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3116 commits

Author SHA1 Message Date
Marc Zinnschlag
a34bdb9623 per NPC ID interaction tracking 2012-09-25 10:48:57 +02:00
scrawl
b63d205c6e change the select attribute/skill dialogs to be reusable 2012-09-24 22:09:38 +02:00
Marc Zinnschlag
5bdc7bcacf Merge branch 'master' into next 2012-09-24 10:14:09 +02:00
scrawl
d393f551ed edit effect dialog 2012-09-24 08:09:16 +02:00
scrawl
02e7b3df4f oops 2012-09-24 01:07:33 +02:00
scrawl
f8a18d58a6 re-use the texture across preview instances 2012-09-24 01:06:17 +02:00
scrawl
dd5c083124 fix the race selection escape crash 2012-09-24 00:42:05 +02:00
greye
1339787863 remove underscores from filenames in esm 2012-09-23 23:12:10 +04:00
scrawl
1cb1259e18 fixing some unrelated warnings 2012-09-23 19:36:37 +02:00
greye
807a56c9e4 fix dynamic potion id 2012-09-23 19:29:00 +04:00
scrawl
9d7c35ae48 and go 2012-09-23 00:36:20 +02:00
scrawl
b4db339fd5 everything uses find now 2012-09-22 21:39:05 +02:00
scrawl
9f2668b45b Task #400 Review GMST access 2012-09-22 21:35:57 +02:00
scrawl
f45a6b71a9 Merge branch 'master' into next 2012-09-22 20:48:55 +02:00
scrawl
b471bef92a Merge branch 'master' into next 2012-09-22 20:48:22 +02:00
Marc Zinnschlag
39e21a6103 Merge remote-tracking branch 'scrawl/globalmap' into next 2012-09-22 18:27:42 +02:00
scrawl
78b2d51cfc fix a map crash 2012-09-22 16:52:31 +02:00
Marc Zinnschlag
8da00caaa4 Merge remote-tracking branch 'scrawl/globalmap' into next 2012-09-21 20:39:20 +02:00
scrawl
47d9fae89f don't use cache 2012-09-21 20:35:50 +02:00
Marc Zinnschlag
3560690660 Merge remote-tracking branch 'scrawl/sleep_wait' into next 2012-09-21 18:27:06 +02:00
scrawl
b91d74d394 fix normalized encumbrance 2012-09-21 17:56:15 +02:00
scrawl
872fcf3e3d sleeping restoration of health, magicka, and fatigue 2012-09-21 17:53:16 +02:00
Marc Zinnschlag
28e2430f3a Merge remote-tracking branch 'scrawl/master' 2012-09-21 17:47:27 +02:00
scrawl
f49401bb53 center map on the player, dynamic map size 2012-09-21 16:26:04 +02:00
scrawl
1d012d1680 don't update input during loading. Fixes the OSX crash, and doesn't suffer from the issue anymore that I had while implementing this, so let's accept it as a hotfix for now. Note this means we can't switch the window during loading anymore. 2012-09-21 15:24:26 +02:00
scrawl
9106e5307c moved global map from RenderingManager to gui and removed world method 2012-09-21 14:11:01 +02:00
greye
18cc435aa1 resolving conflicts 2012-09-21 13:13:11 +04:00
greye
2d5ddd104b Land::loadData rework 2012-09-21 12:12:16 +04:00
greye
e69880f77e almost perfect byte copies, has redundant data 2012-09-20 20:33:30 +04:00
scrawl
a161b34c67 remove useless member, fix map rendering crash 2012-09-20 18:23:27 +02:00
scrawl
98c1dc1151 ShowMap & FillMap commands, merged next 2012-09-20 18:02:37 +02:00
scrawl
8214966d44 Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap 2012-09-20 17:41:14 +02:00
scrawl
451a9fd6ac don't update world arrow position in interior 2012-09-20 17:35:30 +02:00
scrawl
e5e3d829d0 player arrow & markers 2012-09-20 17:30:09 +02:00
scrawl
5f014f7411 oops, left in a testing assertion 2012-09-20 14:04:29 +02:00
scrawl
86cfc91ef3 global map rendering 2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56 Merge remote-tracking branch 'scrawl/gamma' into next 2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7 gamma slider 2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02 gamma correct rendering & adjustment setting 2012-09-19 23:25:07 +02:00
Marc Zinnschlag
ede9a2b170 fixed an orientation problem 2012-09-19 19:56:02 +02:00
scrawl
32de090079 Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities 2012-09-19 19:34:02 +02:00
Marc Zinnschlag
a3c680d20a Merge remote-tracking branch 'scrawl/sleep_wait' into next 2012-09-19 09:41:32 +02:00
scrawl
be44810623 implemented GetPCSleep 2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl
ab698bb401 date time label 2012-09-18 20:53:32 +02:00
scrawl
4d4ba6698a fix character preview destruction; don't allow empty names in name dialog 2012-09-18 19:00:20 +02:00
scrawl
0ba996f290 dialog layout 2012-09-18 18:29:03 +02:00
Marc Zinnschlag
4abb9a00da Merge remote-tracking branch 'jhooks/physicsaedra3' into next 2012-09-18 11:25:09 +02:00
Marc Zinnschlag
fcda3b6ca8 fixed some script argument types 2012-09-18 11:09:54 +02:00
Marc Zinnschlag
ea8eab4f34 more cleanup 2012-09-18 11:06:19 +02:00
Marc Zinnschlag
408c5b8bd4 some cleanup 2012-09-18 10:49:51 +02:00
Marc Zinnschlag
4469976be9 Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-09-18 10:44:25 +02:00
gugus
3c1a9061de Fixed a bug of Ptr having a wrong orientation. But that's strange, seems CellRef isn't initialized properly 2012-09-17 14:12:27 +02:00
gugus
032ff7c879 Clean-up. There is still a little bug. 2012-09-17 13:36:48 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
Jason Hooks
192d634098 Movement keys; View angles 2012-09-16 13:19:38 -04:00
Marc Zinnschlag
2bb400eaa8 Merge remote-tracking branch 'pvdk/datalocalfix' 2012-09-16 10:36:03 +02:00
Marc Zinnschlag
b041a511b6 Merge remote-tracking branch 'mmd/windowswarnings' 2012-09-16 10:33:06 +02:00
Jason Hooks
76f2a82884 More pmove stuff; Turned off broadphase, we could not fall in exteriors 2012-09-15 22:48:24 -04:00
Pieter van der Kloet
4bcc34f4f9 Re-enabled and fixed multiple data directory handling in the launcher 2012-09-16 04:28:51 +02:00
Pieter van der Kloet
97326ffdbf Fixed data-local directory handling in the launcher 2012-09-16 03:01:48 +02:00
Jason Hooks
f586f53a42 positioning 2012-09-15 16:45:50 -04:00
scrawl
896428c129 enableRestMenu & enableLevelupMenu 2012-09-15 20:18:41 +02:00
scrawl
9cf1cbc89b remove book skill gain 2012-09-15 20:03:53 +02:00
scrawl
3e5ab069a6 remove the const cast 2012-09-15 19:52:18 +02:00
Jason Hooks
02bca98e9f Setrotate working 2012-09-15 13:23:49 -04:00
scrawl
cf358fa79d >= instead of == 2012-09-15 19:20:13 +02:00
scrawl
0dc242c603 don't increase skill beyond 100 2012-09-15 19:10:48 +02:00
scrawl
f5237ff1a6 skill gain from books 2012-09-15 19:06:56 +02:00
scrawl
234f8fa5d5 added the missing sound & notification for skill increase 2012-09-15 18:35:59 +02:00
scrawl
b34b894d6a removed some debug stuff 2012-09-15 17:20:47 +02:00
scrawl
76b494100e finished? 2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c Merge branch 'master' into levelup 2012-09-15 14:25:37 +02:00
scrawl
3e794a6087 remove useless member and removed a warning 2012-09-15 01:02:07 +02:00
scrawl
2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24 added support for out of world rendering 2012-09-14 21:12:16 +02:00
scrawl
b76a28f69c beginnings of the gui 2012-09-14 19:44:00 +02:00
scrawl
35f7216f2f fixed some things 2012-09-14 17:25:32 +02:00
scrawl
7c59b83419 performance optimization 2012-09-14 17:10:10 +02:00
scrawl
a308d2e38a fixed exception, fixed armor label obscuring the items 2012-09-14 15:33:24 +02:00
scrawl
1f7e044fad removed some debug stuff 2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296 item selection working on the preview 2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0 race selection preview 2012-09-13 19:03:31 +02:00
scrawl
5155339cb6 character preview working 2012-09-13 14:56:50 +02:00
scrawl
d90af9c524 Merge branch 'master' into characterpreview 2012-09-13 14:22:17 +02:00
Marc Zinnschlag
835c530e06 Merge branch 'ingredients' 2012-09-13 13:31:46 +02:00
Marc Zinnschlag
5706caa141 Issue #356: added ingredient eating sound effect 2012-09-13 13:30:57 +02:00
Marc Zinnschlag
fe68a252d5 Issue #356: Implemented ingredient eating 2012-09-13 13:02:26 +02:00
Marc Zinnschlag
2ccd7a480d Issue #356: added a missing return 2012-09-13 13:01:59 +02:00
scrawl
7ad80e306b fixed the disappearing 2012-09-13 12:33:09 +02:00
Marc Zinnschlag
9de7b3bf90 Issue #356: Properly support ingredients effect in ActiveSpells (hopefully) 2012-09-13 11:30:59 +02:00
Marc Zinnschlag
0af0dc0d5d Issue #356: More CreatureStats cleanup 2012-09-13 11:13:05 +02:00
Marc Zinnschlag
2934987f78 Issue #356: Some CreatureStats cleanup 2012-09-13 10:52:34 +02:00
Marc Zinnschlag
9dcf8939e9 Issue #356: added function for fatigue term calculation 2012-09-13 10:45:32 +02:00
Marc Zinnschlag
fca3b67507 Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula) 2012-09-13 09:30:47 +02:00
scrawl
4f3eb3c34a character preview WIP 2012-09-13 00:54:32 +02:00
Jason Hooks
a1a7733730 Set scale implemented 2012-09-12 18:30:32 -04:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61 splash screens on startup 2012-09-12 19:15:29 +02:00
scrawl
c3966a7c5a oops, I used a float texture for water reflection. this change should give a little performance boost. 2012-09-11 22:45:41 +02:00
Marc Zinnschlag
e9e30c0fce fixed a memory leak 2012-09-11 20:34:54 +02:00
scrawl
a8d9aa98b1 some fixes 2012-09-11 19:18:26 +02:00
scrawl
d5a08e31e7 scene does not disappear anymore during load 2012-09-11 17:36:20 +02:00
scrawl
369db182de actual progress bar, performance optimization 2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f loading screen 2012-09-11 16:37:54 +02:00
Jason Hooks
c5b25ef70b Very basic actor physics (no set scale/rotate functions) 2012-09-10 20:29:24 -04:00
scrawl
4977c33e4c fixed a stats window resizing problem that I introduced today 2012-09-10 21:58:19 +02:00
Marc Zinnschlag
6c03d7aec4 documentation fix 2012-09-10 21:12:35 +02:00
scrawl
9448ce5968 implemented "get<Control>Disabled" functions 2012-09-10 18:44:59 +02:00
scrawl
89ad2af1d9 key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
2012-09-10 17:44:59 +02:00
scrawl
fdc2a7433c remove the wrong container open sound 2012-09-10 15:01:51 +02:00
scrawl
d581ac426e useless cout message 2012-09-10 14:10:56 +02:00
scrawl
996e6280d8 more spell buying window cleanup 2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056 changed some text colors 2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0 replaced everything with the new method 2012-09-10 13:39:22 +02:00
Marc Zinnschlag
61c8a627aa added a missing include 2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f Merge branch 'spellbuying' 2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a fixed spell list handling 2012-09-10 13:15:55 +02:00
Marc Zinnschlag
6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 2012-09-10 13:04:00 +02:00
scrawl
b66c8099eb new system for dynamic sizing of buttons & text boxes 2012-09-10 11:20:27 +02:00
scrawl
35dd49f948 fixed some "using namespace" in headers 2012-09-10 09:10:50 +02:00
scrawl
56061474c4 another 3 unnecessary lines 2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6 some stats window cleanup 2012-09-09 23:50:57 +02:00
scrawl
432c089434 fix the spell tooltips to show the spell target 2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c and a tiny bit more of cleanup 2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468 a bit more random cleanup 2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8 fixed ID handling and some misc cleanup 2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786 fixed a crash 2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 2012-09-09 14:10:07 -04:00
Adam Hogan
562df5388f Merge branch 'master' of git://github.com/zinnschlag/openmw 2012-09-09 08:38:56 -04:00
Adam Hogan
ebf80943a9 Added spell buying window 2012-09-08 18:17:03 -04:00
Lukasz Gromanowski
99c46093dd Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests 2012-09-08 22:18:25 +03:00
Jason Hooks
23777033fd Starting to implement new PhysicActor 2012-09-05 17:44:11 -04:00
Marc Zinnschlag
0879abb948 Merge branch 'actiontarget' 2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f Issue #370: fixed item taking sound 2012-09-04 20:56:28 +02:00
Marc Zinnschlag
482874f99e Merge remote-tracking branch 'scrawl/cache' 2012-09-04 20:40:18 +02:00
Marc Zinnschlag
6813bafbfc added missing sound effect for chest opening; minor cleanup 2012-09-04 15:42:41 +02:00
Marc Zinnschlag
fb8aae243d Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
Marc Zinnschlag
8ed8dd649a Issue #370: replaced custom target handling in take action with base class implementation 2012-09-04 15:34:44 +02:00
Marc Zinnschlag
ea1c3fe1e4 Issue #370: replaced custom target handling in open action with base class implementation 2012-09-04 15:29:51 +02:00
Marc Zinnschlag
8c2b4f996c Issue #370: replaced custom target handling in equip action with base class implementation 2012-09-04 15:27:10 +02:00
Marc Zinnschlag
b51c42146f Issue #370: replaced custom target handling in read action with base class implementation 2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d Issue #370: Support for targets in containers 2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf Issue #370: replaced custom target handling in apply action with base class implementation 2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730 Issue #370: implemented target handling in action base class 2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d fixed RefData::getHandle 2012-09-04 15:08:59 +02:00
Marc Zinnschlag
ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 2012-09-04 13:32:35 +02:00
Marc Zinnschlag
345eec1135 Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
Marc Zinnschlag
ef6f033dd1 Merge branch 'multidata' 2012-09-04 11:02:28 +02:00
Marc Zinnschlag
2284d76307 re-enabled local data directory support in launcher 2012-09-04 11:02:18 +02:00
Jason Hooks
2efceba1fc Tearing apart PhysicActor 2012-09-03 20:32:20 -04:00
gugus
d261263824 oups forgot vmformat 2012-09-02 21:09:07 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
gugus
95c27723f7 fixed a bug (see commit reverted) 2012-09-02 18:12:13 +02:00
gugus
99885e8ca4 Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
This reverts commit 165065d378.
2012-09-02 18:04:36 +02:00
gugus
fa9f2b268b PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe 2012-09-02 17:57:03 +02:00
scrawl
950bf66334 throw an exception if default value for a setting is not found 2012-09-02 11:39:54 +02:00
Jason Hooks
0697c7f7f4 Finally merged in master 2012-09-01 17:28:12 -04:00
Marc Zinnschlag
e2bf4694cb Merge remote-tracking branch 'scrawl/master' 2012-08-31 09:22:32 +02:00
scrawl
760f05c454 the HUD can be toggled with F12 key; useful for screenshots 2012-08-30 20:47:39 +02:00
Marc Zinnschlag
bc34fab17f Merge remote-tracking branch 'greye/aidata' 2012-08-30 09:55:01 +02:00
Michael Mc Donnell
3c3737ed78 Write error message for exception and fix warning
Provides details of what went wrong when reading the .esp and also fixes a warning on vs2010.
2012-08-29 19:38:33 -04:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
Marc Zinnschlag
81463fa23d Issue #372: fixed positions in SoundManager 2012-08-29 18:48:20 +02:00
scrawl
6ad08dfd33 added settings for crosshair & subtitles 2012-08-29 11:15:17 +02:00
Artem Kotsynyak
e9b2f4ee74 fix equipment visibility update 2012-08-28 22:59:44 +04:00
scrawl
1c5055c8ac fix a problem where hovering a marker would render it on top of the fog of war instead of below 2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 2012-08-28 18:40:11 +02:00
scrawl
d9276ca09d don't make copy of CellRefList in World::getNorthVector 2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f don't make copies of CellRefList & LiveCellRef 2012-08-28 18:23:01 +02:00
scrawl
571d5095d4 removed a cout 2012-08-28 17:32:50 +02:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e Issue #378: Fix (record wasn't build fully) 2012-08-28 09:32:38 +02:00
Marc Zinnschlag
160b52162b Merge remote-tracking branch 'scrawl/quick_keys'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419 fix an infinite recursion regression on several dialogs. 2012-08-27 21:29:04 +02:00
scrawl
5c28a67203 broke something in the last commit. 2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b fix leaks. 2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd remove the restriction on the last quick key 2012-08-27 20:51:13 +02:00
scrawl
6161f81c24 last bits of the quick key menu. 2012-08-27 20:44:14 +02:00
Marc Zinnschlag
14b4263143 Merge remote-tracking branch 'scrawl/alttab' 2012-08-27 20:32:56 +02:00
scrawl
dc8f9bd923 workaround for alt tab view mode toggle 2012-08-27 19:25:30 +02:00
scrawl
9af0b48ad6 show/hide crosshair correctly 2012-08-27 19:18:55 +02:00
scrawl
a4c1d979d6 Merge branch 'master' into quick_keys 2012-08-27 18:14:41 +02:00
scrawl
c5e55d3cac fix screenshot function 2012-08-27 15:51:01 +02:00
greye
61923349e5 resolving conflicts 2012-08-27 14:52:54 +04:00
scrawl
5ebcaeb098 Merge branch 'next' into quick_keys 2012-08-27 11:04:23 +02:00
scrawl
b1a394552d mouse click sounds 2012-08-27 10:01:53 +02:00
Marc Zinnschlag
d0cebea580 some cleanup 2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890 Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next 2012-08-26 18:39:09 +02:00
Marc Zinnschlag
ef4910293b Merge remote-tracking branch 'corristo/osx_f_keys_fix' into next 2012-08-26 18:35:26 +02:00
Douglas Diniz
5cbb08fee1 Task 339 - Moving all sounds to actions 2012-08-26 11:47:45 -03:00
scrawl
c0f27bd5ef magic selection window 2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1 some unfinished work on quick keys window 2012-08-26 10:52:06 +02:00
Marc Zinnschlag
1fd4d84173 Merge remote-tracking branch 'mmd/windowswarnings' into next 2012-08-24 15:07:19 +02:00
gugus
165065d378 fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p 2012-08-21 19:54:42 +02:00
Nikolay Kasyanov
71a6ce2202 removed cout spam 2012-08-20 21:14:29 +04:00
Nikolay Kasyanov
5395721c26 more appropriate fix for #189 2012-08-20 21:05:02 +04:00
Douglas Diniz
82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
Lukasz Gromanowski
770f747eec Added fix for not visible pthreads functions for linker with glibc 2.15
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-20 00:18:40 +03:00
scrawl
f7d537cb28 very small correction 2012-08-19 22:15:31 +02:00
scrawl
19ae30ee68 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwbase/inputmanager.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.hpp
	apps/openmw/mwinput/mouselookevent.cpp
2012-08-19 22:09:22 +02:00
Lukasz Gromanowski
34513cf16b Added support for code coverage checking and unittests.
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-19 22:23:46 +03:00
greye
e6c3e0744e tvm update and fix 2012-08-19 10:37:51 +04:00
greye
5b2b378f25 tvm script instruction 2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d Merge remote-tracking branch 'greye/player_control'
Conflicts:
	apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
gugus
cc01a5ceed Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation 2012-08-18 10:51:12 +02:00
gugus
f2d080d091 bugfix 2012-08-18 10:50:58 +02:00
greye
b8e56d61d3 update camera code, add idle time 2012-08-18 01:31:57 +04:00
greye
3f3972eb3b no vanity in gui mode (thanks scrawl) 2012-08-17 23:44:28 +04:00
greye
d2b451eb7d entering vanity mode 2012-08-17 23:25:29 +04:00
greye
b6954a4e8d use the same height on non-1st person modes 2012-08-17 22:08:16 +04:00
scrawl
8817a9634c don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone) 2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832 removed some unused variables 2012-08-17 15:37:14 +02:00
greye
14f293882c still resolving 2012-08-17 16:42:42 +04:00
greye
83356d5505 resolving conflicts 2012-08-17 16:25:54 +04:00
greye
7303d595dd resolving conflicts 2012-08-17 15:36:51 +04:00
greye
4f10138a04 using real player sight angles on ray cast 2012-08-17 15:20:57 +04:00
greye
0e6e141fd4 camera control related script instructions 2012-08-17 15:20:57 +04:00
greye
60fb1e8df6 fix sky in preview mode movement 2012-08-17 15:19:44 +04:00
greye
6961830efb using real player eye direction when moving 2012-08-17 15:19:44 +04:00
greye
e8fc942bef reverse Z-axis rotation to make doors happy 2012-08-17 15:19:44 +04:00
greye
a453a7f035 camera adjustment, fix view mode on start 2012-08-17 15:19:44 +04:00
scrawl
34f796c38e removed the far clip distance hack which is not needed anymore 2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71 fix sky position when reflection is enabled, fix delay in sky reflection 2012-08-17 15:19:44 +04:00
greye
575244bd35 fix SkaManager issue 2012-08-17 15:19:44 +04:00
greye
783e81afc3 fix 1st/preview/1st change; 1st invisible model 2012-08-17 15:19:43 +04:00
greye
392e6efcb5 initial player rendering 2012-08-17 15:19:43 +04:00
greye
6f87c0c36d preview mode, advanced vanity support 2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5 poor camera with some fixes 2012-08-17 15:19:43 +04:00
greye
db94018865 far better camera movement 2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b initial vanity mode support 2012-08-17 15:19:43 +04:00
greye
c46eeaa100 initial 3d-person camera support 2012-08-17 15:19:43 +04:00
Jason Hooks
63a40e9ba3 npc xy disabled 2012-08-16 15:41:42 -04:00
Marc Zinnschlag
e97d23e626 Issue #361: reset skill level in race selection stage 2012-08-16 15:42:37 +02:00
scrawl
132da92391 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220 re-enabling support for multiple data directories 2012-08-16 12:59:28 +02:00
Jason Hooks
8762f4a47a boxrotation nif field; commented functions 2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d Set angle now working for npcs and creatures 2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0 Separate adjustRigidBody function 2012-08-14 18:04:58 -04:00
scrawl
f9efd543e4 use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1 2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192 UI cursor & camera sensitivity sliders 2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32 "reset to defaults" button, invert y axis button 2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc hotkey window first version 2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 2012-08-12 23:01:25 +02:00
scrawl
976ad7a301 key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw 2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2 OSX suggestion by corristo 2012-08-12 21:25:13 +02:00
scrawl
97c45455fd fix WindowManager destruction 2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf Input system rewrite 2012-08-12 20:45:02 +02:00