scrawl
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aaa81397ed
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Merge branch 'master' into graphics
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2012-04-30 18:24:05 +02:00 |
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scrawl
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50d79a8815
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Merge branch 'next' into tooltips
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2012-04-29 17:30:34 +02:00 |
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scrawl
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9cf6f27f96
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small fix
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2012-04-29 03:38:00 +02:00 |
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scrawl
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11ebae3be2
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toggleCompositors command useful for debugging
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2012-04-29 03:33:10 +02:00 |
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Marc Zinnschlag
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d1d21c8a0e
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compile fix
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2012-04-28 21:21:40 +02:00 |
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scrawl
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4ce83badc9
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flickering lights
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2012-04-28 20:42:53 +02:00 |
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scrawl
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1b5bfc52a1
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Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
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2012-04-24 02:02:03 +02:00 |
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scrawl
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e443455612
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Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
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2012-04-24 00:54:35 +02:00 |
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Marc Zinnschlag
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7ac9523e0c
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Merge branch 'master' into next
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2012-04-23 15:32:02 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Marc Zinnschlag
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cc86998281
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removing some cout spam
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2012-04-21 10:12:59 +02:00 |
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scrawl
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7400b7f313
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fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water
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2012-04-19 23:25:58 +02:00 |
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scrawl
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c6da3872b4
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light improvements
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2012-04-19 20:59:57 +02:00 |
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scrawl
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fb0e649191
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minor fix
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2012-04-19 01:10:55 +02:00 |
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scrawl
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aa4a1b675f
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fixed the sky reflection issue
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2012-04-19 01:08:26 +02:00 |
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scrawl
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046ef39c4a
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use camera-relative rendering to prevent precision artifacts when moving far from (0,0,0)
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2012-04-18 01:10:00 +02:00 |
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scrawl
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51a76eda92
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Merge branch 'master' into graphics
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2012-04-18 01:09:55 +02:00 |
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Jason Hooks
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1ce759af06
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Merging in master
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2012-04-17 18:12:05 -04:00 |
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scrawl
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1de1b3e40e
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Merge branch 'master' into tooltips
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2012-04-17 15:57:08 +02:00 |
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scrawl
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a11c4da16c
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vertex colour tweak
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2012-04-17 14:22:03 +02:00 |
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Marc Zinnschlag
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14ddcc1204
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Merge remote branch 'jhooks/clothingarmor'
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2012-04-17 00:26:39 +02:00 |
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Jason Hooks
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950378ff65
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Khajiit male foot fix
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2012-04-16 17:25:55 -04:00 |
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scrawl
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13b67faf2f
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adding more safety checks
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2012-04-16 20:39:41 +02:00 |
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Marc Zinnschlag
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7483c78b4a
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Merge remote branch 'jhooks/clothingarmor'
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
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2012-04-16 14:06:27 +02:00 |
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scrawl
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d1e298c2e1
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Merge branch 'master' into tooltips
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2012-04-16 13:15:50 +02:00 |
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Jason Hooks
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0c9c253778
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Fix for some types of boots
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2012-04-15 22:49:17 -04:00 |
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scrawl
|
0a223196e8
|
Merge branch 'master' into tooltips
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2012-04-15 22:23:16 +02:00 |
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scrawl
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268b7cd6fc
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replaced typename checks
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2012-04-15 22:05:33 +02:00 |
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Marc Zinnschlag
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afa859a6a6
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Merge remote branch 'jhooks/clothingarmor'
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
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2012-04-15 22:06:05 +02:00 |
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Jason Hooks
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65c9cf565c
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Skirt and robe part blanking
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2012-04-15 15:16:48 -04:00 |
|
scrawl
|
688e79e6d1
|
Merge branch 'master' into tooltips
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2012-04-15 21:14:39 +02:00 |
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Jason Hooks
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bc8bb9c57e
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Reserve; skirts
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2012-04-15 14:22:55 -04:00 |
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scrawl
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ab4e03f05f
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Merge branch 'master' into tooltips
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2012-04-15 17:11:14 +02:00 |
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scrawl
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d37bc9cba8
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basic mouse-over info for in-game objects
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2012-04-15 17:10:08 +02:00 |
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Jason Hooks
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85ac658cac
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Adding tons of skin body parts
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2012-04-14 22:52:05 -04:00 |
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Jason Hooks
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5e1ac0cca1
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Gloves, Gauntlets, Boots, Shoes
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2012-04-14 20:32:46 -04:00 |
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Jason Hooks
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940a90e3ba
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Pauldrons
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2012-04-14 19:21:14 -04:00 |
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Jason Hooks
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e5becb1f50
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Group add function;Greaves
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2012-04-14 18:58:52 -04:00 |
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Jason Hooks
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5d4ad4cd81
|
Shirts and Cuirasses
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2012-04-14 16:44:46 -04:00 |
|
scrawl
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4b0099fb5b
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npc visibility flags fix
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2012-04-14 16:10:47 +02:00 |
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scrawl
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fa5a1432c9
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map lighting tweak, default settings tweak
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2012-04-14 15:58:58 +02:00 |
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scrawl
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e05faa184f
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Merge branch 'terrainshader' into graphics
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2012-04-14 15:10:35 +02:00 |
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scrawl
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e04d127f30
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terrain shader fixes
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2012-04-14 15:10:26 +02:00 |
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Jason Hooks
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7551926afd
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Adding helmets
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2012-04-13 23:25:15 -04:00 |
|
Alexander "Ace" Olofsson
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0c6862e3e6
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Undefining some windows defines
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2012-04-13 15:09:38 +02:00 |
|
scrawl
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a33ae35e94
|
some fixes
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2012-04-13 13:28:31 +02:00 |
|
Jason Hooks
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e869433b07
|
Add or replace individual parts
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2012-04-12 22:16:02 -04:00 |
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Jason Hooks
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1f566fc93a
|
Another remove function
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2012-04-12 20:59:30 -04:00 |
|
Jason Hooks
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a885f3e942
|
Remove part function
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2012-04-12 20:40:11 -04:00 |
|
scrawl
|
fb78e853d4
|
removed 2 unneeded lines
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2012-04-12 19:18:38 +02:00 |
|
scrawl
|
e2ec889d10
|
fixed a warning "implicit cast to float3"
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2012-04-12 17:40:26 +02:00 |
|
scrawl
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a96ad7fb82
|
restored toggleWater
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2012-04-12 16:46:56 +02:00 |
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Jason Hooks
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7fce57f335
|
Getting started with a new branch
|
2012-04-11 20:16:22 -04:00 |
|
scrawl
|
2a4fcf42a3
|
basic shadows
|
2012-04-11 18:53:13 +02:00 |
|
Jason Hooks
|
c0f52fef48
|
one more change
|
2012-04-09 00:51:10 -04:00 |
|
Jason Hooks
|
80afcb2eac
|
small change
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2012-04-08 20:44:44 -04:00 |
|
Jason Hooks
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74deb5588d
|
Post merge
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2012-04-08 20:41:49 -04:00 |
|
scrawl
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1df7be7fee
|
- fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
|
2012-04-09 00:10:42 +02:00 |
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Jason Hooks
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6bdfdf379b
|
Trying iterators
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2012-04-08 17:27:56 -04:00 |
|
scrawl
|
a5c6207fe7
|
add setting to disable the underwater effect
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2012-04-08 17:44:00 +02:00 |
|
scrawl
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113bbfa253
|
removed the now unneccesary SG for transparent objects
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2012-04-08 14:37:36 +02:00 |
|
Jason Hooks
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ebab98a8a0
|
Restructuring things
|
2012-04-07 22:02:20 -04:00 |
|
scrawl
|
c748252d33
|
weather fix again
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2012-04-07 22:55:25 +02:00 |
|
scrawl
|
96911ada95
|
restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
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2012-04-07 22:37:15 +02:00 |
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scrawl
|
c49d5dd40b
|
another sky tweak
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2012-04-06 19:23:19 +02:00 |
|
scrawl
|
c0f991ac0a
|
underwater depth effect
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2012-04-06 18:51:30 +02:00 |
|
scrawl
|
456eb95209
|
reversed sun and moon paths (sunrise at east)
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2012-04-06 18:22:37 +02:00 |
|
scrawl
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8316a4c2ec
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add mrt dummy output to sky shaders
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2012-04-06 17:21:56 +02:00 |
|
scrawl
|
c169f9e171
|
underwater tweaks
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2012-04-06 16:11:08 +02:00 |
|
scrawl
|
2976625b00
|
better underwater
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2012-04-06 15:51:57 +02:00 |
|
scrawl
|
ec3fe1ef00
|
no sun glare in the reflection
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2012-04-06 15:17:54 +02:00 |
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scrawl
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393530e671
|
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
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2012-04-06 15:05:17 +02:00 |
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scrawl
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a41eee9a72
|
specular lighting
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2012-04-06 14:07:52 +02:00 |
|
scrawl
|
8bfc81f398
|
Merge branch 'master' into water
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2012-04-05 20:09:38 +02:00 |
|
scrawl
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622fb568cf
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removed MRT setting and figure it out automatically
|
2012-04-05 19:27:54 +02:00 |
|
scrawl
|
b8a470efcd
|
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
|
2012-04-05 19:07:21 +02:00 |
|
Marc Zinnschlag
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000cfad82d
|
Merge remote branch 'scrawl/gamesettings'
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2012-04-05 18:07:47 +02:00 |
|
scrawl
|
88c50c5171
|
Merge branch 'master' into water
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2012-04-05 15:38:46 +02:00 |
|
scrawl
|
1b89a9e203
|
various fixes
|
2012-04-05 15:30:55 +02:00 |
|
Dmitry Marakasov
|
84b475130a
|
Add missing include
|
2012-04-05 15:03:28 +02:00 |
|
scrawl
|
e1bde415f5
|
typo
|
2012-04-05 14:22:44 +02:00 |
|
scrawl
|
43fd0352f4
|
removed unneeded lines
|
2012-04-05 14:21:57 +02:00 |
|
scrawl
|
f49131e1b8
|
renamed setting, automatically disable MRT when unsupported
|
2012-04-05 13:09:59 +02:00 |
|
scrawl
|
f6342cfd60
|
fixed viewport background color, fixed indentation of some old functions
|
2012-04-05 11:52:06 +02:00 |
|
scrawl
|
5664d879a5
|
fixed some sky objects
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2012-04-05 11:40:56 +02:00 |
|
scrawl
|
ab8b74dcac
|
forgot adding a file
|
2012-04-05 08:58:21 +02:00 |
|
Jason Hooks
|
ca4de0606e
|
Some planning
|
2012-04-04 23:23:24 -04:00 |
|
scrawl
|
3f05aba76d
|
got MRT working, some minor quirks to solve (black viewport background)
|
2012-04-05 01:21:36 +02:00 |
|
Marc Zinnschlag
|
6fd3d5c776
|
Merge remote branch 'lgro/master'
|
2012-04-04 23:19:30 +02:00 |
|
Lukasz Gromanowski
|
cd2789b15a
|
Revert "Issue #225: Correction to commit ae98904."
This reverts commit 0e5c90d3e7 .
|
2012-04-04 21:05:19 +02:00 |
|
scrawl
|
eb67afe552
|
added MRT output to terrain material
|
2012-04-04 20:18:08 +02:00 |
|
scrawl
|
6442d49e16
|
render queue groups, sky fix
|
2012-04-04 18:53:40 +02:00 |
|
scrawl
|
cc4076d42a
|
basic noise
|
2012-04-03 21:16:43 +02:00 |
|
scrawl
|
fe63f2b2aa
|
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
|
2012-04-03 19:10:02 +02:00 |
|
Marc Zinnschlag
|
cc9696cc2c
|
Merge remote branch 'scrawl/minimap'
|
2012-04-03 18:26:20 +02:00 |
|
scrawl
|
6481cf87fc
|
cleanup resources
|
2012-04-03 17:07:16 +02:00 |
|
scrawl
|
052cc47ee9
|
fixed waterAdded
|
2012-04-03 16:53:33 +02:00 |
|
scrawl
|
b3a186e729
|
simple water without shaders that uses original MW textures
|
2012-04-03 16:37:54 +02:00 |
|
scrawl
|
c1693a0c63
|
Merge branch 'minimap' into water
|
2012-04-03 15:37:11 +02:00 |
|
scrawl
|
51e33cc090
|
fixed map of some interiors
|
2012-04-03 15:34:13 +02:00 |
|