Commit Graph

884 Commits (99061345cc652d827e4a1dea9af49958ef207f6e)

Author SHA1 Message Date
Capostrophic f9f0299c27 Make ModCurrentFatigue KO the actor when necessary (bug #4523) 5 years ago
Capostrophic 3787625e61 Fix water ripple cleanup (bug #5246) 5 years ago
Nelsson Huotari 198a75b8e6 Delete selected instances with a hotkey 5 years ago
Roman Siromakha 3ae1a208df
Merge pull request #2684 from Capostrophic/damagefatigue
Make uncapped Damage Fatigue optional (bug #5264)
5 years ago
Capostrophic 61b60c8a94 Add an infinite fall failsafe (feature 1415) 5 years ago
Capostrophic aadf13b123 Make Show fallback to global variables when sensible (bug #5278) 5 years ago
Capostrophic 122dffe4c1 Make uncapped Damage Fatigue optional (bug #5264)
Cap Absorb Fatigue
5 years ago
Bret Curtis 7d77d44b34
Merge branch 'master' into interiorlighting 5 years ago
Capostrophic 216a5d27c6 Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) 5 years ago
Andrei Kortunov 1db51a9e08 Re-work wandering outside of initial cell (bug #5261, bug #5262) 5 years ago
Alexei Dobrohotov 234fdfefb7
Revert "Don't apply 1.6 magic value to NiGravity decay factor (#5266)" 5 years ago
Capostrophic dcafe719a5 Don't apply 1.6 magic value to NiGravity decay factor (#5266) 5 years ago
Capostrophic a2c674bb2e Make GetTarget return 1 during actor greeting (bug #5255) 5 years ago
Andrei Kortunov 8bfca9830f
Merge pull request #2666 from Capostrophic/keybindings
Editor: Add a reset to defaults button to keybindings (feature #4068)
5 years ago
Capostrophic 7659370992 Editor: Add a reset to defaults button to keybindings (feature #4068) 5 years ago
Andrei Kortunov a384104f73 Rework greeting timeouts (bug #5249) 5 years ago
Andrei Kortunov a1c0a480ce Add missing changelog entry 5 years ago
capostrophic bbe5adb860 Use shield body part model for creatures (bug #5250) 5 years ago
Andrei Kortunov 2bed25a5e8
Merge pull request #2659 from Capostrophic/aitravel
Handle out-of-range actors' travel packages (bug #5212)
5 years ago
capostrophic 42cc27194b Fix reported spellcasting discrepancies
Make ExplodeSpell behavior closer to Cast behavior (#5242)
Nullify on-self absorb spells in a different way (#5241)
Allow casting permanent spells through Cast/ExplodeSpell
5 years ago
Alexei Dobrohotov ff2739b8a3
Merge pull request #2651 from akortunov/encoding
Unify streams usage to support non-ASCII paths
5 years ago
capostrophic 2d87d287ba Handle out-of-range actors' travel packages (#5212) 5 years ago
Andrei Kortunov 22a0549e73
Merge pull request #2656 from Capostrophic/sneak
Don't combine sneak idle with scripted/wander idles (bug #4284)
5 years ago
Alexei Dobrohotov 87f9b85e21
Merge pull request #2653 from akortunov/log
Improve BetaComment handling
5 years ago
capostrophic 29c6a8975a Don't combine sneak idle with scripted/wander idles (bug #4284) 5 years ago
capostrophic 0467e8ee15 Avoid heap corruption while reading SCVR (bug #4680) 5 years ago
Andrei Kortunov b6899a821b Improve BetaComment handling (feature #4129) 5 years ago
Andrei Kortunov 3704acf857 Unify streams usage to support non-ASCII paths (bug #5239) 5 years ago
Andrei Kortunov 71e1d576cd Allow to enchant multiple projectiles at once (feature #3517) 5 years ago
Andrei Kortunov 24ce242941 Implement TestCells (feature #5219) 5 years ago
Alexei Dobrohotov 9dc8fecdb3
Merge pull request #2633 from akortunov/equip
Improve equipment logic
5 years ago
Andrei Kortunov 97ee4bc349 Improve equipment logic (bug #5223) 5 years ago
Capostrophic 909c8ef0ea Avoid working with empty controller data (bug #5229) 5 years ago
Capostrophic 483b37bb3f Disallow resting if the fall height hasn't been reset (bug #4802) 5 years ago
Andrei Kortunov 3d9c42e8ee Cap reputation values (bug #5226) 5 years ago
Andrei Kortunov 5b5c52d92e Handle NiKeyframeController for NiTriShape (feature #5224) 5 years ago
Capostrophic 0a96f065d7 Launcher: improve first run and missing game data dialogues (bug #4009) 5 years ago
Capostrophic 4b38bab0d9 Make sure empty cell name subrecords are saved (bug #5222) 5 years ago
Capostrophic e7f6ab1ae2 Avoid using getPtr for object search in scripting (bug #5220) 5 years ago
Andrei Kortunov 5daf602256 Fix iterator usage when destroying cell borders (bug #5218) 5 years ago
Capostrophic 0adc2df65f Make SameFaction work (bug #5213) 5 years ago
Andrei Kortunov 73f43ba750 Do not use screen fading during game loading if there is no current cell (bug #5211) 5 years ago
Andrei Kortunov 4118b20608 Allow ActionOpen and ActionTalk only for player (bug #5210 5 years ago
Andrei Kortunov d1e0fa575e Take in account caster's race height when launch magic bolt (bug #5209) 5 years ago
Andrei Kortunov 8dbbe42f21 Add missing isNpc() check (bug #5206) 5 years ago
Alexei Dobrohotov b700c98e8f
Merge pull request #2581 from akortunov/deceleration
Implement actors movement deceleration (feature #4544)
5 years ago
Bret Curtis ec9a593fc3
Merge pull request #2578 from akortunov/mouse
Implement mouse wheel bindings (bug #2679)
5 years ago
Andrei Kortunov 61ab7f3c1e Implement actors movement deceleration (feature #4544) 5 years ago
Michael Stopa e4bec88a68 Implement mouse wheel bindings (bug #2679) 5 years ago
Bret Curtis 0ec4e51922
Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
Bret Curtis 36614dba2a
Merge pull request #2453 from akortunov/fog_compression
Store raw data about fog of war instead of RGBA images
5 years ago
Andrei Kortunov 45ab6e1430 Implement UTF-8 support for script parser (bug #4598) 5 years ago
Andrei Kortunov 7a783be396 Add missing changelog entries 5 years ago
Andrei Kortunov 15cd305253 Reset idle animation only when play movement animation (bug #5196) 5 years ago
Bret Curtis 9f039fac87
Merge pull request #2520 from unelsson/transientlandshapeedit
[Review phase] Editor: Transient land shape editing
5 years ago
Roman Siromakha 4e5aec5c30
Merge pull request #2539 from Capostrophic/scripting
Try to parse strings as number literals (bug #5097)
5 years ago
Bret Curtis 2040ca5637
Merge pull request #2555 from akortunov/encoding
Encode ID's in all places to UTF-8
5 years ago
Bret Curtis afb218fe29
Merge pull request #2564 from Capostrophic/enchant
Remove on-strike enchantment support for ranged weapon types (bug #5190)
5 years ago
Nelsson Huotari 62d50a1f47 Update changelog 5 years ago
Nelsson Huotari 16138fc896 Transient land shape editing 5 years ago
Bret Curtis 262d87846c
Merge pull request #2047 from akortunov/holstered_shield
Shields holstering support
5 years ago
Andrei Kortunov d3a3b2f1f6 Shields holstering support (feature #5193) 5 years ago
Capostrophic fc7b4d73a8 Remove on-strike enchantment support for ranged weapon types (bug #5190) 5 years ago
Capostrophic 43b1b9dfa2 Weather-related fixes (incl. bug #4783)
Simplify some calculations
Fix Blizzard weather direction
Fix sky direction during storm
5 years ago
Andrei Kortunov 606b73ee96 Use rain settings from openmw.cfg (bug #4262) 5 years ago
Capostrophic ce943b4f9e Make enchantments affect all actors with an inventory (bug #5186) 5 years ago
Andrei Kortunov 19e9ece291
Merge pull request #2551 from Capostrophic/onpcequip
Set OnPCEquip properly when a race can't equip an item (bug #5182)
5 years ago
Alexei Dobrohotov ccb557edf0
Merge pull request #2552 from akortunov/greeting
Split greetings from AiWander
5 years ago
Alexei Dobrohotov cdbe58c33a
Merge branch 'master' into windspeed 5 years ago
Andrei Kortunov 2fc819cdae Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
Nelsson Huotari 9af8f30819 Add changelog 5 years ago
Andrei Kortunov 69aceb5c1e Split greetings from AiWander (bug #4594) 5 years ago
Alexei Dobrohotov b7a1e6561b
Merge pull request #2080 from akortunov/recharge
Recharge items outside of player inventory
5 years ago
Alexei Dobrohotov 20b7024640
Merge pull request #2548 from akortunov/stack
Improve items ownership handling
5 years ago
Capostrophic c718f89325 Set OnPCEquip properly when a race can't equip an item (bug #5182) 5 years ago
Andrei Kortunov c51aba0b13 Recharge items outside of player's inventory (bug #4077) 5 years ago
unelsson 3deebf0247
Merge branch 'master' into wnamfix 5 years ago
Nelsson Huotari 39e21c6184 changelog: Map corruption bugfix 5 years ago
Andrei Kortunov f0b73e0a27 Do not store owners for items in container stores (bug #1933) 5 years ago
Capostrophic bde4a38181 Cast Random result to float (bug #5175) 5 years ago
Andrei Kortunov 2b2f63c919
Merge pull request #2538 from Capostrophic/animation
Use random attack strength if there's no wind up animation (bug #5059)
5 years ago
Andrei Kortunov ca46da8b04 Do not stack initially added scripted items (bug #5136) 5 years ago
Capostrophic 138a7ac434 Expression parser: Try to parse strings as number literals (bug #5097) 5 years ago
Capostrophic 4d381d0804 Use random attack strength if there's no wind up anim (bug #5059) 5 years ago
Andrei Kortunov e5564df8cb Implement vanilla-style wind speed calculations (bug #4449) 5 years ago
Andrei Kortunov 48aba76ce9 Implement vanilla-style AiActivate (bug #4456) 5 years ago
Andrei Kortunov b360deaec3 Store raw data about fog of war instead of RGBA images (bug #5108) 5 years ago
Capostrophic 7c9a9d7de0 Fix chance none logic for nested levelled lists (bug #5169) 5 years ago
Alexei Dobrohotov acc4811d12
Merge branch 'master' into guifixes 5 years ago
Alexei Dobrohotov 3c49bed393
Merge pull request #2530 from akortunov/toggleview
Force view change when using Force1stPerson and Force3rdPerson commands
5 years ago
Andrei Kortunov 1f3f3dd1a5
Merge pull request #2526 from Capostrophic/config
openmw.cfg-related fixes (incl. bug 2976)
5 years ago
Andrei Kortunov e6b79d100a
Merge pull request #2503 from Capostrophic/keyword
Allow usage of more keywords as string arguments (bug #5087)
5 years ago
Andrei Kortunov 1bddbbcfa0 Check if related menus are allowed when using cycle hotkeys (bug #5167) 5 years ago
Andrei Kortunov a4d196f33f Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168) 5 years ago
Andrei Kortunov e568ad30ea Copy transformations data when we clone node (bug #5163) 5 years ago
Alexei Dobrohotov fb87778493
Merge branch 'master' into organic-locks 5 years ago
Andrei Kortunov 94a281370f Continue scripts execution after player's death (bug #5166) 5 years ago
Evil Eye 32de86d114 merge master 5 years ago
Capostrophic 3a912485ca openmw.cfg-related fixes
Make sure the defaults exist in local openmw.cfg too
Make sure constant attenuation settings are defined now that they are implemented
Fix config file loading order once and for all (bug #2976)
5 years ago
Andrei Kortunov 85bb4a76f6 Improve faction items handling (bug #5164) 5 years ago
Andrei Kortunov 4a6d2cbaff Do not allow player to take items from evidence chests (bug #3609) 5 years ago
Capostrophic 83f61d1636 Support target color in NiMaterialColorController (bug #5159) 5 years ago
Andrei Kortunov 649a14dfae
Merge branch 'master' into activation 5 years ago
Capostrophic 480000da07 Use Open action as fallback for companion activation (bug #5161) 5 years ago
Capostrophic 718dbd3f9a Use object ID as the substitution for their name (bug #5158) 5 years ago
Evil Eye a86a8ecc0e Allow locking/picking just about everything 5 years ago
Nelsson Huotari d6722c7492 Terrain texture selection, support for vertex selection 5 years ago
Evil Eye 56b6a7ada4 Fix #5155 5 years ago
capostrophic 8f2ed884a5 Allow usage of more keywords as string arguments (bug #5087) 5 years ago
Andrei Kortunov c9deb1b325 Generate sCrimeMessageReport only once per frame (bug #5012) 5 years ago
Andrei Kortunov 58be8dc976
Merge pull request #2513 from Capostrophic/crime
Make sure failed pick/trap attempts are a crime (bug #5149)
5 years ago
Capostrophic 8317dc0709 Make sure failed pick/trap attempts are a crime (bug #5149) 5 years ago
James Stephens bafbc0a055 Cancel door sound if collision is detected and the sound is playing 5 years ago
James Stephens 7d3f6e1cd9 Altered process so that cost only appears on spell purchase window.
Added myself to authors
5 years ago
James Stephens b33429001c Fixes the offset question mark in the alchemy tooltip when the effect is not known 5 years ago
James Stephens 1cd1bfca74 Fixes bug #4650 5 years ago
Andrei Kortunov b6044d231a Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146) 5 years ago
Alexei Dobrohotov cec9e25902
Fix changelog 5 years ago
Andrei Kortunov bd18655d23
Merge pull request #2439 from Capostrophic/jumping
Fix jumping mechanics framerate dependency (bug #4991)
5 years ago
Andrei Kortunov ed8828d3bc
Merge pull request #2457 from Capostrophic/sneak
Sneaking consistency fixes (bug #5103)
5 years ago
Andrei Kortunov 661d11c83e
Merge pull request #2465 from Capostrophic/duration
Human-readable light source duration (feature #5091)
5 years ago
Andrei Kortunov d0bc06b849
Merge pull request #2438 from Capostrophic/camera
Rewrite messed up playerlooking switch handling (bug #5078)
5 years ago
capostrophic 99710e8f55 Allow SwimRunForward state WalkForward fallback (bug #5126) 5 years ago
Alexei Dobrohotov 38042bb49f
Merge pull request #2492 from akortunov/lock
Use a common doors rotation code in the "lock" command handler
5 years ago
Andrei Kortunov 786a6c6d42 Use a common doors rotation code in the "lock" command handler 5 years ago
capostrophic 9c7474f88c Implement NiPalette support (feature #4882) 5 years ago
capostrophic efa463af8f Fix non-tiling textures clamp mode (bug #5137) 5 years ago
Andrei Kortunov deeccb2783
Merge pull request #2461 from Capostrophic/geteffect
Use up-to-date magic effects for GetEffect (bug #3894)
5 years ago
capostrophic 62fd2d47a5 Rewrite flickering/pulsing to work more like vanilla (bug #4952) 5 years ago
Andrei Kortunov 6019f6507d Corrections for extended weapon animations feature 5 years ago
Andrei Kortunov b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
Don't "jump" with 0 vertical velocity in all cases (bug #5106)
5 years ago
Andrei Kortunov 9355881abc
Merge pull request #2481 from Capostrophic/nitristrips
Handle NiTriStrips (feature #5121)
5 years ago
capostrophic a9c4b18d38 Make sure cast chance checks mana when necessary (bug #5112) 5 years ago
Andrei Kortunov 134631ad72
Merge pull request #2463 from Capostrophic/crit
Vanilla-friendly ranged crits (bug #5067)
5 years ago
Andrei Kortunov 07cf93f4db Update weapon state when we cancel attack animation (bug #5124) 5 years ago
capostrophic fa910299d0 Update changelog 5 years ago
Alexei Dobrohotov ed364a1e29
Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
5 years ago
unknown ff41302c69 Add changelog entry 5 years ago
Andrei Kortunov 8557346fbd Use glow for enchanted arrows (feature #5122) 5 years ago
Andrei Kortunov 06ba80e19b
Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
5 years ago
capostrophic cac05ef826 Sneaking consistency fixes (bug #5103)
Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
5 years ago
Alexei Dobrohotov 4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
5 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 5 years ago
capostrophic 82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 5 years ago
capostrophic f8c07ca9dc Don't "jump" with 0 vertical velocity in all cases (bug #5106) 5 years ago
capostrophic e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 5 years ago
capostrophic ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
5 years ago
capostrophic 168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 5 years ago
Artem Nykolenko 610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 6 years ago
capostrophic 2affb8ed63 Human-readable light source duration (feature #5091) 6 years ago
Alexei Dobrohotov 1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
6 years ago
capostrophic e2496af5c5 Vanilla-friendly ranged crits (bug #5067) 6 years ago
capostrophic e7ec27e45d Use up-to-date magic effects for GetEffect (bug #3894) 6 years ago
capostrophic 6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 6 years ago
Capostrophic 4e54ed86b3 Fix jumping mechanics framerate dependency (bug #4991) 6 years ago
Capostrophic 0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 6 years ago
Andrei Kortunov 69277b52d0
Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
6 years ago
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 6 years ago
Alexei Dobrohotov 6cad48b1ad
Update changelog 6 years ago
Evil Eye fb9b4a79c1 Update changelog 6 years ago
jeremy 940625b138
Update CHANGELOG.md 6 years ago
Nat Meo bcc5142b32 Issue #4202: Open .omwaddon files without needing to open openmw-cs first. 6 years ago
Alexei Dobrohotov 8a463b30d6
Update changelog 6 years ago
Nat Meo af1e5e01b4 Issue #5005: Instance window via Scene window 6 years ago
Capostrophic b8afe14206 Disallow paralyzed actors to greet the player (bug #5074) 6 years ago
Andrei Kortunov 633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
6 years ago
Capostrophic cbb22f0f63 Correct cast style behavior when there's no object (bug #5075) 6 years ago
Capostrophic 453068cc7d Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Capostrophic e06178bf0f Make sure shadow shapes aren't visible (bug #5063) 6 years ago
Capostrophic df89c6b6ce Make unarmed creature attacks affect shield condition again (bug #5069) 6 years ago
Alexander Perepechko 19b0b056e5 Remove spell FX and VFX after playing the death animation (bug #5060) 6 years ago
Andrei Kortunov 4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
Content selector: don't add file namesakes (bug #2395)
6 years ago
Andrei Kortunov dcf03f6785
Merge pull request #2416 from Capostrophic/cast
Make Player->Cast select the spell instead (bug #5056)
6 years ago
Andrei Kortunov a62b6910ba
Merge pull request #2411 from Capostrophic/fader
Make sure fade operations properly end (bug #4639)
6 years ago
Andrei Kortunov 347b1e58a1 Add a changelog entry about cell transitions 6 years ago
Capostrophic 295ee11063 Make Player->Cast select the spell instead (bug #5056) 6 years ago
Capostrophic 596dbbe70b Make sure fade operations properly end (bug #4639) 6 years ago
Alexei Dobrohotov ce92b364e6
Merge pull request #2403 from akortunov/crashinfo
Improve info message about missing GDB
6 years ago
Alexei Dobrohotov 61db93e7da
Merge pull request #2407 from akortunov/scrollbars
Add separate textures for scrollbars
6 years ago
Capostrophic 25e52f7dfe Use 2D distance for fight rating of vertically moving actors (bug #4961) 6 years ago
Andrei Kortunov a02f730a77
Merge pull request #2406 from Capostrophic/invalid
Erase effects with invalid indices from spells (bug #5050)
6 years ago
Capostrophic b7afb213ae "Handle" RepairedOnMe scripting function (feature #4255) 6 years ago
Capostrophic d98a90194b Erase effects with invalid indices from spells (bug #5050) 6 years ago
Andrei Kortunov 2436652181
Merge pull request #2405 from Capostrophic/idlestorm
Improve face shielding behavior in general case (bug #4240)
6 years ago
Andrei Kortunov 34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
Escape number signs in cell/region names (bug #5047)
6 years ago
Andrei Kortunov ae935a8084 Add separate textures for scrollbars (feature #5051) 6 years ago
Capostrophic ebe5448816 Content selector: drop duplicates of the added file (bug #2395) 6 years ago
Andrei Kortunov f1db97fbbd Improve info message about missing GDB (bug #4341) 6 years ago
Capostrophic e7208bb80e Improve face shielding behavior in general case (bug #4240) 6 years ago
Andrei Kortunov 1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 6 years ago
Capostrophic 9a19af5b33 Escape number signs in cell/region names (bug #5047) 6 years ago
Capostrophic 4c2b694b29 Make SayDone return 1 on the frame speech is started (bug #4879) 6 years ago
Andrei Kortunov fae5843347 Setup the ICO settings only once instead of every loading (bug #5025) 6 years ago
Andrei Kortunov ab03b9ac1c Do not sort the Land store every savegame load - it is static anyway (bug #4844) 6 years ago
Andrei Kortunov add3b9dcea
Merge pull request #2390 from Capostrophic/launcher
Launcher: Clone content list button (feature #4784)
6 years ago
Capostrophic 3f73766304 Make enchanting make more sense (bug #5038) 6 years ago
Capostrophic 686049679c Launcher: Clone content list button (feature #4784) 6 years ago
Andrei Kortunov 7023e86d19
Merge pull request #2388 from Capostrophic/animation
Hardcode the correct first person sneaking anim speed (bug #4787)
6 years ago
Capostrophic 1de984364a Hardcode the correct first person sneaking anim speed (bug #4787) 6 years ago
Alexei Dobrohotov 3d3e9f373c
Merge pull request #2384 from akortunov/ranks
Fix RaiseRank/LowerRank script functions
6 years ago
Andrei Kortunov f775f7977b Fix RaiseRank/LowerRank script functions (feature #4316) 6 years ago
Capostrophic 485ed903c4 Enchanting window stays open after a failed attempt (feature #5034) 6 years ago
Capostrophic 555e43855d Allow scripted faction leaving using PCLowerRank (feature #5036) 6 years ago
Capostrophic 144b1b9b06 Magic armor mitigation for creatures (feature #5033) 6 years ago
Capostrophic 62482657fc GetWeaponType returns -2 for picks and -3 for probes (feature #5031) 6 years ago
Capostrophic 9d191055bf Make offered price caps barter-specific (bug #5028) 6 years ago
Capostrophic cb9d16cf5f Support negative effect magnitude in spell/ingredient/potion tooltips 6 years ago
Alexei Dobrohotov e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
Use the StateSetUpdater to modify alpha for Animation objects
6 years ago
Alexei Dobrohotov 1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
6 years ago
Alexei Dobrohotov 632e7b973b
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
6 years ago
Alexei Dobrohotov 74112976b2
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
6 years ago
Andrei Kortunov 5876a417c3 Use the StateSetUpdater to modify alpha for Animation objects (bug #5001) 6 years ago
Andrei Kortunov 861d41f4a4 Native graphics herbalism support (feature #5010) 6 years ago
Andrei Kortunov 0cd8d4b842 Do not track resolution settings changes in the InputManager (bug #4902) 6 years ago
Andrei Kortunov c5ac580e74 Allow to maximize windows via Shift + Double Click (feature #3999) 6 years ago
Capostrophic b42f981200 Make Drop and soulgem instruction behavior closer to vanilla (bug #4999) 6 years ago
Andrei Kortunov c3fdccac1f Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004) 6 years ago
Alexei Dobrohotov 70421819b2
Update changelog 6 years ago
Andrei Kortunov c610a58cf0 Improve reset of idle animations (bug #4847) 6 years ago
Andrei Kortunov 1832f1759d AI: use a consistent check if a target is hidden (bug #4920) 6 years ago
Alexei Dobrohotov b77bd9cf9b Merge branch 'issue-4971' into 'master'
Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians

See merge request OpenMW/openmw!100
6 years ago
Nat Meo a3b7a12fe7 Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians 6 years ago
Andrei Kortunov 8e48493264 Make pinnable windows hiding persistent (feature #4994) 6 years ago
Bret Curtis e0edecf1f2
Merge pull request #2341 from Capostrophic/scripting
Allow using functions in non-conditional expressions (bug #3725)
6 years ago
Capostrophic f2638b58c1 Tweak object VFX scaling (bug #4989) 6 years ago
Capostrophic 3d64a46df2 Allow using functions in non-conditional expressions (bug #3725) 6 years ago
Andrei Kortunov 6a01e4cd8a Fix arguments order for raytracing in the getHitContact() (bug #4990) 6 years ago
Alexei Dobrohotov 53d704fec8
Merge pull request #2335 from akortunov/guifixes
Allow to shrink tooltip width to its actual text width
6 years ago
Andrei Kortunov 3bea5691ae Add missing changelog entries 6 years ago
Andrei Kortunov 626a05f825
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
6 years ago
Andrei Kortunov 7e0bf40dbe Allow to shrink tooltip width to its actual text width (bug #3812) 6 years ago
Andrei Kortunov 5508e67aad Apply looping particles when adding spell to existing actor (bug #4918) 6 years ago
Andrei Kortunov 8cb4898ae7
Merge pull request #2330 from Capostrophic/spells
Only collect every unique magic bolt sound once (bug #4964)
6 years ago
Michael Stopa 670b0d2365 Made some clarifications in the changelog regarding [Bug#4748](https://bugs.openmw.org/issues/#4748) 6 years ago
Capostrophic f0433704b4 Only collect every unique magic bolt sound once (bug #4964) 6 years ago
Alexei Dobrohotov 89a0b2d2d4 Merge branch 'issue-4805' into 'master'
Bug #4805: NPC movement speed calculations do not take race Weight into account

See merge request OpenMW/openmw!89

(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)

61682570 Bug #4805: NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805: NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov e534153d00 Use friendly hits only for player's followers (bug #4984) 6 years ago
Capostrophic 7814bd1b76 Support eight possible blood types (feature #4958) 6 years ago
Capostrophic fcf679de49 Make the default vertical FOV in line with vanilla (bug #4933) 6 years ago
Andrei Kortunov 6b49ce965b Do not update drowning state for actors outside of AI distance (bug #4980) 6 years ago
Andrei Kortunov 4da21942af Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979) 6 years ago
terabyte25 27292ef4a3 Disable quick keys when fighting and spellcasting are disabled (bug #4962) 6 years ago
Bret Curtis 785a667517
Merge pull request #2302 from akortunov/guifixes
Scalable UI textures
6 years ago
Andrei Kortunov 9b716a2f8d
Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
6 years ago
Bret Curtis 10643a10f2
Merge branch 'master' into lighting 6 years ago
Capostrophic 85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Capostrophic 424716977b Only play miss sound for player attacks (bug #4969) 6 years ago
Andrei Kortunov 31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 6 years ago
Andrei Kortunov 413207f9af Reset old record, if its ID does not match with ID of new record (bug #4932) 6 years ago