greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5
poor camera with some fixes
2012-08-17 15:19:43 +04:00
greye
db94018865
far better camera movement
2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b
initial vanity mode support
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
Marc Zinnschlag
e97d23e626
Issue #361 : reset skill level in race selection stage
2012-08-16 15:42:37 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
scrawl
f9efd543e4
use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1
2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b
Correct struct to class in forward declarations
...
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-12 23:01:25 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2
OSX suggestion by corristo
2012-08-12 21:25:13 +02:00
scrawl
97c45455fd
fix WindowManager destruction
2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e
fix OpenMW not exiting when the window is closed (alt f4 etc)
2012-08-12 17:20:46 +02:00
Marc Zinnschlag
35a64edf2a
Issue #107 : removed a template from the window manager
2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9
Issue #107 : added a few todo comments
2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4
Issue #107 : some include clean up
2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952
Issue #107 : Fixing up the window manager interface
2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8
Issue #107 : moving function implementations from hpp to cpp file
2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f
Issue #107 : fixing WindowManager::removeDialog
2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756
Issue #107 : Moved ClassPoint from window manager to character creation
2012-08-12 10:50:03 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28
Issue #107 : MechanicsManager is accessed only through the interface class from now on
2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456
fix main menu placement after resolution changes
2012-08-11 17:26:01 +02:00
greye
f7f8ac0a73
fix move/rotateObject code
2012-08-11 18:28:37 +04:00
scrawl
2ebf4721d1
small main menu fix
2012-08-11 15:15:09 +02:00
Marc Zinnschlag
380defa52f
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 15:08:17 +02:00
greye
47f7a5e988
fix double pos/rot adjustment
2012-08-11 17:01:55 +04:00
Marc Zinnschlag
bc16dc81b9
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 14:44:39 +02:00
greye
355ca649c2
camera flip control rewritten
2012-08-11 14:54:33 +04:00
Marc Zinnschlag
766e782aae
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 12:05:10 +02:00
Marc Zinnschlag
f3edea77b2
MSCV compatibility fix
2012-08-11 12:03:22 +02:00
Marc Zinnschlag
b53b27533a
fixes some include guards
2012-08-11 12:02:51 +02:00
Marc Zinnschlag
6eb9f15b6d
fixed time stamp operator
2012-08-11 11:38:26 +02:00
greye
45306e4bc3
fixed rotation adjustment
2012-08-11 13:23:54 +04:00
greye
5018db3332
removed some redundant code, added some comments
2012-08-11 12:13:16 +04:00
scrawl
11fadf4a07
forgot something
2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a
removed world exit methods
2012-08-10 16:21:53 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424
SoundManager dependency on camera pos/dir
2012-08-09 17:01:03 +04:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f
Issue #107 : Journal is accessed only through the interface class from now on
2012-08-09 12:56:03 +02:00
Marc Zinnschlag
a84145a087
Issue #107 : minor corrections
2012-08-09 12:05:47 +02:00
greye
181d45661f
fix rotation angles
2012-08-09 13:43:52 +04:00
greye
6b996d8c34
fix disabled camera on start
2012-08-09 13:29:13 +04:00
greye
df60f4bf92
stub for soundmanager, adjust rotation mode
2012-08-09 13:27:32 +04:00
Marc Zinnschlag
923109b260
Issue #107 : DialogueManager is accessed only through the interface class from now on
2012-08-09 10:35:53 +02:00
Marc Zinnschlag
e6ede480c7
Issue #107 : fixed up some interfaces
2012-08-09 09:41:17 +02:00
greye
378fcc2460
fix DisablePlayerControl logic
2012-08-09 11:10:18 +04:00
greye
1511eb3549
implemented enable/disable player looking switch
2012-08-09 10:55:49 +04:00
greye
a2d87d5f5b
added camera flip control, fixed input rotation axis
2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
Marc Zinnschlag
28ecfb4290
Issue #107 : ScriptManager is accessed only through the interface class from now on
2012-08-08 15:18:55 +02:00
Marc Zinnschlag
9b567e4ba6
Issue #107 : Removed a redundant function in world interface; added a comment
2012-08-08 14:54:35 +02:00
greye
b6f7f21bcf
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
2012-08-08 14:51:33 +04:00
greye
79b7487c87
fix using deleted objects
2012-08-07 22:21:46 +04:00
greye
d32a61b928
fix object moving
2012-08-06 18:20:48 +04:00
greye
ee97a204f2
fix npc animation key update
2012-08-06 15:26:37 +04:00
Marc Zinnschlag
f5ee5a5414
Merge remote branch 'edmondo/master'
2012-08-05 00:03:16 +02:00
Marc Zinnschlag
1db7978361
silenced a warning
2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683
Merge remote branch 'greye/player_control'
2012-08-04 21:55:13 +02:00
greye
16ad97610d
add support for some scripting player control switches
2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2
fixed object rotation code
2012-08-04 09:34:49 +02:00
Marc Zinnschlag
e4dc01832b
fixing object rotation script instructions (wrong argument type and missing error handling)
2012-08-04 09:18:20 +02:00
Edmondo Tommasina
11d0761528
terrainmaterial.cpp: fix std::runtime_error compile error
2012-08-03 22:42:28 +02:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
Marc Zinnschlag
c251fbdf23
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
libs/openengine/ogre/renderer.cpp
2012-08-02 14:57:35 +02:00
gugus
e9aac4512b
Build fix for Windows
...
Fixes a number of places where uint was used and not defined. This commit
was originally authored by gus. It rebased by Michael Mc Donnell to take
recent commit fixes into account.
2012-08-01 11:47:36 -04:00
gugus
ebd8b064f6
getStartingAngle script instruction
2012-08-01 12:21:42 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
greye
f2a2e5f57d
remove MWWorld::Player::setPos()
2012-07-31 19:30:24 +04:00
greye
0e3f70413e
a very little comments
2012-07-31 16:52:21 +04:00
greye
288b63350c
fixed objects update, local script handling
2012-07-31 11:46:57 +04:00
greye
37990b5133
fix player update
2012-07-30 23:54:26 +04:00
greye
d6150b7482
high-level implementation, unstable
2012-07-30 23:28:14 +04:00
gugus
d37d0b1947
build fix for windows
2012-07-30 19:45:40 +02:00
Marc Zinnschlag
db10baafe1
Merge branch 'scriptconsole'
2012-07-30 12:43:48 +02:00
Marc Zinnschlag
2ccecd839b
improved the help text for --script-run; updated readme.txt
2012-07-30 12:43:23 +02:00
Marc Zinnschlag
fd6c155118
Issue #352 : added --script-run switch
2012-07-30 12:37:46 +02:00
Marc Zinnschlag
23f8595b87
Issue #352 : refactored script execution in console
2012-07-30 11:57:19 +02:00
Marc Zinnschlag
90de02b901
Issue #350 : console only script instructions
2012-07-30 11:43:28 +02:00
Marc Zinnschlag
0da3f2cb59
Issue #314 : Playing drink sound when using a potion
2012-07-27 12:27:22 +02:00
Marc Zinnschlag
8b08928dae
Issue #351 : Added sound playing to Action
2012-07-27 12:19:25 +02:00
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
2012-07-27 12:00:10 +02:00
scrawl
7cf2fc4009
Merge branch 'master' into shadersystem
2012-07-26 23:11:16 +02:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
Marc Zinnschlag
7725190f89
removed some redundant code
2012-07-26 19:09:45 +02:00
greye
aa5f63ffcc
disabled items placing handling
2012-07-26 19:06:48 +04:00
greye
26595f22f6
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
2012-07-26 16:14:11 +04:00