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315 commits

Author SHA1 Message Date
uramer
bf7b39f214 Fix typos in Lua documentation 2023-07-08 18:40:33 +02:00
Joakim Berg
c612c2a218 Last Swedish translations as of now (#7417) 2023-07-08 12:39:00 +00:00
psi29a
dd0d66513d Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes

See merge request OpenMW/openmw!3164
2023-06-25 20:11:19 +00:00
psi29a
e406b13233 Merge branch 'transjune23' into 'master'
More translations in Swedish

See merge request OpenMW/openmw!3165
2023-06-23 20:09:19 +00:00
Joakim Berg
6e54fbe9bc Update file sv.yaml 2023-06-21 20:08:12 +00:00
psi29a
6ff46bbb5d Merge branch 'lua-translate' into 'master'
Do not translate a Lua language name

See merge request OpenMW/openmw!3168
2023-06-21 15:40:18 +00:00
Andrei Kortunov
a75c81ed54 Do not translate a Lua language name 2023-06-21 18:13:58 +04:00
psi29a
47b1247fa2 Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages

See merge request OpenMW/openmw!3134
2023-06-21 06:52:30 +00:00
psi29a
68415a952e Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion

See merge request OpenMW/openmw!3123
2023-06-20 09:59:06 +00:00
Joakim Berg
f276c8cbd8 Update 2 files
- /files/data/l10n/OMWEngine/sv.yaml
- /files/data/l10n/Interface/sv.yaml
2023-06-19 21:58:42 +00:00
Evil Eye
abcebd49d2 Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
Evil Eye
8edbb9f005 Add attributes to the level up dialog dynamically 2023-06-18 22:55:05 +02:00
Evil Eye
9a4bfed852 Dynamically build the attribute list in the review dialog 2023-06-18 20:08:10 +02:00
Evil Eye
75f0ad4e95 Dynamically build the attribute selection dialog 2023-06-18 19:55:33 +02:00
Evil Eye
ea2cedb5ea Build the attribute list in the stats window dynamically 2023-06-18 19:10:29 +02:00
Petr Mikheev
42f1cf9a07 Simplify cellhandlers.lua 2023-06-17 20:11:35 +02:00
psi29a
3a707d8b98 Merge branch 'herebedreugh' into 'master'
Spawn creatures in newly generated exteriors

Closes #7413

See merge request OpenMW/openmw!3126
2023-06-15 07:41:35 +00:00
psi29a
807893eb45 Merge branch 'clickbait' into 'master'
Mostly dehardcode skills

See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
Petr Mikheev
17a544bdbb Update l10n/OMWEngine/fr.yaml (sort message and add "GmstOverridesL10n") 2023-06-13 22:21:40 +02:00
Evil Eye
f02dd0ef03 Implement onNewExterior to spawn fish in generated exteriors 2023-06-13 17:04:22 +02:00
Petr Mikheev
718d5e4a71 Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
Arnaud Dochain
05bde3862f Add missing french localization ( #7417 ) 2023-06-12 19:48:43 +00:00
Petr Mikheev
3b43cc2aea Lua: change obj.rotation from Euler angles to Quaternion 2023-06-12 00:16:42 +02:00
Evil Eye
2cb77ed48f Dehardcode skill selection 2023-06-08 18:35:52 +02:00
Petr Mikheev
773669e69b Add Lua script to handler ESM4 doors with Flag_AutomaticDoor 2023-06-07 20:57:48 +02:00
psi29a
c15710c35b Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)

See merge request OpenMW/openmw!2997
2023-05-12 21:53:59 +00:00
Petr Mikheev
067df2d07e Rename some functions in Lua API from aaa to getAaa (for consistency with setAaa) 2023-05-08 00:49:06 +02:00
elsid
f41c087945
Use proper setting value types in layout file 2023-05-03 22:11:44 +02:00
Abdu Sharif
50076461ea Update openmw_postprocessor_hud.skin.xml 2023-05-02 17:13:57 +00:00
Andrei Kortunov
6ce0d9e9b9 Localize testcells/testinteriorcells progress text 2023-04-21 09:46:02 +04:00
Petr Mikheev
480951207c Activation handler for ESM4 Door 2023-04-20 13:42:17 +02:00
Petr Mikheev
61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2023-04-16 23:50:27 +02:00
Andrei Kortunov
4ff9e1956f Localize messagebox about disabled postprocessor 2023-04-01 11:42:49 +04:00
uramer
7f3926db3f Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua

Closes #7245

See merge request OpenMW/openmw!2865
2023-03-30 19:35:48 +00:00
Petr Mikheev
3c5a9f55c5 Expose the argument cancelOther of AiSequence::stack to Lua 2023-03-27 02:28:45 +02:00
Petr Mikheev
f442e2831e Fixes in calendar.lua 2023-03-26 13:43:44 +02:00
Petr Mikheev
618b912a20 Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
Petr Mikheev
685f86f19e Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
Krzysztof Antoniak
ccdd381f96 Minor fixes to Lua documentation 2023-02-28 22:04:53 -08:00
Andrei Kortunov
be488649c3 Add support for non-adaptive VSync (feature 7129) 2023-02-26 15:19:19 +04:00
Shihan42
b80556b5af Add buttons to search for next and previous occurrence 2023-02-21 12:25:17 +01:00
Shihan42
63659224fd Add new EditBox for searching to console layout 2023-02-20 18:18:00 +01:00
Alexei Kotov
2b56ab327c Only attempt attacks in an attack stance 2023-02-19 02:59:33 +03:00
Petr Mikheev
0c3237ad78 Fix #7223 2023-02-18 16:24:10 +01:00
psi29a
6559860310 Merge branch 'water_nm_to_vfs' into 'master'
Move water normal to vfs (#7180)

Closes #7180

See merge request OpenMW/openmw!2657
2023-01-30 13:18:27 +00:00
uramer
c17eedd348 Documentation and API fixes (part of !2529) 2023-01-30 10:13:26 +00:00
glassmancody.info
897ee702d1 move water normal to vfs 2023-01-29 11:14:08 -08:00
Andrei Kortunov
a774a51699 Improve duration tooltip 2023-01-22 14:32:47 +04:00
glassmancody.info
27fe8d42ae fix pass normals 2023-01-19 09:28:51 -08:00
Petr Mikheev
b9d38ae8d8 Fix #7156 "Autorun is broken" 2023-01-13 23:26:09 +01:00
psi29a
319aa11d84 Merge branch 'l10n_rename' into 'master'
Reorganize l10n files

See merge request OpenMW/openmw!2546
2023-01-04 21:48:00 +00:00
Petr Mikheev
8c7d347179 Reorganize l10n files 2023-01-02 13:21:05 +01:00
Alexei Kotov
cecc3cb736 Slightly more natural wording for Windowed Fullscreen hint 2023-01-02 14:51:25 +03:00
Alexei Kotov
ecadcc37bb OMWControls: Russian localization 2023-01-02 14:50:46 +03:00
Joakim Berg
f120622dad Updates to Swedish translations 2023-01-01 14:00:32 +00:00
Petr Mikheev
1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
psi29a
ba2ececa93 Merge branch 'resolution' into 'master'
Improve window mode change

Closes #7087

See merge request OpenMW/openmw!2530
2022-12-28 10:45:14 +00:00
psi29a
56b493877b Merge branch 'fonts' into 'master'
Improve Mystic cards font

See merge request OpenMW/openmw!2516
2022-12-28 10:44:21 +00:00
Andrei Kortunov
9e77654ab4 Add a hint about disabled resolution list in the Windowed Fullscreen mode 2022-12-27 13:42:39 +04:00
Petr Mikheev
02a9069a0e Lua Profiler 2022-11-30 00:06:14 +01:00
Joakim Berg
e3619e40fe Some Swedish translations 2022-11-21 08:45:35 +00:00
Andrei Kortunov
1851a5afe0 Improve Mystic cards font 2022-11-20 12:15:53 +04:00
Andrei Kortunov
282f4cf9c3 Add missing translations 2022-11-20 11:54:59 +04:00
Andrei Kortunov
da5b442fcf Improve postprocess HUD layout 2022-11-10 08:31:21 +04:00
uramer
1789160057 Clear storage of setting groups on reloadlua 2022-11-06 19:36:58 +01:00
Petr Mikheev
589d7e821d Fix Lua settings UI not working after a save (#7005) 2022-11-03 22:13:39 +01:00
Andrei Kortunov
7d23ad29e0 Make count input box larger to fit larger text 2022-09-25 11:54:34 +04:00
Andrei Kortunov
a2c02d2999 Support high-resolution cursor textures (feature 6933) 2022-09-11 20:54:20 +04:00
Andrei Kortunov
6ec9616ddd Localize the 'show effect duration' option 2022-09-08 07:46:56 +04:00
Andrei Kortunov
cbe923eaa7 Revert changes in the progress bars layout 2022-09-05 10:33:26 +04:00
Abdu Sharif
7344a176b5 Fix bloomlinear options 2022-09-01 06:51:26 +00:00
Andrei Kortunov
3037f190be Implement per-font resolution 2022-08-30 12:16:30 +04:00
psi29a
945448cdf1 Merge branch 'font_fixes' into 'master'
Improve built-in default fonts

See merge request OpenMW/openmw!2302
2022-08-30 07:54:20 +00:00
Andrei Kortunov
3178868cc3 Improve built-in default fonts 2022-08-30 07:54:20 +00:00
Andrei Kortunov
8bac073f9c Enlarge character selection menu to fit long character or class names 2022-08-28 21:35:11 +04:00
Arnaud Dochain
5d089c9e46 Bloom shader (MR2313) french localisation 2022-08-28 14:38:07 +00:00
wareya
e7879e52df Remove forgotten commented-out debugging code 2022-08-25 08:55:42 +00:00
psi29a
f36e13444e Merge branch 'font_loading' into 'master'
Cleanup fonts loading

See merge request OpenMW/openmw!2309
2022-08-21 20:11:02 +00:00
jvoisin
84c72b1c0a Add dots at the end, and add the .ru translation 2022-08-21 12:43:29 +02:00
Andrei Kortunov
9e1ab590f1 Cleanup fonts loading 2022-08-21 13:19:04 +04:00
jvoisin
534f0377d5 Add wareya's linear bloom shader 2022-08-20 19:50:34 +02:00
Andrei Kortunov
2cd2b42e33 Improve handling of larger font size 2022-08-18 13:29:12 +04:00
Joakim Berg
b3b1628439 Update BuiltInShaders/sv.yaml 2022-08-16 09:51:53 +00:00
Arnaud Dochain
19f4e58fed French i10n translations 2022-08-09 20:04:12 +02:00
cody glassman
ac4b29be08 cleanup default shaders and remove confusing main shader 2022-08-07 06:42:48 -07:00
Alexei Kotov
a50b0eccc0 Fix loading screen scene snapshot layer 2022-08-01 20:08:56 +03:00
Andrei Kortunov
888f4d2ac1 Add a post processing API to work with fog 2022-07-30 21:44:18 +04:00
Cody Glassman
89e0de2314 Bring back empty script message 2022-07-30 08:07:24 +00:00
Matt
8ccadba799 German translation 2022-07-28 12:41:44 +00:00
psi29a
4c50073f41 Merge branch 'sv-post-proc-transl' into 'master'
Swedish translations for built-in post processing shaders

See merge request OpenMW/openmw!2188
2022-07-28 09:07:21 +00:00
Joakim Berg
9d79fe6310 Added strings related to language settings menu 2022-07-28 09:04:10 +00:00
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
Joakim Berg
0a22919820 Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt 2022-07-26 11:29:18 +00:00
Joakim Berg
be3fb651cf Update files/data/l10n/PostProcessing/sv.yaml 2022-07-26 11:21:44 +00:00
Andrei Kortunov
e0c05a15fb Post processing shaders localization 2022-07-24 13:18:50 +00:00
Joakim Berg
03b178c2eb Swedish i10n translations 2022-07-19 06:49:50 +00:00
Andrei Kortunov
6f6b5ba04b Some refactoring 2022-07-17 22:01:48 +04:00
Andrei Kortunov
c47a48e25d Inject layout files to VFS 2022-07-17 22:01:48 +04:00
Andrei Kortunov
4ddba5142e Introduce font mappings 2022-07-17 22:01:48 +04:00
Andrei Kortunov
dd04bfccfb Load fonts 2022-07-17 22:01:48 +04:00
Andrei Kortunov
ccbb5e03fb Use YAML files to translate MyGUI's localization tags 2022-07-12 08:20:40 +04:00
Petr Mikheev
c1344c4765 Minor fix in move360.lua. Scrolling shouldn't toggle view mode when TAB is pressed. 2022-07-09 22:27:23 +02:00
glassmancody.info
05fedafd37 fixed mouse event for padded box 2022-07-09 09:43:37 -07:00
Andrei Kortunov
0989e273d4 Add a Russian localization for built-in Lua content 2022-07-03 09:59:10 +04:00
Petr Mikheev
466fc559f4 Fix move360.lua switching to 3rd person view when it shouldn't 2022-06-30 11:25:36 +02:00
Petr Mikheev
8123e41a75 Fix #6824 2022-06-21 21:11:15 +02:00
Alexei Kotov
54896e4883 Disable all the non-vanilla Lua camera settings by default 2022-06-13 18:23:46 +03:00
Petr Mikheev
73eda27e7f Update l10n/OMWCamera/en.yaml 2022-06-12 01:00:41 +02:00
Petr Mikheev
5f0a7c2b16 Fix jumping when using move360 with a controller 2022-06-12 00:09:13 +02:00
Petr Mikheev
1ca0a3a555 Addition camera features: move360, pov_auto_switch, slow_view_change 2022-06-12 00:09:13 +02:00
Petr Mikheev
3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2022-06-12 00:09:13 +02:00
Petr Mikheev
860d5899c4 Control camera settings in-game 2022-06-12 00:06:39 +02:00
uramer
6d2dcaea50 Lua UI: Enable autoSize for single line text edit 2022-06-11 22:24:20 +02:00
uramer
6c9c832927 Lua UI: Support autosized multiline text 2022-06-06 21:52:55 +00:00
Petr Mikheev
6d5a0542e7 Merge files/builtin_scripts and files/vfs into one dir 2022-05-26 01:47:38 +02:00