scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
2014-03-27 15:25:01 +01:00
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
...
Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
2014-03-27 07:30:24 -04:00
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
...
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
2014-03-27 01:23:56 -04:00
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
2014-03-27 02:36:21 +01:00
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
2014-03-26 22:05:21 +01:00
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
2014-03-26 21:38:57 +01:00
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
2014-03-26 21:11:39 +01:00
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
2014-03-26 20:56:39 +01:00
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
2014-03-26 19:56:12 +01:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
2014-03-20 22:22:31 -05:00
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
2014-03-19 20:08:01 -05:00
scrawl
128a47570e
One more fix
2014-03-17 14:15:52 +01:00
scrawl
4443e22387
Build fix
2014-03-17 13:32:13 +01:00
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
2014-03-15 20:48:54 +01:00
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
2014-03-15 20:34:12 +01:00
Gašper Sedej
43a12fffd5
indentation issue...
2014-03-12 14:37:44 +01:00
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
2014-03-12 12:33:42 +01:00
Gašper Sedej
06e02ed77f
Added version and revision number to mainmenu
2014-03-12 10:53:56 +01:00
Sandy Carter
72a3c50eb8
( #1191 ) Disallow picking up if inventory disabled
...
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
2014-03-08 13:45:54 -05:00
scrawl
e08f6c9ce3
Bug #416 : Copy framebuffer to a texture instead of not clearing
...
Potentially faster than the previous workaround, and should work for triple buffering too.
2014-03-06 04:01:25 +01:00
scrawl
83b6fcf22e
Bug #416 : Workaround for page flipping problem
2014-03-05 22:24:05 +01:00
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
2014-03-04 09:34:38 +01:00
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
2014-02-21 11:35:46 +01:00
scrawl
ebc67a82cf
Don't list unnamed quests in the quest book
2014-02-19 11:23:03 +01:00
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
2014-02-11 18:26:57 +01:00
Emanuel Guevel
a3eea4f6b6
Do not allow spellcasting stance without spell selected
2014-02-11 16:34:51 +01:00
scrawl
0cc1cd8f7e
Fix message box formatting bug
2014-02-05 05:18:11 +01:00
scrawl
f608ceeffc
Fixes #1158 (Armor rating label issues)
2014-02-05 05:18:10 +01:00
Marc Zinnschlag
21f502df34
compatibility fix
2014-02-03 11:20:55 +01:00
Alexander "Ace" Olofsson
e3d85af70a
Fix an issue with int32_t being unknown on windows.
2014-02-02 13:57:19 +01:00
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
2014-02-01 18:42:01 +01:00
scrawl
ec46575671
Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
2014-02-01 18:42:01 +01:00
scrawl
6d37cd7e86
Savegame dialog: Don't allow empty save names
2014-02-01 18:42:01 +01:00
scrawl
63284d21a0
Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
2014-02-01 18:42:01 +01:00
scrawl
f89b3cac02
Feature #764 : Store the actor that gave the dialog response
2014-02-01 18:42:01 +01:00
scrawl
37ef8ec908
Savegame dialog: support loading saves using Enter key or double-click
2014-02-01 18:42:00 +01:00
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
2014-02-01 18:16:32 +01:00
scrawl
d0c6ecd03a
Bug #1148 : Workaround for broken images in some MW versions
2014-01-31 04:43:35 +01:00
scrawl
edff88542b
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
scrawl
82146e7f8d
Use GMSTs for levelup
2014-01-29 15:37:26 +01:00
scrawl
cc40cec395
Move levelup to NpcStats
...
The code came from back in the days where NpcStats did not derive from CreatureStats.
2014-01-29 15:37:26 +01:00
scrawl
365ae15532
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
2014-01-29 15:37:26 +01:00
scrawl
e0de76a6f7
Save/load global map
2014-01-25 19:06:14 +01:00
scrawl
e62bf8fca9
Remove some garbage
2014-01-25 16:41:26 +01:00
scrawl
f09328ca84
Clear global map overlay when starting/loading a game
2014-01-25 13:34:56 +01:00
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
2014-01-24 18:28:35 +01:00
scrawl
295aed3533
Implement savegame screenshots
2014-01-24 17:49:16 +01:00
scrawl
849ee54399
Feature #764 : Show quest names in quest book if present
2014-01-23 12:54:37 +01:00
scrawl
358cc3c62f
Closes #1060 : Fix incorrect message box size
2014-01-23 12:24:06 +01:00
scrawl
f27701cbe8
Detect selling stolen items or enchanting with stolen items
2014-01-22 13:04:55 +01:00
Marc Zinnschlag
9ebe66e693
improved cleanup; failed loads will now drop back into the main menu instead of crashing
2014-01-21 14:50:58 +01:00
scrawl
9cedd3bb2e
Fix spell area not displaying in tooltip
2014-01-20 13:11:34 +01:00
scrawl
589fbbd871
Issue #777 : Create InventoryStore for creatures with weapons/shields
2014-01-19 11:43:23 +01:00
scrawl
525ce2f042
Some cleanup - move definitions to implementation file
2014-01-18 10:52:16 +01:00
scrawl
27d0d9c592
Fix exception when clicking on statics when in the inventory window
2014-01-17 15:27:59 +01:00
scrawl
c548dcee13
Quick keys menu: make sure selected spell still exists
2014-01-17 15:20:22 +01:00
Alexander "Ace" Olofsson
ddf72c06de
Update statswindow.cpp
...
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
2014-01-16 12:09:50 +01:00
scrawl
d544551f61
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
...
Information provided by Hrnchamd.
2014-01-15 15:50:45 +01:00
scrawl
d0500e8124
Some unneeded includes cleanup
2014-01-15 14:53:28 +01:00
scrawl
a432661b8a
Minor correction
2014-01-15 14:53:28 +01:00
greye
15d946415e
minor cleanup
...
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
2014-01-14 12:46:53 +04:00
scrawl
52b9ebff9d
Closes #1092 : Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
2014-01-14 07:42:03 +01:00
scrawl
95651857f3
Fix code duplication
2014-01-14 02:52:34 +01:00
scrawl
0d0005c433
Fix fatigue not restoring when waiting
2014-01-14 02:20:13 +01:00
scrawl
ba27b693f8
Increase sneak skill on successful pickpocket
2014-01-13 10:18:03 +01:00
scrawl
73268a8606
Fix skill progress not working
2014-01-13 10:18:03 +01:00
scrawl
7983b07b10
Get bk_treasuryreport script to work properly:
...
- OnPcEquip needs to be set on *using* any item, not just equipping
- Handle PcSkipEquip
- Execute item's script once immediately after setting OnPcEquip
- Do not set OnPcEquip when an item that has skipped equipping sets pcskipequip back to 0 and gets equipped
2014-01-13 06:20:18 +01:00
scrawl
224f288359
Don't attempt to change disposition for creatures
2014-01-11 21:30:26 +01:00
scrawl
d01f89b153
Rewrite some awful code
2014-01-11 00:24:21 +01:00
scrawl
2744cde40f
Use a few additional GMSTs
2014-01-10 22:27:31 +01:00
scrawl
f5a70dccf0
Fix title of buttons in generate class result dialog
2014-01-10 21:13:03 +01:00
scrawl
627dcddb33
Do not allow training skills above their governing attribute
2014-01-10 20:53:53 +01:00
scrawl
546b0cee76
Closes #1077 : Replace tags before trying to get the message length
2014-01-09 22:17:51 +01:00
scrawl
6f9113fe88
Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
2014-01-09 01:49:58 +01:00
scrawl
baf55df7a1
Gold fixes (when did this break?)
2014-01-09 01:34:10 +01:00
scrawl
d7f69205f6
Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
2014-01-09 00:06:24 +01:00
scrawl
0f5dc59176
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
2014-01-08 23:37:46 +01:00
scrawl
9baa1bef78
Expell player from faction when committing a crime against a faction member
2014-01-08 19:26:03 +01:00
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
scrawl
2bb21f2f76
Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating.
2014-01-08 02:35:36 +01:00
scrawl
c85c2cff4e
Fix disposition changes from trades not applying properly
2014-01-08 01:46:42 +01:00
scrawl
3c0080d2c1
Implement theft detection
2014-01-07 19:58:17 +01:00
scrawl
c4ab2f417a
Fix exception closing container window
2014-01-07 18:11:19 +01:00
scrawl
780bf5a2cd
Implement pickpocket detection. Play a voiced dialogue entry when detected.
2014-01-07 03:01:33 +01:00
scrawl
62774fcc4a
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
dde2cd5d5a
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
2014-01-05 20:53:45 +01:00
scrawl
73f8161d1e
Fix spell deletion not resetting the selected spell correctly
2014-01-05 19:40:05 +01:00
scrawl
16838595a3
Another console fix: discard text markup when getting the command line's text
2014-01-04 05:24:32 +01:00
scrawl
1b96c5d266
Console improvements: Show scrollbar, allow copying text from the history
2014-01-04 05:13:53 +01:00
scrawl
710a1e2f37
Smash case for manual reference IDs as well, consistent with references in data files
2014-01-04 04:39:06 +01:00
scrawl
09d491d1ba
Move a piece of functionality to its appropriate place
2014-01-04 01:13:19 +01:00
scrawl
617a65cdd2
Print message to dialogue window after successful trade
2014-01-03 17:40:14 +01:00
scrawl
b42240be6d
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
2014-01-03 03:48:43 +01:00
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
scrawl
623cdef69f
Code cleanup
2014-01-02 21:49:12 +01:00
scrawl
eba60858dd
Closes #1078 : Show stat bar text even when 0
2014-01-02 21:48:33 +01:00
scrawl
299690631f
Implement SoulTrap magic effect
2014-01-02 21:21:28 +01:00
Marc Zinnschlag
a6e6411686
Merge remote-tracking branch 'scrawl/master'
2014-01-02 12:12:52 +01:00
scrawl
783c501d70
Some checks to prevent bound item abuse
2014-01-02 01:36:08 +01:00
scrawl
5729672262
Show marked position on map. Implement Detect X magic effects.
2014-01-01 22:37:52 +01:00
Marc Zinnschlag
e1355be47c
Merge remote-tracking branch 'lgro/valgrind_warnings'
2014-01-01 19:41:52 +01:00
Marc Zinnschlag
c3482b6f24
Merge remote-tracking branch 'scrawl/master'
...
Conflicts:
apps/openmw/mwmechanics/spellcasting.cpp
2014-01-01 15:05:42 +01:00
scrawl
c86760e3cd
Remember the last known exterior position of the player in case we fail to map the interior to a world position.
2014-01-01 01:10:55 +01:00
scrawl
3604b9d171
Closes #566 : In interior cells, update global map position marker using the first exterior teleport door
2013-12-31 18:35:46 +01:00
Alexander "Ace" Olofsson
8381cad5a4
Don't try to set a cursor before one exists
2013-12-31 14:13:42 +01:00
Lukasz Gromanowski
cb04f43384
Fixes for "Conditional jump or move depends on uninitialised value(s)"
...
and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 23:08:53 +01:00
scrawl
04f9f7af56
Closes #990 : Add option to unlock mouse cursor when in any menu
2013-12-29 00:58:48 +01:00
scrawl
2a8ab932ef
Bug #951 : Only recalculate derived stats when attributes change
2013-12-28 17:19:35 +01:00
scrawl
02277db685
Bug #1052 : Don't use set/getOnlyText which discards escape characters
2013-12-27 19:52:10 +01:00
scrawl
30b1da996b
Issue #1029 - Quick keys menu: Select compatible replacement when tool used up
2013-12-27 00:51:29 +01:00
scrawl
a3017e16d4
Don't allow changing the spell that is being cast mid-animation
2013-12-26 22:32:39 +01:00
scrawl
a9e1e89bbc
Bug #1007 : Fix the console getting key focus when a reference becomes unavailable, even if the console is not visible
2013-12-26 20:53:51 +01:00
scrawl
31c1f484ed
Slight performance improvement for WindowManager::updateVisible
2013-12-26 20:53:51 +01:00
scrawl
b6bad969a0
Fix an issue with items that have no UI icon
2013-12-26 20:53:51 +01:00
scrawl
a0d38dfb63
Fix highlighted topics being selectable when in a choice
2013-12-19 00:26:08 +01:00
scrawl
eb5e4ecec2
Remove more unused code
2013-12-16 15:35:38 +01:00
Emanuel Guevel
357ecd92b2
Do not display negative stat values
...
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
2013-12-10 00:41:36 +01:00
Marc Zinnschlag
77a2179d1e
Merge remote-tracking branch 'scrawl/master'
2013-12-09 18:39:34 +01:00
scrawl
0bc3a13c0f
Break invisibility on Use or Activate
2013-12-08 23:36:37 +01:00
Marc Zinnschlag
ef8c0fab73
Merge remote-tracking branch 'scrawl/master'
2013-12-07 16:26:52 +01:00
scrawl
742e0e014d
Remove more cruft in MessageBox. Fixes inconsistent sizing when close to a newline.
2013-12-07 14:15:51 +01:00
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Lukasz Gromanowski
e01085cac5
Fixes #1015 : Player status window scroll state resets on status change
...
Removed resetting scroll state position.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-07 02:57:30 +01:00
scrawl
f695deb29d
Remember window positions
2013-12-05 15:46:23 +01:00
Marc Zinnschlag
ee6ddc3404
block saving while chargen is in progress
2013-12-05 14:56:30 +01:00
Marc Zinnschlag
e818d43bc3
removed an outdated typedef and some dead code
2013-12-05 13:21:26 +01:00
Marc Zinnschlag
63721682f6
GUI fix: previous character was selected when saving new character
2013-12-03 15:19:13 +01:00
Marc Zinnschlag
0f971163f7
use Entry instead of plain string for topic and quest entries
2013-12-01 14:50:25 +01:00
Marc Zinnschlag
b273f9e387
splitting JournalEntry into Entry and JournalEntry
2013-12-01 14:44:27 +01:00
Marc Zinnschlag
43f5f16731
removed a todo comment
2013-11-30 12:54:44 +01:00
Marc Zinnschlag
177aab536d
storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1)
2013-11-30 12:41:18 +01:00
Marc Zinnschlag
aebc2791a5
fixed selecting current character based on value stored in settings
2013-11-30 11:08:41 +01:00
scrawl
e1e9de0f02
Don't hide tooltips on mouse click. Probably wasn't such a bright idea.
2013-11-30 09:04:52 +01:00
scrawl
6aa9e18915
Reset filter when starting a trade
2013-11-30 08:33:18 +01:00
scrawl
20ccfe2324
Play sound when enchanting
2013-11-28 11:37:30 +01:00
Marc Zinnschlag
71436b1160
changed interface for global variable access
2013-11-28 09:10:38 +01:00
scrawl
03c4b680ca
Fix changePointer
2013-11-27 18:49:04 +01:00
Marc Zinnschlag
99ea63dc4a
factored out code for generating month names
2013-11-26 12:47:30 +01:00
Marc Zinnschlag
e6dc927f11
removed duplicates of the cell name function
2013-11-26 11:49:07 +01:00
Marc Zinnschlag
eea433f141
restore last played character selection across sessions
2013-11-26 10:37:58 +01:00
Marc Zinnschlag
e3670cff8a
improved character selection logic
2013-11-24 16:58:41 +01:00
Marc Zinnschlag
67cd0887e6
added description field to saved game record; make use of description in GUI
2013-11-24 15:19:56 +01:00
Marc Zinnschlag
7efac4c9a5
fixed handling of characters without a valid slot
2013-11-24 15:05:00 +01:00
scrawl
14c9a4e1d3
Cap enchantment casting cost to 1 as displayed in enchanting window. Display current enchantment charge in spell window.
2013-11-23 23:12:54 +01:00
scrawl
f3e89e9168
Fix arrow down in console
2013-11-23 22:48:39 +01:00