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478 commits

Author SHA1 Message Date
Marc Zinnschlag
cf9fa0e0e9 first batch of changing over user settings usage to the new system 2015-12-12 14:49:16 +01:00
scrawl
35fa1f5865 Not found Land Textures are no longer a fatal error (Bug #3037)
Log warning message and show the default texture when encountering invalid ESM::LandTexture references.
2015-11-27 21:57:24 +01:00
scrawl
1402a16702 SceneWidget: change the threading model to DrawThreadPerContext
Performs much better because we can break frame early, running cull in parallel with last frame's draw.
2015-11-13 21:00:51 +01:00
Marc Zinnschlag
63ee37d914 added 3D scene tooltips 2015-11-13 11:39:57 +01:00
Marc Zinnschlag
8b01f1f6fb added instance tooltips 2015-11-12 15:09:43 +01:00
Marc Zinnschlag
01f4b8a182 added scene tooltips system (tag based) 2015-11-12 15:06:37 +01:00
Marc Zinnschlag
655b40267b changed instance selection model (primary selects, secondary toggles selection) 2015-10-29 11:27:01 +01:00
Marc Zinnschlag
ad4e0e3b97 split virtual select button into two buttons (primary select and seconadry select) 2015-10-29 11:20:06 +01:00
Marc Zinnschlag
843225996c get modifiers from event instead of from the application 2015-10-27 15:43:52 +01:00
Marc Zinnschlag
d2e92fd36f trigger mouse click actions on release instead of on press (avoids problems with dragging) 2015-10-27 15:30:51 +01:00
Marc Zinnschlag
f3ee3f5be1 Do not call base class event functions in WorldspaceWidget
This avoids some event function being triggered twice. I do not fully understand why
calling the base class function causes this problem, which is more than a bit
disconcerting, but let's roll with it for now.
2015-10-27 15:25:46 +01:00
Marc Zinnschlag
e34af4c4b5 handle primary and secondary edit button clicks on cell arrows 2015-10-25 15:16:22 +01:00
Marc Zinnschlag
361634489e properly handle cells that don't exist 2015-10-15 14:46:08 +02:00
Marc Zinnschlag
773df6fd22 some OSG fixes 2015-10-13 16:53:40 +02:00
Marc Zinnschlag
68115c4e8a (somewhat) improved the colour scheme 2015-10-13 16:15:53 +02:00
Marc Zinnschlag
0b1d6bddc8 merged primitives arrays 2015-10-13 16:11:47 +02:00
Marc Zinnschlag
6e140c9cb1 proper shape for cell arrows (kinda) 2015-10-13 11:43:33 +02:00
Marc Zinnschlag
3f9db7ba3c more reliable method of obtaining the cell coordinates in CSVRender::Cell 2015-10-12 18:00:44 +02:00
Marc Zinnschlag
b81ee606c8 use CellCoordinates instead of a pair of ints for cell coordinates 2015-10-12 14:31:55 +02:00
Marc Zinnschlag
0d35938794 basic cell arrow rendering (shape is a placeholder) 2015-10-12 14:12:01 +02:00
Alexander "Ace" Olofsson
b4132faaea Update editmode.cpp
Fixes builds on Windows
2015-10-04 16:27:05 +02:00
Rohit Nirmal
0a8e2c0b21 Fix building OpenCS with Qt 5. 2015-10-03 00:07:08 -05:00
Marc Zinnschlag
4b0fa370e3 made WorldspaceWidget::getDocument public (EditModes will need the document later) 2015-10-02 15:06:42 +02:00
Marc Zinnschlag
323f8bb29f sensitivity settings 2015-10-01 13:42:21 +02:00
Marc Zinnschlag
1d4f8b2595 send mouse wheel input to active EditMode during drag operations 2015-10-01 13:19:48 +02:00
Marc Zinnschlag
0a5bfb2107 added framework for drag operations 2015-10-01 12:46:01 +02:00
Marc Zinnschlag
8e87b48866 handle context-sensitive select mode in instance editing 2015-09-29 16:07:14 +02:00
Marc Zinnschlag
2cb106f6ad added missing flagAsModified calls 2015-09-29 16:06:55 +02:00
Marc Zinnschlag
f28fa9fc16 clear instance selection on select click on nothing/something that isn't an instance 2015-09-29 13:53:47 +02:00
Marc Zinnschlag
319e3f24a3 on edit mode change clear selection of elements that are not affected by current edit mode (only support for instance for now since we do not have selection for other elements yet) 2015-09-29 13:48:04 +02:00
Marc Zinnschlag
981a8a2cc2 delegated editing and selection functions to mode objects 2015-09-27 16:18:22 +02:00
Marc Zinnschlag
9bf27c7e37 moved edit mode handling from SceneSubView to WorldspaceWidget 2015-09-27 14:38:12 +02:00
Marc Zinnschlag
5d9863aec1 removed a redundant check 2015-09-27 11:34:14 +02:00
Marc Zinnschlag
7bbc475bda apply button mapping 2015-09-26 18:01:49 +02:00
Marc Zinnschlag
501ae6372d factored out mouse picking into a separate function 2015-09-26 17:51:41 +02:00
Marc Zinnschlag
3844c94975 bit masking fix 2015-09-26 17:39:55 +02:00
Marc Zinnschlag
72bb33c2c4 filter mouse interaction by interaction mask 2015-09-26 12:24:41 +02:00
Marc Zinnschlag
71247a0186 inserted TagBase between ObjectTag and osg::Referenced 2015-09-26 12:18:18 +02:00
Marc Zinnschlag
748b13b45b renamed ObjectHolder into ObjectTag 2015-09-26 12:05:44 +02:00
Marc Zinnschlag
d46eeb04cd removed a left-over debugging statement 2015-09-25 14:16:41 +02:00
Marc Zinnschlag
5c34a02058 store mouse bindings in WorldspaceWidget 2015-09-25 13:11:40 +02:00
Marc Zinnschlag
62047b1868 Merge remote-tracking branch 'origin/master' into sceneinput 2015-09-24 16:07:39 +02:00
Marc Zinnschlag
3ada08af90 store lock state and pass it on to edit mode 2015-09-24 16:07:17 +02:00
Marc Zinnschlag
b2cb5f0374 pass on user settings updates to potentially interested parties within a scene subview 2015-09-24 15:51:16 +02:00
scrawl
12b8fcf0bf OpenCS: Fix camera position retrieval in WorldspaceWidget 2015-09-23 23:37:09 +02:00
scrawl
18d0cae801 OpenCS: Select objects with the right mouse button 2015-09-18 18:31:43 +02:00
scrawl
41ea76fd83 OpenCS: Add selection outline effect to CSVRender::Object 2015-09-18 18:31:05 +02:00
scrawl
dac3b33efb OpenCS: Pass events from the QGLWidget to the RenderWidget 2015-09-18 18:30:48 +02:00
scrawl
169fc6a61b OpenCS: Remove margin around the render window 2015-09-18 18:29:22 +02:00
Marc Zinnschlag
1aa926c7e0 restored T-shortcut (focus toolbar) in scene widget 2015-09-17 12:41:56 +02:00
Marc Zinnschlag
a445683312 Merge branch 'mergetool'
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/tools/tools.cpp
2015-09-11 13:22:15 +02:00
Marc Zinnschlag
85f6bb892b removed indirection in OpenMW-CS land record 2015-08-31 18:13:27 +02:00
Marc Zinnschlag
febf611c82 made return type of ESMTerrain::Storage::getLand const 2015-08-31 14:17:11 +02:00
scrawl
32ad8c86bf Fix the ESM::LandTexture NAME being discarded on loading 2015-08-22 13:10:54 +02:00
scrawl
67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
58720e6a28 Fix the OpenCS rendering crash on exit (Fixes #2735) 2015-07-18 03:52:48 +02:00
scrawl
76799982a5 Add missing include 2015-06-18 14:56:43 +02:00
scrawl
412e001edb Fix simulation time reset in OpenCS when opening a new view 2015-06-14 19:19:23 +02:00
scrawl
f70250a296 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/CMakeLists.txt
	apps/opencs/CMakeLists.txt
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/CMakeLists.txt
	components/CMakeLists.txt
	extern/osg-ffmpeg-videoplayer/CMakeLists.txt
2015-06-13 21:11:24 +02:00
scrawl
e13a938896 Add support to build with Qt5 (Task #2665)
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
2015-06-12 15:13:42 +02:00
scrawl
1ba3fa4169 Remove leftovers of the old OpenCS navigation 2015-06-03 18:11:34 +02:00
scrawl
cd47dff196 Minor cleanup 2015-06-03 03:03:16 +02:00
scrawl
cdd0623009 Terrain rendering 2015-06-03 01:35:41 +02:00
scrawl
da24e298ee Fix -Wreorder warnings 2015-05-23 22:44:00 +02:00
scrawl
22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
Rohit Nirmal
396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
scrawl
820f4a2688 Fix light direction 2015-05-20 02:07:18 +02:00
scrawl
c31b416ba1 Move physicssystem to a new mwphysics module 2015-05-10 01:09:00 +02:00
scrawl
e1f4a7f647 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
Marc Zinnschlag
048d7be87c Adjusted terminology for references/referenceables in OpenMW-CS user-interface (Fixes #2516) 2015-05-03 16:35:10 +02:00
scrawl
1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
b0ea51a5c8 Colour conversion utility 2015-04-11 20:09:40 +02:00
Marc Zinnschlag
a9a8b5ad47 improved performance of CSVRender::Cell::addObjects by bypassing Qt model 2015-03-31 14:25:27 +02:00
scrawl
00deacc27e OpenCS: lighting modes 2015-03-28 21:26:16 +01:00
scrawl
232e34bddd OpenCS: port lighting toolbar, fix multiple context GL objects issue 2015-03-28 20:15:17 +01:00
scrawl
bb32c761df *very* early texture manager, need a lot more thought to design this properly 2015-03-28 02:27:59 +01:00
scrawl
322fcdc2d3 Transform world space particles when attaching to a node 2015-03-28 00:30:49 +01:00
scrawl
236d628884 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/documentmanager.cpp
	components/CMakeLists.txt
	components/bsa/resources.cpp
	components/nif/data.hpp
	components/nif/node.cpp
	components/nifogre/mesh.hpp
	components/nifogre/ogrenifloader.cpp
	components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
99e1720980 Add SceneManager and clone utility 2015-03-26 18:02:51 +01:00
scrawl
e3bfbcb44b OpenCS: connect navigation button to OSG camera manipulators 2015-03-26 00:55:58 +01:00
scrawl
1edccdbe55 OpenCS: apply visibility flags to osg node 2015-03-26 00:27:39 +01:00
scrawl
72400747f2 OpenCS: preliminary port of cell rendering to OSG 2015-03-25 23:35:10 +01:00
scrawl
aedafe651a OpenCS: delete physicssystem, will be replaced with OSG picking 2015-03-25 19:08:09 +01:00
scrawl
46cbec9a4a Add skinning auto-detection in nifosg loader 2015-03-25 15:39:41 +01:00
scrawl
36ad40827b Move parent node attachment out of nifloader 2015-03-23 16:17:40 +01:00
scrawl
d6dea31b88 OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
2015-03-23 15:55:57 +01:00
scrawl
15f9c1ddcf NiBSPArrayController works 2015-03-21 23:10:52 +01:00
scrawl
4957ceeb1d Refactor controllers, now part of the scene graph as UpdateCallbacks
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
2015-03-20 19:51:54 +01:00
scrawl
af27a10b0c OpenCS: preliminary port of PreviewWidget to OSG 2015-03-20 16:22:33 +01:00
scrawl
34d503017a OpenCS: Set up an osgQt GraphicsWindow in SceneWidget 2015-03-20 16:22:33 +01:00
scrawl
49c2da27b3 OpenCS compiles and runs again (no rendering) 2015-03-19 17:21:15 +01:00
cc9cii
17e6244bd6 Yet more warnings suppressed. 2015-03-14 12:42:46 +11:00
Scott Howard
e2ef8c4022 fix -Wnewline-eof warnings 2015-03-11 10:54:45 -04:00
scrawl
f6509fe53e Another crash fix for land record without data 2015-03-02 22:23:00 +01:00
Alexander "Ace" Olofsson
62acb03735 More Ogre + recent Boost build fixes 2015-01-27 21:07:26 +01:00
Marc Zinnschlag
c55e9b9c58 one more potential 0-pointer fix 2015-01-15 15:00:16 +01:00
Marc Zinnschlag
7b8e6f9dda addressed potential 0-pointer issue 2015-01-15 12:04:23 +01:00
scrawl
f931ba2efc Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
Marc Zinnschlag
f771b95a15 Merge remote-tracking branch 'cc9cii/master' 2014-12-04 20:04:19 +01:00
Marc Zinnschlag
406cf2b981 disable element visibility buttons that do not apply to the respective cell type 2014-12-02 11:17:39 +01:00
cc9cii
3b5cd286f6 Do not destroy overlay if it was never created (e.g. due to an Ogre exception). 2014-12-01 14:09:22 +11:00
cc9cii
44b11163d1 Do not delete physics objects if it was never created (e.g. preview window) 2014-12-01 10:07:02 +11:00
cc9cii
2d229c70cb Another missed null shared_ptr conversion for gcc. 2014-12-01 09:41:03 +11:00
cc9cii
9fb4b1f499 Initialise null shared_ptr 2014-12-01 08:15:17 +11:00
cc9cii
2720e5ea9d Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application. 2014-12-01 06:44:12 +11:00
Marc Zinnschlag
e177b66c1d moved fog button from unpaged worldspace to worldspace 2014-11-28 09:16:39 +01:00
Marc Zinnschlag
e04ead2bd5 new element visibility button icons 2014-11-28 09:14:02 +01:00
Marc Zinnschlag
50a489321f updated run button 2014-11-27 09:27:29 +01:00
Marc Zinnschlag
5eb9fd81e1 use placeholder icons in OpenCS when no proper icon is available 2014-11-13 12:09:10 +01:00
Marc Zinnschlag
a60e4c036f Merge branch 'mode'
Conflicts:
	apps/opencs/view/render/pagedworldspacewidget.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/opencs/view/render/worldspacewidget.hpp
2014-11-13 11:12:20 +01:00
Marc Zinnschlag
b7f8f848a8 added edit modes for exteriors 2014-11-13 10:45:59 +01:00
cc9cii
b86148411b Fix for issue #2051. Not perfect (can get into a lock in some situations) but usable. 2014-11-12 14:02:08 +11:00
Marc Zinnschlag
2acf446f18 added edit mode button to scene toolbar 2014-11-11 15:58:22 +01:00
Marc Zinnschlag
b50fcd403b renamed getElementMask to getVisibilityMask 2014-11-09 11:29:45 +01:00
cc9cii
bf669a51c1 Merge branch 'master' into mouse-picking-physics 2014-11-06 09:46:48 +11:00
scrawl
6b88f5f33e Use Ogre::uint8, fixes a missing include for uint8_t 2014-11-05 20:58:49 +01:00
scrawl
61d4a6b344 Merge branch 'openmw-033' 2014-11-05 20:58:42 +01:00
scrawl
ba3d2be8e3 Add missing include (Fixes #2108) 2014-11-05 19:45:32 +01:00
cc9cii
7d133d508d Remove unused code. Move the cleanup of global resources used by the PhysicsEngine to PhysicsManager. 2014-11-05 07:10:14 +11:00
cc9cii
0e70315f91 Experimental, compiles and runs but crashes in some exit scenarios. 2014-11-04 20:43:04 +11:00
cc9cii
bd6e54dde3 Add function to cancel drag by pressing ESC. Remove debug code. 2014-11-03 21:24:47 +11:00
cc9cii
092080c69c Group the commands with begin/end macros. 2014-11-03 13:57:57 +11:00
cc9cii
bf5ba41223 Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once. 2014-11-03 12:46:31 +11:00
cc9cii
e3a000917c Minor tidy up. 2014-11-03 10:04:24 +11:00
cc9cii
d9755f82c3 Position saving - work in progress. 2014-11-03 08:11:15 +11:00
cc9cii
85ef683319 Fix deleting physics object when scene node is cleared. 2014-11-03 08:10:28 +11:00
cc9cii
49d416353e Remove a redundant list. 2014-11-02 17:56:28 +11:00
cc9cii
7f54dab6ef Fix issue where objects were sometimes unresponsive after dragging. 2014-11-02 15:34:45 +11:00
cc9cii
e174428cc5 Minor tweaks. 2014-11-02 15:03:26 +11:00
cc9cii
1eed180a5c Fix Gcc/MSVC differences with friend class. Invert camera derived direction. 2014-11-02 11:41:11 +11:00
cc9cii
a21958d007 Add option to move the mouse against the screen frame of reference. 2014-11-02 10:30:44 +11:00
cc9cii
89bb616cbc Remove debugging code. 2014-11-02 08:33:32 +11:00
cc9cii
8b4651f055 Move mouse related functions and states out of WorldspaceWidget. 2014-11-02 08:22:27 +11:00
cc9cii
c6a2461fbd Delay removing physics until the document is closed. Also other general cleanup. 2014-11-01 20:51:04 +11:00
cc9cii
b328aa1fb9 Multiple document support. 2014-11-01 18:57:39 +11:00
cc9cii
057982b1f8 Fix Subview interface clutter by keeping a map of Scenewidgets. 2014-11-01 08:29:08 +11:00
cc9cii
e51d532795 Show drag movements of objects in multiple scene managers. 2014-11-01 07:39:58 +11:00
cc9cii
d6e67b248f Fix deleting objects and scenewidgets. 2014-11-01 07:29:16 +11:00
cc9cii
ade7f09203 Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell. 2014-11-01 00:03:09 +11:00
cc9cii
ac7acb2c22 Disable more debug code. 2014-10-31 22:21:24 +11:00
cc9cii
aa7b693a13 Remove debug settings and minor cleanup. 2014-10-31 22:04:10 +11:00
cc9cii
fbadaf55ee Multiple SceneManagers per physics engine now working. 2014-10-31 21:50:57 +11:00
cc9cii
a2ac4c7650 Allow multiple scene managers per physics engine. Compiles but does not work properly. 2014-10-31 08:18:15 +11:00
cc9cii
0515159b74 Fix typo. 2014-10-29 23:38:19 +11:00
cc9cii
1741043f20 Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little. 2014-10-29 23:02:38 +11:00
cc9cii
792fbd119f Resolve incorrect merge issues. 2014-10-29 10:43:55 +11:00
cc9cii
c990ed4335 Merge branch 'mouse-picking-state' into mouse-picking
Conflicts:
	apps/opencs/view/render/pagedworldspacewidget.cpp
	apps/opencs/view/render/pagedworldspacewidget.hpp
2014-10-29 09:33:48 +11:00
cc9cii
8e2a0ea90a Implemented moving objects around x-y plane. 2014-10-29 08:13:13 +11:00
cc9cii
68b7532383 Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported. 2014-10-29 00:50:48 +11:00
cc9cii
5afaa0083f Minimise false detection of grab & drag operation. 2014-10-28 06:42:33 +11:00
cc9cii
a01a921644 Experimental mouse event state machine for 3d editing, starting with drag & drop objects. 2014-10-28 06:01:19 +11:00
cc9cii
6c8320a638 More cleanup. 2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f Minor cleanup. 2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727 Move debug rendering code out of PhysicsSystem. 2014-10-27 08:08:33 +11:00
cc9cii
fb0f85c8db Report terrain position on cursor position. 2014-10-26 21:15:47 +11:00
cc9cii
8b0dc88db8 Use the correct name for deleting objects. 2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d Cleanup bullet objects in the destructors. 2014-10-26 07:56:51 +11:00
cc9cii
9337d6533a Add terrain collision. Support visibility mask for objects and terrain. 2014-10-25 22:09:19 +11:00
cc9cii
cc0acec64c Add settings to enable/disable debug rendering of mouse picking. 2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb Merge remote-tracking branch 'upstream/master' into mouse-picking 2014-10-25 10:59:17 +01:00
cc9cii
54a6897df8 Use QString rather than std::to_string 2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0 Store object reference id to RigidBody instead of scene node handles. 2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7 Convert PhysicsSystem to a singleton. 2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307 No physics or mouse picking for object preview. 2014-10-24 07:57:29 +11:00
cc9cii
39cd89a9af Make gcc happy. 2014-10-23 18:51:31 +11:00
cc9cii
cca6d0a024 Fixed issue with mouse picking accuracy. 2014-10-23 12:43:06 +11:00
cc9cii
fdee3fd919 Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance. 2014-10-23 06:59:14 +11:00
cc9cii
4b53b8658b Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate. 2014-10-22 07:11:04 +11:00
Marc Zinnschlag
94ae222f0e Merge branch 'settings' 2014-10-19 13:44:15 +02:00
cc9cii
8bcd415cca Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working. 2014-10-19 07:25:54 +11:00
cc9cii
03a30c3f1d Experimental, compiles but does not work. 2014-10-18 06:16:48 +11:00
Marc Zinnschlag
994159fafd fixed broken iterator 2014-10-17 14:23:37 +02:00
Marc Zinnschlag
8a05c0e5c0 fixed overlay singleton 2014-10-17 14:23:27 +02:00
Marc Zinnschlag
4b921c3876 user settings cleanup 2014-10-17 13:49:33 +02:00
cc9cii
094f046087 Convert OverlaySystem to a OpenCS style singleton. 2014-10-16 07:29:46 +11:00
cc9cii
1d0ac3b4df Delete Ogre::OverlaySystem before Ogre::Root 2014-10-15 07:02:19 +11:00
cc9cii
8cebfc411b Minor visual improvements. 2014-10-14 17:34:10 +11:00
cc9cii
994420aa57 Singleton wrapper for Ogre OverlaySystem. 2014-10-14 13:21:43 +11:00
cc9cii
57b337d368 Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much. 2014-10-14 11:43:56 +11:00
cc9cii
961867e39f Hide overlay if off screen. 2014-10-13 20:58:07 +11:00
cc9cii
43838ccf01 Remove override (c++11) 2014-10-13 16:42:50 +11:00
cc9cii
e58e5c2bf5 Update overlays independently from multiple viewports. 2014-10-13 15:57:01 +11:00
cc9cii
47c5bc9a19 Set bounding box on manual objects rather than creating meshes. 2014-10-13 07:42:43 +11:00
cc9cii
758ce0ed98 Various fixes as per feedback comments. 2014-10-12 21:15:50 +11:00
cc9cii
809b8c6d5b Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
2014-10-12 05:54:21 +11:00
Thoronador
ab364c9440 fix some more uninitialized class member fields 2014-10-11 00:50:32 +02:00
cc9cii
3e5027abbb Incorporate terrain height to labels and camera. 2014-10-10 13:36:16 +11:00
cc9cii
bfd10a03c0 User configuration manager's resource directory. 2014-10-10 13:35:14 +11:00
cc9cii
406135ee96 Merge remote-tracking branch 'upstream/master' into terrain 2014-10-09 23:47:30 +01:00
Marc Zinnschlag
c85735abed Merge remote-tracking branch 'scrawl/terrain' 2014-10-09 12:56:42 +02:00
cc9cii
13f028e27b Avoid out of range exceptions. 2014-10-09 07:01:18 +11:00
cc9cii
b3ef7a71e2 Different implementation of update overlay fix. 2014-10-09 05:56:44 +11:00
scrawl
8786fb639f Implement terrain rendering in OpenCS (Fixes #1597) 2014-10-08 17:17:31 +02:00
cc9cii
5d8022bdc5 Update overlay upon control elements button signal. 2014-10-08 21:22:12 +11:00
cc9cii
e2560de05a Don't use windows path separator. 2014-10-08 08:08:03 +11:00
cc9cii
e1197e75bc Handle change of names or regions to dynamically update the overlay. 2014-10-08 07:54:22 +11:00
cc9cii
7836ee9ab6 Fixed crash exiting internal cells. Better starting camera position for external cells. 2014-10-07 21:18:32 +11:00
cc9cii
0cccdfd114 Added description below the cell id (name if exists, or region) 2014-10-07 19:35:28 +11:00
cc9cii
7640875f9d More cleanup. 2014-10-07 10:34:30 +11:00
cc9cii
f48f841d31 Add full path for Ogre Overlay headers (workaround for osx). 2014-10-07 06:40:28 +11:00