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11422 commits

Author SHA1 Message Date
Andrei Kortunov
8decd35607 Fixes crash on quickload from the container menu (bug #4239) 2017-12-03 21:49:13 +04:00
David Cernat
fc5e883160 [General] Rework PlayerStatsDynamic packets so they are of minimal size 2017-12-02 18:29:30 +02:00
David Cernat
047ad40b96 [Client] Clear FortifyAttribute effects when server sets modifier to 0 2017-12-02 09:22:36 +02:00
David Cernat
ef6dc61797 [Client] Send PlayerAttribute packets when attribute modifiers change 2017-11-30 23:03:34 +02:00
David Cernat
d1ad0c91f8 [General] Rework PlayerEquipment packets so they are of minimal size
Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
2017-11-30 12:31:54 +02:00
David Cernat
c9c363ebef [General] Allow GameSettings to set bed & wilderness resting separately 2017-11-30 12:18:15 +02:00
David Cernat
7e322f1f8b Merge pull request #352 from TES3MP/master while resolving conflicts
# Conflicts:
#	README.md
2017-11-30 10:10:38 +02:00
David Cernat
e7f20e7daf Merge pull request #351 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	README.md
2017-11-30 10:06:38 +02:00
scrawl
47a5229eed
Merge pull request #1564 2017-11-29 22:10:36 +00:00
scrawl
59bfd670c0
Merge pull request #1571 2017-11-29 22:04:41 +00:00
David Cernat
bd9e8bd10f [General] Simplify storing of attribute and skill index changes 2017-11-29 16:55:51 +02:00
David Cernat
eff3504b05
Merge pull request #350 from TES3MP/master
Add master commits up to 29 Nov 2017
2017-11-29 04:02:24 +02:00
David Cernat
22521578eb
Merge pull request #349 from OpenMW/master
Add OpenMW commits up to 28 Nov 2017
2017-11-29 03:52:15 +02:00
Grigorii Latyshev
2abb1a2ec2 Added checkMagicka parameter 2017-11-28 23:35:54 +01:00
Grigorii Latyshev
9fe5a4d236 Revert condition changes 2017-11-28 23:35:46 +01:00
Grigorii Latyshev
dab72b45db Move mana reducing code back 2017-11-28 23:34:05 +01:00
Andrei Kortunov
b9d9660efd Update music state in the menu mode (bug #3664) 2017-11-28 20:49:48 +04:00
Andrei Kortunov
f7f8dfaf2a AiWander: do not allow flying/swimming creatures to use pathgrid 2017-11-28 18:03:13 +04:00
Koncord
e44fcdc0b3 [General] Cleanup Player packets 2017-11-28 21:38:45 +08:00
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.

This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
2017-11-27 21:20:31 +00:00
scrawl
5fe68ab062
Merge pull request #1419 2017-11-27 21:13:11 +00:00
scrawl
fee2e946d1
Merge pull request #1565 2017-11-27 21:13:09 +00:00
David Cernat
3508a16836 [General] Use GameSettings packet to set ability to rest and wait 2017-11-27 07:39:02 +02:00
Grigorii Latyshev
ce32462358 Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*) 2017-11-26 13:58:04 +01:00
Andrei Kortunov
dea7d0beff Do not interrupt swim and sneak idle animations during attack (bug #4122) 2017-11-26 09:54:12 +04:00
scrawl
88ec6179ff
Merge pull request #1566 from akortunov/guifixes
Set default values for class and birthsign select menus
2017-11-25 22:58:40 +00:00
Koncord
46d55816b8 [Client] Remove debug code 2017-11-26 02:14:20 +08:00
Koncord
fef3764eb1 [General] Add forgotten files to build 2017-11-25 23:55:05 +08:00
Koncord
382f56178c [Client] Add custom windows 2017-11-25 23:50:14 +08:00
David Cernat
300ca905fc [Client] Don't pause game when minimizing window, despite MyGUI issues 2017-11-25 13:32:43 +02:00
Andrei Kortunov
55db3c2712 Set default values for class and birthsign select menus (bug #4226) 2017-11-25 11:35:29 +04:00
David Cernat
0a35b897be
Merge pull request #348 from TES3MP/master
Add master commits up to 25 Nov 2017
2017-11-25 08:55:18 +02:00
David Cernat
d06817a356
Merge pull request #347 from OpenMW/master
Add OpenMW commits up to 25 Nov 2017
2017-11-25 08:54:22 +02:00
Grigorii Latyshev
32096ae0cc Fix displayed spell success chance in God Mode 2017-11-25 01:47:18 +01:00
scrawl
665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
Cyrillic journal index (bug #2485)
2017-11-24 23:17:28 +00:00
scrawl
8226c8dc92
Merge pull request #1560 from akortunov/guifixes
Fix the Topics button position if the Tribunal is not installed
2017-11-24 23:16:33 +00:00
scrawl
f5c075b188
Merge pull request #1563 from drummyfish/throwfix
Make thrown projectiles rotate (#4216)
2017-11-24 23:15:54 +00:00
Grigorii Latyshev
a7c953b318 Display 0 chance for spell if player does not have enought magic energy 2017-11-24 15:06:07 +01:00
David Cernat
b0965f094a [General] Rework PlayerAttribute packets so they are of minimal size
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.

This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.
2017-11-24 14:28:05 +02:00
David Cernat
ef79a98544 [General] Rework PlayerSkill packets so they are of minimal size
Previously, whenever a single skill value changed for a player, that player then sent a PlayerSkill packet with all values for all 27 skills, plus the player's progress towards the next level and the bonuses to each attribute on the next level up as the result of sklll increases thus far.

This commit makes PlayerSkill contain only the values of specific skills, moves the player's progress towards the next level to PlayerLevel packets, and moves the bonuses to each attribute on the next level up to PlayerAttribute packets.

Players now also send a PlayerSkill packet whenever their progress towards a new point in a skill changes. This was previously avoided so as to not have massive packet spam.
2017-11-24 12:38:42 +02:00
David Cernat
64b57983f0 [General] Add TRACE log messages in player processors 2017-11-24 09:43:45 +02:00
David Cernat
606ddff813
Merge pull request #346 from TES3MP/master
Add master commits up to 24 Nov 2017
2017-11-24 05:47:33 +02:00
David Cernat
2373be9735
Merge pull request #345 from OpenMW/master
Add OpenMW commits up to 23 Nov 2017
2017-11-24 05:46:53 +02:00
Miloslav Číž
4373fea21e Correct projectile rotation 2017-11-23 20:27:22 +01:00
Miloslav Číž
d0a299caab Rotate thrown projectiles around the bb center 2017-11-23 20:02:38 +01:00
Miloslav Číž
38bda3bd71 Do not save thrown state for projectiles 2017-11-23 18:00:10 +01:00
Andrei Kortunov
94c0e3ed10 Move toUpper() from StringUtils to the JournalViewModel 2017-11-23 19:37:45 +04:00
Andrei Kortunov
a8bf4cdd98 Remove redundant include 2017-11-23 19:29:40 +04:00
Miloslav Číž
3dbcda6686 Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
Miloslav Číž
2b9a0a7732 Save new projectile state 2017-11-23 12:11:26 +01:00
Andrei Kortunov
4f190bf7f4 Do not show carriage return characters (bug #3696) 2017-11-23 14:58:20 +04:00
David Cernat
cac4684986 [Client] Don't force skill update on cell change
Previously, an attempt by the server to simultaneously change a player's cell and skills (as you'd expect when a player file is loaded) led to:

1) The server sending the cell packet first and the skill packet afterwards

2) The player receiving the cell packet and sending their own skill packet as part of the client's forced skill update

3) The player receiving the skill packet from the server

4) The server receiving the skill packet from the player

The result was that, if the player then left the server without sending another skill packet, the server's memory retained the skills the player had sent instead of the skills it had sent to the player.

This is the first step in a solution to that situation and similar ones.
2017-11-23 10:07:14 +02:00
Andrei Kortunov
4d384889af Fix the Topics button position if the Tribunal is not installed 2017-11-23 10:14:45 +04:00
David Cernat
1ee460bba8
Merge pull request #344 from TES3MP/master
Add master commits up to 23 Nov 2017
2017-11-23 04:53:27 +02:00
David Cernat
656453725b
Merge pull request #343 from OpenMW/master
Add OpenMW commits up to 23 Nov 2017
2017-11-23 04:51:13 +02:00
Miloslav Číž
de42aa9d03 Make thrown projectiles rotate 2017-11-23 00:32:22 +01:00
David Cernat
6668b9ab42 [General] Implement ConsoleCommand packet 2017-11-23 00:21:47 +02:00
Andrei Kortunov
86a17b1e3e Get rid of the redundant Utf8Stream when during journal index creation 2017-11-22 09:06:54 +04:00
Andrei Kortunov
3571f7f413 Remove getEncoding() from WindowManager 2017-11-22 08:32:38 +04:00
Andrei Kortunov
5f41f7c48d Clean code up a bit 2017-11-21 13:03:38 +04:00
Andrei Kortunov
ba91cd658b Convert topic name to Unicode 2017-11-21 12:31:23 +04:00
Andrei Kortunov
f0ca3eabd3 Merge from upstream master 2017-11-21 09:39:54 +04:00
Andrei Kortunov
a83a43e376 Determine when need to use the Cyrillic journal index 2017-11-21 09:32:35 +04:00
scrawl
719255c5c6
Merge pull request #1557 from akortunov/journalfix
[Feedback needed] Handle 128px Tx_menubook_topics textures
2017-11-20 23:07:18 +00:00
Andrei Kortunov
ce5bdd6361 Split the JournalBooks::createTopicIndexBook() 2017-11-20 22:25:53 +04:00
Andrei Kortunov
a391990f2a Provide multibyte toLower() and single chars comparator 2017-11-20 21:30:46 +04:00
Andrei Kortunov
4dcaf040e6 A Russian journal index 2017-11-20 19:37:24 +04:00
Andrei Kortunov
60d0c83cca Handle 128px Tx_menubook_topics textures 2017-11-20 17:39:28 +04:00
Miloslav Číž
ea2bbce68a Fix memory leak in WindowManager 2017-11-18 19:27:09 +01:00
David Cernat
7788821a69
Merge pull request #340 from TES3MP/master
Add master commits up to 17 Nov 2017
2017-11-17 01:28:07 +02:00
David Cernat
28e1947f23 Merge pull request #339 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/engine.cpp
2017-11-17 01:26:31 +02:00
scrawl
36f4f0ef85 Don't increase simulationTime while the game is minimized (Fixes #4211) 2017-11-16 18:48:49 +00:00
David Cernat
068f733d1e
Merge pull request #338 from TES3MP/master
Add master commits up to 16 Nov 2017
2017-11-16 08:50:27 +02:00
David Cernat
5aff515d3f
Merge pull request #337 from OpenMW/master
Add OpenMW commits up to 15 Nov 2017
2017-11-16 08:49:56 +02:00
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
Change abs to std::abs
2017-11-15 17:34:59 +00:00
scrawl
60fba7acd8 Fix reorder warning 2017-11-15 17:20:08 +00:00
scrawl
c36d250044 Parse dialogue text for keywords after the resultscript runs (Fixes #4210) 2017-11-15 17:20:06 +00:00
scrawl
7c5d2a1ac4 Update dialogue topics list after result script is run
Regression from 0.42.
2017-11-15 17:20:06 +00:00
Grigorii Latyshev
6e4f6c4bd5 Change abs to std::abs 2017-11-13 21:36:55 +01:00
David Cernat
b4e8560698 [Client] Send cell states correctly after inputting name
Previously, initial cell states were sent in LocalPlayer::processCharGen() and were ignored by the server because the player was not yet regarded as loaded. The result was that existing players logging in could not see each other until they went through at least one cell change.
2017-11-13 05:38:56 +02:00
David Cernat
926106cf8c [General] Rework CharGen slightly for clarity purposes
Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
2017-11-13 05:33:27 +02:00
David Cernat
a21f5d18d6
Merge pull request #336 from TES3MP/master
Add master commits up to 12 Nov 2017
2017-11-12 06:37:34 +02:00
David Cernat
2ba1c84cf7 Merge pull request #335 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwgui/container.cpp
2017-11-12 06:35:15 +02:00
David Cernat
a8261bb385 [General] Fix printing of packet identifiers after changes to logger 2017-11-12 02:36:18 +02:00
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
use fProjectileMaxSpeed for ranged weapons distance (fixes #4192)
2017-11-11 22:30:59 +00:00
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
Item models reworking
2017-11-11 22:12:07 +00:00
Andrei Kortunov
8c0dcd8b2b Do not track a nearest actor during combat and pursue (bug #4179) 2017-11-11 19:46:59 +04:00
rexelion
f0649849b8 changed variable name to be more descriptive 2017-11-11 12:00:23 +00:00
Andrei Kortunov
9943bd4d74 AiWander fast forwarding improvements (bug #3638) 2017-11-11 15:31:06 +04:00
Andrei Kortunov
03f129b53c remove redundant allowedToInsertItems() function from ItemModel 2017-11-11 11:58:22 +04:00
Andrei Kortunov
99517d83ea Bound items detection refactoring 2017-11-11 11:58:22 +04:00
Andrei Kortunov
a02124f884 Handle item owners during pickpocketing 2017-11-11 11:58:18 +04:00
David Cernat
700e4d032e
Merge pull request #334 from TES3MP/master
Add master commits up to 11 Nov 2017
2017-11-11 03:47:22 +02:00
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
Add OpenMW commits up to 11 Nov 2017
2017-11-11 03:46:21 +02:00
scrawl
f1aeb416ec Disable Activate key when textinput is active (Bug #4151) 2017-11-10 22:54:53 +00:00
scrawl
b06512a60d Fix error message that referred to the wrong file (Bug #4159) 2017-11-10 22:51:32 +00:00
scrawl
1afbf99f74 Make movement keys not function in text input mode 2017-11-10 22:51:31 +00:00
rexelion
69a56eaea3 don't initialise rangeAttackOfTarget 2017-11-10 10:44:53 +00:00
Andrei Kortunov
3694b6ec90 Move onClose() check to item models 2017-11-10 10:58:43 +04:00
Andrei Kortunov
ac33ff9482 Move onDropItem() check to item models 2017-11-10 10:58:43 +04:00
Andrei Kortunov
3604b73d60 Move onTakeItem() to item models 2017-11-10 10:58:40 +04:00
David Cernat
4dbada69bf Merge pull request #332 from TES3MP/master while resolving conflicts 2017-11-10 08:50:28 +02:00
David Cernat
f2a6957e16 Merge pull request #331 from OpenMW/master while resolving conflicts 2017-11-10 08:43:50 +02:00
rexelion
983c33c4c8 don't use a pointer for ActionWeapon 2017-11-09 14:23:26 +00:00
scrawl
9ecdcc187f Clarify a warning message refers to inventory objects 2017-11-08 00:26:09 +00:00
scrawl
95b3c1181a Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects (Fixes #4190) 2017-11-08 00:24:52 +00:00
scrawl
e42bd71081 Add missing WaitDialog::clear() (Fixes #4196) 2017-11-08 00:24:04 +00:00
rexelion
cab0002461 Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents 2017-11-07 17:57:23 +00:00
rexelion
a1d9f11b04 use fProjectileMaxSpeed for ranged weapons distance 2017-11-07 11:43:21 +00:00
Koncord
ca7f3f7450 [Client] Disable focus on <tab> for chat window 2017-11-07 11:44:08 +08:00
Koncord
f377164db9 [Client] Fix build 2017-11-07 05:35:23 +08:00
Koncord
d15c674584 [General] Move getFilenameTimestamp() to Utils 2017-11-07 05:33:10 +08:00
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
Check the real distance to target in AIPursue (issue #4184)
2017-11-05 23:24:59 +00:00
Miloslav Číž
f98a821482 fix possible bug in aipursue 2017-11-05 23:46:15 +01:00
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
Wait a few seconds before getting up (fixes #3884)
2017-11-05 20:27:54 +00:00
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
Stop character landing animation when turning (issue #4177)
2017-11-05 20:24:24 +00:00
Miloslav Číž
430d01a39a additional animation refactor 2017-11-05 20:19:47 +01:00
rexelion
de7a7d842b mTimeUntilWake is initialised in the constructor 2017-11-05 18:30:34 +00:00
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
Trigger OnActivate when item is picked up through the inventory (Issue #3726)
2017-11-05 15:35:39 +00:00
rexelion
48ec680f23 use game time instead of real time 2017-11-04 19:37:20 +00:00
Miloslav Číž
f34223fce9 check the real distance to target in aipursue 2017-11-04 20:02:21 +01:00
rexelion
ab66034ed1 use uniform_int_distribution instead of rand() 2017-11-04 02:15:56 +00:00
rexelion
ee2f3db9a8 fixed randomness 2017-11-04 01:31:15 +00:00
rexelion
8c2cc0f42f break invisibility first 2017-11-04 00:44:16 +00:00
rexelion
bcbfa5fe1e prevent activation, leave the rest to the script 2017-11-04 00:38:33 +00:00
rexelion
de83ad0116 use real time; wait random number of seconds 2017-11-04 00:24:09 +00:00
rexelion
5b8610b34b knocked out characters wait some time before getting up 2017-11-01 23:44:50 +00:00
David Cernat
2ca4017371 [Client] Force position updates for players in animations 2017-11-01 22:00:54 +02:00
rexelion
a9e5e19482 OnActivate is triggered when the item is picked up 2017-10-31 22:33:26 +00:00
Miloslav Číž
ff1265c0e7 refactor jump animation 2017-10-31 14:22:24 +01:00
David Cernat
be25decee2 [General] Implement PlayerSpeech packet 2017-10-31 15:19:14 +02:00
David Cernat
61db22f5ae
Merge pull request #329 from TES3MP/master
Add master commits up to 31 Oct 2017
2017-10-31 06:31:49 +02:00
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
Add OpenMW commits up to 31 Oct 2017
2017-10-31 06:22:57 +02:00
rexelion
e8743f3f79 check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords 2017-10-30 21:16:25 +00:00
Miloslav Číž
3c65bdaf14 weapon cycle fix 2017-10-30 18:05:45 +01:00
Miloslav Číž
7bc512974f use mcurrentjump instead of custom attrib 2017-10-30 15:26:38 +01:00
David Cernat
605b06c303 [General] Find actor speech captions instead of sending them in packets 2017-10-30 11:06:09 +02:00
rexelion
4e6f53d6f1 item added to the player and OnActivate is triggered when the inventory is closed 2017-10-29 11:45:17 +00:00
rexelion
1ee5dcff77 added a function to determine if a script contains OnActivate 2017-10-28 20:56:08 +01:00
Miloslav Číž
5c8f491441 move animation disabling code to a better place 2017-10-28 18:46:52 +02:00
Miloslav Číž
f9c396e0ea stop landing animation when turning 2017-10-28 15:48:07 +02:00
Miloslav Číž
03401bb5df remove redundant condition 2017-10-27 20:19:20 +02:00
Koncord
3495fd43f4 [Client] Add network statistics (CTRL+F2) 2017-10-28 00:39:46 +08:00
David Cernat
413893aa51 [General] Implement PlayerAnimPlay packet 2017-10-27 09:10:29 +03:00
Koncord
e8915f8ec5 [Client] Fix build 2017-10-27 01:33:01 +08:00
David Cernat
b801cf2c9e Merge pull request #327 from TES3MP/master
Add master commits up to 26 Oct 2017
2017-10-26 17:34:00 +03:00
David Cernat
37304655da Merge pull request #326 from OpenMW/master
Add OpenMW commits up to 25 Oct 2017
2017-10-26 17:28:56 +03:00
David Cernat
50d5fffb7f [General] Add and implement PlayerQuickKeys packet 2017-10-25 07:21:00 +03:00
scrawl
4a7be0ffda Don't reset journal index to a lower value (Fixes #4172) 2017-10-24 20:02:35 +00:00
David Cernat
76a4abd7c0 Merge pull request #325 from TES3MP/master while resolving conflicts
# Conflicts:
#	apps/openmw-mp/processors/player/ProcessorPlayerTopic.hpp
2017-10-24 19:45:11 +03:00
David Cernat
dd25c7db4e Merge pull request #324 from OpenMW/master
Add OpenMW commits up to 24 Oct 2017
2017-10-24 19:36:14 +03:00
scrawl
4437a72e47 Merge pull request #1519 from drummyfish/rainfix
fix rain ripple regression (bug #4169)
2017-10-24 15:31:16 +00:00
Miloslav Číž
3731e20228 fix rain ripple regression 2017-10-24 14:12:41 +02:00
scrawl
0c6ef17fb5 Add explicit variant of 'OnActivate' 2017-10-23 23:33:06 +00:00
scrawl
e564dd842e Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
2017-10-23 23:33:06 +00:00
scrawl
2a0b2c4e24 Hide modal window before deleting it (Fixes #4168) 2017-10-23 23:33:05 +00:00
David Cernat
360cf2ead7 Merge pull request #321 from OpenMW/master
Add OpenMW commits up to 22 Oct 2017
2017-10-23 14:51:29 +03:00
scrawl
8b19a8b7f6 Merge pull request #1513 from lukago/feature4082b
Feature #4082: use many ingredients/potions instantly
2017-10-22 20:51:14 +00:00
scrawl
3d0094bd2e Fix behavior of 'journal' command when invoked with already seen entry 2017-10-22 20:50:15 +00:00
scrawl
768da57da2 Fix dialogue topics displayed in lower case 2017-10-22 20:50:15 +00:00
David Cernat
3a9e5e3a7b Merge pull request #319 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwworld/worldimp.hpp
2017-10-22 20:27:44 +03:00
lukago
b6cb3b445c use getIndex to handle other windows, nullsafe fixes 2017-10-21 23:34:57 +02:00
scrawl
bb4ffb7743 Merge pull request #1514 from akortunov/ringfix
Do not replace an equpped ring of the same value
2017-10-21 13:35:55 +00:00
scrawl
075a7fee20 Merge pull request #1515 from akortunov/guifixes
Fix a 'Good Beast' companion window
2017-10-21 13:35:29 +00:00
scrawl
5b2fe01375 Merge pull request #1508 from AnyOldName3/shut-up-travis
Mark worldimp functions as override to stop distracting Travis CI war…
2017-10-21 13:34:48 +00:00
Andrei Kortunov
eaff7e30aa Fix a 'Good Beast' companion window 2017-10-21 16:56:21 +04:00
Andrei Kortunov
e64f14b7ce Do not replace an equpped ring of the same value 2017-10-20 23:05:12 +04:00
lukago
a3225364ff refactor, use dragItem method 2017-10-19 17:43:27 +02:00
AnyOldName3
03fc3353b9 Tidy up indentation 2 2017-10-19 16:34:50 +01:00
AnyOldName3
f3e6b26e6b Tidy up indentation 2017-10-19 16:34:11 +01:00
lukago
43f94a8890 simplify drag and drop on avatar for potions and ingredients 2017-10-19 16:50:04 +02:00
Rhiyo
d9fe3aac99 fixed new clothing replacing old clothing of same value
Found on the bug http://bugs.openmw.org/issues/4165.

In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind. 

In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
2017-10-19 22:46:08 +10:30
AnyOldName3
2abff22c08 Make MWWorld::World final to enable compiler optimisations 2017-10-18 13:48:31 +01:00
AnyOldName3
7440cf37bc Remove redundant virtual keywords implied by override keywords 2017-10-18 13:37:37 +01:00
David Cernat
6e7c033a5d Merge pull request #318 from TES3MP/master
Add master commits up to 18 Oct 2017
2017-10-18 15:14:37 +03:00
David Cernat
260b3411c3 Merge pull request #317 from OpenMW/master
Add OpenMW commits up to 18 Oct 2017
2017-10-18 15:13:48 +03:00
AnyOldName3
69da89be39 Mark a method I missed out the first time as override 2017-10-18 13:05:04 +01:00
scrawl
33ceddc58b Merge pull request #1506 from akortunov/swimanimations
Use SwimTurnLeft/Right animations correctly
2017-10-18 10:03:30 +00:00
scrawl
21a705fb75 Merge pull request #1507 from AnyOldName3/data-local-fix
Fix the loading of 'data-local' lines which I broke
2017-10-18 09:59:43 +00:00
scrawl
7328de6c50 Merge pull request #1505 from drummyfish/master
Make snow create water ripples (fixes #4156)
2017-10-18 09:59:21 +00:00
AnyOldName3
2aad5bed7a Mark worldimp functions as override to stop distracting Travis CI warnings and prevent future typos 2017-10-18 05:06:09 +01:00
AnyOldName3
1f77f9654b Strip quotes from the data-local setting if present (because for whatever reason it's a string, not a boost::filesystem::path) 2017-10-18 01:42:11 +01:00
Andrei Kortunov
4d4d247565 Use SwimTurnLeft/Right animations correctly 2017-10-17 23:26:55 +04:00
Miloslav Číž
a7cad65aab fix water shader switching bug 2017-10-17 10:00:01 +02:00
Miloslav Číž
8a1e0e74fd update uniform from one place 2017-10-17 09:59:53 +02:00
Miloslav Číž
797e407269 make snow create water ripples 2017-10-17 09:59:53 +02:00
Miloslav Číž
da47653625 move rain intensity uniform to water node 2017-10-17 09:59:45 +02:00
David Cernat
17a8e32782 Merge pull request #314 from TES3MP/master
Add master commits up to 16 Oct 2017
2017-10-16 07:47:37 +03:00
David Cernat
e164e6305e Merge pull request #313 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
scrawl
03554b2f4b Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
scrawl
64d02f577e Fix missing null check 2017-10-15 17:06:58 +02:00
scrawl
624046c558 Fix unused event handler 2017-10-15 17:06:58 +02:00
scrawl
bbf9b0c0a7 Merge pull request #1503 from akortunov/regressions
Handle Trespassing crime differently from Theft
2017-10-15 09:08:52 +00:00
scrawl
97ec38affb Merge pull request #1492 from drummyfish/master
fix rain/snow moving with player (issue #2698)
2017-10-15 09:04:48 +00:00
Andrei Kortunov
8f255a6b72 Handle Trespassing crime differently from Theft (bug #4158) 2017-10-15 11:03:02 +04:00
Miloslav Číž
af6eeddbe5 use operator instead of drawcallback 2017-10-15 00:04:14 +02:00
Miloslav Číž
65977b910e wrap weather around in all directions 2017-10-14 21:42:27 +02:00
Miloslav Číž
380a5799dd use bbox as wrap range & apply to all particle systems 2017-10-14 21:42:19 +02:00
Miloslav Číž
38bfa64100 transform weather particles to world space 2017-10-14 21:42:11 +02:00
Miloslav Číž
8114126a62 make use of renderinfo 2017-10-14 21:41:59 +02:00