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3169 commits

Author SHA1 Message Date
Garrett
fce73395e5 Update file openmw_enchanting_dialog.layout 2025-07-04 14:22:01 -05:00
Garrett
284be88b95 Update file openmw_spellcreation_dialog.layout 2025-07-04 14:22:01 -05:00
Garrett
937c020e58 Update file openmw_spellcreation_dialog.layout 2025-07-04 14:22:01 -05:00
Garrett
0ac0c62091 Replace openmw_spellcreation_dialog.layout 2025-07-04 14:22:01 -05:00
Andrew Lanzone
ce0ae47478 Expose controller menus setting to Lua 2025-07-04 11:53:36 -07:00
Mads Buvik Sandvei
ec3357ff3f Bump UI interface version number 2025-07-04 20:30:31 +02:00
Andrew Lanzone
8379c31f13 Add option to show controller tooltips by default 2025-07-04 02:40:52 -07:00
Mads Buvik Sandvei
b1f32c8cee isWindowVisible must handle replaced windows' visibility 2025-07-03 22:11:21 +02:00
Mads Buvik Sandvei
7f34e52a11 lua interface for window visibility 2025-07-03 22:10:56 +02:00
Andrew Lanzone
6a1f8b3f69 Merge branch openmw:master into master 2025-07-03 19:03:08 +00:00
Alexei Kotov
a0e0b3c65b Some quick key menu layout fixes 2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608 Don't center quick keys menu instructions 2025-07-03 08:10:59 +03:00
Andrew Lanzone
3767b60512 Fix L1 and R1 buttons not disappearing 2025-07-02 21:35:26 -07:00
psi29a
53feb29a5b Merge branch 'landscape-data-bindings' into 'master'
Landscape height and texture bindings for Lua (Revised and Reopened)

See merge request OpenMW/openmw!4724
2025-07-02 21:53:05 +00:00
psi29a
6f48a6f1bf Merge branch 'docs_me_not_v2' into 'master'
Docs - begin restructuring docs

See merge request OpenMW/openmw!4720
2025-07-02 21:37:30 +00:00
epochwon
0027a5bcab make the specular terms easier to read, turn the magic number into a const 2025-07-02 10:49:27 -04:00
Sebastian Fieber
e4439806ed land bindings afterwork
- fix include order + style
- cellOrName -> cellOrId
- bump lua api revision to 78
- cellOrId is not optional anymore for getHeightAt
2025-07-02 16:14:03 +02:00
Sebastian Fieber
eb4d3b7224 Reapply "Merge branch 'landscape-data-bindings' into 'master'"
This reverts commit 3ff7dedfd1.
2025-07-02 16:09:06 +02:00
psi29a
4520eb077d Merge branch 'lua_pp_order' into 'master'
lua - add ability to query the currently active shaders

Closes #8285

See merge request OpenMW/openmw!4506
2025-07-02 09:45:00 +00:00
Sebastian Fieber
fa8ba57ab3 add mwscript bindings to core 2025-07-02 00:57:40 +02:00
Andrew Lanzone
e2e8a02a26 Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-01 12:22:35 -10:00
psi29a
0a44112dcc Merge branch 'charactername' into 'master'
Revise saved game dialog save info layout (#8313)

Closes #8313

See merge request OpenMW/openmw!4545
2025-07-01 21:17:21 +00:00
psi29a
0d308eae3e Merge branch 'spell____prices' into 'master'
Spell buying window layout tweaks

See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90 Merge branch 'merchantrepairrepaired' into 'master'
Merchant repair menu layout tweaks

See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0 Merge branch '__travel_____' into 'master'
Fix Travel window header alignment

See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
Cody Glassman
450f587844 lua - add ability to query the currently active shaders 2025-07-01 14:02:48 -07:00
psi29a
d31ac93c69 Merge branch 'itemwidgetbg' into 'master'
Clip HUD item widgets to not overlap the borders (#7740)

Closes #7740

See merge request OpenMW/openmw!4586
2025-07-01 20:50:24 +00:00
epochwon
c89b2b0c60 fix indenting 2025-07-01 10:42:42 -04:00
epochwon
13f1b76a25 tabs to spaces 2025-06-25 17:23:04 -04:00
epochwon
fdc878d766 elongate specular highlight 2025-06-25 17:04:21 -04:00
Andrei Kortunov
4bbc5710fb Fix some errors in Lua docs 2025-06-22 15:11:49 +04:00
Alexei Kotov
3ff7dedfd1 Revert "Merge branch 'landscape-data-bindings' into 'master'"
This reverts merge request !4500
2025-06-21 19:03:11 +03:00
Andrew Lanzone
9380233ab7 Merge branch 'master' of https://gitlab.com/enoznal/openmw 2025-06-20 23:39:03 -07:00
Andrew Lanzone
143c14c556 Merge branch openmw:master into master 2025-06-21 06:38:19 +00:00
Andrew Lanzone
190680a3a9 Replace semi-janky rstick controller bindings with dpad 2025-06-20 23:37:53 -07:00
Sebastian Fieber
b1326e4554 update doc for getTextureAt 2025-06-20 22:00:02 +02:00
Sebastian Fieber
0e68e36aa7 that shouldn't have been touched 2025-06-19 22:17:26 +02:00
Sebastian Fieber
7c76387ffe no interior cell + make cellOrName mandatory 2025-06-19 22:17:26 +02:00
Sebastian Fieber
6671c12ad2 reorder of documentation for landbindings in core.lua 2025-06-19 22:17:26 +02:00
Sebastian Fieber
4182279f72 deduplication for landbindings.cpp + slight api changes
- remove textureId from return
- return plugin name instead of plugin id
2025-06-19 22:17:26 +02:00
Calandiel
c711179b8f apply changes requested in the code review 2025-06-19 22:17:26 +02:00
Calandiel
378093791b update the docs for land functions 2025-06-19 22:17:26 +02:00
Sebastian Fieber
1521d5195a add bindings for land textures 2025-06-19 22:17:26 +02:00
Calandiel
283be9f4f0 add docs for the new binding 2025-06-19 22:17:26 +02:00
psi29a
323e83784f Merge branch 'master' into 'master'
Changed desktop files to appropriately use StartupWMClass. What this does is...

See merge request OpenMW/openmw!4714
2025-06-17 07:52:32 +00:00
Claire
f84983a5d4 Changed desktop files to appropriately use StartupWMClass. What this does is... 2025-06-17 07:52:31 +00:00
Cody Glassman
21cf7bb397 docs - add context tags to interfaces and aux packages 2025-06-16 16:32:51 -07:00
Cody Glassman
302d92561d docs - begin restructing docs 2025-06-16 15:36:43 -07:00
Igilq
28f8b40d9d Merge branch openmw:master into master 2025-06-16 17:47:52 +00:00
Andrew Lanzone
ef651ee187 Update swedish translation for putting an item in a container 2025-06-14 13:13:36 -07:00
Andrew Lanzone
b4ede02cce Move hardcoded strings to i10n 2025-06-12 21:43:01 -07:00
Evil Eye
be0cbb7277 Use the Color type for Light colours in Lua 2025-06-12 17:17:28 +02:00
Andrew Lanzone
e01b8d372c In controller mode, make focused spell blue to match other menus 2025-06-11 23:16:08 -07:00
Andrew Lanzone
4e2e8d1a81 Apply 1 suggestion(s) to 1 file(s)
Co-authored-by: Joakim Berg <zapp90@gmail.com>
2025-06-10 01:08:04 +00:00
Evil Eye
d1724c062a Format Polish translations and add type attribute to untranslated values 2025-06-08 21:19:24 +02:00
Igilq
ff03e9ee46 updated translation 2025-06-08 20:35:36 +02:00
Igilq
941798397e Edit components_pl.ts 2025-06-08 07:27:12 +00:00
Andrew Lanzone
ba9d85dc30 Run lupdate and add translations 2025-06-07 23:18:48 -07:00
Andy Lanzone
0ca6bc012c
Merge branch 'OpenMW:master' into master 2025-06-07 20:39:57 -07:00
Igilq
4478b1be8f updated translation 2025-06-06 15:27:25 +00:00
Igilq
451d3b0b9a Merge branch openmw:master into master 2025-06-06 15:06:56 +00:00
Igilq
7f1018a184 added more translation 2025-06-06 16:59:50 +02:00
Evil Eye
c05d2d1d38 Restrict openmw.animation to local scripts 2025-06-05 20:15:40 +02:00
Andrew Lanzone
2dfe1ef7b1 Show L1 and R1 buttons next to tabs 2025-06-03 21:23:21 -07:00
Igilq
62c1167620 added polish translation 2025-06-03 08:06:45 +02:00
Andrew Lanzone
21286aa376 Change 'Back' to 'Cancel' in button prompts to match windows 2025-06-01 23:27:49 -07:00
Andrew Lanzone
df237b5f9b Add controller support to quick key menu 2025-06-01 21:34:20 -07:00
Alexei Kotov
7113cef501 Avoid negative x pow UB in linear bloom 2025-06-02 00:59:32 +03:00
Andrew Lanzone
cbe74cdab4 Add controller support to repair and recharge menus 2025-05-31 18:58:30 -07:00
Andrew Lanzone
45de167b6b Adjust layer of controller button overlay so it doesn't hide tooltips 2025-05-24 21:29:06 -07:00
Andrew Lanzone
f1c34ea7b1 Add a tab bar above inventory to show active tab and change tabs with mouse 2025-05-24 16:00:13 -07:00
Andrew Lanzone
e01291ec4a Add whole set of button icons 2025-05-17 22:32:03 -07:00
Andrew Lanzone
c0694d3c0e Add overlay showing what controller buttons do 2025-05-16 21:41:28 -07:00
Andrew Lanzone
f055ccf5ba Update item view to allow controller support; test it in Container menu 2025-05-14 02:31:32 -07:00
Andrew Lanzone
71aa11404c Add checkbox to enable controller menus to openmw launcher. 2025-05-05 22:47:55 -07:00
Alexei Kotov
ca3a286cc4 Merge branch 'master' into 'master'
FIX: Clarify that `ignore` field of raycast options types are a list and not a single object

See merge request OpenMW/openmw!4613
2025-04-24 02:09:47 +03:00
Dave Corley
5ef2cf23b3 CLEANUP: Loop param, also, is a bool 2025-04-23 11:20:46 -07:00
Alexei Kotov
6aed2d8284 Bump Crimes interface version 2025-04-13 14:05:07 +03:00
Dave Corley
22172f3b0e FIX: useAmbientLighting arg of addVfx options is a bool 2025-04-10 11:48:57 -07:00
Dave Corley
b68935e917 FIX: Model param of addVfx should not be a header 2025-04-10 11:44:34 -07:00
Dave Corley
e512a8e74f FIX: Add a name to options table in castRenderingRay 2025-04-10 11:42:24 -07:00
Dave Corley
1d1ae1c906 CLEANUP: But it can also be a single object 2025-04-10 10:15:31 -07:00
Dave Corley
586467540b FIX: Clarify that ignore field of raycast options types are a list and not a single object 2025-04-10 10:15:31 -07:00
Chronolegionnaire
ed62f9b12b Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware. 2025-04-06 06:27:40 +00:00
Alexei Kotov
17938cdb7e Make the crosshair smaller 2025-04-01 01:25:08 +03:00
psi29a
d13f108779 Merge branch 'nbsp' into 'master'
Non-breaking space-related fixes (#8378)

Closes #8378

See merge request OpenMW/openmw!4592
2025-03-23 16:27:07 +00:00
Alexei Kotov
8634b6c3ac Revise saved game dialog save info layout (#8313) 2025-03-21 03:18:32 +03:00
Evil Eye
e5e21eef20 Fix minor documentation errors 2025-03-20 20:08:31 +01:00
Alexei Kotov
c2744a1846 Change substitute character in Mystic Cards from question mark to underscore 2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f Add no-break space to MysticCards 2025-03-18 00:49:51 +03:00
Alexei Kotov
887e1c04ef Spell buying window layout tweaks 2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111 Merchant repair menu layout tweaks 2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c Clip HUD item widgets to not overlap the borders (#7740) 2025-03-11 22:21:42 +03:00
Evil Eye
c691917172 Distinguish between I.Controls and I.GamepadControls 2025-03-10 16:37:13 +01:00
Alexei Kotov
59edf4750b Fix Travel window header alignment 2025-03-06 01:16:45 +03:00
Alexei Kotov
cd53cbbea2 Don't disable automove when the player can't move (#8358) 2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
b2c0d20d56 explicitly include lib/core/fragment.h.glsl 2025-01-28 20:05:08 +01:00
Mads Buvik Sandvei
152dfacab2 multiview_resolve did not need to be version 330 2025-01-26 19:20:46 +01:00
Mads Buvik Sandvei
a2f5e1c075 Fix multiview use in techniques 2025-01-26 16:26:36 +01:00
Mads Buvik Sandvei
2762be9f85 opaque depth texture must account for multiview 2025-01-26 14:57:34 +01:00
psi29a
52d1493500 Merge branch 'suntzuquote' into 'master'
Add an option to match sunlight to the sun (#8032)

Closes #8032

See merge request OpenMW/openmw!4490
2025-01-05 20:08:28 +00:00
psi29a
f6efb28fd1 Merge branch 'lua_case' into 'master'
Add more information about generated IDs and record info.

See merge request OpenMW/openmw!3384
2025-01-04 17:46:08 +00:00
Sebastian Fieber
5cb6da4b02 add overwriteLighting a toggle option for addVfx 2024-12-31 01:57:09 +00:00
Alexei Kotov
aa277c0934 Add an option to match sunlight to the sun (#8032) 2024-12-28 18:29:35 +03:00
Alexei Kotov
81f2402e66 Lua: Expose capacity for creatures as well 2024-12-15 03:20:34 +03:00
ZackHasACat
d3689373d5 Change to use Petr's terms 2024-12-04 19:42:02 -06:00
Zackhasacat
5bcf344795 Merge branch openmw:master into lua_case 2024-12-05 01:36:32 +00:00
Alexei Kotov
95c38bacc7 Remove write nif debug log setting 2024-11-26 21:31:25 +03:00
psi29a
cf3badb8a4 Merge branch 'data_files_menu' into 'master'
Implement a context menu for data directories page

Closes #8130

See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
Andrei Kortunov
f0543c5500 Implement a context menu for data directories page (feature 8130) 2024-11-19 14:58:31 +04:00
Evil Eye
5534aeb30e Only set use when holding a weapon 2024-11-16 14:13:58 +01:00
psi29a
362eec43be Merge branch 'noblacklisting' into 'master'
Exterminate script blacklisting (#8214)

Closes #8214

See merge request OpenMW/openmw!4440
2024-11-01 10:22:26 +00:00
Alexei Kotov
5d37cb3b74 Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
Alexei Kotov
4f521a94d7 Allow opting out of water culling (#7318) 2024-10-31 14:54:05 +03:00
uramer
ad1c2a0e9f Fix table-valued settings 2024-10-28 16:46:14 +01:00
uramer
244c4b4376 Dono't use self as a type name, as it's reserved in Teal 2024-10-20 18:27:28 +02:00
Calandiel Elende
9248e37156 add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
psi29a
ef708c9cf0 Merge branch 'consistentcaptioncapitalization' into 'master'
Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent

See merge request OpenMW/openmw!4394
2024-10-07 20:01:27 +00:00
jvoisin
c31460a969 Merge branch 'controllerbindings' into 'master'
Update SDL controller mappings, bump SDL version requirement to 2.0.10

See merge request OpenMW/openmw!4397
2024-10-06 20:57:27 +00:00
Alexei Kotov
c5b54cf585 Update SDL controller mappings, bump SDL version requirement to 2.0.10 2024-10-05 21:14:41 +03:00
trav5
3b06446bed French fix for 'Factor Strength into Hand-to-Hand Combat'
Found by running a translations make job
2024-10-05 19:50:59 +02:00
trav
3d2dd9201d Merge branch openmw:master into handtohand-tooltip 2024-10-05 17:24:17 +00:00
trav5
4a433635b3 French, Russian and Swedish Factor Strength into Hand-to-Hand Combat
Applied tooltip translation suggestions from the gitlab review. Thanks!
2024-10-05 19:22:46 +02:00
Alexei Kotov
c4ca0105e8 Make OMWMusic lines stylistically consistent with other tabs 2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3 Merge branch 'script-music-settings-fr-localization' into 'master'
Add OpenMW Music setting yaml localization and uniformize the other settings tabs

See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
psi29a
b4f5242b98 Merge branch 'lua-docs-minor-grammar-fixes' into 'master'
Minor grammar fixes for `ambient` `async` and `animation` packages

See merge request OpenMW/openmw!4359
2024-09-26 07:37:11 +00:00
Arnaud Dochain
7f1ce5e812 Add OpenMW Music French setting and unfoformize the other settings tabs 2024-09-24 17:05:51 +00:00
Alexei Kotov
b412b60a07 Update topic highlighting documentation 2024-09-22 21:10:59 +03:00
trav5
16a691187c Tooltip for 'Factor Strength into Hand-to-Hand Combat'
Added the game launcher tooltip message for the setting
enabling the factoring of player strength into hand to
hand combat damage
2024-09-21 00:08:59 +02:00
Alexei Kotov
2ab6dd0229 Address my own review concerns
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Evil Eye
82cd151b4c Start combat music for fleeing actors that haven't drawn a weapon 2024-09-16 16:38:26 +02:00
psi29a
7a6fa45ece Merge branch 'ripple-tweaks' into 'master'
Ripple shader tweaks

See merge request OpenMW/openmw!4351
2024-09-09 19:04:50 +00:00
jvoisin
090c65c017 Merge branch 'docs-fix-boolean' into 'master'
fix usage of #bool instead of #boolean in lua docs

See merge request OpenMW/openmw!4358
2024-09-06 12:15:59 +00:00
psi29a
1e94f53146 Merge branch 'is_starter_spell' into 'master'
Expose starter spells

See merge request OpenMW/openmw!4352
2024-09-06 07:25:09 +00:00
phenine
14868d4b56 openmw.ambient fix my own stupid mistake 2024-09-06 02:02:33 +08:00
phenine
c1165815df openmw.async wording and grammar. 2024-09-06 01:07:29 +08:00
phenine
3df183460d openmw.animation minor punctuation. 2024-09-06 01:01:38 +08:00
phenine
1ef8d0570b openmw.ambient grammar, punctuation and wording tweaks 2024-09-06 00:45:08 +08:00
phenine
faf2147def fix usage of #bool instead of #boolean in lua docs 2024-09-05 23:51:50 +08:00
epochwon
82fe345280 add edits to compatibility version 2024-09-02 15:39:15 -04:00
Mehdi Yousfi-Monod
cb2a8c74dd FEAT: Expose starter spells 2024-09-01 15:26:58 +02:00
epochwon
c1a9294e17 ripple tweaks 2024-08-31 14:07:28 -04:00
Alexei Kotov
176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Evil Eye
5711a395af Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings.

See merge request OpenMW/openmw!4342
2024-08-27 15:57:32 +00:00
Mads Buvik Sandvei
f7f282fc48 bolt is not a static 2024-08-26 13:28:29 +02:00
Mads Buvik Sandvei
e9b4efdc87 Some clarifications of the activeeffects docs 2024-08-25 13:49:52 +02:00
psi29a
566e5b5588 Merge branch 'some-launcher-fixes' into 'master'
Some launcher fixes

Closes #8080

See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
AnyOldName3
16fc0541da Escape &apos; 2024-08-19 17:24:50 +01:00
AnyOldName3
5e78135f72 French translation from Jvoisin 2024-08-19 17:07:58 +01:00
psi29a
527fa053c5 Merge branch 'actions_patchup' into 'master'
Lua Actions patchup

See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Mads Buvik Sandvei
9811eb7d32 docs typo 2024-08-12 21:29:46 +02:00
Mads Buvik Sandvei
7f0f2373ea Use sol::optional for optional table instead of function overloading. 2024-08-12 21:24:50 +02:00
AnyOldName3
4ae239a0ee sv translation from Lysol 2024-08-12 13:18:52 +00:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
uramer
9a15d5095c Clarify action/trigger usage in input module docs 2024-08-08 00:15:00 +02:00
uramer
2df8c13525 Lua triggers to cover remaining deprecated actions 2024-08-08 00:08:48 +02:00
Mads Buvik Sandvei
3df137166c Update self.lua 2024-08-06 20:18:43 +00:00
Cody Glassman
a53d002262 lua - add swizzling to vector types 2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a support 0/1 constant swizzles 2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27 lua - add swizzling to vector types 2024-08-04 11:56:34 -07:00
AnyOldName3
297712a8eb Some translations 2024-08-04 19:07:59 +01:00
psi29a
488a05d14c Merge branch 'lua-add-is-fleeing' into 'master'
lua - add isFleeing() to AI interface

See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
Sebastian Fieber
234476bdae lua - add isFleeing() to lua AI interface 2024-07-31 20:29:33 +02:00
AnyOldName3
cd7941dc9f Some launcher fixes
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.

In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances

I fixed those problems too
2024-07-31 00:04:38 +01:00
psi29a
317aee134f Merge branch 'half_float_docs' into 'master'
Add half_float to the post processing documentation

See merge request OpenMW/openmw!4283
2024-07-30 08:14:17 +00:00
psi29a
30a844ae71 Merge branch 'how-do-you-ambulate' into 'master'
FEAT(types): Expose creature flags

See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
Abdu Sharif
32aeaf793b Call it contrast 2024-07-28 22:32:32 +00:00
Dave Corley
42060be65c FEAT: Add essential and respawning flags for both NPC and Creature types 2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1 FEAT(types): Expose creature flags 2024-07-28 17:14:05 -05:00
psi29a
fc2f30dc4a Merge branch 'anim-api-cleanup' into 'master'
Anim api cleanup (close #8081)

Closes #8081

See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd HALF_FLOAT and normals changes 2024-07-27 15:21:44 +00:00
Alexei Kotov
11c21c28bf Merge branch 'remember-remember-the-point-of-my-mr-and-fix-a-typo' into 'master'
Add the AiWander Lua API MR to changelog, fix Lua docs typo

See merge request OpenMW/openmw!4275
2024-07-24 23:51:32 +00:00
uramer
f15888f474 Lua docs: getRealFrameDuration not available in global 2024-07-24 09:28:51 +02:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo 2024-07-23 18:26:05 -05:00
Dave Corley
277f7d17e8 CLEANUP(animation.lua): Camelcase everything 2024-07-23 14:39:56 -05:00
psi29a
5d3aa62e56 Merge branch 'fix_save_docs' into 'master'
Lua docs: correct save getters return types

See merge request OpenMW/openmw!4262
2024-07-22 22:16:01 +00:00
Alexei Kotov
1f4ab3b668 Merge branch 'animationblending' into 'master'
Animation blending implementation. Flexible and moddable through .yaml blending config files.

See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
376e8a6e1f Merge branch 'bounding_box' into 'master'
lua - use loaded node when possible when calculating bounding box (#7580)

Closes #7580

See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
uramer
e8d7c2a257 Correct save getters return types 2024-07-20 20:34:41 +02:00
Cody Glassman
21377ee4f3 shaders - multiply instead of replace alpha in distortion 2024-07-19 15:58:49 -07:00
Sam Hellawell
277c179fe9 Translation fix 2024-07-19 00:05:59 +01:00
Sam Hellawell
0b3ab23e50 Russian update suggested by Andrei 2024-07-19 00:05:35 +01:00
Sam Hellawell
9beb380c7d Remove M_PI, documenation cleanup 2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0 CI fix 2024-07-19 00:05:03 +01:00
Sam Hellawell
231af7b1ae fr/sv translations 2024-07-19 00:04:16 +01:00
Sam Hellawell
b1b2cceec6 Update translation capitalization 2024-07-19 00:04:16 +01:00
Sam Hellawell
a2a4d222a7 Localization fixes 2024-07-19 00:04:16 +01:00
Sam Hellawell
07e6ebdea1 Update english translation, add ruski translation 2024-07-19 00:04:16 +01:00
Sam Hellawell
da542fcf67 Translation updates 2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
bd71f79d86 Merge branch 'bikin-malu-saja' into 'master'
Add missing packages to lua console

See merge request OpenMW/openmw!4254
2024-07-16 11:39:55 +00:00
MaxYari
1abe28e797 Lua door opening api 2024-07-15 07:09:44 +00:00
Kindi
576850279b add missing package to lua console 2024-07-15 12:26:51 +08:00
psi29a
6fee37b3c3 Merge branch 'activeactiveactive' into 'master'
Move index from ActiveEffect to ActiveSpellEffect

See merge request OpenMW/openmw!4212
2024-07-11 09:03:22 +00:00
psi29a
bfcdc16ca5 Merge branch 'move360-fix-no-zoom' into 'master'
Add Camera.isZoomEnabled check to move360 zooming

Closes #8064

See merge request OpenMW/openmw!4247
2024-07-11 09:02:24 +00:00
Sam Kaufman
f258f9ec68 Set macOS app. category to role-playing game. 2024-07-10 07:34:08 +00:00