Joakim Berg
|
c612c2a218
|
Last Swedish translations as of now (#7417)
|
2 years ago |
psi29a
|
dd0d66513d
|
Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
|
2 years ago |
psi29a
|
e406b13233
|
Merge branch 'transjune23' into 'master'
More translations in Swedish
See merge request OpenMW/openmw!3165
|
2 years ago |
Joakim Berg
|
6e54fbe9bc
|
Update file sv.yaml
|
2 years ago |
psi29a
|
6ff46bbb5d
|
Merge branch 'lua-translate' into 'master'
Do not translate a Lua language name
See merge request OpenMW/openmw!3168
|
2 years ago |
Andrei Kortunov
|
a75c81ed54
|
Do not translate a Lua language name
|
2 years ago |
psi29a
|
47b1247fa2
|
Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
|
2 years ago |
psi29a
|
68415a952e
|
Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
|
2 years ago |
Joakim Berg
|
f276c8cbd8
|
Update 2 files
- /files/data/l10n/OMWEngine/sv.yaml
- /files/data/l10n/Interface/sv.yaml
|
2 years ago |
Evil Eye
|
abcebd49d2
|
Allow for more than 8 attributes
|
2 years ago |
Evil Eye
|
8edbb9f005
|
Add attributes to the level up dialog dynamically
|
2 years ago |
Evil Eye
|
9a4bfed852
|
Dynamically build the attribute list in the review dialog
|
2 years ago |
Evil Eye
|
75f0ad4e95
|
Dynamically build the attribute selection dialog
|
2 years ago |
Evil Eye
|
ea2cedb5ea
|
Build the attribute list in the stats window dynamically
|
2 years ago |
Petr Mikheev
|
42f1cf9a07
|
Simplify cellhandlers.lua
|
2 years ago |
psi29a
|
3a707d8b98
|
Merge branch 'herebedreugh' into 'master'
Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
|
2 years ago |
psi29a
|
807893eb45
|
Merge branch 'clickbait' into 'master'
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
|
2 years ago |
Petr Mikheev
|
17a544bdbb
|
Update l10n/OMWEngine/fr.yaml (sort message and add "GmstOverridesL10n")
|
2 years ago |
Evil Eye
|
f02dd0ef03
|
Implement onNewExterior to spawn fish in generated exteriors
|
2 years ago |
Petr Mikheev
|
718d5e4a71
|
Add setting "gmst overrides l10n"
|
2 years ago |
Arnaud Dochain
|
05bde3862f
|
Add missing french localization ( #7417 )
|
2 years ago |
Petr Mikheev
|
3b43cc2aea
|
Lua: change obj.rotation from Euler angles to Quaternion
|
2 years ago |
Evil Eye
|
2cb77ed48f
|
Dehardcode skill selection
|
2 years ago |
Petr Mikheev
|
773669e69b
|
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
|
2 years ago |
psi29a
|
c15710c35b
|
Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)
See merge request OpenMW/openmw!2997
|
2 years ago |
Petr Mikheev
|
067df2d07e
|
Rename some functions in Lua API from `aaa` to `getAaa` (for consistency with `setAaa`)
|
2 years ago |
elsid
|
f41c087945
|
Use proper setting value types in layout file
|
2 years ago |
Abdu Sharif
|
50076461ea
|
Update openmw_postprocessor_hud.skin.xml
|
2 years ago |
Andrei Kortunov
|
6ce0d9e9b9
|
Localize testcells/testinteriorcells progress text
|
2 years ago |
Petr Mikheev
|
480951207c
|
Activation handler for ESM4 Door
|
2 years ago |
Petr Mikheev
|
61d207bd78
|
Allow Lua scripts to extend or override standard activation mechanics
|
2 years ago |
Andrei Kortunov
|
4ff9e1956f
|
Localize messagebox about disabled postprocessor
|
2 years ago |
uramer
|
7f3926db3f
|
Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
|
2 years ago |
Petr Mikheev
|
3c5a9f55c5
|
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
|
2 years ago |
Petr Mikheev
|
f442e2831e
|
Fixes in calendar.lua
|
2 years ago |
Petr Mikheev
|
618b912a20
|
Dehardcode non-game-specific localization GMSTs; Update l10n files.
|
2 years ago |
Petr Mikheev
|
685f86f19e
|
Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
|
2 years ago |
Krzysztof Antoniak
|
ccdd381f96
|
Minor fixes to Lua documentation
|
2 years ago |
Andrei Kortunov
|
be488649c3
|
Add support for non-adaptive VSync (feature 7129)
|
2 years ago |
Shihan42
|
b80556b5af
|
Add buttons to search for next and previous occurrence
|
2 years ago |
Shihan42
|
63659224fd
|
Add new EditBox for searching to console layout
|
2 years ago |
Alexei Kotov
|
2b56ab327c
|
Only attempt attacks in an attack stance
|
2 years ago |
Petr Mikheev
|
0c3237ad78
|
Fix #7223
|
2 years ago |
psi29a
|
6559860310
|
Merge branch 'water_nm_to_vfs' into 'master'
Move water normal to vfs (#7180)
Closes #7180
See merge request OpenMW/openmw!2657
|
2 years ago |
uramer
|
c17eedd348
|
Documentation and API fixes (part of !2529)
|
2 years ago |
glassmancody.info
|
897ee702d1
|
move water normal to vfs
|
2 years ago |
Andrei Kortunov
|
a774a51699
|
Improve duration tooltip
|
2 years ago |
glassmancody.info
|
27fe8d42ae
|
fix pass normals
|
2 years ago |
Petr Mikheev
|
b9d38ae8d8
|
Fix #7156 "Autorun is broken"
|
2 years ago |
psi29a
|
319aa11d84
|
Merge branch 'l10n_rename' into 'master'
Reorganize l10n files
See merge request OpenMW/openmw!2546
|
2 years ago |
Petr Mikheev
|
8c7d347179
|
Reorganize l10n files
|
2 years ago |
Alexei Kotov
|
cecc3cb736
|
Slightly more natural wording for Windowed Fullscreen hint
|
2 years ago |
Alexei Kotov
|
ecadcc37bb
|
OMWControls: Russian localization
|
2 years ago |
Joakim Berg
|
f120622dad
|
Updates to Swedish translations
|
2 years ago |
Petr Mikheev
|
1869aeae5c
|
Move some of player controls logic from C++ to Lua
|
2 years ago |
psi29a
|
ba2ececa93
|
Merge branch 'resolution' into 'master'
Improve window mode change
Closes #7087
See merge request OpenMW/openmw!2530
|
2 years ago |
psi29a
|
56b493877b
|
Merge branch 'fonts' into 'master'
Improve Mystic cards font
See merge request OpenMW/openmw!2516
|
2 years ago |
Andrei Kortunov
|
9e77654ab4
|
Add a hint about disabled resolution list in the Windowed Fullscreen mode
|
2 years ago |
Petr Mikheev
|
02a9069a0e
|
Lua Profiler
|
2 years ago |
Joakim Berg
|
e3619e40fe
|
Some Swedish translations
|
2 years ago |
Andrei Kortunov
|
1851a5afe0
|
Improve Mystic cards font
|
2 years ago |
Andrei Kortunov
|
282f4cf9c3
|
Add missing translations
|
2 years ago |
Andrei Kortunov
|
da5b442fcf
|
Improve postprocess HUD layout
|
2 years ago |
uramer
|
1789160057
|
Clear storage of setting groups on reloadlua
|
2 years ago |
Petr Mikheev
|
589d7e821d
|
Fix Lua settings UI not working after a save (#7005)
|
2 years ago |
Andrei Kortunov
|
7d23ad29e0
|
Make count input box larger to fit larger text
|
2 years ago |
Andrei Kortunov
|
a2c02d2999
|
Support high-resolution cursor textures (feature 6933)
|
2 years ago |
Andrei Kortunov
|
6ec9616ddd
|
Localize the 'show effect duration' option
|
2 years ago |
Andrei Kortunov
|
cbe923eaa7
|
Revert changes in the progress bars layout
|
2 years ago |
Abdu Sharif
|
7344a176b5
|
Fix bloomlinear options
|
2 years ago |
Andrei Kortunov
|
3037f190be
|
Implement per-font resolution
|
2 years ago |
psi29a
|
945448cdf1
|
Merge branch 'font_fixes' into 'master'
Improve built-in default fonts
See merge request OpenMW/openmw!2302
|
2 years ago |
Andrei Kortunov
|
3178868cc3
|
Improve built-in default fonts
|
2 years ago |
Andrei Kortunov
|
8bac073f9c
|
Enlarge character selection menu to fit long character or class names
|
2 years ago |
Arnaud Dochain
|
5d089c9e46
|
Bloom shader (MR2313) french localisation
|
2 years ago |
wareya
|
e7879e52df
|
Remove forgotten commented-out debugging code
|
2 years ago |
psi29a
|
f36e13444e
|
Merge branch 'font_loading' into 'master'
Cleanup fonts loading
See merge request OpenMW/openmw!2309
|
2 years ago |
jvoisin
|
84c72b1c0a
|
Add dots at the end, and add the .ru translation
|
2 years ago |
Andrei Kortunov
|
9e1ab590f1
|
Cleanup fonts loading
|
2 years ago |
jvoisin
|
534f0377d5
|
Add wareya's linear bloom shader
|
2 years ago |
Andrei Kortunov
|
2cd2b42e33
|
Improve handling of larger font size
|
2 years ago |
Joakim Berg
|
b3b1628439
|
Update BuiltInShaders/sv.yaml
|
2 years ago |
Arnaud Dochain
|
19f4e58fed
|
French i10n translations
|
2 years ago |
cody glassman
|
ac4b29be08
|
cleanup default shaders and remove confusing main shader
|
2 years ago |
Alexei Kotov
|
a50b0eccc0
|
Fix loading screen scene snapshot layer
|
2 years ago |
Andrei Kortunov
|
888f4d2ac1
|
Add a post processing API to work with fog
|
2 years ago |
Cody Glassman
|
89e0de2314
|
Bring back empty script message
|
2 years ago |
Matt
|
8ccadba799
|
German translation
|
2 years ago |
psi29a
|
4c50073f41
|
Merge branch 'sv-post-proc-transl' into 'master'
Swedish translations for built-in post processing shaders
See merge request OpenMW/openmw!2188
|
2 years ago |
Joakim Berg
|
9d79fe6310
|
Added strings related to language settings menu
|
2 years ago |
Andrei Kortunov
|
cb64f49ba1
|
Allow to configure locales via settings menu
|
2 years ago |
Joakim Berg
|
0a22919820
|
Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt
|
2 years ago |
Joakim Berg
|
be3fb651cf
|
Update files/data/l10n/PostProcessing/sv.yaml
|
2 years ago |
Andrei Kortunov
|
e0c05a15fb
|
Post processing shaders localization
|
2 years ago |
Joakim Berg
|
03b178c2eb
|
Swedish i10n translations
|
2 years ago |
Andrei Kortunov
|
6f6b5ba04b
|
Some refactoring
|
2 years ago |
Andrei Kortunov
|
c47a48e25d
|
Inject layout files to VFS
|
2 years ago |
Andrei Kortunov
|
4ddba5142e
|
Introduce font mappings
|
2 years ago |
Andrei Kortunov
|
dd04bfccfb
|
Load fonts
|
2 years ago |
Andrei Kortunov
|
ccbb5e03fb
|
Use YAML files to translate MyGUI's localization tags
|
3 years ago |
Petr Mikheev
|
c1344c4765
|
Minor fix in move360.lua. Scrolling shouldn't toggle view mode when TAB is pressed.
|
3 years ago |
glassmancody.info
|
05fedafd37
|
fixed mouse event for padded box
|
3 years ago |
Andrei Kortunov
|
0989e273d4
|
Add a Russian localization for built-in Lua content
|
3 years ago |
Petr Mikheev
|
466fc559f4
|
Fix move360.lua switching to 3rd person view when it shouldn't
|
3 years ago |
Petr Mikheev
|
8123e41a75
|
Fix #6824
|
3 years ago |
Alexei Kotov
|
54896e4883
|
Disable all the non-vanilla Lua camera settings by default
|
3 years ago |
Petr Mikheev
|
73eda27e7f
|
Update l10n/OMWCamera/en.yaml
|
3 years ago |
Petr Mikheev
|
5f0a7c2b16
|
Fix jumping when using move360 with a controller
|
3 years ago |
Petr Mikheev
|
1ca0a3a555
|
Addition camera features: move360, pov_auto_switch, slow_view_change
|
3 years ago |
Petr Mikheev
|
3fb470dcce
|
Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.
|
3 years ago |
Petr Mikheev
|
860d5899c4
|
Control camera settings in-game
|
3 years ago |
uramer
|
6d2dcaea50
|
Lua UI: Enable autoSize for single line text edit
|
3 years ago |
uramer
|
6c9c832927
|
Lua UI: Support autosized multiline text
|
3 years ago |
Petr Mikheev
|
6d5a0542e7
|
Merge files/builtin_scripts and files/vfs into one dir
|
3 years ago |