1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-02 00:45:32 +00:00
Commit graph

18031 commits

Author SHA1 Message Date
Capostrophic
9c78e8cc56 Make sure movement not controlled by animation has valid velocity
Fixes erroneously always normalized movement speed in first person
2019-11-12 17:33:44 +03:00
Alexei Dobrohotov
a1ed0144e1
Merge pull request #2590 from akortunov/guifixes
UI textures scaling corrections
2019-11-10 13:53:27 +03:00
David Cernat
8f7a267129 [General] Add scale and bloodType to creature records in RecordDynamic 2019-11-10 09:20:45 +02:00
David Cernat
afb9bd7eb5 [General] Implement script records for RecordDynamic packets 2019-11-09 21:34:09 +02:00
Andrei Kortunov
1835a39c57 Do not show shields in the 1st-person view when shield sheathing is enabled 2019-11-09 17:48:05 +04:00
Andrei Kortunov
6a625b1dac Scale magic items frames in the quick keys menu 2019-11-09 15:00:50 +04:00
David Cernat
383d6ecea6 [Server] Update log message related to server password 2019-11-09 08:46:56 +02:00
David Cernat
20d1e7654c [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
David Cernat
5762a36fc2 Add OpenMW commits up to 7 Nov 2019
# Conflicts:
#	apps/openmw/mwmechanics/aifollow.hpp
2019-11-08 06:20:41 +02:00
Andrei Kortunov
f335044026
Merge pull request #2587 from Capostrophic/sheathing
Minor sheathing-related changes
2019-11-07 20:04:03 +04:00
Capostrophic
5a5bc0bef8 Uncheck sheathing checkboxes automatically when appropriate
Fix their order and bogus saveSettingBool calls
2019-11-07 17:24:43 +03:00
Andrei Kortunov
6eb8e0cf4d Display magic effects according to research page 2019-11-07 11:05:18 +04:00
Capostrophic
5eab913a9c Make additional anim sources dependency more obvious 2019-11-05 21:41:56 +03:00
Capostrophic
7885b8c75e Sheathing-related changes
Add weapon and shield sheathing and use additional anim sources checkboxes into the Advanced tab of the launcher
Remove outdated information from the documentation
2019-11-04 20:34:06 +03:00
Nelsson Huotari
45d43045eb Remove unused std::string 2019-11-04 12:29:37 +02:00
Nelsson Huotari
aeb0ccff90 Allow selecting cell edges everywhere 2019-11-04 12:16:08 +02:00
Nelsson Huotari
8f6dc78217 Get vertex height from data, if not available in visible cells. 2019-11-04 00:09:23 +02:00
Nelsson Huotari
9677203215 Don't allow vertex selection outside visible cells 2019-11-04 00:09:23 +02:00
Nelsson Huotari
d186bcb46f Update selection during transient edit, clear to a single function. 2019-11-03 13:27:27 +02:00
Andrei Kortunov
678d2e6e7d
Merge pull request #2584 from Capostrophic/shadows
Resolving 0.46.0 release shadow-related blockers
2019-11-03 08:35:30 +04:00
Alexei Dobrohotov
5ae91465ee
Fix gamepad zoom value calculation 2019-11-02 19:47:05 +03:00
Capostrophic
208608cbd0 Fix a typo and a mistake 2019-11-02 18:06:39 +03:00
Capostrophic
0e2380d471 Add the most basic shadow settings into the launcher 2019-11-02 18:06:39 +03:00
Alexei Dobrohotov
b700c98e8f
Merge pull request #2581 from akortunov/deceleration
Implement actors movement deceleration (feature #4544)
2019-10-31 15:59:18 +03:00
Bret Curtis
ec9a593fc3
Merge pull request #2578 from akortunov/mouse
Implement mouse wheel bindings (bug #2679)
2019-10-31 13:14:29 +01:00
Andrei Kortunov
61ab7f3c1e Implement actors movement deceleration (feature #4544) 2019-10-31 14:41:12 +04:00
Michael Stopa
e4bec88a68 Implement mouse wheel bindings (bug #2679) 2019-10-30 20:45:51 +04:00
Alexei Dobrohotov
7328db4d6b
Fix small typo in body part record verifier 2019-10-30 17:51:36 +03:00
Bret Curtis
0ec4e51922
Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
Bret Curtis
36614dba2a
Merge pull request #2453 from akortunov/fog_compression
Store raw data about fog of war instead of RGBA images
2019-10-30 13:45:55 +01:00
Andrei Kortunov
45ab6e1430 Implement UTF-8 support for script parser (bug #4598) 2019-10-30 14:59:47 +04:00
David Cernat
54301f5f89 Add OpenMW commits up to 29 Oct 2019
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
#	apps/openmw/mwworld/inventorystore.cpp
2019-10-29 23:49:31 +02:00
David Cernat
bde9f7b817 Add OpenMW commits up to 20 Oct 2019
# Conflicts:
#	apps/openmw/mwgui/recharge.cpp
#	apps/openmw/mwrender/globalmap.cpp
#	apps/openmw/mwrender/globalmap.hpp
#	apps/openmw/mwworld/inventorystore.cpp
2019-10-29 22:26:35 +02:00
David Cernat
05b5a7b32d [Client] Trigger crimes when using take all on containers 2019-10-29 21:17:01 +02:00
Alexei Dobrohotov
7488f402d5
Merge pull request #2576 from akortunov/warnfix
Fix warnings about variable re-declaration
2019-10-29 15:03:54 +03:00
Andrei Kortunov
d278e5d4af Fix warnings about variable re-declaration 2019-10-29 13:48:08 +04:00
Capostrophic
c6e431d862 Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
Capostrophic
ee4fa93bd4 Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
Andrei Kortunov
15cd305253 Reset idle animation only when play movement animation (bug #5196) 2019-10-27 12:33:28 +04:00
David Cernat
adcac2675a [Client] Fix warnings related to destructors for processors 2019-10-26 16:43:08 +03:00
David Cernat
b97322b4b1 [General] Modernize packet style for PlayerInventory 2019-10-26 14:01:08 +03:00
Alexei Dobrohotov
1f616c5613
Merge pull request #2569 from akortunov/holstered_shield
Ignore shields sheathing for creatures without sheathing bone
2019-10-26 12:00:07 +03:00
Andrei Kortunov
b27089f7be
Merge pull request #2560 from Capostrophic/geteffect
Fix GetEffect result when running on dead actors
2019-10-26 12:47:58 +04:00
David Cernat
cbe58b1c24 [General] Modernize packet style for PlayerFaction 2019-10-26 11:42:40 +03:00
Andrei Kortunov
7cd4fa4706 Ignore shields sheathing for creatures without sheathing bone 2019-10-26 12:41:16 +04:00
David Cernat
c9f3ee1819 [Client] Make PlayerResurrect use new resurrection handling from 6450d84473 2019-10-26 09:12:06 +03:00
Bret Curtis
9f039fac87
Merge pull request #2520 from unelsson/transientlandshapeedit
[Review phase] Editor: Transient land shape editing
2019-10-25 00:26:43 +02:00
Koncord
a74bf1baec [Client] Mark derived processor classes as final
(cherry picked from commit 7748e582a8)
2019-10-24 22:16:17 +03:00
David Cernat
0e94eb8b74 [General] Use regular ints for weather states for consistency w/ OpenMW 2019-10-24 20:08:08 +03:00
David Cernat
904f804ea2 [General] Modernize packet style for PlayerSpellbook 2019-10-24 19:27:37 +03:00
Bret Curtis
2040ca5637
Merge pull request #2555 from akortunov/encoding
Encode ID's in all places to UTF-8
2019-10-24 00:48:12 +02:00
David Cernat
4f9e6b0e3e [General] Modernize packet style for PlayerCellState 2019-10-23 17:46:21 +03:00
Bret Curtis
afb218fe29
Merge pull request #2564 from Capostrophic/enchant
Remove on-strike enchantment support for ranged weapon types (bug #5190)
2019-10-23 15:11:36 +02:00
David Cernat
96a71c1ced [General] Modernize packet style for PlayerBook 2019-10-23 02:02:27 +03:00
Bret Curtis
39fd12c065
Merge pull request #2568 from elsid/settings_parser_tests
Settings parser tests
2019-10-23 00:30:16 +02:00
David Cernat
d66bca8605 [General] Modernize packet style for PlayerTopic 2019-10-23 01:24:13 +03:00
Nelsson Huotari
c957f0544c Remove unneeded brackets 2019-10-23 00:34:54 +03:00
Nelsson Huotari
fdc73b87ba Remove includes that aren't needed any more 2019-10-23 00:07:41 +03:00
Nelsson Huotari
9e5db10288 const ref float -> float 2019-10-23 00:02:24 +03:00
Nelsson Huotari
ac5b356e8d Always initialize landShapeNew 2019-10-23 00:01:23 +03:00
Nelsson Huotari
6f9f59dd58 declare cellId and cellCoords in smallest possible scope 2019-10-22 21:26:55 +03:00
Nelsson Huotari
fdcc7fa1d7 0 to nullptr 2019-10-22 21:26:55 +03:00
Nelsson Huotari
a13edbdb42 Bump shape calculation to function 2019-10-22 21:26:55 +03:00
Nelsson Huotari
8d3e7f2815 fix normals at cell edges, better coding standards 2019-10-22 21:26:55 +03:00
Nelsson Huotari
0f6ddfe8e6 change include, cleanup 2019-10-22 21:26:55 +03:00
Nelsson Huotari
12349f4e48 cleanup 2019-10-22 21:26:55 +03:00
Nelsson Huotari
c556885d71 remove unused Qt signal 2019-10-22 21:26:55 +03:00
Nelsson Huotari
deb122ffdb Add optional post-processing (smooth/rough), add/fix tooltips. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
2d34b63b0b Fix logic of land loading when no cell, land or landdata. Fix also draw. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
71eff60d22 Do in-class init. if possible, mLayoutSliderSize -> layoutSliderSize 2019-10-22 21:26:55 +03:00
Nelsson Huotari
a1348d94f9 add missing final specifiers 2019-10-22 21:26:55 +03:00
Nelsson Huotari
16ba32ffd5 assignments to member initialization list 2019-10-22 21:26:55 +03:00
Nelsson Huotari
c2de645c8c override, virtual -> final, remove unused variables, public to private. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
6a3070e680 Fix shape brush setting description 2019-10-22 21:26:55 +03:00
Nelsson Huotari
8a9ca0b3ec Generate new WNAM record based on new land heights, add comments 2019-10-22 21:26:55 +03:00
Nelsson Huotari
96be82a047 Remove terrain vertex selection and brush button when exiting editMode 2019-10-22 21:26:55 +03:00
Nelsson Huotari
8acfa2600f Terrain shape editing related fixes 2019-10-22 21:26:55 +03:00
Nelsson Huotari
5b9debc554 use enum for mbrushshape initialization 2019-10-22 21:26:55 +03:00
Nelsson Huotari
4f9ec24e41 use enum for brushshape at scenetoolshapebrush 2019-10-22 21:26:55 +03:00
Nelsson Huotari
bae8636ec0 Fix brusshape enum values 2019-10-22 21:26:55 +03:00
Nelsson Huotari
c031543420 use enum for brush shapes 2019-10-22 21:26:55 +03:00
Nelsson Huotari
388edfd8cc change manual memory management to std::unique_ptr 2019-10-22 21:26:55 +03:00
Nelsson Huotari
da4abcd7c1 std::set to std::unique and erase. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
6a44cae572 white iterator loop to C++11 range-based for loop. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
bccf36fdbc Convert normals calculations mostly to osg::Vec3f 2019-10-22 21:26:55 +03:00
Nelsson Huotari
45b0f034c3 Split complex if-logic into multiple reasonably named functions 2019-10-22 21:26:55 +03:00
Nelsson Huotari
0ce971c1bb Revert back to less aggressive component-level changes. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
69083369f8 use std::fill instead of for 2019-10-22 21:26:55 +03:00
Nelsson Huotari
3599e804e1 Fix the default value of mBrushSize 2019-10-22 21:26:55 +03:00
Nelsson Huotari
dc7dc93320 Remove unused functions, improve formatting, handle terrain edit click 2019-10-22 21:26:55 +03:00
Nelsson Huotari
1046d57190 Remove unneeded forward declarations. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
55b3fd4418 Use float calculations for circle brush, keep tool options in memory. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
23e7c71a5a Tighter corner checking, clean-up, landSize to ESM::Land::LAND_SIZE. 2019-10-22 21:25:10 +03:00
Nelsson Huotari
8f3c22ccc3 Remove TerrainShapeMode::fixEdges 2019-10-22 21:25:10 +03:00
Nelsson Huotari
1a3fc435b9 Fix alterHeight bugs, don't let broken land edit pass. 2019-10-22 21:25:10 +03:00
Nelsson Huotari
ff18595a86 Reduce code duplification, add bool value to limiting 2019-10-22 21:25:10 +03:00
Nelsson Huotari
60c0a25004 Fix smooth tool and flatten tool. Default tool strength to 8. 2019-10-22 21:25:10 +03:00
Nelsson Huotari
54e13954e8 Improve land steepness limiting code 2019-10-22 21:25:10 +03:00
Nelsson Huotari
4a2d8aaf97 Handle mBrushSize 1. 2019-10-22 21:25:10 +03:00
Nelsson Huotari
16138fc896 Transient land shape editing 2019-10-22 21:25:10 +03:00
Bret Curtis
262d87846c
Merge pull request #2047 from akortunov/holstered_shield
Shields holstering support
2019-10-22 16:46:12 +02:00
Andrei Kortunov
d3a3b2f1f6 Shields holstering support (feature #5193) 2019-10-22 09:02:59 +04:00
elsid
862f50346c
Add tests for settings parser 2019-10-21 22:47:24 +02:00
Bret Curtis
36119ec2c4
Merge pull request #2562 from Capostrophic/weather
Weather-related fixes (incl. bug #4783)
2019-10-21 21:56:02 +02:00
David Cernat
0206d1813c [General] Modernize packet style for PlayerQuickKeys 2019-10-21 16:55:21 +03:00
David Cernat
4f98d67ed4 [General] Modernize packet style for PlayerJournal 2019-10-21 07:01:36 +03:00
Alexei Dobrohotov
678970b01d
Merge pull request #2565 from elsid/update_recastnavigation
Update recastnavigation
2019-10-21 02:51:28 +03:00
elsid
045ceeac11
Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
elsid
07660b5605
Fix detournavigator tests 2019-10-20 18:59:14 +02:00
Alexei Dobrohotov
5d5ec1cf63
Merge pull request #2550 from elsid/fix_path_rebuild
Fix rebuild path for walking actors (Bug #5181)
2019-10-20 16:05:29 +03:00
Capostrophic
fc7b4d73a8 Remove on-strike enchantment support for ranged weapon types (bug #5190) 2019-10-20 13:34:42 +03:00
Alexei Dobrohotov
85a5355e5c
Merge pull request #2563 from akortunov/ammofix
Fix OnStrike bows charges
2019-10-20 11:25:12 +03:00
Andrei Kortunov
dd781b3da2 Fix OnStrike bows charges (regression #5191) 2019-10-20 10:21:47 +04:00
elsid
e4d0af6a6d
Use z coordinate for path distance when diff by z is greater then actor height 2019-10-19 22:01:32 +02:00
Capostrophic
43b1b9dfa2 Weather-related fixes (incl. bug #4783)
Simplify some calculations
Fix Blizzard weather direction
Fix sky direction during storm
2019-10-19 22:47:21 +03:00
elsid
81832f8e17
Reuse distance functions 2019-10-19 12:51:37 +02:00
bzzt
1316816148 fix #5176 2019-10-18 13:37:00 +00:00
Alexei Dobrohotov
dec64a7fba
Fix typos in invalid spell effect warnings, clarify them 2019-10-17 23:45:27 +03:00
David Cernat
1ab5916078 [Client] Reorder RecordHelper's overrideRecord() methods alphabetically 2019-10-17 06:58:56 +03:00
David Cernat
520cedb553 [Client] Use overrideRecord name for related functions in RecordHelper 2019-10-16 18:05:52 +03:00
David Cernat
2fc50d7280 [Client] Fix includes for RecordHelper 2019-10-16 15:34:25 +03:00
David Cernat
aa06056d00 [Client] Add createRecord() function to RecordHelper 2019-10-16 13:14:32 +03:00
David Cernat
13deaa88f2 [Client] Fix typo in code used for setting creature base inventories 2019-10-15 08:49:32 +03:00
David Cernat
835ae816a1 [Client] Use a template to combine RecordHelper's existence checks 2019-10-15 08:47:54 +03:00
David Cernat
17020fc13a [Client] Use a template to combine RecordHelper override functions 2019-10-15 07:21:48 +03:00
Andrei Kortunov
6e6d6d7bda Use forward declaration 2019-10-14 15:40:35 +04:00
Andrei Kortunov
606b73ee96 Use rain settings from openmw.cfg (bug #4262) 2019-10-13 22:32:23 +04:00
David Cernat
d113f81237 [Client] Set correct worldspace for cell overrides in RecordHelper 2019-10-13 13:42:03 +03:00
Capostrophic
bc5d54a161 Fix GetEffect result when running on dead actors 2019-10-12 19:06:10 +03:00
Andrei Kortunov
31e78ed41f Rework 'prevent merchant equipping' feature 2019-10-12 14:17:03 +04:00
David Cernat
02bca3f52d [Client] Fix if check in ObjectList::setMemberShorts() 2019-10-11 21:53:53 +03:00
David Cernat
19418f4953 [Client] Don't ignore entire Actor packet if one actor can't be found 2019-10-11 21:29:21 +03:00
Capostrophic
ce943b4f9e Make enchantments affect all actors with an inventory (bug #5186) 2019-10-11 19:29:12 +03:00
Andrei Kortunov
19e9ece291
Merge pull request #2551 from Capostrophic/onpcequip
Set OnPCEquip properly when a race can't equip an item (bug #5182)
2019-10-11 20:07:35 +04:00
Andrei Kortunov
67bef9a3a1
Merge pull request #2554 from Capostrophic/summon
Make sure summoned creatures are removed upon caster death (#5183)
2019-10-11 20:06:16 +04:00
Alexei Dobrohotov
ccb557edf0
Merge pull request #2552 from akortunov/greeting
Split greetings from AiWander
2019-10-11 02:11:46 +03:00
Alexei Dobrohotov
cdbe58c33a
Merge branch 'master' into windspeed 2019-10-11 02:04:30 +03:00
Andrei Kortunov
2fc819cdae Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
Capostrophic
e9009f8d10 Make sure summoned creatures are removed upon caster death 2019-10-10 17:57:45 +03:00
Nelsson Huotari
78f2a5181d Default brush size to 1 2019-10-10 14:27:22 +03:00
Nelsson Huotari
fbb9800e89 Better terrain texture ID handling 2019-10-10 14:27:22 +03:00
Nelsson Huotari
301c05662b assignment to memb. init. list, publics to private, virtual -> final 2019-10-10 14:27:22 +03:00
Andrei Kortunov
69aceb5c1e Split greetings from AiWander (bug #4594) 2019-10-10 09:28:40 +04:00
Alexei Dobrohotov
b7a1e6561b
Merge pull request #2080 from akortunov/recharge
Recharge items outside of player inventory
2019-10-09 23:37:10 +03:00
David Cernat
d163f1b6da [General] Turn WorldKillCount into a Worldstate packet
Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions.
2019-10-08 11:09:08 +03:00
Capostrophic
c718f89325 Set OnPCEquip properly when a race can't equip an item (bug #5182) 2019-10-07 23:38:22 +03:00
Andrei Kortunov
c51aba0b13 Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
elsid
d1d6ba3ed0
Fix rebuild path for walking actors
Ignore z coordinate for not swimming nor flying actors to calculate
distance from actor destination to last path point. If walking actor
destination point is floating above the ground then a point on navmesh
may be too far away when z coordinate is included. In this case path
will be rebuild on each AI_REACTION_TIME.
2019-10-07 20:25:07 +02:00
Andrei Kortunov
f75f9cb337 Use localized faction name when using TFH 2019-10-07 12:14:22 +04:00
David Cernat
4a34666c59 Add OpenMW commits up to 7 Oct 2019
# Conflicts:
#	apps/openmw/mwmechanics/aiactivate.cpp
2019-10-07 08:19:21 +03:00