David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6c8c0827ea 
								
							 
						 
						
							
							
								
								Move RequestData() method to BasePacket  
							
							
							
						 
						
							2016-11-21 01:31:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								fd6dd5daa8 
								
							 
						 
						
							
							
								
								Fix packetID for new packet  
							
							
							
						 
						
							2016-11-21 00:03:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								ae39daf76a 
								
							 
						 
						
							
							
								
								Add and implement ID_MUSIC_PLAY  
							
							
							
						 
						
							2016-11-20 22:54:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b028f0b51f 
								
							 
						 
						
							
							
								
								Merge pull request  #104  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 17 Nov 
							
						 
						
							2016-11-17 21:13:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d125bcaa2 
								
							 
						 
						
							
							
								
								Merge pull request  #1129  from PhillipAnd/phillipand-cmake-fix  
							
							... 
							
							
							
							Fix various build issues with Visual Studio environment 
							
						 
						
							2016-11-17 18:25:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								19240b825d 
								
							 
						 
						
							
							
								
								Fix macro for MSVC  
							
							
							
						 
						
							2016-11-17 20:51:03 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								b57ed2c119 
								
							 
						 
						
							
							
								
								Fix parameter type mismatch  
							
							
							
						 
						
							2016-11-17 12:43:29 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								e2522fa366 
								
							 
						 
						
							
							
								
								Simplify LOG macros  
							
							
							
						 
						
							2016-11-17 12:39:35 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6cd959fac8 
								
							 
						 
						
							
							
								
								Rename BasePlayer's GetCell() into getCell()  
							
							
							
						 
						
							2016-11-16 17:43:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								fa9d6e810e 
								
							 
						 
						
							
							
								
								Use lowerCamelCase in tes3mp client function names like OpenMW does  
							
							
							
						 
						
							2016-11-15 21:54:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								8d2793401e 
								
							 
						 
						
							
							
								
								Merge pull request  #103  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 13 Nov 
							
						 
						
							2016-11-14 14:08:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								c18fc113e5 
								
							 
						 
						
							
							
								
								Changed missing library dependencies to simple fix  
							
							
							
						 
						
							2016-11-14 00:01:22 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								3420121c3f 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-11-13 23:20:51 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								f7b5e5e638 
								
							 
						 
						
							
							
								
								Ignore packets from server that try to move LocalPlayer to invalid cells  
							
							
							
						 
						
							2016-11-12 22:21:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								56959ebfda 
								
							 
						 
						
							
							
								
								Implement magic  
							
							
							
						 
						
							2016-11-12 19:39:16 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								37e9cafbf7 
								
							 
						 
						
							
							
								
								Add new API function: SetConsoleAllow  
							
							... 
							
							
							
							example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default 
							
						 
						
							2016-11-04 03:01:26 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								adb49b7c7d 
								
							 
						 
						
							
							
								
								Add New GUI dialog: ListBox  
							
							... 
							
							
							
							Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end
function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end 
							
						 
						
							2016-11-04 00:24:16 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								cd798d5f23 
								
							 
						 
						
							
							
								
								Merge pull request  #89  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 30 Oct 
							
						 
						
							2016-10-30 21:49:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								125e94ef0e 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-31 00:39:31 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								41504bd02a 
								
							 
						 
						
							
							
								
								Use more accurate position for ID_OBJECT_PLACE  
							
							
							
						 
						
							2016-10-30 00:51:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								937bf97883 
								
							 
						 
						
							
							
								
								Send gold values correctly with ID_OBJECT_PLACE  
							
							
							
						 
						
							2016-10-29 00:34:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								180aa3f2f3 
								
							 
						 
						
							
							
								
								Send item count ID_WORLD_OBJECT_PLACE  
							
							
							
						 
						
							2016-10-28 22:35:01 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								46397a7dac 
								
							 
						 
						
							
							
								
								Add and implement ID_OBJECT_ANIM_PLAY  
							
							
							
						 
						
							2016-10-27 16:09:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								fd4085725e 
								
							 
						 
						
							
							
								
								Set version to 0.3.0  
							
							
							
						 
						
							2016-10-27 14:05:20 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								c205e793cb 
								
							 
						 
						
							
							
								
								Add and implement ID_SCRIPT_MEMBER_SHORT  
							
							
							
						 
						
							2016-10-27 00:41:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6d61c6cf2d 
								
							 
						 
						
							
							
								
								Merge pull request  #84  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits from Oct 25 
							
						 
						
							2016-10-26 15:26:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								97468980af 
								
							 
						 
						
							
							
								
								Add and implement 3 new WorldPackets for ingame script variable values  
							
							
							
						 
						
							2016-10-26 12:25:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								f6ef1ce276 
								
							 
						 
						
							
							
								
								Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance  
							
							
							
						 
						
							2016-10-25 15:42:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								385b5f39e3 
								
							 
						 
						
							
							
								
								Add and implement ID_OBJECT_ROTATE  
							
							
							
						 
						
							2016-10-25 14:28:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								54ed9a7ab4 
								
							 
						 
						
							
							
								
								Implement ID_OBJECT_MOVE and send it from ingame scripts  
							
							
							
						 
						
							2016-10-25 14:07:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								0fb9b6eefb 
								
							 
						 
						
							
							
								
								On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE  
							
							
							
						 
						
							2016-10-25 12:53:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								947a677801 
								
							 
						 
						
							
							
								
								Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD  
							
							
							
						 
						
							2016-10-25 12:42:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								c25ebc34b3 
								
							 
						 
						
							
							
								
								Shorten WorldPacket IDs by removing WORLD from them  
							
							
							
						 
						
							2016-10-25 12:15:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								bdb53e1cb4 
								
							 
						 
						
							
							
								
								Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World  
							
							
							
						 
						
							2016-10-25 10:40:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								7264f13b8e 
								
							 
						 
						
							
							
								
								Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts  
							
							
							
						 
						
							2016-10-25 00:52:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								52d156e136 
								
							 
						 
						
							
							
								
								Make server able to receive the 5 new WorldPackets  
							
							
							
						 
						
							2016-10-25 00:50:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								4f0a3e8aa1 
								
							 
						 
						
							
							
								
								Add placeholders for 5 new WorldPackets  
							
							
							
						 
						
							2016-10-24 23:44:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b6111d16cc 
								
							 
						 
						
							
							
								
								Add and implement ID_WORLD_VIDEO_PLAY  
							
							
							
						 
						
							2016-10-24 17:52:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3fd93896f2 
								
							 
						 
						
							
							
								
								Add and implement ID_WORLD_OBJECT_LOCK  
							
							
							
						 
						
							2016-10-24 13:20:04 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								08ea5163c4 
								
							 
						 
						
							
							
								
								Add and implement ID_WORLD_OBJECT_UNLOCK  
							
							
							
						 
						
							2016-10-24 11:26:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								47ebd24b4a 
								
							 
						 
						
							
							
								
								Merge pull request  #79  from OpenMW/master while resolving conflicts  
							
							... 
							
							
							
							# Conflicts:
#	.travis.yml
#	apps/openmw/mwinput/inputmanagerimp.cpp 
							
						 
						
							2016-10-24 09:18:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								d85a1ee1a9 
								
							 
						 
						
							
							
								
								Fix errors remaining from merge with tes3mp-packetexpansion  
							
							
							
						 
						
							2016-10-23 18:32:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								c639337842 
								
							 
						 
						
							
							
								
								Merge with tes3mp-packetexpansion by fixing conflicts  
							
							... 
							
							
							
							# Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp 
							
						 
						
							2016-10-23 17:57:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								0a44bea91d 
								
							 
						 
						
							
							
								
								Send cell coordinates in tes3mp using mData instead of mCellId.mIndex  
							
							
							
						 
						
							2016-10-23 16:55:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								cbc132612a 
								
							 
						 
						
							
							
								
								Use mRefNum.mIndex instead of just mRefNum and add extra debug  
							
							
							
						 
						
							2016-10-23 16:33:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								17f66e4e90 
								
							 
						 
						
							
							
								
								Implement ID_WORLD_OBJECT_PLACE  
							
							
							
						 
						
							2016-10-23 13:30:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								d0027ae3e7 
								
							 
						 
						
							
							
								
								Set correct packetID for ID_WORLD_OBJECT_PLACE  
							
							
							
						 
						
							2016-10-23 12:53:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								77257b0721 
								
							 
						 
						
							
							
								
								Build fix  
							
							
							
						 
						
							2016-10-23 14:05:12 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								c27351c19e 
								
							 
						 
						
							
							
								
								Implement inventory functions  
							
							... 
							
							
							
							AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
    print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
``` 
							
						 
						
							2016-10-23 02:57:49 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								2b98e349ce 
								
							 
						 
						
							
							
								
								Fix include for WorldEvent  
							
							
							
						 
						
							2016-10-22 20:15:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6e43baf73e 
								
							 
						 
						
							
							
								
								Send Cell instead of CellId because of problems with the latter  
							
							
							
						 
						
							2016-10-22 20:09:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								103b1e3f72 
								
							 
						 
						
							
							
								
								Send CellId in ID_WORLD_OBJECT_DELETE  
							
							
							
						 
						
							2016-10-22 18:44:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3c49157ed7 
								
							 
						 
						
							
							
								
								Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE  
							
							
							
						 
						
							2016-10-22 18:05:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								92463c4a03 
								
							 
						 
						
							
							
								
								Fix Windows server crash caused by printing event->CellRef()->mRefID  
							
							
							
						 
						
							2016-10-22 14:13:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								565e7e4b9f 
								
							 
						 
						
							
							
								
								Create and implement placeholder for ID_WORLD_OBJECT_CREATION  
							
							
							
						 
						
							2016-10-21 21:57:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								ac666edebd 
								
							 
						 
						
							
							
								
								Add a CellRef to WorldEvent  
							
							
							
						 
						
							2016-10-20 22:15:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b2845cd17c 
								
							 
						 
						
							
							
								
								Create and start using WorldEvent class  
							
							
							
						 
						
							2016-10-20 14:28:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								301dd77efb 
								
							 
						 
						
							
							
								
								Save controls state ( Fixes   #3598 )  
							
							
							
						 
						
							2016-10-20 02:12:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								f0fa5e8771 
								
							 
						 
						
							
							
								
								Add ContainsPacket method to packet controllers  
							
							
							
						 
						
							2016-10-19 21:15:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								285f89573d 
								
							 
						 
						
							
							
								
								Create placeholders for WorldPacket classes  
							
							
							
						 
						
							2016-10-19 20:36:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								790d41e278 
								
							 
						 
						
							
							
								
								Move PlayerPackets into their own subfolder  
							
							
							
						 
						
							2016-10-19 19:37:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								d99463d752 
								
							 
						 
						
							
							
								
								Fix show-stopping mistake in PlayerPacket  
							
							
							
						 
						
							2016-10-19 18:56:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								d2212ef80b 
								
							 
						 
						
							
							
								
								Rename PacketsController into PlayerPacketController  
							
							
							
						 
						
							2016-10-19 16:31:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								5e0c0dd5f1 
								
							 
						 
						
							
							
								
								Use logger in server's Networking MainLoop  
							
							
							
						 
						
							2016-10-19 13:00:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								fcc793a0af 
								
							 
						 
						
							
							
								
								Create a new BasePacket that PlayerPacket inherits from  
							
							
							
						 
						
							2016-10-17 18:47:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b8f4cb94fb 
								
							 
						 
						
							
							
								
								Rename BasePacket into PlayerPacket  
							
							
							
						 
						
							2016-10-17 15:54:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3136a12051 
								
							 
						 
						
							
							
								
								Resolve conflicts in pull request  #75  
							
							... 
							
							
							
							# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt 
							
						 
						
							2016-10-14 18:34:17 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								11565b5966 
								
							 
						 
						
							
							
								
								Make actors with non-portable lights in inventory glow ( Closes   #2042 ,  #3338 )  
							
							
							
						 
						
							2016-10-08 23:17:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5c94e2324f 
								
							 
						 
						
							
							
								
								Add missing use plugin macro for static build  
							
							
							
						 
						
							2016-10-08 19:20:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f6f16b68de 
								
							 
						 
						
							
							
								
								Don't let Weakness to Magicka affect paralysis  
							
							
							
						 
						
							2016-10-08 17:56:12 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								37bfa88b2d 
								
							 
						 
						
							
							
								
								Merge pull request  #1094  from Allofich/alchemy  
							
							... 
							
							
							
							Fix reversed use of alembics and retorts 
							
						 
						
							2016-10-06 19:02:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								498976775a 
								
							 
						 
						
							
							
								
								Fix reversed use of alembics and retorts  
							
							
							
						 
						
							2016-10-07 01:38:50 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0c981b6fe5 
								
							 
						 
						
							
							
								
								Fix typo in script opcode ( Fixes   #3583 )  
							
							
							
						 
						
							2016-10-06 17:36:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6eae017561 
								
							 
						 
						
							
							
								
								Merge pull request  #74  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 5 Oct 
							
						 
						
							2016-10-06 06:16:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								6ec37b5cfb 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-02 17:48:54 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								f276edddcc 
								
							 
						 
						
							
							
								
								Set version to 0.2.0  
							
							
							
						 
						
							2016-09-30 15:26:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6650b74498 
								
							 
						 
						
							
							
								
								Add handling of skill increases  
							
							
							
						 
						
							2016-09-30 07:15:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								a0e9a672a5 
								
							 
						 
						
							
							
								
								Split updateClassStats in 3 and add handling of level progress  
							
							
							
						 
						
							2016-09-30 04:52:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								bc0aa86bcf 
								
							 
						 
						
							
							
								
								Make variable names more consistent and easier to understand  
							
							
							
						 
						
							2016-09-29 12:05:44 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								433190d82e 
								
							 
						 
						
							
							
								
								Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment  
							
							
							
						 
						
							2016-09-28 15:20:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b6086ab015 
								
							 
						 
						
							
							
								
								Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS  
							
							
							
						 
						
							2016-09-28 14:13:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								9cbda73586 
								
							 
						 
						
							
							
								
								Remove unused packets IDs  
							
							
							
						 
						
							2016-09-28 12:44:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b65deca2ae 
								
							 
						 
						
							
							
								
								Remove unused PacketRotation and PacketCreateProjectile  
							
							
							
						 
						
							2016-09-28 12:37:08 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								57f07813b0 
								
							 
						 
						
							
							
								
								Rename ID_GAME_UPDATE_POS into ID_GAME_POS  
							
							
							
						 
						
							2016-09-28 11:45:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								26487598a6 
								
							 
						 
						
							
							
								
								Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT  
							
							
							
						 
						
							2016-09-28 11:36:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								0479eb38cc 
								
							 
						 
						
							
							
								
								Update protocol version and make version mismatch error less confusing  
							
							
							
						 
						
							2016-09-28 08:26:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								ce4b326b02 
								
							 
						 
						
							
							
								
								Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT  
							
							
							
						 
						
							2016-09-28 07:50:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								4d7130b12f 
								
							 
						 
						
							
							
								
								Improve logic for script-induced cell changes  
							
							
							
						 
						
							2016-09-27 11:28:44 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								046a1ea899 
								
							 
						 
						
							
							
								
								Add packet for player levels  
							
							
							
						 
						
							2016-09-25 14:28:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3e2fec973d 
								
							 
						 
						
							
							
								
								Remove leftover variable  
							
							
							
						 
						
							2016-09-25 12:53:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								79c561057c 
								
							 
						 
						
							
							
								
								Merge pull request  #59  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 18 Sep 
							
						 
						
							2016-09-19 02:47:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cd4b182091 
								
							 
						 
						
							
							
								
								Merge pull request  #1051  from Allofich/textures  
							
							... 
							
							
							
							Use spell effect particle textures 
							
						 
						
							2016-09-18 22:37:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a8e9f2df67 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-09-19 05:20:04 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								96e2d749c7 
								
							 
						 
						
							
							
								
								New auth protocol  
							
							
							
						 
						
							2016-09-18 11:55:51 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								9bcca6d141 
								
							 
						 
						
							
							
								
								Init PacketLoaded in PacketsController  
							
							
							
						 
						
							2016-09-18 11:55:51 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								fe370fa995 
								
							 
						 
						
							
							
								
								Add PacketLoaded  
							
							
							
						 
						
							2016-09-18 11:55:51 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								68f974d999 
								
							 
						 
						
							
							
								
								Merge pull request  #57  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 17 Sep 
							
						 
						
							2016-09-17 21:31:51 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								be96ff1fd1 
								
							 
						 
						
							
							
								
								Remove redundant parameter  
							
							
							
						 
						
							2016-09-18 01:57:47 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8f5347b79b 
								
							 
						 
						
							
							
								
								Update comment, osgAnimation::RigGeometry is no longer used  
							
							
							
						 
						
							2016-09-17 18:31:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								cdada00a8a 
								
							 
						 
						
							
							
								
								Merge pull request  #56  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits up to 15 Sep 
							
						 
						
							2016-09-15 22:19:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								55e670c5fe 
								
							 
						 
						
							
							
								
								Fix animation state not saving  
							
							... 
							
							
							
							References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving. 
							
						 
						
							2016-09-15 16:11:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3b7693c719 
								
							 
						 
						
							
							
								
								Resolve conflicts in pull request  #55  
							
							... 
							
							
							
							# Conflicts:
#	README.md
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/combat.cpp 
							
						 
						
							2016-09-15 08:49:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a033ba3bd2 
								
							 
						 
						
							
							
								
								Override spell textures by NiTexturingProperty  
							
							
							
						 
						
							2016-09-14 23:03:04 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									emlai 
								
							 
						 
						
							
							
							
							
								
							
							
								fd2281e825 
								
							 
						 
						
							
							
								
								Fix typo  
							
							
							
						 
						
							2016-09-10 21:25:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								5eaad1b92e 
								
							 
						 
						
							
							
								
								again fix headerSize  
							
							
							
						 
						
							2016-09-04 18:38:49 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								81999a8179 
								
							 
						 
						
							
							
								
								Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2  
							
							
							
						 
						
							2016-09-02 07:58:20 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								8abef0bebe 
								
							 
						 
						
							
							
								
								Remove outdated ID_GAME_UPDATE_SKILLS packet  
							
							
							
						 
						
							2016-09-02 07:36:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								970e9aff2f 
								
							 
						 
						
							
							
								
								Remove old class methods and don't include class in ID_GAME_BASE_INFO  
							
							
							
						 
						
							2016-09-02 03:45:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								e9dce26f38 
								
							 
						 
						
							
							
								
								Resolve conflicts in pull request  #50  
							
							... 
							
							
							
							# Conflicts:
#	CMakeLists.txt 
							
						 
						
							2016-08-31 07:28:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								a20e7890a2 
								
							 
						 
						
							
							
								
								Fix formatting  
							
							
							
						 
						
							2016-08-30 10:52:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								cf1a0113a1 
								
							 
						 
						
							
							
								
								Time API  
							
							
							
						 
						
							2016-08-30 13:24:42 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								e7deff09d9 
								
							 
						 
						
							
							
								
								Update version  
							
							
							
						 
						
							2016-08-30 11:27:03 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								3405e36ce4 
								
							 
						 
						
							
							
								
								Woops part 2  
							
							
							
						 
						
							2016-08-29 22:59:04 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								118ab32c9b 
								
							 
						 
						
							
							
								
								Woops  
							
							
							
						 
						
							2016-08-29 21:03:04 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								a661de2a84 
								
							 
						 
						
							
							
								
								PacketClass  
							
							
							
						 
						
							2016-08-29 21:01:23 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								2054baf7d3 
								
							 
						 
						
							
							
								
								Simplified PacketsController  
							
							
							
						 
						
							2016-08-29 20:28:56 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4322e76cb6 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-08-29 12:38:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a5da3a269e 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-08-29 12:20:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								a03c2f5019 
								
							 
						 
						
							
							
								
								Now server & client sensitive to version  
							
							
							
						 
						
							2016-08-27 15:36:22 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								4d2ca20445 
								
							 
						 
						
							
							
								
								Resolve conflicts in pull request  #43  
							
							... 
							
							
							
							# Conflicts:
#	README.md 
							
						 
						
							2016-08-24 22:03:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c968ebee96 
								
							 
						 
						
							
							
								
								Merge pull request  #1033  from Allofich/warnings  
							
							... 
							
							
							
							Remove unnecessary destructor 
							
						 
						
							2016-08-22 14:44:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								73463cd12f 
								
							 
						 
						
							
							
								
								Remove unnecessary virtual destructor  
							
							
							
						 
						
							2016-08-22 21:34:57 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f92560986e 
								
							 
						 
						
							
							
								
								Merge pull request  #1031  from kpp/fix_uninitiaized_escape_hash_filter  
							
							... 
							
							
							
							Fix uninitialized escape_hash_filter 
							
						 
						
							2016-08-21 22:56:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								8c5aae0722 
								
							 
						 
						
							
							
								
								Add virtual destructors  
							
							
							
						 
						
							2016-08-21 18:31:46 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								416466e53e 
								
							 
						 
						
							
							
								
								Fix uninitialized escape_hash_filter  
							
							
							
						 
						
							2016-08-19 21:13:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								2337a0becb 
								
							 
						 
						
							
							
								
								Add LOG_APPEND method for writing to log without timestamp and level  
							
							
							
						 
						
							2016-08-18 23:17:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								535731c018 
								
							 
						 
						
							
							
								
								Fix month in logger  
							
							
							
						 
						
							2016-08-18 18:38:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								436548413e 
								
							 
						 
						
							
							
								
								Resolve conflicts in pull request  #39  
							
							... 
							
							
							
							# Conflicts:
#	CMakeLists.txt 
							
						 
						
							2016-08-18 15:10:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								dd6ebdeb4f 
								
							 
						 
						
							
							
								
								formated C string to C++  
							
							
							
						 
						
							2016-08-18 08:44:47 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								1537fdbb76 
								
							 
						 
						
							
							
								
								Add SetLevel function & Verbose log level  
							
							
							
						 
						
							2016-08-18 07:57:11 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								554810fbeb 
								
							 
						 
						
							
							
								
								Removed redundant const in headerSize()  
							
							
							
						 
						
							2016-08-18 07:42:08 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								8eda381016 
								
							 
						 
						
							
							
								
								Make formatting consistent, part 2  
							
							
							
						 
						
							2016-08-17 18:20:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								e39b66af4f 
								
							 
						 
						
							
							
								
								Move logger to components  
							
							
							
						 
						
							2016-08-17 06:15:44 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								341e3846c0 
								
							 
						 
						
							
							
								
								Use initial particle state to compute the initial bounding box ( Fixes   #3500 )  
							
							
							
						 
						
							2016-08-16 23:28:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dda5bfbc9f 
								
							 
						 
						
							
							
								
								CharacterPreview no longer depends on osgViewer  
							
							
							
						 
						
							2016-08-16 22:47:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3c6710a7b5 
								
							 
						 
						
							
							
								
								Merge pull request  #35  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits from 2nd week of August 
							
						 
						
							2016-08-15 19:21:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								d9cfd5bac2 
								
							 
						 
						
							
							
								
								Resolve conflicts with OpenMW  
							
							
							
						 
						
							2016-08-15 19:14:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								641005b317 
								
							 
						 
						
							
							
								
								Remove Camera's children before removing the Camera  
							
							... 
							
							
							
							Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077  ) 
							
						 
						
							2016-08-15 18:12:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a44ba0e461 
								
							 
						 
						
							
							
								
								Merge pull request  #966  from kpp/find_mygui  
							
							... 
							
							
							
							Find mygui 
							
						 
						
							2016-08-15 16:36:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								4cffdb67d8 
								
							 
						 
						
							
							
								
								Uses case-sensitive MyGUI_* variables  
							
							
							
						 
						
							2016-08-15 15:59:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								32a2327f59 
								
							 
						 
						
							
							
								
								fix header size  
							
							
							
						 
						
							2016-08-15 07:52:54 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								513e1da8a3 
								
							 
						 
						
							
							
								
								Remove unneeded casts  
							
							
							
						 
						
							2016-08-14 16:44:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								33d27a2285 
								
							 
						 
						
							
							
								
								Use ref_ptr  
							
							
							
						 
						
							2016-08-14 16:41:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2f6075329b 
								
							 
						 
						
							
							
								
								Clang warning fixes  
							
							
							
						 
						
							2016-08-14 15:10:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								babba95413 
								
							 
						 
						
							
							
								
								Merge pull request  #34  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits from 1st week of August 
							
						 
						
							2016-08-08 15:53:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								46538b9438 
								
							 
						 
						
							
							
								
								Merge pull request  #1011  from devnexen/master  
							
							... 
							
							
							
							Mainly making compilable under OpenBSD. 
							
						 
						
							2016-08-07 20:34:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								aa1ed9b172 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/RenderWater'  
							
							
							
						 
						
							2016-08-07 17:03:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Carlier 
								
							 
						 
						
							
							
							
							
								
							
							
								83bab29e4b 
								
							 
						 
						
							
							
								
								Mainly making compilable under OpenBSD.  
							
							... 
							
							
							
							Renaming one resource file as the space led to issue for qt/moc. 
							
						 
						
							2016-08-06 19:00:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								1022b6b27c 
								
							 
						 
						
							
							
								
								Fix a header size  
							
							
							
						 
						
							2016-08-06 03:28:01 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								5753f52b47 
								
							 
						 
						
							
							
								
								Move water mesh + simple state generation to components library.  
							
							
							
						 
						
							2016-08-05 13:25:05 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								7898b1181d 
								
							 
						 
						
							
							
								
								Reduced package size  
							
							
							
						 
						
							2016-08-05 14:21:09 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								8686b9cc12 
								
							 
						 
						
							
							
								
								Merge pull request  #29  from OpenMW/master  
							
							... 
							
							
							
							Add OpenMW commits from end of July 
							
						 
						
							2016-08-04 00:56:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								b65f379b7f 
								
							 
						 
						
							
							
								
								Save scripted animation state ( Fixes   #1931 ,  #2150 ,  #3393 )  
							
							
							
						 
						
							2016-08-03 03:52:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								ed3dc8ca7b 
								
							 
						 
						
							
							
								
								Reduced server dependings  
							
							
							
						 
						
							2016-08-02 18:52:58 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								7107136808 
								
							 
						 
						
							
							
								
								New API  
							
							... 
							
							
							
							SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)
also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora")) 
							
						 
						
							2016-07-30 01:33:28 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								63fd1e8df7 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master'  
							
							
							
						 
						
							2016-07-27 15:49:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a0699ce20d 
								
							 
						 
						
							
							
								
								Change some <> characters to double quotes, resolving compilation problems.  
							
							
							
						 
						
							2016-07-27 01:19:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								20f73f4a32 
								
							 
						 
						
							
							
								
								Relocate escape-related code to new files escape.hpp and escape.cpp.  
							
							
							
						 
						
							2016-07-27 00:58:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								1e3eff91ac 
								
							 
						 
						
							
							
								
								Merged branch tes3mp-gui into tes3mp-gui  
							
							
							
						 
						
							2016-07-23 22:08:01 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								9ab77cb123 
								
							 
						 
						
							
							
								
								New API functions: MessageBox, CustomMessageBox, InputDialog  
							
							... 
							
							
							
							New Callback: OnGUIAction 
							
						 
						
							2016-07-23 22:02:06 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislav Zhukov 
								
							 
						 
						
							
							
							
							
								
							
							
								917fa63f5c 
								
							 
						 
						
							
							
								
								Fixed security issue  
							
							
							
						 
						
							2016-07-23 17:14:54 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								d790747389 
								
							 
						 
						
							
							
								
								Implement deletion of moved references (Bug  #3471 )  
							
							
							
						 
						
							2016-07-22 01:59:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7243583963 
								
							 
						 
						
							
							
								
								Change a switch to a series of if/else if/.../else, hopefully resolving compilation issues on OSX and Linux.  
							
							
							
						 
						
							2016-07-21 01:36:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								2b829f7f7b 
								
							 
						 
						
							
							
								
								Move some stuff to a header, removing the need for a dodgy hack.  
							
							
							
						 
						
							2016-07-21 01:07:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								becc053555 
								
							 
						 
						
							
							
								
								Trick the software into building by using what I assume is a really dirty hack.  
							
							
							
						 
						
							2016-07-21 00:16:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								519fbab864 
								
							 
						 
						
							
							
								
								Remove useless print  
							
							
							
						 
						
							2016-07-20 23:18:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								32f0ded8f6 
								
							 
						 
						
							
							
								
								Fix bug in unescape filter, but still manage not to fix build issue.  
							
							
							
						 
						
							2016-07-20 23:15:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								423919abb5 
								
							 
						 
						
							
							
								
								Make it not build again (but theoretically enable the desired functionality).  
							
							
							
						 
						
							2016-07-20 15:19:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								59639e3988 
								
							 
						 
						
							
							
								
								Make it build again (but remove the new functionality).  
							
							
							
						 
						
							2016-07-20 15:16:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								d9d5a6561b 
								
							 
						 
						
							
							
								
								Adjust the code so that it should (maybe) work, changing the compilation error to a less straighforward one.  
							
							
							
						 
						
							2016-07-20 14:50:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								95d2c7ea5c 
								
							 
						 
						
							
							
								
								Attempt to unescape characters when constructing file paths, introducing compilation errors.  
							
							
							
						 
						
							2016-07-20 02:48:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								360eec30a0 
								
							 
						 
						
							
							
								
								Merge pull request  #2  from OpenMW/master  
							
							... 
							
							
							
							Add recent OpenMW commits by AnyOldName3 
							
						 
						
							2016-07-20 02:58:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c17e1ca24a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'anyoldname3/ignore-hash-test'  
							
							
							
						 
						
							2016-07-19 16:19:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								b4a000913c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'yar/master' into Even  
							
							... 
							
							
							
							# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp 
							
						 
						
							2016-07-17 23:50:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									davidcernat 
								
							 
						 
						
							
							
							
							
								
							
							
								7bf08e5e5a 
								
							 
						 
						
							
							
								
								Fix transition between exterior cells for non-local players  
							
							... 
							
							
							
							Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes. 
							
						 
						
							2016-07-17 22:03:20 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								721fa28c1e 
								
							 
						 
						
							
							
								
								Fix assertion failure with NiTextureEffect missing source texture  
							
							
							
						 
						
							2016-07-16 18:59:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									davidcernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b7e377c636 
								
							 
						 
						
							
							
								
								Remove _boundingBoxComputed from sceneutil's riggeometry.cpp  
							
							... 
							
							
							
							Recent versions of OpenSceneGraph have no _boundingBoxComputed, which is why building TES3MP with them causes an error. As expected, recent versions of OpenMW do not use _boundingBoxComputed either. 
							
						 
						
							2016-07-16 15:12:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								f1b5ad5804 
								
							 
						 
						
							
							
								
								Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.  
							
							
							
						 
						
							2016-07-12 17:09:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									GrimKriegor 
								
							 
						 
						
							
							
							
							
								
							
							
								ace719507c 
								
							 
						 
						
							
							
								
								Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue  #1  
							
							... 
							
							
							
							https://github.com/TES3MP/TES3MP/issues/1  
						
							2016-07-12 01:42:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e6f78ae5b7 
								
							 
						 
						
							
							
								
								Switch indentation to spaces to remain consistent with the rest of the project  
							
							
							
						 
						
							2016-07-12 01:06:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								08df463c94 
								
							 
						 
						
							
							
								
								Separate declaration and definition of some static members to hopefully calm Travis down.  
							
							
							
						 
						
							2016-07-12 00:37:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7475d90693 
								
							 
						 
						
							
							
								
								Fix dodgy include by changing backslashes to forwardslashes  
							
							
							
						 
						
							2016-07-12 00:14:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5121e77a95 
								
							 
						 
						
							
							
								
								Remove the cause of a warning which upset Travis (but not the thing that made the Travis build fail, as I have no idea why it wouldn't work or how to fix it  
							
							
							
						 
						
							2016-07-12 00:00:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1a0642f1db 
								
							 
						 
						
							
							
								
								Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing  
							
							
							
						 
						
							2016-07-11 22:33:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								195dd27780 
								
							 
						 
						
							
							
								
								Resolve obvious runtime error revealing more subtle one  
							
							
							
						 
						
							2016-07-11 22:05:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								9c6739f1b3 
								
							 
						 
						
							
							
								
								Fix doubled particle spawn range  
							
							
							
						 
						
							2016-07-11 22:40:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								fbe6dc9704 
								
							 
						 
						
							
							
								
								Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++  
							
							
							
						 
						
							2016-07-11 21:33:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7697406467 
								
							 
						 
						
							
							
								
								Partially fix '2 overloads have similar conversions' compilation error  
							
							
							
						 
						
							2016-07-11 14:39:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								2a9b12bb3f 
								
							 
						 
						
							
							
								
								Fix an issue preventing compilation, revealing another that doesn't make much sense.  
							
							
							
						 
						
							2016-07-11 14:15:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								c1ffc9e776 
								
							 
						 
						
							
							
								
								Remove a compilation error and set up framework to remove the others  
							
							
							
						 
						
							2016-07-11 01:59:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e17e354e84 
								
							 
						 
						
							
							
								
								Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors  
							
							
							
						 
						
							2016-07-11 01:16:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								2a987b6857 
								
							 
						 
						
							
							
								
								Do not skip inactive keyframe controllers (Bug  #1942 )  
							
							
							
						 
						
							2016-07-10 19:02:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9375cbea44 
								
							 
						 
						
							
							
								
								Make NIFFilePtr const  
							
							
							
						 
						
							2016-07-10 17:10:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								da0e20edcd 
								
							 
						 
						
							
							
								
								Merge pull request  #991  from MiroslavR/opface  
							
							... 
							
							
							
							Implement Face instruction (Feature #1424 ) 
							
						 
						
							2016-07-10 02:10:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								f6f3f71db5 
								
							 
						 
						
							
							
								
								Improve format specifiers for message boxes  
							
							
							
						 
						
							2016-07-09 03:18:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								dc0bc5b68c 
								
							 
						 
						
							
							
								
								Implement Face instruction (Feature  #1424 )  
							
							
							
						 
						
							2016-07-09 02:16:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								1b259e2d33 
								
							 
						 
						
							
							
								
								Syncing inventory, animations, position, 8 key attributes  
							
							... 
							
							
							
							Created Package system 
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e362e3e6a5 
								
							 
						 
						
							
							
								
								Fix cppcheck warnings  
							
							
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dca0e2f582 
								
							 
						 
						
							
							
								
								Pass a Vec4f by reference  
							
							
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								215567c9c3 
								
							 
						 
						
							
							
								
								Update ScriptArgs documentation  
							
							
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e9b02a13c3 
								
							 
						 
						
							
							
								
								Ignore extra arguments in playSound and playSound3D.  
							
							... 
							
							
							
							A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable. 
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f375d07c16 
								
							 
						 
						
							
							
								
								ExprParser: Warn about ignored arguments  
							
							
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								84a9df9793 
								
							 
						 
						
							
							
								
								Do not discard root node transformations if the root node is named 'bip01' (Bug  #3118 )  
							
							
							
						 
						
							2016-07-07 23:50:48 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8f62ea2e80 
								
							 
						 
						
							
							
								
								Fix for "RigGeometry rendering with no skeleton" errors  
							
							
							
						 
						
							2016-07-02 20:19:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b9b73d7b12 
								
							 
						 
						
							
							
								
								Replace "sys::default" with ESM::CellId::sDefaultWorldspace  
							
							
							
						 
						
							2016-07-02 19:48:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d5f497c47d 
								
							 
						 
						
							
							
								
								Pass the node path instead of the node visitor  
							
							
							
						 
						
							2016-07-02 19:27:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6fa95e72c5 
								
							 
						 
						
							
							
								
								Pass the traversal number instead of the node visitor  
							
							
							
						 
						
							2016-07-02 19:26:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								54f52f7bae 
								
							 
						 
						
							
							
								
								Implement effect removal for abilities ( Fixes   #3455 )  
							
							
							
						 
						
							2016-07-01 18:50:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								b99611a730 
								
							 
						 
						
							
							
								
								Initialize mSpecIncreases in ESM::NpcStats::load  
							
							
							
						 
						
							2016-06-26 15:16:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								dfc62c99b4 
								
							 
						 
						
							
							
								
								Show correct class image in level-up dialog ( Fixes   #3443 )  
							
							
							
						 
						
							2016-06-26 03:22:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								824cd3be22 
								
							 
						 
						
							
							
								
								Do not set _boundingBoxComputed which is no longer used  
							
							
							
						 
						
							2016-06-14 22:25:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								372f2e2f18 
								
							 
						 
						
							
							
								
								Merge pull request  #962  from Allofich/AIPackageFixes  
							
							... 
							
							
							
							Duration fixes for Follow and Escort 
							
						 
						
							2016-06-14 20:47:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								3bebbab78e 
								
							 
						 
						
							
							
								
								Duration fixes for Follow and Escort  
							
							
							
						 
						
							2016-06-15 02:11:30 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								197e81206a 
								
							 
						 
						
							
							
								
								Assume mDeathAnimationFinished is true for older save files  
							
							
							
						 
						
							2016-06-12 19:46:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a825882c6b 
								
							 
						 
						
							
							
								
								Process death events at the end of the death animation ( Fixes   #1873 )  
							
							
							
						 
						
							2016-06-12 00:04:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cb8daaaee1 
								
							 
						 
						
							
							
								
								Do not query the texture's image in osgMyGUI::OSGTexture  
							
							... 
							
							
							
							Doing so could result in a race condition if the draw thread is about to delete the image (UnRefImageDataAfterApply enabled) 
							
						 
						
							2016-06-11 18:26:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								55ac1fab68 
								
							 
						 
						
							
							
								
								Change Wander duration to run on a counter  
							
							
							
						 
						
							2016-06-10 04:36:18 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b079db7913 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/EditPathgrid'  
							
							
							
						 
						
							2016-06-07 08:35:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								3bcd23022a 
								
							 
						 
						
							
							
								
								Rewrites FindBullet using LibFindMacros handling version properly  
							
							
							
						 
						
							2016-05-31 07:18:37 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								b83f522ecd 
								
							 
						 
						
							
							
								
								Changes to color scheme, slight change to drag indicator,  
							
							... 
							
							
							
							change tooltip description. 
							
						 
						
							2016-05-29 13:26:29 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								564d0db68c 
								
							 
						 
						
							
							
								
								Move pathgrid abstraction handling to save code.  
							
							
							
						 
						
							2016-05-26 22:11:27 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3749821809 
								
							 
						 
						
							
							
								
								Choose a random death animation for actors that start the game as dead ( Fixes   #3397 )  
							
							
							
						 
						
							2016-05-19 21:40:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								1781aaaa27 
								
							 
						 
						
							
							
								
								Drag indicator.  
							
							
							
						 
						
							2016-05-18 12:17:26 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04b537bf5f 
								
							 
						 
						
							
							
								
								Minor cleanup  
							
							
							
						 
						
							2016-05-15 16:38:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								85b0c4393b 
								
							 
						 
						
							
							
								
								Remove obsolete code  
							
							
							
						 
						
							2016-05-15 16:37:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6e0c3b2413 
								
							 
						 
						
							
							
								
								Revert commit  16ac6e7aac ( Fixes   #3394 )  
							
							
							
						 
						
							2016-05-15 16:28:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62018e802b 
								
							 
						 
						
							
							
								
								Minor fix to particle system AutoPlay flag handling  
							
							... 
							
							
							
							The previous commit broke some magic effects (e.g. shield). The controller's emit start/stop times should control the emitter, while the absence of the ParticleSystem's autoplay flag should freeze the whole particle system if no valid controller source gets assigned. This revised version works for both the Shield effect and the "dagoth ur death sparkles" effect. 
							
						 
						
							2016-05-14 22:55:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7202072196 
								
							 
						 
						
							
							
								
								Freeze particle systems on construction if the AutoPlay flag is missing  
							
							
							
						 
						
							2016-05-14 22:38:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0c08f705c5 
								
							 
						 
						
							
							
								
								Make the ParticleSystemController freeze the particle system instead of the emitter (Bug  #3390 )  
							
							
							
						 
						
							2016-05-14 22:36:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e30bb31a79 
								
							 
						 
						
							
							
								
								Handle the particle node's AutoPlay flag (Bug  #3390 )  
							
							
							
						 
						
							2016-05-14 22:35:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								32ba5bf8b8 
								
							 
						 
						
							
							
								
								Initial pathgrid editting, support for selection and movement.  
							
							
							
						 
						
							2016-05-12 19:35:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fcbcc004a3 
								
							 
						 
						
							
							
								
								Don't use unordered_map  
							
							
							
						 
						
							2016-05-11 02:35:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								17a0353a85 
								
							 
						 
						
							
							
								
								Fix forward declaration mismatch  
							
							
							
						 
						
							2016-05-10 17:36:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a7e6219091 
								
							 
						 
						
							
							
								
								Merge pull request  #939  from kpp/rewrite_esm_name_t  
							
							... 
							
							
							
							Rewrite ESM::NAME_T 
							
						 
						
							2016-05-08 13:15:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b4e341e1e2 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/RenderPathgrid'  
							
							
							
						 
						
							2016-05-08 10:15:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								d5dfa89060 
								
							 
						 
						
							
							
								
								Rewrite NAME_T into FIXED_STRING.  
							
							
							
						 
						
							2016-05-07 23:27:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								1e7d573f24 
								
							 
						 
						
							
							
								
								Fix uninitialized values in ESMWriter::save  
							
							
							
						 
						
							2016-05-07 20:40:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								14ae232938 
								
							 
						 
						
							
							
								
								Remove now unnecessary factory class.  
							
							... 
							
							
							
							It was originally used for storing normals, but that functionality
was removed. 
							
						 
						
							2016-05-03 16:13:23 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								b11f5b2717 
								
							 
						 
						
							
							
								
								Make edges differently colored.  
							
							
							
						 
						
							2016-05-03 15:06:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								0eb863d8fc 
								
							 
						 
						
							
							
								
								Change color to blue to match the pathgrid visibility selector in the  
							
							... 
							
							
							
							editor and slightly increase the scaling. 
							
						 
						
							2016-05-03 03:29:34 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								7f0cc6e583 
								
							 
						 
						
							
							
								
								Add a color gradiant to pathgrid nodes to make them less of an eyesore.  
							
							
							
						 
						
							2016-05-03 03:29:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								3d26ff08c4 
								
							 
						 
						
							
							
								
								Get rid of lighting.  
							
							
							
						 
						
							2016-05-03 03:29:07 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								d141672b53 
								
							 
						 
						
							
							
								
								Pathgrid geometry creator  
							
							
							
						 
						
							2016-05-02 22:09:48 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5f34fb0c41 
								
							 
						 
						
							
							
								
								Remove call to MYGUI_DBG_BREAK which was removed in mygui-git  
							
							
							
						 
						
							2016-04-20 11:37:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f3e9fd49f3 
								
							 
						 
						
							
							
								
								Don't add the autodetected mw path in global config file  
							
							... 
							
							
							
							The wizard takes care of detecting the MW installation path already. By having this path permanently in the global cfg-file, there exists no way to *not* use an autodetected installation, which is a problem. 
							
						 
						
							2016-04-17 17:17:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2f8be401cc 
								
							 
						 
						
							
							
								
								Add the unref work items to the front of the workqueue (Bug  #3273 )  
							
							... 
							
							
							
							Ensures that memory still gets freed even if the workqueue is overloaded. 
							
						 
						
							2016-03-29 00:27:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bc36269617 
								
							 
						 
						
							
							
								
								When a controller is present more than once in the same keyframe file, pick the first one ( Fixes   #2719 )  
							
							
							
						 
						
							2016-03-26 14:59:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8052225460 
								
							 
						 
						
							
							
								
								Remove leftover call to setTexCoordArrayList  
							
							
							
						 
						
							2016-03-23 22:56:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc0afe901f 
								
							 
						 
						
							
							
								
								Store a pointer to tangents array to avoid potential type casting issue  
							
							
							
						 
						
							2016-03-23 17:03:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d1f6169889 
								
							 
						 
						
							
							
								
								Add special handling of RigGeometry tangents in ShaderVisitor  
							
							
							
						 
						
							2016-03-23 16:48:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								95e80e7eff 
								
							 
						 
						
							
							
								
								RigGeometry: don't directly modify the primitive set list  
							
							... 
							
							
							
							This is to ensure that an element buffer object will be assigned to the primitive sets if necessary. 
							
						 
						
							2016-03-23 00:10:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c73ec71123 
								
							 
						 
						
							
							
								
								Revert "Store the RigGeometry's source vertices and normals directly"  
							
							... 
							
							
							
							This reverts commit 7a347e3483 
							
						 
						
							2016-03-22 23:28:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60c8c4fdda 
								
							 
						 
						
							
							
								
								Revert "Animate tangents in RigGeometry"  
							
							... 
							
							
							
							This reverts commit 9cf963b751 
							
						 
						
							2016-03-22 23:28:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9cf963b751 
								
							 
						 
						
							
							
								
								Animate tangents in RigGeometry  
							
							
							
						 
						
							2016-03-22 22:14:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7a347e3483 
								
							 
						 
						
							
							
								
								Store the RigGeometry's source vertices and normals directly  
							
							
							
						 
						
							2016-03-22 22:01:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f31b3d79f 
								
							 
						 
						
							
							
								
								Add parallax mapping for objects  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df6fd5f206 
								
							 
						 
						
							
							
								
								Recognize normalHeightMap in the ShaderVisitor  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								157c11398d 
								
							 
						 
						
							
							
								
								Add terrain parallax mapping  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								24ae9f4ac1 
								
							 
						 
						
							
							
								
								Remove no longer needed apply(Geode&) in SetFilterSettingsVisitor and NodeToShapeVisitor  
							
							... 
							
							
							
							In OSG 3.4 (which is now a requirement), Drawables are normal Nodes attached in the scene graph. Geode is still provided for backwards compatibility, but does not need to be specially handled here because it now functions just like a normal Group node. 
							
						 
						
							2016-03-14 00:38:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e8caafa190 
								
							 
						 
						
							
							
								
								Remove no longer needed applyEffect(osgFX::Effect&) in SetFilterSettingsVisitor  
							
							... 
							
							
							
							No longer needed because terrain texture filtering is now updated manually in TerrainGrid::updateTextureFiltering. 
							
						 
						
							2016-03-14 00:31:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d7c7bb850b 
								
							 
						 
						
							
							
								
								ToggleAI cleanup  
							
							
							
						 
						
							2016-03-12 20:32:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d986b1a48b 
								
							 
						 
						
							
							
								
								Add comment  
							
							
							
						 
						
							2016-03-11 19:28:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1abb77f8a1 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-03-11 19:18:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f03982e0b 
								
							 
						 
						
							
							
								
								Use a dedicated VBO for RigGeometry's vertices and normals  
							
							... 
							
							
							
							The VBO used by the source geometry's arrays may be unintentionally shared with other RigGeometries.
The vertices and normals are the only attributes that are modified at all, so using a dedicated VBO for these should improve performance further. 
							
						 
						
							2016-03-11 19:08:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								50b8260a39 
								
							 
						 
						
							
							
								
								Disable VBOs in RigGeometry while investigating a crash possibly related to commit  cda8a88f0d 
							
							
							
						 
						
							2016-03-11 18:21:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aae43dbff5 
								
							 
						 
						
							
							
								
								Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW  
							
							
							
						 
						
							2016-03-11 16:10:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4eb090a8d0 
								
							 
						 
						
							
							
								
								Set the RigGeometry vertex buffer object usage to GL_DYNAMIC_DRAW  
							
							
							
						 
						
							2016-03-11 16:09:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								174dd82894 
								
							 
						 
						
							
							
								
								Manually apply the osg::Light state  
							
							... 
							
							
							
							Reduce the amount of virtual function calls. Don't use the osg::Light's lightNum. Don't set spotlight state that we're not using (yet). 
							
						 
						
							2016-03-11 15:43:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								58e0e8bd4e 
								
							 
						 
						
							
							
								
								Enable vertex buffer objects in RigGeometry  
							
							
							
						 
						
							2016-03-11 01:39:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0dbf44b414 
								
							 
						 
						
							
							
								
								Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency  
							
							
							
						 
						
							2016-03-11 01:35:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3f08cbff71 
								
							 
						 
						
							
							
								
								Share the state attributes for terrain techniques  
							
							... 
							
							
							
							Reduces the total amount of GL calls / frame by about 14% - 50% depending on the scene. 
							
						 
						
							2016-03-11 01:08:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								84b8da7a09 
								
							 
						 
						
							
							
								
								Share the osg::Material on drawables  
							
							... 
							
							
							
							Reduces the number of GL calls / frame by ~4%. 
							
						 
						
							2016-03-11 01:06:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								abcfe9bcee 
								
							 
						 
						
							
							
								
								Don't add empty text key objects  
							
							
							
						 
						
							2016-03-10 17:01:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								02d23564dc 
								
							 
						 
						
							
							
								
								Include cleanup  
							
							
							
						 
						
							2016-03-10 14:29:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f898bf493f 
								
							 
						 
						
							
							
								
								Don't use Geodes  
							
							
							
						 
						
							2016-03-10 13:17:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								137dde7cf8 
								
							 
						 
						
							
							
								
								Include cleanup  
							
							
							
						 
						
							2016-03-10 12:59:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								121bdd3e39 
								
							 
						 
						
							
							
								
								Update comment  
							
							
							
						 
						
							2016-03-07 22:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3e6cf17665 
								
							 
						 
						
							
							
								
								Warn about cellrefs with an empty refId (Bug  #3238 )  
							
							
							
						 
						
							2016-03-07 22:44:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0df975a4d7 
								
							 
						 
						
							
							
								
								Properly detach nodes in CopyRigVisitor ( Fixes   #3234 )  
							
							
							
						 
						
							2016-03-06 11:33:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								82b792f808 
								
							 
						 
						
							
							
								
								Eliminate dynamic_cast in BillboardCallback  
							
							
							
						 
						
							2016-03-05 20:02:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2eaf96e3bf 
								
							 
						 
						
							
							
								
								Make ResourceManager destructor virtual  
							
							
							
						 
						
							2016-03-02 21:58:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dd2fbfc0a2 
								
							 
						 
						
							
							
								
								Fix windows build  
							
							
							
						 
						
							2016-03-02 21:57:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3d6323f13a 
								
							 
						 
						
							
							
								
								Force-enable hasWater() for exterior cells ( Fixes   #3222 )  
							
							
							
						 
						
							2016-03-02 17:02:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								563807ee53 
								
							 
						 
						
							
							
								
								Share the StateSet used to invert front face  
							
							
							
						 
						
							2016-03-02 13:33:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6e7c6fdd7e 
								
							 
						 
						
							
							
								
								Implement NiTexturingProperty::DecalTexture  
							
							
							
						 
						
							2016-03-01 18:41:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30d06bfe0e 
								
							 
						 
						
							
							
								
								Add comment  
							
							
							
						 
						
							2016-03-01 17:27:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								64636bd85a 
								
							 
						 
						
							
							
								
								Improve error reporting  
							
							
							
						 
						
							2016-03-01 17:05:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2821f46a18 
								
							 
						 
						
							
							
								
								Corpse clearing fix  
							
							
							
						 
						
							2016-03-01 11:31:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8791063110 
								
							 
						 
						
							
							
								
								Fix "RigGeometry rendering with no skeleton" warnings in rare cases  
							
							
							
						 
						
							2016-02-29 18:20:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1e5b4bea0a 
								
							 
						 
						
							
							
								
								Don't create an unnecessary osg::Group when copying over a rig  
							
							
							
						 
						
							2016-02-29 17:50:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								27577ce765 
								
							 
						 
						
							
							
								
								Add ESM::Land::DEFAULT_HEIGHT  
							
							
							
						 
						
							2016-02-28 16:49:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ebaeabc962 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/respawn'  
							
							
							
						 
						
							2016-02-28 10:19:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3a2dccad4b 
								
							 
						 
						
							
							
								
								Implement 'Show' script instruction  
							
							
							
						 
						
							2016-02-27 13:40:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c3ef387208 
								
							 
						 
						
							
							
								
								Vanilla-compatible creature/NPC respawning ( Fixes   #2369 ,  Fixes   #2467 )  
							
							
							
						 
						
							2016-02-27 12:53:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f99cd15f00 
								
							 
						 
						
							
							
								
								Vanilla-compatible activate / onActivate ( Fixes   #1629 )  
							
							... 
							
							
							
							See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635  
							
						 
						
							2016-02-26 13:08:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								195c3b9967 
								
							 
						 
						
							
							
								
								Merge pull request  #904  from sandstranger/disable_opengles_anddroid  
							
							... 
							
							
							
							disable opengl es for Android by default 
							
						 
						
							2016-02-25 21:39:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cdccf03228 
								
							 
						 
						
							
							
								
								Fix mismatched delete  
							
							
							
						 
						
							2016-02-25 21:32:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								a7b78b37f5 
								
							 
						 
						
							
							
								
								disable opengles for Android by default  
							
							
							
						 
						
							2016-02-25 22:39:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5f4ace1bc2 
								
							 
						 
						
							
							
								
								Implement support for sphere map NiTextureEffects ( Fixes   #1827 )  
							
							
							
						 
						
							2016-02-24 21:06:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								062410bd8c 
								
							 
						 
						
							
							
								
								Don't incorrectly remove TexEnv state  
							
							
							
						 
						
							2016-02-23 10:56:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								90a99991d1 
								
							 
						 
						
							
							
								
								Use empty() instead of !size()  
							
							
							
						 
						
							2016-02-22 19:06:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8bd16e4d5a 
								
							 
						 
						
							
							
								
								Don't compute the world matrix multiple times  
							
							
							
						 
						
							2016-02-22 18:58:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								055d35a2b0 
								
							 
						 
						
							
							
								
								Revert "Warn about particle emitters that have multiple parent node paths"  
							
							... 
							
							
							
							Not working correctly because osg won't ignore camera nodes.
This reverts commit 1667c807be 
							
						 
						
							2016-02-22 18:10:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1667c807be 
								
							 
						 
						
							
							
								
								Warn about particle emitters that have multiple parent node paths  
							
							
							
						 
						
							2016-02-22 15:21:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f9f91d5386 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master'  
							
							
							
						 
						
							2016-02-21 09:01:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cee608e31b 
								
							 
						 
						
							
							
								
								Make it work with appveyor's outdated OSG build  
							
							
							
						 
						
							2016-02-21 01:41:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8e826eefe6 
								
							 
						 
						
							
							
								
								Add missing initialization  
							
							
							
						 
						
							2016-02-21 01:26:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e25e0a0600 
								
							 
						 
						
							
							
								
								ShaderVisitor: assume the first texture unit is the diffuseMap  
							
							
							
						 
						
							2016-02-20 23:47:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e7682e04ae 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-02-20 22:09:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cdefee3e64 
								
							 
						 
						
							
							
								
								Add call to MultiObjectCache::releaseGLObjects  
							
							
							
						 
						
							2016-02-20 20:38:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ca6e91292 
								
							 
						 
						
							
							
								
								Fix in-code default settings so that we don't attempt to use shaders in OpenCS  
							
							
							
						 
						
							2016-02-20 20:36:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8f81df2bd3 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-02-20 20:34:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0db7163363 
								
							 
						 
						
							
							
								
								Add specular mapping for terrain  
							
							
							
						 
						
							2016-02-20 19:55:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								171e293641 
								
							 
						 
						
							
							
								
								ShaderManager: insert #line directives when including files  
							
							
							
						 
						
							2016-02-20 19:55:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f01e8a6950 
								
							 
						 
						
							
							
								
								Add specular mapping for objects  
							
							
							
						 
						
							2016-02-20 19:55:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5cf2441b10 
								
							 
						 
						
							
							
								
								ShaderVisitor: support automatic recognition of normal maps based on file pattern  
							
							... 
							
							
							
							Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern' 
							
						 
						
							2016-02-20 18:00:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6a0ac824bd 
								
							 
						 
						
							
							
								
								Fix terrain error in OpenCS  
							
							
							
						 
						
							2016-02-19 15:00:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7071d286e8 
								
							 
						 
						
							
							
								
								Fix inverted check for 16-bit indices  
							
							
							
						 
						
							2016-02-19 14:59:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4e5462bc19 
								
							 
						 
						
							
							
								
								Don't attempt to create a collision shape for an empty TriShape  
							
							
							
						 
						
							2016-02-19 14:23:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ca0e1fe0e0 
								
							 
						 
						
							
							
								
								Set the osg::Material on the terrain root node  
							
							
							
						 
						
							2016-02-19 01:45:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6000e48bba 
								
							 
						 
						
							
							
								
								Add terrain shaders and normal map support  
							
							... 
							
							
							
							Textures with _n filename suffix are automatically recognized as terrain normal maps. 
							
						 
						
							2016-02-19 01:37:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5e12a1b4ef 
								
							 
						 
						
							
							
								
								Add enchanted item glow to the shader  
							
							
							
						 
						
							2016-02-18 23:05:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								268594dcf1 
								
							 
						 
						
							
							
								
								Recreate shader in NpcAnimation::setAlpha  
							
							
							
						 
						
							2016-02-18 22:48:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a73512afb7 
								
							 
						 
						
							
							
								
								Add shader settings to settings.cfg  
							
							
							
						 
						
							2016-02-18 19:38:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								21c4dffed2 
								
							 
						 
						
							
							
								
								Add #include support in shaders  
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								22cc5c0965 
								
							 
						 
						
							
							
								
								Cache the Program  
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								456816f707 
								
							 
						 
						
							
							
								
								Use diffuse.a / vertex.a, use material emission  
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3e854a84a2 
								
							 
						 
						
							
							
								
								Slightly more efficient applying of light state  
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f93b7ec943 
								
							 
						 
						
							
							
								
								Fix light state issue  
							
							... 
							
							
							
							GLSL does not respect gl_Disable(GL_LIGHTX), so we have to set unused lights to zero.
Sadly, this change makes the applying of the modelView matrix less efficient. So far I couldn't find a better solution, osg's state tracker keeps getting in the way. :( 
							
						 
						
							2016-02-18 19:37:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9376811213 
								
							 
						 
						
							
							
								
								Vertex lighting shader  
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9ad1b09e2 
								
							 
						 
						
							
							
								
								Introduce ShaderManager & ShaderVisitor  
							
							... 
							
							
							
							Actual shaders still to be written. 
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e647ee5424 
								
							 
						 
						
							
							
								
								Support RGB and RGBA embedded textures in NIF files ( Fixes   #2295 )  
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9ac108382 
								
							 
						 
						
							
							
								
								Fully read NiPixelData  
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								606758d72f 
								
							 
						 
						
							
							
								
								NifLoader: create the BumpTexture slot, but don't use it yet  
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4cd4131da9 
								
							 
						 
						
							
							
								
								NifLoader: assign a name to created textures  
							
							... 
							
							
							
							This name will tell the shader visitor how to handle that texture. 
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								50e92c8136 
								
							 
						 
						
							
							
								
								NifLoader: move texture property handling to a separate function  
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								acf44fd9e5 
								
							 
						 
						
							
							
								
								NifLoader: handleTextureControllers outside of the NumTextures loop  
							
							
							
						 
						
							2016-02-18 19:37:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e05d975020 
								
							 
						 
						
							
							
								
								Change the way that texture filtering settings are applied at runtime  
							
							
							
						 
						
							2016-02-18 19:37:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a94029267f 
								
							 
						 
						
							
							
								
								Fix an inverted condition (Bug  #3209 )  
							
							
							
						 
						
							2016-02-18 01:25:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d38bb42d 
								
							 
						 
						
							
							
								
								Fix clang analyzer warnings  
							
							
							
						 
						
							2016-02-16 19:17:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ed57293e54 
								
							 
						 
						
							
							
								
								Allow '^' escape characters in books  
							
							... 
							
							
							
							http://forum.openmw.org/viewtopic.php?f=2&t=3373&p=37584&sid=1a0b015e6716b1bced37fd398ef876c7  
						
							2016-02-16 14:55:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9eb96b9cb6 
								
							 
						 
						
							
							
								
								Parse the bullet version in FindBullet.cmake  
							
							
							
						 
						
							2016-02-15 14:34:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								83a9a164bc 
								
							 
						 
						
							
							
								
								Raise the required bullet version to 2.83  
							
							... 
							
							
							
							2.82 appears to have a bug that causes the player to be able to phase through certain objects (bug #1587 ). 
							
						 
						
							2016-02-15 00:33:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								28e3fe837f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/osg_34'  
							
							
							
						 
						
							2016-02-14 17:31:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eaf3f5a829 
								
							 
						 
						
							
							
								
								Remove unused arguments  
							
							
							
						 
						
							2016-02-13 04:14:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6fc6913424 
								
							 
						 
						
							
							
								
								Do not set the cursor when creating it  
							
							
							
						 
						
							2016-02-13 03:34:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5824619a95 
								
							 
						 
						
							
							
								
								Clean up includes  
							
							
							
						 
						
							2016-02-12 19:28:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8b596dfcbe 
								
							 
						 
						
							
							
								
								Remove support for OSG 3.2  
							
							... 
							
							
							
							Since commit e8662bea31 
							
						 
						
							2016-02-12 14:46:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								be6ea3d607 
								
							 
						 
						
							
							
								
								Account for UV coordinate flip in UVController ( Fixes   #3203 )  
							
							
							
						 
						
							2016-02-11 16:22:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								da6dcfc49e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/resource'  
							
							
							
						 
						
							2016-02-10 16:23:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5e876b1379 
								
							 
						 
						
							
							
								
								Add missing include  
							
							
							
						 
						
							2016-02-10 15:34:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								98c5e072f2 
								
							 
						 
						
							
							
								
								Swap the terrain cache update order to make more sense  
							
							
							
						 
						
							2016-02-09 21:17:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f729667fb 
								
							 
						 
						
							
							
								
								Remove debug output  
							
							
							
						 
						
							2016-02-09 21:16:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0865cea211 
								
							 
						 
						
							
							
								
								Preload terrain  
							
							
							
						 
						
							2016-02-09 21:16:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								98848c752a 
								
							 
						 
						
							
							
								
								Make getLayerInfo thread safe  
							
							
							
						 
						
							2016-02-09 20:26:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8aba74e6ee 
								
							 
						 
						
							
							
								
								Remove GridElement  
							
							
							
						 
						
							2016-02-09 20:23:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								596fe56bfd 
								
							 
						 
						
							
							
								
								Make Land::loadData thread safe  
							
							
							
						 
						
							2016-02-09 20:21:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								afe533e670 
								
							 
						 
						
							
							
								
								Accept a const Object in UnrefQueue  
							
							
							
						 
						
							2016-02-09 19:00:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								246566cef4 
								
							 
						 
						
							
							
								
								Preload instances in BulletShapeManager  
							
							
							
						 
						
							2016-02-09 18:48:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e28dc3e72f 
								
							 
						 
						
							
							
								
								Preload instances in SceneManager  
							
							
							
						 
						
							2016-02-09 18:35:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e62298bd3 
								
							 
						 
						
							
							
								
								Clean up ObjectCache includes  
							
							
							
						 
						
							2016-02-09 18:11:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								40a6e05e17 
								
							 
						 
						
							
							
								
								Use a deque instead of vector in UnrefQueue  
							
							
							
						 
						
							2016-02-09 16:09:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d11c2864df 
								
							 
						 
						
							
							
								
								Introduce UnrefQueue to handle the deleting of no longer needed objects in the background thread  
							
							
							
						 
						
							2016-02-09 15:45:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								84f01b7527 
								
							 
						 
						
							
							
								
								Remove unneeded forward declaration  
							
							
							
						 
						
							2016-02-08 16:27:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b2019d31c7 
								
							 
						 
						
							
							
								
								Mark thread safe methods in BsaFile  
							
							
							
						 
						
							2016-02-08 15:55:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4e313fe12 
								
							 
						 
						
							
							
								
								Remove outdated comment  
							
							
							
						 
						
							2016-02-08 14:41:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c8054424c9 
								
							 
						 
						
							
							
								
								Preload items equipped by NPCs  
							
							
							
						 
						
							2016-02-07 22:37:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a81b10b415 
								
							 
						 
						
							
							
								
								Make the cache expiryDelay configurable  
							
							
							
						 
						
							2016-02-07 19:05:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								41233fc8e5 
								
							 
						 
						
							
							
								
								Keep a reference to the original scene template for as long as the instance is used  
							
							
							
						 
						
							2016-02-07 18:56:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								778bce3ae9 
								
							 
						 
						
							
							
								
								Remove unused ObjectCache functions  
							
							
							
						 
						
							2016-02-07 18:27:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								49ecac4ced 
								
							 
						 
						
							
							
								
								Add a mutex lock around the SharedStateManager  
							
							
							
						 
						
							2016-02-07 07:37:35 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c3ad4dad75 
								
							 
						 
						
							
							
								
								Fix applying of filter settings on terrain textures  
							
							
							
						 
						
							2016-02-07 05:53:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8b981ab507 
								
							 
						 
						
							
							
								
								Crash fix  
							
							
							
						 
						
							2016-02-07 05:53:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c155680d3c 
								
							 
						 
						
							
							
								
								Customize ObjectCache for more efficient locking in removeExpiredObjectsInCache  
							
							
							
						 
						
							2016-02-07 00:43:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d855a13b44 
								
							 
						 
						
							
							
								
								Clear the resource cache from the worker thread  
							
							
							
						 
						
							2016-02-07 00:36:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f9ca0f68f 
								
							 
						 
						
							
							
								
								Add basic cell preloader class  
							
							... 
							
							
							
							Not properly in use yet, but seems to be working. 
							
						 
						
							2016-02-07 00:14:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e055ae094a 
								
							 
						 
						
							
							
								
								Improve const-correctness in BulletShapeManager  
							
							... 
							
							
							
							Sadly, two const_cast's are needed to work around Bullet API quirks. 
							
						 
						
							2016-02-07 00:14:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b7e69cbc64 
								
							 
						 
						
							
							
								
								Refactor WorkQueue, merge WorkTicket and WorkItem  
							
							... 
							
							
							
							Allow the caller to hold on to the WorkItem. This makes it possible for a derived WorkItem to store the result of the work within the WorkItem itself. 
							
						 
						
							2016-02-06 22:42:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df57d4bfba 
								
							 
						 
						
							
							
								
								Use a common base class for resource managers  
							
							... 
							
							
							
							Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while. 
							
						 
						
							2016-02-06 17:22:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e02f35264f 
								
							 
						 
						
							
							
								
								Work around OSG 3.2 not respecting the DEEP_COPY_CALLBACK flag ( Fixes   #3183 )  
							
							
							
						 
						
							2016-02-06 15:08:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea1efaac0c 
								
							 
						 
						
							
							
								
								Use the osgDB::ObjectCache in SceneManager, cleanup  
							
							
							
						 
						
							2016-02-06 00:15:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								909c4d96b6 
								
							 
						 
						
							
							
								
								Use the osgDB::ObjectCache in BulletShapeManager  
							
							
							
						 
						
							2016-02-05 23:59:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c1c653cba 
								
							 
						 
						
							
							
								
								Use the osgDB::ObjectCache in ImageManager  
							
							... 
							
							
							
							Should be thread safe now. 
							
						 
						
							2016-02-05 23:31:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9e5225bb6f 
								
							 
						 
						
							
							
								
								Do not unref a Texture's image data after applying it  
							
							
							
						 
						
							2016-02-05 23:21:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9e53e12c70 
								
							 
						 
						
							
							
								
								More renaming of TextureManager -> ImageManager  
							
							
							
						 
						
							2016-02-05 23:10:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5ee3d1698f 
								
							 
						 
						
							
							
								
								Remove getWarningTexture in favor of getWarningImage  
							
							
							
						 
						
							2016-02-05 23:05:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f99f403dda 
								
							 
						 
						
							
							
								
								Rename TextureManager to ImageManager  
							
							
							
						 
						
							2016-02-05 23:03:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ef848b7c5 
								
							 
						 
						
							
							
								
								Remove TextureManager::getTexture2D  
							
							... 
							
							
							
							Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.
This is closer to what the OSG serializer does.
Streamlines the TextureManager and will make it easier to multithread. 
							
						 
						
							2016-02-05 23:01:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fbd4ad9b0c 
								
							 
						 
						
							
							
								
								Flip terrain textures  
							
							
							
						 
						
							2016-02-05 22:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								71401aafe7 
								
							 
						 
						
							
							
								
								Handle multipass techniques in SetFilterSettingsVisitor  
							
							
							
						 
						
							2016-02-05 21:08:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								31988ca4cc 
								
							 
						 
						
							
							
								
								Add a dont_override_filter description for textures that should be left alone  
							
							
							
						 
						
							2016-02-05 21:07:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e8662bea31 
								
							 
						 
						
							
							
								
								Change the way that image origin is converted to OpenGL's lower-left convention  
							
							... 
							
							
							
							Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it. 
							
						 
						
							2016-02-05 21:03:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ac688c0e2 
								
							 
						 
						
							
							
								
								Change the way that texture filtering setting changes are applied at runtime to not require keeping a reference to textures  
							
							... 
							
							
							
							The references would be difficult to clean up because there may or may not be another reference to the texture in the osgDB::SharedStateManager. 
							
						 
						
							2016-02-05 21:03:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e2ee1d5689 
								
							 
						 
						
							
							
								
								Use separate textures for the MyGUI RenderManager  
							
							... 
							
							
							
							This means we can more reliably set the filter parameters.
I believe this commit creates a regression where non-DDS GUI textures would display upside down, which will be addressed by further refactoring in the next commits. 
							
						 
						
							2016-02-05 21:03:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b972ee777 
								
							 
						 
						
							
							
								
								Move texture filtering settings to SceneManager  
							
							... 
							
							
							
							Practical benefits:
- Filter settings are now applied to native OSG format models. These models do not use TextureManager::getTexture2D since the model itself specifies a Texture.
- The GUI render manager will be able to use its own separate textures, making it easier to turn off filtering for them. 
							
						 
						
							2016-02-05 21:03:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b06730ac61 
								
							 
						 
						
							
							
								
								Fix terrain textureCompileDummy  
							
							
							
						 
						
							2016-02-05 21:02:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2eda495f89 
								
							 
						 
						
							
							
								
								Build fix for OSG 3.2  
							
							
							
						 
						
							2016-02-03 19:05:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								06ed20abf8 
								
							 
						 
						
							
							
								
								Use the initial pose of a MorphGeometry for object placement ( Fixes   #3136 )  
							
							
							
						 
						
							2016-02-03 18:53:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8360cccce7 
								
							 
						 
						
							
							
								
								Don't clone Drawable UpdateCallbacks twice  
							
							... 
							
							
							
							The Drawable copy constructor takes care of that already. 
							
						 
						
							2016-02-01 21:02:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6b48acaf0e 
								
							 
						 
						
							
							
								
								Don't optimize TriShapes with controllers ( Fixes   #3143 )  
							
							
							
						 
						
							2016-02-01 21:01:17 +01:00