Garrett
fce73395e5
Update file openmw_enchanting_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
284be88b95
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
937c020e58
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
0ac0c62091
Replace openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Andrew Lanzone
ce0ae47478
Expose controller menus setting to Lua
2025-07-04 11:53:36 -07:00
Mads Buvik Sandvei
ec3357ff3f
Bump UI interface version number
2025-07-04 20:30:31 +02:00
Andrew Lanzone
8379c31f13
Add option to show controller tooltips by default
2025-07-04 02:40:52 -07:00
Mads Buvik Sandvei
b1f32c8cee
isWindowVisible must handle replaced windows' visibility
2025-07-03 22:11:21 +02:00
Mads Buvik Sandvei
7f34e52a11
lua interface for window visibility
2025-07-03 22:10:56 +02:00
Andrew Lanzone
6a1f8b3f69
Merge branch openmw:master into master
2025-07-03 19:03:08 +00:00
Alexei Kotov
a0e0b3c65b
Some quick key menu layout fixes
2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608
Don't center quick keys menu instructions
2025-07-03 08:10:59 +03:00
Andrew Lanzone
3767b60512
Fix L1 and R1 buttons not disappearing
2025-07-02 21:35:26 -07:00
psi29a
53feb29a5b
Merge branch 'landscape-data-bindings' into 'master'
...
Landscape height and texture bindings for Lua (Revised and Reopened)
See merge request OpenMW/openmw!4724
2025-07-02 21:53:05 +00:00
psi29a
6f48a6f1bf
Merge branch 'docs_me_not_v2' into 'master'
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Docs - begin restructuring docs
See merge request OpenMW/openmw!4720
2025-07-02 21:37:30 +00:00
epochwon
0027a5bcab
make the specular terms easier to read, turn the magic number into a const
2025-07-02 10:49:27 -04:00
Sebastian Fieber
e4439806ed
land bindings afterwork
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- fix include order + style
- cellOrName -> cellOrId
- bump lua api revision to 78
- cellOrId is not optional anymore for getHeightAt
2025-07-02 16:14:03 +02:00
Sebastian Fieber
eb4d3b7224
Reapply "Merge branch 'landscape-data-bindings' into 'master'"
...
This reverts commit 3ff7dedfd1
.
2025-07-02 16:09:06 +02:00
psi29a
4520eb077d
Merge branch 'lua_pp_order' into 'master'
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lua - add ability to query the currently active shaders
Closes #8285
See merge request OpenMW/openmw!4506
2025-07-02 09:45:00 +00:00
Sebastian Fieber
fa8ba57ab3
add mwscript bindings to core
2025-07-02 00:57:40 +02:00
Andrew Lanzone
e2e8a02a26
Merge branch 'master' of https://gitlab.com/OpenMW/openmw
2025-07-01 12:22:35 -10:00
psi29a
0a44112dcc
Merge branch 'charactername' into 'master'
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Revise saved game dialog save info layout (#8313 )
Closes #8313
See merge request OpenMW/openmw!4545
2025-07-01 21:17:21 +00:00
psi29a
0d308eae3e
Merge branch 'spell____prices' into 'master'
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Spell buying window layout tweaks
See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90
Merge branch 'merchantrepairrepaired' into 'master'
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Merchant repair menu layout tweaks
See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0
Merge branch '__travel_____' into 'master'
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Fix Travel window header alignment
See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
Cody Glassman
450f587844
lua - add ability to query the currently active shaders
2025-07-01 14:02:48 -07:00
psi29a
d31ac93c69
Merge branch 'itemwidgetbg' into 'master'
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Clip HUD item widgets to not overlap the borders (#7740 )
Closes #7740
See merge request OpenMW/openmw!4586
2025-07-01 20:50:24 +00:00
epochwon
c89b2b0c60
fix indenting
2025-07-01 10:42:42 -04:00
epochwon
13f1b76a25
tabs to spaces
2025-06-25 17:23:04 -04:00
epochwon
fdc878d766
elongate specular highlight
2025-06-25 17:04:21 -04:00
Andrei Kortunov
4bbc5710fb
Fix some errors in Lua docs
2025-06-22 15:11:49 +04:00
Alexei Kotov
3ff7dedfd1
Revert "Merge branch 'landscape-data-bindings' into 'master'"
...
This reverts merge request !4500
2025-06-21 19:03:11 +03:00
Andrew Lanzone
9380233ab7
Merge branch 'master' of https://gitlab.com/enoznal/openmw
2025-06-20 23:39:03 -07:00
Andrew Lanzone
143c14c556
Merge branch openmw:master into master
2025-06-21 06:38:19 +00:00
Andrew Lanzone
190680a3a9
Replace semi-janky rstick controller bindings with dpad
2025-06-20 23:37:53 -07:00
Sebastian Fieber
b1326e4554
update doc for getTextureAt
2025-06-20 22:00:02 +02:00
Sebastian Fieber
0e68e36aa7
that shouldn't have been touched
2025-06-19 22:17:26 +02:00
Sebastian Fieber
7c76387ffe
no interior cell + make cellOrName mandatory
2025-06-19 22:17:26 +02:00
Sebastian Fieber
6671c12ad2
reorder of documentation for landbindings in core.lua
2025-06-19 22:17:26 +02:00
Sebastian Fieber
4182279f72
deduplication for landbindings.cpp + slight api changes
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- remove textureId from return
- return plugin name instead of plugin id
2025-06-19 22:17:26 +02:00
Calandiel
c711179b8f
apply changes requested in the code review
2025-06-19 22:17:26 +02:00
Calandiel
378093791b
update the docs for land functions
2025-06-19 22:17:26 +02:00
Sebastian Fieber
1521d5195a
add bindings for land textures
2025-06-19 22:17:26 +02:00
Calandiel
283be9f4f0
add docs for the new binding
2025-06-19 22:17:26 +02:00
psi29a
323e83784f
Merge branch 'master' into 'master'
...
Changed desktop files to appropriately use StartupWMClass. What this does is...
See merge request OpenMW/openmw!4714
2025-06-17 07:52:32 +00:00
Claire
f84983a5d4
Changed desktop files to appropriately use StartupWMClass. What this does is...
2025-06-17 07:52:31 +00:00
Cody Glassman
21cf7bb397
docs - add context tags to interfaces and aux packages
2025-06-16 16:32:51 -07:00
Cody Glassman
302d92561d
docs - begin restructing docs
2025-06-16 15:36:43 -07:00
Igilq
28f8b40d9d
Merge branch openmw:master into master
2025-06-16 17:47:52 +00:00
Andrew Lanzone
ef651ee187
Update swedish translation for putting an item in a container
2025-06-14 13:13:36 -07:00
Andrew Lanzone
b4ede02cce
Move hardcoded strings to i10n
2025-06-12 21:43:01 -07:00
Evil Eye
be0cbb7277
Use the Color type for Light colours in Lua
2025-06-12 17:17:28 +02:00
Andrew Lanzone
e01b8d372c
In controller mode, make focused spell blue to match other menus
2025-06-11 23:16:08 -07:00
Andrew Lanzone
4e2e8d1a81
Apply 1 suggestion(s) to 1 file(s)
...
Co-authored-by: Joakim Berg <zapp90@gmail.com>
2025-06-10 01:08:04 +00:00
Evil Eye
d1724c062a
Format Polish translations and add type attribute to untranslated values
2025-06-08 21:19:24 +02:00
Igilq
ff03e9ee46
updated translation
2025-06-08 20:35:36 +02:00
Igilq
941798397e
Edit components_pl.ts
2025-06-08 07:27:12 +00:00
Andrew Lanzone
ba9d85dc30
Run lupdate and add translations
2025-06-07 23:18:48 -07:00
Andy Lanzone
0ca6bc012c
Merge branch 'OpenMW:master' into master
2025-06-07 20:39:57 -07:00
Igilq
4478b1be8f
updated translation
2025-06-06 15:27:25 +00:00
Igilq
451d3b0b9a
Merge branch openmw:master into master
2025-06-06 15:06:56 +00:00
Igilq
7f1018a184
added more translation
2025-06-06 16:59:50 +02:00
Evil Eye
c05d2d1d38
Restrict openmw.animation to local scripts
2025-06-05 20:15:40 +02:00
Andrew Lanzone
2dfe1ef7b1
Show L1 and R1 buttons next to tabs
2025-06-03 21:23:21 -07:00
Igilq
62c1167620
added polish translation
2025-06-03 08:06:45 +02:00
Andrew Lanzone
21286aa376
Change 'Back' to 'Cancel' in button prompts to match windows
2025-06-01 23:27:49 -07:00
Andrew Lanzone
df237b5f9b
Add controller support to quick key menu
2025-06-01 21:34:20 -07:00
Alexei Kotov
7113cef501
Avoid negative x pow UB in linear bloom
2025-06-02 00:59:32 +03:00
Andrew Lanzone
cbe74cdab4
Add controller support to repair and recharge menus
2025-05-31 18:58:30 -07:00
Andrew Lanzone
45de167b6b
Adjust layer of controller button overlay so it doesn't hide tooltips
2025-05-24 21:29:06 -07:00
Andrew Lanzone
f1c34ea7b1
Add a tab bar above inventory to show active tab and change tabs with mouse
2025-05-24 16:00:13 -07:00
Andrew Lanzone
e01291ec4a
Add whole set of button icons
2025-05-17 22:32:03 -07:00
Andrew Lanzone
c0694d3c0e
Add overlay showing what controller buttons do
2025-05-16 21:41:28 -07:00
Andrew Lanzone
f055ccf5ba
Update item view to allow controller support; test it in Container menu
2025-05-14 02:31:32 -07:00
Andrew Lanzone
71aa11404c
Add checkbox to enable controller menus to openmw launcher.
2025-05-05 22:47:55 -07:00
Alexei Kotov
ca3a286cc4
Merge branch 'master' into 'master'
...
FIX: Clarify that `ignore` field of raycast options types are a list and not a single object
See merge request OpenMW/openmw!4613
2025-04-24 02:09:47 +03:00
Dave Corley
5ef2cf23b3
CLEANUP: Loop param, also, is a bool
2025-04-23 11:20:46 -07:00
Alexei Kotov
6aed2d8284
Bump Crimes interface version
2025-04-13 14:05:07 +03:00
Dave Corley
22172f3b0e
FIX: useAmbientLighting arg of addVfx options is a bool
2025-04-10 11:48:57 -07:00
Dave Corley
b68935e917
FIX: Model param of addVfx should not be a header
2025-04-10 11:44:34 -07:00
Dave Corley
e512a8e74f
FIX: Add a name to options table in castRenderingRay
2025-04-10 11:42:24 -07:00
Dave Corley
1d1ae1c906
CLEANUP: But it can also be a single object
2025-04-10 10:15:31 -07:00
Dave Corley
586467540b
FIX: Clarify that ignore
field of raycast options types are a list and not a single object
2025-04-10 10:15:31 -07:00
Chronolegionnaire
ed62f9b12b
Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware.
2025-04-06 06:27:40 +00:00
Alexei Kotov
17938cdb7e
Make the crosshair smaller
2025-04-01 01:25:08 +03:00
psi29a
d13f108779
Merge branch 'nbsp' into 'master'
...
Non-breaking space-related fixes (#8378 )
Closes #8378
See merge request OpenMW/openmw!4592
2025-03-23 16:27:07 +00:00
Alexei Kotov
8634b6c3ac
Revise saved game dialog save info layout ( #8313 )
2025-03-21 03:18:32 +03:00
Evil Eye
e5e21eef20
Fix minor documentation errors
2025-03-20 20:08:31 +01:00
Alexei Kotov
c2744a1846
Change substitute character in Mystic Cards from question mark to underscore
2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f
Add no-break space to MysticCards
2025-03-18 00:49:51 +03:00
Alexei Kotov
887e1c04ef
Spell buying window layout tweaks
2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111
Merchant repair menu layout tweaks
2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c
Clip HUD item widgets to not overlap the borders ( #7740 )
2025-03-11 22:21:42 +03:00
Evil Eye
c691917172
Distinguish between I.Controls and I.GamepadControls
2025-03-10 16:37:13 +01:00
Alexei Kotov
59edf4750b
Fix Travel window header alignment
2025-03-06 01:16:45 +03:00
Alexei Kotov
cd53cbbea2
Don't disable automove when the player can't move ( #8358 )
2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
b2c0d20d56
explicitly include lib/core/fragment.h.glsl
2025-01-28 20:05:08 +01:00
Mads Buvik Sandvei
152dfacab2
multiview_resolve did not need to be version 330
2025-01-26 19:20:46 +01:00
Mads Buvik Sandvei
a2f5e1c075
Fix multiview use in techniques
2025-01-26 16:26:36 +01:00
Mads Buvik Sandvei
2762be9f85
opaque depth texture must account for multiview
2025-01-26 14:57:34 +01:00
psi29a
52d1493500
Merge branch 'suntzuquote' into 'master'
...
Add an option to match sunlight to the sun (#8032 )
Closes #8032
See merge request OpenMW/openmw!4490
2025-01-05 20:08:28 +00:00
psi29a
f6efb28fd1
Merge branch 'lua_case' into 'master'
...
Add more information about generated IDs and record info.
See merge request OpenMW/openmw!3384
2025-01-04 17:46:08 +00:00
Sebastian Fieber
5cb6da4b02
add overwriteLighting a toggle option for addVfx
2024-12-31 01:57:09 +00:00
Alexei Kotov
aa277c0934
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
Alexei Kotov
81f2402e66
Lua: Expose capacity for creatures as well
2024-12-15 03:20:34 +03:00
ZackHasACat
d3689373d5
Change to use Petr's terms
2024-12-04 19:42:02 -06:00
Zackhasacat
5bcf344795
Merge branch openmw:master into lua_case
2024-12-05 01:36:32 +00:00
Alexei Kotov
95c38bacc7
Remove write nif debug log setting
2024-11-26 21:31:25 +03:00
psi29a
cf3badb8a4
Merge branch 'data_files_menu' into 'master'
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Implement a context menu for data directories page
Closes #8130
See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
Andrei Kortunov
f0543c5500
Implement a context menu for data directories page (feature 8130)
2024-11-19 14:58:31 +04:00
Evil Eye
5534aeb30e
Only set use when holding a weapon
2024-11-16 14:13:58 +01:00
psi29a
362eec43be
Merge branch 'noblacklisting' into 'master'
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Exterminate script blacklisting (#8214 )
Closes #8214
See merge request OpenMW/openmw!4440
2024-11-01 10:22:26 +00:00
Alexei Kotov
5d37cb3b74
Exterminate script blacklisting ( #8214 )
2024-10-31 14:59:55 +03:00
Alexei Kotov
4f521a94d7
Allow opting out of water culling ( #7318 )
2024-10-31 14:54:05 +03:00
uramer
ad1c2a0e9f
Fix table-valued settings
2024-10-28 16:46:14 +01:00
uramer
244c4b4376
Dono't use self as a type name, as it's reserved in Teal
2024-10-20 18:27:28 +02:00
Calandiel Elende
9248e37156
add OFFENSE_TYPE and commitCrime to lua
2024-10-20 09:37:27 +00:00
psi29a
ef708c9cf0
Merge branch 'consistentcaptioncapitalization' into 'master'
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Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent
See merge request OpenMW/openmw!4394
2024-10-07 20:01:27 +00:00
jvoisin
c31460a969
Merge branch 'controllerbindings' into 'master'
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Update SDL controller mappings, bump SDL version requirement to 2.0.10
See merge request OpenMW/openmw!4397
2024-10-06 20:57:27 +00:00
Alexei Kotov
c5b54cf585
Update SDL controller mappings, bump SDL version requirement to 2.0.10
2024-10-05 21:14:41 +03:00
trav5
3b06446bed
French fix for 'Factor Strength into Hand-to-Hand Combat'
...
Found by running a translations make job
2024-10-05 19:50:59 +02:00
trav
3d2dd9201d
Merge branch openmw:master into handtohand-tooltip
2024-10-05 17:24:17 +00:00
trav5
4a433635b3
French, Russian and Swedish Factor Strength into Hand-to-Hand Combat
...
Applied tooltip translation suggestions from the gitlab review. Thanks!
2024-10-05 19:22:46 +02:00
Alexei Kotov
c4ca0105e8
Make OMWMusic lines stylistically consistent with other tabs
2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3
Merge branch 'script-music-settings-fr-localization' into 'master'
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Add OpenMW Music setting yaml localization and uniformize the other settings tabs
See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
psi29a
b4f5242b98
Merge branch 'lua-docs-minor-grammar-fixes' into 'master'
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Minor grammar fixes for `ambient` `async` and `animation` packages
See merge request OpenMW/openmw!4359
2024-09-26 07:37:11 +00:00
Arnaud Dochain
7f1ce5e812
Add OpenMW Music French setting and unfoformize the other settings tabs
2024-09-24 17:05:51 +00:00
Alexei Kotov
b412b60a07
Update topic highlighting documentation
2024-09-22 21:10:59 +03:00
trav5
16a691187c
Tooltip for 'Factor Strength into Hand-to-Hand Combat'
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Added the game launcher tooltip message for the setting
enabling the factoring of player strength into hand to
hand combat damage
2024-09-21 00:08:59 +02:00
Alexei Kotov
2ab6dd0229
Address my own review concerns
...
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Evil Eye
82cd151b4c
Start combat music for fleeing actors that haven't drawn a weapon
2024-09-16 16:38:26 +02:00
psi29a
7a6fa45ece
Merge branch 'ripple-tweaks' into 'master'
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Ripple shader tweaks
See merge request OpenMW/openmw!4351
2024-09-09 19:04:50 +00:00
jvoisin
090c65c017
Merge branch 'docs-fix-boolean' into 'master'
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fix usage of #bool instead of #boolean in lua docs
See merge request OpenMW/openmw!4358
2024-09-06 12:15:59 +00:00
psi29a
1e94f53146
Merge branch 'is_starter_spell' into 'master'
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Expose starter spells
See merge request OpenMW/openmw!4352
2024-09-06 07:25:09 +00:00
phenine
14868d4b56
openmw.ambient
fix my own stupid mistake
2024-09-06 02:02:33 +08:00
phenine
c1165815df
openmw.async
wording and grammar.
2024-09-06 01:07:29 +08:00
phenine
3df183460d
openmw.animation
minor punctuation.
2024-09-06 01:01:38 +08:00
phenine
1ef8d0570b
openmw.ambient
grammar, punctuation and wording tweaks
2024-09-06 00:45:08 +08:00
phenine
faf2147def
fix usage of #bool instead of #boolean in lua docs
2024-09-05 23:51:50 +08:00
epochwon
82fe345280
add edits to compatibility version
2024-09-02 15:39:15 -04:00
Mehdi Yousfi-Monod
cb2a8c74dd
FEAT: Expose starter spells
2024-09-01 15:26:58 +02:00
epochwon
c1a9294e17
ripple tweaks
2024-08-31 14:07:28 -04:00
Alexei Kotov
176dec45a7
Make light attenuation fade optional
...
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Evil Eye
5711a395af
Merge branch 'bolt-is-not-a-static' into 'master'
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[Lua] rename boltStatic to bolt in magic effect record bindings.
See merge request OpenMW/openmw!4342
2024-08-27 15:57:32 +00:00
Mads Buvik Sandvei
f7f282fc48
bolt is not a static
2024-08-26 13:28:29 +02:00
Mads Buvik Sandvei
e9b4efdc87
Some clarifications of the activeeffects docs
2024-08-25 13:49:52 +02:00
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
...
Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
AnyOldName3
16fc0541da
Escape '
2024-08-19 17:24:50 +01:00
AnyOldName3
5e78135f72
French translation from Jvoisin
2024-08-19 17:07:58 +01:00
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
...
Lua Actions patchup
See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
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lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Mads Buvik Sandvei
9811eb7d32
docs typo
2024-08-12 21:29:46 +02:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
AnyOldName3
4ae239a0ee
sv translation from Lysol
2024-08-12 13:18:52 +00:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00
uramer
9a15d5095c
Clarify action/trigger usage in input module docs
2024-08-08 00:15:00 +02:00
uramer
2df8c13525
Lua triggers to cover remaining deprecated actions
2024-08-08 00:08:48 +02:00
Mads Buvik Sandvei
3df137166c
Update self.lua
2024-08-06 20:18:43 +00:00
Cody Glassman
a53d002262
lua - add swizzling to vector types
2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d
Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
...
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a
support 0/1 constant swizzles
2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27
lua - add swizzling to vector types
2024-08-04 11:56:34 -07:00
AnyOldName3
297712a8eb
Some translations
2024-08-04 19:07:59 +01:00
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
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lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
2024-07-31 20:29:33 +02:00
AnyOldName3
cd7941dc9f
Some launcher fixes
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I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
2024-07-31 00:04:38 +01:00
psi29a
317aee134f
Merge branch 'half_float_docs' into 'master'
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Add half_float to the post processing documentation
See merge request OpenMW/openmw!4283
2024-07-30 08:14:17 +00:00
psi29a
30a844ae71
Merge branch 'how-do-you-ambulate' into 'master'
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FEAT(types): Expose creature flags
See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
Abdu Sharif
32aeaf793b
Call it contrast
2024-07-28 22:32:32 +00:00
Dave Corley
42060be65c
FEAT: Add essential and respawning flags for both NPC and Creature types
2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1
FEAT(types): Expose creature flags
2024-07-28 17:14:05 -05:00
psi29a
fc2f30dc4a
Merge branch 'anim-api-cleanup' into 'master'
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Anim api cleanup (close #8081 )
Closes #8081
See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
Alexei Kotov
11c21c28bf
Merge branch 'remember-remember-the-point-of-my-mr-and-fix-a-typo' into 'master'
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Add the AiWander Lua API MR to changelog, fix Lua docs typo
See merge request OpenMW/openmw!4275
2024-07-24 23:51:32 +00:00
uramer
f15888f474
Lua docs: getRealFrameDuration not available in global
2024-07-24 09:28:51 +02:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo
2024-07-23 18:26:05 -05:00
Dave Corley
277f7d17e8
CLEANUP(animation.lua): Camelcase everything
2024-07-23 14:39:56 -05:00
psi29a
5d3aa62e56
Merge branch 'fix_save_docs' into 'master'
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Lua docs: correct save getters return types
See merge request OpenMW/openmw!4262
2024-07-22 22:16:01 +00:00
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
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Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
376e8a6e1f
Merge branch 'bounding_box' into 'master'
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lua - use loaded node when possible when calculating bounding box (#7580 )
Closes #7580
See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
uramer
e8d7c2a257
Correct save getters return types
2024-07-20 20:34:41 +02:00
Cody Glassman
21377ee4f3
shaders - multiply instead of replace alpha in distortion
2024-07-19 15:58:49 -07:00
Sam Hellawell
277c179fe9
Translation fix
2024-07-19 00:05:59 +01:00
Sam Hellawell
0b3ab23e50
Russian update suggested by Andrei
2024-07-19 00:05:35 +01:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0
CI fix
2024-07-19 00:05:03 +01:00
Sam Hellawell
231af7b1ae
fr/sv translations
2024-07-19 00:04:16 +01:00
Sam Hellawell
b1b2cceec6
Update translation capitalization
2024-07-19 00:04:16 +01:00
Sam Hellawell
a2a4d222a7
Localization fixes
2024-07-19 00:04:16 +01:00
Sam Hellawell
07e6ebdea1
Update english translation, add ruski translation
2024-07-19 00:04:16 +01:00
Sam Hellawell
da542fcf67
Translation updates
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
bd71f79d86
Merge branch 'bikin-malu-saja' into 'master'
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Add missing packages to lua console
See merge request OpenMW/openmw!4254
2024-07-16 11:39:55 +00:00
MaxYari
1abe28e797
Lua door opening api
2024-07-15 07:09:44 +00:00
Kindi
576850279b
add missing package to lua console
2024-07-15 12:26:51 +08:00
psi29a
6fee37b3c3
Merge branch 'activeactiveactive' into 'master'
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Move index from ActiveEffect to ActiveSpellEffect
See merge request OpenMW/openmw!4212
2024-07-11 09:03:22 +00:00
psi29a
bfcdc16ca5
Merge branch 'move360-fix-no-zoom' into 'master'
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Add Camera.isZoomEnabled check to move360 zooming
Closes #8064
See merge request OpenMW/openmw!4247
2024-07-11 09:02:24 +00:00
Sam Kaufman
f258f9ec68
Set macOS app. category to role-playing game.
2024-07-10 07:34:08 +00:00