Alexei Kotov
8634b6c3ac
Revise saved game dialog save info layout ( #8313 )
2025-03-21 03:18:32 +03:00
Evil Eye
e5e21eef20
Fix minor documentation errors
2025-03-20 20:08:31 +01:00
Alexei Kotov
c2744a1846
Change substitute character in Mystic Cards from question mark to underscore
2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f
Add no-break space to MysticCards
2025-03-18 00:49:51 +03:00
Alexei Kotov
887e1c04ef
Spell buying window layout tweaks
2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111
Merchant repair menu layout tweaks
2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c
Clip HUD item widgets to not overlap the borders ( #7740 )
2025-03-11 22:21:42 +03:00
Evil Eye
c691917172
Distinguish between I.Controls and I.GamepadControls
2025-03-10 16:37:13 +01:00
Alexei Kotov
59edf4750b
Fix Travel window header alignment
2025-03-06 01:16:45 +03:00
Alexei Kotov
cd53cbbea2
Don't disable automove when the player can't move ( #8358 )
2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
b2c0d20d56
explicitly include lib/core/fragment.h.glsl
2025-01-28 20:05:08 +01:00
Mads Buvik Sandvei
152dfacab2
multiview_resolve did not need to be version 330
2025-01-26 19:20:46 +01:00
Mads Buvik Sandvei
a2f5e1c075
Fix multiview use in techniques
2025-01-26 16:26:36 +01:00
Mads Buvik Sandvei
2762be9f85
opaque depth texture must account for multiview
2025-01-26 14:57:34 +01:00
psi29a
52d1493500
Merge branch 'suntzuquote' into 'master'
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Add an option to match sunlight to the sun (#8032 )
Closes #8032
See merge request OpenMW/openmw!4490
2025-01-05 20:08:28 +00:00
psi29a
f6efb28fd1
Merge branch 'lua_case' into 'master'
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Add more information about generated IDs and record info.
See merge request OpenMW/openmw!3384
2025-01-04 17:46:08 +00:00
Sebastian Fieber
5cb6da4b02
add overwriteLighting a toggle option for addVfx
2024-12-31 01:57:09 +00:00
Alexei Kotov
aa277c0934
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
Alexei Kotov
81f2402e66
Lua: Expose capacity for creatures as well
2024-12-15 03:20:34 +03:00
ZackHasACat
d3689373d5
Change to use Petr's terms
2024-12-04 19:42:02 -06:00
Zackhasacat
5bcf344795
Merge branch openmw:master into lua_case
2024-12-05 01:36:32 +00:00
Alexei Kotov
95c38bacc7
Remove write nif debug log setting
2024-11-26 21:31:25 +03:00
psi29a
cf3badb8a4
Merge branch 'data_files_menu' into 'master'
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Implement a context menu for data directories page
Closes #8130
See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
Andrei Kortunov
f0543c5500
Implement a context menu for data directories page (feature 8130)
2024-11-19 14:58:31 +04:00
Evil Eye
5534aeb30e
Only set use when holding a weapon
2024-11-16 14:13:58 +01:00
psi29a
362eec43be
Merge branch 'noblacklisting' into 'master'
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Exterminate script blacklisting (#8214 )
Closes #8214
See merge request OpenMW/openmw!4440
2024-11-01 10:22:26 +00:00
Alexei Kotov
5d37cb3b74
Exterminate script blacklisting ( #8214 )
2024-10-31 14:59:55 +03:00
Alexei Kotov
4f521a94d7
Allow opting out of water culling ( #7318 )
2024-10-31 14:54:05 +03:00
uramer
ad1c2a0e9f
Fix table-valued settings
2024-10-28 16:46:14 +01:00
uramer
244c4b4376
Dono't use self as a type name, as it's reserved in Teal
2024-10-20 18:27:28 +02:00
Calandiel Elende
9248e37156
add OFFENSE_TYPE and commitCrime to lua
2024-10-20 09:37:27 +00:00
psi29a
ef708c9cf0
Merge branch 'consistentcaptioncapitalization' into 'master'
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Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent
See merge request OpenMW/openmw!4394
2024-10-07 20:01:27 +00:00
jvoisin
c31460a969
Merge branch 'controllerbindings' into 'master'
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Update SDL controller mappings, bump SDL version requirement to 2.0.10
See merge request OpenMW/openmw!4397
2024-10-06 20:57:27 +00:00
Alexei Kotov
c5b54cf585
Update SDL controller mappings, bump SDL version requirement to 2.0.10
2024-10-05 21:14:41 +03:00
trav5
3b06446bed
French fix for 'Factor Strength into Hand-to-Hand Combat'
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Found by running a translations make job
2024-10-05 19:50:59 +02:00
trav
3d2dd9201d
Merge branch openmw:master into handtohand-tooltip
2024-10-05 17:24:17 +00:00
trav5
4a433635b3
French, Russian and Swedish Factor Strength into Hand-to-Hand Combat
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Applied tooltip translation suggestions from the gitlab review. Thanks!
2024-10-05 19:22:46 +02:00
Alexei Kotov
c4ca0105e8
Make OMWMusic lines stylistically consistent with other tabs
2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3
Merge branch 'script-music-settings-fr-localization' into 'master'
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Add OpenMW Music setting yaml localization and uniformize the other settings tabs
See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
psi29a
b4f5242b98
Merge branch 'lua-docs-minor-grammar-fixes' into 'master'
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Minor grammar fixes for `ambient` `async` and `animation` packages
See merge request OpenMW/openmw!4359
2024-09-26 07:37:11 +00:00
Arnaud Dochain
7f1ce5e812
Add OpenMW Music French setting and unfoformize the other settings tabs
2024-09-24 17:05:51 +00:00
Alexei Kotov
b412b60a07
Update topic highlighting documentation
2024-09-22 21:10:59 +03:00
trav5
16a691187c
Tooltip for 'Factor Strength into Hand-to-Hand Combat'
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Added the game launcher tooltip message for the setting
enabling the factoring of player strength into hand to
hand combat damage
2024-09-21 00:08:59 +02:00
Alexei Kotov
2ab6dd0229
Address my own review concerns
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Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Evil Eye
82cd151b4c
Start combat music for fleeing actors that haven't drawn a weapon
2024-09-16 16:38:26 +02:00
psi29a
7a6fa45ece
Merge branch 'ripple-tweaks' into 'master'
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Ripple shader tweaks
See merge request OpenMW/openmw!4351
2024-09-09 19:04:50 +00:00
jvoisin
090c65c017
Merge branch 'docs-fix-boolean' into 'master'
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fix usage of #bool instead of #boolean in lua docs
See merge request OpenMW/openmw!4358
2024-09-06 12:15:59 +00:00
psi29a
1e94f53146
Merge branch 'is_starter_spell' into 'master'
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Expose starter spells
See merge request OpenMW/openmw!4352
2024-09-06 07:25:09 +00:00
phenine
14868d4b56
openmw.ambient fix my own stupid mistake
2024-09-06 02:02:33 +08:00
phenine
c1165815df
openmw.async wording and grammar.
2024-09-06 01:07:29 +08:00
phenine
3df183460d
openmw.animation minor punctuation.
2024-09-06 01:01:38 +08:00
phenine
1ef8d0570b
openmw.ambient grammar, punctuation and wording tweaks
2024-09-06 00:45:08 +08:00
phenine
faf2147def
fix usage of #bool instead of #boolean in lua docs
2024-09-05 23:51:50 +08:00
epochwon
82fe345280
add edits to compatibility version
2024-09-02 15:39:15 -04:00
Mehdi Yousfi-Monod
cb2a8c74dd
FEAT: Expose starter spells
2024-09-01 15:26:58 +02:00
epochwon
c1a9294e17
ripple tweaks
2024-08-31 14:07:28 -04:00
Alexei Kotov
176dec45a7
Make light attenuation fade optional
...
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Evil Eye
5711a395af
Merge branch 'bolt-is-not-a-static' into 'master'
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[Lua] rename boltStatic to bolt in magic effect record bindings.
See merge request OpenMW/openmw!4342
2024-08-27 15:57:32 +00:00
Mads Buvik Sandvei
f7f282fc48
bolt is not a static
2024-08-26 13:28:29 +02:00
Mads Buvik Sandvei
e9b4efdc87
Some clarifications of the activeeffects docs
2024-08-25 13:49:52 +02:00
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
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Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
AnyOldName3
16fc0541da
Escape '
2024-08-19 17:24:50 +01:00
AnyOldName3
5e78135f72
French translation from Jvoisin
2024-08-19 17:07:58 +01:00
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
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Lua Actions patchup
See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
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lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Mads Buvik Sandvei
9811eb7d32
docs typo
2024-08-12 21:29:46 +02:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
AnyOldName3
4ae239a0ee
sv translation from Lysol
2024-08-12 13:18:52 +00:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00
uramer
9a15d5095c
Clarify action/trigger usage in input module docs
2024-08-08 00:15:00 +02:00
uramer
2df8c13525
Lua triggers to cover remaining deprecated actions
2024-08-08 00:08:48 +02:00
Mads Buvik Sandvei
3df137166c
Update self.lua
2024-08-06 20:18:43 +00:00
Cody Glassman
a53d002262
lua - add swizzling to vector types
2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d
Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
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This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a
support 0/1 constant swizzles
2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27
lua - add swizzling to vector types
2024-08-04 11:56:34 -07:00
AnyOldName3
297712a8eb
Some translations
2024-08-04 19:07:59 +01:00
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
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lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
2024-07-31 20:29:33 +02:00
AnyOldName3
cd7941dc9f
Some launcher fixes
...
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
2024-07-31 00:04:38 +01:00
psi29a
317aee134f
Merge branch 'half_float_docs' into 'master'
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Add half_float to the post processing documentation
See merge request OpenMW/openmw!4283
2024-07-30 08:14:17 +00:00
psi29a
30a844ae71
Merge branch 'how-do-you-ambulate' into 'master'
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FEAT(types): Expose creature flags
See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
Abdu Sharif
32aeaf793b
Call it contrast
2024-07-28 22:32:32 +00:00
Dave Corley
42060be65c
FEAT: Add essential and respawning flags for both NPC and Creature types
2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1
FEAT(types): Expose creature flags
2024-07-28 17:14:05 -05:00
psi29a
fc2f30dc4a
Merge branch 'anim-api-cleanup' into 'master'
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Anim api cleanup (close #8081 )
Closes #8081
See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
Alexei Kotov
11c21c28bf
Merge branch 'remember-remember-the-point-of-my-mr-and-fix-a-typo' into 'master'
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Add the AiWander Lua API MR to changelog, fix Lua docs typo
See merge request OpenMW/openmw!4275
2024-07-24 23:51:32 +00:00
uramer
f15888f474
Lua docs: getRealFrameDuration not available in global
2024-07-24 09:28:51 +02:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo
2024-07-23 18:26:05 -05:00
Dave Corley
277f7d17e8
CLEANUP(animation.lua): Camelcase everything
2024-07-23 14:39:56 -05:00
psi29a
5d3aa62e56
Merge branch 'fix_save_docs' into 'master'
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Lua docs: correct save getters return types
See merge request OpenMW/openmw!4262
2024-07-22 22:16:01 +00:00
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
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Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
376e8a6e1f
Merge branch 'bounding_box' into 'master'
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lua - use loaded node when possible when calculating bounding box (#7580 )
Closes #7580
See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
uramer
e8d7c2a257
Correct save getters return types
2024-07-20 20:34:41 +02:00
Cody Glassman
21377ee4f3
shaders - multiply instead of replace alpha in distortion
2024-07-19 15:58:49 -07:00
Sam Hellawell
277c179fe9
Translation fix
2024-07-19 00:05:59 +01:00
Sam Hellawell
0b3ab23e50
Russian update suggested by Andrei
2024-07-19 00:05:35 +01:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0
CI fix
2024-07-19 00:05:03 +01:00
Sam Hellawell
231af7b1ae
fr/sv translations
2024-07-19 00:04:16 +01:00
Sam Hellawell
b1b2cceec6
Update translation capitalization
2024-07-19 00:04:16 +01:00
Sam Hellawell
a2a4d222a7
Localization fixes
2024-07-19 00:04:16 +01:00
Sam Hellawell
07e6ebdea1
Update english translation, add ruski translation
2024-07-19 00:04:16 +01:00
Sam Hellawell
da542fcf67
Translation updates
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
bd71f79d86
Merge branch 'bikin-malu-saja' into 'master'
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Add missing packages to lua console
See merge request OpenMW/openmw!4254
2024-07-16 11:39:55 +00:00
MaxYari
1abe28e797
Lua door opening api
2024-07-15 07:09:44 +00:00
Kindi
576850279b
add missing package to lua console
2024-07-15 12:26:51 +08:00
psi29a
6fee37b3c3
Merge branch 'activeactiveactive' into 'master'
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Move index from ActiveEffect to ActiveSpellEffect
See merge request OpenMW/openmw!4212
2024-07-11 09:03:22 +00:00
psi29a
bfcdc16ca5
Merge branch 'move360-fix-no-zoom' into 'master'
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Add Camera.isZoomEnabled check to move360 zooming
Closes #8064
See merge request OpenMW/openmw!4247
2024-07-11 09:02:24 +00:00
Sam Kaufman
f258f9ec68
Set macOS app. category to role-playing game.
2024-07-10 07:34:08 +00:00
psi29a
a0e3b2ce85
Merge branch 'cleanup_logs' into 'master'
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Clean up a debug log
See merge request OpenMW/openmw!4246
2024-07-09 21:33:18 +00:00
trav
0d14464fdf
Merge branch openmw:master into move360-fix-no-zoom
2024-07-09 18:58:32 +00:00
psi29a
5be78f89b8
Merge branch 'master' into 'lalat-dalam-cawan'
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# Conflicts:
# files/lua_api/openmw/types.lua
2024-07-09 07:49:29 +00:00
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
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Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
2024-07-09 07:47:24 +00:00
psi29a
82f6845b70
Merge branch 'hotpursuit' into 'master'
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Require Pursue packages to target a player
See merge request OpenMW/openmw!4239
2024-07-09 07:44:21 +00:00
trav5
d4e6dd9f8c
Add Camera.isZoomEnabled check to move360 zooming
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Early return in the processZoom3rdPerson function at move360.lua
extended with a check for disabled zoom in the Camera interface.
This fixes #8064 - prevents from switching between 1st and 3rd person
camera by pressing zoom in/out inputs when zooming is disabled.
2024-07-08 23:30:05 +02:00
uramer
dbbcbaa4c5
Clean up a debug log
2024-07-08 21:41:31 +02:00
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
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Remove time played setting
See merge request OpenMW/openmw!4235
2024-07-08 07:29:29 +00:00
Evil Eye
0342a299cc
Require Pursue packages to target a player
2024-07-07 15:05:19 +02:00
Kuyondo
4bacf0d55a
Its sound id not sound path
2024-07-07 21:03:43 +08:00
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
2024-07-07 13:58:34 +02:00
psi29a
061f10bef7
Merge branch 'enchantmentproptorecord' into 'master'
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Return nil for absent values in record properties (enchant)
See merge request OpenMW/openmw!4228
2024-07-06 21:33:55 +00:00
Kindi
bf9f5dc2ef
dont return empty string for absent value
2024-07-06 00:40:06 +08:00
Kindi
045e6d8c4f
move enchant charge and soul to itemdata
2024-07-05 23:33:55 +08:00
psi29a
ef0bb02def
Merge branch 'master' into 'master'
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An ability to specify attack type in controls.use value
See merge request OpenMW/openmw!4187
2024-07-05 08:12:17 +00:00
Alexei Kotov
888abc0097
Remove time played setting
2024-07-05 07:13:45 +03:00
Cody Glassman
45cb3eb081
lua - use loaded node when possible when calculating bounding box
2024-07-03 13:29:01 -07:00
Dave Corley
8130410200
FIX(animation.lua): Use lowercase instead of camelcase as the function
...
expects lower
2024-06-29 22:14:19 -05:00
psi29a
4da35c7e7f
Merge branch 'free_range_containers' into 'master'
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FEAT: Add organic/respawning flags to containers (Close #8038 )
Closes #8038
See merge request OpenMW/openmw!4205
2024-06-29 09:21:12 +00:00
Evil Eye
8a022651f7
Move index from ActiveEffect to ActiveSpellEffect
2024-06-28 17:23:51 +02:00
Dave Corley
77fa41b8c6
CLEANUP(container): Make organic/respawning field names more consistent
2024-06-28 09:26:35 -05:00
Dave Corley
fccf75377d
FEAT: Add organic/respawning flags to containers
2024-06-28 09:21:44 -05:00
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
2024-06-27 17:16:49 +02:00
Max Yari
13918e3b70
AttackType -> ATTACK_TYPE
2024-06-24 01:15:43 +02:00
Max Yari
88e4ec198d
Changed value type in the docs
2024-06-22 00:15:19 +02:00
Max Yari
b01b76b81e
Introduced attacktype enum, fixed lua docs
2024-06-21 23:18:48 +02:00
Max Yari
2ef0568dda
Changed lua enum name, tweaked docs
2024-06-21 23:18:48 +02:00
Max Yari
70c822d036
Updated lua docs description
2024-06-21 23:18:48 +02:00
Alexei Kotov
348ef6ff2f
Update settings-default.cfg light bounds multiplier comment
2024-06-21 20:22:26 +03:00
psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
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Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
2024-06-19 21:38:27 +00:00
Kagernac
f7628ff0a8
Code cleanup and documentation
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Added documentation in GUI.rst for the new settings
Cleaned up the MR with some remnant changes.
2024-06-19 11:08:05 -07:00
Kindi
ecb07c9bc7
add mwscript.isRunning
2024-06-17 08:05:52 +08:00
psi29a
9523aab18e
Merge branch 'objectisinstance(lockable)' into 'master'
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Doc: Add objectisinstance to lockable
See merge request OpenMW/openmw!4175
2024-06-15 08:42:24 +00:00
Kindi
cdc77a1d2c
add missing objectisinstance to lockable
2024-06-14 12:19:25 +08:00
Alexei Kotov
6ad914919b
Remove launcher lighting settings that support runtime changes
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Also update lighting method descriptions
2024-06-12 22:44:12 +03:00