Commit Graph

693 Commits (master)

Author SHA1 Message Date
Alexei Dobrohotov 39c84c84da Cap global map cell size (bug #6222) 10 months ago
Petr Mikheev a09fb8d8f8 Rework Lua bindings for journal 10 months ago
Tobias Tribble c792582376 Add Lua bindings for journal 10 months ago
Matjaž Lamut 93db20c449 Subheader formatting for records-drag-and-drop.rst 10 months ago
psi29a bf72fa0307 Merge branch 'door-n-teleports' into 'master'
Documentation: Article on how to set up doors in OpenMW

See merge request OpenMW/openmw!3172
11 months ago
Matjaž Lamut 32cbff4dce Documentation: Article on how to set up doors in OpenMW 11 months ago
jvoisin 3af7a88365 Review suggestion. 11 months ago
Matjaž Lamut 33e4a5fdf5 Mention behaviour if ID Name of interior cells in OpenMW-CS 11 months ago
Matjaž Lamut 1906410bb1 Mention the significance of the Name for interior cells. 11 months ago
Matjaž Lamut 5c810c5891 Extra information on the cell view. It doesn't turn it into a complete article, but covers some harder-to-discover features. 11 months ago
Matjaž Lamut 6d824fddbd Documentation: Drag&Drop in OpenMW-CS 11 months ago
psi29a 47b1247fa2 Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages

See merge request OpenMW/openmw!3134
11 months ago
Bret Curtis 5b30af20be update docs 11 months ago
Evil Eye c1823e8742 Document onNewExterior 11 months ago
Petr Mikheev 718d5e4a71 Add setting "gmst overrides l10n" 11 months ago
elsid 7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
11 months ago
Elias Howell bf8fafa79a fixed some typos and spelling errors 1 year ago
Petr Mikheev 61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 1 year ago
Matjaž Lamut 1ab268d775 Documentation - more information on COLLADA texture paths 1 year ago
Matjaž Lamut 7345825a47 Fix a typo in the documentation 1 year ago
AnyOldName3 d42f3abde0 Add stereo settings to table of contents
Otherwise they're unreachable
1 year ago
uramer 7f3926db3f Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua

Closes #7245

See merge request OpenMW/openmw!2865
1 year ago
AnyOldName3 fc75fffc52 Okay, maybe some thinking was actually necessary 1 year ago
AnyOldName3 cfbf68f717 The most labour-intensive commit ever to grace this repository 1 year ago
elsid 883a449e19
Add missing documentation for stereo settings 1 year ago
elsid 89639553b4
Fix tooltip delay setting range 1 year ago
elsid ed0411f2e0
Use more specific type description for Lua settings
To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
1 year ago
Petr Mikheev 3c5a9f55c5 Expose the argument `cancelOther` of `AiSequence::stack` to Lua 1 year ago
Petr Mikheev a72dc6c7a1 (Lua) Add onActivate handler in global scripts 1 year ago
Andrei Kortunov 340790c71c Update settings documentation 1 year ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 1 year ago
uramer ee4b023680 Fix Luarocks PATH 1 year ago
uramer c064e9ebf9 Find luarocks package installations in a more robust way 1 year ago
psi29a 3a56cc857d Merge branch 'teal_test' into 'master'
Teal declarations

See merge request OpenMW/openmw!2529
1 year ago
uramer b883cc5a1b Move the Teal docs page out of Overview 1 year ago
Matjaž Lamut 8eb1d97501 The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent. 1 year ago
uramer 463dcdb610 Use fixed openmwluadocumentor commit 1 year ago
uramer 2cf6c5b3ce Move generate_teal_declarations.sh to scripts/ 1 year ago
Matjaž Lamut 7e2d05f434 Forgot to include some parameters to render the table properly. 1 year ago
Matjaž Lamut 975f034303 Docs: Additional info on how armor is assigned into light, medium, heavy category. 1 year ago
uramer c31d872f18 Use install_luadocumentor_in_docker for teal_ci 1 year ago
uramer a8d32ebdca Rename the build_teal script 1 year ago
uramer 84712b55bb Error on missing arguments for the Teal script 1 year ago
uramer dd3c89c5db Document the Teal workflow 1 year ago
uramer 75fcf53f7d Teal CI 1 year ago
uramer e938c04e30 Generate Teal declarations from luadoc 1 year ago
psi29a b385f27f86 Merge branch 'console_history' into 'master'
Remembering console commands between sessions

Closes #7125

See merge request OpenMW/openmw!2603
1 year ago
Kindi 044d82a842 Remembering console commands between sessions 1 year ago
elsid 2c43a8558a
Add option to disable debug log for unsupported nif files
It becomes quite extensive and not very useful when loading oblivion content
files.
1 year ago
uramer 192e765bf3 Fix title underline too short Sphixn warning 1 year ago
glassmancody.info 564c408663 expose more uniforms to postprocessing 1 year ago
AnyOldName3 1e921162ee Merge branch 'master' into 'openmw-confpyupdate'
There were conflicts as I'd based this off the original attempt to ensure the original contributor got credit.

# Conflicts:
#   docs/source/conf.py
1 year ago
AnyOldName3 82ec319ea6 Use the correct interpreter 1 year ago
psi29a 5a6a25361a Revert "Merge branch 'confpyupdate' into 'master'"
This reverts merge request !2581
1 year ago
psi29a 238715f02f Merge branch 'confpyupdate' into 'master'
Update conf.py for Windows

See merge request OpenMW/openmw!2581
1 year ago
Kindi 7cf9aa5d31 the simplest bodge 1 year ago
glassmancody.info 9a4977d334 rain occlusion 1 year ago
Kindi e088fb6d9e updateconfpy 1 year ago
psi29a 319aa11d84 Merge branch 'l10n_rename' into 'master'
Reorganize l10n files

See merge request OpenMW/openmw!2546
1 year ago
Rasinin dc37fd2866 updateluadocumentor 1 year ago
Petr Mikheev 8dd2aa09ca Add naming policy for scripts and l10n files to documentation 1 year ago
Petr Mikheev 1879c70d1e Return back old settings description and mention that they are moved to the in-game menu 1 year ago
Petr Mikheev 1869aeae5c Move some of player controls logic from C++ to Lua 1 year ago
Petr Mikheev e4a097fdc3 Update install_luadocumentor_in_docker.sh (was broken by https://gitlab.com/ptmikheev/openmw-luadocumentor/-/merge_requests/3) 1 year ago
AnyOldName3 66b8d4fb29 Add a setting to control coverage adjustment
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.

With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.

It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
1 year ago
psi29a 1d55be8214 Merge branch 'lua_profiler' into 'master'
Lua profiler

See merge request OpenMW/openmw!2523
1 year ago
psi29a eabb230de2 Merge branch 'keep_calm_and_get_hit' into 'master'
Add option to restore non-MCP Calm spell behaviour

Closes #7063

See merge request OpenMW/openmw!2522
1 year ago
Matjaž Lamut a6bcb5d54d Tidy up the sound effects doc. 1 year ago
Petr Mikheev 7c36a7eb49 Run Lua GC in every frame 1 year ago
Evil Eye e37befebea Update reference 1 year ago
Petr Mikheev 02a9069a0e Lua Profiler 1 year ago
Matjaž Lamut aed9ae75d1 User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options. 1 year ago
Matjaž Lamut 01422463b6 Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW 2 years ago
Max Henzerling 897cdc62d8 Add snap to reference 2 years ago
elsid 624d8bc931
Support unsigned settings values 2 years ago
glassmancody.info 137baa4f75 remove deprecated setting 2 years ago
Andrei Kortunov 3037f190be Implement per-font resolution 2 years ago
Andrei Kortunov 3178868cc3 Improve built-in default fonts 2 years ago
psi29a f36e13444e Merge branch 'font_loading' into 'master'
Cleanup fonts loading

See merge request OpenMW/openmw!2309
2 years ago
Andrei Kortunov 9e1ab590f1 Cleanup fonts loading 2 years ago
psi29a 4078f19c74 Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command

See merge request OpenMW/openmw!2238
2 years ago
psi29a 7bb1856b74 Merge branch 'font_fixes' into 'master'
Font fixes

See merge request OpenMW/openmw!2297
2 years ago
Andrei Kortunov 3117a99391 Fix documentation 2 years ago
Andrei Kortunov c3d3f3140b Allow to change font settings in the launcher 2 years ago
Alexei Kotov 15f4b5515d Clarify object paging merge factor docs 2 years ago
psi29a 1e4dd46688 Merge branch 'fontconfig' into 'master'
Allow users to decide if they need to import bitmap fonts

See merge request OpenMW/openmw!2270
2 years ago
Andrei Kortunov 43f552f48f Allow users to decide if they need to import bitmap fonts 2 years ago
Matjaž Lamut d67b1e1320 OpenMW-CS tables doc polish 2 years ago
Matjaž Lamut fe4001d96b Better wording and formatting of the Sky Structure doc 2 years ago
Matjaž Lamut ed0c9c97ab Update the Animated Creature Docs 2 years ago
Petr Mikheev 540a22b023 An easy way to build OpenMW documentation in docker 2 years ago
florent.teppe c71f3508df changed overview.rst of post processing 2 years ago
psi29a 454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2 years ago
psi29a 1a7e403dfb Merge branch 'collada-material-doc-update' into 'master'
Collada material doc update

See merge request OpenMW/openmw!2173
2 years ago
Matjaž Lamut 34c7944af8 Collada material doc update 2 years ago
psi29a 9ba3ab2be9 Merge branch 'post_fog' into 'master'
[Postprocessing]  API to work with fog

See merge request OpenMW/openmw!2212
2 years ago
Andrei Kortunov 6251112962 Fix wrong docs 2 years ago
Andrei Kortunov 5bfca57835 Add a way to check if water is enabled in post processing shaders 2 years ago
Andrei Kortunov 888f4d2ac1 Add a post processing API to work with fog 2 years ago
elsid 8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Ivan Beloborodov f960e30d01 Implement Add switch for armor degradation fix. #6888 2 years ago
psi29a c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2 years ago
Andrei Kortunov cb64f49ba1 Allow to configure locales via settings menu 2 years ago
psi29a c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2 years ago
psi29a 26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2 years ago
Abdu Sharif 30c99784e8 Update cells.rst 2 years ago
Andrei Kortunov e0c05a15fb Post processing shaders localization 2 years ago
glassmancody.info fd4966f77a temporary fix for auto exposure 2 years ago
Andrei Kortunov 110812fdaa Update Active grid paging documentation 2 years ago
Petr Mikheev aa807c0c3c Revert controversial changes in luadoc generation (!2124, !2130) 2 years ago
psi29a 40cab76de5 Merge branch 'fonts' into 'master'
Enhance a way to setup fonts and layout files

See merge request OpenMW/openmw!2112
2 years ago
Andrei Kortunov b60d14d434 Updated documentation 2 years ago
elsid 6c0281d145
Remove redundant echo 2 years ago
elsid 0f95a303ef
Use single script to generate Lua doc 2 years ago
elsid bb7e40bfd8
Support generating Lua API reference from self-built docker container 2 years ago
Abdu Sharif eddd72be62 Remove this line 2 years ago
Abdu Sharif ed7e68524e Update custom-shader-effects.rst 2 years ago
jvoisin b10937ecd4 Fix links to the wiki 2 years ago
psi29a 56187ad977 Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
Allow soft particle effect on any NIF

See merge request OpenMW/openmw!2015
2 years ago
glassmancody.info b09411d396 allow soft particles on meshes and add extra data extensions 2 years ago
psi29a e861491127 Merge branch 'quickfix' into 'master'
Fix a couple typos

See merge request OpenMW/openmw!2052
2 years ago
Mick McCuen cfe6a7d78b Update docs/source/manuals/installation/install-game-files.rst 2 years ago
glassmancody.info 54e2e74c2a quickfix 2 years ago
Petr Mikheev 3bf18c601c Better fog 2 years ago
uramer 3761e7b24e Pass a 0-count object to onConsume instead of the record id 2 years ago
Petr Mikheev 3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2 years ago
Petr Mikheev 65efd6f1c2 Remove from settings.cfg camera settings that are controlled from Lua 2 years ago
Petr Mikheev 860d5899c4 Control camera settings in-game 2 years ago
uramer 6d2dcaea50 Lua UI: Enable autoSize for single line text edit 2 years ago
psi29a 9c1970dce4 Merge branch 'lua_esm' into 'master'
Advanced Lua scripts configuration in omwaddon

See merge request OpenMW/openmw!1947
2 years ago
uramer 6c9c832927 Lua UI: Support autosized multiline text 2 years ago
Petr Mikheev a70d5831c5 Lua scripts configuration in omwaddon 2 years ago
Cody Glassman bc0eed9843 [Postprocessing] Typos in docs and state attributes 2 years ago
Petr Mikheev 9441d6266d Update docs/source/generate_luadoc.sh 2 years ago
Cody Glassman 447b586d7d [Postprocessing] Fix a couple awkward issues with Lua API 2 years ago
psi29a e46fb48a2f Merge branch 'marshland59-master-patch-64917' into 'master'
Update install-openmw.rst with instructions for installing via flatpak.

See merge request OpenMW/openmw!1872
2 years ago
Loop Zoop ad9fc5a0ea Update install-openmw.rst 2 years ago
cody glassman 424b828ff8 add ability to use display names 2 years ago
uramer e591f856fb Renderers 2 years ago
cody glassman 6093cb5f2c postprocessing lua api extensions 2 years ago
uramer 70eacbbefc onObjectActive and onItemActive Lua engine handlers 2 years ago
psi29a f1fb446108 Merge branch 'typo' into 'master'
Typo

See merge request OpenMW/openmw!1887
2 years ago
glassmancody.info 7684d7e660 documentation typo 2 years ago
psi29a 4cea962535 Merge branch 'lua_console_doc' into 'master'
Add a couple of words about Lua console to the documentation

See merge request OpenMW/openmw!1885
2 years ago
psi29a d4e2000d5b Merge branch 'render_targets' into 'master'
Bind custom render targets per pass

See merge request OpenMW/openmw!1884
2 years ago
Petr Mikheev e326c5bd09 Add a couple of words about Lua console to the documentation 2 years ago
glassmancody.info 3d03052717 dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly 2 years ago
psi29a b9b4f1c3c2 Merge branch 'console_log' into 'master'
In-game log viewer

See merge request OpenMW/openmw!1799
2 years ago
eldercare cognition f6b21b8160 Update install-openmw.rst with instructions for installing via flatpak. 2 years ago
elsid 215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2 years ago