Chris Robinson
ac717373b1
Add a method to check if an object is on the ground
2013-02-14 22:35:15 -08:00
Chris Robinson
6a9755778e
Merge remote-tracking branch 'zini/next' into animation2
2013-02-12 18:14:46 -08:00
Marc Zinnschlag
64d9d9e2ce
Merge remote-tracking branch 'wheybags/master' into next
2013-02-10 17:29:28 +01:00
Tom Mason
158c6fc9fa
pressing enter when a messagebox is prompting for "ok", will activate ok button
2013-02-10 14:58:46 +00:00
Chris Robinson
34ddf69a31
Merge remote-tracking branch 'zini/next' into animation2
2013-02-09 09:46:57 -08:00
Chris Robinson
0a4568bd11
Move the PtrMovementList typedef to MWWorld
...
Use it for the doPhysics parameter, too
2013-02-05 11:03:39 -08:00
Chris Robinson
1747c1e01a
Integrate a new movement solver to handle object movement and collisions
...
Temporary, and pretty breoken. Needs some serious integration fixes.
2013-02-04 07:10:14 -08:00
Chris Robinson
fdabef65a1
Use a method to update an object's cell in the mechanics manager
...
This prevents destroying and recreating the object's character controller (and
messing up the current animation) when moving between cells.
2013-01-29 00:19:24 -08:00
Chris Robinson
8d98f3649c
Use a separate class to handle activator mechanics
2013-01-28 23:39:11 -08:00
Chris Robinson
0cd3880b20
Merge remote-tracking branch 'zini/master' into animation2
2013-01-26 04:54:52 -08:00
Mark Siewert
dca8dc4fdb
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/esmreader.hpp
- Quick hack: OMW::Engine::prepareEngine only loads translation data for the first master file.
2013-01-25 18:22:01 +01:00
Marc Zinnschlag
2756d3ee94
Merge remote-tracking branch 'wheybags/containerscripts'
2013-01-21 23:02:45 +01:00
Chris Robinson
d2f5a886c7
Handle playgroup and skipanim through mwmechanics
2013-01-16 17:53:18 -08:00
Chris Robinson
63e685ea39
Add a method to get the Animation from a Ptr
2013-01-16 09:59:19 -08:00
Chris Robinson
c1b32d6006
Remove outdated comments
2013-01-16 08:24:20 -08:00
Chris Robinson
3c02e1ccc9
Run physics right after updating the actors
2013-01-16 08:22:38 -08:00
Chris Robinson
1ce8eaf52c
Merge remote-tracking branch 'zini/master' into animation2
...
Conflicts:
apps/openmw/mwrender/actors.cpp
apps/openmw/mwrender/actors.hpp
2013-01-16 07:36:56 -08:00
Chris Robinson
94e30199d1
Merge remote-tracking branch 'zini/master' into animation2
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
2013-01-15 14:59:30 -08:00
Chris Robinson
8a073c113e
Use const references where appropriate
2013-01-15 12:07:15 -08:00
Tom Mason
c138e00aa2
objects scripts are now stopped when they are removed from a container
2013-01-13 17:05:12 +00:00
Jordan Milne
5a6589af01
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
2013-01-12 11:57:29 -04:00
Jordan Milne
eeacb04fe2
Fully working hardware cursors (if you compile SDL2 with XCursor support)
2013-01-11 09:32:29 -04:00
Jordan Milne
f9b064d1bc
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
2013-01-11 08:27:59 -04:00
Jordan Milne
eff26159d9
Merge branch 'master' into sdl_input
2013-01-10 18:03:35 -04:00
Chris Robinson
a14132b5a0
Merge remote-tracking branch 'zini/master' into animation2
2013-01-09 11:12:26 -08:00
Tom Mason
5bfdb2449d
allowed dropObjectOnGround to be used on npcs, not just player
2013-01-09 18:53:14 +00:00
Marc Zinnschlag
649ae645f3
Merge remote-tracking branch 'blunted2night/bug_495_v2'
2013-01-09 12:12:41 +01:00
Jordan Milne
1bf36c686c
add ability to check if a window is on the stack (to see if we're in the main menu)
2013-01-09 06:09:47 -04:00
Chris Robinson
9675a6d04a
Merge remote-tracking branch 'zini/master' into animation2
2013-01-08 02:25:37 -08:00
Nathan Jeffords
b9fbd6ae4b
Factored faced object lookups into MWRender::World
...
* Renamed MWWorld::World::getFacedHandle to getFacedObject.
* Changed it to return an object pointer
* Updated clients to use return object directly.
2013-01-07 23:38:08 -08:00
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
scrawl
282601d6e9
support the allowSkipping extra parameter for playBink command.
2013-01-07 13:19:52 +01:00
Chris Robinson
efca5ded47
Clean up some header includes to reduce nesting
2013-01-05 21:12:08 -08:00
lazydev
cd5d95ed22
1. Dialogs in Russian version now works.
...
2. Destination names it travel window are now translated
2012-12-31 04:15:47 +04:00
Tom Mason
8ac8fdff47
implemented all text defines except a few for keybindings that don't exist yet
2012-12-21 18:09:31 +00:00
Tom Mason
f2c6907244
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
2012-12-20 23:16:34 +00:00
scrawl
64210e6efa
Revert "New Game button"
...
This reverts commit c5dd0e1968
.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb
Revert "remove commandline switch for new game"
...
This reverts commit 86671096ec
.
2012-12-18 19:09:08 +01:00
Chris Robinson
7b2c3e6cd3
Pass a proper PlayMode enum to playSound and playSound3D
2012-12-18 06:01:21 -08:00
Chris Robinson
2f8daec379
Allow pausing only certain types of sounds
2012-12-18 04:19:35 -08:00
Chris Robinson
a5356e194e
Allow specifying a type for the playTrack method
2012-12-18 01:35:20 -08:00
Chris Robinson
72ffceb206
Add type flags to the sound play mode
2012-12-18 00:57:57 -08:00
scrawl
86671096ec
remove commandline switch for new game
2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968
New Game button
2012-12-16 16:05:31 +01:00
scrawl
edf18a7d6e
change destruction order to fix crash on exit when a video is playing
2012-12-15 22:01:45 +01:00
Chris Robinson
779ced0889
Add a method to play an audio track with a custom decoder
2012-12-13 00:05:57 -08:00
Chris Robinson
2c1eceb9f0
Add methods to pause and stop all playing sounds (and music)
2012-12-12 02:33:12 -08:00
scrawl
faad64b254
Esc cancels the video
2012-12-12 01:13:53 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
Mark Siewert
8ea9f00e6f
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/cellstore.hpp
apps/openmw/mwworld/containerstore.cpp
apps/openmw/mwworld/localscripts.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm_store/reclists.hpp
components/esm_store/store.cpp
extern/shiny
- Re-implement some patches that were broken by the removal of reclists.hpp and store.cpp/.hpp.
- NOTE: Not everything works as before, I'll have to test some more stuff before we are back to where we were.
2012-11-25 14:12:44 +01:00
scrawl
c8562d8442
toggleCollisionBoxes actually does something useful now
2012-11-20 02:20:54 +01:00
Mark Siewert
42eefaf36f
- Add support for loading references from multiple esm/esp files. Full reference ID mangling coming soon (currently, moved references are simply cloned).
...
- Reference loader now (partially) supports MVRF tag.
2012-11-10 21:43:41 +01:00
Marc Zinnschlag
75f64aa38b
Merge branch 'master' into dialogue
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.hpp
apps/openmw/mwmechanics/npcstats.cpp
apps/openmw/mwmechanics/npcstats.hpp
2012-11-10 15:44:44 +01:00
Marc Zinnschlag
0ab4068fbd
Merge remote-tracking branch 'scrawl/persuasion' into next
2012-11-10 14:59:52 +01:00
Marc Zinnschlag
79706bf60f
Issue #219 : dialogue manager cleanup
2012-11-10 14:31:58 +01:00
Marc Zinnschlag
d15eb6cd17
Merge remote-tracking branch 'greye/player-model' into next
2012-11-10 12:36:01 +01:00
greye
b1ef0026a9
race selection/inventory preview character model update
2012-11-10 11:41:12 +04:00
scrawl
94aeb15220
bartering disposition change
2012-11-10 00:38:45 +01:00
scrawl
33b4b29fbc
persuasion mechanics, added reputation
2012-11-10 00:29:36 +01:00
scrawl
ace9ee9c83
persuasion dialog
2012-11-09 20:18:38 +01:00
scrawl
d53a7ade1e
method names, disposition uint->int
2012-11-09 14:42:09 +01:00
scrawl
b2afb1fd5c
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2012-11-08 23:16:40 +01:00
greye
b5a59c3a07
minor doxygen comments update
2012-11-08 19:01:42 +04:00
greye
2a86432887
store birthsign in MWWorld::Player
2012-11-08 18:50:23 +04:00
greye
83e758ee50
clean up interfaces
2012-11-08 16:37:57 +04:00
greye
9dc9098fa7
update MWBase::World interface since records contains own id
2012-11-08 01:52:34 +04:00
greye
5b9621bca5
store player record data in ESMStore
2012-11-08 01:36:43 +04:00
Marc Zinnschlag
918316168f
Merge remote-tracking branch 'greye/store' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
gugus
f72f898bd9
implement barterOffer. It's used for travel only.
...
I've started to implement disposition, but it's very basic for now.
2012-11-05 11:07:43 +01:00
emoose
cadc753216
Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
...
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
Marc Zinnschlag
2e63ca5e0a
Merge branch 'death'
2012-10-27 11:33:26 +02:00
Marc Zinnschlag
453f347ee8
Issue #68 : added getdeadcount script function
2012-10-27 11:33:18 +02:00
scrawl
33361e6539
Merge branch 'master' into spellcreation
2012-10-23 10:38:53 +02:00
Marc Zinnschlag
f2e25b8a47
Issue #68 : Keep dead actors out of the actor list for the current scene
2012-10-20 10:49:48 +02:00
scrawl
d76522e7a4
searchPtrViaHandle
2012-10-19 19:48:02 +02:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
scrawl
c991f68a2d
buying created spell
2012-10-15 21:54:19 +02:00
Marc Zinnschlag
e05e683da3
Merge remote-tracking branch 'scrawl/spellcreation'
2012-10-12 17:19:30 +02:00
Marc Zinnschlag
35d099a638
disabling gcc extensions
2012-10-09 17:10:25 +02:00
scrawl
dc33dee22e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
ff2c2d2b96
Merge branch 'master' into spellcreation
...
Conflicts:
apps/openmw/mwbase/windowmanager.hpp
2012-10-01 17:54:45 +02:00
Marc Zinnschlag
d1c4559abe
fixed GMST string handling in GUI
2012-10-01 10:03:49 +02:00
Chris Robinson
6942fa97da
Specify a proper up vector for the listener
2012-09-30 17:23:05 -07:00
Chris Robinson
991f942fba
Merge remote-tracking branch 'zini/master' into sound
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.cpp
apps/openmw/mwsound/soundmanagerimp.hpp
2012-09-30 16:57:54 -07:00
scrawl
0c6ad13364
WakeUpPc instruction
2012-09-29 09:41:34 +02:00
gugus
4f5c4bf89a
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
gugus
3060fbee60
TravelGUI, not completly finished.
2012-09-26 18:30:47 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
Marc Zinnschlag
3560690660
Merge remote-tracking branch 'scrawl/sleep_wait' into next
2012-09-21 18:27:06 +02:00
scrawl
872fcf3e3d
sleeping restoration of health, magicka, and fatigue
2012-09-21 17:53:16 +02:00
scrawl
9106e5307c
moved global map from RenderingManager to gui and removed world method
2012-09-21 14:11:01 +02:00
scrawl
98c1dc1151
ShowMap & FillMap commands, merged next
2012-09-20 18:02:37 +02:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
scrawl
be44810623
implemented GetPCSleep
2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
Marc Zinnschlag
ea8eab4f34
more cleanup
2012-09-18 11:06:19 +02:00
Marc Zinnschlag
4469976be9
Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-09-18 10:44:25 +02:00
gugus
032ff7c879
Clean-up. There is still a little bug.
2012-09-17 13:36:48 +02:00
scrawl
896428c129
enableRestMenu & enableLevelupMenu
2012-09-15 20:18:41 +02:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
Marc Zinnschlag
b7c9285b24
added support for out of world rendering
2012-09-14 21:12:16 +02:00
scrawl
2f0b47fc38
test
2012-09-13 00:21:58 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
scrawl
9448ce5968
implemented "get<Control>Disabled" functions
2012-09-10 18:44:59 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
gugus
fa9f2b268b
PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe
2012-09-02 17:57:03 +02:00
scrawl
760f05c454
the HUD can be toggled with F12 key; useful for screenshots
2012-08-30 20:47:39 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
9af0b48ad6
show/hide crosshair correctly
2012-08-27 19:18:55 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
Marc Zinnschlag
1fd4d84173
Merge remote-tracking branch 'mmd/windowswarnings' into next
2012-08-24 15:07:19 +02:00
scrawl
19ae30ee68
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwbase/inputmanager.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.hpp
apps/openmw/mwinput/mouselookevent.cpp
2012-08-19 22:09:22 +02:00
greye
e6c3e0744e
tvm update and fix
2012-08-19 10:37:51 +04:00
greye
5b2b378f25
tvm script instruction
2012-08-18 18:05:10 +04:00
greye
d2b451eb7d
entering vanity mode
2012-08-17 23:25:29 +04:00
greye
7303d595dd
resolving conflicts
2012-08-17 15:36:51 +04:00
greye
0e6e141fd4
camera control related script instructions
2012-08-17 15:20:57 +04:00
greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-12 23:01:25 +02:00
scrawl
97c45455fd
fix WindowManager destruction
2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28
Issue #107 : MechanicsManager is accessed only through the interface class from now on
2012-08-11 17:30:55 +02:00
Marc Zinnschlag
f3edea77b2
MSCV compatibility fix
2012-08-11 12:03:22 +02:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f
Issue #107 : Journal is accessed only through the interface class from now on
2012-08-09 12:56:03 +02:00
Marc Zinnschlag
a84145a087
Issue #107 : minor corrections
2012-08-09 12:05:47 +02:00
Marc Zinnschlag
923109b260
Issue #107 : DialogueManager is accessed only through the interface class from now on
2012-08-09 10:35:53 +02:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
Marc Zinnschlag
28ecfb4290
Issue #107 : ScriptManager is accessed only through the interface class from now on
2012-08-08 15:18:55 +02:00
Marc Zinnschlag
9b567e4ba6
Issue #107 : Removed a redundant function in world interface; added a comment
2012-08-08 14:54:35 +02:00
greye
b6f7f21bcf
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
2012-08-08 14:51:33 +04:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
greye
bcc47cd5fb
local scripts, move placing to World::placeObject(Ptr, CellStore, Position)
2012-07-25 20:31:39 +04:00
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
gugus
0a67f60a6e
Clean-up
2012-07-09 18:47:59 +02:00
gugus
feec67094f
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwworld/physicssystem.cpp
2012-07-09 15:23:26 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
Marc Zinnschlag
035c1c4b6e
added World interface class; cleanup of World interface
2012-07-03 01:06:38 +02:00
Marc Zinnschlag
e26f39e563
fixed exception handling during subsystem setup
2012-05-04 17:20:57 +02:00
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
Marc Zinnschlag
7102a825c2
Issue 255: moved global scripts into script manager (simplifying the environment class)
2012-04-23 11:15:47 +02:00
Marc Zinnschlag
2bfd90f3f9
Issue #255 : added new environment class (not in use yet)
2012-04-23 10:57:16 +02:00