Commit Graph

1759 Commits (9213067aee92ea935a488669b07fe35b7bdb8a75)

Author SHA1 Message Date
scrawl 8b404ee255 Fix not being able to exit dialogue using Escape when a Goodbye link appears 11 years ago
scrawl f2799ea1d9 Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
11 years ago
scrawl 5fbce67b9d Don't redraw ItemView if the size did not change 11 years ago
scrawl a3a8f4da70 More font hackery. Will it ever end?
Fixes #1606
11 years ago
scrawl 85a1f9d37b Fall back to resolution selected from list when switching to fullscreen (Fixes #1599) 11 years ago
scrawl 082b6125a9 Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet (Fixes #1598) 11 years ago
scrawl 7f26843dc3 Reset key focus when the key focus widget is hidden (Fixes #1568) 11 years ago
scrawl 44fd526c98 Don't show disposition bar for creatures 11 years ago
scrawl 4aab4e1c26 Ignore item condition when determining value, except in trade (Fixes #1557) 11 years ago
Marc Zinnschlag 85965bfd47 Merge remote-tracking branch 'scrawl/master' 11 years ago
slothlife 9ea22324f7 Fix some MSVC warnings.
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl 9a26cf22e6 Implement toggleMenus 11 years ago
scrawl 8eab3abb15 Fix initial view offset for large world maps (Fixes #1523) 11 years ago
scrawl 185ff279a3 Add missing sound effect for mages guild transport 11 years ago
scrawl c3e4160a0a Don't crash in StatsWindow for invalid faction rank values
PcRaiseRank: don't allow to raise rank beyond max rank
11 years ago
scrawl d4678a8d55 Fix level up dialogue layout (Fixes #1393) 11 years ago
scrawl 1244da85df Make Detect Life spell detect NPCs when in werewolf form (Fixes #1527) 11 years ago
scrawl 1b610cdbd0 Allow following NPCs to fast-travel (Fixes #1501) 11 years ago
scrawl 78f30e2970 Fix a journal layout bug 11 years ago
scrawl 4f73e8bb71 Add items to player inventory upon drag start (Fixes #1507) 11 years ago
scrawl d5b97005ab Make ESM::Faction skills optional (Fixes #1508)
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl 9e6d21d95b Clear message boxes in windowmanager cleanup (Fixes #1496) 11 years ago
scrawl 8114f48469 Workaround per-frame resources leak in MyGUI. New vertex buffers were being created every frame. 11 years ago
scrawl 604d5ac000 Fix console reference label not resetting when loading save 11 years ago
scrawl 07d20c212b Fix crash activating quick key 1 11 years ago
scrawl 7b5482f25b Fix character selection caption when there is no character in settings.cfg 11 years ago
scrawl 5a955279bb Fix main menu background showing when resizing window during load 11 years ago
scrawl 3788fb042e Implement MenuTest script instruction (Fixes #1454) 11 years ago
scrawl a90245147b Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor (Fixes #1423) 11 years ago
scrawl c0c1db4490 Don't list non-usable items in QuickKeysMenu selection (Fixes #1427) 11 years ago
scrawl 271aac3fcc Savegame dialog: Grey out buttons if no save is selected 11 years ago
scrawl 311acfa8ff Add delete button to save load menu (Fixes #1453) 11 years ago
scrawl e0d6670ac4 Move video skip detection to WindowManager
Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
11 years ago
scrawl e796fa2313 Add another french morrowind font workaround (Fixes #1447) 11 years ago
scrawl 5488fe1ab3 Change npc training skills to prefer skills with lowest ID if skill values are the same (Fixes #1445) 11 years ago
scrawl d2dca27067 Correct wrong assertions (Fixes #1425) 11 years ago
scrawl 2ec324c80b Consider all splash screens in the Splash folder (Fixes #1416) 11 years ago
Marc Zinnschlag 0668019c86 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 58d963d6e6 Fix warning 11 years ago
scrawl 9627146bf4 Another fix for trade exploit (hopefully the last: Fixes #1408) 11 years ago
scrawl 40d6c8abf7 Remove horizontal messagebox layout, not used in vanilla (Fixes #1402) 11 years ago
scrawl 6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
11 years ago
scrawl 1173957e56 Fix item weight displaying as 1e+3 for Stendarr's Hammer 11 years ago
scrawl 17f8b49db6 Add missing padding for item tooltip magic effects 11 years ago
scrawl 4e235516c3 Work around missing character in french morrowind font (Bug #1390) 11 years ago
scrawl 85c9871178 Use question mark for not found glyphs in the font 11 years ago
scrawl cefa20bfb9 Fix not reacting to quit request while video is playing 11 years ago
Marc Zinnschlag 5313862a46 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl d7f3cd75ac Rewrite journal GUI topic list to use MWList 11 years ago
scrawl 17b15a6f4f Fix overlapping text in SpellWindow when the window is too small 11 years ago
scrawl bbc5b125ab Rewrite journal GUI quest index
- Use quest names as identifiers, not quest IDs. This ensures that quests with different IDs, but the same name (e.g. A2_4_MiloCaiusGone and A2_4_MiloGone) are merged properly, as they should.
 - Switch display from BookPage to MWList. Handles word-wrapping and scrolling properly.
 - Fixes a bug where the quest index would not be updated when opened.
11 years ago
slothlife 281d3b4c95 Fix for dereferencing past end of mGuiModes. 11 years ago
scrawl 577ed3943b Show wallpaper when loading a savegame 11 years ago
scrawl 68afac6a19 Fix large size_t being truncated to int 11 years ago
scrawl dcc0e2d105 When dialogue goodbye is forced, allow using either the red link or the goodbye button
Fixes #1373
11 years ago
scrawl 0f1b39bca4 Fix trade exploit
Using the Max Sale button it was possible to "invert" the buying/selling state.
11 years ago
scrawl a1bdf20958 Make trade balance label editable 11 years ago
scrawl de7fcf0beb Fix unhandled edge case in TradeItemModel with items that are able to stack, but are not currently stacked (e.g. after repairing a damaged item)
Fixes #1368
11 years ago
scrawl 8761aa5795 Loop main menu video when it's finished playing 11 years ago
scrawl ac77b07e29 Small fix for menu background 11 years ago
Marc Zinnschlag be88168e91 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl b81c7d05c6 Remove CG shaders from settings window (not fully supported on non-nvidia cards, amd profiles have an instruction limit making them useless)
Can still be used by editing the config file, however.
11 years ago
scrawl 6a882e1e8d Don't show hidden factions in StatsWindow (e.g. Nerevarine) 11 years ago
scrawl 3b3b53d665 Support animated main menus (menu_background.bik)
Closes #1362
11 years ago
Digmaster 03d7137655 Fixes issue with pressing f1 in QuickKey menu, removed transparency in GoodBye button 11 years ago
Digmaster a5cfa8a049 Removes add behavior when pressing escape while waiting. 11 years ago
scrawl c6a4506ac2 Make console error prefix slightly less technical (see https://bugs.openmw.org/issues/1194#note-2) 11 years ago
scrawl 41a04b9c65 Slightly adjust menu button position 11 years ago
scrawl 18e24a2007 Fix old savegames causing the save list to not fill properly (Error in framelistener: Object '$dynamic0' not found)
Fixes #1357
11 years ago
Digmaster 033f1850f9 Fixed crass on character creation, allowed some character creation windows to be Esc-able 11 years ago
Digmaster 060a50f94a Fixed issue with QuickKeyMenu and ItemSelectionDialog 11 years ago
Digmaster 2b3b11d848 Give access to the main menu when at a choice in dialogue 11 years ago
Digmaster ee7b5fa5c2 Fixed crash when Esc-ing out of Save "are you sure" dialog. 11 years ago
Digmaster e0356cf89d Added support to close modal windows with Esc 11 years ago
Digmaster e0d55116a4 Dims and disabled Goodbye button in dialogs when unavailable. 11 years ago
Digmaster e3e51324a4 Esc button exits all non-modal GUI windows 11 years ago
scrawl 039398c8ae Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
11 years ago
scrawl b47b2b84f3 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwdialogue/filter.cpp
	apps/openmw/mwgui/waitdialog.cpp
11 years ago
Marc Zinnschlag 6ac700a501 Merge remote-tracking branch 'potatoesmaster/getClass' 11 years ago
Marc Zinnschlag 244eb11651 Merge remote-tracking branch 'greye/widechar' 11 years ago
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl c6c254d279 Do not trigger levelup if rest was interrupted 11 years ago
scrawl 18bba6bcec Fix layout glitch when autosaving 11 years ago
scrawl cf07d2ab93 Fix swapped position of Save and Load menu buttons 11 years ago
scrawl f812746010 Auto-select first save in load dialog 11 years ago
scrawl abd6b6ab33 Fix not returning to main menu on failed loads when using quickload 11 years ago
scrawl 7ab98f0c6f Clear choices when dialogue starts
This is usually not needed, because it is not possible to exit dialogue while in a choice. However you can still exit dialogue by loading a different savegame.
11 years ago
scrawl 220ab86eca Simplify new game movie player 11 years ago
scrawl 6f03694d50 Fixes #1334: Only unequip item if the sell/drag action is actually successful 11 years ago
scrawl 5b76c0893a Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	components/esm/inventorystate.hpp
11 years ago
greye e02b04536f fix most vexing parse issue 11 years ago
greye a22ec223d8 open fstreams from boost::filesystem::path, vol.1 11 years ago
scrawl 90ec19c3ac Remove unneeded MWScrollView 11 years ago
scrawl 150b920ef1 Fix long journal entries not being displayed 11 years ago
scrawl b4ed828e21 Feature #1323: Implement restocking items (does not handle levelled lists yet) 11 years ago
Marc Zinnschlag f7c89015f9 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 028e00c98f Add missing status report for some toggle commands 11 years ago
scrawl 940a434479 Use ItemModel for moving items from a container to the world
Fixes owner not resetting when moving an item from a corpse to the world.
11 years ago
Marc Zinnschlag 3b2ba4f6cd Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl eb40032bde Fix item owner not resetting when dragging an item from a corpse to the player avatar 11 years ago
scrawl bac4d875df Fix a potential exploit that made it possible to reset the owner of any item 11 years ago
Marc Zinnschlag d08869a25d Merge remote-tracking branch 'slothlife/msvc_warning_cleanup'
Conflicts:
	apps/openmw/mwrender/localmap.cpp
11 years ago
slothlife f33559fead Fixes for MSVC warnings, less overall changes
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
11 years ago
scrawl dfacf8c044 Change ActiveSpells to use ActorId 11 years ago
slothlife c160a04ede Revert "Fixes for warnings when building with MSVC"
This reverts commit 46eb20b98c.
11 years ago
scrawl 6cc691115b Savegame: store most of CreatureStats 11 years ago
scrawl 117b812fb1 Fix invisibility not breaking on certain actions 11 years ago
scrawl 961c4d4dc4 Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible 11 years ago
Marc Zinnschlag 368c868623 Merge remote-tracking branch 'scrawl/master' 11 years ago
Marc Zinnschlag a85c73cf35 Merge remote-tracking branch 'filkry/bug1047dialoglinks' 11 years ago
scrawl c98bea2a88 Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 11 years ago
scrawl 7b46e9f914 Get rid of no longer needed widget names 11 years ago
Fil Krynicki eb5ef270ba Bug 1047 update - defaults and edge case
Handles edge case where it was possible to highlight adjacent
sub-terms without whitespace between them.

Also makes ignoring words not prefixed by whitespace the
assumed behaviour.
11 years ago
scrawl dab4db87ff Fix a bug in marker placement for interior maps 11 years ago
Fil Krynicki 9095a45ba7 Bug 1047 Fix
Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
11 years ago
scrawl 9fb5cef287 Oops, committed debug code 11 years ago
scrawl 242e19a136 Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic
(Fixes #1300)
11 years ago
scrawl 5163358478 Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker 11 years ago
scrawl d86585b153 Fix clearing of local map markers
destroyWidget changes the child count, so the for loop is flawed.
11 years ago
slothlife 46eb20b98c Fixes for warnings when building with MSVC
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
11 years ago
scrawl 536fc5e192 Fix autosaves 11 years ago
scrawl df1694c27b Console autocompletion: List candidates when repeatedly pressing tab (bash-style) 11 years ago
scrawl 8560b43464 Move to esm component 11 years ago
scrawl f8cc328b5e Slightly prettier backdrop when loading game from main menu. 11 years ago
scrawl 6381b1e938 Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
This limitation could be removed post-1.0 by serializing the state of open windows.
11 years ago
scrawl 17bb8d7f9a Fixes #1252: Add item/magic keybindings to savegame 11 years ago
scrawl 64a30ad182 Fix another leak 11 years ago
scrawl 6f7fbc867f Fix several leaks 11 years ago
scrawl 5415ca6a63 Fix exception when shift+click on empty space in save dialog 11 years ago
Marc Zinnschlag 3013c34d9b Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 7a0aeeaa38 Allow to delete savegames (shift + click) 11 years ago
scrawl a35f7c73ae Fixes #1286 (Dialogue topic list clips with window frame)
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size.
Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset.
11 years ago
Lars Söderberg 04e5b9c72c Right aligned version/revision
I've always felt that having the version/revision text at the bottom
center in the main menu was a bit out of place. A more common place for
this kind of thing is in one of the corners. I chose bottom right.

Aditionally I right aligned it and changed the v and r in version and
revision to capital letters.

Comments?
11 years ago
Marc Zinnschlag 421679b319 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 7e4a0c2478 Removed asserts 11 years ago
scrawl 27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
Marc Zinnschlag 0b2371a05d Merge remote-tracking branch 'thoronador/fix-minor-stuff' 11 years ago
scrawl b89463db09 Fix #1207: Remember previous choice in class creation dialog 11 years ago
Thoronador 1b8c975d5b minor performance improvements in apps/openmw
Checking for emptiness using size() might be inefficient, because
it can take linear time, while empty() is guaranteed to take only
constant time.

For non-primitive types, postfix ++ operators are inefficient
compared to prefix ++ operators, because post-increment usually
involves keeping a copy of the previous value around.
11 years ago
scrawl dac0b7090a Get rid of bigbars.png and smallbars.png
Changed loading bar colour to match vanilla
11 years ago
scrawl 93b76a603b Fixes #1100: Looting a corpse is no longer considered stealing 11 years ago
scrawl e8210c92c6 Fixes #1240: Don't hardcode drowning time 11 years ago
scrawl 04964595ef Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 11 years ago
scrawl 30666f2cce Fixes #1297: Store global map markers in savegame 11 years ago
scrawl 5b011e43a7 Fix a crash after loading game 11 years ago
Thomas 5b681e2199 Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 11 years ago
Thomas 05b21c92af Moved quick save into statemanager class. Kept loader as is as it's rather specalized. 11 years ago
Thomas 6a8bf71c4c Moved autosave to before you rest, not after it. 11 years ago
Thomas a598060071 Added autosave on rest, as well as an option in the settings menu 11 years ago
cc9cii 1fc030653f Avoid hard coding "thief.dds" string. 11 years ago
cc9cii 89be1069a7 Bug #1260: show thief.dds image for a custom class level up menu 11 years ago
Marc Zinnschlag 4ee1069baa Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl f5810b8e1c Consider aspect ratio for loading screen background
More consistent with the main menu.
11 years ago
scrawl 1265131203 Set the selected index after all items are added (workaround for MyGUI bug) 11 years ago
cc9cii d04bb3befb MSVC uses C version of locale. 11 years ago
scrawl 5eeed03f5b Only exchange bribe gold if the bribe was accepted 11 years ago
scrawl 72df9e77c6 Don't show version text in the pause menu 11 years ago
Marc Zinnschlag adab85eeb7 Merge remote-tracking branch 'jeffreyhaines/master' 11 years ago
Jeffrey Haines 6b28c06b2c Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe 11 years ago
Jeffrey Haines ad9286a30f Revert "Revert "made mReceiver private""
This reverts commit 33aecc5218.
11 years ago
Jeffrey Haines 33aecc5218 Revert "made mReceiver private"
This reverts commit 3e8f7b3bae.
11 years ago
Marc Zinnschlag 04baa4a573 Merge remote-tracking branch 'jeffreyhaines/master' 11 years ago
Jeffrey Haines 3e8f7b3bae made mReceiver private 11 years ago
Jeffrey Haines 13d330e427 Feature #1233 Bribe gold not in inventory
Gold is now put into inventory receivers when bribing.
11 years ago
Marc Zinnschlag c38812d026 Merge remote-tracking branch 'jeffreyhaines/master' 11 years ago
Jeffrey Haines 401d21b4ee getBaseGold implemented in MWWorld::Class for NPC and Creature
Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
11 years ago
Jeffrey Haines 895748f18d Gold Pool implemented for Vendors
It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
11 years ago
Marc Zinnschlag 2c2106205d Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl d7df9cae21 Bug #1224: Changed fix to potentially allow for language independent saves 11 years ago
scrawl f2cd37edd0 Play company logo movie 11 years ago
scrawl 5906d795c0 Refactored video player (now a MyGUI widget) 11 years ago
scrawl 2e4ef93b28 Add proper main menu (background image, logo animation, title music) 11 years ago
Jeffrey Haines 6896142db1 Trader Gold Reset Delay
Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
11 years ago
Jeffrey Haines 2a8bf46607 Trader Gold Reset Delay
Implemented traded gold reset delay.

Note:
Traders gold pool is still in inventory.
11 years ago
scrawl 27956f3624 Savegame dialog: Hide main menu after successful load 11 years ago
scrawl e5e1e84c52 Ask for confirmation to exit OpenMW 11 years ago
scrawl a5598e9c2e Add Credits button to main menu (plays mw_credits.bik) 11 years ago
scrawl 5562c78ac4 Ask for confirmation when selecting 'New Game' 11 years ago
scrawl ecfaa41e93 Savegame dialog: use locale-aware datetime format 11 years ago
scrawl 53ba23e303 Fixes #1224: Store class name instead of id in savegame header 11 years ago
scrawl 0a17245633 Refactored settings window 11 years ago
Rohit Nirmal e3a9daf921 Play item sound when trying to sell a bound item, too. 11 years ago
Rohit Nirmal e4c4747a27 Play item sound even if merchant doesn't purchase it. 11 years ago
scrawl 128a47570e One more fix 11 years ago
scrawl 4443e22387 Build fix 11 years ago
scrawl c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
scrawl 61955111f1 Fixes #1204: Any health value < 1 should show as empty life bar. 11 years ago
scrawl 93c21b5ef2 Fixes #1197: incorrect mouse wheel step 11 years ago
Gašper Sedej 43a12fffd5 indentation issue... 11 years ago
Gašper Sedej d72a2f1ffb Added code to test if git hash is availible 11 years ago
Gašper Sedej 06e02ed77f Added version and revision number to mainmenu 11 years ago
Sandy Carter 72a3c50eb8 (#1191) Disallow picking up if inventory disabled
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
11 years ago
scrawl e08f6c9ce3 Bug #416: Copy framebuffer to a texture instead of not clearing
Potentially faster than the previous workaround, and should work for triple buffering too.
11 years ago
scrawl 83b6fcf22e Bug #416: Workaround for page flipping problem 11 years ago
scrawl edb5a54092 Include some more required Ogre headers explicitely. 11 years ago
Bret Curtis ab224f93c9 remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
Marc Zinnschlag f9d2fde783 Merge branch 'openmw-29'
Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp
11 years ago
Marc Zinnschlag 367919200f moved CellRefList into a separate file 11 years ago
Marc Zinnschlag 7693f712bc started making CellStore into a proper class; encapsulated mCell member 11 years ago
scrawl ebc67a82cf Don't list unnamed quests in the quest book 11 years ago
Emanuel Guevel 8824af30b4 Allow to display message box outside of dialogue window 11 years ago
Emanuel Guevel a3eea4f6b6 Do not allow spellcasting stance without spell selected 11 years ago
scrawl 0cc1cd8f7e Fix message box formatting bug 11 years ago
scrawl f608ceeffc Fixes #1158 (Armor rating label issues) 11 years ago
Marc Zinnschlag 21f502df34 compatibility fix 11 years ago
Alexander "Ace" Olofsson e3d85af70a Fix an issue with int32_t being unknown on windows. 11 years ago
scrawl 1deb0a7cdf Savegame dialog: Set key focus to editbox 11 years ago
scrawl ec46575671 Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 11 years ago
scrawl 6d37cd7e86 Savegame dialog: Don't allow empty save names 11 years ago
scrawl 63284d21a0 Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button 11 years ago
scrawl f89b3cac02 Feature #764: Store the actor that gave the dialog response 11 years ago
scrawl 37ef8ec908 Savegame dialog: support loading saves using Enter key or double-click 11 years ago
Marc Zinnschlag 1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
11 years ago
scrawl d0c6ecd03a Bug #1148: Workaround for broken images in some MW versions 11 years ago
scrawl edff88542b Allow double click / Enter key for accepting race/class/birthsign 11 years ago
scrawl 82146e7f8d Use GMSTs for levelup 11 years ago
scrawl cc40cec395 Move levelup to NpcStats
The code came from back in the days where NpcStats did not derive from CreatureStats.
11 years ago
scrawl 365ae15532 Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
scrawl e62bf8fca9 Remove some garbage 11 years ago
scrawl f09328ca84 Clear global map overlay when starting/loading a game 11 years ago
scrawl 03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl 295aed3533 Implement savegame screenshots 11 years ago
scrawl 849ee54399 Feature #764: Show quest names in quest book if present 11 years ago
scrawl 358cc3c62f Closes #1060: Fix incorrect message box size 11 years ago
scrawl f27701cbe8 Detect selling stolen items or enchanting with stolen items 11 years ago
Marc Zinnschlag 9ebe66e693 improved cleanup; failed loads will now drop back into the main menu instead of crashing 11 years ago
scrawl 9cedd3bb2e Fix spell area not displaying in tooltip 11 years ago
scrawl 589fbbd871 Issue #777: Create InventoryStore for creatures with weapons/shields 11 years ago
scrawl 525ce2f042 Some cleanup - move definitions to implementation file 11 years ago
scrawl 27d0d9c592 Fix exception when clicking on statics when in the inventory window 11 years ago
scrawl c548dcee13 Quick keys menu: make sure selected spell still exists 11 years ago
Alexander "Ace" Olofsson ddf72c06de Update statswindow.cpp
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
11 years ago
scrawl d544551f61 Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
Information provided by Hrnchamd.
11 years ago
scrawl d0500e8124 Some unneeded includes cleanup 11 years ago
scrawl a432661b8a Minor correction 11 years ago
greye 15d946415e minor cleanup
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
11 years ago
scrawl 52b9ebff9d Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 11 years ago
scrawl 95651857f3 Fix code duplication 11 years ago
scrawl 0d0005c433 Fix fatigue not restoring when waiting 11 years ago
scrawl ba27b693f8 Increase sneak skill on successful pickpocket 11 years ago
scrawl 73268a8606 Fix skill progress not working 11 years ago
scrawl 7983b07b10 Get bk_treasuryreport script to work properly:
- OnPcEquip needs to be set on *using* any item, not just equipping
 - Handle PcSkipEquip
 - Execute item's script once immediately after setting OnPcEquip
 - Do not set OnPcEquip when an item that has skipped equipping sets pcskipequip back to 0 and gets equipped
11 years ago
scrawl 224f288359 Don't attempt to change disposition for creatures 11 years ago
scrawl d01f89b153 Rewrite some awful code 11 years ago
scrawl 2744cde40f Use a few additional GMSTs 11 years ago
scrawl f5a70dccf0 Fix title of buttons in generate class result dialog 11 years ago
scrawl 627dcddb33 Do not allow training skills above their governing attribute 11 years ago
scrawl 546b0cee76 Closes #1077: Replace tags before trying to get the message length 11 years ago
scrawl 6f9113fe88 Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions 11 years ago