
cc9cii
e0e561a105
Add icon to windows exe
10 years ago
Marc Zinnschlag
a728d6d77a
full implementation of global run menu item (replaces earlier placeholder implementation)
10 years ago
cc9cii
7ae8d04c47
Arrgh... silly typo
10 years ago
cc9cii
c6cad5adc5
Make cmake more reliably detect libswresample
10 years ago
Marc Zinnschlag
67dfaa7f35
update actions in main menu when creating a new view
10 years ago
cc9cii
801b9446b7
Support for ubuntu/debian. Can easily be reverted if not required.
10 years ago
Marc Zinnschlag
431abcb63a
handle shutdown of OpenMW processes when shutting down OpenCS
10 years ago
Marc Zinnschlag
3fec253409
save first (if document was modified) before running OpenMW
10 years ago
Marc Zinnschlag
a06133a50e
added failed flag to operation done signal
10 years ago
Marc Zinnschlag
71a2424500
Merge remote-tracking branch 'miroslavr/master'
10 years ago
cc9cii
093c7f8882
Moved format conversion to audio_decode_frame()
10 years ago
Marco Melletti
8bce460f34
loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
10 years ago
cc9cii
fd5f814218
Trivial change from "Musics" to "Music Files"
10 years ago
cc9cii
1e72cf4cdc
More refactoring, remove more #ifdef guards and fix repeat samples for planar formats.
10 years ago
scrawl
628d57f18c
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
2379c0ada7
Pause frame updates when the window is minimized ( Fixes #1868 )
10 years ago
MiroslavR
386bb98fd2
Do not attach coin widgets to a box
10 years ago
MiroslavR
5977860e09
Fix broken coin placement in levelup dialog + possible memleak
10 years ago
scrawl
84a0d064cd
Fall back to regular death animation if deathknockdown/deathknockout don't exist ( Fixes #1870 )
10 years ago
cc9cii
5095f729b0
Make travis happy again.
10 years ago
cc9cii
2d6b532ea5
Minimize the use of #ifdef guards for better code legibility.
10 years ago
Marc Zinnschlag
bee36c9167
block saving while OpenMW process is running
10 years ago
Marc Zinnschlag
c88b3a1520
track state of OpenMW process and enable/disable run/stop actions accordingly
10 years ago
Marc Zinnschlag
1b4ab6e130
added OpenMW runner
10 years ago
Marc Zinnschlag
4894699eba
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
0eb949c8a7
Don't update ripples when they are not used
10 years ago
cc9cii
f4dd281393
Simplify the use of swr_convert and add #ifdef guards around code that require libswresample.
10 years ago
Marc Zinnschlag
a9df3b53fd
restored --new-game switch
10 years ago
Marc Zinnschlag
96cd46568b
some cleanup
10 years ago
Marc Zinnschlag
bec6c4e726
fixed editor creation for Display_LongString
10 years ago
Marc Zinnschlag
7e653cebdf
implement script editor via QPlainTextEdit instead of QTextEdit
10 years ago
MiroslavR
7dfba0ae30
Followers with high fight should not engage in combat with the player
10 years ago
MiroslavR
41c6045986
Realign all parent boxes when autosizedwidgets change size
10 years ago
scrawl
9caff1d800
Don't say Idle voices when player is not in LOS ( Fixes #1436 )
10 years ago
scrawl
59720b7dc6
Implement MagicItems flag for vendors ( Fixes #1861 )
10 years ago
scrawl
0da4757ee6
Merge branch 'master' of github.com:scrawl/openmw
10 years ago
cc9cii
0b9d17a81d
More cleanup.
10 years ago
cc9cii
fdee660ffb
Implemented feedback review comments, removing hard coded values and adding error handling.
10 years ago
cc9cii
68cbb8989e
Cleanup comments.
10 years ago
cc9cii
a7371eda4d
Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16).
10 years ago
cc9cii
8429dab271
Working version - converts FLTP to FLT. Does not work when converting to S16.
10 years ago
cc9cii
16c165185b
Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101.
10 years ago
cc9cii
944f99b23a
Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit.
10 years ago
Corporama
ccca6db865
Compile fixes for Linux
10 years ago
scrawl
9d6ca9066f
Fix summoned creatures not following for non-player summoners
10 years ago
scrawl
180a831e96
Fix typo in combat distance
10 years ago
scrawl
fde6cad24b
Reset RefNum when copying a reference to a new cell
10 years ago
scrawl
267cf4e140
Implement ResetActors script instruction ( Fixes #1859 )
10 years ago
Marc Zinnschlag
03c0cbc65a
added owner global column to references table ( Fixes #1695 )
10 years ago
scrawl
58945c557a
Add sound for casting enchanted item with insufficent charge ( Fixes #1857 )
10 years ago
scrawl
a62e40f4ed
Add situational AI use of Feather, Dispel and Cure effects
10 years ago
Marc Zinnschlag
2eadff54d4
Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
10 years ago
Rohit Nirmal
b5eb16b663
Silence some scan-build warnings.
10 years ago
cc9cii
fa0352cd75
fix typo
10 years ago
cc9cii
961b4f0142
Suppress a warning.
10 years ago
scrawl
0be1ac1343
Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
10 years ago
scrawl
feeb740497
Fix bone not found exception for golden saint spellcasting
10 years ago
scrawl
0f43592237
Another invalid iterator fix
10 years ago
scrawl
1c222a0154
Fix mSelectedEnchantItem cleanup not working for non-player actors
10 years ago
scrawl
f91d639782
Add missing soul trap sound ( Fixes #1855 )
10 years ago
Marc Zinnschlag
78393bca30
Merge branch 'editorfix'
10 years ago
Marc Zinnschlag
0dff1fb816
fix for previous commit (was using wrong destination path)
10 years ago
Marek Kochanowicz
ea2feb0aa9
fix for bug 1672
10 years ago
Marc Zinnschlag
ce3d75bba2
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
9197d4b653
Merge remote-tracking branch 'scrawl/ai'
10 years ago
scrawl
253036abee
Play VFX_Soul_Trap on successful soul trap
10 years ago
scrawl
f8f4d2dfdb
Another invalid iterator fix
10 years ago
scrawl
1a98f8ca93
Invalid iterator fix
10 years ago
scrawl
2e623bac5a
Don't attempt to use broken weapons in AI
10 years ago
scrawl
0bdc1b243a
Consider weapon ammunition in combat AI ( Fixes #1576 )
10 years ago
scrawl
f1d72419de
Don't equip weapons in autoEquip, AiCombat does that now ( Fixes #1451 )
10 years ago
scrawl
0fe9612afb
Implement basic spellcasting AI ( Fixes #961 )
...
Select a weapon to attack with in AiCombat and equip it (Fixes #1609 , Fixes #1772 )
10 years ago
scrawl
1a96dd0bd5
Remove more MyGUI 3.2.0 specific code
11 years ago
Marc Zinnschlag
0b3e2775a0
fixed wording in body part verifier
11 years ago
Stanislav
4d2bdda22f
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
Stanislav
bdfb0c8351
Feature #1616 : Body part record verifier
11 years ago
scrawl
c5fa7bf7c2
Minor cleanup
11 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
17dc01ec44
Require MyGUI version 3.2.1 and remove legacy code ( Fixes #1528 )
11 years ago
scrawl
dd77954512
Don't pass key to input binder if it was consumed by text editor ( Fixes #1845 )
11 years ago
scrawl
dcddd9a07c
Use MyGUI clipboard events for MyGUI 3.2.1+ ( Fixes #1846 )
...
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
11 years ago
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
11 years ago
scrawl
fc7ed05da8
Knock out actors when fatigue base is 0 ( Fixes #1847 )
11 years ago
scrawl
44642ae21b
Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
11 years ago
scrawl
b4fbaf1169
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
11 years ago
scrawl
854491ac15
Don't treat actors as following if another non-combat AiPackage precedes ( Fixes #1843 )
11 years ago
scrawl
7714192e28
Remove wrong comment
11 years ago
scrawl
9f13315d1c
Remove unused numUnload
11 years ago
scrawl
c775e05d7a
Show encumbrance preview when trading ( Fixes #1793 )
11 years ago
MiroslavR
fc21d898f2
Add hand-to-hand tooltip
11 years ago
MiroslavR
3823e36f05
Merge branch 'master' of github.com:OpenMW/openmw
11 years ago