scrawl
8b404ee255
Fix not being able to exit dialogue using Escape when a Goodbye link appears
11 years ago
scrawl
f2799ea1d9
Reset item model when reference is reset ( Fixes #1628 )
...
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
11 years ago
scrawl
5fbce67b9d
Don't redraw ItemView if the size did not change
11 years ago
scrawl
a3a8f4da70
More font hackery. Will it ever end?
...
Fixes #1606
11 years ago
scrawl
85a1f9d37b
Fall back to resolution selected from list when switching to fullscreen ( Fixes #1599 )
11 years ago
scrawl
082b6125a9
Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet ( Fixes #1598 )
11 years ago
scrawl
7f26843dc3
Reset key focus when the key focus widget is hidden ( Fixes #1568 )
11 years ago
scrawl
44fd526c98
Don't show disposition bar for creatures
11 years ago
scrawl
4aab4e1c26
Ignore item condition when determining value, except in trade ( Fixes #1557 )
11 years ago
Marc Zinnschlag
85965bfd47
Merge remote-tracking branch 'scrawl/master'
11 years ago
slothlife
9ea22324f7
Fix some MSVC warnings.
...
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl
9a26cf22e6
Implement toggleMenus
11 years ago
scrawl
8eab3abb15
Fix initial view offset for large world maps ( Fixes #1523 )
11 years ago
scrawl
185ff279a3
Add missing sound effect for mages guild transport
11 years ago
scrawl
c3e4160a0a
Don't crash in StatsWindow for invalid faction rank values
...
PcRaiseRank: don't allow to raise rank beyond max rank
11 years ago
scrawl
d4678a8d55
Fix level up dialogue layout ( Fixes #1393 )
11 years ago
scrawl
1244da85df
Make Detect Life spell detect NPCs when in werewolf form ( Fixes #1527 )
11 years ago
scrawl
1b610cdbd0
Allow following NPCs to fast-travel ( Fixes #1501 )
11 years ago
scrawl
78f30e2970
Fix a journal layout bug
11 years ago
scrawl
4f73e8bb71
Add items to player inventory upon drag start ( Fixes #1507 )
11 years ago
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
...
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl
9e6d21d95b
Clear message boxes in windowmanager cleanup ( Fixes #1496 )
11 years ago
scrawl
8114f48469
Workaround per-frame resources leak in MyGUI. New vertex buffers were being created every frame.
11 years ago
scrawl
604d5ac000
Fix console reference label not resetting when loading save
11 years ago
scrawl
07d20c212b
Fix crash activating quick key 1
11 years ago
scrawl
7b5482f25b
Fix character selection caption when there is no character in settings.cfg
11 years ago
scrawl
5a955279bb
Fix main menu background showing when resizing window during load
11 years ago
scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
11 years ago
scrawl
a90245147b
Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor ( Fixes #1423 )
11 years ago
scrawl
c0c1db4490
Don't list non-usable items in QuickKeysMenu selection ( Fixes #1427 )
11 years ago
scrawl
271aac3fcc
Savegame dialog: Grey out buttons if no save is selected
11 years ago
scrawl
311acfa8ff
Add delete button to save load menu ( Fixes #1453 )
11 years ago
scrawl
e0d6670ac4
Move video skip detection to WindowManager
...
Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
11 years ago
scrawl
e796fa2313
Add another french morrowind font workaround ( Fixes #1447 )
11 years ago
scrawl
5488fe1ab3
Change npc training skills to prefer skills with lowest ID if skill values are the same ( Fixes #1445 )
11 years ago
scrawl
d2dca27067
Correct wrong assertions ( Fixes #1425 )
11 years ago
scrawl
2ec324c80b
Consider all splash screens in the Splash folder ( Fixes #1416 )
11 years ago
Marc Zinnschlag
0668019c86
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
58d963d6e6
Fix warning
11 years ago
scrawl
9627146bf4
Another fix for trade exploit (hopefully the last: Fixes #1408 )
11 years ago
scrawl
40d6c8abf7
Remove horizontal messagebox layout, not used in vanilla ( Fixes #1402 )
11 years ago
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
11 years ago
scrawl
1173957e56
Fix item weight displaying as 1e+3 for Stendarr's Hammer
11 years ago
scrawl
17f8b49db6
Add missing padding for item tooltip magic effects
11 years ago
scrawl
4e235516c3
Work around missing character in french morrowind font (Bug #1390 )
11 years ago
scrawl
85c9871178
Use question mark for not found glyphs in the font
11 years ago
scrawl
cefa20bfb9
Fix not reacting to quit request while video is playing
11 years ago
Marc Zinnschlag
5313862a46
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7f3cd75ac
Rewrite journal GUI topic list to use MWList
11 years ago
scrawl
17b15a6f4f
Fix overlapping text in SpellWindow when the window is too small
11 years ago
scrawl
bbc5b125ab
Rewrite journal GUI quest index
...
- Use quest names as identifiers, not quest IDs. This ensures that quests with different IDs, but the same name (e.g. A2_4_MiloCaiusGone and A2_4_MiloGone) are merged properly, as they should.
- Switch display from BookPage to MWList. Handles word-wrapping and scrolling properly.
- Fixes a bug where the quest index would not be updated when opened.
11 years ago
slothlife
281d3b4c95
Fix for dereferencing past end of mGuiModes.
11 years ago
scrawl
577ed3943b
Show wallpaper when loading a savegame
11 years ago
scrawl
68afac6a19
Fix large size_t being truncated to int
11 years ago
scrawl
dcc0e2d105
When dialogue goodbye is forced, allow using either the red link or the goodbye button
...
Fixes #1373
11 years ago
scrawl
0f1b39bca4
Fix trade exploit
...
Using the Max Sale button it was possible to "invert" the buying/selling state.
11 years ago
scrawl
a1bdf20958
Make trade balance label editable
11 years ago
scrawl
de7fcf0beb
Fix unhandled edge case in TradeItemModel with items that are able to stack, but are not currently stacked (e.g. after repairing a damaged item)
...
Fixes #1368
11 years ago
scrawl
8761aa5795
Loop main menu video when it's finished playing
11 years ago
scrawl
ac77b07e29
Small fix for menu background
11 years ago
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
b81c7d05c6
Remove CG shaders from settings window (not fully supported on non-nvidia cards, amd profiles have an instruction limit making them useless)
...
Can still be used by editing the config file, however.
11 years ago
scrawl
6a882e1e8d
Don't show hidden factions in StatsWindow (e.g. Nerevarine)
11 years ago
scrawl
3b3b53d665
Support animated main menus (menu_background.bik)
...
Closes #1362
11 years ago
Digmaster
03d7137655
Fixes issue with pressing f1 in QuickKey menu, removed transparency in GoodBye button
11 years ago
Digmaster
a5cfa8a049
Removes add behavior when pressing escape while waiting.
11 years ago
scrawl
c6a4506ac2
Make console error prefix slightly less technical (see https://bugs.openmw.org/issues/1194#note-2 )
11 years ago
scrawl
41a04b9c65
Slightly adjust menu button position
11 years ago
scrawl
18e24a2007
Fix old savegames causing the save list to not fill properly (Error in framelistener: Object '$dynamic0' not found)
...
Fixes #1357
11 years ago
Digmaster
033f1850f9
Fixed crass on character creation, allowed some character creation windows to be Esc-able
11 years ago
Digmaster
060a50f94a
Fixed issue with QuickKeyMenu and ItemSelectionDialog
11 years ago
Digmaster
2b3b11d848
Give access to the main menu when at a choice in dialogue
11 years ago
Digmaster
ee7b5fa5c2
Fixed crash when Esc-ing out of Save "are you sure" dialog.
11 years ago
Digmaster
e0356cf89d
Added support to close modal windows with Esc
11 years ago
Digmaster
e0d55116a4
Dims and disabled Goodbye button in dialogs when unavailable.
11 years ago
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
11 years ago
scrawl
b47b2b84f3
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwdialogue/filter.cpp
apps/openmw/mwgui/waitdialog.cpp
11 years ago
Marc Zinnschlag
6ac700a501
Merge remote-tracking branch 'potatoesmaster/getClass'
11 years ago
Marc Zinnschlag
244eb11651
Merge remote-tracking branch 'greye/widechar'
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
c6c254d279
Do not trigger levelup if rest was interrupted
11 years ago
scrawl
18bba6bcec
Fix layout glitch when autosaving
11 years ago
scrawl
cf07d2ab93
Fix swapped position of Save and Load menu buttons
11 years ago
scrawl
f812746010
Auto-select first save in load dialog
11 years ago
scrawl
abd6b6ab33
Fix not returning to main menu on failed loads when using quickload
11 years ago
scrawl
7ab98f0c6f
Clear choices when dialogue starts
...
This is usually not needed, because it is not possible to exit dialogue while in a choice. However you can still exit dialogue by loading a different savegame.
11 years ago
scrawl
220ab86eca
Simplify new game movie player
11 years ago
scrawl
6f03694d50
Fixes #1334 : Only unequip item if the sell/drag action is actually successful
11 years ago
scrawl
5b76c0893a
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
components/esm/inventorystate.hpp
11 years ago
greye
e02b04536f
fix most vexing parse issue
11 years ago
greye
a22ec223d8
open fstreams from boost::filesystem::path, vol.1
11 years ago
scrawl
90ec19c3ac
Remove unneeded MWScrollView
11 years ago
scrawl
150b920ef1
Fix long journal entries not being displayed
11 years ago
scrawl
b4ed828e21
Feature #1323 : Implement restocking items (does not handle levelled lists yet)
11 years ago
Marc Zinnschlag
f7c89015f9
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
028e00c98f
Add missing status report for some toggle commands
11 years ago
scrawl
940a434479
Use ItemModel for moving items from a container to the world
...
Fixes owner not resetting when moving an item from a corpse to the world.
11 years ago
Marc Zinnschlag
3b2ba4f6cd
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
eb40032bde
Fix item owner not resetting when dragging an item from a corpse to the player avatar
11 years ago
scrawl
bac4d875df
Fix a potential exploit that made it possible to reset the owner of any item
11 years ago
Marc Zinnschlag
d08869a25d
Merge remote-tracking branch 'slothlife/msvc_warning_cleanup'
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
11 years ago
slothlife
f33559fead
Fixes for MSVC warnings, less overall changes
...
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
11 years ago
scrawl
dfacf8c044
Change ActiveSpells to use ActorId
11 years ago
slothlife
c160a04ede
Revert "Fixes for warnings when building with MSVC"
...
This reverts commit 46eb20b98c
.
11 years ago
scrawl
6cc691115b
Savegame: store most of CreatureStats
11 years ago
scrawl
117b812fb1
Fix invisibility not breaking on certain actions
11 years ago
scrawl
961c4d4dc4
Fixes #772 : Give scripts a chance to run before updating map, so that disabled objects are not visible
11 years ago
Marc Zinnschlag
368c868623
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
a85c73cf35
Merge remote-tracking branch 'filkry/bug1047dialoglinks'
11 years ago
scrawl
c98bea2a88
Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
11 years ago
scrawl
7b46e9f914
Get rid of no longer needed widget names
11 years ago
Fil Krynicki
eb5ef270ba
Bug 1047 update - defaults and edge case
...
Handles edge case where it was possible to highlight adjacent
sub-terms without whitespace between them.
Also makes ignoring words not prefixed by whitespace the
assumed behaviour.
11 years ago
scrawl
dab4db87ff
Fix a bug in marker placement for interior maps
11 years ago
Fil Krynicki
9095a45ba7
Bug 1047 Fix
...
Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
11 years ago
scrawl
9fb5cef287
Oops, committed debug code
11 years ago
scrawl
242e19a136
Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic
...
(Fixes #1300 )
11 years ago
scrawl
5163358478
Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker
11 years ago
scrawl
d86585b153
Fix clearing of local map markers
...
destroyWidget changes the child count, so the for loop is flawed.
11 years ago
slothlife
46eb20b98c
Fixes for warnings when building with MSVC
...
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
11 years ago
scrawl
536fc5e192
Fix autosaves
11 years ago
scrawl
df1694c27b
Console autocompletion: List candidates when repeatedly pressing tab (bash-style)
11 years ago
scrawl
8560b43464
Move to esm component
11 years ago
scrawl
f8cc328b5e
Slightly prettier backdrop when loading game from main menu.
11 years ago
scrawl
6381b1e938
Fixes #1309 : Do not allow saving while dialogs are opened, just like vanilla
...
This limitation could be removed post-1.0 by serializing the state of open windows.
11 years ago
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
11 years ago
scrawl
64a30ad182
Fix another leak
11 years ago
scrawl
6f7fbc867f
Fix several leaks
11 years ago
scrawl
5415ca6a63
Fix exception when shift+click on empty space in save dialog
11 years ago
Marc Zinnschlag
3013c34d9b
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
7a0aeeaa38
Allow to delete savegames (shift + click)
11 years ago
scrawl
a35f7c73ae
Fixes #1286 (Dialogue topic list clips with window frame)
...
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size.
Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset.
11 years ago
Lars Söderberg
04e5b9c72c
Right aligned version/revision
...
I've always felt that having the version/revision text at the bottom
center in the main menu was a bit out of place. A more common place for
this kind of thing is in one of the corners. I chose bottom right.
Aditionally I right aligned it and changed the v and r in version and
revision to capital letters.
Comments?
11 years ago
Marc Zinnschlag
421679b319
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
7e4a0c2478
Removed asserts
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
...
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
Marc Zinnschlag
0b2371a05d
Merge remote-tracking branch 'thoronador/fix-minor-stuff'
11 years ago
scrawl
b89463db09
Fix #1207 : Remember previous choice in class creation dialog
11 years ago
Thoronador
1b8c975d5b
minor performance improvements in apps/openmw
...
Checking for emptiness using size() might be inefficient, because
it can take linear time, while empty() is guaranteed to take only
constant time.
For non-primitive types, postfix ++ operators are inefficient
compared to prefix ++ operators, because post-increment usually
involves keeping a copy of the previous value around.
11 years ago
scrawl
dac0b7090a
Get rid of bigbars.png and smallbars.png
...
Changed loading bar colour to match vanilla
11 years ago
scrawl
93b76a603b
Fixes #1100 : Looting a corpse is no longer considered stealing
11 years ago
scrawl
e8210c92c6
Fixes #1240 : Don't hardcode drowning time
11 years ago
scrawl
04964595ef
Fixes #1270 , Fixes #1201 : Update active weapon/spell icons every frame
11 years ago
scrawl
30666f2cce
Fixes #1297 : Store global map markers in savegame
11 years ago
scrawl
5b011e43a7
Fix a crash after loading game
11 years ago
Thomas
5b681e2199
Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait.
11 years ago
Thomas
05b21c92af
Moved quick save into statemanager class. Kept loader as is as it's rather specalized.
11 years ago
Thomas
6a8bf71c4c
Moved autosave to before you rest, not after it.
11 years ago
Thomas
a598060071
Added autosave on rest, as well as an option in the settings menu
11 years ago
cc9cii
1fc030653f
Avoid hard coding "thief.dds" string.
11 years ago
cc9cii
89be1069a7
Bug #1260 : show thief.dds image for a custom class level up menu
11 years ago
Marc Zinnschlag
4ee1069baa
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
...
More consistent with the main menu.
11 years ago
scrawl
1265131203
Set the selected index after all items are added (workaround for MyGUI bug)
11 years ago
cc9cii
d04bb3befb
MSVC uses C version of locale.
11 years ago
scrawl
5eeed03f5b
Only exchange bribe gold if the bribe was accepted
11 years ago
scrawl
72df9e77c6
Don't show version text in the pause menu
11 years ago
Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
11 years ago
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
...
This reverts commit 33aecc5218
.
11 years ago
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
...
This reverts commit 3e8f7b3bae
.
11 years ago
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
3e8f7b3bae
made mReceiver private
11 years ago
Jeffrey Haines
13d330e427
Feature #1233 Bribe gold not in inventory
...
Gold is now put into inventory receivers when bribing.
11 years ago
Marc Zinnschlag
c38812d026
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
401d21b4ee
getBaseGold implemented in MWWorld::Class for NPC and Creature
...
Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
11 years ago
Jeffrey Haines
895748f18d
Gold Pool implemented for Vendors
...
It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
f2cd37edd0
Play company logo movie
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
11 years ago
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
...
Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
11 years ago
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
...
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
11 years ago
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
11 years ago
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
11 years ago
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
11 years ago
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
11 years ago
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
scrawl
0a17245633
Refactored settings window
11 years ago
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
11 years ago
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
11 years ago
scrawl
128a47570e
One more fix
11 years ago
scrawl
4443e22387
Build fix
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
11 years ago
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
11 years ago
Gašper Sedej
43a12fffd5
indentation issue...
11 years ago
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
11 years ago
Gašper Sedej
06e02ed77f
Added version and revision number to mainmenu
11 years ago
Sandy Carter
72a3c50eb8
( #1191 ) Disallow picking up if inventory disabled
...
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
11 years ago
scrawl
e08f6c9ce3
Bug #416 : Copy framebuffer to a texture instead of not clearing
...
Potentially faster than the previous workaround, and should work for triple buffering too.
11 years ago
scrawl
83b6fcf22e
Bug #416 : Workaround for page flipping problem
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
11 years ago
scrawl
ebc67a82cf
Don't list unnamed quests in the quest book
11 years ago
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
11 years ago
Emanuel Guevel
a3eea4f6b6
Do not allow spellcasting stance without spell selected
11 years ago
scrawl
0cc1cd8f7e
Fix message box formatting bug
11 years ago
scrawl
f608ceeffc
Fixes #1158 (Armor rating label issues)
11 years ago
Marc Zinnschlag
21f502df34
compatibility fix
11 years ago
Alexander "Ace" Olofsson
e3d85af70a
Fix an issue with int32_t being unknown on windows.
11 years ago
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
11 years ago
scrawl
ec46575671
Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
11 years ago
scrawl
6d37cd7e86
Savegame dialog: Don't allow empty save names
11 years ago
scrawl
63284d21a0
Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
11 years ago
scrawl
f89b3cac02
Feature #764 : Store the actor that gave the dialog response
11 years ago
scrawl
37ef8ec908
Savegame dialog: support loading saves using Enter key or double-click
11 years ago
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
11 years ago
scrawl
d0c6ecd03a
Bug #1148 : Workaround for broken images in some MW versions
11 years ago
scrawl
edff88542b
Allow double click / Enter key for accepting race/class/birthsign
11 years ago
scrawl
82146e7f8d
Use GMSTs for levelup
11 years ago
scrawl
cc40cec395
Move levelup to NpcStats
...
The code came from back in the days where NpcStats did not derive from CreatureStats.
11 years ago
scrawl
365ae15532
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
11 years ago
scrawl
e0de76a6f7
Save/load global map
11 years ago
scrawl
e62bf8fca9
Remove some garbage
11 years ago
scrawl
f09328ca84
Clear global map overlay when starting/loading a game
11 years ago
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl
295aed3533
Implement savegame screenshots
11 years ago
scrawl
849ee54399
Feature #764 : Show quest names in quest book if present
11 years ago
scrawl
358cc3c62f
Closes #1060 : Fix incorrect message box size
11 years ago
scrawl
f27701cbe8
Detect selling stolen items or enchanting with stolen items
11 years ago
Marc Zinnschlag
9ebe66e693
improved cleanup; failed loads will now drop back into the main menu instead of crashing
11 years ago
scrawl
9cedd3bb2e
Fix spell area not displaying in tooltip
11 years ago
scrawl
589fbbd871
Issue #777 : Create InventoryStore for creatures with weapons/shields
11 years ago
scrawl
525ce2f042
Some cleanup - move definitions to implementation file
11 years ago
scrawl
27d0d9c592
Fix exception when clicking on statics when in the inventory window
11 years ago
scrawl
c548dcee13
Quick keys menu: make sure selected spell still exists
11 years ago
Alexander "Ace" Olofsson
ddf72c06de
Update statswindow.cpp
...
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
11 years ago
scrawl
d544551f61
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
...
Information provided by Hrnchamd.
11 years ago
scrawl
d0500e8124
Some unneeded includes cleanup
11 years ago
scrawl
a432661b8a
Minor correction
11 years ago
greye
15d946415e
minor cleanup
...
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
11 years ago
scrawl
52b9ebff9d
Closes #1092 : Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
11 years ago
scrawl
95651857f3
Fix code duplication
11 years ago
scrawl
0d0005c433
Fix fatigue not restoring when waiting
11 years ago
scrawl
ba27b693f8
Increase sneak skill on successful pickpocket
11 years ago
scrawl
73268a8606
Fix skill progress not working
11 years ago
scrawl
7983b07b10
Get bk_treasuryreport script to work properly:
...
- OnPcEquip needs to be set on *using* any item, not just equipping
- Handle PcSkipEquip
- Execute item's script once immediately after setting OnPcEquip
- Do not set OnPcEquip when an item that has skipped equipping sets pcskipequip back to 0 and gets equipped
11 years ago
scrawl
224f288359
Don't attempt to change disposition for creatures
11 years ago
scrawl
d01f89b153
Rewrite some awful code
11 years ago
scrawl
2744cde40f
Use a few additional GMSTs
11 years ago
scrawl
f5a70dccf0
Fix title of buttons in generate class result dialog
11 years ago
scrawl
627dcddb33
Do not allow training skills above their governing attribute
11 years ago
scrawl
546b0cee76
Closes #1077 : Replace tags before trying to get the message length
11 years ago
scrawl
6f9113fe88
Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
11 years ago