Chris Robinson
1fe60dd8e2
Replace some shared_ptrs with pointers to deque entries
2017-09-14 16:00:30 -07:00
Bret Curtis
e517ad3f7b
add ktx support for splashscreens
2017-09-14 10:06:36 +02:00
Bret Curtis
dff0a766a8
adding 3 more extensions
2017-09-13 15:30:22 +02:00
Bret Curtis
b26887ef9b
add support for png and dds splashscreens to begin with.
2017-09-13 13:52:05 +02:00
David Cernat
bd541b1e5b
Merge pull request #287 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
2017-09-12 07:38:49 +03:00
scrawl
bd667c3847
Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
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If CMake supports it, sets the debugger working directory for Visual …
2017-09-11 10:30:50 +00:00
scrawl
00ae9a01a1
Merge pull request #1445 from akortunov/guifixes
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Allow to add levelup a description for levels > 20
2017-09-11 10:28:09 +00:00
scrawl
407640322d
Merge pull request #1439 from akortunov/resistfix
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Take in account elemental shields for GetResist and SetResist script commands
2017-09-11 10:27:47 +00:00
Andrei Kortunov
7760e4514c
Allow to add levelup a description for levels > 20
2017-09-10 22:47:34 +04:00
scrawl
7688696765
Merge pull request #1437 from Capostrophic/nodemapfix
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Use constant nodeMap during part updating in creature animation
2017-09-10 18:15:20 +00:00
Andrei Kortunov
c6fd75bf42
Take in account elemental shields for GetResist and SetResist script commands (bug #4093 )
2017-09-10 22:05:58 +04:00
scrawl
618ec6dcdd
Merge pull request #1440 from akortunov/guardfix
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Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 17:06:14 +00:00
Andrei Kortunov
661232222f
Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 15:26:48 +04:00
Capostrophic
9503d61866
Use const nodeMap in creature animation
2017-09-09 23:22:16 +03:00
AnyOldName3
5ce34f1cbf
Move new behaviour into macro to reduce code duplication
2017-09-08 22:17:42 +01:00
MiroslavR
1e585ac71a
Log a warning in case of missing bookart instead of showing a pink rectangle ( Fixes #3826 )
2017-09-08 22:50:07 +02:00
AnyOldName3
3c0ec0d6d0
If CMake supports it, sets the debugger working directory for Visual Studio
2017-09-08 17:26:46 +01:00
Andrei Kortunov
ac2f20f983
Update a disposition bar when a dialogue widget is disabled, but visible
2017-09-08 19:42:06 +04:00
scrawl
8f1c8759e4
Merge pull request #1432 from akortunov/alchemyfix
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Update alchemy effects after every created potion (#4079 )
2017-09-07 20:51:42 +00:00
Andrei Kortunov
dc0313a36f
Use base skill value when calculating rank requirements
2017-09-07 21:06:10 +04:00
Andrei Kortunov
7559d25317
Update alchemy effects after every created potion ( #4079 )
2017-09-06 15:11:47 +04:00
David Cernat
b94c0a9991
[Client] Don't send Attribute & Skill packets as werewolf, part 2
2017-09-04 20:21:06 +03:00
David Cernat
b64f379949
Merge pull request #286 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
David Cernat
8c9d6a0160
[Client] Ensure that LocalPlayer's isWerewolf starts out false
2017-09-04 15:44:10 +03:00
David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
2017-09-04 15:13:05 +03:00
scrawl
4c5992a0d5
Warn if removing a node fails
2017-09-01 21:42:35 +00:00
scrawl
132ac6001b
Fix bug of Animation::mSkeleton not being assigned
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This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
2017-09-01 21:42:34 +00:00
scrawl
7a79ebb713
Merge pull request #1428 from akortunov/stancechangefixes
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[Feedback needed] Stance switching changes, part II
2017-09-01 21:42:08 +00:00
Andrei Kortunov
7f5f5458d4
Reset player attack animation when unequip weapon or tool
2017-09-01 18:03:23 +04:00
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
2017-09-01 14:28:21 +04:00
Andrei Kortunov
0d7279ea2a
Fixes a regression with bound weapons equipping (bug #4050 )
2017-09-01 08:59:05 +04:00
scrawl
a8005c33d9
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
2017-08-31 21:58:12 +00:00
David Cernat
2e8718a0e0
Merge pull request #282 from OpenMW/master
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Add OpenMW commits up to 31 Aug 2017, part 2
2017-08-31 18:42:54 +03:00
David Cernat
3fc1bdecb3
[Client] Shorten player names to 31 characters after they are inputted
2017-08-31 18:41:37 +03:00
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
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This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
2017-08-31 17:07:45 +03:00
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
2017-08-31 15:44:27 +03:00
Andrei Kortunov
1aaa8a76c5
Allow to play only one copy of given sound at time (bug #3647 )
2017-08-31 16:14:48 +04:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Koncord
54f5104345
[General] Escape format for strings
2017-08-31 20:09:05 +08:00
Andrei Kortunov
91dcd5bc6e
Do not allow to unequip weapon from inventory during attack
2017-08-31 13:28:09 +04:00
Andrei Kortunov
6f22d819c5
Do not allow to switch weapon to probe or lockpick during attack
2017-08-31 12:36:54 +04:00
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
2017-08-31 10:12:22 +03:00
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
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Also add related debug information.
2017-08-31 08:35:46 +03:00
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
2017-08-31 06:42:11 +03:00
David Cernat
f6d36d5d80
[Client] Ensure that objects searched for have a valid reference number
2017-08-31 03:40:36 +03:00
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
2017-08-30 21:26:30 +00:00
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
scrawl
43fda6cf07
Merge pull request #1423 from akortunov/spellpriority
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Combat AI: use effective cast cost when rate enchanted weapon
2017-08-29 22:38:36 +00:00
Andrei Kortunov
73d5efabee
Display negative values on fatigue progress bar
2017-08-29 18:53:21 +04:00
Andrei Kortunov
8003dbee12
Combat AI: use effective cast cost when rate enchanted weapon
2017-08-29 16:40:55 +04:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
2017-08-26 19:29:12 +00:00
Harry
86ae2ae395
Improved shuffle ( #1412 )
2017-08-25 20:08:49 +00:00
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
2017-08-25 10:05:56 +00:00
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 23 Aug 2017
2017-08-23 07:22:29 +03:00
David Cernat
a883c8f8aa
[Client] Prevent scripts from creating PlayerTopic packet spam
2017-08-23 07:14:45 +03:00
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
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Previously, large framerate drops allowed players to open and use the console for short periods of time.
2017-08-23 04:58:07 +03:00
David Cernat
056d54e9f7
[Client] Only send ObjectScale packets for objects located in cells
2017-08-23 02:45:38 +03:00
scrawl
30665b743d
Merge pull request #1416 from akortunov/guifixes
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Display large journal entries correctly
2017-08-22 20:37:46 +00:00
Andrei Kortunov
0177fe6602
Display large entries in journal correctly
2017-08-22 23:26:06 +04:00
Andrei Kortunov
e799cbdb51
Combat AI: allow only one summoned creature at time
2017-08-22 09:18:49 +04:00
scrawl
f0dea8b8e6
Revert "Implement a Fisher-Yates shuffle on background music"
2017-08-20 20:20:27 +00:00
David Cernat
ac27ca663b
[Client] Don't send ObjectState packets for items in containers
2017-08-20 06:58:39 +03:00
scrawl
dbb8a5c959
Merge pull request #1401 from h313/master
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Implement a Fisher-Yates shuffle on background music
2017-08-19 22:48:24 +00:00
Harry
2a85c5f011
Implement a Fisher-Yates shuffle on background music
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This fixes sometimes getting repetitive background music
2017-08-19 14:48:00 -04:00
Andrei Kortunov
65d05ee1cd
Get only text from clipboard (bug #4025 )
2017-08-19 15:32:17 +04:00
Andrei Kortunov
e0bb9c089b
Revert commit 67d59bead5
(a better
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implementation found)
2017-08-19 15:24:06 +04:00
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
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Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-18 22:04:12 +00:00
scrawl
f277007b49
Merge pull request #1404 from akortunov/ownedcrosshair
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Owned crosshair feature improvements [discussion]
2017-08-18 20:21:23 +00:00
Andrei Kortunov
7c80ddc9de
Owned crosshair improvements (bug #2789 )
2017-08-18 17:08:15 +04:00
Andrei Kortunov
641a6cd842
Added a delay before summoned creature corpse despawning
2017-08-18 11:58:28 +04:00
David Cernat
cffd985038
Merge pull request #266 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 18 Aug 2017
2017-08-18 07:45:36 +03:00
Capostrophic
6c8c883dc0
Making knownEffect aware that there can be more than 4 potion effects
2017-08-18 00:47:28 +03:00
scrawl
b73ed5ccac
Merge pull request #1391 from akortunov/aifollow
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AiFollow: add a threshold when turning to target
2017-08-17 20:17:11 +00:00
Andrei Kortunov
d8d47f081b
AiFollow: add a threshold when turning to target
2017-08-17 22:52:34 +04:00
scrawl
c231d20413
Merge pull request #1362 from akortunov/spellpriority
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Combat AI: use WhenUsed enchantments [Feedback needed]
2017-08-16 21:23:57 +00:00
scrawl
306b58349e
Merge pull request #1387 from akortunov/movementfix
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Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
2017-08-16 20:50:49 +00:00
scrawl
d1161819bf
Merge pull request #1396 from akortunov/dispelfix
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Dispel only effects from spells
2017-08-16 20:49:40 +00:00
Andrei Kortunov
bc7353f100
Check animation state for GetPCRunning and GetPCSneaking
2017-08-16 20:30:47 +04:00
Andrei Kortunov
67d59bead5
Get only text from input fields (bug #4025 )
2017-08-16 15:03:04 +04:00
Andrei Kortunov
1e983604db
Dispel only effects from spells (bug #3995 )
2017-08-15 09:35:29 +04:00
scrawl
8acf0ba633
Merge pull request #1394 from akortunov/followerattackfix
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Prevent followers from attacking player if crime was reported
2017-08-14 22:19:46 +00:00
Andrei Kortunov
ec64034160
Confiscate stolen item/gem when enchanting
2017-08-14 19:29:34 +04:00
Andrei Kortunov
7a5645b35d
Prevent followers from attacking player if crime was reported
2017-08-14 18:42:19 +04:00
Andrei Kortunov
f84eb68b3d
Confiscate an item when you try to sell it to its owner (bug #3944 )
2017-08-14 11:31:17 +04:00
scrawl
1bdcecc32e
Merge pull request #1390 from akortunov/referencecheck
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Do not make target reference unavailable on cell change
2017-08-12 18:48:52 +00:00
Andrei Kortunov
3f159960b7
Restored pickpocket and werewolf check
2017-08-12 21:18:05 +04:00
scrawl
b6aaa2f2be
Merge pull request #1389 from akortunov/autosave
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Create autosave when waiting
2017-08-12 16:50:30 +00:00
Andrei Kortunov
b3b7d6aa9f
Do not make target reference unavailable on cell change (bug #3898 )
2017-08-12 09:36:09 +04:00
Andrei Kortunov
c542ae6875
Create autosave when waiting (bug #1452 )
2017-08-12 09:06:31 +04:00
David Cernat
d51736d68f
[Client] Fix crashes caused by inventory items with disabling scripts
2017-08-11 05:49:33 +03:00
scrawl
0f983144a4
Merge pull request #1383 from akortunov/guifixes
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Enable transparency for interactive messageboxes and tooltips in game mode
2017-08-10 21:55:24 +00:00
Andrei Kortunov
56f5a5dee3
Added transparency to 'owned' tooltip
2017-08-08 22:57:39 +04:00
scrawl
af9db74010
Merge pull request #1377 from LennyPenny/master
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Fade out music before change occurs
2017-08-08 17:34:50 +00:00
Andrei Kortunov
4cc8afd25d
Add transparency for tooltips in game mode
2017-08-08 20:38:15 +04:00
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
2017-08-08 20:36:50 +04:00
Lennart Bernhardt
546352dbe3
avoid starting sound updates more than necessary
2017-08-08 03:31:01 +02:00
Lennart Bernhardt
7b8278ae45
remove redundant mMusicFader variable
2017-08-08 03:17:40 +02:00
scrawl
cd4525cf25
Merge pull request #1372 from akortunov/guifixes
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Journalbook layout fixes
2017-08-07 18:49:13 +00:00
Andrei Kortunov
ab391f17db
Fixes regression in spell school detection (bug #4007 )
2017-08-07 12:12:57 +04:00
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-07 09:55:50 +04:00
scrawl
ba72eb77f4
Merge pull request #1374 from akortunov/guardfix
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Disable AiPursue package for player's followers
2017-08-06 21:11:08 +00:00
scrawl
7f5b615295
Merge pull request #1375 from MiroslavR/missing-import
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Add missing include for isatty function
2017-08-06 21:10:11 +00:00
spycrab
632d39ca76
Allow starting at an (unnamed) exterior cell using --start (Feature #3941 )
2017-08-06 22:31:07 +02:00
Lennart Bernhardt
60a7d3d6e0
Fade out music before change occurs
2017-08-06 20:10:56 +02:00
MiroslavR
393f4ab758
Add missing include for isatty function ( Fixes #4002 )
2017-08-06 13:02:22 +02:00
David Cernat
77ce05b7d6
[Client] Fix spell casting probability synchronization
2017-08-06 00:11:54 +03:00
Andrei Kortunov
72ce118d02
Disable AiPursue package for player's followers
2017-08-05 12:38:26 +04:00
Andrei Kortunov
cf7a6232d0
Combat AI: use WhenUsed enchantments
2017-08-05 12:18:38 +04:00
scrawl
fe8437ae10
Merge pull request #1371 from akortunov/journalfix
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Do not allow to use journal in a main menu
2017-08-04 21:45:44 +00:00
David Cernat
721b218cc2
Merge pull request #258 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
2017-08-05 00:09:34 +03:00
Jake Westrip
63343b6241
Ensure jail does not decrease a skill past zero
2017-08-05 06:15:15 +10:00
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
2017-08-04 21:45:52 +03:00
David Cernat
fbec0d9443
[Client] Remove inertia from players who are teleported via a packet
2017-08-04 21:43:01 +03:00
Andrei Kortunov
23bda7613b
Do not allow to use journal in a main menu (bug #3991 )
2017-08-04 07:31:41 +04:00
scrawl
a78f254883
Merge pull request #1368 from akortunov/tradefix
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Trade window improvements
2017-08-03 21:09:57 +00:00
scrawl
a63b9e33fd
Merge pull request #1369 from akortunov/tauntfix
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Take in account a temporary disposition in isAggressive check (bug #3…
2017-08-03 21:01:03 +00:00
Andrei Kortunov
56a30d7aec
Journalbook layout fixes
2017-08-03 20:27:14 +04:00
Andrei Kortunov
d1489f5b42
Take in account a temporary disposition in isAggressive check (bug #3987 )
2017-08-03 19:18:31 +04:00
Andrei Kortunov
35beede065
Restock items after trade deal instead of trade window opening
2017-08-03 18:41:13 +04:00
Andrei Kortunov
487e72fd23
Play Up sounds instead of Down ones in trade window (bug #3982 )
2017-08-03 18:39:59 +04:00
elsid
748f5225a9
Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
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May become dangling reference because method may remove all elements from mPath.
2017-08-02 11:35:53 +03:00
scrawl
0d58a77f86
Merge pull request #1291 from MiroslavR/respawn_crash
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Prevent respawned references from being added to the scene twice
2017-08-01 14:38:46 +00:00
Andrei Kortunov
604f9ee323
Split weapons and spells rating code from combat actions
2017-08-01 09:05:35 +04:00
MiroslavR
d24286273b
Prevent respawned references from being added to the scene twice in certain cases ( Fixes #3864 )
2017-08-01 00:11:14 +02:00
Andrei Kortunov
b7cfb1aaf4
Fixed DamageHealth and AbsorbHealth effects applying
2017-07-31 23:05:19 +04:00
scrawl
eac2e52841
Merge pull request #1329 from akortunov/priorityfix
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Combat AI: make default spell priority calculation formula close to vanilla
2017-07-31 18:21:47 +00:00
scrawl
fde6e29628
Merge pull request #1326 from akortunov/spellpriority
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Combat AI improvements [feedback needed]
2017-07-31 17:51:51 +00:00
scrawl
333648c975
Merge pull request #1324 from akortunov/doorfix
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Improved doors detection
2017-07-31 17:42:53 +00:00
Andrei Kortunov
10eb6ec75f
AI: Check angle between actor and door
2017-07-31 19:28:02 +04:00
scrawl
9ac409e61c
Merge pull request #1287 from akortunov/spellsorting
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Spellbuying menu improvements
2017-07-31 09:43:47 +00:00
scrawl
43279c49b5
Go back to index when selecting 'cancel' on topics list
2017-07-30 23:51:44 +02:00
scrawl
4b51fd23e0
Merge pull request #1356 from akortunov/guifixes
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Add missing journal sounds (bug #3974 )
2017-07-30 21:36:04 +00:00
Unknown
bfbfbeac43
Added networking and saving for custom spells
2017-07-31 03:45:47 +10:00
Andrei Kortunov
99b5f21a46
Add missing journal sounds (bug #3974 )
2017-07-29 19:41:46 +04:00
Allofich
dae19412f2
Fix problem with animations not looping
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Fixes #3804
2017-07-29 20:54:11 +09:00
scrawl
631d79f1c8
Merge pull request #1346 from akortunov/aibreathe
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AiBreathe AI package (feature #1374 )
2017-07-28 20:50:04 +00:00
scrawl
4c2487d55f
Merge pull request #1353 from akortunov/restfix
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Update effects during rest (bug #3679 )
2017-07-28 20:46:14 +00:00
David Cernat
4db64e1721
[Client] Synchronize spellcasting for non-bipedal creatures
2017-07-28 20:49:26 +03:00
Andrei Kortunov
920021c61b
Update effects during rest (bug #3679 )
2017-07-28 16:50:52 +04:00
David Cernat
9d05063af4
[General] Add server script functions for banning & unbanning IPs
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Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
2017-07-27 19:29:17 +03:00
Andrei Kortunov
6ab36c0539
Spellbuying menu improvements
2017-07-27 13:20:18 +04:00
David Cernat
500bff9911
Merge pull request #250 from OpenMW/master
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Add OpenMW commits up to 27 Jul 2017
2017-07-27 04:01:44 +03:00
scrawl
1792886f1e
Merge pull request #1344 from julianko/dialogue_performance
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Fix dialogue window performance
2017-07-26 22:05:45 +00:00
David Cernat
2f551aba02
[Client] Don't start dialogue via client scripts if already in dialogue
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This prevents infinite greeting spam in scripts such as hlormarScript.
2017-07-26 22:37:57 +03:00
David Cernat
e6e5d406b8
Merge pull request #248 from OpenMW/master
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Add OpenMW commits up to 26 Jul 2017, part 2
2017-07-26 20:31:39 +03:00
David Cernat
796118c266
[Client] Send StatsDynamic packets more often
2017-07-26 20:15:35 +03:00
Julian
d7aa2a882d
improve dialogue window performance
2017-07-26 18:58:27 +02:00
scrawl
d3be4769ea
Merge pull request #1347 from akortunov/encumberancefix
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Fixed encumberance check (bug #3963 )
2017-07-26 16:20:16 +00:00
David Cernat
84662ed3fe
[Client] Add temporary warnings when creating custom spells and items
2017-07-26 05:36:12 +03:00
Andrei Kortunov
548814bfbc
Added AiBreathe package (feature #1374 )
2017-07-25 10:58:04 +04:00
Andrei Kortunov
325ea10594
Fixed encumberance check (bug #3963 )
2017-07-25 10:28:33 +04:00
David Cernat
3d1458b5a2
Merge pull request #246 from OpenMW/master
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Add OpenMW commits up to 24 Jul 2017
2017-07-24 20:21:04 +03:00
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
2017-07-24 21:11:59 +04:00
David Cernat
2c1ece79fc
Merge pull request #245 from OpenMW/master
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Add OpenMW commits up to 22 Jul 2017
2017-07-23 22:02:16 +03:00
Andrei Kortunov
337f0f876d
Fade screen in on a new game start
2017-07-23 11:04:58 +04:00
scrawl
9bc24ab629
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955 )
2017-07-22 00:38:27 +02:00
scrawl
5c11266a46
Fix character preview item selection
2017-07-22 00:06:43 +02:00
scrawl
c9f8a220dc
Update the tooltip when the focusObject is set
2017-07-20 20:59:36 +02:00
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
2017-07-20 20:59:09 +02:00
David Cernat
7173a48f4b
[Client] Prevent ObjectState packet spam
2017-07-20 17:01:04 +03:00
David Cernat
b8b3856c73
Merge pull request #244 from OpenMW/master
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Add OpenMW commits up to 19 Jul 2017
2017-07-19 20:49:56 +03:00
scrawl
7f634514a8
Fix the viewport of the character preview being set a frame ahead due to a threading issue
2017-07-19 17:43:15 +02:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
scrawl
a629d48df6
Update the facedObject after the camera is updated
2017-07-19 13:05:51 +02:00
David Cernat
fd046e42ef
Merge pull request #242 from OpenMW/master
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Add OpenMW commits up to 16 Jul 2017
2017-07-17 21:34:44 +03:00
scrawl
2c7ce26fb7
Merge pull request #1336 from akortunov/evadefix
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Combat AI: avoid enemy hits when casting Self-ranged spells
2017-07-16 20:05:21 +00:00
Andrei Kortunov
98f161c7fd
Combat AI: avoid enemy hits when casting Self-ranged spells ( fixes #3922 )
2017-07-16 22:38:23 +04:00
scrawl
2c95f40640
Merge pull request #1333 from akortunov/guidistortionfix
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Disable sound distortion for GUI actions and PlaySound command [discussion]
2017-07-16 18:28:03 +00:00
Andrei Kortunov
2b22d10ebc
Spellview fixes
2017-07-16 13:14:19 +04:00
Andrei Kortunov
9179a019df
Quick keys menu fixes
2017-07-16 13:11:34 +04:00
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
2017-07-15 14:03:36 +04:00
David Cernat
aeb1ec3394
[Client] Delimit and clarify changes made by tes3mp to engine and main
2017-07-15 12:44:00 +03:00
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
2017-07-15 10:59:08 +04:00
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
2017-07-15 10:58:19 +04:00
David Cernat
e3929df38a
Merge pull request #239 from OpenMW/master
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Add OpenMW commits up to 14 Jul 2017
2017-07-15 09:13:04 +03:00
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
2017-07-15 09:02:19 +03:00
scrawl
ada85aa1ee
Merge pull request #1331 from akortunov/guidistortionfix
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Prevent GUI sounds distortion
2017-07-14 19:55:33 +02:00
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
2017-07-13 20:13:28 +03:00
David Cernat
708d3723eb
[Client] Fix client script messagebox buttons that had always broken in tes3mp
2017-07-13 18:58:48 +03:00
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
2017-07-13 13:36:00 +03:00
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
2017-07-13 09:46:30 +03:00
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
2017-07-12 18:24:37 +03:00
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
2017-07-12 16:39:31 +03:00
David Cernat
5774023f8b
[Client] Add missing processor initialization for ProcessorPlayerJail
2017-07-11 14:31:32 +03:00
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
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Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
2017-07-10 15:48:00 +04:00
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
2017-07-10 12:33:53 +03:00
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
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Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
2017-07-05 07:06:33 +03:00
Andrei Kortunov
37952c9a79
Added door detection based by ray casting
2017-07-03 22:08:29 +04:00
Koncord
9bb586de77
[Client] Simplify setMapExplored()
2017-07-03 23:43:32 +08:00
Koncord
52349278e9
[Client] Fix warnings
2017-07-03 23:41:16 +08:00
Koncord
b2339f2f9a
[Client] Fix building
2017-07-03 23:40:38 +08:00
David Cernat
60574ae667
[General] Implement jail time as a death penalty
2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
2017-07-03 09:28:27 +03:00
David Cernat
ad4b1d05bb
[Client] Add comments for GUI additions made by tes3mp
2017-07-03 05:06:07 +03:00
David Cernat
c899525e30
[General] Use address keys with clearer meaning in tes3mp config files
2017-07-03 01:31:48 +03:00
David Cernat
99640da111
Merge pull request #234 from OpenMW/master
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Add OpenMW commits up to 30 Jun 2017
2017-07-02 14:22:06 +03:00
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
2017-07-02 13:07:36 +03:00
Koncord
73cf134107
[General] Fix incoming password string
2017-07-02 11:11:33 +08:00
Koncord
0cf09adb44
[General] Move AddProcessor to BasePacketProcessor
2017-06-30 20:09:05 +08:00
scrawl
951c4e12e0
Fix crash introduced by commit 1d8a9ff622
( Fixes #3940 )
2017-06-30 00:52:02 +02:00
David Cernat
0b68e59060
[Client] Send ObjectLock packets when using lock spells
2017-06-29 22:29:49 +03:00
Koncord
9519c467eb
[Client] Simplify updateEquipment for LocalPlayer & LocalActor
2017-06-29 14:52:23 +08:00
Koncord
596f42e408
[Client] Fix "invalid iterator" error
2017-06-29 14:36:56 +08:00
Andrei Kortunov
143fdae6fe
Make spell priority calculation close to vanilla (bug #3937 ).
2017-06-28 14:02:51 +04:00
David Cernat
685bf15d52
Merge pull request #231 from OpenMW/master
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Add OpenMW commits up to 27 Jun 2017
2017-06-28 05:58:19 +03:00
Koncord
5b2cab4c6b
[General] Change NULL to nullptr
2017-06-27 22:49:28 +08:00
Koncord
0ed0d2417b
[Client] Make foreach style consistent with other
2017-06-27 22:27:02 +08:00
Koncord
2427a4f877
[Client] Update DedicatedActor to C++11
2017-06-27 22:25:39 +08:00
Koncord
8f7da49152
[Client] Update DedicatedPlayer to C++11
2017-06-27 22:25:29 +08:00
Koncord
08666cabdb
[Client] Update PlayerList to C++11
2017-06-27 22:24:34 +08:00
Koncord
a110ec1767
[Client] Update GUIController to C++11
2017-06-27 21:59:05 +08:00
Koncord
aa1f5c3cd3
[Client] Change pointer type to reference
2017-06-27 21:58:36 +08:00
Koncord
7499777b3a
[Client] Update CellController to C++11
2017-06-27 21:56:40 +08:00
Koncord
7d4dd2ad1c
[Client] Update Cell to C++11
2017-06-27 21:56:24 +08:00
Koncord
7918e887dd
[Client] Update ActorList to C++11
2017-06-27 21:56:14 +08:00
Koncord
aa12b35d03
[Client] Update LocalActor to C++11
2017-06-27 21:12:00 +08:00
Koncord
689050e1d0
[Client] Long expression to lambda
2017-06-27 21:01:13 +08:00
Koncord
58a6a8c3bc
[Client] Update LocalPlayer to C++11
2017-06-27 20:43:39 +08:00
Andrei Kortunov
7fcb22b867
Do not show empty journal entries ( fixes #3891 )
2017-06-27 15:54:16 +04:00
Koncord
6222c20e82
[Client] Convert MechanicsHelper to namespace
2017-06-27 16:43:53 +08:00
Koncord
7d3e08f031
[Client] Simplify loops
2017-06-27 16:32:16 +08:00
Koncord
f7341c021f
[Client] Modernize loops in WorldEvent to C++11
2017-06-27 15:58:41 +08:00
Koncord
61cc3ced5d
[Client] Remove boost from processors
2017-06-27 15:25:30 +08:00
Koncord
fcccd7b665
[General] Remove creatureStats.mDead from packets
2017-06-27 15:03:41 +08:00
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
2017-06-27 01:01:45 +03:00
David Cernat
a358dc6af8
[Client] Revert 0020132
now that 534c819
provides a better fix
2017-06-26 07:36:57 +03:00
David Cernat
7d81b84dd8
[Client] Write list of loaded plugins to log
2017-06-26 06:49:58 +03:00
David Cernat
77758596a1
Merge pull request #230 from OpenMW/master
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Add OpenMW commits up to 25 Jun 2017
2017-06-26 03:13:00 +03:00
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
2017-06-25 14:44:17 +02:00
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
2017-06-25 13:08:55 +02:00
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
2017-06-25 12:52:59 +02:00
scrawl
534c81976c
Add missing cell update for physics system ( Fixes #3917 )
2017-06-25 12:47:57 +02:00
David Cernat
9a519b5cc2
[Client] Avoid incrementing actor death count if we aren't its authority
2017-06-23 09:22:48 +03:00
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
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Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
2017-06-22 05:49:44 +03:00
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
2017-06-20 05:28:45 +03:00
David Cernat
df67ae4689
Merge pull request #229 from OpenMW/master
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Add OpenMW commits up to 20 Jun 2017
2017-06-20 04:16:51 +03:00
scrawl
62f0ba6045
Merge pull request #1279 from Allofich/position
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Fix actors not returning to their wander locations
2017-06-20 00:57:44 +02:00
David Cernat
c6aee3b780
[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
2017-06-18 19:36:06 +03:00
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Andrei Kortunov
1a8f2bfc11
Combat AI: select target by priority
2017-06-16 16:11:12 +04:00
Andrei Kortunov
a2be73295b
Combat AI: take in account enemy weapon resistance
2017-06-16 13:33:42 +04:00
Andrei Kortunov
62b24eb078
Combat AI: do not use range weapons under water
2017-06-16 12:20:31 +04:00