Andrei Kortunov
|
99b5f21a46
|
Add missing journal sounds (bug #3974)
|
2017-07-29 19:41:46 +04:00 |
|
Allofich
|
dae19412f2
|
Fix problem with animations not looping
Fixes #3804
|
2017-07-29 20:54:11 +09:00 |
|
scrawl
|
631d79f1c8
|
Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
|
2017-07-28 20:50:04 +00:00 |
|
scrawl
|
4c2487d55f
|
Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
|
2017-07-28 20:46:14 +00:00 |
|
Andrei Kortunov
|
920021c61b
|
Update effects during rest (bug #3679)
|
2017-07-28 16:50:52 +04:00 |
|
Andrei Kortunov
|
6ab36c0539
|
Spellbuying menu improvements
|
2017-07-27 13:20:18 +04:00 |
|
scrawl
|
1792886f1e
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Merge pull request #1344 from julianko/dialogue_performance
Fix dialogue window performance
|
2017-07-26 22:05:45 +00:00 |
|
Julian
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d7aa2a882d
|
improve dialogue window performance
|
2017-07-26 18:58:27 +02:00 |
|
scrawl
|
d3be4769ea
|
Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
|
2017-07-26 16:20:16 +00:00 |
|
Andrei Kortunov
|
548814bfbc
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Added AiBreathe package (feature #1374)
|
2017-07-25 10:58:04 +04:00 |
|
Andrei Kortunov
|
325ea10594
|
Fixed encumberance check (bug #3963)
|
2017-07-25 10:28:33 +04:00 |
|
Andrei Kortunov
|
3ba0a336b7
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Move spell magicka cost calculation to standalone function
|
2017-07-24 21:11:59 +04:00 |
|
Andrei Kortunov
|
337f0f876d
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Fade screen in on a new game start
|
2017-07-23 11:04:58 +04:00 |
|
scrawl
|
9bc24ab629
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Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955)
|
2017-07-22 00:38:27 +02:00 |
|
scrawl
|
5c11266a46
|
Fix character preview item selection
|
2017-07-22 00:06:43 +02:00 |
|
scrawl
|
c9f8a220dc
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Update the tooltip when the focusObject is set
|
2017-07-20 20:59:36 +02:00 |
|
scrawl
|
0e2e23e9f8
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Remove tooltip object as part of WindowManager::clear
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2017-07-20 20:59:09 +02:00 |
|
scrawl
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7f634514a8
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Fix the viewport of the character preview being set a frame ahead due to a threading issue
|
2017-07-19 17:43:15 +02:00 |
|
scrawl
|
20606a2aff
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Add 'prediction time' setting for cell/terrain pre-loading
|
2017-07-19 16:44:37 +02:00 |
|
scrawl
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ac78d01b2b
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Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
|
2017-07-19 13:11:44 +02:00 |
|
scrawl
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a629d48df6
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Update the facedObject after the camera is updated
|
2017-07-19 13:05:51 +02:00 |
|
scrawl
|
2c7ce26fb7
|
Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
|
2017-07-16 20:05:21 +00:00 |
|
Andrei Kortunov
|
98f161c7fd
|
Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922)
|
2017-07-16 22:38:23 +04:00 |
|
scrawl
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2c95f40640
|
Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
|
2017-07-16 18:28:03 +00:00 |
|
Andrei Kortunov
|
2b22d10ebc
|
Spellview fixes
|
2017-07-16 13:14:19 +04:00 |
|
Andrei Kortunov
|
9179a019df
|
Quick keys menu fixes
|
2017-07-16 13:11:34 +04:00 |
|
Andrei Kortunov
|
5be1c81913
|
Fixed Close button handler in EditEffectDialog (fixes #3956)
|
2017-07-15 14:03:36 +04:00 |
|
Andrei Kortunov
|
dca8317083
|
Disable sound distortion for player actions in GUI mode
|
2017-07-15 10:59:08 +04:00 |
|
Andrei Kortunov
|
3b163ce6ce
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Disable sound distortion for PlaySound script command
|
2017-07-15 10:58:19 +04:00 |
|
scrawl
|
ada85aa1ee
|
Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
|
2017-07-14 19:55:33 +02:00 |
|
Andrei Kortunov
|
54b4d93f79
|
Added a special function for GUI sounds playing
|
2017-07-10 15:48:00 +04:00 |
|
Andrei Kortunov
|
37952c9a79
|
Added door detection based by ray casting
|
2017-07-03 22:08:29 +04:00 |
|
scrawl
|
951c4e12e0
|
Fix crash introduced by commit 1d8a9ff622 (Fixes #3940)
|
2017-06-30 00:52:02 +02:00 |
|
Andrei Kortunov
|
143fdae6fe
|
Make spell priority calculation close to vanilla (bug #3937).
|
2017-06-28 14:02:51 +04:00 |
|
Andrei Kortunov
|
7fcb22b867
|
Do not show empty journal entries (fixes #3891)
|
2017-06-27 15:54:16 +04:00 |
|
scrawl
|
8d17565efd
|
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900)
|
2017-06-25 14:44:17 +02:00 |
|
scrawl
|
903e59f495
|
Don't reset idle time when there is no camera movement (Fixes #3902)
|
2017-06-25 13:08:55 +02:00 |
|
scrawl
|
44e2089098
|
Don't play 'menu click' sound for right clicks (Fixes #3919)
|
2017-06-25 12:52:59 +02:00 |
|
scrawl
|
534c81976c
|
Add missing cell update for physics system (Fixes #3917)
|
2017-06-25 12:47:57 +02:00 |
|
scrawl
|
62f0ba6045
|
Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
|
2017-06-20 00:57:44 +02:00 |
|
Andrei Kortunov
|
1a8f2bfc11
|
Combat AI: select target by priority
|
2017-06-16 16:11:12 +04:00 |
|
Andrei Kortunov
|
a2be73295b
|
Combat AI: take in account enemy weapon resistance
|
2017-06-16 13:33:42 +04:00 |
|
Andrei Kortunov
|
62b24eb078
|
Combat AI: do not use range weapons under water
|
2017-06-16 12:20:31 +04:00 |
|
Jordan Ayers
|
b277bd782e
|
Adjust restock calculations to ignore filled soul gems.
Bug #3684
|
2017-06-15 21:59:13 -05:00 |
|
Allofich
|
4f08084e79
|
Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
|
2017-06-15 18:33:50 +09:00 |
|
Allofich
|
028762a7dc
|
Make guards that are attacked try to arrest player
(Fixes #3706)
|
2017-06-15 01:47:10 +09:00 |
|
scrawl
|
53264f34b3
|
Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
|
2017-06-13 17:06:47 +02:00 |
|
Allofich
|
42402976e3
|
Fixes for building in MSVC
|
2017-06-13 19:38:12 +09:00 |
|
Andrei Kortunov
|
87939bf3b1
|
Use mRange to check spell range instead of mArea.
|
2017-06-13 11:02:40 +04:00 |
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scrawl
|
dd3f612e88
|
Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
|
2017-06-12 23:34:40 +02:00 |
|
scrawl
|
80eb2ea35d
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Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
|
2017-06-12 23:32:35 +02:00 |
|
scrawl
|
6d90f5a9a5
|
Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
|
2017-06-12 23:19:45 +02:00 |
|
Andrei Kortunov
|
e9d0bf7c12
|
Added missed return statement
|
2017-06-11 15:06:44 +04:00 |
|
Andrei Kortunov
|
9fdfb2a83f
|
Spell priority: make AI do not cast target spells when enemy is under water
|
2017-06-11 10:13:00 +04:00 |
|
Andrei Kortunov
|
cab51d26cc
|
Doors: small key search optimizations
|
2017-06-10 22:33:14 +04:00 |
|
Andrei Kortunov
|
188424d5d3
|
Allow AI to use keys to open doors
|
2017-06-10 22:31:17 +04:00 |
|
Bret Curtis
|
dbf149f9b2
|
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
|
2017-06-10 00:51:19 +02:00 |
|
Andrei Kortunov
|
4600f24e27
|
Playing sound when AI is opening a door
|
2017-06-09 22:52:40 +04:00 |
|
Bret Curtis
|
c781d1f8ed
|
purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d799954ca0
|
replace and purge boost::math::gcd and other non-used headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
154d7cffa2
|
replace and purge boost::function
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d48b829b45
|
replace and purge boost::lexical_cast
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
98752a9702
|
replace boost::bind
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
b7c27e5e96
|
remove boost/tuple
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d97aa9152b
|
remove more unused imports, including boost headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
39185e6f8c
|
purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up
revert Qt
add back boost fstream
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d785344fad
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
07f75e1104
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
c8b67221d7
|
use nullptr instead of NULL
|
2017-06-09 16:49:25 +02:00 |
|
Ewan Higgs
|
38a2de3c51
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
|
Andrei Kortunov
|
3190f28710
|
Spell priority: make AI do not cast target spells under water
|
2017-06-09 10:23:46 +04:00 |
|
Andrei Kortunov
|
4bb9622c21
|
Handle greetings differently from responses
|
2017-06-08 22:40:31 +04:00 |
|
scrawl
|
59eb0aba7d
|
Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
|
2017-06-07 21:55:45 +02:00 |
|
Andrei Kortunov
|
c2962ced90
|
Removed empty space before dialogue entry (bug #3892)
|
2017-06-04 23:20:43 +04:00 |
|
scrawl
|
172cc65be9
|
Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
|
2017-06-04 12:49:53 +02:00 |
|
Andrei Kortunov
|
00402b7154
|
Removed unused variable
|
2017-06-04 14:09:23 +04:00 |
|
scrawl
|
70e02f4c28
|
Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
|
2017-06-04 11:18:49 +02:00 |
|
Andrei Kortunov
|
f4a187a9c2
|
Move a setting to show enchanting success chance from GUI to Game section
|
2017-06-03 23:03:24 +04:00 |
|
Andrei Kortunov
|
9a1ba1e559
|
Show success chance when self-enchanting (Feature #3492)
|
2017-06-03 14:39:15 +04:00 |
|
Andrei Kortunov
|
42f3c73c75
|
Spell priority: dispel usage improvements
|
2017-06-03 13:16:44 +04:00 |
|
Nicholas
|
f6f07f5497
|
clear mGoToJail flag on load
|
2017-06-02 13:33:47 -05:00 |
|
scrawl
|
9fd0d54a35
|
Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
|
2017-05-31 22:47:38 +02:00 |
|
Andrei Kortunov
|
f6c3d4935e
|
Spell priority: feather and burden
|
2017-05-31 19:23:44 +04:00 |
|
Andrei Kortunov
|
10d4cb15ad
|
Improved repair widget
|
2017-05-31 19:11:49 +04:00 |
|
Andrei Kortunov
|
1164c3f16e
|
Improved recharge widget
|
2017-05-31 19:11:49 +04:00 |
|
Andrei Kortunov
|
6c21e4ed31
|
Spell priority: ignore some effects useless in battle
|
2017-05-31 18:41:41 +04:00 |
|
scrawl
|
2638327593
|
Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
|
2017-05-31 15:25:41 +02:00 |
|
scrawl
|
a1661af864
|
Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
|
2017-05-29 00:13:34 +02:00 |
|
Andrei Kortunov
|
46c8842808
|
Fixed enchant points calculations formula
|
2017-05-26 23:42:11 +04:00 |
|
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
2017-05-25 13:09:40 +04:00 |
|
scrawl
|
f9cdc2da94
|
Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
|
2017-05-21 21:18:10 +02:00 |
|
MiroslavR
|
98daf4f043
|
Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
|
2017-05-21 11:47:58 +02:00 |
|
scrawl
|
8cd8eab9dd
|
Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
|
2017-05-20 23:44:14 +02:00 |
|
Andrei Kortunov
|
4f41c44cd6
|
Swap enchant type when clean selected soulgem widget (fixes #3878)
|
2017-05-20 18:30:11 +04:00 |
|
Allofich
|
315ad54b29
|
Don't make NPCs or player speak while underwater
(Fixes #3851)
|
2017-05-08 19:55:54 +09:00 |
|
scrawl
|
109bc3cb59
|
Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
|
2017-05-07 21:08:30 +02:00 |
|
Andrei Kortunov
|
4d927439ca
|
Spell priority: item wearing check when disintegrate weapon/armor
|
2017-05-03 11:13:35 +04:00 |
|
Andrei Kortunov
|
d598809ac6
|
Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
|
2017-05-03 10:35:56 +04:00 |
|
Andrei Kortunov
|
1520a4d7db
|
Levelup menu layout fixes
|
2017-05-01 20:48:39 +04:00 |
|
Andrei Kortunov
|
26ec467df0
|
Tooltips: faction, magic effects layout fixes
|
2017-05-01 10:00:51 +04:00 |
|
Andrei Kortunov
|
987677db75
|
Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
|
2017-04-30 22:39:05 +04:00 |
|
MiroslavR
|
d24bcbac15
|
Do not apply underwater effects to player's voice (Fixes #3850)
|
2017-04-30 18:51:49 +02:00 |
|
Andrei Kortunov
|
6331cc6ab9
|
Tooltips: level, race, class, specialization layout fixes
|
2017-04-30 19:45:36 +04:00 |
|
scrawl
|
9f1527b7da
|
Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
|
2017-04-30 12:27:21 +02:00 |
|
Andrei Kortunov
|
f484ef8ffb
|
Fixed jump fatigue loss formula (fixes #3843)
|
2017-04-26 18:28:59 +04:00 |
|
Andrei Kortunov
|
bba822c014
|
Purge all effects with same ID instead only first (fixes #3839)
|
2017-04-26 17:18:06 +04:00 |
|
MiroslavR
|
eada8c6822
|
Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)
|
2017-04-23 18:05:41 +02:00 |
|
Andrei Kortunov
|
c2706ac3e7
|
Merchant repair and travel window scroll fix
|
2017-04-23 09:15:25 +04:00 |
|
scrawl
|
0e37e71ea2
|
Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
|
2017-04-23 00:36:48 +02:00 |
|
Andrei Kortunov
|
4544caf7f3
|
Improved bodypart select fallback (fixes #2594)
|
2017-04-22 22:23:10 +04:00 |
|
MiroslavR
|
0737d6cb72
|
Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
|
2017-04-22 01:58:20 +02:00 |
|
Allofich
|
f34e35eb19
|
Check for NULL before running voice scripts
(Fixes #3834)
|
2017-04-22 07:51:31 +09:00 |
|
scrawl
|
8fbf9dc597
|
Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
|
2017-04-21 18:44:47 +02:00 |
|
Andrei Kortunov
|
2b3b6d558f
|
Move updatePinnedWindows() function to private section
|
2017-04-21 19:37:09 +04:00 |
|
Andrei Kortunov
|
f986e3fafa
|
Remove unused code
|
2017-04-21 18:39:01 +04:00 |
|
Allofich
|
143ee387cc
|
Add enabled check to animation script commands
(Fixes #3793)
|
2017-04-21 23:27:24 +09:00 |
|
scrawl
|
fc56fc0b81
|
Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
|
2017-04-21 15:30:15 +02:00 |
|
scrawl
|
2c879ddbbf
|
Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
|
2017-04-21 15:26:09 +02:00 |
|
Andrei Kortunov
|
e717d046f2
|
Escaped class name string
|
2017-04-21 17:21:57 +04:00 |
|
scrawl
|
1956602aa2
|
Merge pull request #1262 from Allofich/warnings
Fix more warnings
|
2017-04-21 14:34:36 +02:00 |
|
Andrei Kortunov
|
f67ec9c9ce
|
Use sLevel GMST instead of hardcoded text in load game menu
|
2017-04-21 09:40:25 +04:00 |
|
Andrei Kortunov
|
6c1e3a0618
|
Merged from upstream master
|
2017-04-21 08:48:22 +04:00 |
|
Allofich
|
ff3cb18d4f
|
Fix shadowing warnings
|
2017-04-21 11:06:18 +09:00 |
|
Allofich
|
60c67bc327
|
Run scripts for voiced dialogue
(Fixes #3787)
|
2017-04-21 10:39:11 +09:00 |
|
scrawl
|
c2240e3af1
|
Call the WindowManager::updatePlayer after the startup script is run
|
2017-04-21 00:51:13 +02:00 |
|
scrawl
|
1ffb9e1bf3
|
Remove renderWorldMap()
|
2017-04-21 00:50:22 +02:00 |
|
scrawl
|
bfdde0262f
|
Merge pull request #1260 from akortunov/levitationfix
Purge existing levitation effects when levitation is disabled (fixes #3766)
|
2017-04-21 00:25:09 +02:00 |
|
Allofich
|
ff3e307059
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
|
Andrei Kortunov
|
90d90b6d81
|
Fixed dynamic stats tooltips in review menu
|
2017-04-20 17:24:34 +04:00 |
|
Andrei Kortunov
|
39682d616c
|
Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes
|
2017-04-20 17:20:20 +04:00 |
|
Allofich
|
2e5fd74db0
|
Fix invalid iterator warning
|
2017-04-20 19:30:35 +09:00 |
|
scrawl
|
df3b4fe6a5
|
Merge pull request #1259 from Allofich/warnings
Fix a few Cppcheck warnings
|
2017-04-19 20:32:40 +02:00 |
|
Andrei Kortunov
|
f0f1df3a96
|
Properly clear inventory
|
2017-04-19 20:54:09 +04:00 |
|
Allofich
|
e87d2aa1af
|
Remove unused function
|
2017-04-20 01:47:30 +09:00 |
|
Allofich
|
60a2625b89
|
Add parentheses to clarify calculations
|
2017-04-20 01:38:21 +09:00 |
|
scrawl
|
30081393a6
|
Add InventoryWindow::clear() as part of world cleanup
|
2017-04-19 18:28:49 +02:00 |
|
Allofich
|
f299f26720
|
Remove unused variable
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2017-04-20 01:22:33 +09:00 |
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Allofich
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5a00b239ac
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Reduce scope of variables
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2017-04-20 01:22:30 +09:00 |
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Allofich
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c655875584
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Change mWaterEnabled from float to bool
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2017-04-20 01:09:52 +09:00 |
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Andrei Kortunov
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04eb4ea6b6
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Check for disabled levitation (fixes #3766)
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2017-04-19 18:38:25 +04:00 |
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scrawl
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50f3794d12
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Merge pull request #1258 from akortunov/drownfix
Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
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2017-04-19 16:08:55 +02:00 |
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Andrei Kortunov
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3c4c47d1e6
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Reduced scope of fHoldBreathTime variable
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2017-04-19 15:52:15 +04:00 |
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Andrei Kortunov
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c3fd327bb2
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Fixed drowning widget initialization
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2017-04-19 08:48:16 +04:00 |
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scrawl
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f90e5081f9
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Merge pull request #1257 from akortunov/chargen
Chargen menus fixes
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2017-04-18 22:23:30 +02:00 |
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Andrei Kortunov
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aac78d29a4
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Service menus layout fixes
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2017-04-16 20:30:20 +04:00 |
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Andrei Kortunov
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c93cf822c7
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Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628)
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2017-04-14 23:21:20 +04:00 |
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Andrei Kortunov
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fb0c4700a4
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Save a proto gender in racemenu
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2017-04-14 23:19:48 +04:00 |
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scrawl
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f63b1e81cd
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Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
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2017-04-14 20:01:08 +02:00 |
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scrawl
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17125e6c4d
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Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
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2017-04-14 01:08:29 +02:00 |
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Andrei Kortunov
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dc036e96d4
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fixed magicka calculation on chargen (bug #3694)
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2017-04-13 18:30:36 +04:00 |
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Allofich
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6e405aed8c
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Adjustments to RemoveItem behavior
(Fixes #3796)
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2017-04-13 22:33:13 +09:00 |
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scrawl
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8d8f293a65
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Merge pull request #1246 from akortunov/develop
Menu improvements
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2017-04-12 23:57:00 +02:00 |
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scrawl
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d8943d911c
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Merge pull request #1254 from Allofich/warning
Remove unnecessary line
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2017-04-12 23:49:29 +02:00 |
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Allofich
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470988f9ef
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Minor changes to getActorsSidingWith
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2017-04-13 04:45:44 +09:00 |
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Andrei Kortunov
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c3d49d5ca5
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Fixed inventory crash and skipmenu launch
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2017-04-12 22:57:32 +04:00 |
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Allofich
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6272e1c674
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Cache allies found while iterating engageCombat
(Fixes #3814)
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2017-04-13 02:02:38 +09:00 |
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Allofich
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5020d03c78
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Remove unnecessary line
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2017-04-12 22:59:28 +09:00 |
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Andrei Kortunov
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72a16dc78b
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Merge branch 'master' into pinned since added PR #1250
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2017-04-12 13:17:06 +04:00 |
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Andrei Kortunov
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506cc47c9d
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Add option to show reach and attack speed for melee weapons
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2017-04-12 09:12:25 +04:00 |
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scrawl
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993860a4b1
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Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
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2017-04-11 21:34:53 +02:00 |
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scrawl
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8f335b3484
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Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
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2017-04-11 21:34:44 +02:00 |
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Andrei Kortunov
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95ce7637f3
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Adds persisted pin (feature #2834, bug #2489)
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2017-04-10 10:18:00 +04:00 |
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def
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785b3c3d01
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Hide WorldButton when in game mode
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2017-04-03 09:40:12 +03:00 |
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Andrei Kortunov
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31bd70f334
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Added missed recharge and repair sounds
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2017-04-02 23:19:43 +04:00 |
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Andrei Kortunov
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df5a43363a
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Confirmation dialogs size fix
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2017-03-30 17:05:56 +04:00 |
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scrawl
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3c9f3a0f7f
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Merge pull request #1242 from Allofich/warnings
Fix AppVeyor warnings
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2017-03-29 07:28:00 +02:00 |
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Andrei Kortunov
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edadcb338c
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Savegame dialog improvements
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2017-03-27 23:10:57 +04:00 |
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scrawl
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9e7ade4ba4
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Merge pull request #1244 from akortunov/develop
MyGUI vertical alignment
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2017-03-27 20:14:09 +02:00 |
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Allofich
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db2f97f308
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Fix shadowing warning
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2017-03-27 20:22:20 +09:00 |
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Andrei Kortunov
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7d09a5d644
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Progress bars vertical alignment
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2017-03-27 13:33:28 +04:00 |
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scrawl
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a036a98fd0
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Merge pull request #1243 from akortunov/develop
Journal improvements
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2017-03-27 02:56:35 +02:00 |
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scrawl
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b064dd29cc
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Fix reset of blend function (Bug #3811)
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2017-03-27 02:51:23 +02:00 |
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Andrei Kortunov
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658ab5e941
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Minor journal improvements
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2017-03-26 22:56:36 +04:00 |
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scrawl
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2a74f79bf1
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Merge pull request #1240 from Allofich/follow
Adjust AI follow distances
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2017-03-26 20:35:11 +02:00 |
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Allofich
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6253a5218e
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Adjust AI follow distances
(Fixes #3225)
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2017-03-27 03:31:25 +09:00 |
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scrawl
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0a061d45b7
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Merge pull request #1239 from akortunov/projectilefix
Disable explosion effect for 0-range projectiles (bug #3730)
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2017-03-26 20:30:43 +02:00 |
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Andrei Kortunov
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14b59e0e4b
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Vanilla-like tgm (fixes #3798)
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2017-03-25 22:40:11 +04:00 |
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Andrei Kortunov
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860b556713
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Disables explosion effect for 0-range projectiles (fixes #3730)
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2017-03-25 19:53:24 +04:00 |
|
MiroslavR
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da6b28eb40
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Fix selling success chance (Fixes #3802)
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2017-03-25 15:21:16 +01:00 |
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scrawl
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97dbd07ed2
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Merge pull request #1236 from akortunov/guifixes
Minor GUI fixes
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2017-03-25 13:36:58 +01:00 |
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Andrei Kortunov
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7bd0c74aa8
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Fixes mWatchedTimeToStartDrowning initialization (fixes bug #3801)
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2017-03-25 14:15:16 +04:00 |
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Andrei Kortunov
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e383e4d023
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Disabled hit overlay for damage/absorb mana/fatigue spells
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2017-03-25 14:10:19 +04:00 |
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scrawl
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373bd78cf3
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Merge pull request #1233 from akortunov/guifixes
Vanilla style drowning widget
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2017-03-24 18:10:11 +01:00 |
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Andrei Kortunov
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b89fdcfd27
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Vanilla style drowning widget (partially fixes bug #3801).
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2017-03-24 09:41:18 +04:00 |
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scrawl
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338592b99b
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Don't clear the animation queue when turning (Bug #3581)
Otherwise, the turnAnimationThreshold would make it difficult to estimate when we can start playing the animation.
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2017-03-23 20:05:06 +01:00 |
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scrawl
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a5d7b36c28
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Don't clear idle animation when movement ends (Bug #3581)
This caused problems when AiWander tried to start an idle animation in the frame after movement stops.
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2017-03-23 20:05:05 +01:00 |
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scrawl
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c611ddba8d
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Remove stray term
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2017-03-23 20:05:05 +01:00 |
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scrawl
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f230df3d1c
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Merge pull request #1232 from akortunov/tooltipfix
Tooltip maximum width cap
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2017-03-23 17:12:36 +01:00 |
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Andrei Kortunov
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1a47b9727b
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Changed tooltip maximum width (bug #3800)
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2017-03-23 14:31:01 +04:00 |
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scrawl
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02c6c1897e
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Merge pull request #1230 from Allofich/stats
Change bounds behavior of stat script commands
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2017-03-22 20:22:45 +01:00 |
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Allofich
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5282556ae0
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Show names on combat actors when RMB GUI is active
Fixes (#3797)
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2017-03-22 20:04:29 +09:00 |
|
Allofich
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57aeec59d5
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Change bounds behavior of stat script commands
Fixes (#3776)
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2017-03-22 15:17:44 +09:00 |
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Andrei Kortunov
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1286754fb3
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Add a new option to show arrow damage (feature #2923)
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2017-03-18 08:07:36 +04:00 |
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Andrei Kortunov
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eb81ab5b24
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Disables weapon and spells cycling in GUI mode (bugs #2409, #2483, #2645)
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2017-03-15 17:07:25 +04:00 |
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scrawl
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e987fe85d0
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Add abort flag to TerrainPreloadItem
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2017-03-14 21:28:57 +01:00 |
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scrawl
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42e9891504
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Fix issues caused by loading multiple views into the same terrain View
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2017-03-14 20:27:55 +01:00 |
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scrawl
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97ed999097
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Fix cleanup issue
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2017-03-14 20:02:22 +01:00 |
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scrawl
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c22fde2bcd
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Preload terrain while reading savegame
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2017-03-14 19:27:56 +01:00 |
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scrawl
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9371100fde
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Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently
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2017-03-14 19:27:56 +01:00 |
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scrawl
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59bf100907
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Fill exteriorPositions in preloadFastTravel
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2017-03-14 19:27:56 +01:00 |
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