Mads Buvik Sandvei
f7f282fc48
bolt is not a static
2024-08-26 13:28:29 +02:00
Dave Corley
daf82d40b9
FIX(CSVRender::Object): Clamp scale edits in render window too
2024-08-25 10:23:04 -07:00
Evil Eye
1f5c314022
Don't turn to face the player to say hello if there is no hello response
2024-08-25 11:48:14 +02:00
psi29a
50465a3cf2
Merge branch 'alternatingrowcolors' into 'master'
...
Launcher: Alternate row colors in directory and archive list
See merge request OpenMW/openmw!4338
2024-08-25 07:42:43 +00:00
Evil Eye
032d506aa7
Fix components_tests
2024-08-24 09:10:23 +02:00
Evil Eye
4529af9b7f
Fix the tests
2024-08-23 22:40:39 +02:00
AnyOldName3
387b63909b
Remove vestigial Boost libraries
...
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307 , we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.
Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.
Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
2024-08-23 14:06:13 +01:00
AnyOldName3
26be98966f
Modernise Boost CMake stuff
...
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100
Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.
If it turns out this makes CI fail, I'll tweak things as necessary.
Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
However, we were forcing this on for Windows, so that might matter.
It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
2024-08-23 14:06:13 +01:00
Alexei Kotov
3a9e6de6fd
Alternate row colors in directory and archive list
2024-08-23 14:28:26 +03:00
Alexei Kotov
951c440c8b
Don't apply normal weapon resistance twice for NPCs ( #8124 )
2024-08-23 13:41:14 +03:00
Evil Eye
c9783344a0
Wrap all memory allocating Lua functions in protected calls
2024-08-22 22:22:28 +02:00
elsid
ca2bacd47a
Revert "Ability to unbind controls in settings menu"
...
This reverts commit 0836680e36
.
To prevent crashes on empty input bindings config.
2024-08-21 00:14:22 +02:00
elsid
6a5bc9f992
Save and rename input bindings file
...
To reduce the chance of corrupting the file.
2024-08-20 23:59:44 +02:00
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
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Lua Actions patchup
See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
...
lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
psi29a
dc9c68f61b
Merge branch 'fix_android_openmw' into 'master'
...
Keep separation between openmw and openmw-lib on Android
See merge request OpenMW/openmw!4221
2024-08-14 19:18:32 +00:00
psi29a
73ee8ccc4e
Merge branch 'rewrite-vfx' into 'master'
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[Lua] Rewrite addvfx and spawnvfx
See merge request OpenMW/openmw!4314
2024-08-13 12:27:12 +00:00
Mads Buvik Sandvei
cd7017e0e4
use string_view
2024-08-12 21:39:29 +02:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
psi29a
c8c09b1905
Merge branch 'thirstytherana' into 'master'
...
Prevent spell priority skyrocketing in useless cases
Closes #8102
See merge request OpenMW/openmw!4310
2024-08-12 08:35:41 +00:00
psi29a
9234b5707f
Merge branch 'breaklilacor' into 'master'
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Allow GetEffect to detect 0 magnitude spells
Closes #8097
See merge request OpenMW/openmw!4297
2024-08-11 09:06:32 +00:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00
elsid
a376d20c30
Fix tests on windows
2024-08-09 16:58:10 +02:00
psi29a
761957d28c
Merge branch 'less_strict_test' into 'master'
...
Make test for navmeshdb limit less strict
See merge request OpenMW/openmw!4306
2024-08-08 08:07:40 +00:00
uramer
ab628ea12a
Fix memory safety of actions/triggers iteration
2024-08-08 00:09:08 +02:00
Sam Hellawell
ae0660db0a
Use nodeMask... lets ignore the previous attempt
2024-08-08 00:08:48 +02:00
Sam Hellawell
de4d97826a
Fix: castRenderingRay doesnt hit terrain
2024-08-08 00:08:48 +02:00
Evil Eye
45c7e45905
Prevent spell priority skyrocketing in useless cases
2024-08-07 22:49:23 +02:00
psi29a
e7fc20d279
Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
...
Fix: castRenderingRay doesnt hit terrain
Closes #7912
See merge request OpenMW/openmw!4286
2024-08-07 13:17:07 +00:00
elsid
b56de5bcf9
Make test for navmeshdb limit less strict
...
To avoid rare test failures when tiles are added into the database in different
order.
2024-08-07 00:01:50 +02:00
elsid
20e3eeddde
Fix libavformat version check
...
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:
2a68d945cd/libavformat/version_major.h (L48)
So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.
See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
2024-08-05 23:52:30 +02:00
Evil Eye
fe50b1a22b
Allow GetEffect to detect 0 magnitude spells
2024-08-05 20:01:38 +02:00
psi29a
5d57ad7e85
Merge branch 'fix-ffmpeg-latest-version' into 'master'
...
Support compiling with FFMpeg 5 and greater
See merge request OpenMW/openmw!4281
2024-08-05 15:28:11 +00:00
Cody Glassman
a53d002262
lua - add swizzling to vector types
2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d
Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
...
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a
support 0/1 constant swizzles
2024-08-04 11:56:34 -07:00
Cody Glassman
7186b8febc
generate all swizzle bindings at API initialization
2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27
lua - add swizzling to vector types
2024-08-04 11:56:34 -07:00
psi29a
6cc2b8de27
Merge branch 'distortion_clear' into 'master'
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distortion - make sure color mask is enabled for clear to have an effect (#8082 )
See merge request OpenMW/openmw!4294
2024-08-04 08:48:40 +00:00
psi29a
8d290dd581
Merge branch 'launcher' into 'master'
...
Don't check subdirectories of valid content directories (#8085 )
Closes #8085
See merge request OpenMW/openmw!4279
2024-08-03 22:42:05 +00:00
Sam Hellawell
61cb5b4da6
Support compiling with ffmpeg 5 and greater
2024-08-03 21:05:00 +01:00
Jared Davenport
6946d22505
fix sourcetype
2024-08-03 16:54:08 +00:00
Cody Glassman
24452e2c3a
distortion - make sure color mask is enabled for clear to have an effect
2024-08-02 11:33:46 -07:00
psi29a
e8fcdae99e
Merge branch 'no-more-oversized-demons' into 'master'
...
Don't apply scale in RotateController
See merge request OpenMW/openmw!4284
2024-08-01 17:38:46 +00:00
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
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lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
psi29a
028ac2354e
Merge branch 'controller_tab_type' into 'master'
...
Allow shoulder buttons to work in menus when text input is active
See merge request OpenMW/openmw!4010
2024-08-01 09:55:15 +00:00
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
2024-07-31 20:29:33 +02:00
Dave Corley
a4f1e7d918
FIX(rotatecontroller): Actually accounting for scale breaks biped creatures
2024-07-31 05:02:52 -05:00
Sam Hellawell
1b3509d0ad
Use nodeMask... lets ignore the previous attempt
2024-07-31 00:30:06 +01:00
Sam Hellawell
dd77c81557
Fix: castRenderingRay doesnt hit terrain
2024-07-30 23:21:10 +01:00
psi29a
30a844ae71
Merge branch 'how-do-you-ambulate' into 'master'
...
FEAT(types): Expose creature flags
See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
psi29a
765d55208f
Merge branch 'axis-lock' into 'master'
...
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows
See merge request OpenMW/openmw!3675
2024-07-29 08:04:48 +00:00
Dave Corley
42060be65c
FEAT: Add essential and respawning flags for both NPC and Creature types
2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1
FEAT(types): Expose creature flags
2024-07-28 17:14:05 -05:00
elsid
5c92b18875
Avoid using string_view on a temporary
2024-07-28 23:11:15 +02:00
psi29a
fc2f30dc4a
Merge branch 'anim-api-cleanup' into 'master'
...
Anim api cleanup (close #8081 )
Closes #8081
See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
...
HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
psi29a
2967383636
Merge branch 'dialoguesubview' into 'master'
...
Do not store references to disposed objects
Closes #8046
See merge request OpenMW/openmw!4272
2024-07-27 09:38:17 +00:00
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
...
Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
2024-07-27 09:37:44 +00:00
psi29a
f4e5d67476
Merge branch 'ridethestorm' into 'master'
...
Handle GetItemCount on references without a container store gracefully
See merge request OpenMW/openmw!4277
2024-07-27 09:35:58 +00:00
Alexei Kotov
8a7035020a
Don't check subdirectories of valid content subdirectories ( #8085 )
2024-07-26 21:49:51 +03:00
Andrei Kortunov
21db4219de
Use QPersistentModelIndex to react to model changes
2024-07-26 09:57:35 +04:00
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
2024-07-25 22:37:44 +02:00
Evil Eye
68be9a9544
Rebuild ESMStore indices before loading any cell or player state
2024-07-25 22:22:23 +02:00
Evil Eye
63e1b0ee9d
Handle GetItemCount on references without a container store gracefully
2024-07-25 18:34:53 +02:00
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
2024-07-25 02:28:07 +03:00
Anton Uramer
a5d1db2afd
Use new Context helpers for UI bindings
2024-07-24 09:28:51 +02:00
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
2024-07-24 09:28:50 +02:00
Dave Corley
9f8ebc7973
FIX: Correct keybind conflict with move submode and drop to terrain
2024-07-23 13:59:31 -05:00
Dave Corley
55ccec7ecc
FIX: Update settings declarations to newer standards
2024-07-23 13:59:31 -05:00
Dave Corley
5afdcddefa
Consistency fix in keybind names, simplify instancemode and remove some
...
dead code
2024-07-23 13:59:21 -05:00
Dave Corley
78c41d3eee
Feat(instancemode.cpp): Implement keybinds for axis locking & switching submodes
...
Cleanup(instancemode): Make the axis shortcut using std::string instead
of format
2024-07-23 13:58:43 -05:00
Dave Corley
98750a122d
Feat(worldspacewidget.cpp): store the camera mode tool & implement the
...
shortcut to cycle camera modes
2024-07-23 13:56:19 -05:00
Dave Corley
2e581c4d70
Feat(CS): Add shortcuts for axis locking, submode selection, and camera cycling
2024-07-23 13:56:14 -05:00
Dave Corley
86f33cb6fe
CLEANUP(animationbindings): Lowercase all input groupnames
2024-07-23 11:39:06 -05:00
Dave Corley
6eee6e9468
CLEANUP(animationbindings): camelCase all the things
2024-07-23 05:58:32 -05:00
uramer
80ced23a69
Lua Context: Replace exclusive bools with type enum
2024-07-23 10:39:58 +02:00
Andrei Kortunov
355dd0bccf
Do not store references to disposed objects
2024-07-23 10:27:23 +04:00
psi29a
6065dfda2d
Merge branch 'gaspthemenuisawerewolf' into 'master'
...
Update the menu video from a separate thread and respect window resizes
Closes #8063
See merge request OpenMW/openmw!4250
2024-07-22 22:11:17 +00:00
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
...
Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
89e8514e00
Merge branch 'qvariant_usertype' into 'master'
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Improve QVariant usage
See merge request OpenMW/openmw!4261
2024-07-22 07:21:45 +00:00
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
...
Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
2024-07-22 07:21:29 +00:00
psi29a
376e8a6e1f
Merge branch 'bounding_box' into 'master'
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lua - use loaded node when possible when calculating bounding box (#7580 )
Closes #7580
See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
elsid
ad428bd23b
Add unit tests for conversion to euler angles
2024-07-21 01:26:51 +02:00
Sam Hellawell
b9a7bdc0c7
Dont use NormalizedView for yamlpath, use changeExtension, add setting to tests script
2024-07-20 20:15:17 +01:00
Andrei Kortunov
54271b872c
Improve QVariant usage
2024-07-20 14:32:56 +04:00
Sam Hellawell
a7a105dfdd
Copy by ref, fix unable to find rules warning garbage
2024-07-20 03:10:05 +01:00
Sam Hellawell
78e365f382
Add OpenMW-CS Terrain Equalize tool
2024-07-20 02:30:46 +01:00
Cody Glassman
8105c62a02
handle potentially empty ptrs
2024-07-19 16:10:36 -07:00
Sam Hellawell
4bd078a6db
Return offset/angle by reference
2024-07-19 01:29:24 +01:00
Sam Hellawell
ecb5616b36
Use std::sin/std::cos, clarify floating point types, update comment
2024-07-19 01:29:15 +01:00
Sam Hellawell
380d357d02
Fix compilation after master merge
2024-07-19 00:06:01 +01:00
Sam Hellawell
0bcd872561
Clang format
2024-07-19 00:05:35 +01:00
Sam Hellawell
ddbd87e2a1
Fix blending with additional offsets (sneaking issue)
2024-07-19 00:05:31 +01:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Sam Hellawell
5deacb82ff
Use M_PI as osg::PIf is not constant
2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0
CI fix
2024-07-19 00:05:03 +01:00
Sam Hellawell
bce97f49b4
spring function clarification
2024-07-19 00:04:16 +01:00
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
2024-07-19 00:04:16 +01:00
Sam Hellawell
72c95a51df
Default mEasingFn in constructor
2024-07-19 00:04:16 +01:00
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
2024-07-19 00:04:16 +01:00
Sam Hellawell
4040bd9231
FIx GCC debug build error
2024-07-19 00:04:16 +01:00
Sam Hellawell
b1b2cceec6
Update translation capitalization
2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
2024-07-19 00:04:16 +01:00
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
2024-07-19 00:04:16 +01:00
Sam Hellawell
22229dd674
Cleanup, use string_view comparison
2024-07-19 00:04:16 +01:00
Sam Hellawell
07e6ebdea1
Update english translation, add ruski translation
2024-07-19 00:04:16 +01:00
Max Yari
136be62146
Launcher checkbox
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
2c8d657ecb
Merge branch 'luaopensesame' into 'master'
...
Lua door opening api
See merge request OpenMW/openmw!4251
2024-07-15 07:09:44 +00:00
MaxYari
1abe28e797
Lua door opening api
2024-07-15 07:09:44 +00:00
psi29a
3ffd6a7ae9
Merge branch 'tests_log' into 'master'
...
Support custom log level in tests
See merge request OpenMW/openmw!4179
2024-07-15 07:07:18 +00:00
psi29a
cc28396617
Merge branch 'evictthosewindows' into 'master'
...
Force windows to exit when popping their GUI mode through Lua
Closes #7834
See merge request OpenMW/openmw!4185
2024-07-15 07:07:02 +00:00
elsid
a5d9bb08e0
Support custom log level in tests
2024-07-13 11:15:34 +02:00
elsid
1bdc01273e
Move "debugging" function into Debug namespace
2024-07-13 11:15:33 +02:00
elsid
6d43aedec8
Use Lua modules in tests from the source directory
2024-07-13 11:14:55 +02:00
elsid
73d48720ef
Do not change output names for targets
...
Changing them does not solve any problem but only creates some.
2024-07-13 10:35:16 +02:00
elsid
b3abc436dd
Keep separation between openmw and openmw-lib on Android
...
They are not set up properly so CMake configuration fails because of not found
openmw-lib target since it's not defined for Android.
2024-07-13 10:35:12 +02:00
Evil Eye
de59d79388
Update the menu video from a separate thread and respect window resizes
2024-07-11 16:53:11 +02:00
Dave Corley
4cc956fdd7
TEST: Add a test to ensure invalid box extents are not assigned
2024-07-11 04:06:06 -05:00
psi29a
e9343da7a8
Merge branch 'themawithungers' into 'master'
...
Don't trigger onNewExterior while loading saves
See merge request OpenMW/openmw!4206
2024-07-11 09:03:01 +00:00
psi29a
1c71f12d4e
Merge branch 'hopskipanimjump' into 'master'
...
Keep running scripts until the menu pauses the game
Closes #8056
See merge request OpenMW/openmw!4243
2024-07-09 21:33:37 +00:00
psi29a
ecb64eab8e
Merge branch 'juststrummingmylute' into 'master'
...
Attempt to select an AI action directly instead of waiting for the next frame
Closes #7973
See merge request OpenMW/openmw!4244
2024-07-09 21:32:32 +00:00
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
...
Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
2024-07-09 07:47:24 +00:00
Evil Eye
134c099df9
Attempt to select an AI action directly instead of waiting for the next frame
2024-07-08 19:59:50 +02:00
Evil Eye
299ee1a6b1
Keep running scripts until the menu pauses the game
2024-07-08 17:07:52 +02:00
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
...
Remove time played setting
See merge request OpenMW/openmw!4235
2024-07-08 07:29:29 +00:00
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
2024-07-07 13:58:34 +02:00
psi29a
061f10bef7
Merge branch 'enchantmentproptorecord' into 'master'
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Return nil for absent values in record properties (enchant)
See merge request OpenMW/openmw!4228
2024-07-06 21:33:55 +00:00
psi29a
e8c422697f
Merge branch 'first_person_mesh_distortion' into 'master'
...
Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
2024-07-06 07:46:35 +00:00
Kindi
bf9f5dc2ef
dont return empty string for absent value
2024-07-06 00:40:06 +08:00
Kindi
045e6d8c4f
move enchant charge and soul to itemdata
2024-07-05 23:33:55 +08:00
psi29a
ef0bb02def
Merge branch 'master' into 'master'
...
An ability to specify attack type in controls.use value
See merge request OpenMW/openmw!4187
2024-07-05 08:12:17 +00:00
psi29a
804b589a68
Merge branch 'qt_follow_up' into 'master'
...
Cleanup changes in Qt applications
See merge request OpenMW/openmw!4225
2024-07-05 08:11:42 +00:00
Alexei Kotov
888abc0097
Remove time played setting
2024-07-05 07:13:45 +03:00
Cody Glassman
4d7e9bae73
ensure distortion is only rendered once
2024-07-04 21:07:40 -07:00
Andrei Kortunov
dc7407a34c
Use signed variables to match an API
2024-07-04 09:54:48 +04:00
Dave Corley
fc65643224
FIX: Actually set the transform so first person camera works again
2024-07-03 23:02:20 -05:00
Cody Glassman
45cb3eb081
lua - use loaded node when possible when calculating bounding box
2024-07-03 13:29:01 -07:00
psi29a
81e59bb4aa
Merge branch 'i-didnt-want-to-grow-up-to-be-this-big' into 'master'
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FIX: Incorrect scaling applied when creatures rotate (close #6665 )
Closes #6665
See merge request OpenMW/openmw!4219
2024-07-02 07:07:31 +00:00
Andrei Kortunov
a9108a743d
Do not make redundant copy
2024-07-01 20:50:25 +04:00
psi29a
3ebeaaa3bb
Merge branch 'saymyname' into 'master'
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Don't use getRefIdString to get a fallback object name for non-string ids
Closes #8043
See merge request OpenMW/openmw!4217
2024-07-01 07:44:57 +00:00
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
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Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
2024-07-01 07:43:53 +00:00
psi29a
024d1c5971
Merge branch 'interpreter_code_duplicates' into 'master'
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Exit with fatal error on duplicated instruction code
See merge request OpenMW/openmw!4214
2024-07-01 07:42:50 +00:00
Evil Eye
ff72a26ef2
Don't use getRefIdString to get a fallback object name for non-string ids
2024-06-30 11:27:39 +02:00
Dave Corley
fcc58f6db3
CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
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callback function
2024-06-29 23:15:18 -05:00
Dave Corley
cac5ae34a5
CLEANUP(character.cpp): Replace usages of biped function with isBiped var
2024-06-29 22:53:38 -05:00
Dave Corley
33cd654bf5
FIX(character.cpp): Don't allow turn to movement direction to apply to non-bipeds
2024-06-29 22:53:15 -05:00
Dave Corley
c95c7503a8
FIX(rotatecontroller): Account for parent node scale when rotating objects
2024-06-29 22:52:48 -05:00
psi29a
b1de8ed720
Merge branch 'profilersort' into 'master'
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Reorder F3 profiler stats according to timeline
Closes #8005
See merge request OpenMW/openmw!4196
2024-06-29 09:21:48 +00:00
psi29a
4da35c7e7f
Merge branch 'free_range_containers' into 'master'
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FEAT: Add organic/respawning flags to containers (Close #8038 )
Closes #8038
See merge request OpenMW/openmw!4205
2024-06-29 09:21:12 +00:00
psi29a
11d405dcdf
Merge branch 'buyfrommebestprices' into 'master'
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Add a showInDialogue parameter to ui.showMessage and use it for level up messages
Closes #8041
See merge request OpenMW/openmw!4209
2024-06-29 09:20:27 +00:00
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
2024-06-29 10:31:49 +02:00
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
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Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00
Dave Corley
77fa41b8c6
CLEANUP(container): Make organic/respawning field names more consistent
2024-06-28 09:26:35 -05:00
Dave Corley
fccf75377d
FEAT: Add organic/respawning flags to containers
2024-06-28 09:21:44 -05:00
Max Yari
1497dae4fa
Better mUse out-of-range handling
2024-06-28 10:00:04 +02:00
Andrei Kortunov
5390634e22
Add a missing null pointer check
2024-06-27 21:10:38 +04:00
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
2024-06-27 17:16:49 +02:00
Max Yari
3eadb84142
Fixed wrong mUse wrapping
2024-06-26 01:25:25 +02:00
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
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This reverts merge request !4178
2024-06-25 20:58:31 +00:00
psi29a
8471cfb576
Merge branch 'localpairs' into 'master'
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Allow mwscript variable iteration
See merge request OpenMW/openmw!4180
2024-06-25 07:20:14 +00:00
psi29a
64dd6e36d1
Merge branch 'openmw-cs-error-verify-refnums' into 'master'
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OpenMW-CS verify duplicate RefNums
See merge request OpenMW/openmw!4012
2024-06-24 18:03:59 +00:00
cykoder
57e7bf3748
OpenMW-CS verify duplicate RefNums
2024-06-24 18:03:59 +00:00
psi29a
11c2cf0780
Merge branch 'esm_script' into 'master'
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Make loading and saving ESM3 script record more robust
See merge request OpenMW/openmw!4195
2024-06-24 17:59:20 +00:00
Evil Eye
152073a42e
Don't trigger onNewExterior while loading saves
2024-06-24 12:47:24 +02:00
psi29a
57adb93075
Merge branch 'coverity' into 'master'
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Coverity fixes
See merge request OpenMW/openmw!4198
2024-06-24 07:10:28 +00:00
psi29a
b8d861ca16
Merge branch 'unscriptedrealitytv' into 'master'
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Don't try to show unallocated or uninitialized profiling data
See merge request OpenMW/openmw!4188
2024-06-24 07:09:43 +00:00
psi29a
456ac2a85b
Merge branch 'were_engineers_not_salt_miners' into 'master'
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FEAT: Lua Engine Handler for MWScript `startscript` functionality
See merge request OpenMW/openmw!4178
2024-06-24 07:09:24 +00:00
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript startscript
functionality
2024-06-24 07:09:23 +00:00
psi29a
d3c3d0cf44
Merge branch 'indexthemoon' into 'master'
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Move Lua index helpers to components and make owner.factionRank match other ranks
See merge request OpenMW/openmw!4186
2024-06-24 07:06:24 +00:00
Max Yari
13918e3b70
AttackType -> ATTACK_TYPE
2024-06-24 01:15:43 +02:00
Evil Eye
5cf809f39b
Merge branch 'ocd' into 'master'
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Assorted nitpicks
See merge request OpenMW/openmw!4194
2024-06-23 07:10:07 +00:00
psi29a
7888a11c36
Merge branch 'lushemptyplants' into 'master'
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Don't display the harvested plant if graphic herbalism is off
See merge request OpenMW/openmw!4193
2024-06-22 16:35:59 +00:00
Alexei Kotov
b0671c76d8
Throw on setting tags that can't provide the setting name
2024-06-22 14:34:09 +03:00
Alexei Kotov
43b381f592
Loop by const ref in activeSpells.add
2024-06-22 12:08:40 +03:00
psi29a
0013a44b71
Merge branch 'datadisplaydelegate' into 'master'
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React to scale or color changes in editor tables
See merge request OpenMW/openmw!4098
2024-06-22 09:03:19 +00:00
holorat
cd4b7db02d
Reorder profiler stats according to timeline
2024-06-22 00:27:49 +03:00
Max Yari
b01b76b81e
Introduced attacktype enum, fixed lua docs
2024-06-21 23:18:48 +02:00
Max Yari
2ef0568dda
Changed lua enum name, tweaked docs
2024-06-21 23:18:48 +02:00
Max Yari
7d659ae64c
Added lua enum for attacktypes
2024-06-21 23:18:48 +02:00
Max Yari
22d9906978
An ability to specify attack type in controls.use value
2024-06-21 23:18:48 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
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* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
Alexei Kotov
c6156011c8
Remove unnecessary lines in actor bindings
2024-06-21 20:22:26 +03:00
Alexei Kotov
479d4931d7
Handle negative MaxNumberRipples more sensibly
2024-06-21 20:16:43 +03:00
elsid
447c4bb6a0
Extend ESM3 Script record tests
2024-06-21 18:01:34 +02:00
elsid
4571a8b88a
Remove unused SCHD type
2024-06-21 15:39:17 +02:00
Evil Eye
2edbabd3d7
Don't display the harvested plant if graphic herbalism is off
2024-06-21 12:15:11 +02:00
Evil Eye
46c8133a72
Don't try to show unallocated or uninitialized profiling data
2024-06-20 19:36:30 +02:00
psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
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Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
2024-06-19 21:38:27 +00:00
Evil Eye
6aa52c09da
Shuffle code around
2024-06-19 16:47:58 +02:00
Evil Eye
d6fc0744c7
Move Lua index helpers to components and make owner.factiooRank match other ranks
2024-06-18 21:32:16 +02:00
Evil Eye
989686500c
Force windows to exit when popping their GUI mode through Lua
2024-06-18 20:02:39 +02:00
Evil Eye
0f20e47e0e
Add unit tests
2024-06-18 17:43:48 +02:00
Evil Eye
2adaf33fa2
Allow mwscript variable iteration
2024-06-18 17:43:48 +02:00
Kindi
ecb07c9bc7
add mwscript.isRunning
2024-06-17 08:05:52 +08:00
Alexei Kotov
39a231233c
Fully reset the player's cell reference when the player is reset ( #8021 )
2024-06-15 11:49:12 +03:00
psi29a
218e19d8f7
Merge branch 'mapshenanigans' into 'master'
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Fix local map issues
Closes #8004
See merge request OpenMW/openmw!4174
2024-06-15 08:42:36 +00:00
psi29a
05a70b29c5
Merge branch 'rangingareas' into 'master'
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Don't apply area of effect for potions and improve range handling
Closes #8018
See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
98ba2120b6
Merge branch 'zerotohero' into 'master'
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Use -1 as the plugin index for LandTextures
See merge request OpenMW/openmw!4121
2024-06-14 07:22:27 +00:00
psi29a
6caac886ea
Merge branch 'equalopportunity' into 'master'
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Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes
See merge request OpenMW/openmw!4168
2024-06-14 07:21:19 +00:00
Evil Eye
5a54cd9406
Fix local map issues
2024-06-13 23:03:57 +02:00
Evil Eye
a934902f12
Don't apply area of effect for potions and improve range handling
2024-06-13 18:00:44 +02:00
Dave Corley
b7deb7e9bc
Feat(CS): Make LMB the primary interaction
2024-06-12 19:36:55 -05:00
Alexei Kotov
d226b72592
Throw on invalid bone group indices in getActiveGroup
2024-06-12 23:26:16 +03:00
Alexei Kotov
6ad914919b
Remove launcher lighting settings that support runtime changes
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Also update lighting method descriptions
2024-06-12 22:44:12 +03:00
Evil Eye
fbc6629d40
Rework land texture handling
2024-06-12 17:09:28 +02:00
Alexei Kotov
5c6fbc332f
Fix endif conditions in cmake
2024-06-12 15:43:04 +03:00
Alexei Kotov
65a9f78943
Fix flags used in terrain saving/loading tests
2024-06-12 12:50:20 +03:00
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
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Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
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Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
psi29a
0a7f4e5149
Merge branch 'unit_tests' into 'master'
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Split openmw_test_suite into openmw and components tests
See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
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To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
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To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
elsid
9b0362fba8
Split openmw into binary and library
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To make it possible to create a new binary for the tests by linking this
library to it.
Rename openmw-lib into openmw to have libopenmw.a on Linux. Do not rename it on
Windows to avoid conflict with automatically generated lib for exe due to
__declspec(dllexport) presence.
2024-06-10 23:11:34 +02:00
elsid
2e0e0f53b6
Add --coverage to openmw-cs
2024-06-10 23:04:01 +02:00
Evil Eye
965bc20bab
Set mPluginIndex to -1 for textures defined in this plugin
2024-06-10 21:39:10 +02:00
Evil Eye
ed5bedb9db
Use record state to determine if a LandTexture record was defined in the current plugin
2024-06-10 21:39:10 +02:00
psi29a
cbf0471d8a
Merge branch 'launch_button' into 'master'
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Set minimum width for Launch OpenMW button
See merge request OpenMW/openmw!4162
2024-06-10 13:51:13 +00:00
psi29a
3ef4180464
Merge branch 'soulless' into 'master'
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Properly copy items between containers
See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982
Merge branch 'ingameppl' into 'master'
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Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Dave Corley
659874cb65
FEAT: Update land flag representation in ESMTool
2024-06-10 02:03:02 -05:00
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
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accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab
Fix(cell.cpp): Don't try to update land for interiors
2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72
Fix(Cell.hpp): Correct include path for document
2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd
Don't store member variables from document & use simpler and safer
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inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0
Cleanup(CS): re-add const for land collection
2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95
Fix(cell.cpp): Change commands.hpp to absolute include path
2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2
Feat(CS): Create LAND record using the undo stack
2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff
Feat(CS): Add undo stack as a member of CSVRender::Cell
2024-06-10 02:02:31 -05:00
Dave Corley
f565730a9a
Fix(cell.cpp): never try to update land for interiors
2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1
Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
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not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764
Fix(CS): Remove unreachable code as land data will always be present
2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7
Fix(CS): Initialize landscape when opening an existing cell without VHGT
2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6
Fix(CS): Apply land flags when appropriate edits are made
2024-06-10 01:58:34 -05:00
elsid
6ba42314df
Fix Ptr::toString
2024-06-09 04:08:18 +02:00
Andrei Kortunov
fb3687e62a
Set minimum width for Launch OpenMW button
2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9
Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed
2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a
Accept invalid effect IDs and ranges in EffectsListAdapter
2024-06-08 13:49:39 +03:00
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
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Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4
Deduplicate effect list verification
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Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c
Editor: Warn if a magic effect's max magnitude is zero
2024-06-08 06:31:18 +03:00
Alexei Kotov
2fdbd6287d
Editor: Verify magic effects for enchantments, ingredients and potions
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Use constants for known magic effect/skill/attribute range
2024-06-08 06:31:17 +03:00
Kagernac
7d403089ec
Cleaner implementation
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Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
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Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00