Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
Evil Eye
6b7e7acd16
Replace a number of incorrect index types
2023-06-03 16:30:35 +02:00
psi29a
df57f8004b
Merge branch 'default' into 'master'
...
Replace some empty constructors and destructors with default
See merge request OpenMW/openmw!3078
2023-05-29 13:06:19 +00:00
Evil Eye
9214ffb50b
Replace some empty constructors and destructors with default
2023-05-29 13:37:19 +02:00
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
...
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63
fixes errors and warnings
...
Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
...
Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
...
getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
jvoisin
c7a3f43915
Minor header cleanup
...
This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
florent.teppe
cb4a97e50b
Displays references in exterior cells. A bit hackish.
2023-04-20 10:03:35 +02:00
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
...
Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
2023-04-11 10:51:07 +00:00
Evil Eye
8d8207b734
Refactor pathgrid indices to use size_t instead of int
2023-04-08 00:32:43 +00:00
Andrei Kortunov
3e9cedf3b5
Use a compile-time check
2023-04-06 08:04:21 +04:00
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2023-04-05 19:43:42 +04:00
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
elsid
d03bec60e9
Avoid redundant conversion from RefId to string and back
2023-03-03 15:44:19 +01:00
elsid
419a86f0b9
Use ESM::RefId for actor parts
...
To avoid redundant conversion RefId to string and back.
2023-03-03 15:44:14 +01:00
elsid
e618026c69
Use ESM::RefId as index key in collections
2023-02-17 11:08:46 +01:00
florent.teppe
486d15b19e
moved light common to its own file
...
moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
florent.teppe
dc961e3189
Adds the light into the scene.
...
Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2023-02-06 18:38:59 +04:00
florent.teppe
6ff90b34a8
Fixed an issue with RefId in CellRefs where Ids wouldn't be loaded
...
Fixed multiple issues from the review.
2022-12-27 19:15:58 +01:00
florent.teppe
0f3499f504
Renamed string => Id, makes more sense considering the new underlying type
...
Fixes unnecessary copies, and issues with case sensitive comparisons.
fixed modification that wasn't necessary
Fixed type mismatch, and unecessary copy
2022-12-27 19:15:57 +01:00
florent.teppe
30a020883e
Avoids unecessary copies
...
Fixed issue with lowerCase
Oups fixed compialtion on openMW_test_suite
2022-12-27 19:15:57 +01:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
...
Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
09d461a8cd
fixed Topic selected event
...
Fix rebase
2022-12-27 19:15:56 +01:00
fteppe
20da0892ef
openMW_test_suite compiles and runs
...
Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2022-12-27 19:15:55 +01:00
Max Henzerling
897cdc62d8
Add snap to reference
2022-11-04 15:04:42 -07:00
jvoisin
1a326294c0
Run IWYU on the opencs
2022-10-31 21:04:01 +01:00
jvoisin
cd29c181cf
Another pass with IWYU
2022-10-10 15:16:18 +02:00
elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
jvoisin
3cbf1dc042
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Evil Eye
fb9bc5f535
Use string_view in Fallback::Map
2022-08-28 17:20:49 +02:00
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2022-08-23 17:14:12 -03:00
elsid
b3882777ab
Cleanup opencs includes
2022-08-19 19:25:03 +02:00
psi29a
b551e69b6f
#5534 remove OSG 3.4 support and require at least 3.6.5 support
2022-08-09 21:07:28 +00:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
...
Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
Andrei Kortunov
de58c9dff3
Get rid of obsolete osg::Geode where it is possible
2022-07-20 15:28:56 +04:00
elsid
7501597813
Do not use float as loop variable
...
apps/opencs/view/render/instanceselectionmode.cpp:294:9: warning: Variable 'i' with floating point type 'float' should not be used as a loop counter [clang-analyzer-security.FloatLoopCounter]
for (float i = 0.0; i <= resolution; i += 2)
^ ~ ~
2022-07-06 13:52:28 +02:00
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
...
* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
2022-07-05 01:41:28 +02:00
jvoisin
8b9ed57348
Clean up Qt includes
2022-06-17 11:56:54 +02:00
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
2022-06-04 13:35:27 +00:00
Evil Eye
db1a372e5b
Replace new with make_unique in opencs
2022-05-29 13:25:17 +02:00
Evil Eye
a64979e25d
Replace empty std::string assignments
2022-05-04 22:33:39 +02:00
Vidi_Aquam
035fe778b2
Temporary workaround for angle snapping
...
Made the angle snap only apply to an object when the drag is finished, which is much more usable until the rotation system can be fixed completely
2022-04-11 08:12:38 -05:00
Vidi_Aquam
abf0c8048e
Change reading of settings and add missing logic to mouse wheel drag
2022-04-03 09:04:12 -05:00
Vidi_Aquam
6d7c8f25fc
Implement grid snapping and angle snapping in OpenMW-CS
...
Adds configurable snap settings for instance movement, rotation and scaling, used with the secondary edit button
2022-04-02 19:25:57 -05:00
Bret Curtis
74e7cfc023
remove unused includes: part1
...
remove unused imports: part2
revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
cdbab2325f
rename esmterrain to esm3terrain
2022-01-23 17:19:30 +01:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
...
esm typo
esm typo
2022-01-23 17:04:48 +01:00
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
2022-01-11 09:34:19 +00:00
Alexei Dobrohotov
7a0c13fcf8
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
Bo Svensson
c9c8d02332
fixes a crash ( #3183 )
...
This PR fixes a crash caused by the improperly ensured lifetime of RigGeometry::mSourceGeometry. mSourceGeometry was not adequate to ensure mSourceGeometry would outlive mGeometry because we extend mGeometrys lifetime beyond this lifetime by passing mGeometry to the draw traversal instead of this.
In addition,
We add important comments.
We detect and prevent generally unsafe operations in high level code.
We add a sprinkling of const to help clarify intentions.
2021-10-23 10:31:46 +02:00
unelsson
14c4bba4a3
Remove unused include
2021-10-15 21:54:00 +03:00
unelsson
28278e9a82
Drawing duplicate lines is faster than iterating through big containers
2021-10-15 21:54:00 +03:00
unelsson
55456a19fc
Only iterate through temporary selection when using toggle
2021-10-15 21:54:00 +03:00
unelsson
46960825ef
Various terrain selection and editmode dragging fixes
2021-10-15 21:54:00 +03:00
unelsson
89a20b6ea5
Call dragEnded instead of pressed also after aborted operation
2021-10-15 21:54:00 +03:00
unelsson
3df9ceda03
Remove measurement code
2021-10-15 21:54:00 +03:00
unelsson
7602d677fa
Terrain selection optimizations, measurements, renderBin change
2021-10-15 21:54:00 +03:00
Matjaž Lamut
1c9f06f742
Minor UI tweaks all around OpenMW-CS
2021-10-03 19:13:51 +00:00
psi29a
e2e5161d81
Merge branch 'optimizebrushdraw' into 'master'
...
Optimize terrain editing brush drawing performance
Closes #6285
See merge request OpenMW/openmw!1226
2021-09-26 15:14:55 +00:00
Evil Eye
831055f878
Merge branch 'OpenCS-fix-modify' into 'master'
...
OpenCS - Re-implement the fix for Issue #6067 .
See merge request OpenMW/openmw!1173
2021-09-19 19:23:30 +00:00
unelsson
70e210735a
Optimize terrain editing brush drawing performance
2021-09-18 15:57:00 +03:00
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
...
* Starting with Actor::getBodyPartMesh and ending with
Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
2021-09-09 18:39:50 +02:00
psi29a
6170971ea3
Merge branch 'bettermoveinstance' into 'master'
...
Set instance movement based on camera zoom
See merge request OpenMW/openmw!1186
2021-09-06 09:48:30 +00:00
elsid
a8c16071dc
Fix -Wreturn-local-addr warning
...
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp: In member function ‘const string& CSMWorld::ActorAdapter::ActorData::getPart(ESM::PartReferenceType) const’:
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp:142:20: error: returning reference to temporary [-Werror=return-local-addr]
142 | return "";
| ^~
2021-09-04 18:04:45 +02:00
unelsson
f876ff2c14
Clear temporary movement data at the end of the drag
2021-09-01 02:04:04 +03:00
unelsson
53d315c862
XYZ-locking, mouse wheel move fix
2021-09-01 02:04:04 +03:00
unelsson
23fe3d74ab
Use floats, not doubles
2021-09-01 02:04:04 +03:00
unelsson
840e7615f5
Store object origins and move difference
2021-09-01 02:04:04 +03:00
unelsson
0d511da615
Test of basic mouse-plane use
2021-09-01 02:04:04 +03:00
cc9cii
b0d5ca386d
Update original cell column and do not modify the refnum when moving a reference to another cell with 3D editing.
2021-08-28 16:12:40 +10:00
psi29a
716eebe616
Merge branch 'terrainselectioncrashfix' into 'openmw-47'
...
Fix terrain selection crash
See merge request OpenMW/openmw!1165
(cherry picked from commit ec4e3b04a7
)
b84e41bd
Avoid storing ref, dynamic cast worldspacewidget for safety
d62ddc00
Use QPointer to detect object existence, less verbose debug messages
cb42b528
Remove friend, make getEditMode public to allow editmode testing.
4b148180
Restucture code
08f7c73e
Fix text
2021-08-22 19:22:54 +00:00
elsid
8d2cdedc87
Show number of pathgrid node in a tooltip
...
To allow users faster understand what node it is.
2021-06-28 00:34:49 +02:00
Atahualpa
3a1243a5d0
Rebased branch, reduced code duplication, added comments, adjusted formatting.
2021-05-18 17:53:00 +02:00
Atahualpa
ca80aeaaea
Fix vertex calculation for cell-border drawing.
2021-05-18 15:05:26 +02:00
Atahualpa
356efa15a2
Fixes #6035 (circle brush selects outside of circle) and #6036 (some corner vertices not selected).
2021-05-18 15:04:01 +02:00
Atahualpa
7be891b440
Directly use Geometry instead of Geode; fix for loop; add size_t type-cast.
2021-05-18 14:56:03 +02:00
Atahualpa
6c49074765
Remove old references to Cell class.
2021-05-18 14:56:03 +02:00
Atahualpa
008bf64dd9
Second step toward fixing terrain selection issues.
2021-05-18 14:56:03 +02:00
Atahualpa
18ea4d8eb2
First step toward fixing terrain selection issues.
2021-05-18 14:56:02 +02:00
psi29a
3944648f0b
Merge branch 'opencs_remove_inclde' into 'master'
...
Remove some superfluous includes in the opencs
See merge request OpenMW/openmw!829
2021-05-14 13:33:06 +00:00
jvoisin
06ae26037f
Remove some superfluous includes in the opencs
2021-05-14 10:57:31 +02:00
Thunderforge
339d347aea
Fixing performance-faster-string-find issues
...
This addresses the Clang Tidy check [performance-faster-string-find](https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html ).
2021-05-10 22:44:07 -05:00
Andrei Kortunov
2d869ca9ff
Fix node masks signed/unsigned mismatch
2021-04-20 10:52:51 +04:00
Andrei Kortunov
9647b670e4
Do not declare unused variables
2021-04-19 15:43:00 +04:00
Andrei Kortunov
0cadc97fb3
Fix double -> float conversions
2021-04-19 15:36:58 +04:00
uramer
ee2f0e7eb3
Fix inconsistent argument name
2021-01-28 23:47:38 +01:00
uramer
eca0d8b7ea
Fix typo in DropMode enum
2021-01-28 22:40:44 +01:00
uramer
edc6d5c3e7
Fix a typo in separate drop binds
2021-01-28 22:22:48 +01:00
uramer
36cd818155
Fix separate drop, refactor for code reuse
2021-01-28 22:10:33 +01:00
Bret Curtis
a735bbe9a5
Merge pull request #3040 from akortunov/pvs
...
Fix some issues, found by PVS Studio
2021-01-10 12:58:17 +01:00
Nelsson Huotari
313e895912
[OpenMW-CS] Cube and sphere instance selection
2021-01-09 21:35:07 +00:00
Andrei Kortunov
ad101de733
Merge declaration and initialization
2021-01-09 22:58:54 +04:00
Andrei Kortunov
7fc4c9f3f6
Avoid dead code
2021-01-09 13:52:01 +04:00
Coleman Smith
3b9db41346
removing unneeded variable
2020-12-10 17:03:10 -08:00
Coleman Smith
842ea9d6ed
simplifying a bit
...
- attaching gradient camera directly to the main camera
- using Vec4ub
2020-12-10 21:36:46 +00:00