Mads Buvik Sandvei
edb7081ea6
Lua: String overload for effects store index.
1 year ago
elsid
bdb4808588
Remove unused local map hud widget size setting
...
Unused since d1a3cc98ff
1 year ago
psi29a
e76ce6b696
Merge branch 'fix_find_path' into 'master'
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Remove stepping from findSmoothPath and other tweaks (#7241 , #7485 )
Closes #7485 and #7241
See merge request OpenMW/openmw!3264
1 year ago
psi29a
3032b340a2
Merge branch 'teleporting' into 'master'
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A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
1 year ago
elsid
e00eb50587
Remove stepping from findSmoothPath
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This is not used anyway. There are features like smooth movement which remove
all redundant points.
Use single findStraightPath call instead of multiple.
1 year ago
elsid
9817f4ca9a
Find closest position on navmesh to start and end before poly path
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Start and end might not be located on navmesh and findPath may give wrong
results.
1 year ago
Petr Mikheev
2c212b18e4
Remove World::activate since all activation now goes trough LuaManager
1 year ago
elsid
a5ba721eca
Fix typo
1 year ago
Petr Mikheev
f2edf05a55
Move camera update after teleporting from worldimp to camera.lua
1 year ago
Petr Mikheev
95bce836ee
Add non-carriable lights to nearby.items
1 year ago
psi29a
429e911da1
Merge branch 'lua_journal' into 'master'
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Add Lua bindings for journal (second iteration of !3133 )
See merge request OpenMW/openmw!3189
2 years ago
Alexei Dobrohotov
52a16e0e93
BSEffectShader/NoLighting fixes
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Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2 years ago
uramer
bf7b39f214
Fix typos in Lua documentation
2 years ago
Joakim Berg
c612c2a218
Last Swedish translations as of now ( #7417 )
2 years ago
Petr Mikheev
a09fb8d8f8
Rework Lua bindings for journal
2 years ago
Tobias Tribble
c792582376
Add Lua bindings for journal
2 years ago
psi29a
b1e00b59f2
Merge branch 'lua_mwscript' into 'master'
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Change MWScript Lua bindings (#7142 )
See merge request OpenMW/openmw!2881
2 years ago
Petr Mikheev
866f67ed19
Change MWScript Lua bindings ( #7142 )
2 years ago
Petr Mikheev
fa4cce7132
[Lua] Fix usage example of util.transform in documentation
2 years ago
psi29a
e5e0787337
Merge branch 'fix_effect_spell' into 'master'
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Lua: Fix documentation for type.ActiveEffect
See merge request OpenMW/openmw!3178
2 years ago
jvoisin
a555519290
Merge branch 'The-abilities-are-inert' into 'master'
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Typo: Inert -> Innate
See merge request OpenMW/openmw!3180
2 years ago
psi29a
dd0d66513d
Merge branch 'clickbait' into 'master'
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Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
2 years ago
Mads Buvik Sandvei
41d499f9f8
Inert -> Innate
2 years ago
Tobias Tribble
b535e41164
Fix actorActiveSpells pairs, docs
2 years ago
psi29a
e406b13233
Merge branch 'transjune23' into 'master'
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More translations in Swedish
See merge request OpenMW/openmw!3165
2 years ago
Joakim Berg
6e54fbe9bc
Update file sv.yaml
2 years ago
psi29a
6ff46bbb5d
Merge branch 'lua-translate' into 'master'
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Do not translate a Lua language name
See merge request OpenMW/openmw!3168
2 years ago
Andrei Kortunov
a75c81ed54
Do not translate a Lua language name
2 years ago
psi29a
47b1247fa2
Merge branch 'l10n' into 'master'
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Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
2 years ago
psi29a
abdd4f5207
Merge branch 'lua_potion_magic' into 'master'
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Lua: Add effects to potionRecord, ingredientRecord
See merge request OpenMW/openmw!3160
2 years ago
Zackhasacat
611a6429a9
Lua: Add effects to potionRecord, ingredientRecord
2 years ago
psi29a
68415a952e
Merge branch 'lua_quat' into 'master'
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Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
2 years ago
Joakim Berg
f276c8cbd8
Update 2 files
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- /files/data/l10n/OMWEngine/sv.yaml
- /files/data/l10n/Interface/sv.yaml
2 years ago
Evil Eye
abcebd49d2
Allow for more than 8 attributes
2 years ago
Petr Mikheev
57e028fcc9
Merge branch 'container_resolve_lua' into 'master'
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Lua: Add functions to resolve inventories
See merge request OpenMW/openmw!3157
2 years ago
Zackhasacat
f4980c178d
Lua: Add functions to resolve inventories
2 years ago
psi29a
bbfd906f08
Merge branch 'lua_effect_icon' into 'master'
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Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
2 years ago
Zackhasacat
835a67d876
Add icon path to core.MagicEffect
2 years ago
Mads Buvik Sandvei
5c32b32c58
Lua: ESM::Enchantment bindings
2 years ago
Evil Eye
8edbb9f005
Add attributes to the level up dialog dynamically
2 years ago
Evil Eye
9a4bfed852
Dynamically build the attribute list in the review dialog
2 years ago
Evil Eye
75f0ad4e95
Dynamically build the attribute selection dialog
2 years ago
Evil Eye
ea2cedb5ea
Build the attribute list in the stats window dynamically
2 years ago
Petr Mikheev
42f1cf9a07
Simplify cellhandlers.lua
2 years ago
Petr Mikheev
9d15629ae2
[Lua] Add `nearby.players` and `world.players`
2 years ago
Mads Buvik Sandvei
698316fd2e
Lua bindings for modifying active effects/spells
2 years ago
psi29a
44c3c40058
Merge branch 'lua-world-to-viewport' into 'master'
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[Lua] Add world to viewport function to camera
See merge request OpenMW/openmw!3139
2 years ago
psi29a
3a707d8b98
Merge branch 'herebedreugh' into 'master'
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Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
2 years ago
psi29a
807893eb45
Merge branch 'clickbait' into 'master'
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Mostly dehardcode skills
See merge request OpenMW/openmw!3112
2 years ago
Zackhasacat
3e52971a13
Add duration to core.MagicEffectWithParams
2 years ago
glassmancody.info
c27904aa92
lua - add world to viewport function to camera
2 years ago
Petr Mikheev
17a544bdbb
Update l10n/OMWEngine/fr.yaml (sort message and add "GmstOverridesL10n")
2 years ago
Evil Eye
f02dd0ef03
Implement onNewExterior to spawn fish in generated exteriors
2 years ago
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2 years ago
psi29a
825d862f52
Merge branch 'lua_lock_trap' into 'master'
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Allow Lua to access lock and trap data for doors and containers
See merge request OpenMW/openmw!2985
2 years ago
Zackhasacat
c108989b26
Allow Lua to access lock and trap data for doors and containers
2 years ago
psi29a
240cc73a8d
Merge branch 'add_creature_type_type_prop' into 'master'
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Lua: Add type property to types.Creature
See merge request OpenMW/openmw!3132
2 years ago
Kindi
43e92fa1c9
Add type prop for types.Creature
2 years ago
Arnaud Dochain
05bde3862f
Add missing french localization ( #7417 )
2 years ago
Petr Mikheev
3b43cc2aea
Lua: change obj.rotation from Euler angles to Quaternion
2 years ago
Evil Eye
9772845f7b
Address feedback
2 years ago
Evil Eye
66d9d7e585
Expose levelled creatures to Lua
2 years ago
psi29a
724d29aa63
Merge branch 'add_getBounty_to_types_Player' into 'master'
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Lua: Add getCrimeLevel() to types.Player
See merge request OpenMW/openmw!3118
2 years ago
psi29a
3fcf9dc1d2
Merge branch 'set_scale' into 'master'
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Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114
2 years ago
psi29a
ca57bbe644
Merge branch 'debug_tgm_tcl' into 'master'
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Lua commands debug.toggleGodMode and debug.toggleCollision
See merge request OpenMW/openmw!3113
2 years ago
Kindi
8962cb818c
Add getCrimeLevel() to types.Player
2 years ago
Evil Eye
2cb77ed48f
Dehardcode skill selection
2 years ago
Tobias Tribble
41a2c82f93
Added scale property and setScale function
2 years ago
Petr Mikheev
e773b9d055
Lua commands debug.toggleGodMode and debug.toggleCollision
2 years ago
Petr Mikheev
e84ef1d5d9
More Lua documentation about FormId
2 years ago
Petr Mikheev
3b5849add8
Move content files functions to `core.contentFiles` and add `obj.contentFile`
2 years ago
Petr Mikheev
a778dff61d
Add Lua functions to get the current load order and search objects by RefNum/FormId
2 years ago
Petr Mikheev
773669e69b
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
2 years ago
psi29a
95522de8e8
Merge branch 'antialiasing_sanitizer' into 'master'
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Allow any integer number >= 0 for antialiasing level (#7414 )
Closes #7414
See merge request OpenMW/openmw!3110
2 years ago
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
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There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
Kindi
dfafac72e9
add startingPosition and startingRotation lua property to gameobject
2 years ago
Petr Mikheev
115f1e9800
Fix tree shadows when TreeAnim flag is used
2 years ago
Petr Mikheev
788a4d32aa
Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.
2 years ago
Mads Buvik Sandvei
85a30c9ad0
Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
2 years ago
Petr Mikheev
4ed283bb15
Merge branch 'create_record_types' into 'master'
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Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
See merge request OpenMW/openmw!2944
2 years ago
Zackhasacat
ef004e5eba
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
2 years ago
Mads Buvik Sandvei
b5aefc872b
Document the optional attribute/skill parameter of getEffect.
2 years ago
Mads Buvik Sandvei
5f6bd5466f
#number -> #string in documentation
2 years ago
Mads Buvik Sandvei
8ac7b04770
ActiveEffects / ActiveSpells documentation
2 years ago
Mads Buvik Sandvei
c03c3c40d5
documentation of MagicEffectId enum
2 years ago
psi29a
1ce35fa9e7
Merge branch 'lua-bounding-box' into 'master'
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Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
2 years ago
glassmancody.info
a7b7f99d72
Expose game object's bounding box in lua api
2 years ago
psi29a
5fba79ece3
Merge branch 'teleport' into 'master'
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Additional Lua bindings for cells and fixes for teleporting
See merge request OpenMW/openmw!3017
2 years ago
Petr Mikheev
e657874351
Lua commands getSelectedSpell/setSelectedSpell
2 years ago
Petr Mikheev
ce7f6f31c9
Additional Lua bindings for cells
2 years ago
Petr Mikheev
2725a9d7f4
Add option "onGround=true/false" in Lua teleporting
2 years ago
psi29a
c15710c35b
Merge branch 'settings_values_index' into 'master'
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Use typed settings storage for settings window (#6876 )
See merge request OpenMW/openmw!2997
2 years ago
Petr Mikheev
067df2d07e
Rename some functions in Lua API from `aaa` to `getAaa` (for consistency with `setAaa`)
2 years ago
elsid
f41c087945
Use proper setting value types in layout file
2 years ago
Abdu Sharif
50076461ea
Update openmw_postprocessor_hud.skin.xml
2 years ago
Tobias Tribble
15d940654d
Fixed field error in documentation
2 years ago
Tobias Tribble
b52ab04c43
Added soulValue to creatureRecord, added documentation
2 years ago
Zackhasacat
f6fb05d1ca
Add functionality for lua to view and modify ownership data for GameObjects
2 years ago
psi29a
88969d5725
Merge branch 'shaders_formatting' into 'master'
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Improve shaders formatting
See merge request OpenMW/openmw!2950
2 years ago
Andrei Kortunov
6ce0d9e9b9
Localize testcells/testinteriorcells progress text
2 years ago
Andrei Kortunov
1be1f72f6c
Improve shaders formatting
2 years ago
Petr Mikheev
90397662bc
Lua bindings for magic. Based on the work made by @bharbich in !2765 .
2 years ago
Petr Mikheev
480951207c
Activation handler for ESM4 Door
2 years ago
psi29a
2a6e301925
Merge branch 'activation' into 'master'
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Allow Lua scripts to extend or override standard activation mechanics
See merge request OpenMW/openmw!2935
2 years ago
psi29a
cace3e6566
Merge branch 'fix_teleporting' into 'master'
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Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
See merge request OpenMW/openmw!2937
2 years ago
Petr Mikheev
00beb06391
Initial Lua bindings for ESM4 types; bindings for ESM4Door.
2 years ago
Petr Mikheev
60a8d08e66
Refactor teleporting in Lua; fix a bug in worldmodel.cpp
2 years ago
Petr Mikheev
61d207bd78
Allow Lua scripts to extend or override standard activation mechanics
2 years ago
Zackhasacat
224b7a0bf8
Allow Soul values on Misc Items to be set by Lua
2 years ago
psi29a
d6d7746c9b
Merge branch 'records' into 'master'
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[Lua] Fix implementation of types.*.records
See merge request OpenMW/openmw!2918
2 years ago
Petr Mikheev
55c9cde2ed
[Lua] Add missing `record.id` for NPC and Creature records.
2 years ago
Petr Mikheev
9279c3d3e1
[Lua] Fix implementation of types.*.records
2 years ago
Mitten.O
d1fd6d77ca
Document the records function for all record types
2 years ago
Mitten.O
11953a421b
Document the records function
2 years ago
psi29a
b0a129d6e4
Merge branch 'ripples' into 'master'
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Implement shader-based water ripples
See merge request OpenMW/openmw!2877
2 years ago
Andrei Kortunov
909e301dc6
Increase distotion level
2 years ago
Andrei Kortunov
295f528f08
Use Allman brackets
2 years ago
Mads Buvik Sandvei
e666f36b60
[Multiview] Fix transparent pass and vertex shader
2 years ago
Andrei Kortunov
e17281ac67
Implement shader-based water ripples (feature 3537)
2 years ago
Andrei Kortunov
4ff9e1956f
Localize messagebox about disabled postprocessor
2 years ago
Andrei Kortunov
31760da2a5
Fix a typo in GMST mapping
2 years ago
uramer
7f3926db3f
Merge branch 'lua_ai' into 'master'
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Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
2 years ago
uramer
ee1551f02c
Merge branch 'l10n' into 'master'
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Dehardcode non-game-specific localization GMSTs
See merge request OpenMW/openmw!2855
2 years ago
Mitten Orvan
4744b1eeda
Make API for creating potions
2 years ago
Petr Mikheev
3c5a9f55c5
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
2 years ago
Petr Mikheev
f442e2831e
Fixes in calendar.lua
2 years ago
Petr Mikheev
618b912a20
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2 years ago
psi29a
db1b260323
Merge branch 'gmst_l10n' into 'master'
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Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory
See merge request OpenMW/openmw!2822
2 years ago
elsid
5dfb70e8a7
Name ui elements
2 years ago
Alexander Olofsson
62750ae821
Update AppData summary to be more concise
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This brings the AppData in line with the Debian package title
2 years ago
Petr Mikheev
685f86f19e
Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
2 years ago
Krzysztof Antoniak
ccdd381f96
Minor fixes to Lua documentation
2 years ago
Cody Glassman
6a64f352a4
fix shader compilation
2 years ago
psi29a
2b9f962f7c
Merge branch 'minimal_element_leak' into 'master'
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Minimal solution to UI Element leak
See merge request OpenMW/openmw!2770
2 years ago
uramer
9e22a5ac43
Add a note in the docs
2 years ago
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2 years ago
psi29a
8651ea4412
Merge branch '7214-add-searching-to-ingame-console' into 'master'
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Searching in the in-game console
Closes #7214
See merge request OpenMW/openmw!2759
2 years ago
psi29a
4faa1bf3e8
Merge branch 'moo-bitch-get-out-my-hay' into 'master'
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Don't use FFP-friendly texture image units for shadow maps
Closes #7102
See merge request OpenMW/openmw!2682
2 years ago
Cody Glassman
ac4787aeec
shade refactor
2 years ago
Shihan42
b80556b5af
Add buttons to search for next and previous occurrence
2 years ago
Shihan42
63659224fd
Add new EditBox for searching to console layout
2 years ago
Alexei Kotov
2de81738c1
Implement the basics of BSEffectShaderProperty
2 years ago
Alexei Kotov
2b56ab327c
Only attempt attacks in an attack stance
2 years ago
Petr Mikheev
0c3237ad78
Fix #7223
2 years ago
psi29a
bfb6bab33b
Merge branch 'luaclothingbinds' into 'master'
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Lua API for Clothing records
See merge request OpenMW/openmw!2723
2 years ago
Kindi
1d35a83452
Update types.lua
2 years ago
Alexei Kotov
0142caacf7
Use falloff start and stop opacity in NoLighting shader
2 years ago
Kindi
4734504e2c
Lua binding for Clothing
2 years ago
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
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Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2 years ago
Kindi
044d82a842
Remembering console commands between sessions
2 years ago