Commit Graph

8691 Commits (7252cb63a6b129811d4594ee97e29c1b7fb5cedf)

Author SHA1 Message Date
MiroslavR 21eb25706c Don't pursue the player for their crimes when they are a werewolf 10 years ago
scrawl cb916594d9 Always show tooltips for dead actors 10 years ago
cc9cii ad8d722763 Close documents rather than views. 10 years ago
scrawl d2ef0d362c Implement vanilla distance threshold for AI processing (Bug #1876) 10 years ago
scrawl f18d4b4ac4 Don't show crosshair tooltips for actors in combat 10 years ago
scrawl 780a48cd1e Don't greet dead actors in AiWander 10 years ago
scrawl c54ab2e846 Don't allow talking to creatures that are in combat 10 years ago
scrawl a9847c9453 Fix creature attacking flag not being reset after the attack starts (Fixes #1889) 10 years ago
scrawl 457b96a8af Reset bounty and crime immediately when going to jail (Fixes #1892) 10 years ago
scrawl 628600a0a5 Make PlaceItem place the item in the player's current worldspace 10 years ago
cc9cii 5675626482 Cleanup signals when finished. 10 years ago
scrawl 3007af44ea Revert "Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874)"
This reverts commit 0c67ff9ed0.
10 years ago
Marc Zinnschlag 77e9ac8975 Merge remote-tracking branch 'cc9cii/Bug-No-1710' 10 years ago
scrawl 6b06ab23aa Don't play sound for torches with OffDefault flag (Fixes #1884) 10 years ago
scrawl 8b0cb239a9 Ignore text keys for zero-length animations (Fixes #1876)
This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
10 years ago
scrawl 07d827c907 Ignore invalid input in numeric EditBox (Fixes #1885) 10 years ago
cc9cii 724ed807c8 Let the filterbox of the receiving side of the drag&drop to decide whether to add referenceable type. Only added if the table has "Referenceable ID" column AND the UniversalId type is referenceable. 10 years ago
cc9cii 988c8f9ebe Ignore duplicate connections. 10 years ago
cc9cii 785d2c7cc9 Remove incomplete implementation to support planar formats. Make libswresample a prerequisite. 10 years ago
scrawl fe0c9ec9b7 Change priorities in World::searchPtr
Fixes performance bottleneck of scripts searching through all Containers in all active cells every frame. Can be observed near cell (2,-6)
10 years ago
scrawl adbc50366b Use random attack strength for creatures (Bug #1876)
Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.

This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
10 years ago
scrawl b6635c7964 Move eventDone out of WindowBase 10 years ago
scrawl 271c921cf8 Add missing confirmation dialog for deleting map notes 10 years ago
scrawl 6e2673daf3 Remove an unneeded include 10 years ago
scrawl d6bc50c492 Remove an unused member variable 10 years ago
scrawl f59c7fcb36 Fix esmtool FactionId output 10 years ago
scrawl 31b31115af Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody) 10 years ago
scrawl 0c67ff9ed0 Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874) 10 years ago
Marc Zinnschlag 3f24593dba added profile selection panel 10 years ago
Marc Zinnschlag 4337d05126 added right-click handling support to SceneTool class 10 years ago
cc9cii f616000afb More fix based on code review. 10 years ago
Marc Zinnschlag f913d51e35 remove deleted debug profiles from run tool 10 years ago
MiroslavR b574131b06 Unset selected spell after selecting enchanted item in the spell window (Fixes #1878) 10 years ago
cc9cii c396149f23 Code review fix. 10 years ago
cc9cii cedf1171e3 Cleanup comments. 10 years ago
cc9cii dba352fd6f Check all views before exiting. 10 years ago
Marc Zinnschlag 16aa55dcde Merge remote-tracking branch 'miroslavr/master' 10 years ago
Marc Zinnschlag d4c27d4ce0 Merge remote-tracking branch 'mellotanica/master' 10 years ago
cc9cii 4a8fe39b2c For bug #1710. Change the ID type of mime data for filterbox drop events to Referenceable rather than using the ID's native type. 10 years ago
MiroslavR 931e778b4d Initialize mHasMovedInXY in CharacterController 10 years ago
Rohit Nirmal e315a72582 Remove extra semicolons at the end of some lines. 10 years ago
Marc Zinnschlag 51128d2d57 added run button to scene subview toolbar 10 years ago
MiroslavR 007404e17f Merge branch 'master' of github.com:OpenMW/openmw 10 years ago
cc9cii c78ac391a0 Made the Region field for Cell record in dialogue subview editable but not sure if this is the wanted behaviour.
Also removed a duplicate UniversalId::Type_Class mappin in tablemimedata.cpp.
10 years ago
Marc Zinnschlag 64cf0870c6 set content files when running OpenMW from OpenCS 10 years ago
Marc Zinnschlag e5dac5e80b Merge remote-tracking branch 'cc9cii/Bug-No-1735' 10 years ago
MiroslavR b1a449a0b9 Fix wolfrun sound playing all the time when running is default 10 years ago
MiroslavR 57f7ef1db4 GUI: update/clear force-hidden window status 10 years ago
MiroslavR c1cc66985d Werewolf: only NPCs should have modified fight and react to your transformation 10 years ago
cc9cii ab8403192c Fix typo. 10 years ago
scrawl f274d5a627 Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl 282c93ccc5 Handle death in actor update rather than instantly (Fixes #1866) 10 years ago
cc9cii 6d12374ace Move windows platform specific files into a common directory. 10 years ago
Marc Zinnschlag cf05d3c69f added run log 10 years ago
cc9cii fa0b3eb298 Add an icon to opencs.exe as well 10 years ago
Marc Zinnschlag 5e022195b8 create startup script when running from OpenCS 10 years ago
Marc Zinnschlag 61a92da374 use --new-game/--skip-menu switches when running from OpenCS 10 years ago
Marc Zinnschlag 86995adc4a Merge remote-tracking branch 'cc9cii/Bug-No-1655' 10 years ago
MiroslavR 9e0d5dc28a Werewolf: can't sleep in beds anymore, actors will attack you on sight, and if you are seen transforming, you will be marked for death 10 years ago
cc9cii e0e561a105 Add icon to windows exe 10 years ago
Marc Zinnschlag a728d6d77a full implementation of global run menu item (replaces earlier placeholder implementation) 10 years ago
cc9cii 7ae8d04c47 Arrgh... silly typo 10 years ago
cc9cii c6cad5adc5 Make cmake more reliably detect libswresample 10 years ago
Marc Zinnschlag 67dfaa7f35 update actions in main menu when creating a new view 10 years ago
cc9cii 801b9446b7 Support for ubuntu/debian. Can easily be reverted if not required. 10 years ago
Marc Zinnschlag 431abcb63a handle shutdown of OpenMW processes when shutting down OpenCS 10 years ago
Marc Zinnschlag 3fec253409 save first (if document was modified) before running OpenMW 10 years ago
Marc Zinnschlag a06133a50e added failed flag to operation done signal 10 years ago
Marc Zinnschlag 71a2424500 Merge remote-tracking branch 'miroslavr/master' 10 years ago
cc9cii 093c7f8882 Moved format conversion to audio_decode_frame() 10 years ago
Marco Melletti 8bce460f34 loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix 10 years ago
cc9cii fd5f814218 Trivial change from "Musics" to "Music Files" 10 years ago
cc9cii 1e72cf4cdc More refactoring, remove more #ifdef guards and fix repeat samples for planar formats. 10 years ago
scrawl 628d57f18c Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl 2379c0ada7 Pause frame updates when the window is minimized (Fixes #1868) 10 years ago
MiroslavR 386bb98fd2 Do not attach coin widgets to a box 10 years ago
MiroslavR 5977860e09 Fix broken coin placement in levelup dialog + possible memleak 10 years ago
scrawl 84a0d064cd Fall back to regular death animation if deathknockdown/deathknockout don't exist (Fixes #1870) 10 years ago
cc9cii 5095f729b0 Make travis happy again. 10 years ago
cc9cii 2d6b532ea5 Minimize the use of #ifdef guards for better code legibility. 10 years ago
Marc Zinnschlag bee36c9167 block saving while OpenMW process is running 10 years ago
Marc Zinnschlag c88b3a1520 track state of OpenMW process and enable/disable run/stop actions accordingly 10 years ago
Marc Zinnschlag 1b4ab6e130 added OpenMW runner 10 years ago
Marc Zinnschlag 4894699eba Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 0eb949c8a7 Don't update ripples when they are not used 10 years ago
cc9cii f4dd281393 Simplify the use of swr_convert and add #ifdef guards around code that require libswresample. 10 years ago
Marc Zinnschlag a9df3b53fd restored --new-game switch 10 years ago
Marc Zinnschlag 96cd46568b some cleanup 10 years ago
Marc Zinnschlag bec6c4e726 fixed editor creation for Display_LongString 10 years ago
Marc Zinnschlag 7e653cebdf implement script editor via QPlainTextEdit instead of QTextEdit 10 years ago
MiroslavR 7dfba0ae30 Followers with high fight should not engage in combat with the player 10 years ago
MiroslavR 41c6045986 Realign all parent boxes when autosizedwidgets change size 10 years ago
scrawl 9caff1d800 Don't say Idle voices when player is not in LOS (Fixes #1436) 10 years ago
scrawl 59720b7dc6 Implement MagicItems flag for vendors (Fixes #1861) 10 years ago
scrawl 0da4757ee6 Merge branch 'master' of github.com:scrawl/openmw 10 years ago
cc9cii 0b9d17a81d More cleanup. 10 years ago
cc9cii fdee660ffb Implemented feedback review comments, removing hard coded values and adding error handling. 10 years ago
cc9cii 68cbb8989e Cleanup comments. 10 years ago
cc9cii a7371eda4d Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16). 10 years ago
cc9cii 8429dab271 Working version - converts FLTP to FLT. Does not work when converting to S16. 10 years ago
cc9cii 16c165185b Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101. 10 years ago
cc9cii 944f99b23a Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit. 10 years ago
Corporama ccca6db865 Compile fixes for Linux 10 years ago
scrawl 9d6ca9066f Fix summoned creatures not following for non-player summoners 10 years ago
scrawl 180a831e96 Fix typo in combat distance 10 years ago
scrawl fde6cad24b Reset RefNum when copying a reference to a new cell 10 years ago
scrawl 267cf4e140 Implement ResetActors script instruction (Fixes #1859) 10 years ago
Marc Zinnschlag 03c0cbc65a added owner global column to references table (Fixes #1695) 10 years ago
scrawl 58945c557a Add sound for casting enchanted item with insufficent charge (Fixes #1857) 10 years ago
scrawl a62e40f4ed Add situational AI use of Feather, Dispel and Cure effects 10 years ago
Marc Zinnschlag 2eadff54d4 Merge remote-tracking branch 'rohitnirmal/scan-build-fixes' 10 years ago
Rohit Nirmal b5eb16b663 Silence some scan-build warnings. 10 years ago
cc9cii fa0352cd75 fix typo 10 years ago
cc9cii 961b4f0142 Suppress a warning. 10 years ago
scrawl 0be1ac1343 Enable casting of NoMagnitude effects in AI (e.g. summoned creatures) 10 years ago
scrawl feeb740497 Fix bone not found exception for golden saint spellcasting 10 years ago
scrawl 0f43592237 Another invalid iterator fix 10 years ago
scrawl 1c222a0154 Fix mSelectedEnchantItem cleanup not working for non-player actors 10 years ago
scrawl f91d639782 Add missing soul trap sound (Fixes #1855) 10 years ago
Marc Zinnschlag 78393bca30 Merge branch 'editorfix' 10 years ago
Marc Zinnschlag 0dff1fb816 fix for previous commit (was using wrong destination path) 10 years ago
Marek Kochanowicz ea2feb0aa9 fix for bug 1672 10 years ago
Marc Zinnschlag ce3d75bba2 Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag 9197d4b653 Merge remote-tracking branch 'scrawl/ai' 10 years ago
scrawl 253036abee Play VFX_Soul_Trap on successful soul trap 10 years ago
scrawl f8f4d2dfdb Another invalid iterator fix 10 years ago
scrawl 1a98f8ca93 Invalid iterator fix 10 years ago
scrawl 2e623bac5a Don't attempt to use broken weapons in AI 10 years ago
scrawl 0bdc1b243a Consider weapon ammunition in combat AI (Fixes #1576) 10 years ago
scrawl f1d72419de Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451) 10 years ago
scrawl 0fe9612afb Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
10 years ago
scrawl 1a96dd0bd5 Remove more MyGUI 3.2.0 specific code 11 years ago
Marc Zinnschlag 0b3e2775a0 fixed wording in body part verifier 11 years ago
Stanislav 4d2bdda22f Merge branch 'master' of https://github.com/OpenMW/openmw 11 years ago
Stanislav bdfb0c8351 Feature #1616: Body part record verifier 11 years ago
scrawl c5fa7bf7c2 Minor cleanup 11 years ago
scrawl 4f92044d71 Allow user-created markers on local map (Fixes #1571) 11 years ago
scrawl 17dc01ec44 Require MyGUI version 3.2.1 and remove legacy code (Fixes #1528) 11 years ago
scrawl dd77954512 Don't pass key to input binder if it was consumed by text editor (Fixes #1845) 11 years ago
scrawl dcddd9a07c Use MyGUI clipboard events for MyGUI 3.2.1+ (Fixes #1846)
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
11 years ago
scrawl 10a0e2434e Open inventory when activating an unconscious actor (Fixes #1848) 11 years ago
scrawl fc7ed05da8 Knock out actors when fatigue base is 0 (Fixes #1847) 11 years ago
scrawl 44642ae21b Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd) 11 years ago
scrawl b4fbaf1169 Fix potential infinite recursion in ActionTeleport (Fixes #1840) 11 years ago
scrawl 854491ac15 Don't treat actors as following if another non-combat AiPackage precedes (Fixes #1843) 11 years ago
scrawl 7714192e28 Remove wrong comment 11 years ago
scrawl 9f13315d1c Remove unused numUnload 11 years ago
scrawl c775e05d7a Show encumbrance preview when trading (Fixes #1793) 11 years ago
MiroslavR fc21d898f2 Add hand-to-hand tooltip 11 years ago
MiroslavR 3823e36f05 Merge branch 'master' of github.com:OpenMW/openmw 11 years ago
MiroslavR d16e0c063c Enchanting, spellmaking dialog: check for flags when listing known effects 11 years ago
MiroslavR df262e53ae Display school in the spell tooltip 11 years ago
MiroslavR fc789265e2 Spells that always succeed should not increase your skill when you cast them 11 years ago
Marc Zinnschlag 111b55f48e Merge remote-tracking branch 'scrawl/script' 11 years ago
Marc Zinnschlag ea4cd94c25 syntax highlighter modes 11 years ago
MiroslavR e8a245bea3 Enchanting dialog: follow vanilla behavior more closely 11 years ago
Marc Zinnschlag 5c536d571b added script column to debug profile table (dialogue only) 11 years ago
Marc Zinnschlag 52f6a2ec7b remote local variable access was always using variable with index 1 instead of the index specified by the access request (Fixes #1739) 11 years ago
Marc Zinnschlag d024c1a93f Merge remote-tracking branch 'scrawl/master' 11 years ago
Marc Zinnschlag 79e1786ff9 Merge remote-tracking branch 'rohitnirmal/quick-draw' 11 years ago
scrawl c5c822ecba Use Chop attack when walking diagonally (Fixes #1729) 11 years ago
scrawl e0e4cbbb41 Implement Light magic effect (Fixes #1122) 11 years ago
scrawl 714c927fda Fix being able to change camera during death via mouse wheel 11 years ago
scrawl 3dbe17b6ed Terminate AiPursue when target dies (Fixes #1836) 11 years ago
scrawl 2b407a9995 Refactor NIF cache
- Remove broken cache locking mechanism

This was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.

 - Decouple cache from NIFFile (now a new nifcache component)

 - Add API for future background loading

 - Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck.
11 years ago
Marc Zinnschlag 80d39780ae same fix for a couple of additional instructions 11 years ago
Marc Zinnschlag 7de49a66e2 fix for PCJoinFaction and for getPcRank without explicit reference 11 years ago
Marc Zinnschlag 0d8bfbfa9b getpcrank did not read the explicit reference in some cases (Fixed #1767) 11 years ago
Rohit Nirmal 6ed4f530df Forgot to update comment. 11 years ago
Rohit Nirmal bf97fe7b35 Need to change draw state if use'd item is in player's right hand. 11 years ago
scrawl e9e7e96c5f SaveGameDialog: use ComboBox accept event, not changePosition (improves keyboard navigation) 11 years ago
Marc Zinnschlag 30830d0693 make delegates use the whole document instead of the undo stack 11 years ago
Marc Zinnschlag 7c1b32ae62 Merge remote-tracking branch 'miroslavr/corprus' 11 years ago
Rohit Nirmal 234903d93c Change player draw state when quick-selecting weapon or spell.
(Fixes #1828)
11 years ago
Marc Zinnschlag 232c6c9ad3 Merge branch 'scriptedit' into run 11 years ago
Marc Zinnschlag be61ed0f6a minor cleanup 11 years ago
Marc Zinnschlag c2e3709d0f moved syntax highlighter from ScriptSubView to ScriptEdit 11 years ago
MiroslavR 85aa237baf Implement removal of corprus spells 11 years ago
Marc Zinnschlag d4981c3037 moved change lock from ScriptSubView to ScriptEdit 11 years ago
MiroslavR 2cbe17ca0a Make Spells::mCorprusSpells private 11 years ago
MiroslavR 26732bc228 Purge blight should not remove corprus 11 years ago
MiroslavR 96e7ff666d Implement saving/loading of corprus stats, remove redundant code 11 years ago
Bret Curtis feb0ef8390 fixes building on systems with kFreeBSD kernel 11 years ago
scrawl 83037a1a91 Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830)
Particle systems were being fast-forwarded before the skeleton base was attached, so particles without the LocalSpace flag would spawn at an incorrect position.
11 years ago
MiroslavR 3722c7adc3 Initial work on implementing corprus worsening effect 11 years ago
scrawl 03cb66c342 Set render queue group for projectiles (Fixes #1829) 11 years ago
Bret Curtis bb1fe23f9c fix building on GNU Hurd 11 years ago
scrawl 888a53af04 SaveGameDialog: Allow deleting saves with keyboard (Delete key) 11 years ago
scrawl 9b38888ac9 Add missing AiFollow ActorId initialization (Fixes #1818) 11 years ago
Marc Zinnschlag 2f08d44313 moved script widget configuration code from ScriptSubView to ScriptEdit 11 years ago
Marc Zinnschlag 4e521d1aca fixed resources collection access 11 years ago
Marc Zinnschlag 02b7712d7c Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl bcc79919a7 Fix fortified skill not immediately updating on changing equipment 11 years ago
scrawl 360c7f863c Store magic effect Base values in savegame (Fixes #1489) 11 years ago
scrawl 2db50da8dd Implement magic effect script instructions (Feature #1489) 11 years ago
scrawl d8943aef2f Encapsulate magic effect magnitude (Feature #1489) 11 years ago
scrawl e508450c1c Add persuasion GMST to ensureNeededRecords (Fixes #1817) 11 years ago
scrawl 322480862b InteractiveMessageBox: lay out buttons horizontally if button width does not exceed message width (Fixes #1812)
Also fix some layout bugs.
11 years ago
MiroslavR 195f044f3b Replace more .tga->.dds hacks with ResourceHelpers 11 years ago
scrawl bb33b4e005 Revert "Remove horizontal messagebox layout, not used in vanilla (Fixes #1402)"
This reverts commit 40d6c8abf7.
11 years ago
scrawl ddf8c5023e InventoryWindow: don't unnecessarily update preview on opening count dialog 11 years ago
scrawl 6ddd9cc5a2 Don't show weight or value for keys (Fixes #1815) 11 years ago
Marc Zinnschlag 47619d957a Merge remote-tracking branch 'miroslavr/master' 11 years ago
Marc Zinnschlag e893d0d7d3 Merge remote-tracking branch 'scrawl/master' 11 years ago
MiroslavR 063b40a0ee Correct tooltip for maxed out skills 11 years ago
MiroslavR 236eec3d89 Allow widgets with layout-type tooltip to change user data of widgets from tooltip layout 11 years ago
MiroslavR a9f7a30d90 HBox, VBox: call parent setPropertyOverride 11 years ago
scrawl c4ae07f48a Remove partially broken sound pausing in main menu (Fixes #1707) 11 years ago
scrawl 7432771ac7 For non-active torches set the particle system speed factor to zero instead of destroying it (Fixes #1811) 11 years ago
scrawl ddba9e5854 Improve performance of ItemView resize (reposition widgets instead of recreate) 11 years ago
Marc Zinnschlag 06e1cfe613 added missing allowed drop types for script edit (script and region) 11 years ago
Marc Zinnschlag 58916a7731 fixed creator for filter dialogue subview 11 years ago
Marc Zinnschlag 6f97fa472e added dialgoue subview for debug profiles 11 years ago
Marc Zinnschlag fd3842d726 added flag columns to debug profile table 11 years ago
Marc Zinnschlag 2b9395333a fixed error detection and improved error reporting in IdValidator 11 years ago
Marc Zinnschlag 775e24d2c0 save debug profiles in project files 11 years ago
Marc Zinnschlag 605f71ecc0 added creator to debug profile table 11 years ago
Marc Zinnschlag 1bf177fe72 fixed double namespace in GenericCreator 11 years ago
scrawl 084cc857d4 Update magic effects when changing equipment (Fixes #1646) 11 years ago
MiroslavR 1385a86bd4 Spell creation: do not add skill/attribute effects before selecting the skill or attribute 11 years ago
scrawl 7f807f31d0 Remove comment
Doing some testing with extended journals, doesn't appear to be a performance issue.
11 years ago
scrawl c62d53ae84 Remove no longer needed comments about coordinate system 11 years ago
scrawl c065a4b203 Add ManualResourceLoader for global map overlay (Fixes #1736) 11 years ago
scrawl 1bb82c710c Fix use of uninitialized memory in AiWander::init 11 years ago
Marc Zinnschlag c66dfe67b1 integrated namespace widget into input field (GenericCreator) 11 years ago
scrawl 061c7813f6 AiFollow: return from execute() if target is not player (Fixes #1637) 11 years ago
scrawl f8010c09fe Adjust combat engagement of following actors (Fixes #1810) 11 years ago
scrawl 94c2517d67 Fix race preview crash (Fixes #1808) 11 years ago
scrawl 28e61c9834 Add default values for fDifficultyMult and sDifficulty (Fixes #1742)
Also added values for some other GMSTs added in a Morrowind patch or Tribunal/BM
11 years ago
scrawl 09f27d142a Clear movement queue when changing to a new cell (Fixes #1802) 11 years ago
scrawl d649c19790 Cache ActorId in AiFollow::getTarget (Fixes #1804) 11 years ago
Marc Zinnschlag 93ed019ca3 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 8ae6796b2f Play creature movement animation without scaling if a fallback is used (Fixes #1797) 11 years ago
scrawl e2ee3b2497 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwrender/terrainstorage.cpp
11 years ago
MiroslavR 4f67f5d26f Spellcreation window: set captions to "0" if no effects are added (Fixes #1778) 11 years ago
Marc Zinnschlag 40a33eb9f0 Merge remote-tracking branch 'miroslavr/master' 11 years ago
scrawl b374255447 Improve performance of moving spell window (don't recreate widgets unnecessarily) 11 years ago
scrawl 025f50a2df Improve performance of inventory window resize (don't update selection buffer unnecessarily) 11 years ago
MiroslavR baa14511cf Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 11 years ago
Marc Zinnschlag a5ecf2e9f0 hide record type column in resources tables 11 years ago
Marc Zinnschlag 98fa789904 fixed mixed-up tooltip 11 years ago
scrawl 177de58884 Use fWereWolfRunMult only when no weapon is drawn 11 years ago
scrawl 63cb91db2e Add --export-fonts command line option 11 years ago
scrawl cf22d2fa36 Make Potions reveal two effects for every fWortChanceValue of alchemy skill (Fixes #1792) 11 years ago
scrawl 5335f00958 Don't show Until Healed button when only fatigue is not full (Fixes #1798) 11 years ago
scrawl 28fe81df90 Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 11 years ago
MiroslavR 4d403ed747 Rename and move functions for texture path correction 11 years ago
scrawl 8866b5f860 Fix maximum magicka calculation (Fixes #1795) 11 years ago
scrawl fc1687906b Use the last Loop Stop key for calculating animation velocity (Fixes #1776) 11 years ago
scrawl 34847baa54 Disable head animations for dead actors (Fixes #1781) 11 years ago