Matjaž Lamut
6d824fddbd
Documentation: Drag&Drop in OpenMW-CS
2 years ago
psi29a
47b1247fa2
Merge branch 'l10n' into 'master'
...
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
2 years ago
Bret Curtis
5b30af20be
update docs
2 years ago
Evil Eye
c1823e8742
Document onNewExterior
2 years ago
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2 years ago
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
...
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
Elias Howell
bf8fafa79a
fixed some typos and spelling errors
2 years ago
Petr Mikheev
61d207bd78
Allow Lua scripts to extend or override standard activation mechanics
2 years ago
Matjaž Lamut
1ab268d775
Documentation - more information on COLLADA texture paths
2 years ago
Matjaž Lamut
7345825a47
Fix a typo in the documentation
2 years ago
AnyOldName3
d42f3abde0
Add stereo settings to table of contents
...
Otherwise they're unreachable
2 years ago
uramer
7f3926db3f
Merge branch 'lua_ai' into 'master'
...
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
2 years ago
AnyOldName3
fc75fffc52
Okay, maybe some thinking was actually necessary
2 years ago
AnyOldName3
cfbf68f717
The most labour-intensive commit ever to grace this repository
2 years ago
elsid
883a449e19
Add missing documentation for stereo settings
2 years ago
elsid
89639553b4
Fix tooltip delay setting range
2 years ago
elsid
ed0411f2e0
Use more specific type description for Lua settings
...
To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
2 years ago
Petr Mikheev
3c5a9f55c5
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
2 years ago
Petr Mikheev
a72dc6c7a1
(Lua) Add onActivate handler in global scripts
2 years ago
Andrei Kortunov
340790c71c
Update settings documentation
2 years ago
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2 years ago
uramer
ee4b023680
Fix Luarocks PATH
2 years ago
uramer
c064e9ebf9
Find luarocks package installations in a more robust way
2 years ago
psi29a
3a56cc857d
Merge branch 'teal_test' into 'master'
...
Teal declarations
See merge request OpenMW/openmw!2529
2 years ago
uramer
b883cc5a1b
Move the Teal docs page out of Overview
2 years ago
Matjaž Lamut
8eb1d97501
The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent.
2 years ago
uramer
463dcdb610
Use fixed openmwluadocumentor commit
2 years ago
uramer
2cf6c5b3ce
Move generate_teal_declarations.sh to scripts/
2 years ago
Matjaž Lamut
7e2d05f434
Forgot to include some parameters to render the table properly.
2 years ago
Matjaž Lamut
975f034303
Docs: Additional info on how armor is assigned into light, medium, heavy category.
2 years ago
uramer
c31d872f18
Use install_luadocumentor_in_docker for teal_ci
2 years ago
uramer
a8d32ebdca
Rename the build_teal script
2 years ago
uramer
84712b55bb
Error on missing arguments for the Teal script
2 years ago
uramer
dd3c89c5db
Document the Teal workflow
2 years ago
uramer
75fcf53f7d
Teal CI
2 years ago
uramer
e938c04e30
Generate Teal declarations from luadoc
2 years ago
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
...
Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2 years ago
Kindi
044d82a842
Remembering console commands between sessions
2 years ago
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
...
It becomes quite extensive and not very useful when loading oblivion content
files.
2 years ago
uramer
192e765bf3
Fix title underline too short Sphixn warning
2 years ago
glassmancody.info
564c408663
expose more uniforms to postprocessing
2 years ago
AnyOldName3
1e921162ee
Merge branch 'master' into 'openmw-confpyupdate'
...
There were conflicts as I'd based this off the original attempt to ensure the original contributor got credit.
# Conflicts:
# docs/source/conf.py
2 years ago
AnyOldName3
82ec319ea6
Use the correct interpreter
2 years ago
psi29a
5a6a25361a
Revert "Merge branch 'confpyupdate' into 'master'"
...
This reverts merge request !2581
2 years ago
psi29a
238715f02f
Merge branch 'confpyupdate' into 'master'
...
Update conf.py for Windows
See merge request OpenMW/openmw!2581
2 years ago
Kindi
7cf9aa5d31
the simplest bodge
2 years ago
glassmancody.info
9a4977d334
rain occlusion
2 years ago
Kindi
e088fb6d9e
updateconfpy
2 years ago
psi29a
319aa11d84
Merge branch 'l10n_rename' into 'master'
...
Reorganize l10n files
See merge request OpenMW/openmw!2546
2 years ago
Rasinin
dc37fd2866
updateluadocumentor
2 years ago
Petr Mikheev
8dd2aa09ca
Add naming policy for scripts and l10n files to documentation
2 years ago
Petr Mikheev
1879c70d1e
Return back old settings description and mention that they are moved to the in-game menu
2 years ago
Petr Mikheev
1869aeae5c
Move some of player controls logic from C++ to Lua
2 years ago
Petr Mikheev
e4a097fdc3
Update install_luadocumentor_in_docker.sh (was broken by https://gitlab.com/ptmikheev/openmw-luadocumentor/-/merge_requests/3 )
2 years ago
AnyOldName3
66b8d4fb29
Add a setting to control coverage adjustment
...
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2 years ago
psi29a
1d55be8214
Merge branch 'lua_profiler' into 'master'
...
Lua profiler
See merge request OpenMW/openmw!2523
2 years ago
psi29a
eabb230de2
Merge branch 'keep_calm_and_get_hit' into 'master'
...
Add option to restore non-MCP Calm spell behaviour
Closes #7063
See merge request OpenMW/openmw!2522
2 years ago
Matjaž Lamut
a6bcb5d54d
Tidy up the sound effects doc.
2 years ago
Petr Mikheev
7c36a7eb49
Run Lua GC in every frame
2 years ago
Evil Eye
e37befebea
Update reference
2 years ago
Petr Mikheev
02a9069a0e
Lua Profiler
2 years ago
Matjaž Lamut
aed9ae75d1
User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options.
2 years ago
Matjaž Lamut
01422463b6
Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW
2 years ago
Max Henzerling
897cdc62d8
Add snap to reference
2 years ago
elsid
624d8bc931
Support unsigned settings values
2 years ago
glassmancody.info
137baa4f75
remove deprecated setting
2 years ago
Andrei Kortunov
3037f190be
Implement per-font resolution
2 years ago
Andrei Kortunov
3178868cc3
Improve built-in default fonts
2 years ago
psi29a
f36e13444e
Merge branch 'font_loading' into 'master'
...
Cleanup fonts loading
See merge request OpenMW/openmw!2309
2 years ago
Andrei Kortunov
9e1ab590f1
Cleanup fonts loading
2 years ago
psi29a
4078f19c74
Merge branch 'SHADER_HOT_RELOAD' into 'master'
...
Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
2 years ago
psi29a
7bb1856b74
Merge branch 'font_fixes' into 'master'
...
Font fixes
See merge request OpenMW/openmw!2297
2 years ago
Andrei Kortunov
3117a99391
Fix documentation
2 years ago
Andrei Kortunov
c3d3f3140b
Allow to change font settings in the launcher
2 years ago
Alexei Kotov
15f4b5515d
Clarify object paging merge factor docs
2 years ago
psi29a
1e4dd46688
Merge branch 'fontconfig' into 'master'
...
Allow users to decide if they need to import bitmap fonts
See merge request OpenMW/openmw!2270
2 years ago
Andrei Kortunov
43f552f48f
Allow users to decide if they need to import bitmap fonts
2 years ago
Matjaž Lamut
d67b1e1320
OpenMW-CS tables doc polish
2 years ago
Matjaž Lamut
fe4001d96b
Better wording and formatting of the Sky Structure doc
2 years ago
Matjaž Lamut
ed0c9c97ab
Update the Animated Creature Docs
2 years ago
Petr Mikheev
540a22b023
An easy way to build OpenMW documentation in docker
2 years ago
florent.teppe
c71f3508df
changed overview.rst of post processing
2 years ago
psi29a
454684bad3
Merge branch 'custom_actor_collision_shape_type' into 'master'
...
Support cylinder and rotating box collision shape types for actors (#6138 )
Closes #6138
See merge request OpenMW/openmw!2043
2 years ago
psi29a
1a7e403dfb
Merge branch 'collada-material-doc-update' into 'master'
...
Collada material doc update
See merge request OpenMW/openmw!2173
2 years ago
Matjaž Lamut
34c7944af8
Collada material doc update
2 years ago
psi29a
9ba3ab2be9
Merge branch 'post_fog' into 'master'
...
[Postprocessing] API to work with fog
See merge request OpenMW/openmw!2212
2 years ago
Andrei Kortunov
6251112962
Fix wrong docs
2 years ago
Andrei Kortunov
5bfca57835
Add a way to check if water is enabled in post processing shaders
2 years ago
Andrei Kortunov
888f4d2ac1
Add a post processing API to work with fog
2 years ago
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
...
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Ivan Beloborodov
f960e30d01
Implement Add switch for armor degradation fix. #6888
2 years ago
psi29a
c54822acf9
Merge branch 'locale_menu' into 'master'
...
Add a way to configure locale settings in-game
See merge request OpenMW/openmw!2179
2 years ago
Andrei Kortunov
cb64f49ba1
Allow to configure locales via settings menu
2 years ago
psi29a
c540212e0d
Merge branch 'preload_doc_update' into 'master'
...
Remove outdated info from the docs
See merge request OpenMW/openmw!2187
2 years ago
psi29a
26bd907b0b
Merge branch 'hdr_quick' into 'master'
...
Fix auto exposure
See merge request OpenMW/openmw!2174
2 years ago
Abdu Sharif
30c99784e8
Update cells.rst
2 years ago
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2 years ago
glassmancody.info
fd4966f77a
temporary fix for auto exposure
2 years ago
Andrei Kortunov
110812fdaa
Update Active grid paging documentation
2 years ago
Petr Mikheev
aa807c0c3c
Revert controversial changes in luadoc generation ( !2124 , !2130 )
2 years ago
psi29a
40cab76de5
Merge branch 'fonts' into 'master'
...
Enhance a way to setup fonts and layout files
See merge request OpenMW/openmw!2112
2 years ago
Andrei Kortunov
b60d14d434
Updated documentation
2 years ago
elsid
6c0281d145
Remove redundant echo
2 years ago
elsid
0f95a303ef
Use single script to generate Lua doc
2 years ago
elsid
bb7e40bfd8
Support generating Lua API reference from self-built docker container
3 years ago
Abdu Sharif
eddd72be62
Remove this line
3 years ago
Abdu Sharif
ed7e68524e
Update custom-shader-effects.rst
3 years ago
jvoisin
b10937ecd4
Fix links to the wiki
3 years ago
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
...
Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
3 years ago
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
3 years ago
psi29a
e861491127
Merge branch 'quickfix' into 'master'
...
Fix a couple typos
See merge request OpenMW/openmw!2052
3 years ago
Mick McCuen
cfe6a7d78b
Update docs/source/manuals/installation/install-game-files.rst
3 years ago
glassmancody.info
54e2e74c2a
quickfix
3 years ago
Petr Mikheev
3bf18c601c
Better fog
3 years ago
uramer
3761e7b24e
Pass a 0-count object to onConsume instead of the record id
3 years ago
Petr Mikheev
3fb470dcce
Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.
3 years ago
Petr Mikheev
65efd6f1c2
Remove from settings.cfg camera settings that are controlled from Lua
3 years ago
Petr Mikheev
860d5899c4
Control camera settings in-game
3 years ago
uramer
6d2dcaea50
Lua UI: Enable autoSize for single line text edit
3 years ago
psi29a
9c1970dce4
Merge branch 'lua_esm' into 'master'
...
Advanced Lua scripts configuration in omwaddon
See merge request OpenMW/openmw!1947
3 years ago
uramer
6c9c832927
Lua UI: Support autosized multiline text
3 years ago
Petr Mikheev
a70d5831c5
Lua scripts configuration in omwaddon
3 years ago
Cody Glassman
bc0eed9843
[Postprocessing] Typos in docs and state attributes
3 years ago
Petr Mikheev
9441d6266d
Update docs/source/generate_luadoc.sh
3 years ago
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
3 years ago
psi29a
e46fb48a2f
Merge branch 'marshland59-master-patch-64917' into 'master'
...
Update install-openmw.rst with instructions for installing via flatpak.
See merge request OpenMW/openmw!1872
3 years ago
Loop Zoop
ad9fc5a0ea
Update install-openmw.rst
3 years ago
cody glassman
424b828ff8
add ability to use display names
3 years ago
uramer
e591f856fb
Renderers
3 years ago
cody glassman
6093cb5f2c
postprocessing lua api extensions
3 years ago
uramer
70eacbbefc
onObjectActive and onItemActive Lua engine handlers
3 years ago
psi29a
f1fb446108
Merge branch 'typo' into 'master'
...
Typo
See merge request OpenMW/openmw!1887
3 years ago
glassmancody.info
7684d7e660
documentation typo
3 years ago
psi29a
4cea962535
Merge branch 'lua_console_doc' into 'master'
...
Add a couple of words about Lua console to the documentation
See merge request OpenMW/openmw!1885
3 years ago
psi29a
d4e2000d5b
Merge branch 'render_targets' into 'master'
...
Bind custom render targets per pass
See merge request OpenMW/openmw!1884
3 years ago
Petr Mikheev
e326c5bd09
Add a couple of words about Lua console to the documentation
3 years ago
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
3 years ago
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
...
In-game log viewer
See merge request OpenMW/openmw!1799
3 years ago
eldercare cognition
f6b21b8160
Update install-openmw.rst with instructions for installing via flatpak.
3 years ago
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
...
Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
3 years ago
Petr Mikheev
cf49b46d64
Show logs in the debug window
...
Some part of UI code is written by @andrew-app
3 years ago
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
...
Post Processing
See merge request OpenMW/openmw!1124
3 years ago
cody glassman
205452b482
updates to omwfx documentation
3 years ago
cody glassman
04843fed6d
moddable post-processing pipeline
3 years ago
uramer
be100749f8
Merge branch 'lua_onframe' into 'master'
...
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745 )
See merge request OpenMW/openmw!1852
3 years ago
uramer
52d05be04b
Styling for Settings
3 years ago
Petr Mikheev
0643685ea5
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause ( #6745 )
3 years ago
cody glassman
ad139f2f9a
rename to windowed fullscreen
3 years ago
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
3 years ago
uramer
cd3535cd63
Document Settings interface, add scripts to CMakeLists
3 years ago
uramer
38e0f5c0af
Fix a docs typo
3 years ago
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
3 years ago
Eris Caffee
de291b0ec4
Issue-6706 Save the size of the Options window
3 years ago
Petr Mikheev
88d09c336c
Lua console
3 years ago
Petr Mikheev
1363292fc9
Merge branch 'l10n_docs' into 'master'
...
L10n docs
See merge request OpenMW/openmw!1785
3 years ago
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs
3 years ago
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page
3 years ago
Matjaž Lamut
4907bcaf41
Document OpenMW-CS tables.
3 years ago
Benjamin Winger
21ffbcc4b4
Lua i18n updates
3 years ago
psi29a
f5bc78cac3
Merge branch 'lua_ui_flex' into 'master'
...
Lua UI Flex widget
Closes #6646
See merge request OpenMW/openmw!1743
3 years ago
Alexei Dobrohotov
98b2ddfd4c
Make console and maximized window defaults mimic Morrowind
3 years ago
uramer
3580f8ab43
Add Flex widget documentation
3 years ago
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
...
Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
3 years ago
glassmancody.info
26c7e308ed
mygui bindings for color and alpha
3 years ago
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
3 years ago
Petr Mikheev
fa115418eb
[Lua] Remove queries
3 years ago
Petr Mikheev
9af49cfa68
[Lua] Update documentation
3 years ago
uramer
36c46ada6f
Pass unhandled Lua UI events to the parent
3 years ago
uramer
94cc090f73
PR feedack for documentation
3 years ago
uramer
e092ee2624
Document the Lua Image widget, add UI texture resources
3 years ago
uramer
c0f095a462
Fix typos
3 years ago
Petr Mikheev
ff7ac7192b
Merge branch 'ui_pairs' into 'master'
...
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
See merge request OpenMW/openmw!1643
3 years ago
uramer
a1abc84f59
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
3 years ago
uramer
cc6dce5443
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
3 years ago
Lamoot
79c3b2e1a3
Cleanup and fix articles connected with the collada asset workflow.
3 years ago
David Nagy
d787317df9
Update overview.rst ( #6598 )
3 years ago
psi29a
e42d3a2000
Merge branch 'anim-creature-docs' into 'master'
...
Documentation how to get an Animated creature in OpenMW
See merge request OpenMW/openmw!1190
3 years ago
Matjaž Lamut
2d4d28fb8e
Documentation how to get an Animated creature in OpenMW
3 years ago
Alexei Dobrohotov
4502569660
Clarify stretch menu background documentation ( #5880 )
3 years ago
psi29a
0ce338bee7
Merge branch 'rain_ripple_default' into 'master'
...
Set rain ripples default to sparse
Closes #6422
See merge request OpenMW/openmw!1631
3 years ago
uramer
643c1d6aeb
Merge branch 'lua_ai' into 'master'
...
Control AI packages from Lua
See merge request OpenMW/openmw!1604
3 years ago
Evil Eye
7a7a95407a
Merge branch 'lua_pairs' into 'master'
...
Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`.
See merge request OpenMW/openmw!1628
3 years ago
Petr Mikheev
a294adcdaf
Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`.
3 years ago
uramer
581c3f4882
Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI
3 years ago
Abdu Sharif
60aa57c8d8
Update water.rst
3 years ago
Petr Mikheev
6c56436809
Control AI packages from Lua
3 years ago
Petr Mikheev
47c37e5849
Lua command `object:activateBy(actor)` and handler `onActivate`
3 years ago
Petr Mikheev
ec4adcc5a2
Add better explanation of the `onLoad` engine handler.
3 years ago
Petr Mikheev
53f2dfd1c0
Merge branch 'lua_ui_templates' into 'master'
...
Lua UI templates
See merge request OpenMW/openmw!1475
3 years ago
uramer
960dd1f708
Lua UI templates
3 years ago
uramer
40a2280261
Update documentation regarding gyroscope
3 years ago
Petr Mikheev
a182fdeea1
Permanent storage for Lua data
3 years ago
psi29a
781b014183
Merge branch 'toggable_daynightswitch' into 'master'
...
Toggable day night switch (#5928 )
Closes #5928
See merge request OpenMW/openmw!1549
3 years ago
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
3 years ago
Petr Mikheev
9fd7630ca0
Add calendar.lua
3 years ago
Petr Mikheev
2d1b100239
Change terminology of gameSecond/gameHour to simulationTime/gameTime
3 years ago
psi29a
d8d7a3b372
Merge branch 'softparticles_patch' into 'master'
...
Shadervisitor adjustments and Mac OS fix for soft particles
See merge request OpenMW/openmw!1380
3 years ago
Petr Mikheev
0f246e7365
Use a separate instance of Lua i18n for every context
3 years ago
Matjaž Lamut
58697d98b2
Fix links in the collada documentation. Exporter now points to OpenMW's official repo and the example suite link now points to the actual place it needs to.
3 years ago
psi29a
ef60f2d191
Merge branch 'doc-static-models' into 'master'
...
Documentation: how to get a static model from Blender to OpenMW.
See merge request OpenMW/openmw!1496
3 years ago