Alexei Kotov
e6137cff73
Merge branch 'tapdancers' into 'master'
...
AiWander must update wandering manually flag when resuming existing path.
Closes #7647
See merge request OpenMW/openmw!3526
2023-10-29 13:10:01 +00:00
uramer
1ec4681e40
Merge branch 'areyouthere' into 'master'
...
Add record presence early-outs for various script instructions (feature #7625 )
Closes #7625
See merge request OpenMW/openmw!3501
2023-10-29 12:15:48 +00:00
Alexei Kotov
12abd30e9f
Make sun specularity behavior more intuitive (bug #6190 )
...
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
2023-10-29 04:11:40 +03:00
Mads Buvik Sandvei
24bac3ebd4
AiWander must update mIsWanderingManually when resuming wander.
2023-10-29 01:07:46 +02:00
Evil Eye
6cd5734fb3
Rate weapons as useless if the actor's skill is 0
2023-10-28 10:49:18 +02:00
elsid
bb7ac64f19
Use settings values for Stereo and Stereo View settings
2023-10-27 23:30:17 +02:00
elsid
561a6bf854
Avoid using camera settings from stereo manager
2023-10-27 23:29:07 +02:00
elsid
7e5a1cec04
Use settings values for Terrain settings
2023-10-27 22:32:20 +02:00
Alexei Kotov
84cad3de01
Don't show tooltips for unnamed ESM4Named
2023-10-27 22:53:40 +03:00
Alexei Kotov
3f4591eb3b
Add movable static and ESM4 land texture stores
2023-10-27 22:53:40 +03:00
psi29a
f724b05c57
Merge branch 'teleport_block' into 'master'
...
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
elsid
dcd81d026f
Use settings values for Video settings
...
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Zackhasacat
6a671186ee
Removed unused var
2023-10-26 11:50:50 -05:00
psi29a
8380da2e1d
Merge branch 'missmewiththatscript' into 'master'
...
Remove missing scripts from actors much like is done for items
Closes #7204
See merge request OpenMW/openmw!3502
2023-10-26 16:24:35 +00:00
psi29a
664caa2fc1
Merge branch 'iseeyou' into 'master'
...
Prevent fleeing in inappropriate situations (bug #6932 )
Closes #6932
See merge request OpenMW/openmw!3508
2023-10-26 16:24:10 +00:00
psi29a
bdd0299fe7
Merge branch 'flyyouscamps' into 'master'
...
Allow talking with fleeing creatures (bug #7631 )
Closes #7631
See merge request OpenMW/openmw!3510
2023-10-26 16:23:57 +00:00
psi29a
035004170c
Merge branch 'datadirs' into 'master'
...
Launcher: Improve directory appending UX and heuristics (bug #7502 )
Closes #7502
See merge request OpenMW/openmw!3490
2023-10-26 16:23:28 +00:00
Zackhasacat
c2943e2fd0
Use int32_t
2023-10-25 21:47:00 -05:00
Zackhasacat
2f16a104dc
Revise record store, add specialization function
2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e
Add character to core
2023-10-25 21:05:14 -05:00
Zackhasacat
3e31142c0b
Remove lua action
2023-10-25 17:24:18 -05:00
Kindi
1bff02e3b0
add docs
2023-10-26 03:32:15 +08:00
psi29a
6a87ba8f33
Merge branch 'mygui343_fix' into 'master'
...
Fix MyGUI 3.4.3 issues [#7528 ]
See merge request OpenMW/openmw!3319
2023-10-25 12:35:13 +00:00
psi29a
f3931c8321
Merge branch 'lua_hud_hide' into 'master'
...
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a
Add functions to lua ui library to toggle HUD visibility, and check current status.
2023-10-25 12:34:56 +00:00
Alexei Kotov
e6c02efbb7
Add record presence early-outs for various script instructions (feature #7625 )
...
AddItem, RemoveItem, StartScript, StopScript, AddTopic
2023-10-24 23:19:53 +03:00
Evil Eye
23bf6ed878
Remove missing scripts from actors much like is done for items
2023-10-24 20:59:45 +02:00
Zackhasacat
f4d349070c
Add isTeleportingEnabled and setTeleportingEnabled
2023-10-24 13:51:12 -05:00
Evil Eye
dc781bad5d
Use fixed size unsigned ints for inventory offsets
2023-10-24 17:51:12 +02:00
Zackhasacat
15bee21286
Fix caps
2023-10-24 09:30:00 -05:00
Petr Mikheev
f547cd5934
Merge branch 'lua_object_var' into 'master'
...
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e
Add lua binding for gameObject globalVariable
2023-10-24 13:55:50 +00:00
Petr Mikheev
31f5c8826b
Merge branch 'lua_global_new' into 'master'
...
Add global variable access to world.mwscript (#7597 )
See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867
Add global variable access to world.mwscript ( #7597 )
2023-10-24 09:23:25 +00:00
Zackhasacat
254bf7c5d8
class -> classes
2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65
Add class bindings
2023-10-23 22:19:16 -05:00
Mads Buvik Sandvei
354b028072
isMovementAnimationControlled should be private.
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
e893767ed0
Redundant line
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
45a2b8042d
Derive the value of MovementAnimationControlled instead of storing it.
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
dcf6a1fc3c
Refresh mMovementAnimationControlled when refreshing idle animations.
2023-10-22 17:22:50 +02:00
Alexei Kotov
f68bd3ba97
Launcher: Improve directory appending UX and heuristics (bug #7502 )
...
- Recognize more asset directories and omwgame files
- Always let the user append the selected directory
- Automatically pick the user-selected directory if it's the only valid directory
- Add a caption to directory selection dialog, properly handle cancellation
2023-10-22 16:20:19 +03:00
Alexei Kotov
3330907d7b
Combat AI: Prefer picking reachable/visible targets (bug #6932 )
2023-10-22 16:20:02 +03:00
Alexei Kotov
ee5ca066fd
Allow talking with fleeing creatures (bug #7631 )
2023-10-22 16:18:52 +03:00
Bret Curtis
1bd4860026
no more obsolete mygui shizzle for macos
2023-10-22 11:25:39 +02:00
psi29a
a08ca11c34
Merge branch 'boundingboxing' into 'master'
...
BulletNifLoader: Replicate node bounds handling more closely
See merge request OpenMW/openmw!3505
2023-10-22 08:52:23 +00:00
psi29a
631a3954b1
Merge branch 'notsocharmingnow' into 'master'
...
Don't apply Charm to creatures (bug #7630 )
Closes #7630
See merge request OpenMW/openmw!3507
2023-10-22 08:52:04 +00:00
Petr Mikheev
4d66679204
Queue Lua handler uiModeChanged
2023-10-21 13:04:02 +02:00
Alexei Kotov
d0ffe6e2f9
Don't apply Charm to creatures (bug #7630 )
2023-10-21 07:10:16 +03:00
Alexei Kotov
9405e5cb3c
BulletNifLoader: Replicate node bounds handling more closely
2023-10-19 03:11:55 +03:00
Cody Glassman
5fc46b166a
track debug window size and dimensions between sessions
2023-10-18 09:04:57 -07:00
Evil Eye
97009f1e23
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
Bret Curtis
e97b07b6a4
additional cleanup
2023-10-17 23:53:04 +02:00
Bret Curtis
43a931d3c4
[ #7528 ] Fix MyGUI 3.4.3 issues
2023-10-17 23:53:04 +02:00
psi29a
ed2e969802
Fix build
2023-10-17 20:10:19 +00:00
psi29a
798ff7062b
Merge branch 'bullet' into 'master'
...
BulletNifLoader updates
See merge request OpenMW/openmw!3498
2023-10-17 07:40:45 +00:00
psi29a
9259f5c056
Merge branch 'merryweather' into 'master'
...
Replace more sized reads and change weather loading
See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
psi29a
97d9f9c4f3
Merge branch 'dont-lose-your-head' into 'master'
...
Add missing headers to components/CMakeLists.txt
See merge request OpenMW/openmw!3499
2023-10-16 20:06:47 +00:00
elsid
7ac402390a
Use settings values for Water settings
2023-10-15 23:24:46 +02:00
AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
...
Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
Kindi
7e087707cd
fix potential miscalculation
2023-10-15 21:26:47 +08:00
Alexei Kotov
8db631c6b6
Update BSXFlags test
2023-10-15 15:32:59 +03:00
psi29a
febfa353e0
Merge branch 'save_metadata' into 'master'
...
Add additional fields to save metadata
See merge request OpenMW/openmw!3493
2023-10-15 11:42:02 +00:00
psi29a
03fa273394
Merge branch 'settings_values_sound' into 'master'
...
Use settings values for Sound settings (#6876 )
See merge request OpenMW/openmw!3494
2023-10-15 11:41:30 +00:00
Evil Eye
fbafa13b3d
Appease the compiler
2023-10-14 17:01:55 +02:00
Evil Eye
514723a4e6
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
Evil Eye
2ebd544dfb
Fix #7624
2023-10-14 14:18:50 +02:00
Andrei Kortunov
fc74cc49dd
Add additional fields to save metadata (feature 7618)
2023-10-14 09:53:44 +04:00
elsid
a84e412a37
Use settings values for Sound settings
2023-10-13 12:58:58 +02:00
psi29a
fe5dbb7a25
Merge branch 'bsatool' into 'master'
...
Fix creating archives in bsatool
See merge request OpenMW/openmw!3484
2023-10-13 07:34:51 +00:00
psi29a
de11bbc008
Merge branch 'settings_values_shaders' into 'master'
...
Use settings values for Shaders settings (#6876 )
See merge request OpenMW/openmw!3489
2023-10-13 07:34:43 +00:00
uramer
99461fd9b2
Merge branch 'control_switch' into 'master'
...
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
See merge request OpenMW/openmw!3487
2023-10-13 07:00:34 +00:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
Kindi
58a16dacbe
take2 resolve
2023-10-13 00:53:59 +08:00
Alexei Kotov
4b4c46fa70
Merge branch 'settings_values_saves' into 'master'
...
Use settings values for Saves settings (#6876 )
See merge request OpenMW/openmw!3486
2023-10-11 21:35:48 +00:00
Alexei Kotov
8c58ec9c32
Merge branch 'esm4actors' into 'master'
...
Show ESM4 NPCs
See merge request OpenMW/openmw!3312
2023-10-11 21:33:14 +00:00
elsid
1038a68fbf
Use settings values for Saves settings
2023-10-10 20:39:52 +02:00
psi29a
01ee448c61
Merge branch 'settings_values_navigator' into 'master'
...
Use settings values for Navigator settings (#6876 )
See merge request OpenMW/openmw!3468
2023-10-10 03:24:33 +00:00
Petr Mikheev
15306c7d49
[Lua] Add CONTROL_SWITCH functions to types.Player
and deprecate them in openmw.input
2023-10-10 01:15:09 +02:00
psi29a
fb9fc91710
Merge branch 'settings_values_post_processing' into 'master'
...
Use settings values for Post Processing settings (#6876 )
See merge request OpenMW/openmw!3480
2023-10-09 11:35:53 +00:00
psi29a
9534130906
Merge branch 'settings_values_physics' into 'master'
...
Use settings values for Physics settings (#6876 )
See merge request OpenMW/openmw!3481
2023-10-09 11:35:43 +00:00
psi29a
ab631fcd70
Merge branch 'whosabaddoggo' into 'master'
...
Handle AllowWerewolfForceGreeting variable (bug #7609 )
Closes #7609
See merge request OpenMW/openmw!3476
2023-10-09 11:35:16 +00:00
Alexei Kotov
1bd388faf3
Fix creating archives in bsatool
2023-10-09 07:07:53 +03:00
elsid
4a7886816e
Use settings values for Physics settings
2023-10-08 12:19:02 +02:00
elsid
7b4b8763ff
Use settings values for Post Processing settings
2023-10-08 11:58:16 +02:00
psi29a
575f43876b
Merge branch 'fixedpath' into 'master'
...
Replace more sized reads and change path grid loading
See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
Petr Mikheev
3882a5f25a
update
2023-10-07 17:21:25 +02:00
Petr Mikheev
b4552d47f6
Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath
2023-10-07 17:21:25 +02:00
Petr Mikheev
1acac873cf
Use "setObjectRoot" in esm4npcanimation.cpp
2023-10-07 17:21:25 +02:00
Petr Mikheev
4beed29404
Changes required during review
2023-10-07 17:21:25 +02:00
Petr Mikheev
2900351777
Render ESM4 NPCs
2023-10-07 17:21:25 +02:00
psi29a
d43493dd4c
Merge branch 'idlestorm' into 'master'
...
Avoid redundant animation resets in updateIdleStormState
See merge request OpenMW/openmw!3473
2023-10-07 01:41:36 +00:00
Alexei Kotov
cecb2b71ea
Handle AllowWerewolfForceGreeting variable (bug #7609 )
2023-10-06 23:17:32 +03:00
Evil Eye
b99f58613e
Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names
2023-10-06 16:46:09 +02:00
psi29a
2c81220cf7
Merge branch 'book' into 'master'
...
Reading ESM4 books
See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Alexei Kotov
79bda2e694
Avoid redundant animation resets in updateIdleStormState
2023-10-04 22:26:52 +03:00
psi29a
d9f8757f33
Merge branch 'goblinsnacks' into 'master'
...
Allow creatures to use potions
Closes #7604
See merge request OpenMW/openmw!3469
2023-10-04 03:46:51 +00:00
Petr Mikheev
6161953106
Allow reading ESM4 books
2023-10-03 10:55:12 +02:00
Alexei Kotov
b6d2fa5f9d
Merge branch 'initially_disabled' into 'master'
...
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled
See merge request OpenMW/openmw!3461
2023-10-02 18:28:29 +00:00
Evil Eye
0814ef5697
Allow creatures to use potions
2023-10-01 11:22:20 +02:00
elsid
68de5690ef
Use settings values for Navigator settings
2023-10-01 11:10:04 +02:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings
2023-10-01 11:09:59 +02:00
psi29a
08ff69f199
Merge branch 'menu_fix' into 'master'
...
Update canvas size every frame when it is visible
See merge request OpenMW/openmw!3463
2023-09-29 11:25:09 +00:00
Andrei Kortunov
1ac0a3b25b
Update canvas size every frame when it is visible (bug 7603)
2023-09-29 13:34:04 +04:00
psi29a
df1063be5d
Merge branch 'thedichotomyof4' into 'master'
...
ESM4 upd8s: Fours and Worlds
Closes #7445
See merge request OpenMW/openmw!3454
2023-09-29 08:16:30 +00:00
Petr Mikheev
02de5e82d8
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled.
2023-09-28 23:09:09 +02:00
psi29a
3ea14e904d
Merge branch 'actors_range' into 'master'
...
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817
Merge branch 'draft' into 'master'
...
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
f9bba096db
Merge branch 'fix_editor_model' into 'master'
...
Avoid using settings in components to get actor model (#7596 )
Closes #7596
See merge request OpenMW/openmw!3460
2023-09-28 08:32:52 +00:00
psi29a
bae8d585fe
Merge branch 'lua/capacity_encum_bindings' into 'master'
...
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede
add more lua bindings for encumbrance and capacity
2023-09-27 17:19:08 -07:00
Evil Eye
7594d94024
Prevent re-adding local scripts
2023-09-27 22:24:28 +02:00
Evil Eye
f6626e36cf
Unbreak respawns and fix #7588
2023-09-27 22:07:55 +02:00
Evil Eye
33b57d9134
Use moveToCell and init mwscript
2023-09-27 21:23:07 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
...
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Andrei Kortunov
40c8783790
Handle actors processing range in Lua
2023-09-27 15:14:32 +04:00
psi29a
e090bc234b
Merge branch 'simulation_fix' into 'master'
...
Decouple rendering simulation time from Lua simulation time (bug 7576)
Closes #7576
See merge request OpenMW/openmw!3457
2023-09-27 07:30:36 +00:00
Zackhasacat
cde2b49313
Fix recordDraft isScroll for types.book in lua
2023-09-27 07:30:27 +00:00
Andrei Kortunov
442c032373
Decouple rendering simulation time from Lua simulation time (bug 7576)
2023-09-26 14:39:38 +04:00
Evil Eye
641f34a3c9
Treat teleportation out of the draft cell as object creation
2023-09-25 21:01:32 +02:00
Alexei Kotov
8d655054f1
esmtool: Print human-readable ESM4 file format version
2023-09-25 21:40:14 +03:00
Alexei Kotov
9f8f2dd925
Use parent worldspace terrain when requested
2023-09-25 21:40:14 +03:00
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
2023-09-24 10:25:44 +03:00
psi29a
67075990bd
Merge branch 'deprecations' into 'master'
...
Remove numeric magic school ids and deprecate the enum
See merge request OpenMW/openmw!3440
2023-09-23 11:59:22 +00:00
psi29a
6d32caa2d6
Merge branch 'somethinginparticlular' into 'master'
...
Read even more NIF records
See merge request OpenMW/openmw!3442
2023-09-23 11:59:06 +00:00
Alexei Kotov
c800152ca2
Diminish error marker prominence
...
Don't render ESM4 actors or SpeedTree objects
2023-09-22 01:01:19 +03:00
psi29a
84019e7998
Merge branch 'mobiusdoublereacharound' into 'master'
...
Rewrite melee hit target selection (bug #3438 )
Closes #3438
See merge request OpenMW/openmw!3274
2023-09-21 20:31:18 +00:00
Evil Eye
90ca8a2f4e
Remove ATTRIBUTE, SKILL, and SCHOOL enums
2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0
Remove numeric magic school ids and deprecate the enum
2023-09-20 19:51:29 +02:00
Alexei Kotov
440851ff48
Rewrite melee hit target selection (bug #3438 )
2023-09-19 22:31:45 +03:00
Petr Mikheev
38f56cfcdd
Fix #7453 : wrong position of dynamically placed CreatureLevList
2023-09-19 11:22:58 +02:00
Petr Mikheev
95906a34b3
Fix #6146 (actor:setEquipment
doesn't trigger mwscripts)
2023-09-19 10:59:20 +02:00
psi29a
38d0ece366
Merge branch 'titlefix' into 'master'
...
Repeat title music only in main menu
See merge request OpenMW/openmw!3436
2023-09-19 08:37:44 +00:00
psi29a
3ae189dda1
Merge branch 'nifcouriersix' into 'master'
...
Modernize NIF loader, part 6
See merge request OpenMW/openmw!3435
2023-09-19 08:37:23 +00:00
psi29a
1a5b63412a
Merge branch 'fix-lua-layers' into 'master'
...
Fix Lua UI Layer bindings
See merge request OpenMW/openmw!3433
2023-09-18 08:37:29 +00:00
psi29a
1c8198242e
Merge branch 'toggleai' into 'master'
...
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
eb688b603d
Merge branch 'refnum_ref' into 'master'
...
Replace `const ESM::RefNum&` -> `ESM::RefNum`
See merge request OpenMW/openmw!3432
2023-09-18 08:35:45 +00:00
Andrei Kortunov
3ef9b850d7
Repeat title music only in main menu
2023-09-18 10:45:08 +04:00
Alexei Kotov
1b93e646b8
Rename Property->NiProperty
2023-09-18 06:44:44 +03:00
Alexei Kotov
1e3da5516a
Fix BA2 handling in niftest
2023-09-17 19:30:30 +03:00
Alexei Kotov
9ae1077808
Update NIF property loading, first pass
...
Revise all FO3+ shader properties (attempt reading FO4, FO76 and Starfield properties)
Use constants for most instances of property flags
Drop invalid usage of non-existent double-sided flag for BSShader
Make formatting more consistent, drop unnecessary comments
2023-09-17 19:22:16 +03:00
psi29a
18b6eba709
Merge branch 'reloadlua' into 'master'
...
safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
2023-09-17 11:28:01 +00:00
Alexei Kotov
eb8242946a
Improve node record consistency with NifTools
2023-09-16 19:17:40 +03:00
Alexei Kotov
bff9231c3b
Refactor NiGeometry/BSTriShape
...
Don't pass invalid geometry data links to the loaders
2023-09-16 19:17:40 +03:00
uramer
cda5f12630
Fix Lua UI Layer bindings
2023-09-16 13:45:19 +02:00
Kindi
83ebaf27cc
take2
2023-09-16 17:53:26 +08:00
Alexei Kotov
deb051639e
Refactor NiBoundingVolume
2023-09-15 21:11:12 +03:00
Petr Mikheev
c67b866a11
Replace const ESM::RefNum&
-> ESM::RefNum
2023-09-15 19:38:09 +02:00
Petr Mikheev
72b8ff82ff
!3362 with safe reloadlua
2023-09-15 19:10:33 +02:00
Andrei Kortunov
56ea3e3879
Add a way to toggle AI to Lua debug package
2023-09-15 18:49:46 +04:00
psi29a
551f424c80
Merge branch 'silent_warning' into 'master'
...
Silent coverity warning
See merge request OpenMW/openmw!3423
2023-09-15 12:57:08 +00:00
Petr Mikheev
4fa8756791
Silent coverity warning
2023-09-15 11:05:40 +02:00
psi29a
12159d95f3
Merge branch 'music' into 'master'
...
Rework music system
See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14
Merge branch 'fix_use' into 'master'
...
Fix regression added in !3354 : Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
psi29a
59f8034442
Merge branch 'sizedreads' into 'master'
...
Replace more sized reads
See merge request OpenMW/openmw!3425
2023-09-15 07:03:18 +00:00
psi29a
64e4a33400
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 4
See merge request OpenMW/openmw!3427
2023-09-15 07:02:38 +00:00
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
2023-09-14 13:02:20 +04:00
Andrei Kortunov
ebb75008f8
Do not use playlist for title music
2023-09-14 09:17:59 +04:00
Alexei Kotov
0fe095303f
Rename Controller->NiTimeController, update NiTimeController and related code
2023-09-14 03:12:10 +03:00
Alexei Kotov
05d8975ed1
Revise various NIF controller records
...
Mostly those that don't require external changes
2023-09-14 01:44:41 +03:00
Evil Eye
b59739a529
Replace more sized reads
2023-09-13 21:51:42 +02:00
Andrei Kortunov
655c4442bc
Implement isMusicPlaying
2023-09-13 17:48:49 +04:00
Bret Curtis
a285408212
small coverity fix
2023-09-13 12:28:38 +02:00
Kindi
ff16ee2d64
implement lua api for get/set item condition
2023-09-13 16:10:15 +08:00
Andrei Kortunov
cbb4c1bb9a
Fix music during a new game start
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e25e867d77
Remove 'music' package
2023-09-13 09:11:07 +04:00
Andrei Kortunov
18fe6a8ae7
Remove default argument
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029
Rework music system
2023-09-13 09:11:07 +04:00
psi29a
090da90302
Merge branch 'factions' into 'master'
...
Implement Lua API for factions
See merge request OpenMW/openmw!3405
2023-09-12 19:41:54 +00:00
psi29a
42b77342c5
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 3
See merge request OpenMW/openmw!3418
2023-09-12 08:34:46 +00:00
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
2023-09-12 11:57:19 +04:00
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
2023-09-12 09:49:03 +04:00
Petr Mikheev
fb8ccf52d8
Add missing argument force
in UseItem
2023-09-11 16:21:34 +02:00
psi29a
9d186ee2cd
Merge branch 'ptrindex' into 'master'
...
Fix crash: PtrRegistry can contain pointers to already removed temporary ManualRefs
See merge request OpenMW/openmw!3411
2023-09-11 06:57:36 +00:00
psi29a
d87db1dc5f
Merge branch 'drainfatigue' into 'master'
...
Uncap Drain Fatigue again (bug #7573 )
Closes #7573
See merge request OpenMW/openmw!3414
2023-09-11 06:57:25 +00:00
psi29a
39a209cb78
Merge branch 'settings_values_models' into 'master'
...
Use settings values for Models settings (#6876 )
See merge request OpenMW/openmw!3413
2023-09-11 06:55:17 +00:00
psi29a
9d3eb1a901
Merge branch 'fix_crash' into 'master'
...
Fix crash on accessing cells settings from non engine binaries
Closes #7572
See merge request OpenMW/openmw!3415
2023-09-10 15:23:57 +00:00
psi29a
4deb012edf
Merge branch 'centeroncell' into 'master'
...
Reset the rotation for ESM3 door-based COC destinations again (#7471 )
Closes #7471
See merge request OpenMW/openmw!3416
2023-09-10 15:23:09 +00:00
Alexei Kotov
a7cc4e6ba6
Rename Node->NiAVObject and update everything directly related
...
Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader
2023-09-10 07:18:39 +03:00
Alexei Kotov
6872c7144e
Rename Transformation->NiTransform and update everything directly related
2023-09-10 07:18:39 +03:00
Alexei Kotov
ef896faa90
Rename Named->NiObjectNET and update everything directly related to it
...
BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list
2023-09-10 07:18:39 +03:00
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
...
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Petr Mikheev
892f6d1aee
Make LiveCellRef to remove itself from PtrRegistry in destructor (to prevent potential use after free); Update ContainerStore::mPtr after copying container/actor.
2023-09-09 21:54:13 +02:00
Alexei Kotov
0f2e5f9db6
Uncap Drain effects again (bug #7573 )
2023-09-09 22:46:11 +03:00
Alexei Kotov
817078cbea
Reset the rotation for ESM3 door-based COC destinations again
2023-09-09 21:00:47 +03:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00
elsid
ad509bb954
Use settings values for Models settings
2023-09-09 13:12:08 +02:00
psi29a
bcc3365766
Merge branch 'fix_hidden_window' into 'master'
...
Fix bug related to !3236
See merge request OpenMW/openmw!3406
2023-09-09 08:06:47 +00:00
psi29a
0a47e927d5
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 2
See merge request OpenMW/openmw!3404
2023-09-09 08:06:32 +00:00
psi29a
45a211c098
Merge branch 'lua_nil' into 'master'
...
Return nil when we try to use an invalid store index from Lua
Closes #7550
See merge request OpenMW/openmw!3410
2023-09-09 08:06:19 +00:00
psi29a
cadb166b58
Merge branch 'companion_creatures' into 'master'
...
Allow creatures to be companions again
See merge request OpenMW/openmw!3409
2023-09-09 08:06:03 +00:00
Andrei Kortunov
5d211d3c93
Return nil when we try to use an invalid store index from Lua
2023-09-08 09:48:45 +04:00
Andrei Kortunov
7c5caec443
Allow creatures to be companions again
2023-09-08 08:30:06 +04:00
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
2023-09-07 21:30:08 +02:00
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
2023-09-07 02:16:22 +02:00
Alexei Kotov
89774716fb
Modernize NiGeometryData
2023-09-06 23:55:36 +03:00
Alexei Kotov
cfd37dbcc6
Modernize NiTriShapeData
2023-09-06 23:55:36 +03:00
Alexei Kotov
eba0ab444b
Modernize NiTriStripsData
2023-09-06 23:55:35 +03:00
Alexei Kotov
5b07a78f2c
Modernize skin instance records
2023-09-06 23:55:35 +03:00
psi29a
30f4cd972d
Merge branch 'unbind_control' into 'master'
...
Ability to unbind controls in settings menu
See merge request OpenMW/openmw!3393
2023-09-06 08:17:00 +00:00
psi29a
938c487684
Merge branch 'time' into 'master'
...
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
psi29a
df31f947c6
Merge branch 'searchyourfeelingsyouknowittobetrue' into 'master'
...
Replace find with search
Closes #7566
See merge request OpenMW/openmw!3403
2023-09-06 08:15:52 +00:00
psi29a
5a0a04684a
Merge branch 'nocliffracerschooling' into 'master'
...
Editor: Remove Training service for creatures
See merge request OpenMW/openmw!3396
2023-09-06 08:14:00 +00:00
Petr Mikheev
0836680e36
Ability to unbind controls in settings menu
2023-09-05 23:09:51 +02:00
Evil Eye
6cec92223e
Replace find with search
2023-09-05 16:38:34 +02:00
psi29a
690a237896
Merge branch 'init_field' into 'master'
...
Init structs to make sure that we do not store a random data
See merge request OpenMW/openmw!3400
2023-09-05 07:33:39 +00:00
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-04 10:49:51 -05:00
Zackhasacat
7df43f28ed
Remove unused include
2023-09-04 10:47:47 -05:00
psi29a
1a4b29f014
Merge branch 'fix_terrain_cache' into 'master'
...
Terrain cache fixes and optimizations
Closes #7557
See merge request OpenMW/openmw!3388
2023-09-04 09:39:46 +00:00
Andrei Kortunov
5d51f3ea26
Init structs to make sure that we do not store a random data
2023-09-04 12:19:56 +04:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
Zackhasacat
208cd14cfe
Use lua table, getESMStore
2023-09-03 11:26:10 -05:00
psi29a
ccc465db27
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 1
See merge request OpenMW/openmw!3394
2023-09-03 10:34:46 +00:00
psi29a
b79c40c11c
Merge branch 'more_coverity' into 'master'
...
More Coverity fixes
See merge request OpenMW/openmw!3391
2023-09-03 10:34:26 +00:00
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
2023-09-03 04:21:18 +02:00
Petr Mikheev
23a7661d0b
Control UI pause from Lua
2023-09-03 03:41:13 +02:00
Zackhasacat
ecc69b5479
Fix line
2023-09-02 15:33:06 -05:00
Zackhasacat
1db236b5fd
Fix docs, dependancies
2023-09-02 15:30:02 -05:00
Zackhasacat
ee5983f64a
Docs fixes
2023-09-02 15:21:03 -05:00
Zackhasacat
6c6885c394
Formatting
2023-09-02 15:17:14 -05:00
Zackhasacat
070c600a83
Formatting
2023-09-02 15:16:59 -05:00
Zackhasacat
e139135fdc
Revert unneeded changes
2023-09-02 15:16:41 -05:00
Zackhasacat
40925fa912
Add line
2023-09-02 15:15:30 -05:00
Zackhasacat
bbe7702dbc
Use string_view
2023-09-02 15:13:46 -05:00
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-02 14:55:57 -05:00
Zackhasacat
e50532691b
Fix define endif
2023-09-02 14:55:04 -05:00
Zackhasacat
9c4ffa8256
Map by service name
2023-09-02 14:23:57 -05:00
Zackhasacat
44303ed8ca
Move services to new HPP
2023-09-02 14:10:50 -05:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Alexei Kotov
16cc1ad59f
Editor: Disable Training service for creatures
2023-09-02 17:52:15 +03:00
Andrei Kortunov
65109b3822
Simplify VFS index iteration
2023-09-02 17:40:14 +04:00
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
2023-09-02 08:47:46 +04:00
Zackhasacat
85d47dd715
Add return value
2023-09-01 17:53:28 -05:00
Zackhasacat
aba63c0145
Shorten, move to the correct place
2023-09-01 16:44:58 -05:00
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
2023-09-01 16:39:33 -05:00
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
...
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
2023-09-01 20:33:42 +00:00
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
2023-09-01 20:33:42 +00:00
Andrei Kortunov
7da8f388f5
More Coverity fixes
2023-09-01 16:49:39 +04:00
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
...
Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
2023-09-01 08:06:58 +00:00
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
2023-09-01 08:06:34 +00:00
Alexei Kotov
2edf3399e2
Modernize extra data records
2023-09-01 01:54:11 +03:00
psi29a
4fbf42b145
Merge branch 'no_dpad_movement' into 'master'
...
Do not bind movement to the Controller DPad, but allow it to be rebound
See merge request OpenMW/openmw!3356
2023-08-31 20:04:38 +00:00
Zackhasacat
ce1c78422b
Do not bind movement to the Controller DPad, but allow it to be rebound
2023-08-31 20:04:37 +00:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
...
Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
2023-08-31 08:02:50 +00:00
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
2023-08-30 22:48:51 +02:00
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
...
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
2023-08-30 10:19:16 +00:00
Zackhasacat
4b7bf62671
Fix weapon table, and docs
2023-08-29 16:37:32 -05:00
elsid
52ab47771c
Initialize expiry delay for all GenericResourceManager instances
2023-08-29 20:25:21 +02:00