eduard
c75a5ae212
string compare and tolower
2012-12-28 18:05:52 +01:00
eduard
8545667bbd
string compare and tolower
2012-12-28 17:54:56 +01:00
Marc Zinnschlag
4c28f3211b
Merge remote-tracking branch 'lazydev/master'
2012-12-26 15:50:03 +01:00
Mark Siewert
8ccec17481
- Restore ability for plugins deleting records defined in parent files
...
- Don't throw a runtime_error when trying to load a reference based on a deleted record (just a warning for now, should be closer to MW)
2012-12-26 10:34:59 +01:00
Mark Siewert
049b0e66e0
- Restore ability to generate references in the same cell from multiple plugins
...
- Disable some code related to deleting entries in the store so that it builds again
2012-12-25 20:27:30 +01:00
lazydev
74ae479780
Cell names localization fix
2012-12-23 23:23:24 +04:00
Tom Mason
8ac8fdff47
implemented all text defines except a few for keybindings that don't exist yet
2012-12-21 18:09:31 +00:00
Tom Mason
f2c6907244
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
2012-12-20 23:16:34 +00:00
scrawl
64210e6efa
Revert "New Game button"
...
This reverts commit c5dd0e1968
.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb
Revert "remove commandline switch for new game"
...
This reverts commit 86671096ec
.
2012-12-18 19:09:08 +01:00
Chris Robinson
7b2c3e6cd3
Pass a proper PlayMode enum to playSound and playSound3D
2012-12-18 06:01:21 -08:00
scrawl
86671096ec
remove commandline switch for new game
2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968
New Game button
2012-12-16 16:05:31 +01:00
scrawl
faad64b254
Esc cancels the video
2012-12-12 01:13:53 +01:00
scrawl
5f676f9c6b
Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
scrawl
e3dd3d565c
fix 2 leaks
2012-12-10 00:59:39 +01:00
Marc Zinnschlag
8e1a2e3a13
Issue #474 : adjust global variable pcrace
2012-12-04 10:58:43 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
Mark Siewert
b103426cf0
- Partially reimplement deleting objects defined in a parent esX file.
...
- Try to reimplement multiple esX files dropping references in the same file.
NOTE: None of these features works. Maybe the code itself does not build. Anyway, after 12 hours of hacking, I am just tired and want to get a snapshot of the code out.
2012-11-25 19:07:16 +01:00
Mark Siewert
896ab44d1e
- Add some updated files missing from last commit.
...
- Move plugin dependency test from esmreader.cpp to esmstpre.cpp; fixes crash in omwlauncher.
2012-11-25 17:19:29 +01:00
Mark Siewert
8ea9f00e6f
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/cellstore.hpp
apps/openmw/mwworld/containerstore.cpp
apps/openmw/mwworld/localscripts.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm_store/reclists.hpp
components/esm_store/store.cpp
extern/shiny
- Re-implement some patches that were broken by the removal of reclists.hpp and store.cpp/.hpp.
- NOTE: Not everything works as before, I'll have to test some more stuff before we are back to where we were.
2012-11-25 14:12:44 +01:00
scrawl
1ccad32877
GetWeaponType
2012-11-25 02:06:43 +01:00
scrawl
e8ef4dba1e
getPcRunning, getPcSneaking, getForceRun, getForceSneak
2012-11-24 02:02:49 +01:00
Marc Zinnschlag
d7af9fbec6
various fixes
2012-11-22 17:24:28 +01:00
Marc Zinnschlag
9201baebf9
template fix
2012-11-22 10:19:11 +01:00
Marc Zinnschlag
5d45bcd03a
Merge remote-tracking branch 'trombonecot/master'
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-11-19 21:21:00 +01:00
eduard
4e4d15f8ac
Failed action
2012-11-19 21:04:49 +01:00
Mark Siewert
31fb715bd7
- Add support for moving existing references by plugin files. No cell changing yet.
...
- Change CellRefList::list from list<> to map<int,> so we can identify live references by their Refnumber.
- Introduce ContainerRefList, a clone of the original CellRefList. It is now used for containers, which do not track Refnumbers.
- Many small tweaks so that the new CellRefList does not conflict with existing code.
2012-11-17 21:50:25 +01:00
eduard
82ea547ce4
Failed action
2012-11-17 18:17:08 +01:00
Mark Siewert
2175f13b67
- Add tracking for dependencies between plugins.
...
- Add reference number mangling required for moving references around.
2012-11-17 00:21:51 +01:00
Marc Zinnschlag
9669eed083
Issue #219 : added last missing function filters
2012-11-15 20:00:27 +01:00
Mark Siewert
42eefaf36f
- Add support for loading references from multiple esm/esp files. Full reference ID mangling coming soon (currently, moved references are simply cloned).
...
- Reference loader now (partially) supports MVRF tag.
2012-11-10 21:43:41 +01:00
greye
235b565bb7
update main character model
2012-11-10 11:51:48 +04:00
Marc Zinnschlag
2be60041f3
Merge remote-tracking branch 'greye/player-dynamics' into next
2012-11-08 18:32:25 +01:00
greye
af5fb7916f
fix searching in store
2012-11-08 21:07:14 +04:00
greye
b5a59c3a07
minor doxygen comments update
2012-11-08 19:01:42 +04:00
greye
2a86432887
store birthsign in MWWorld::Player
2012-11-08 18:50:23 +04:00
greye
83e758ee50
clean up interfaces
2012-11-08 16:37:57 +04:00
greye
2a06d72e32
remove unused custom character classes
2012-11-08 02:27:01 +04:00
greye
9dc9098fa7
update MWBase::World interface since records contains own id
2012-11-08 01:52:34 +04:00
greye
5b9621bca5
store player record data in ESMStore
2012-11-08 01:36:43 +04:00
greye
9ab2c16055
store created character classes as dynamic records
2012-11-08 01:22:44 +04:00
greye
78740306db
non-const access to Store<T> from ESMStore
2012-11-08 01:21:54 +04:00
Marc Zinnschlag
c5a6171aab
cleanup
2012-11-07 19:43:42 +01:00
Marc Zinnschlag
918316168f
Merge remote-tracking branch 'greye/store' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
greye
11c0e6382f
make ESMStore setting up itself after loading
2012-11-07 15:41:59 +04:00
greye
bc218759e9
forgotten module
2012-11-07 15:38:25 +04:00
Mark Siewert
7f77bf76c7
- Add support for multiple esm contexts in cell store. This will allow to generate references from multiple esX files. Currently, only the first context is used.
...
- Add many TODOs to mark points where more work is required to fully implement this feature.
2012-11-06 22:13:19 +01:00
Mark Siewert
64c08eada4
Merge remote-tracking branch 'upstream/next' into multiple_esm_esp
2012-11-06 20:37:29 +01:00
greye
58b7927a36
move 'player' record to dynamic
2012-11-06 18:17:32 +04:00
greye
83f5b1df81
change to static --> dynamic search order
2012-11-06 17:58:49 +04:00
greye
9f1733a415
move record insertion to ESMStore
2012-11-06 17:51:38 +04:00
Marc Zinnschlag
d661d4f6d6
Merge remote-tracking branch 'emoose/bug-368' into next
2012-11-06 13:04:38 +01:00
greye
dccc157f4c
setting up
2012-11-06 15:26:55 +04:00
greye
18bb5960e4
let's rescue linker
2012-11-06 15:10:57 +04:00
greye
0fd22ce4b0
CellRefList<X>::find(CellRef &, Y &list) -> ::load(CellRef &, ESMStore &)
2012-11-06 14:23:21 +04:00
greye
242a9b5a59
various interface fixes, commented unused code
2012-11-06 14:03:36 +04:00
greye
b3ad872845
new interface in manualref, fix various typos
2012-11-06 13:43:48 +04:00
greye
e74b2c060d
disable createRecord(), Land constness hack, various fixes with Store<T> interface
2012-11-06 13:14:03 +04:00
greye
ff8da265ed
applying new interface vol.9, inconsistent
2012-11-06 12:36:21 +04:00
emoose
3e5b396b56
Changed: world: cleanup
2012-11-05 21:10:04 +00:00
emoose
5c1b3fc043
Fixed: scene: adjust rotation/scale when creating objects
2012-11-05 20:45:04 +00:00
greye
4637503680
applying new interface vol.6, inconsistent
2012-11-06 00:34:11 +04:00
emoose
e8e3c211a4
Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
2012-11-05 19:56:20 +00:00
emoose
7a7825577a
Changed: use MWWorld::Ptr for PhysicsSystem arguments
2012-11-05 19:37:27 +00:00
greye
11567663a7
applying new interface vol.4, inconsistent
2012-11-05 22:34:08 +04:00
Marc Zinnschlag
61942c9c4a
Issue #440 : Make day numbers start at 1 instead of 0
2012-11-05 18:01:50 +01:00
greye
7cf0b8a680
just replace esmstore, inconsistent
2012-11-05 18:09:58 +04:00
greye
d205723a17
resolving m prefix/ESMStore movement
2012-11-05 18:02:47 +04:00
greye
8691eac557
resolve Script::mData.mName -> mId, resolve moving ESMStore
2012-11-05 17:41:36 +04:00
greye
10ae5d3365
dynamic storage for cells
2012-11-05 17:18:02 +04:00
greye
0f524e4a60
dynamic storage for records with string id
2012-11-05 17:18:01 +04:00
greye
9995fd324d
split record comparator from store
2012-11-05 17:18:01 +04:00
greye
558e0557d0
basic static esmstore
2012-11-05 17:18:01 +04:00
greye
dd8f5e1a91
stores for records indexed with int, basic resolving
2012-11-05 17:18:01 +04:00
greye
ce91c5636d
load() method for records with string id
2012-11-05 17:18:01 +04:00
greye
5ac54d1fff
alter ESM::Script for storing id as std::string
2012-11-05 17:18:01 +04:00
greye
f0ecbbb056
basic Pathgrid store
2012-11-05 17:18:01 +04:00
greye
3b86955d37
basic Cell store
2012-11-05 17:18:01 +04:00
greye
e1f2f190d4
base record containers
2012-11-05 17:18:01 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
2012-11-05 16:07:59 +04:00
emoose
accf8b2f71
Updated Bug #430 fix so it only moves the player now
2012-11-04 23:26:26 +00:00
emoose
cadc753216
Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
...
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
emoose
4a9821dc65
fix kdevelop indentation...
2012-11-02 20:43:07 +00:00
emoose
15f972cc62
fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
...
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
Marc Zinnschlag
4bc4ca775c
Issue #432 : fixed MWWorld::ContainerStore::clear
2012-11-01 15:11:13 +01:00
Marc Zinnschlag
c635447cea
Merge branch 'death'
2012-10-27 13:34:20 +02:00
Marc Zinnschlag
ed3641b214
Issue #68 : check for essential actors
2012-10-27 13:33:54 +02:00
scrawl
33361e6539
Merge branch 'master' into spellcreation
2012-10-23 10:38:53 +02:00
scrawl
d76522e7a4
searchPtrViaHandle
2012-10-19 19:48:02 +02:00
scrawl
28cc480ce1
fix some alchemy issues and make the gui use the new implementation
2012-10-18 22:21:39 +02:00
scrawl
c991f68a2d
buying created spell
2012-10-15 21:54:19 +02:00
Mark Siewert
1f961d575e
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
components/esm/loadland.hpp
components/esm_store/reclists.hpp
2012-10-07 20:35:54 +02:00
Mark Siewert
28d4d7ea3f
Manually convert last changes in branch to upstream/master. Regular merge attempt resulted in everything being overwritten by fast-forward merging.
...
- Remove check for 255 master/plugin files.
2012-10-07 20:00:55 +02:00
scrawl
dc33dee22e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
greye
2fa4ac177a
initial resolving
2012-10-01 00:23:49 +04:00
greye
721324c1db
rm record inheritance, rework esmtool accordingly
2012-09-30 23:34:53 +04:00
Marc Zinnschlag
bb6d9a329c
Merge remote-tracking branch 'scrawl/book_skillgain' into next
2012-09-26 20:35:48 +02:00
scrawl
caef570c8a
fix the weather not changing when sleeping/waiting
2012-09-25 21:49:34 +02:00
scrawl
d163f8203c
change books to RecListWithIDT
2012-09-25 21:38:34 +02:00
scrawl
853d62adba
book skillgain
2012-09-25 18:59:24 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
greye
807a56c9e4
fix dynamic potion id
2012-09-23 19:29:00 +04:00
scrawl
9f2668b45b
Task #400 Review GMST access
2012-09-22 21:35:57 +02:00
scrawl
9106e5307c
moved global map from RenderingManager to gui and removed world method
2012-09-21 14:11:01 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
Marc Zinnschlag
a3c680d20a
Merge remote-tracking branch 'scrawl/sleep_wait' into next
2012-09-19 09:41:32 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
Marc Zinnschlag
4abb9a00da
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
2012-09-18 11:25:09 +02:00
Marc Zinnschlag
4469976be9
Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-09-18 10:44:25 +02:00
gugus
032ff7c879
Clean-up. There is still a little bug.
2012-09-17 13:36:48 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
Jason Hooks
192d634098
Movement keys; View angles
2012-09-16 13:19:38 -04:00
Jason Hooks
76f2a82884
More pmove stuff; Turned off broadphase, we could not fall in exteriors
2012-09-15 22:48:24 -04:00
Jason Hooks
f586f53a42
positioning
2012-09-15 16:45:50 -04:00
scrawl
9cf1cbc89b
remove book skill gain
2012-09-15 20:03:53 +02:00
scrawl
3e5ab069a6
remove the const cast
2012-09-15 19:52:18 +02:00
Jason Hooks
02bca98e9f
Setrotate working
2012-09-15 13:23:49 -04:00
scrawl
f5237ff1a6
skill gain from books
2012-09-15 19:06:56 +02:00
scrawl
2793096b50
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24
added support for out of world rendering
2012-09-14 21:12:16 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
d90af9c524
Merge branch 'master' into characterpreview
2012-09-13 14:22:17 +02:00
Marc Zinnschlag
835c530e06
Merge branch 'ingredients'
2012-09-13 13:31:46 +02:00
Marc Zinnschlag
fe68a252d5
Issue #356 : Implemented ingredient eating
2012-09-13 13:02:26 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
Jason Hooks
a1a7733730
Set scale implemented
2012-09-12 18:30:32 -04:00
scrawl
2f0b47fc38
test
2012-09-13 00:21:58 +02:00
scrawl
d5a08e31e7
scene does not disappear anymore during load
2012-09-11 17:36:20 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
Jason Hooks
23777033fd
Starting to implement new PhysicActor
2012-09-05 17:44:11 -04:00
Marc Zinnschlag
0879abb948
Merge branch 'actiontarget'
2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f
Issue #370 : fixed item taking sound
2012-09-04 20:56:28 +02:00
Marc Zinnschlag
fb8aae243d
Issue #370 : replaced custom target handling in talk action with base class implementation
2012-09-04 15:38:21 +02:00
Marc Zinnschlag
8ed8dd649a
Issue #370 : replaced custom target handling in take action with base class implementation
2012-09-04 15:34:44 +02:00
Marc Zinnschlag
ea1c3fe1e4
Issue #370 : replaced custom target handling in open action with base class implementation
2012-09-04 15:29:51 +02:00
Marc Zinnschlag
8c2b4f996c
Issue #370 : replaced custom target handling in equip action with base class implementation
2012-09-04 15:27:10 +02:00
Marc Zinnschlag
b51c42146f
Issue #370 : replaced custom target handling in read action with base class implementation
2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d
Issue #370 : Support for targets in containers
2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf
Issue #370 : replaced custom target handling in apply action with base class implementation
2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730
Issue #370 : implemented target handling in action base class
2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d
fixed RefData::getHandle
2012-09-04 15:08:59 +02:00
Jason Hooks
2efceba1fc
Tearing apart PhysicActor
2012-09-03 20:32:20 -04:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
gugus
95c27723f7
fixed a bug (see commit reverted)
2012-09-02 18:12:13 +02:00
gugus
99885e8ca4
Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
...
This reverts commit 165065d378
.
2012-09-02 18:04:36 +02:00
Jason Hooks
0697c7f7f4
Finally merged in master
2012-09-01 17:28:12 -04:00
scrawl
d9276ca09d
don't make copy of CellRefList in World::getNorthVector
2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f
don't make copies of CellRefList & LiveCellRef
2012-08-28 18:23:01 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e
Issue #378 : Fix (record wasn't build fully)
2012-08-28 09:32:38 +02:00
Marc Zinnschlag
d0cebea580
some cleanup
2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890
Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next
2012-08-26 18:39:09 +02:00
Douglas Diniz
5cbb08fee1
Task 339 - Moving all sounds to actions
2012-08-26 11:47:45 -03:00
gugus
165065d378
fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p
2012-08-21 19:54:42 +02:00
Douglas Diniz
82e7c04c0a
Changing sounds to Action.
...
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
greye
e6c3e0744e
tvm update and fix
2012-08-19 10:37:51 +04:00
greye
5b2b378f25
tvm script instruction
2012-08-18 18:05:10 +04:00
Marc Zinnschlag
1da56e2832
removed some unused variables
2012-08-17 15:37:14 +02:00
greye
4f10138a04
using real player sight angles on ray cast
2012-08-17 15:20:57 +04:00
greye
0e6e141fd4
camera control related script instructions
2012-08-17 15:20:57 +04:00
greye
6961830efb
using real player eye direction when moving
2012-08-17 15:19:44 +04:00
greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5
poor camera with some fixes
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
Jason Hooks
8762f4a47a
boxrotation nif field; commented functions
2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d
Set angle now working for npcs and creatures
2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0
Separate adjustRigidBody function
2012-08-14 18:04:58 -04:00
Michael Mc Donnell
b373d0ec7b
Correct struct to class in forward declarations
...
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Jason Hooks
e7329d5f8b
Creatures now have a properly positioned box shape
2012-08-12 00:36:49 -04:00
Marc Zinnschlag
b68f9d6a28
Issue #107 : MechanicsManager is accessed only through the interface class from now on
2012-08-11 17:30:55 +02:00
greye
f7f8ac0a73
fix move/rotateObject code
2012-08-11 18:28:37 +04:00
Marc Zinnschlag
380defa52f
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 15:08:17 +02:00
greye
47f7a5e988
fix double pos/rot adjustment
2012-08-11 17:01:55 +04:00
Marc Zinnschlag
766e782aae
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 12:05:10 +02:00
Marc Zinnschlag
6eb9f15b6d
fixed time stamp operator
2012-08-11 11:38:26 +02:00
greye
45306e4bc3
fixed rotation adjustment
2012-08-11 13:23:54 +04:00
greye
5018db3332
removed some redundant code, added some comments
2012-08-11 12:13:16 +04:00
scrawl
11fadf4a07
forgot something
2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a
removed world exit methods
2012-08-10 16:21:53 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Jason Hooks
083e3537b4
post merge
2012-08-09 17:21:59 -04:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Marc Zinnschlag
923109b260
Issue #107 : DialogueManager is accessed only through the interface class from now on
2012-08-09 10:35:53 +02:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
greye
b6f7f21bcf
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
2012-08-08 14:51:33 +04:00
greye
79b7487c87
fix using deleted objects
2012-08-07 22:21:46 +04:00
greye
d32a61b928
fix object moving
2012-08-06 18:20:48 +04:00
Marc Zinnschlag
1db7978361
silenced a warning
2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683
Merge remote branch 'greye/player_control'
2012-08-04 21:55:13 +02:00
Jason Hooks
cacf0bd10d
Basic collision with npcs
2012-08-04 15:43:33 -04:00
greye
16ad97610d
add support for some scripting player control switches
2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2
fixed object rotation code
2012-08-04 09:34:49 +02:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
greye
f2a2e5f57d
remove MWWorld::Player::setPos()
2012-07-31 19:30:24 +04:00
greye
0e3f70413e
a very little comments
2012-07-31 16:52:21 +04:00
greye
288b63350c
fixed objects update, local script handling
2012-07-31 11:46:57 +04:00
greye
37990b5133
fix player update
2012-07-30 23:54:26 +04:00
greye
d6150b7482
high-level implementation, unstable
2012-07-30 23:28:14 +04:00
Marc Zinnschlag
8b08928dae
Issue #351 : Added sound playing to Action
2012-07-27 12:19:25 +02:00
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
2012-07-27 12:00:10 +02:00
Marc Zinnschlag
7725190f89
removed some redundant code
2012-07-26 19:09:45 +02:00
greye
aa5f63ffcc
disabled items placing handling
2012-07-26 19:06:48 +04:00
greye
26595f22f6
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
2012-07-26 16:14:11 +04:00
greye
cd04911f3c
dropping on the ground
2012-07-25 20:31:39 +04:00
greye
49b1d5e127
fix object placing
2012-07-25 20:31:39 +04:00
greye
e7666d3a7f
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
2012-07-25 20:31:39 +04:00
greye
bcc47cd5fb
local scripts, move placing to World::placeObject(Ptr, CellStore, Position)
2012-07-25 20:31:39 +04:00
greye
d5fe378a66
Revert "local script registration"
...
This reverts commit 0686399a306319a4c49e1009d10215a9c0e65ec2.
2012-07-25 20:31:39 +04:00
greye
aff05b9d36
local script registration
2012-07-25 20:31:39 +04:00
greye
e1c7d1f529
fixed item sinking
2012-07-25 20:31:39 +04:00
greye
6a3a728a56
Class::getModel implementation
2012-07-25 20:31:39 +04:00
greye
87050e48c8
physics getObjectHeight(), MWWorld::Class::getModel() definition
2012-07-25 20:31:39 +04:00
greye
71253c64ab
moving part 2, adding position parameter, stable
2012-07-25 20:31:39 +04:00
greye
61cb012ee7
moving Scene::insertObject to CellStore::insertObject, part 1
2012-07-25 20:31:39 +04:00
greye
b760225179
wrong branch
...
This reverts commit d36d6aacf4
.
2012-07-24 00:00:10 +04:00
greye
d36d6aacf4
move Scene::insertObject to CellStore::insertObject, part 1
2012-07-23 23:56:20 +04:00
greye
9a2690f849
Revert "wrong"
...
This reverts commit 3aa53fea32
.
2012-07-23 23:07:28 +04:00
greye
3aa53fea32
wrong
2012-07-23 23:06:53 +04:00
scrawl
acc5c3bbbf
some fixes
2012-07-20 17:08:15 +02:00
scrawl
4434fb640e
Merge branch 'master' into shadersystem
2012-07-17 19:12:02 +02:00
Marc Zinnschlag
6744375636
fixed a logic error in the auto equip code
2012-07-17 18:35:01 +02:00
Marc Zinnschlag
beb18282bb
Issue #342 : various fixes
2012-07-17 16:44:55 +02:00
Marc Zinnschlag
2c70a93553
Merge branch 'master' into potions
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
2012-07-17 10:32:18 +02:00
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
scrawl
7d5b94709d
Merge branch 'master' into shadersystem
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
2012-07-14 11:16:35 +02:00
Marc Zinnschlag
29b4a5e5f7
Issue #314 : added apply actions
2012-07-13 09:41:38 +02:00
scrawl
7731e9a6fa
finished cleaning up sky
2012-07-13 09:13:12 +02:00
Marc Zinnschlag
805b81bf6e
Issue #314 : added skillUsageSucceeded function to Class
2012-07-13 09:03:17 +02:00
Marc Zinnschlag
7a2d613043
Issue #314 : extended Class::apply function to cover the actor
2012-07-13 08:50:46 +02:00
Marc Zinnschlag
ec9ebe6b58
Merge branch 'skillgain' into potions
...
Conflicts:
apps/openmw/mwmechanics/activespells.cpp
2012-07-10 14:08:30 +02:00
Marc Zinnschlag
f11bf49a90
cmake fix; silenced some warnings
2012-07-10 13:23:41 +02:00
gugus
164a5c8fe4
rotation now also work with the physic representation
2012-07-10 12:10:50 +02:00
gugus
70c74ede05
changed rotation order
2012-07-10 11:53:12 +02:00
gugus
410b693555
setAngle improvement
2012-07-10 11:15:46 +02:00
gugus
557e114992
clean-up + getScale/Angle script instructions
2012-07-09 19:28:44 +02:00
gugus
0a67f60a6e
Clean-up
2012-07-09 18:47:59 +02:00
gugus
e6716c25c3
little correction.
2012-07-09 15:41:19 +02:00
gugus
feec67094f
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwworld/physicssystem.cpp
2012-07-09 15:23:26 +02:00
gugus
03f7740474
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/worldimp.hpp
2012-07-09 10:39:57 +02:00
Jason Hooks
b5edad790d
merge
2012-07-07 15:27:04 -04:00
Marc Zinnschlag
fe86ce5a2c
DrawState workaround
2012-07-07 20:53:19 +02:00
Marc Zinnschlag
6277e39216
Merge branch 'master' into skillgain
2012-07-07 20:27:56 +02:00
Alexander "Ace" Olofsson
113457d934
Fixed some windows issues and got rid of a few tiny warnings while at it.
2012-07-07 01:14:18 +02:00
Marc Zinnschlag
10723a149b
Issue #324 : Change a forward declartion to avoid potential problems with pesky MSVC
2012-07-06 18:25:16 +02:00
Marc Zinnschlag
d30ba14a17
Issue #324 : Finished turning NpcStats into a proper class
2012-07-06 18:23:48 +02:00
Marc Zinnschlag
771863e73b
Issue #324 : Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue
2012-07-06 15:50:26 +02:00
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Marc Zinnschlag
87667ab57e
Issue #107 : Ptr related include cleanup
2012-07-03 13:55:53 +02:00
Marc Zinnschlag
5a7b95bf7a
Issue #107 : cleaned up includes in apps/openmw/mwworld/class.hpp
2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
Marc Zinnschlag
035c1c4b6e
added World interface class; cleanup of World interface
2012-07-03 01:06:38 +02:00
Marc Zinnschlag
7fcd41c69d
Issue #107 : Detemplateised CellStore; some include cleanup
2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
2012-06-29 16:48:50 +02:00
Marc Zinnschlag
83c3972a89
Issue #314 : added return value to addSpell function
2012-06-24 16:23:43 +02:00
scrawl
63ce143a04
fix triangle / batch counts with compositors
2012-06-22 12:56:04 +02:00
Marc Zinnschlag
89ac0fa232
Issue #312 : Implemented ID-search caching to speed up some badly written scripts
2012-06-21 11:43:18 +02:00
Jason Hooks
5c51674070
update
2012-06-20 13:14:27 -04:00
Jason Hooks
86d8a07fc7
Switching back to old scaling
2012-06-19 13:28:06 -04:00
Marc Zinnschlag
1f0efa9f7d
Merge remote branch 'scrawl/guifixes'
2012-06-19 19:06:18 +02:00
scrawl
15e959868c
make some of the gui mode changes a bit safer
2012-06-19 17:07:00 +02:00
Marc Zinnschlag
590dfe8d63
fixed the container fill problem on cell load
2012-06-19 16:42:10 +02:00
Jason Hooks
4d55ecfdbe
Deleting scaled shapes; scaleObject()
2012-06-18 13:03:00 -04:00
Jason Hooks
33fe80723c
btScaledBvhTriangleMeshShapes
2012-06-17 20:56:10 -04:00
gugus
5397b9dba6
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
2012-06-16 11:38:07 +02:00
gugus
01fefca0a3
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-06-15 14:53:19 +02:00
Jason Hooks
20288de685
Post merge
2012-06-11 15:39:57 -04:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
gugus
0012d7eb58
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-06-03 12:53:23 +02:00
scrawl
0ba0b2122e
set the implicit object for script excution by clicking on it
2012-06-02 12:25:24 +02:00
scrawl
36d26e0681
set the camera orientation after using teleport doors
2012-05-30 15:52:39 +02:00
Marc Zinnschlag
2bbbff2b75
Merge remote branch 'scrawl/spellwindow'
2012-05-30 10:22:56 +02:00
scrawl
2c90654401
fix a typo that caused a crash when trying to disable an already disabled object
2012-05-30 09:21:41 +02:00
gugus
a711a3ebe1
Various fixes
2012-05-29 16:45:43 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
gugus
d8051095d6
rotation are updated in the physis system
2012-05-29 10:36:12 +02:00
gugus
26d6c9453c
more work on rotation
2012-05-29 10:15:29 +02:00
scrawl
8c7cb6909d
addition to c7010623fb
: apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
2012-05-29 01:59:16 +02:00
gugus
77084b27c0
some work for rotation/scaling
2012-05-28 16:01:35 +02:00
scrawl
738e107b52
Merge branch 'master' into next
2012-05-26 05:31:32 +02:00
scrawl
c7010623fb
Issue #294 : disallowed inventory prevents Talk, Open and Take actions
2012-05-25 18:45:17 +02:00
gugus
51b6d5cae0
Scale *should* work. (no script instruction yet)
2012-05-25 18:23:06 +02:00
Marc Zinnschlag
173820d29b
Merge branch 'enable'
2012-05-25 18:19:12 +02:00
Marc Zinnschlag
6fe53aa320
Issue #277 : containers in cells were not filled up on cell load when the cell was preloaded before
2012-05-25 17:55:00 +02:00
Marc Zinnschlag
0131c53005
Issue #176 : removed enable/disable functions from MWWorld::Class
2012-05-25 17:28:27 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
...
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
Marc Zinnschlag
684208dfc9
Issue #176 : when deleting objects, don't go through disable to remove actors from the mechanics manager
2012-05-24 13:26:07 +02:00
scrawl
7ebbc099b3
allow stacking gui modes
2012-05-23 12:23:35 +02:00
Jason Hooks
0066ef9b54
Some cleanup
2012-05-22 21:40:24 -04:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
Marc Zinnschlag
7938566004
Merge remote branch 'scrawl/graphics'
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
gugus
dac98b2213
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
2012-05-21 11:02:10 +02:00
gugus
ca9224ed7f
starting scale function
2012-05-21 10:58:04 +02:00
Marc Zinnschlag
3e85151c9d
Merge remote branch 'scrawl/inventoryGUI'
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-05-21 10:13:27 +02:00
scrawl
8f2c8bbea4
Merge branch 'master' into graphics
2012-05-21 09:50:46 +02:00
Marc Zinnschlag
420cd53be0
Merge branch 'effects'
2012-05-19 17:41:47 +02:00
Marc Zinnschlag
be46f5a59c
various fixes
2012-05-19 17:39:24 +02:00
Marc Zinnschlag
74ae3605e0
Issue #256 : added getTimeStamp function to World
2012-05-19 09:31:45 +02:00
scrawl
9ca579ba63
slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly
2012-05-19 00:36:01 +02:00
scrawl
8a0c859c16
Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
2012-05-18 22:27:48 +02:00
Marc Zinnschlag
498530fad7
container iterator fix
2012-05-18 22:24:19 +02:00
scrawl
c004f5d570
adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
2012-05-18 22:06:25 +02:00
Marc Zinnschlag
a4343bfa18
Issue #256 : added TimeStamp class
2012-05-18 22:04:22 +02:00
Marc Zinnschlag
124ea77612
Issue #256 : consider equipped items when calculating magic effects
2012-05-18 15:48:55 +02:00
scrawl
3cacc8feec
add re-stocking items to containers (though restocking isn't implemented)
2012-05-17 23:22:41 +02:00
scrawl
1f85475536
Merge branch 'master' into inventoryGUI
2012-05-17 19:03:41 +02:00
scrawl
375c198ebd
WeatherManager: fix for cells that have no region.
2012-05-17 18:21:05 +02:00
scrawl
ae77e7b0d8
don't try to retrieve land data from non-predefined cells.
2012-05-17 18:11:34 +02:00
Marc Zinnschlag
6b74fec8ed
don't do a half finished cell change, when trying to switch to an interior cell that does not exist
2012-05-17 17:13:41 +02:00
scrawl
fca9f1fc5f
gold dropping works without crash, but the code needs clean up.
2012-05-16 22:56:54 +02:00
scrawl
178ad876d7
fix for objects other than Miscellaneous.
2012-05-16 22:17:13 +02:00
scrawl
5875ce5128
select the correct gold base object (still crashing)
2012-05-16 22:13:56 +02:00
scrawl
f73d3ad33f
fix to the "drop object on ground" feature. still crashes for gold.
2012-05-16 21:27:02 +02:00
scrawl
6d34e61dbd
don't stack gold if it has a script (not used in MW, but some mods might)
2012-05-16 19:18:50 +02:00
scrawl
4b5d6ce311
allow stacking gold
2012-05-16 17:22:25 +02:00
scrawl
0f1e09d2c1
make Class::use method return an equip action for equippable items, add sound for equipping
2012-05-16 16:08:55 +02:00
scrawl
2fa7ce0c19
equipping works also when the item wasn't in player inventory before.
2012-05-16 00:02:05 +02:00
scrawl
e9ea1fba4e
fixed typo getCapacity method
2012-05-15 22:31:52 +02:00
scrawl
d3a53ae0b8
removed the _freeSlot method which is now unneeded
2012-05-15 22:01:09 +02:00
scrawl
0063387979
Merge branch 'master' into inventoryGUI
2012-05-15 21:48:05 +02:00
Marc Zinnschlag
7e00fea18b
added getEncumbrance function
2012-05-15 21:34:00 +02:00
Marc Zinnschlag
c6493fb133
added getCapacity function
2012-05-15 21:17:00 +02:00
scrawl
ca4fa21d64
removed the attempt to unify activation and use scripts which was incorrect
2012-05-15 20:51:19 +02:00
scrawl
71de10cb7e
equipping items works, but only if you have more than one of the item that you're equipping
2012-05-15 20:33:34 +02:00
scrawl
ab6336b745
using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
2012-05-15 18:05:53 +02:00
scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
933a40de14
better floating object label positioning.
2012-05-14 21:37:43 +02:00
scrawl
d3e162ec83
dropping items works
2012-05-14 17:41:17 +02:00
scrawl
f300a5621c
Merge branch 'master' into inventoryGUI
2012-05-13 17:45:57 +02:00
scrawl
82b9f835b1
make sure iterator is not end() before trying to get the equipped item
2012-05-13 16:54:18 +02:00
scrawl
471f6467ec
Merge branch 'master' into graphics
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-05-13 16:18:22 +02:00
scrawl
e9a1ef4269
Merge branch 'master' into inventoryGUI
2012-05-13 16:16:54 +02:00
scrawl
d341d2113c
fixed some issues
2012-05-13 14:58:38 +02:00
scrawl
ee7e482cba
implemented un-stacking
2012-05-13 11:52:17 +02:00
scrawl
16522ddc59
InventoryStore re-stacking unequipped items
2012-05-12 23:09:03 +02:00
scrawl
6ee4e8fb5a
Merge branch 'itemstacking' into inventoryGUI
...
Conflicts:
apps/openmw/mwclass/armor.hpp
apps/openmw/mwclass/clothing.hpp
apps/openmw/mwclass/weapon.hpp
apps/openmw/mwworld/class.hpp
2012-05-12 18:32:06 +02:00
scrawl
9f2595183b
type
2012-05-12 16:30:27 +02:00
scrawl
5b0251b09f
item stacking
2012-05-12 16:17:03 +02:00
scrawl
296dbce298
Merge branch 'master' into graphics
2012-05-12 13:47:56 +02:00
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
2012-05-11 16:41:27 +02:00
gugus
9dd65dce30
Finished merging.
2012-05-11 11:52:07 +02:00
gugus
8e8f80807e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/armor.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/clothing.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/light.cpp
apps/openmw/mwclass/lockpick.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/probe.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwclass/weapon.cpp
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
ee883446b5
Merge branch 'master' into graphics
2012-05-04 07:38:11 +02:00
scrawl
ad5753ba91
Merge branch 'master' of https://github.com/zinnschlag/openmw into gui
2012-05-04 07:34:38 +02:00
scrawl
9fc1138a87
opening, closing and taking books/scrolls works
2012-05-03 05:26:05 +02:00
scrawl
6acb777c5a
minimum framerate fix
2012-05-01 20:51:32 +02:00
scrawl
86b6184f43
pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
2012-04-30 23:55:22 +02:00
scrawl
4655ec94f0
Merge branch 'master' into physicsaedra2 & fix warnings
...
Conflicts:
apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
aaa81397ed
Merge branch 'master' into graphics
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-04-30 18:24:05 +02:00
scrawl
50d79a8815
Merge branch 'next' into tooltips
2012-04-29 17:30:34 +02:00
scrawl
11ebae3be2
toggleCompositors command useful for debugging
2012-04-29 03:33:10 +02:00
scrawl
5d4d35a02c
Merge branch 'master' into graphics
2012-04-28 20:43:53 +02:00
scrawl
4ce83badc9
flickering lights
2012-04-28 20:42:53 +02:00
Marc Zinnschlag
d5e52e46ea
removing even more cout spam (thanks to scrawl for finding this one)
2012-04-24 09:19:41 +02:00
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
scrawl
e443455612
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2012-04-24 00:54:35 +02:00
Marc Zinnschlag
7ac9523e0c
Merge branch 'master' into next
2012-04-23 15:32:02 +02:00
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
Marc Zinnschlag
7102a825c2
Issue 255: moved global scripts into script manager (simplifying the environment class)
2012-04-23 11:15:47 +02:00
scrawl
2c89306306
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
2012-04-22 00:33:37 +02:00
Jason Hooks
8ebae0b706
Solid trace
2012-04-21 16:57:46 -04:00
Jason Hooks
16855291a7
Implementing snapping
2012-04-21 16:21:30 -04:00
Marc Zinnschlag
cc86998281
removing some cout spam
2012-04-21 10:12:59 +02:00
scrawl
c6da3872b4
light improvements
2012-04-19 20:59:57 +02:00
pchan3
f902c8fa6f
Fixes on Namespace issue & more.
2012-04-18 22:35:35 +10:00
scrawl
75b336baea
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
...
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
2012-04-18 13:43:15 +02:00
Jason Hooks
4d07ae7fe0
Swimming working
2012-04-18 00:13:38 -04:00
Jason Hooks
5f9056c45d
Better no clip
2012-04-17 20:31:36 -04:00
Jason Hooks
1ce759af06
Merging in master
2012-04-17 18:12:05 -04:00
scrawl
cdd4d83d9e
moved the tooltip info to the appropriate MWWorld::Class classes
2012-04-16 22:58:16 +02:00
scrawl
282f37b1b7
fix compilation
2012-04-16 19:34:46 +02:00
scrawl
53b48196f9
add interface for tooltips to MWWorld::Class
2012-04-16 19:30:52 +02:00
Marc Zinnschlag
afa859a6a6
Merge remote branch 'jhooks/clothingarmor'
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
2012-04-15 22:06:05 +02:00
scrawl
688e79e6d1
Merge branch 'master' into tooltips
2012-04-15 21:14:39 +02:00
gugus
58d05fa503
more clean-up. Container window shows up! But there is no working close button.
2012-04-15 20:56:45 +02:00
gugus
78c8a22cd1
more clean up. The container GUI shows up now
2012-04-15 19:32:41 +02:00
gugus
a38db39e88
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5
cleaning up hircine work
2012-04-15 17:52:39 +02:00
scrawl
d37bc9cba8
basic mouse-over info for in-game objects
2012-04-15 17:10:08 +02:00
scrawl
f2fae770d4
Merge branch 'master' into physicsaedra2
...
Conflicts:
apps/openmw/mwworld/player.cpp
2012-04-13 13:55:13 +02:00
Jason Hooks
7fce57f335
Getting started with a new branch
2012-04-11 20:16:22 -04:00
scrawl
75dd651205
Merge branch 'terraincollision' into physicsterrain
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Conflicts:
apps/openmw/mwworld/physicssystem.cpp
2012-04-09 13:56:09 +02:00
Jason Hooks
74deb5588d
Post merge
2012-04-08 20:41:49 -04:00
Marc Zinnschlag
5e9d209b21
Merge remote branch 'minty3/testbranch'
2012-04-08 23:40:48 +02:00
Aleksandar Jovanov
db928dcb2f
put an opening bracket on a new line
2012-04-08 19:44:11 +02:00
Aleksandar Jovanov
9893e4b384
made player respect NpcStats for mDrawState
2012-04-08 19:43:04 +02:00
Marc Zinnschlag
9e3299cae8
Merge remote branch 'scrawl/water'
2012-04-08 18:40:19 +02:00
Alexander "Ace" Olofsson
00b8ce6b35
Fix linker error in windows.
2012-04-08 18:22:41 +02:00
scrawl
9e1a9e5758
Merge branch 'master' into physicsaedra2
...
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
libs/openengine/bullet/physic.cpp
2012-04-08 17:08:36 +02:00
scrawl
b1c84f28a9
Merge branch 'master' into water
...
Conflicts:
files/settings-default.cfg
2012-04-08 16:11:16 +02:00
Aleksandar Jovanov
15526d6110
only fists support lacks
2012-04-08 13:17:16 +02:00
Marc Zinnschlag
77604086e2
Merge branch 'autoequip'
2012-04-08 13:01:25 +02:00
Marc Zinnschlag
dcab6737e5
consider skills when auto equipping
2012-04-08 12:26:21 +02:00
Aleksandar Jovanov
b1259ca15c
added a 'backend' for NPC/Player draw state
2012-04-08 12:25:33 +02:00
scrawl
c748252d33
weather fix again
2012-04-07 22:55:25 +02:00
scrawl
cdea19206c
Revert "more accurate fog, TODO: apply this to the terrain"
...
This reverts commit 96c37d3e7c
.
2012-04-07 22:47:39 +02:00
Marc Zinnschlag
34a02fef45
consider item value when auto equipping
2012-04-07 20:09:09 +02:00
Marc Zinnschlag
d5a7d418dd
added getValue function to Class hierarchy
2012-04-07 19:53:49 +02:00
Marc Zinnschlag
f52b9cc162
Merge branch 'autoequip'
2012-04-07 18:48:30 +02:00
scrawl
96c37d3e7c
more accurate fog, TODO: apply this to the terrain
2012-04-07 16:55:32 +02:00
scrawl
dbf7547003
fixed first weather transition being instant
2012-04-07 16:33:03 +02:00
scrawl
f008ca166b
restored moons like they were
2012-04-06 19:21:28 +02:00
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
2012-04-06 18:22:37 +02:00
scrawl
e718d4b6f0
another sky fix
2012-04-05 22:36:48 +02:00
scrawl
b36c0d95b8
night transition fix
2012-04-05 22:11:04 +02:00
scrawl
88c50c5171
Merge branch 'master' into water
2012-04-05 15:38:46 +02:00
Sebastian Wick
57ae1bdc43
Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
...
Conflicts:
apps/openmw/main.cpp
2012-04-04 20:58:02 +02:00
Sebastian Wick
48b7b03453
typo; World::getFallback(std::string key, std::string def)
2012-04-04 16:15:15 +02:00
Sebastian Wick
16e7bf353a
remove debug message
2012-04-04 16:08:46 +02:00
scrawl
052cc47ee9
fixed waterAdded
2012-04-03 16:53:33 +02:00
Jason Hooks
57299571d5
Preparing for clothes/armor
2012-04-02 22:08:46 -04:00
Sebastian Wick
73705dadf6
parse fallback with boost program option custom validators
2012-04-03 02:14:39 +02:00
Sebastian Wick
ab9c430632
fallback in apps/openmw; fix for apps/mwiniimporter
2012-04-02 20:47:09 +02:00
scrawl
c0af3c7241
Merge branch 'master' into terraincollision
...
Conflicts:
apps/openmw/mwworld/scene.cpp
2012-04-02 19:57:58 +02:00
scrawl
e0631dd9be
Merge branch 'master' into minimap
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-04-02 14:38:02 +02:00
Marc Zinnschlag
6022d3ab13
Merge remote branch 'corristo/pgrd-rendering'
...
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
Marc Zinnschlag
fb44a5da10
Merge remote branch 'ace/win-fix'
2012-04-02 11:46:09 +02:00
Marc Zinnschlag
cdd0182912
Merge remote branch 'scrawl/occlusionquery'
...
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
2012-04-02 11:33:16 +02:00
Jason Hooks
07d0203a3c
Merge remote-tracking branch 'upstream/master'
2012-04-02 00:08:12 -04:00
Alexander "Ace" Olofsson
cec9562282
Fixing an ambigous symbol
2012-04-01 20:29:00 +02:00
scrawl
0a5757791c
Merge branch 'master' into minimap
2012-04-01 20:17:07 +02:00
scrawl
ee754eda6c
don't create sky until entering an exterior cell
2012-04-01 15:07:41 +02:00
scrawl
df8e0bbff2
player check
2012-04-01 14:53:41 +02:00
scrawl
80456778be
fix for pickup up transparent objects, workaround for doors
2012-04-01 14:22:04 +02:00
Jason Hooks
0021ccf862
Merge remote-tracking branch 'upstream/master'
2012-03-31 20:48:42 -04:00
Marc Zinnschlag
751e7d2199
basic auto-equipping (picks the first matching item
2012-03-31 17:26:15 +02:00
Marc Zinnschlag
a1d3516e0a
constness fix
2012-03-30 17:01:23 +02:00
scrawl
521b9eec6c
Merge branch 'master' into minimap
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/world.cpp
2012-03-30 15:31:07 +02:00
scrawl
4a6d034591
Merge branch 'master' into occlusionquery
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
2012-03-30 14:39:42 +02:00
Nikolay Kasyanov
b21a6291f7
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
apps/openmw/mwworld/world.hpp
2012-03-30 02:50:30 +04:00
scrawl
79c2a2e465
implemented toggleWater (twa); formatting again
2012-03-29 18:33:08 +02:00
scrawl
01ecf3e0be
attempt at rotation (BROKEN)
2012-03-29 18:16:11 +02:00
scrawl
37e6db69d8
fix
2012-03-29 17:07:59 +02:00
scrawl
f497813043
formatting, added Water::setHeight
2012-03-29 15:49:24 +02:00
Nikolay Kasyanov
c3357c4396
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
2012-03-29 13:27:13 +04:00
scrawl
39b3afb98f
use camera height instead of player height for underwater check
2012-03-29 05:03:34 +02:00
scrawl
c5f044eb0d
fixed compilation
2012-03-28 22:46:29 +02:00
scrawl
58f7a03626
Merge branch 'terrain18' into terraincollision
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Conflicts:
apps/openmw/mwworld/scene.cpp
2012-03-28 21:46:52 +02:00
scrawl
e6303fc3f4
Merge branch 'master' into water
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00