MiroslavR
21eb25706c
Don't pursue the player for their crimes when they are a werewolf
10 years ago
scrawl
cb916594d9
Always show tooltips for dead actors
10 years ago
cc9cii
ad8d722763
Close documents rather than views.
10 years ago
scrawl
d2ef0d362c
Implement vanilla distance threshold for AI processing (Bug #1876 )
10 years ago
scrawl
f18d4b4ac4
Don't show crosshair tooltips for actors in combat
10 years ago
scrawl
780a48cd1e
Don't greet dead actors in AiWander
10 years ago
scrawl
c54ab2e846
Don't allow talking to creatures that are in combat
10 years ago
scrawl
a9847c9453
Fix creature attacking flag not being reset after the attack starts ( Fixes #1889 )
10 years ago
scrawl
457b96a8af
Reset bounty and crime immediately when going to jail ( Fixes #1892 )
10 years ago
scrawl
628600a0a5
Make PlaceItem place the item in the player's current worldspace
10 years ago
cc9cii
5675626482
Cleanup signals when finished.
10 years ago
scrawl
3007af44ea
Revert "Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )"
...
This reverts commit 0c67ff9ed0
.
10 years ago
Marc Zinnschlag
77e9ac8975
Merge remote-tracking branch 'cc9cii/Bug-No-1710'
10 years ago
scrawl
6b06ab23aa
Don't play sound for torches with OffDefault flag ( Fixes #1884 )
10 years ago
scrawl
8b0cb239a9
Ignore text keys for zero-length animations ( Fixes #1876 )
...
This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
10 years ago
scrawl
07d827c907
Ignore invalid input in numeric EditBox ( Fixes #1885 )
10 years ago
cc9cii
724ed807c8
Let the filterbox of the receiving side of the drag&drop to decide whether to add referenceable type. Only added if the table has "Referenceable ID" column AND the UniversalId type is referenceable.
10 years ago
cc9cii
988c8f9ebe
Ignore duplicate connections.
10 years ago
cc9cii
785d2c7cc9
Remove incomplete implementation to support planar formats. Make libswresample a prerequisite.
10 years ago
scrawl
fe0c9ec9b7
Change priorities in World::searchPtr
...
Fixes performance bottleneck of scripts searching through all Containers in all active cells every frame. Can be observed near cell (2,-6)
10 years ago
scrawl
adbc50366b
Use random attack strength for creatures (Bug #1876 )
...
Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.
This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
10 years ago
scrawl
b6635c7964
Move eventDone out of WindowBase
10 years ago
scrawl
271c921cf8
Add missing confirmation dialog for deleting map notes
10 years ago
scrawl
6e2673daf3
Remove an unneeded include
10 years ago
scrawl
d6bc50c492
Remove an unused member variable
10 years ago
scrawl
f59c7fcb36
Fix esmtool FactionId output
10 years ago
scrawl
31b31115af
Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody)
10 years ago
scrawl
0c67ff9ed0
Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )
10 years ago
Marc Zinnschlag
3f24593dba
added profile selection panel
10 years ago
Marc Zinnschlag
4337d05126
added right-click handling support to SceneTool class
10 years ago
cc9cii
f616000afb
More fix based on code review.
10 years ago
Marc Zinnschlag
f913d51e35
remove deleted debug profiles from run tool
10 years ago
MiroslavR
b574131b06
Unset selected spell after selecting enchanted item in the spell window ( Fixes #1878 )
10 years ago
cc9cii
c396149f23
Code review fix.
10 years ago
cc9cii
cedf1171e3
Cleanup comments.
10 years ago
cc9cii
dba352fd6f
Check all views before exiting.
10 years ago
Marc Zinnschlag
16aa55dcde
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
d4c27d4ce0
Merge remote-tracking branch 'mellotanica/master'
10 years ago
cc9cii
4a8fe39b2c
For bug #1710 . Change the ID type of mime data for filterbox drop events to Referenceable rather than using the ID's native type.
10 years ago
MiroslavR
931e778b4d
Initialize mHasMovedInXY in CharacterController
10 years ago
Rohit Nirmal
e315a72582
Remove extra semicolons at the end of some lines.
10 years ago
Marc Zinnschlag
51128d2d57
added run button to scene subview toolbar
10 years ago
MiroslavR
007404e17f
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
cc9cii
c78ac391a0
Made the Region field for Cell record in dialogue subview editable but not sure if this is the wanted behaviour.
...
Also removed a duplicate UniversalId::Type_Class mappin in tablemimedata.cpp.
10 years ago
Marc Zinnschlag
64cf0870c6
set content files when running OpenMW from OpenCS
10 years ago
Marc Zinnschlag
e5dac5e80b
Merge remote-tracking branch 'cc9cii/Bug-No-1735'
10 years ago
MiroslavR
b1a449a0b9
Fix wolfrun sound playing all the time when running is default
10 years ago
MiroslavR
57f7ef1db4
GUI: update/clear force-hidden window status
10 years ago
MiroslavR
c1cc66985d
Werewolf: only NPCs should have modified fight and react to your transformation
10 years ago
cc9cii
ab8403192c
Fix typo.
10 years ago
scrawl
f274d5a627
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
282c93ccc5
Handle death in actor update rather than instantly ( Fixes #1866 )
10 years ago
cc9cii
6d12374ace
Move windows platform specific files into a common directory.
10 years ago
Marc Zinnschlag
cf05d3c69f
added run log
10 years ago
cc9cii
fa0b3eb298
Add an icon to opencs.exe as well
10 years ago
Marc Zinnschlag
5e022195b8
create startup script when running from OpenCS
10 years ago
Marc Zinnschlag
61a92da374
use --new-game/--skip-menu switches when running from OpenCS
10 years ago
Marc Zinnschlag
86995adc4a
Merge remote-tracking branch 'cc9cii/Bug-No-1655'
10 years ago
MiroslavR
9e0d5dc28a
Werewolf: can't sleep in beds anymore, actors will attack you on sight, and if you are seen transforming, you will be marked for death
10 years ago
cc9cii
e0e561a105
Add icon to windows exe
10 years ago
Marc Zinnschlag
a728d6d77a
full implementation of global run menu item (replaces earlier placeholder implementation)
10 years ago
cc9cii
7ae8d04c47
Arrgh... silly typo
10 years ago
cc9cii
c6cad5adc5
Make cmake more reliably detect libswresample
10 years ago
Marc Zinnschlag
67dfaa7f35
update actions in main menu when creating a new view
10 years ago
cc9cii
801b9446b7
Support for ubuntu/debian. Can easily be reverted if not required.
10 years ago
Marc Zinnschlag
431abcb63a
handle shutdown of OpenMW processes when shutting down OpenCS
10 years ago
Marc Zinnschlag
3fec253409
save first (if document was modified) before running OpenMW
10 years ago
Marc Zinnschlag
a06133a50e
added failed flag to operation done signal
10 years ago
Marc Zinnschlag
71a2424500
Merge remote-tracking branch 'miroslavr/master'
10 years ago
cc9cii
093c7f8882
Moved format conversion to audio_decode_frame()
10 years ago
Marco Melletti
8bce460f34
loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
10 years ago
cc9cii
fd5f814218
Trivial change from "Musics" to "Music Files"
10 years ago
cc9cii
1e72cf4cdc
More refactoring, remove more #ifdef guards and fix repeat samples for planar formats.
10 years ago
scrawl
628d57f18c
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
2379c0ada7
Pause frame updates when the window is minimized ( Fixes #1868 )
10 years ago
MiroslavR
386bb98fd2
Do not attach coin widgets to a box
10 years ago
MiroslavR
5977860e09
Fix broken coin placement in levelup dialog + possible memleak
10 years ago
scrawl
84a0d064cd
Fall back to regular death animation if deathknockdown/deathknockout don't exist ( Fixes #1870 )
10 years ago
cc9cii
5095f729b0
Make travis happy again.
10 years ago
cc9cii
2d6b532ea5
Minimize the use of #ifdef guards for better code legibility.
10 years ago
Marc Zinnschlag
bee36c9167
block saving while OpenMW process is running
10 years ago
Marc Zinnschlag
c88b3a1520
track state of OpenMW process and enable/disable run/stop actions accordingly
10 years ago
Marc Zinnschlag
1b4ab6e130
added OpenMW runner
10 years ago
Marc Zinnschlag
4894699eba
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
0eb949c8a7
Don't update ripples when they are not used
10 years ago
cc9cii
f4dd281393
Simplify the use of swr_convert and add #ifdef guards around code that require libswresample.
10 years ago
Marc Zinnschlag
a9df3b53fd
restored --new-game switch
10 years ago
Marc Zinnschlag
96cd46568b
some cleanup
10 years ago
Marc Zinnschlag
bec6c4e726
fixed editor creation for Display_LongString
10 years ago
Marc Zinnschlag
7e653cebdf
implement script editor via QPlainTextEdit instead of QTextEdit
10 years ago
MiroslavR
7dfba0ae30
Followers with high fight should not engage in combat with the player
10 years ago
MiroslavR
41c6045986
Realign all parent boxes when autosizedwidgets change size
10 years ago
scrawl
9caff1d800
Don't say Idle voices when player is not in LOS ( Fixes #1436 )
10 years ago
scrawl
59720b7dc6
Implement MagicItems flag for vendors ( Fixes #1861 )
10 years ago
scrawl
0da4757ee6
Merge branch 'master' of github.com:scrawl/openmw
10 years ago
cc9cii
0b9d17a81d
More cleanup.
10 years ago
cc9cii
fdee660ffb
Implemented feedback review comments, removing hard coded values and adding error handling.
10 years ago
cc9cii
68cbb8989e
Cleanup comments.
10 years ago
cc9cii
a7371eda4d
Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16).
10 years ago
cc9cii
8429dab271
Working version - converts FLTP to FLT. Does not work when converting to S16.
10 years ago
cc9cii
16c165185b
Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101.
10 years ago
cc9cii
944f99b23a
Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit.
10 years ago
Corporama
ccca6db865
Compile fixes for Linux
10 years ago
scrawl
9d6ca9066f
Fix summoned creatures not following for non-player summoners
10 years ago
scrawl
180a831e96
Fix typo in combat distance
10 years ago
scrawl
fde6cad24b
Reset RefNum when copying a reference to a new cell
10 years ago
scrawl
267cf4e140
Implement ResetActors script instruction ( Fixes #1859 )
10 years ago
Marc Zinnschlag
03c0cbc65a
added owner global column to references table ( Fixes #1695 )
10 years ago
scrawl
58945c557a
Add sound for casting enchanted item with insufficent charge ( Fixes #1857 )
10 years ago
scrawl
a62e40f4ed
Add situational AI use of Feather, Dispel and Cure effects
10 years ago
Marc Zinnschlag
2eadff54d4
Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
10 years ago
Rohit Nirmal
b5eb16b663
Silence some scan-build warnings.
10 years ago
cc9cii
fa0352cd75
fix typo
10 years ago
cc9cii
961b4f0142
Suppress a warning.
10 years ago
scrawl
0be1ac1343
Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
10 years ago
scrawl
feeb740497
Fix bone not found exception for golden saint spellcasting
10 years ago
scrawl
0f43592237
Another invalid iterator fix
10 years ago
scrawl
1c222a0154
Fix mSelectedEnchantItem cleanup not working for non-player actors
10 years ago
scrawl
f91d639782
Add missing soul trap sound ( Fixes #1855 )
10 years ago
Marc Zinnschlag
78393bca30
Merge branch 'editorfix'
10 years ago
Marc Zinnschlag
0dff1fb816
fix for previous commit (was using wrong destination path)
10 years ago
Marek Kochanowicz
ea2feb0aa9
fix for bug 1672
10 years ago
Marc Zinnschlag
ce3d75bba2
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
9197d4b653
Merge remote-tracking branch 'scrawl/ai'
10 years ago
scrawl
253036abee
Play VFX_Soul_Trap on successful soul trap
10 years ago
scrawl
f8f4d2dfdb
Another invalid iterator fix
10 years ago
scrawl
1a98f8ca93
Invalid iterator fix
10 years ago
scrawl
2e623bac5a
Don't attempt to use broken weapons in AI
10 years ago
scrawl
0bdc1b243a
Consider weapon ammunition in combat AI ( Fixes #1576 )
10 years ago
scrawl
f1d72419de
Don't equip weapons in autoEquip, AiCombat does that now ( Fixes #1451 )
10 years ago
scrawl
0fe9612afb
Implement basic spellcasting AI ( Fixes #961 )
...
Select a weapon to attack with in AiCombat and equip it (Fixes #1609 , Fixes #1772 )
10 years ago
scrawl
1a96dd0bd5
Remove more MyGUI 3.2.0 specific code
11 years ago
Marc Zinnschlag
0b3e2775a0
fixed wording in body part verifier
11 years ago
Stanislav
4d2bdda22f
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
Stanislav
bdfb0c8351
Feature #1616 : Body part record verifier
11 years ago
scrawl
c5fa7bf7c2
Minor cleanup
11 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
17dc01ec44
Require MyGUI version 3.2.1 and remove legacy code ( Fixes #1528 )
11 years ago
scrawl
dd77954512
Don't pass key to input binder if it was consumed by text editor ( Fixes #1845 )
11 years ago
scrawl
dcddd9a07c
Use MyGUI clipboard events for MyGUI 3.2.1+ ( Fixes #1846 )
...
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
11 years ago
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
11 years ago
scrawl
fc7ed05da8
Knock out actors when fatigue base is 0 ( Fixes #1847 )
11 years ago
scrawl
44642ae21b
Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
11 years ago
scrawl
b4fbaf1169
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
11 years ago
scrawl
854491ac15
Don't treat actors as following if another non-combat AiPackage precedes ( Fixes #1843 )
11 years ago
scrawl
7714192e28
Remove wrong comment
11 years ago
scrawl
9f13315d1c
Remove unused numUnload
11 years ago
scrawl
c775e05d7a
Show encumbrance preview when trading ( Fixes #1793 )
11 years ago
MiroslavR
fc21d898f2
Add hand-to-hand tooltip
11 years ago
MiroslavR
3823e36f05
Merge branch 'master' of github.com:OpenMW/openmw
11 years ago
MiroslavR
d16e0c063c
Enchanting, spellmaking dialog: check for flags when listing known effects
11 years ago
MiroslavR
df262e53ae
Display school in the spell tooltip
11 years ago
MiroslavR
fc789265e2
Spells that always succeed should not increase your skill when you cast them
11 years ago
Marc Zinnschlag
111b55f48e
Merge remote-tracking branch 'scrawl/script'
11 years ago
Marc Zinnschlag
ea4cd94c25
syntax highlighter modes
11 years ago
MiroslavR
e8a245bea3
Enchanting dialog: follow vanilla behavior more closely
11 years ago
Marc Zinnschlag
5c536d571b
added script column to debug profile table (dialogue only)
11 years ago
Marc Zinnschlag
52f6a2ec7b
remote local variable access was always using variable with index 1 instead of the index specified by the access request ( Fixes #1739 )
11 years ago
Marc Zinnschlag
d024c1a93f
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
79e1786ff9
Merge remote-tracking branch 'rohitnirmal/quick-draw'
11 years ago
scrawl
c5c822ecba
Use Chop attack when walking diagonally ( Fixes #1729 )
11 years ago
scrawl
e0e4cbbb41
Implement Light magic effect ( Fixes #1122 )
11 years ago
scrawl
714c927fda
Fix being able to change camera during death via mouse wheel
11 years ago
scrawl
3dbe17b6ed
Terminate AiPursue when target dies ( Fixes #1836 )
11 years ago
scrawl
2b407a9995
Refactor NIF cache
...
- Remove broken cache locking mechanism
This was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.
- Decouple cache from NIFFile (now a new nifcache component)
- Add API for future background loading
- Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck.
11 years ago
Marc Zinnschlag
80d39780ae
same fix for a couple of additional instructions
11 years ago
Marc Zinnschlag
7de49a66e2
fix for PCJoinFaction and for getPcRank without explicit reference
11 years ago
Marc Zinnschlag
0d8bfbfa9b
getpcrank did not read the explicit reference in some cases ( Fixed #1767 )
11 years ago
Rohit Nirmal
6ed4f530df
Forgot to update comment.
11 years ago
Rohit Nirmal
bf97fe7b35
Need to change draw state if use'd item is in player's right hand.
11 years ago
scrawl
e9e7e96c5f
SaveGameDialog: use ComboBox accept event, not changePosition (improves keyboard navigation)
11 years ago
Marc Zinnschlag
30830d0693
make delegates use the whole document instead of the undo stack
11 years ago
Marc Zinnschlag
7c1b32ae62
Merge remote-tracking branch 'miroslavr/corprus'
11 years ago
Rohit Nirmal
234903d93c
Change player draw state when quick-selecting weapon or spell.
...
(Fixes #1828 )
11 years ago
Marc Zinnschlag
232c6c9ad3
Merge branch 'scriptedit' into run
11 years ago
Marc Zinnschlag
be61ed0f6a
minor cleanup
11 years ago
Marc Zinnschlag
c2e3709d0f
moved syntax highlighter from ScriptSubView to ScriptEdit
11 years ago
MiroslavR
85aa237baf
Implement removal of corprus spells
11 years ago
Marc Zinnschlag
d4981c3037
moved change lock from ScriptSubView to ScriptEdit
11 years ago
MiroslavR
2cbe17ca0a
Make Spells::mCorprusSpells private
11 years ago
MiroslavR
26732bc228
Purge blight should not remove corprus
11 years ago
MiroslavR
96e7ff666d
Implement saving/loading of corprus stats, remove redundant code
11 years ago
Bret Curtis
feb0ef8390
fixes building on systems with kFreeBSD kernel
11 years ago
scrawl
83037a1a91
Move fast-forward of particle systems outside of OgreNifLoader ( Fixes #1830 )
...
Particle systems were being fast-forwarded before the skeleton base was attached, so particles without the LocalSpace flag would spawn at an incorrect position.
11 years ago
MiroslavR
3722c7adc3
Initial work on implementing corprus worsening effect
11 years ago
scrawl
03cb66c342
Set render queue group for projectiles ( Fixes #1829 )
11 years ago
Bret Curtis
bb1fe23f9c
fix building on GNU Hurd
11 years ago
scrawl
888a53af04
SaveGameDialog: Allow deleting saves with keyboard (Delete key)
11 years ago
scrawl
9b38888ac9
Add missing AiFollow ActorId initialization ( Fixes #1818 )
11 years ago
Marc Zinnschlag
2f08d44313
moved script widget configuration code from ScriptSubView to ScriptEdit
11 years ago
Marc Zinnschlag
4e521d1aca
fixed resources collection access
11 years ago
Marc Zinnschlag
02b7712d7c
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
bcc79919a7
Fix fortified skill not immediately updating on changing equipment
11 years ago
scrawl
360c7f863c
Store magic effect Base values in savegame ( Fixes #1489 )
11 years ago
scrawl
2db50da8dd
Implement magic effect script instructions (Feature #1489 )
11 years ago
scrawl
d8943aef2f
Encapsulate magic effect magnitude (Feature #1489 )
11 years ago
scrawl
e508450c1c
Add persuasion GMST to ensureNeededRecords ( Fixes #1817 )
11 years ago
scrawl
322480862b
InteractiveMessageBox: lay out buttons horizontally if button width does not exceed message width ( Fixes #1812 )
...
Also fix some layout bugs.
11 years ago
MiroslavR
195f044f3b
Replace more .tga->.dds hacks with ResourceHelpers
11 years ago
scrawl
bb33b4e005
Revert "Remove horizontal messagebox layout, not used in vanilla ( Fixes #1402 )"
...
This reverts commit 40d6c8abf7
.
11 years ago
scrawl
ddf8c5023e
InventoryWindow: don't unnecessarily update preview on opening count dialog
11 years ago
scrawl
6ddd9cc5a2
Don't show weight or value for keys ( Fixes #1815 )
11 years ago
Marc Zinnschlag
47619d957a
Merge remote-tracking branch 'miroslavr/master'
11 years ago
Marc Zinnschlag
e893d0d7d3
Merge remote-tracking branch 'scrawl/master'
11 years ago
MiroslavR
063b40a0ee
Correct tooltip for maxed out skills
11 years ago
MiroslavR
236eec3d89
Allow widgets with layout-type tooltip to change user data of widgets from tooltip layout
11 years ago
MiroslavR
a9f7a30d90
HBox, VBox: call parent setPropertyOverride
11 years ago
scrawl
c4ae07f48a
Remove partially broken sound pausing in main menu ( Fixes #1707 )
11 years ago
scrawl
7432771ac7
For non-active torches set the particle system speed factor to zero instead of destroying it ( Fixes #1811 )
11 years ago
scrawl
ddba9e5854
Improve performance of ItemView resize (reposition widgets instead of recreate)
11 years ago
Marc Zinnschlag
06e1cfe613
added missing allowed drop types for script edit (script and region)
11 years ago
Marc Zinnschlag
58916a7731
fixed creator for filter dialogue subview
11 years ago
Marc Zinnschlag
6f97fa472e
added dialgoue subview for debug profiles
11 years ago
Marc Zinnschlag
fd3842d726
added flag columns to debug profile table
11 years ago
Marc Zinnschlag
2b9395333a
fixed error detection and improved error reporting in IdValidator
11 years ago
Marc Zinnschlag
775e24d2c0
save debug profiles in project files
11 years ago
Marc Zinnschlag
605f71ecc0
added creator to debug profile table
11 years ago
Marc Zinnschlag
1bf177fe72
fixed double namespace in GenericCreator
11 years ago
scrawl
084cc857d4
Update magic effects when changing equipment ( Fixes #1646 )
11 years ago
MiroslavR
1385a86bd4
Spell creation: do not add skill/attribute effects before selecting the skill or attribute
11 years ago
scrawl
7f807f31d0
Remove comment
...
Doing some testing with extended journals, doesn't appear to be a performance issue.
11 years ago
scrawl
c62d53ae84
Remove no longer needed comments about coordinate system
11 years ago
scrawl
c065a4b203
Add ManualResourceLoader for global map overlay ( Fixes #1736 )
11 years ago
scrawl
1bb82c710c
Fix use of uninitialized memory in AiWander::init
11 years ago
Marc Zinnschlag
c66dfe67b1
integrated namespace widget into input field (GenericCreator)
11 years ago
scrawl
061c7813f6
AiFollow: return from execute() if target is not player ( Fixes #1637 )
11 years ago
scrawl
f8010c09fe
Adjust combat engagement of following actors ( Fixes #1810 )
11 years ago
scrawl
94c2517d67
Fix race preview crash ( Fixes #1808 )
11 years ago
scrawl
28e61c9834
Add default values for fDifficultyMult and sDifficulty ( Fixes #1742 )
...
Also added values for some other GMSTs added in a Morrowind patch or Tribunal/BM
11 years ago
scrawl
09f27d142a
Clear movement queue when changing to a new cell ( Fixes #1802 )
11 years ago
scrawl
d649c19790
Cache ActorId in AiFollow::getTarget ( Fixes #1804 )
11 years ago
Marc Zinnschlag
93ed019ca3
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
8ae6796b2f
Play creature movement animation without scaling if a fallback is used ( Fixes #1797 )
11 years ago
scrawl
e2ee3b2497
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwrender/terrainstorage.cpp
11 years ago
MiroslavR
4f67f5d26f
Spellcreation window: set captions to "0" if no effects are added ( Fixes #1778 )
11 years ago
Marc Zinnschlag
40a33eb9f0
Merge remote-tracking branch 'miroslavr/master'
11 years ago
scrawl
b374255447
Improve performance of moving spell window (don't recreate widgets unnecessarily)
11 years ago
scrawl
025f50a2df
Improve performance of inventory window resize (don't update selection buffer unnecessarily)
11 years ago
MiroslavR
baa14511cf
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
11 years ago
Marc Zinnschlag
a5ecf2e9f0
hide record type column in resources tables
11 years ago
Marc Zinnschlag
98fa789904
fixed mixed-up tooltip
11 years ago
scrawl
177de58884
Use fWereWolfRunMult only when no weapon is drawn
11 years ago
scrawl
63cb91db2e
Add --export-fonts command line option
11 years ago
scrawl
cf22d2fa36
Make Potions reveal two effects for every fWortChanceValue of alchemy skill ( Fixes #1792 )
11 years ago
scrawl
5335f00958
Don't show Until Healed button when only fatigue is not full ( Fixes #1798 )
11 years ago
scrawl
28fe81df90
Make Lights with OffDefault flag not emit light nor particles when placed in a cell ( Fixes #1796 )
11 years ago
MiroslavR
4d403ed747
Rename and move functions for texture path correction
11 years ago
scrawl
8866b5f860
Fix maximum magicka calculation ( Fixes #1795 )
11 years ago
scrawl
fc1687906b
Use the last Loop Stop key for calculating animation velocity ( Fixes #1776 )
11 years ago
scrawl
34847baa54
Disable head animations for dead actors ( Fixes #1781 )
11 years ago