scrawl
b158919c4b
Fix uninitialized variable use
11 years ago
scrawl
029e438c11
Don't check mInterpolationType each iteration
11 years ago
scrawl
73be457805
Merge ESM::Cell fields by subrecord
...
Fixes an issue with the Morrowind Patched mod where cell ambient values would become black due to the new cell records not including an AMBI subrecord.
Also fixes a bug where mLeasedRefs was incorrectly cleared when overwriting a cell (*oldcell = *cell;)
11 years ago
scrawl
47172fb8a2
ContentModel: Don't confuse file path with file name ( Fixes #1352 )
11 years ago
scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
11 years ago
scrawl
2dd54dbcfc
Implement ClearInfoActor script instruction ( Fixes #1422 )
11 years ago
scrawl
98d7b6672a
Make MODL subrecord optional for potions ( Fixes #1419 )
11 years ago
scrawl
823ccb1b3d
Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386 )
11 years ago
scrawl
a0bff03560
Fix not handling failbit/badbit in ifstream (Bug #1355 )
11 years ago
Arthur Moore
f9f278f645
Fixed a capitalization error.
...
Changed Interpolations to unsigned.
Also explained what's happening in the comments.
11 years ago
Arthur Moore
b90e4db871
Actually read in XYZ_ROTATION_KEY data instead of discarding it.
11 years ago
dreamer-dead
e772bb88da
Remove RTTI usage in NIF reader.
11 years ago
Marc Zinnschlag
5313862a46
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
7376cb9b61
Fix loading ESX files cleaned with testool ( Fixes #1382 )
11 years ago
scrawl
ce14a6413b
Small optimization to ESM::Variant
11 years ago
scrawl
577ed3943b
Show wallpaper when loading a savegame
11 years ago
Arthur Moore
576c06d791
Fix Bug #1371
...
Not properly reading in the NIF file's QuaternionKeyList.
11 years ago
scrawl
c018319940
Addition to 7c9c0830a96: don't create useless BaseWhite clones
11 years ago
scrawl
7c9c0830a9
Fix errors due to BaseWhite material being removed
11 years ago
scrawl
16ac6e7aac
Merge DialInfo objects by subrecord instead of overwriting the object
...
Fixes #1360
11 years ago
Marc Zinnschlag
ecf3d52b46
Merge remote-tracking branch 'cc9cii/crash-fix-cg-shader'
11 years ago
Marc Zinnschlag
f5e587f566
Merge remote-tracking branch 'puppykevin/master'
11 years ago
cc9cii
11ce093a9e
Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284 .
11 years ago
Marc Zinnschlag
be7f344eca
Merge branch 'refs'
...
Conflicts:
apps/opencs/model/doc/savingstate.cpp
components/esm/cellref.hpp
11 years ago
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
50a72ed710
Fix ghosts in Cavern Of The Incarnate having -1 health
11 years ago
Kevin Poitra
18314b1707
We use spaces, not tabs.
11 years ago
Kevin Poitra
8e55eb8009
Fix some formatting.
11 years ago
Kevin Poitra
545c3c312c
Remove a superfluous clear.
11 years ago
Marc Zinnschlag
f112c78858
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
e68600eda2
Make Activate instruction work properly even when onActivate was not called in the same frame.
...
There are two major differences to the old implementation:
- Activate can now be called on its own, e.g. in the console. In Vanilla this appears to be a no-op, so it is unlikely to be used and the potential for breakage is low.
- The Action to execute is now determined when Activate is called, not when OnActivate is called. This however makes sense, since there may be a time difference between the two, and the object (or the player) could have changed in the meantime, requiring a different Action.
Fixes #1166 and #1346 .
11 years ago
Marc Zinnschlag
bb011f278e
Merge remote-tracking branch 'cc9cii/master'
11 years ago
cc9cii
bbe77d656a
Minor fixes from static analysis.
11 years ago
Arthur Moore
50a4d175da
Read NIF interpolation type 4 (XYZ_ROTATION_KEY)
...
Don't actually do anything with it yet, but without this the "MW Containers Animated" mod made containers inaccessible.
Partly implements Feature #1067
11 years ago
Marc Zinnschlag
be39395ce7
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
12fc0aaecb
removed an unused parser settings (implicitly fixing a case were this setting was not applied correctly)
11 years ago
scrawl
3e2eed9269
Implement getFactionReaction function
...
Strange bug when using value != 0 for the garbage argument?
11 years ago
scrawl
e266c39c5d
Implement modFactionReaction instruction ( Closes #1347 )
11 years ago
scrawl
0966755a0c
Store death animation index in CreatureStats
11 years ago
scrawl
3cd835e61a
Fix bsa file loading not being case insensitive ( Fixes #1178 )
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
11 years ago
scrawl
b47b2b84f3
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwdialogue/filter.cpp
apps/openmw/mwgui/waitdialog.cpp
11 years ago
Marc Zinnschlag
244eb11651
Merge remote-tracking branch 'greye/widechar'
11 years ago
scrawl
e51300989c
Handle NiBSPArrayController as alias for NiParticleSystemController
...
The differences (if any) are unknown.
NiBSPArrayController is used by the Atronach_Fire.nif model. Its particles are now visible, but they don't look right yet. Need to handle NiAutoNormalParticlesData?
11 years ago
greye
663d5c314e
be more verbose on change reasons
11 years ago
greye
4346e3b4d0
try to load plugins from relative paths
11 years ago
Marc Zinnschlag
d8440e1fdc
implemented reference record merging
11 years ago
greye
444a07c01b
workaround OgreLog Unicode path handling
11 years ago
greye
493f8c6050
fix opening BSA on Unicode path
11 years ago
greye
417e07fbce
fix irrelevant error reporting
11 years ago
greye
6cb795ef7d
attempt to fix LowLevelFile, minor code reuse
11 years ago
greye
2c82da8e6e
load Ogre::ConfigFile from DataStream
11 years ago
scrawl
3dceb7ee4f
Fix overwriting DialInfo
11 years ago
scrawl
0aa1042fd7
Optimized dialogue merging with a lookup map
11 years ago
scrawl
1677fcf324
Dialogue merging
11 years ago
scrawl
5b76c0893a
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
components/esm/inventorystate.hpp
11 years ago
greye
e02b04536f
fix most vexing parse issue
11 years ago
greye
424d06a6f8
open fstreams from boost::filesystem::path, vol.2
11 years ago
greye
2236216344
minor simplification
11 years ago
greye
a22ec223d8
open fstreams from boost::filesystem::path, vol.1
11 years ago
greye
b4950509bc
use converted widechars in ini importer
11 years ago
greye
eafdefe999
using WindowsPath implies utf-8 for boost fs::path
11 years ago
greye
584c121f33
fix windows unicode path handling
11 years ago
scrawl
a872c9f83a
Feature #1323 : handle restocking levelled items
11 years ago
cc9cii
b36bb58e8c
Bug #1324 : Artem's solution
11 years ago
Marc Zinnschlag
f7c89015f9
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
ae66d28c87
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
scrawl
e266aff561
Savegame: store projectiles
11 years ago
scrawl
b3735981d6
Remove unused file_finder
11 years ago
Marc Zinnschlag
3b2ba4f6cd
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
a76e391ad0
Savegame: store door movement state ( Closes #747 )
11 years ago
scrawl
471bbd0021
Savegame: store levelled creature state and move to actorIds
...
(Closes #1332 )
11 years ago
Marc Zinnschlag
d08869a25d
Merge remote-tracking branch 'slothlife/msvc_warning_cleanup'
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
11 years ago
slothlife
f33559fead
Fixes for MSVC warnings, less overall changes
...
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
11 years ago
scrawl
9b67fcc4d7
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
scrawl
9052cc4a57
Savegame: store ActiveSpells
11 years ago
scrawl
61187c2fef
Savegame: store actorIds
11 years ago
scrawl
51020fdb5f
Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future.
11 years ago
Thomas
cbcf0f6039
Changed AiEScort to use new PathTo function
11 years ago
slothlife
c160a04ede
Revert "Fixes for warnings when building with MSVC"
...
This reverts commit 46eb20b98c
.
11 years ago
Thomas
085fb2c5a2
Simplified documentation a bit
11 years ago
Thomas
a61d804de6
now that I've found the documentation, fixed some stuff for extensions
11 years ago
Thomas
77d365e196
Forced some function arguments to take in a specific array size
11 years ago
Thomas
9dbe53c722
Merge remote-tracking branch 'upstream/master'
11 years ago
Thomas
2c74ea381e
Moved pathfinding code to aiPackage, implemented it's use with aiFollow and aiPursue
11 years ago
scrawl
6cc691115b
Savegame: store most of CreatureStats
11 years ago
Thomas
645d174a96
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwmechanics/aisequence.hpp
11 years ago
scrawl
a4a9794417
Savegame: store fog of war ( Closes #1177 )
11 years ago
scrawl
041319c43e
Fixes #1234 : Store dynamic record counter in savegame to prevent name clashes
11 years ago
slothlife
46eb20b98c
Fixes for warnings when building with MSVC
...
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
11 years ago
Thomas
dbf06d8c8b
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwmechanics/aipursue.hpp
apps/openmw/mwmechanics/aisequence.hpp
11 years ago
scrawl
7bddfc0025
Fix some spelling mistakes.
11 years ago
scrawl
122e606e30
Crime: improvement to arrest on sight for large bounties
...
iCrimeThreshold controls the needed bounty to have guards run to the player and force dialogue. In vanilla, the greeting dialogue is scripted to either arrest the player (< 5000 bounty) or present a death sentence and attack (>= 5000 bounty).
11 years ago
scrawl
8560b43464
Move to esm component
11 years ago
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
11 years ago
scrawl
6f7fbc867f
Fix several leaks
11 years ago
Thomas
8f90dd43ec
Changed things to use typedef ScriptARgs/ScriptReturn, which makes finding out what those weird strings meant much much easier
11 years ago
Thomas
885228ec02
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
...
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
Thomas
c2127845af
Added onKnockdown command
11 years ago
scrawl
30666f2cce
Fixes #1297 : Store global map markers in savegame
11 years ago
scrawl
f921f2e7db
Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last.
...
This also solves a potential crash when no actor has been talked to yet, e.g. immediately after loading a savegame.
11 years ago
scrawl
45d2a00717
Fixes #1293 : Allow interpolation type 0 in case of 0 keys
11 years ago
Thomas
f6deca7c80
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
11 years ago
Thomas
61341d4206
Removed mLocked, kept it as "Negative lock level means unlocked"
11 years ago
Thomas
420163d35f
Small changes to lock command (If no valid lockLevel exists, defaults to 100)
11 years ago
scrawl
6929e541dd
Fix texture name issue with Vality's Bitter Coast Mod
11 years ago
scrawl
2cb9f38a45
Changed crime IDs for legacy savegames. Not an issue, but it was inconsistent.
11 years ago
scrawl
262e959699
Remove unused slice_array
11 years ago
scrawl
d3d0b7362f
Fix older savegame compatibility regarding new crime feature.
11 years ago
Marc Zinnschlag
86e65944b8
Merge remote-tracking branch 'jeffreyhaines/master'
...
Conflicts:
apps/openmw/CMakeLists.txt
11 years ago
Marc Zinnschlag
300eb6f444
make FNAM sub-record optional for all record types
11 years ago
Jeffrey Haines
a274b48f2f
States are saved. Crime is reacted to.
...
Issues where some crime is ignored. Needs a lot more work
11 years ago
megaton
50af9bc0d3
General perfomance optimizations.
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
Marc Zinnschlag
1b6b4e3442
Merge remote-tracking branch 'slothlife/weather_save'
11 years ago
scrawl
452b522bc3
Fix typos
11 years ago
slothlife
00eac7d53a
Fixed header include guard to match filename
11 years ago
slothlife
6eab9c5179
Move weather state save/load to a new class
11 years ago
slothlife
1acd1bd913
Feature #1173 : Saved Game: include weather state
...
Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
11 years ago
Marek Kochanowicz
6416ae90d2
Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/view/world/subviews.cpp
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
scrawl
b0a1e1198a
Yet another terrain fix
11 years ago
scrawl
a9dcc90970
Another terrain fix
11 years ago
Marc Zinnschlag
2de862126a
moved resources group creation from Engine to bsa component
11 years ago
scrawl
b8ca067730
Small fix for terrain
11 years ago
Marc Zinnschlag
f1353dc84f
Merge branch 'scene'
11 years ago
scrawl
d0f98103e4
Terrain: re-added "distant land=off" path
...
Still a hack, but the overhead of building and traversing the quad tree appears negligible.
11 years ago
scrawl
1d926816b5
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
11 years ago
scrawl
4328e08162
Terrain: get rid of unneeded members
11 years ago
scrawl
6a002d19b3
Terrain: destroy no longer used materials
11 years ago
scrawl
97c3efb3ba
Terrain: decoupled Chunk from QuadTreeNode.
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
scrawl
195071efc7
Terrain: geometry is now loaded in background threads.
...
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
11 years ago
scrawl
b3fed853ae
Terrain: take cell world size into account for LOD selection
11 years ago
scrawl
6c863486e1
Terrain: fix an embarrassing copy&paste mistake.
11 years ago
scrawl
64c9932597
Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)
11 years ago
scrawl
c9e349f60f
Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
11 years ago
Marc Zinnschlag
6e8b9c88b2
changed name of default worldspace (should reduce chance of a name conflict)
11 years ago
cc9cii
46867ec0cf
Fix file handles being left open on windows builds
11 years ago
cc9cii
2421f23c2f
cleanup the mess...
11 years ago
Marc Zinnschlag
bfcd768078
various bits of cleanup
11 years ago
cc9cii
1ab5948f19
merge upstream changes
11 years ago
Marc Zinnschlag
d780364842
fixed record size type
11 years ago
Marc Zinnschlag
b0ae5b8ab7
Merge remote-tracking branch 'cc9cii/windows-save-fix' into openmw-29
11 years ago
cc9cii
fcfc8fcccb
Revert "Allow MinGW64 compilation in Windows/msys"
...
This reverts commit c3f350e3fb
.
Conflicts:
libs/platform/string.h
11 years ago
cc9cii
c241405d91
Fix Windows save & load.
11 years ago
cc9cii
c3f350e3fb
Allow MinGW64 compilation in Windows/msys
11 years ago
Marc Zinnschlag
c5b2c154f8
another esm writer fix
11 years ago
Marc Zinnschlag
72b29ddb79
fix broken esm writer header code
11 years ago
scrawl
1fba5d1bb9
Terrain: change world bounds from AABB to 4 floats
11 years ago
scrawl
90f6cda4cc
Moved includes to appropriate place
11 years ago
Marc Zinnschlag
44f6f79bf5
Merge remote-tracking branch 'corristo/osx-ogre-19'
11 years ago
Marc Zinnschlag
9788bbcab9
partially store creature state in saved game files (only attributes and dynamics for now)
11 years ago
Marc Zinnschlag
b0532e0c85
store NPC state in saved game files
11 years ago
Marc Zinnschlag
9f721fd144
store list of known topics in saved game files
11 years ago
Marc Zinnschlag
6ac64bbe15
Merge branch 'script'
...
Conflicts:
readme.txt
11 years ago
Nikolay Kasyanov
8f99da084b
OS X: plugins are now in Frameworks dir, not in Plugins
11 years ago
Marc Zinnschlag
0d84adb2c6
allow x->(y) instead of (x->y)
11 years ago
Marc Zinnschlag
fd665a1994
ignore conditions after an else (only works if condition is put in parentheses)
11 years ago
Marc Zinnschlag
d213c6c36a
fixed a constness-issue
11 years ago
Marc Zinnschlag
451e1f413b
instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly
11 years ago
Marc Zinnschlag
e76ef92669
also allow the use of keywords as remote local variables in set statements
11 years ago
Marc Zinnschlag
2086ebe410
fix for inappropriate disable (2nd attempt)
11 years ago
Marc Zinnschlag
b01c6dad37
Revert "allow disable as an alias for getDisabled (in most cases)"
...
This reverts commit f7ff4fbd51
.
11 years ago
Nikolay Kasyanov
c2fe0d480a
Merge remote-tracking branch 'upstream/master' into osx-ogre-19
...
Conflicts:
CMakeLists.txt
11 years ago
Marc Zinnschlag
053b3dc371
Merge branch 'openmw-28'
...
Conflicts:
CMakeLists.txt
11 years ago
Nikolay Kasyanov
58add97676
Merge branch 'master' into osx-ogre-19
...
Conflicts:
CMakeLists.txt
11 years ago
Marc Zinnschlag
f7ff4fbd51
allow disable as an alias for getDisabled (in most cases)
11 years ago
Marc Zinnschlag
d6e212a02b
Merge branch 'master' into script
11 years ago
Marc Zinnschlag
309573a3ac
allow the use of the keyword end as a variable name in an expression
11 years ago
Marc Zinnschlag
d73097c2e4
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d4a755d1aa
Fix some hardcoded literals
11 years ago
Marc Zinnschlag
9c52820754
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
c6fb0f2d9b
Removed terrain component's dependency on ESM
11 years ago
Marc Zinnschlag
ac8290c4d3
fixed problem with line endings in case of a local variable redeclaration
11 years ago
Marc Zinnschlag
dde4fbd818
allow one more integer argument in RemoveSoulGem and up to 6 more in AiFollow and then throw them all away
11 years ago
Marc Zinnschlag
87b51e47a9
fixed another case issue in remote member access
11 years ago
Marc Zinnschlag
c03bd8ebb6
allow [] as aliases for ()
11 years ago
Marc Zinnschlag
0313876d88
allow leaving out if in a top-level if-statement
11 years ago
Marc Zinnschlag
2eeb0eb4f3
allow lines to continue with other instructions after an legit else
11 years ago
Marc Zinnschlag
749136bf33
ignore attempts to set non-existing variables
11 years ago
Marc Zinnschlag
a85d3c7dcb
ignore unused explicit references for functions
11 years ago
Marc Zinnschlag
6e2e4d1adf
ignore stray begin
11 years ago
Marc Zinnschlag
93d4743012
interpret instruction keywords as names within expressions
11 years ago
Marc Zinnschlag
c0a6acfe6c
allow the use of keywords as variable names in more places
11 years ago
Marc Zinnschlag
b1b0877122
allow additional numeric argument for AiFollow and ignore it
11 years ago
Marc Zinnschlag
bfb0e62c4a
ignore additional string argument after enable/disable
11 years ago
Marc Zinnschlag
61626e90da
allow additional string argument for stopcombat and addspell (ignored)
11 years ago
Marc Zinnschlag
6a5d88b640
ignore stray else and endif in scripts
11 years ago
Marc Zinnschlag
697bda6371
allow (and discard) explicit reference on instructions that do not accept explicit references
11 years ago
Marc Zinnschlag
f26aa4f645
fixed while loop implementation
11 years ago
Emanuel Guevel
8c8f4cd420
Fix typo
11 years ago
Marc Zinnschlag
5c0071f320
fixed spelling of an error message
11 years ago
Marc Zinnschlag
3b990795c4
added access to remote access of local variables of global scripts
11 years ago
Marc Zinnschlag
3147aebf75
factored out declaration parser
11 years ago
scrawl
0cc1cd8f7e
Fix message box formatting bug
11 years ago
scrawl
2c0d46525b
Fast-forward particle systems to make cell loads less obvious.
11 years ago
scrawl
cf3812188f
Fix bounding box assertions due to negative particle life time
...
Other parts of the code could not deal with negative life times and produced negative particle sizes as a result (which Ogre could not handle)
11 years ago
pvdk
f263acdac6
Merge remote-tracking branch 'upstream/master' into versioninfo
11 years ago
Marc Zinnschlag
2b2ac6f62b
allow declaration of local variables with keywords as names
11 years ago
Marc Zinnschlag
32860a05e3
added dummy implementations for getPcInJail and getPcTraveling
11 years ago
Marc Zinnschlag
914ab1b8ab
allow 'x' instead of 'getjournalindex x'
11 years ago
Marc Zinnschlag
cd9b137129
allow elseif without matching if (grrrrr)
11 years ago
Marc Zinnschlag
8bcdf54570
added warning mode to script compiler error handler
11 years ago
scrawl
f89b3cac02
Feature #764 : Store the actor that gave the dialog response
11 years ago
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
11 years ago
Marc Zinnschlag
5b04c10e1d
added creature/NPC state to saved games (only container/inventory for now)
11 years ago
Marc Zinnschlag
dd674566a2
store content of containers in saved game files
11 years ago
scrawl
bbd15b185d
Skip inactive controllers. Fixes those bloody bone boots again.
11 years ago
scrawl
5b300c1052
Handle controllers for the root node. Fixes #1147 (incorrect dwemer crossbow rotation)
11 years ago
scrawl
305a471c5a
Fix VisController in ascended sleeper's death animation
11 years ago
Marc Zinnschlag
900532a6ca
store additional state of lights in saved game files
11 years ago
Marc Zinnschlag
e0537a3253
made object state polymorphic
11 years ago
Marc Zinnschlag
a623f03850
reduced object state for objects in containers
11 years ago
mrcheko
e50e94af0b
remove CreatureStats::mAttackType, set/getAttackType()
11 years ago
Marc Zinnschlag
29c3a288e3
load and save of reference in cells (without CustomData state)
11 years ago
scrawl
e0de76a6f7
Save/load global map
11 years ago
scrawl
9c0ed69550
Fix CellRef loading issue causing a startup script failure when TR_Mainland.esm is loaded.
11 years ago
scrawl
a1ac99463f
Fix an uninitialized value
11 years ago
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl
295aed3533
Implement savegame screenshots
11 years ago
scrawl
786ed6ca5b
Include some required Ogre headers explicitely
11 years ago
pvdk
19bef4fce8
Distinguish between release and development builds
11 years ago
Marc Zinnschlag
419e3a7d30
write references in cells to saved game file
11 years ago
Marc Zinnschlag
dd7d80ffbc
removed a redundant field from object state
11 years ago
Marc Zinnschlag
22cb4784b5
store cell state in saved game files (no references yet)
11 years ago
pvdk
d92ded3bcd
Forgot adding the version header CMake file
11 years ago
pvdk
c95b8bcb39
Moved the generated version header stuff into components
11 years ago
scrawl
f89c400305
Don't complain about greetings with no sound
11 years ago
scrawl
bd34b61f2a
Set all keyframe-controlled bones as manually controlled
11 years ago
scrawl
4c0045b418
Bug #1109 : Do not reset water level when loading a plugin with no water level record (for real this time)
11 years ago
scrawl
805843d7ff
Closes #1086 : Implement blood effects
11 years ago
Marc Zinnschlag
ce00639d31
added missing birthsign field to player state record
11 years ago
Marc Zinnschlag
d8d4f1a15e
some fixes to record structs
11 years ago
scrawl
d544551f61
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
...
Information provided by Hrnchamd.
11 years ago
scrawl
0a8c61a7fe
Bug #1107 : Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes.
11 years ago
scrawl
79a6ffd216
Closes #1107 : Do not create box shapes unless the box collision flag is enabled
11 years ago
scrawl
3ea1407ed3
Closes #1109 : Don't reset water level when loading a plugin that does include water level records
11 years ago
scrawl
264736c139
Remove hopelessly outdated nifogre tests
11 years ago
scrawl
d0500e8124
Some unneeded includes cleanup
11 years ago
Marc Zinnschlag
bf1a37dc38
Merge remote-tracking branch 'sirherrbatka/referencables_verifer'
11 years ago
Marc Zinnschlag
8c5f313546
added savedgame-specifc record structs for objects state
11 years ago
scrawl
52b9ebff9d
Closes #1092 : Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
11 years ago
scrawl
26d972280f
Fix a few text defines
11 years ago
Marc Zinnschlag
3e58eb34e4
Merge remote-tracking branch 'sergeyshambir/startcombat'
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
11 years ago