Marc Zinnschlag
cf9fa0e0e9
first batch of changing over user settings usage to the new system
2015-12-12 14:49:16 +01:00
scrawl
35fa1f5865
Not found Land Textures are no longer a fatal error (Bug #3037 )
...
Log warning message and show the default texture when encountering invalid ESM::LandTexture references.
2015-11-27 21:57:24 +01:00
scrawl
1402a16702
SceneWidget: change the threading model to DrawThreadPerContext
...
Performs much better because we can break frame early, running cull in parallel with last frame's draw.
2015-11-13 21:00:51 +01:00
Marc Zinnschlag
63ee37d914
added 3D scene tooltips
2015-11-13 11:39:57 +01:00
Marc Zinnschlag
8b01f1f6fb
added instance tooltips
2015-11-12 15:09:43 +01:00
Marc Zinnschlag
01f4b8a182
added scene tooltips system (tag based)
2015-11-12 15:06:37 +01:00
Marc Zinnschlag
655b40267b
changed instance selection model (primary selects, secondary toggles selection)
2015-10-29 11:27:01 +01:00
Marc Zinnschlag
ad4e0e3b97
split virtual select button into two buttons (primary select and seconadry select)
2015-10-29 11:20:06 +01:00
Marc Zinnschlag
843225996c
get modifiers from event instead of from the application
2015-10-27 15:43:52 +01:00
Marc Zinnschlag
d2e92fd36f
trigger mouse click actions on release instead of on press (avoids problems with dragging)
2015-10-27 15:30:51 +01:00
Marc Zinnschlag
f3ee3f5be1
Do not call base class event functions in WorldspaceWidget
...
This avoids some event function being triggered twice. I do not fully understand why
calling the base class function causes this problem, which is more than a bit
disconcerting, but let's roll with it for now.
2015-10-27 15:25:46 +01:00
Marc Zinnschlag
e34af4c4b5
handle primary and secondary edit button clicks on cell arrows
2015-10-25 15:16:22 +01:00
Marc Zinnschlag
361634489e
properly handle cells that don't exist
2015-10-15 14:46:08 +02:00
Marc Zinnschlag
773df6fd22
some OSG fixes
2015-10-13 16:53:40 +02:00
Marc Zinnschlag
68115c4e8a
(somewhat) improved the colour scheme
2015-10-13 16:15:53 +02:00
Marc Zinnschlag
0b1d6bddc8
merged primitives arrays
2015-10-13 16:11:47 +02:00
Marc Zinnschlag
6e140c9cb1
proper shape for cell arrows (kinda)
2015-10-13 11:43:33 +02:00
Marc Zinnschlag
3f9db7ba3c
more reliable method of obtaining the cell coordinates in CSVRender::Cell
2015-10-12 18:00:44 +02:00
Marc Zinnschlag
b81ee606c8
use CellCoordinates instead of a pair of ints for cell coordinates
2015-10-12 14:31:55 +02:00
Marc Zinnschlag
0d35938794
basic cell arrow rendering (shape is a placeholder)
2015-10-12 14:12:01 +02:00
Alexander "Ace" Olofsson
b4132faaea
Update editmode.cpp
...
Fixes builds on Windows
2015-10-04 16:27:05 +02:00
Rohit Nirmal
0a8e2c0b21
Fix building OpenCS with Qt 5.
2015-10-03 00:07:08 -05:00
Marc Zinnschlag
4b0fa370e3
made WorldspaceWidget::getDocument public (EditModes will need the document later)
2015-10-02 15:06:42 +02:00
Marc Zinnschlag
323f8bb29f
sensitivity settings
2015-10-01 13:42:21 +02:00
Marc Zinnschlag
1d4f8b2595
send mouse wheel input to active EditMode during drag operations
2015-10-01 13:19:48 +02:00
Marc Zinnschlag
0a5bfb2107
added framework for drag operations
2015-10-01 12:46:01 +02:00
Marc Zinnschlag
8e87b48866
handle context-sensitive select mode in instance editing
2015-09-29 16:07:14 +02:00
Marc Zinnschlag
2cb106f6ad
added missing flagAsModified calls
2015-09-29 16:06:55 +02:00
Marc Zinnschlag
f28fa9fc16
clear instance selection on select click on nothing/something that isn't an instance
2015-09-29 13:53:47 +02:00
Marc Zinnschlag
319e3f24a3
on edit mode change clear selection of elements that are not affected by current edit mode (only support for instance for now since we do not have selection for other elements yet)
2015-09-29 13:48:04 +02:00
Marc Zinnschlag
981a8a2cc2
delegated editing and selection functions to mode objects
2015-09-27 16:18:22 +02:00
Marc Zinnschlag
9bf27c7e37
moved edit mode handling from SceneSubView to WorldspaceWidget
2015-09-27 14:38:12 +02:00
Marc Zinnschlag
5d9863aec1
removed a redundant check
2015-09-27 11:34:14 +02:00
Marc Zinnschlag
7bbc475bda
apply button mapping
2015-09-26 18:01:49 +02:00
Marc Zinnschlag
501ae6372d
factored out mouse picking into a separate function
2015-09-26 17:51:41 +02:00
Marc Zinnschlag
3844c94975
bit masking fix
2015-09-26 17:39:55 +02:00
Marc Zinnschlag
72bb33c2c4
filter mouse interaction by interaction mask
2015-09-26 12:24:41 +02:00
Marc Zinnschlag
71247a0186
inserted TagBase between ObjectTag and osg::Referenced
2015-09-26 12:18:18 +02:00
Marc Zinnschlag
748b13b45b
renamed ObjectHolder into ObjectTag
2015-09-26 12:05:44 +02:00
Marc Zinnschlag
d46eeb04cd
removed a left-over debugging statement
2015-09-25 14:16:41 +02:00
Marc Zinnschlag
5c34a02058
store mouse bindings in WorldspaceWidget
2015-09-25 13:11:40 +02:00
Marc Zinnschlag
62047b1868
Merge remote-tracking branch 'origin/master' into sceneinput
2015-09-24 16:07:39 +02:00
Marc Zinnschlag
3ada08af90
store lock state and pass it on to edit mode
2015-09-24 16:07:17 +02:00
Marc Zinnschlag
b2cb5f0374
pass on user settings updates to potentially interested parties within a scene subview
2015-09-24 15:51:16 +02:00
scrawl
12b8fcf0bf
OpenCS: Fix camera position retrieval in WorldspaceWidget
2015-09-23 23:37:09 +02:00
scrawl
18d0cae801
OpenCS: Select objects with the right mouse button
2015-09-18 18:31:43 +02:00
scrawl
41ea76fd83
OpenCS: Add selection outline effect to CSVRender::Object
2015-09-18 18:31:05 +02:00
scrawl
dac3b33efb
OpenCS: Pass events from the QGLWidget to the RenderWidget
2015-09-18 18:30:48 +02:00
scrawl
169fc6a61b
OpenCS: Remove margin around the render window
2015-09-18 18:29:22 +02:00
Marc Zinnschlag
1aa926c7e0
restored T-shortcut (focus toolbar) in scene widget
2015-09-17 12:41:56 +02:00
Marc Zinnschlag
a445683312
Merge branch 'mergetool'
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
2015-09-11 13:22:15 +02:00
Marc Zinnschlag
85f6bb892b
removed indirection in OpenMW-CS land record
2015-08-31 18:13:27 +02:00
Marc Zinnschlag
febf611c82
made return type of ESMTerrain::Storage::getLand const
2015-08-31 14:17:11 +02:00
scrawl
32ad8c86bf
Fix the ESM::LandTexture NAME being discarded on loading
2015-08-22 13:10:54 +02:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
58720e6a28
Fix the OpenCS rendering crash on exit ( Fixes #2735 )
2015-07-18 03:52:48 +02:00
scrawl
76799982a5
Add missing include
2015-06-18 14:56:43 +02:00
scrawl
412e001edb
Fix simulation time reset in OpenCS when opening a new view
2015-06-14 19:19:23 +02:00
scrawl
f70250a296
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
2015-06-13 21:11:24 +02:00
scrawl
e13a938896
Add support to build with Qt5 (Task #2665 )
...
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
2015-06-12 15:13:42 +02:00
scrawl
1ba3fa4169
Remove leftovers of the old OpenCS navigation
2015-06-03 18:11:34 +02:00
scrawl
cd47dff196
Minor cleanup
2015-06-03 03:03:16 +02:00
scrawl
cdd0623009
Terrain rendering
2015-06-03 01:35:41 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
scrawl
820f4a2688
Fix light direction
2015-05-20 02:07:18 +02:00
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
2015-05-10 01:09:00 +02:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
Marc Zinnschlag
048d7be87c
Adjusted terminology for references/referenceables in OpenMW-CS user-interface ( Fixes #2516 )
2015-05-03 16:35:10 +02:00
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
b0ea51a5c8
Colour conversion utility
2015-04-11 20:09:40 +02:00
Marc Zinnschlag
a9a8b5ad47
improved performance of CSVRender::Cell::addObjects by bypassing Qt model
2015-03-31 14:25:27 +02:00
scrawl
00deacc27e
OpenCS: lighting modes
2015-03-28 21:26:16 +01:00
scrawl
232e34bddd
OpenCS: port lighting toolbar, fix multiple context GL objects issue
2015-03-28 20:15:17 +01:00
scrawl
bb32c761df
*very* early texture manager, need a lot more thought to design this properly
2015-03-28 02:27:59 +01:00
scrawl
322fcdc2d3
Transform world space particles when attaching to a node
2015-03-28 00:30:49 +01:00
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
99e1720980
Add SceneManager and clone utility
2015-03-26 18:02:51 +01:00
scrawl
e3bfbcb44b
OpenCS: connect navigation button to OSG camera manipulators
2015-03-26 00:55:58 +01:00
scrawl
1edccdbe55
OpenCS: apply visibility flags to osg node
2015-03-26 00:27:39 +01:00
scrawl
72400747f2
OpenCS: preliminary port of cell rendering to OSG
2015-03-25 23:35:10 +01:00
scrawl
aedafe651a
OpenCS: delete physicssystem, will be replaced with OSG picking
2015-03-25 19:08:09 +01:00
scrawl
46cbec9a4a
Add skinning auto-detection in nifosg loader
2015-03-25 15:39:41 +01:00
scrawl
36ad40827b
Move parent node attachment out of nifloader
2015-03-23 16:17:40 +01:00
scrawl
d6dea31b88
OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
...
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
2015-03-23 15:55:57 +01:00
scrawl
15f9c1ddcf
NiBSPArrayController works
2015-03-21 23:10:52 +01:00
scrawl
4957ceeb1d
Refactor controllers, now part of the scene graph as UpdateCallbacks
...
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
2015-03-20 19:51:54 +01:00
scrawl
af27a10b0c
OpenCS: preliminary port of PreviewWidget to OSG
2015-03-20 16:22:33 +01:00
scrawl
34d503017a
OpenCS: Set up an osgQt GraphicsWindow in SceneWidget
2015-03-20 16:22:33 +01:00
scrawl
49c2da27b3
OpenCS compiles and runs again (no rendering)
2015-03-19 17:21:15 +01:00
cc9cii
17e6244bd6
Yet more warnings suppressed.
2015-03-14 12:42:46 +11:00
Scott Howard
e2ef8c4022
fix -Wnewline-eof warnings
2015-03-11 10:54:45 -04:00
scrawl
f6509fe53e
Another crash fix for land record without data
2015-03-02 22:23:00 +01:00
Alexander "Ace" Olofsson
62acb03735
More Ogre + recent Boost build fixes
2015-01-27 21:07:26 +01:00
Marc Zinnschlag
c55e9b9c58
one more potential 0-pointer fix
2015-01-15 15:00:16 +01:00
Marc Zinnschlag
7b8e6f9dda
addressed potential 0-pointer issue
2015-01-15 12:04:23 +01:00
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
2014-12-24 15:45:12 +01:00
Marc Zinnschlag
f771b95a15
Merge remote-tracking branch 'cc9cii/master'
2014-12-04 20:04:19 +01:00
Marc Zinnschlag
406cf2b981
disable element visibility buttons that do not apply to the respective cell type
2014-12-02 11:17:39 +01:00
cc9cii
3b5cd286f6
Do not destroy overlay if it was never created (e.g. due to an Ogre exception).
2014-12-01 14:09:22 +11:00
cc9cii
44b11163d1
Do not delete physics objects if it was never created (e.g. preview window)
2014-12-01 10:07:02 +11:00
cc9cii
2d229c70cb
Another missed null shared_ptr conversion for gcc.
2014-12-01 09:41:03 +11:00
cc9cii
9fb4b1f499
Initialise null shared_ptr
2014-12-01 08:15:17 +11:00
cc9cii
2720e5ea9d
Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
2014-12-01 06:44:12 +11:00
Marc Zinnschlag
e177b66c1d
moved fog button from unpaged worldspace to worldspace
2014-11-28 09:16:39 +01:00
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
2014-11-28 09:14:02 +01:00
Marc Zinnschlag
50a489321f
updated run button
2014-11-27 09:27:29 +01:00
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
2014-11-13 12:09:10 +01:00
Marc Zinnschlag
a60e4c036f
Merge branch 'mode'
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.hpp
2014-11-13 11:12:20 +01:00
Marc Zinnschlag
b7f8f848a8
added edit modes for exteriors
2014-11-13 10:45:59 +01:00
cc9cii
b86148411b
Fix for issue #2051 . Not perfect (can get into a lock in some situations) but usable.
2014-11-12 14:02:08 +11:00
Marc Zinnschlag
2acf446f18
added edit mode button to scene toolbar
2014-11-11 15:58:22 +01:00
Marc Zinnschlag
b50fcd403b
renamed getElementMask to getVisibilityMask
2014-11-09 11:29:45 +01:00
cc9cii
bf669a51c1
Merge branch 'master' into mouse-picking-physics
2014-11-06 09:46:48 +11:00
scrawl
6b88f5f33e
Use Ogre::uint8, fixes a missing include for uint8_t
2014-11-05 20:58:49 +01:00
scrawl
61d4a6b344
Merge branch 'openmw-033'
2014-11-05 20:58:42 +01:00
scrawl
ba3d2be8e3
Add missing include ( Fixes #2108 )
2014-11-05 19:45:32 +01:00
cc9cii
7d133d508d
Remove unused code. Move the cleanup of global resources used by the PhysicsEngine to PhysicsManager.
2014-11-05 07:10:14 +11:00
cc9cii
0e70315f91
Experimental, compiles and runs but crashes in some exit scenarios.
2014-11-04 20:43:04 +11:00
cc9cii
bd6e54dde3
Add function to cancel drag by pressing ESC. Remove debug code.
2014-11-03 21:24:47 +11:00
cc9cii
092080c69c
Group the commands with begin/end macros.
2014-11-03 13:57:57 +11:00
cc9cii
bf5ba41223
Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
2014-11-03 12:46:31 +11:00
cc9cii
e3a000917c
Minor tidy up.
2014-11-03 10:04:24 +11:00
cc9cii
d9755f82c3
Position saving - work in progress.
2014-11-03 08:11:15 +11:00
cc9cii
85ef683319
Fix deleting physics object when scene node is cleared.
2014-11-03 08:10:28 +11:00
cc9cii
49d416353e
Remove a redundant list.
2014-11-02 17:56:28 +11:00
cc9cii
7f54dab6ef
Fix issue where objects were sometimes unresponsive after dragging.
2014-11-02 15:34:45 +11:00
cc9cii
e174428cc5
Minor tweaks.
2014-11-02 15:03:26 +11:00
cc9cii
1eed180a5c
Fix Gcc/MSVC differences with friend class. Invert camera derived direction.
2014-11-02 11:41:11 +11:00
cc9cii
a21958d007
Add option to move the mouse against the screen frame of reference.
2014-11-02 10:30:44 +11:00
cc9cii
89bb616cbc
Remove debugging code.
2014-11-02 08:33:32 +11:00
cc9cii
8b4651f055
Move mouse related functions and states out of WorldspaceWidget.
2014-11-02 08:22:27 +11:00
cc9cii
c6a2461fbd
Delay removing physics until the document is closed. Also other general cleanup.
2014-11-01 20:51:04 +11:00
cc9cii
b328aa1fb9
Multiple document support.
2014-11-01 18:57:39 +11:00
cc9cii
057982b1f8
Fix Subview interface clutter by keeping a map of Scenewidgets.
2014-11-01 08:29:08 +11:00
cc9cii
e51d532795
Show drag movements of objects in multiple scene managers.
2014-11-01 07:39:58 +11:00
cc9cii
d6e67b248f
Fix deleting objects and scenewidgets.
2014-11-01 07:29:16 +11:00
cc9cii
ade7f09203
Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
2014-11-01 00:03:09 +11:00
cc9cii
ac7acb2c22
Disable more debug code.
2014-10-31 22:21:24 +11:00
cc9cii
aa7b693a13
Remove debug settings and minor cleanup.
2014-10-31 22:04:10 +11:00
cc9cii
fbadaf55ee
Multiple SceneManagers per physics engine now working.
2014-10-31 21:50:57 +11:00
cc9cii
a2ac4c7650
Allow multiple scene managers per physics engine. Compiles but does not work properly.
2014-10-31 08:18:15 +11:00
cc9cii
0515159b74
Fix typo.
2014-10-29 23:38:19 +11:00
cc9cii
1741043f20
Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
2014-10-29 23:02:38 +11:00
cc9cii
792fbd119f
Resolve incorrect merge issues.
2014-10-29 10:43:55 +11:00
cc9cii
c990ed4335
Merge branch 'mouse-picking-state' into mouse-picking
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/pagedworldspacewidget.hpp
2014-10-29 09:33:48 +11:00
cc9cii
8e2a0ea90a
Implemented moving objects around x-y plane.
2014-10-29 08:13:13 +11:00
cc9cii
68b7532383
Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported.
2014-10-29 00:50:48 +11:00
cc9cii
5afaa0083f
Minimise false detection of grab & drag operation.
2014-10-28 06:42:33 +11:00
cc9cii
a01a921644
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
2014-10-28 06:01:19 +11:00
cc9cii
6c8320a638
More cleanup.
2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f
Minor cleanup.
2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727
Move debug rendering code out of PhysicsSystem.
2014-10-27 08:08:33 +11:00
cc9cii
fb0f85c8db
Report terrain position on cursor position.
2014-10-26 21:15:47 +11:00
cc9cii
8b0dc88db8
Use the correct name for deleting objects.
2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d
Cleanup bullet objects in the destructors.
2014-10-26 07:56:51 +11:00
cc9cii
9337d6533a
Add terrain collision. Support visibility mask for objects and terrain.
2014-10-25 22:09:19 +11:00
cc9cii
cc0acec64c
Add settings to enable/disable debug rendering of mouse picking.
2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb
Merge remote-tracking branch 'upstream/master' into mouse-picking
2014-10-25 10:59:17 +01:00
cc9cii
54a6897df8
Use QString rather than std::to_string
2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0
Store object reference id to RigidBody instead of scene node handles.
2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7
Convert PhysicsSystem to a singleton.
2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307
No physics or mouse picking for object preview.
2014-10-24 07:57:29 +11:00
cc9cii
39cd89a9af
Make gcc happy.
2014-10-23 18:51:31 +11:00
cc9cii
cca6d0a024
Fixed issue with mouse picking accuracy.
2014-10-23 12:43:06 +11:00
cc9cii
fdee3fd919
Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance.
2014-10-23 06:59:14 +11:00
cc9cii
4b53b8658b
Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
2014-10-22 07:11:04 +11:00
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
2014-10-19 13:44:15 +02:00
cc9cii
8bcd415cca
Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
2014-10-19 07:25:54 +11:00
cc9cii
03a30c3f1d
Experimental, compiles but does not work.
2014-10-18 06:16:48 +11:00
Marc Zinnschlag
994159fafd
fixed broken iterator
2014-10-17 14:23:37 +02:00
Marc Zinnschlag
8a05c0e5c0
fixed overlay singleton
2014-10-17 14:23:27 +02:00
Marc Zinnschlag
4b921c3876
user settings cleanup
2014-10-17 13:49:33 +02:00
cc9cii
094f046087
Convert OverlaySystem to a OpenCS style singleton.
2014-10-16 07:29:46 +11:00
cc9cii
1d0ac3b4df
Delete Ogre::OverlaySystem before Ogre::Root
2014-10-15 07:02:19 +11:00
cc9cii
8cebfc411b
Minor visual improvements.
2014-10-14 17:34:10 +11:00
cc9cii
994420aa57
Singleton wrapper for Ogre OverlaySystem.
2014-10-14 13:21:43 +11:00
cc9cii
57b337d368
Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much.
2014-10-14 11:43:56 +11:00
cc9cii
961867e39f
Hide overlay if off screen.
2014-10-13 20:58:07 +11:00
cc9cii
43838ccf01
Remove override (c++11)
2014-10-13 16:42:50 +11:00
cc9cii
e58e5c2bf5
Update overlays independently from multiple viewports.
2014-10-13 15:57:01 +11:00
cc9cii
47c5bc9a19
Set bounding box on manual objects rather than creating meshes.
2014-10-13 07:42:43 +11:00
cc9cii
758ce0ed98
Various fixes as per feedback comments.
2014-10-12 21:15:50 +11:00
cc9cii
809b8c6d5b
Conflicts:
...
apps/opencs/view/render/pagedworldspacewidget.cpp
2014-10-12 05:54:21 +11:00
Thoronador
ab364c9440
fix some more uninitialized class member fields
2014-10-11 00:50:32 +02:00
cc9cii
3e5027abbb
Incorporate terrain height to labels and camera.
2014-10-10 13:36:16 +11:00
cc9cii
bfd10a03c0
User configuration manager's resource directory.
2014-10-10 13:35:14 +11:00
cc9cii
406135ee96
Merge remote-tracking branch 'upstream/master' into terrain
2014-10-09 23:47:30 +01:00
Marc Zinnschlag
c85735abed
Merge remote-tracking branch 'scrawl/terrain'
2014-10-09 12:56:42 +02:00
cc9cii
13f028e27b
Avoid out of range exceptions.
2014-10-09 07:01:18 +11:00
cc9cii
b3ef7a71e2
Different implementation of update overlay fix.
2014-10-09 05:56:44 +11:00
scrawl
8786fb639f
Implement terrain rendering in OpenCS ( Fixes #1597 )
2014-10-08 17:17:31 +02:00
cc9cii
5d8022bdc5
Update overlay upon control elements button signal.
2014-10-08 21:22:12 +11:00
cc9cii
e2560de05a
Don't use windows path separator.
2014-10-08 08:08:03 +11:00
cc9cii
e1197e75bc
Handle change of names or regions to dynamically update the overlay.
2014-10-08 07:54:22 +11:00
cc9cii
7836ee9ab6
Fixed crash exiting internal cells. Better starting camera position for external cells.
2014-10-07 21:18:32 +11:00
cc9cii
0cccdfd114
Added description below the cell id (name if exists, or region)
2014-10-07 19:35:28 +11:00
cc9cii
7640875f9d
More cleanup.
2014-10-07 10:34:30 +11:00
cc9cii
f48f841d31
Add full path for Ogre Overlay headers (workaround for osx).
2014-10-07 06:40:28 +11:00