scrawl
|
63284d21a0
|
Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
dea9d21db6
|
Some additional safety checks for global map loading
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
f89b3cac02
|
Feature #764: Store the actor that gave the dialog response
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
a988a0d6dc
|
Don't add duplicate topic responses to the journal
|
2014-02-01 18:42:00 +01:00 |
|
scrawl
|
37ef8ec908
|
Savegame dialog: support loading saves using Enter key or double-click
|
2014-02-01 18:42:00 +01:00 |
|
scrawl
|
49e26415be
|
Don't call loadGame() from within the MWMechanics::Actors update sequence
|
2014-02-01 18:42:00 +01:00 |
|
Marc Zinnschlag
|
1b5301eec0
|
Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
|
2014-02-01 18:16:32 +01:00 |
|
Marc Zinnschlag
|
5b04c10e1d
|
added creature/NPC state to saved games (only container/inventory for now)
|
2014-02-01 17:36:23 +01:00 |
|
Marc Zinnschlag
|
d2ec3ffdc8
|
handle equipped items when serialising inventory state
|
2014-02-01 17:31:05 +01:00 |
|
Marc Zinnschlag
|
bcc5894e2d
|
changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later)
|
2014-02-01 15:24:01 +01:00 |
|
Marc Zinnschlag
|
dd674566a2
|
store content of containers in saved game files
|
2014-01-31 13:25:32 +01:00 |
|
scrawl
|
4ec86d1c68
|
Bug #1147: Fix the inventory preview pose used for ranged weapons
|
2014-01-31 05:06:35 +01:00 |
|
scrawl
|
60bbab52fe
|
Support keyframe controllers for bones that aren't in the skeleton base
|
2014-01-31 05:06:34 +01:00 |
|
scrawl
|
da34f8bda1
|
Fix LastHitObject
|
2014-01-31 04:43:35 +01:00 |
|
scrawl
|
067c2bc2ec
|
Disable combat movements for creatures without weapons
|
2014-01-31 04:43:35 +01:00 |
|
scrawl
|
7820ea5806
|
"Always best attack" should only affect the player
|
2014-01-31 04:43:35 +01:00 |
|
scrawl
|
d0c6ecd03a
|
Bug #1148: Workaround for broken images in some MW versions
|
2014-01-31 04:43:35 +01:00 |
|
scrawl
|
52f89e9a17
|
Don't play "idle" voice entries for NPCs with Hello 0
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
|
2014-01-31 04:43:35 +01:00 |
|
scrawl
|
39d86a9468
|
Improvements to smooth NPC steering
|
2014-01-31 04:43:29 +01:00 |
|
mrcheko
|
80d8aa4030
|
bug with sequence of knockouts; giving sense to some hit state code
|
2014-01-30 23:54:26 +02:00 |
|
Marc Zinnschlag
|
900532a6ca
|
store additional state of lights in saved game files
|
2014-01-30 12:37:33 +01:00 |
|
Marc Zinnschlag
|
ec7cb90ca4
|
added support for serialisation of CustomData state
|
2014-01-30 11:50:13 +01:00 |
|
scrawl
|
2b15b8b484
|
Fix gold bugs (Fixes #1145, Fixes #1146)
|
2014-01-29 15:37:27 +01:00 |
|
scrawl
|
305e78c981
|
Fix creature attack bug
|
2014-01-29 15:37:27 +01:00 |
|
scrawl
|
e717694b36
|
Reset Run stance in AiWander
|
2014-01-29 15:37:27 +01:00 |
|
scrawl
|
23ffb8a4dc
|
Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
This makes the Mehra Milo script work properly.
|
2014-01-29 15:37:27 +01:00 |
|
scrawl
|
434fd21584
|
Don't set journal index if a higher index is currently set
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
|
2014-01-29 15:37:27 +01:00 |
|
scrawl
|
edff88542b
|
Allow double click / Enter key for accepting race/class/birthsign
|
2014-01-29 15:37:27 +01:00 |
|
scrawl
|
a8a09762ce
|
Don't crash when deleting or disabling a moving door
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
190512156d
|
Use some more GMSTs for enchanting
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
ea7e0abdc2
|
Move WhenStrikes skill success to a more appropriate place
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
b8db151da7
|
Add missing skill increases for armor hits
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
82146e7f8d
|
Use GMSTs for levelup
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
cc40cec395
|
Move levelup to NpcStats
The code came from back in the days where NpcStats did not derive from CreatureStats.
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
ba67bf45f8
|
Fix an issue with InventoryStore copy constructor. Don't copy the iterator directly - mContainer will be wrong and comparisons against end() will always fail.
This caused an exception when looting a creature that had moved cells.
|
2014-01-29 15:37:26 +01:00 |
|
scrawl
|
365ae15532
|
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
|
2014-01-29 15:37:26 +01:00 |
|
mrcheko
|
3a5da7e6e8
|
merged with master
|
2014-01-29 00:03:00 +02:00 |
|
mrcheko
|
5ee1dc6be8
|
attacktypes error fix
|
2014-01-28 21:07:26 +02:00 |
|
Marc Zinnschlag
|
1d34f5e096
|
Merge remote-tracking branch 'sirherrbatka/cloning'
Conflicts:
apps/opencs/model/world/refiddata.cpp
|
2014-01-28 12:40:14 +01:00 |
|
Marc Zinnschlag
|
a473c3f619
|
some cleanup
|
2014-01-28 12:36:10 +01:00 |
|
Marc Zinnschlag
|
fd5486864a
|
Merge remote-tracking branch 'gus/AIFix2'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/actors.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
2014-01-28 12:33:31 +01:00 |
|
Marek Kochanowicz
|
2bd98a69ab
|
Corrections, according to the comments. Thanks for the review. :-)
|
2014-01-28 11:16:48 +01:00 |
|
mrcheko
|
e50e94af0b
|
remove CreatureStats::mAttackType, set/getAttackType()
|
2014-01-27 23:05:17 +02:00 |
|
mrcheko
|
fe0268062d
|
merge with master
|
2014-01-27 22:38:01 +02:00 |
|
Marek Kochanowicz
|
d3000ce099
|
whitespaces removed again.
|
2014-01-27 19:47:54 +01:00 |
|
Marek Kochanowicz
|
62ea0bb066
|
Cleared whitespaces.
|
2014-01-27 19:40:05 +01:00 |
|
Marek Kochanowicz
|
c82db915f1
|
Removed needless includes
|
2014-01-27 19:32:51 +01:00 |
|
Marek Kochanowicz
|
d0b07de7ef
|
Corrected bug mentioned by zini.
|
2014-01-27 16:59:18 +01:00 |
|
gus
|
846276f747
|
clean up
|
2014-01-27 15:14:24 +01:00 |
|
Marek Kochanowicz
|
ed0ba906cf
|
removed needless include
|
2014-01-27 15:05:29 +01:00 |
|
Marek Kochanowicz
|
9c579dbd6c
|
ok, that should be enough
|
2014-01-27 15:03:29 +01:00 |
|
Marek Kochanowicz
|
84e07c95b1
|
formatting
|
2014-01-27 15:02:29 +01:00 |
|
Marek Kochanowicz
|
51115fa5be
|
spaces around operators
|
2014-01-27 14:56:57 +01:00 |
|
Marek Kochanowicz
|
c91ae86084
|
is there something that can generate diff from two git branches? Using github for this is kinda annoying.
|
2014-01-27 14:53:39 +01:00 |
|
Marek Kochanowicz
|
52176d6435
|
reforfucking
|
2014-01-27 14:51:57 +01:00 |
|
Marek Kochanowicz
|
2b71568bb6
|
still reformating
|
2014-01-27 14:50:36 +01:00 |
|
Marek Kochanowicz
|
316debb827
|
reformating
|
2014-01-27 14:46:58 +01:00 |
|
Marek Kochanowicz
|
4d6fb31610
|
reformating
|
2014-01-27 14:45:07 +01:00 |
|
Marek Kochanowicz
|
2899f04a3f
|
reformatting
|
2014-01-27 14:43:12 +01:00 |
|
Marek Kochanowicz
|
6a0b5defd7
|
removed needless member value.
|
2014-01-27 13:42:08 +01:00 |
|
Marek Kochanowicz
|
bb62efc3d8
|
Removed pointless includes.
|
2014-01-27 13:36:01 +01:00 |
|
Marc Zinnschlag
|
29c3a288e3
|
load and save of reference in cells (without CustomData state)
|
2014-01-27 13:27:42 +01:00 |
|
Marek Kochanowicz
|
71d6364754
|
Chaninging variables name to follow our policy.
|
2014-01-27 13:13:39 +01:00 |
|
Marek Kochanowicz
|
aa6d1ff4c3
|
removed needless argument for cloning
|
2014-01-27 13:08:14 +01:00 |
|
Marek Kochanowicz
|
be8b978a89
|
corrected mistake in data
|
2014-01-27 12:23:03 +01:00 |
|
Marek Kochanowicz
|
62c2259c87
|
removing coordinates handling
|
2014-01-27 10:10:23 +01:00 |
|
mrcheko
|
45b3aa3d93
|
corrected things connected to determining attack type
|
2014-01-26 23:32:57 +02:00 |
|
gus
|
f5d589388c
|
bug fix
|
2014-01-26 22:06:54 +01:00 |
|
gus
|
764011dd1b
|
clean up
|
2014-01-26 21:53:55 +01:00 |
|
gus
|
7cb47aa635
|
new implementation of pathfinding. Works, but need clean up
|
2014-01-26 21:26:19 +01:00 |
|
scrawl
|
eba6c9a8fd
|
Fix massive console spam regarding the scrib's idle3 animation
|
2014-01-26 02:49:32 +01:00 |
|
scrawl
|
b1066de81d
|
Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit 4e360136b1 , reversing
changes made to 047bbe43b2 .
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
|
2014-01-26 00:31:44 +01:00 |
|
scrawl
|
a1fbd1fcc8
|
Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit df7c139e2f , reversing
changes made to fec26342cd .
|
2014-01-26 00:14:49 +01:00 |
|
scrawl
|
e0de76a6f7
|
Save/load global map
|
2014-01-25 19:06:14 +01:00 |
|
scrawl
|
e62bf8fca9
|
Remove some garbage
|
2014-01-25 16:41:26 +01:00 |
|
scrawl
|
79a9c4e048
|
Clear mShared before populating it. Fixes an issue with duplicate records (e.g. dialogue keywords) after loading a savegame.
|
2014-01-25 16:33:39 +01:00 |
|
scrawl
|
bdb03926c2
|
Fix crash when loading another game after dying
|
2014-01-25 16:13:45 +01:00 |
|
scrawl
|
28185e2017
|
Death/godmode fixes: Revive player *after* character update, since there might be fall damage.
|
2014-01-25 15:54:24 +01:00 |
|
scrawl
|
f09328ca84
|
Clear global map overlay when starting/loading a game
|
2014-01-25 13:34:56 +01:00 |
|
Marek Kochanowicz
|
032c542396
|
improving the cell cloning.
|
2014-01-24 20:34:33 +01:00 |
|
gus
|
707e579dfe
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
Conflicts:
apps/openmw/mwmechanics/aifollow.cpp
|
2014-01-24 19:16:50 +01:00 |
|
gus
|
5ca5946760
|
WIP
|
2014-01-24 19:13:23 +01:00 |
|
scrawl
|
03cf383be7
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
|
2014-01-24 18:28:35 +01:00 |
|
scrawl
|
295aed3533
|
Implement savegame screenshots
|
2014-01-24 17:49:16 +01:00 |
|
scrawl
|
786ed6ca5b
|
Include some required Ogre headers explicitely
|
2014-01-24 15:02:34 +01:00 |
|
scrawl
|
ac1859fb77
|
Merge branch 'savedgame' of https://github.com/zinnschlag/openmw into savedgame
|
2014-01-24 15:02:13 +01:00 |
|
scrawl
|
9b9c39af7a
|
Fix being able to activate magic bolts mid-flight
|
2014-01-24 13:22:39 +01:00 |
|
scrawl
|
ac4c904e62
|
Fix projectile bug
|
2014-01-24 13:22:30 +01:00 |
|
Marek Kochanowicz
|
01be9386d6
|
Id to the coordinates with the boost and explicit specialisations of template member functions.
|
2014-01-24 11:22:20 +01:00 |
|
mrcheko
|
87e83a92f8
|
refactoring of setting an attack type
|
2014-01-23 23:14:20 +02:00 |
|
Marek Kochanowicz
|
f390c7f4b0
|
Disable widgets in the cell creator.
|
2014-01-23 16:24:03 +01:00 |
|
Marek Kochanowicz
|
c87d9ff38d
|
Disable reference creator widget when in the clone mode.
|
2014-01-23 16:17:04 +01:00 |
|
Marek Kochanowicz
|
dda7ddb6f8
|
Disable not needed referencable creator widget when in cloning mode.
|
2014-01-23 16:00:44 +01:00 |
|
Marek Kochanowicz
|
1b1ecafdd8
|
introduced missing columns to data
|
2014-01-23 15:13:37 +01:00 |
|
pvdk
|
19bef4fce8
|
Distinguish between release and development builds
|
2014-01-23 13:18:05 +01:00 |
|
scrawl
|
70264eae3b
|
Feature #764: Quest completetion status in quest book
|
2014-01-23 13:08:56 +01:00 |
|
scrawl
|
849ee54399
|
Feature #764: Show quest names in quest book if present
|
2014-01-23 12:54:37 +01:00 |
|
Marc Zinnschlag
|
460089c0aa
|
ignore deleted references that did not came from a content file
|
2014-01-23 12:53:55 +01:00 |
|
Marc Zinnschlag
|
419e3a7d30
|
write references in cells to saved game file
|
2014-01-23 12:51:42 +01:00 |
|
scrawl
|
358cc3c62f
|
Closes #1060: Fix incorrect message box size
|
2014-01-23 12:24:06 +01:00 |
|
Marc Zinnschlag
|
22cb4784b5
|
store cell state in saved game files (no references yet)
|
2014-01-23 11:29:40 +01:00 |
|
Marek Kochanowicz
|
4d9d31b25e
|
refrences cloning does not work
|
2014-01-23 09:41:09 +01:00 |
|
pvdk
|
c354cd52be
|
Added compile date and time to the version info in the launcher
|
2014-01-22 18:37:49 +01:00 |
|
pvdk
|
fa186f5ec1
|
Added version information to the launcher
|
2014-01-22 17:51:10 +01:00 |
|
pvdk
|
c95b8bcb39
|
Moved the generated version header stuff into components
|
2014-01-22 17:33:55 +01:00 |
|
scrawl
|
cf378ec31e
|
Support optional volume and pitch arguments for soundgen events (e.g. moan 0.5 1.0) as required for some actors
|
2014-01-22 15:25:03 +01:00 |
|
scrawl
|
2e6e0fd0a0
|
Fix GetPcCell bug
|
2014-01-22 14:45:36 +01:00 |
|
scrawl
|
ea21d8fec3
|
Fix CreatureTargetted function
|
2014-01-22 13:30:45 +01:00 |
|
scrawl
|
4c94289b1f
|
Fix PC Health Percent function
|
2014-01-22 13:30:07 +01:00 |
|
scrawl
|
f27701cbe8
|
Detect selling stolen items or enchanting with stolen items
|
2014-01-22 13:04:55 +01:00 |
|
scrawl
|
264226dfe3
|
Handle iWereWolfBounty
|
2014-01-22 12:33:47 +01:00 |
|
scrawl
|
194413c955
|
Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult.
|
2014-01-22 12:26:53 +01:00 |
|
scrawl
|
f89c400305
|
Don't complain about greetings with no sound
|
2014-01-22 00:02:43 +01:00 |
|
scrawl
|
16f5f5862d
|
Feature #956: Implement blocking melee attacks
|
2014-01-21 23:25:24 +01:00 |
|
Marek Kochanowicz
|
b3b51992ef
|
copying references.
|
2014-01-21 21:37:21 +01:00 |
|
Marc Zinnschlag
|
9ebe66e693
|
improved cleanup; failed loads will now drop back into the main menu instead of crashing
|
2014-01-21 14:50:58 +01:00 |
|
Marc Zinnschlag
|
0f60898517
|
adding missing cleanup for SoundManager
|
2014-01-21 14:13:13 +01:00 |
|
scrawl
|
82a07af72c
|
Fix typo (should be Strength, not Luck). Use GMSTs for strength damage.
|
2014-01-21 12:30:23 +01:00 |
|
scrawl
|
1617a4f7d9
|
Use fCombatDistance
|
2014-01-21 12:30:23 +01:00 |
|
scrawl
|
a4404054bb
|
Feature #1130: Add race power spells for NPCs as well, not just the player
|
2014-01-21 12:30:23 +01:00 |
|
scrawl
|
5de8c7fe29
|
Feature #1130: Add auto-calculated NPC spells
|
2014-01-21 12:30:23 +01:00 |
|
scrawl
|
851a7d5014
|
Feature #957: Handle area effects for "on touch" range
|
2014-01-21 12:30:15 +01:00 |
|
Marek Kochanowicz
|
bc0130f8d8
|
do not double check if record is deleted
|
2014-01-21 10:35:08 +01:00 |
|
Marek Kochanowicz
|
9b56b6585b
|
Cloning works for referencables as well.
|
2014-01-21 09:43:02 +01:00 |
|
Marek Kochanowicz
|
7594bcf97a
|
Small refactoring.
|
2014-01-21 08:27:29 +01:00 |
|
Marek Kochanowicz
|
d0a52b7b24
|
mostly refreshing view.
|
2014-01-20 18:28:06 +01:00 |
|
Marek Kochanowicz
|
92ee252eef
|
Small correction.
|
2014-01-20 16:39:42 +01:00 |
|
Marek Kochanowicz
|
d82f272e05
|
Properly check if clone is deleted.
|
2014-01-20 16:17:49 +01:00 |
|
Marek Kochanowicz
|
5a52715701
|
implemented check for deletion. But it seems flawed.
|
2014-01-20 15:58:19 +01:00 |
|
Marek Kochanowicz
|
38636fab9a
|
added setId to adapter
|
2014-01-20 14:38:20 +01:00 |
|
Marek Kochanowicz
|
a45339bbe6
|
lower case in command, not in the collection
|
2014-01-20 14:14:59 +01:00 |
|
Marek Kochanowicz
|
33620a001b
|
Cloning works for single record type tables. Well, kinda.
|
2014-01-20 13:59:00 +01:00 |
|
scrawl
|
c8a9e9f7fa
|
Stop AiCombat when the target is dead
|
2014-01-20 13:54:10 +01:00 |
|
scrawl
|
42284603f7
|
Properly handle on target effects with mArea=0
|
2014-01-20 13:44:38 +01:00 |
|
scrawl
|
9cedd3bb2e
|
Fix spell area not displaying in tooltip
|
2014-01-20 13:11:34 +01:00 |
|
scrawl
|
205e8aa4e9
|
Feature #957: Implement area magic
|
2014-01-20 13:11:29 +01:00 |
|
scrawl
|
ba5300b071
|
Update the Ptr in SoundManager for references moved to a different cell. Fixes looping sounds not stopping after a moved object was already deleted.
|
2014-01-20 12:05:13 +01:00 |
|
scrawl
|
5dd3cfa09a
|
Loop projectile sounds
|
2014-01-20 11:50:52 +01:00 |
|
scrawl
|
df7c139e2f
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Merge remote-tracking branch 'mrcheko/master'
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2014-01-19 21:23:04 +01:00 |
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scrawl
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fec26342cd
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Query the number of animation groups for death/hit animations, since they can vary a lot (argonian/khajiit, creatures, first person..)
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2014-01-19 21:11:48 +01:00 |
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mrcheko
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339399f8b1
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bug fix/logic fix/future suggestion
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2014-01-19 22:09:51 +02:00 |
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scrawl
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05e75e1214
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Closes #1127: Fix for subtitles for idle dialogue appearing outside of hearing range
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2014-01-19 20:54:05 +01:00 |
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scrawl
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bea161331c
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Play 'hello' voiced dialogue entries in AIWander
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2014-01-19 20:53:58 +01:00 |
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Marek Kochanowicz
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0ea2bb7c4c
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Working on commands
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2014-01-19 16:49:39 +01:00 |
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scrawl
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0adc0f56ed
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Issue #777: Consider weapons in Creature::hit
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2014-01-19 16:13:16 +01:00 |
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scrawl
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9723263730
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Bug #1126: Tweak creature attack distance a bit (still no idea where this should come from)
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2014-01-19 14:47:58 +01:00 |
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scrawl
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1a00f26390
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Bug #1126: Golden saints and many other creatures only have "Bip01 Head"
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2014-01-19 14:33:41 +01:00 |
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scrawl
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4e360136b1
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Merge remote-tracking branch 'mrcheko/master'
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/character.cpp
apps/openmw/mwmechanics/character.hpp
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2014-01-19 14:01:39 +01:00 |
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scrawl
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047bbe43b2
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Don't complain about missing jump animations
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2014-01-19 13:46:40 +01:00 |
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scrawl
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13646a651b
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Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats.
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2014-01-19 13:32:58 +01:00 |
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